SHOW:
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- or go back to the newest paste.
| 1 | MiningTurtle = {
| |
| 2 | position = {
| |
| 3 | x = 0, -- WEST/EAST | |
| 4 | y = 0, -- UP/DOWN | |
| 5 | z = 0 -- SOUTH/NORTH | |
| 6 | }, | |
| 7 | direction = 0 | |
| 8 | -- 0 = SOUTH -> Z++ | |
| 9 | -- 1 = WEST -> X-- | |
| 10 | -- 2 = NORTH -> Z-- | |
| 11 | -- 3 = EAST -> X++ | |
| 12 | } | |
| 13 | ||
| 14 | -- Constructor | |
| 15 | ||
| 16 | function MiningTurtle:new() | |
| 17 | ||
| 18 | local object = { }
| |
| 19 | ||
| 20 | setmetatable(object, { __index = MiningTurtle })
| |
| 21 | return object | |
| 22 | end | |
| 23 | ||
| 24 | -- Check if the Turtle needs to be refueled ( <= refuelLevel ) | |
| 25 | -- if yes, try to refuel it taking the contents of the inventory | |
| 26 | -- if this is not possible or not enough, go back to base | |
| 27 | function MiningTurtle:requiredRefuel( refuelLevel, requiredFuelLevel ) | |
| 28 | local slot | |
| 29 | ||
| 30 | if refuelLevel == nil then | |
| 31 | refuelLevel = 25 | |
| 32 | end | |
| 33 | ||
| 34 | if requiredFuelLevel == nil then | |
| 35 | requiredFuelLevel = 500 | |
| 36 | end | |
| 37 | ||
| 38 | -- should we refuel? | |
| 39 | if turtle.getFuelLevel() <= refuelLevel then | |
| 40 | ||
| 41 | print("Turtle needs refuel!!!")
| |
| 42 | ||
| 43 | -- iterate through our inventory | |
| 44 | for slot = 1,16 do | |
| 45 | ||
| 46 | -- select slot | |
| 47 | turtle.select(slot) | |
| 48 | ||
| 49 | -- refuel from active slot... | |
| 50 | if turtle.refuel( turtle.getItemCount( slot ) ) then | |
| 51 | ||
| 52 | end | |
| 53 | ||
| 54 | -- ...and check again | |
| 55 | if turtle.getFuelLevel() >= requiredFuelLevel then | |
| 56 | return true | |
| 57 | end | |
| 58 | ||
| 59 | end | |
| 60 | ||
| 61 | -- check if we did not refueled enough alreay | |
| 62 | if not (turtle.getFuelLevel() >= requiredFuelLevel) then | |
| 63 | -- if yes, go back to base | |
| 64 | ||
| 65 | MiningTurtle:toBase() | |
| 66 | -- refuel: to be implemented!!!! | |
| 67 | end | |
| 68 | ||
| 69 | return false | |
| 70 | end | |
| 71 | ||
| 72 | return true | |
| 73 | end | |
| 74 | ||
| 75 | -- Go back to the base of the MiningTurtle | |
| 76 | function MiningTurtle:toBase( ) | |
| 77 | ||
| 78 | end | |
| 79 | ||
| 80 | -- Go to ground | |
| 81 | function MiningTurtle:toGround( ) | |
| 82 | ||
| 83 | while not turtle.detectDown() do | |
| 84 | MiningTurtle:down() | |
| 85 | end | |
| 86 | ||
| 87 | end | |
| 88 | ||
| 89 | -- Go the our "base" Ground (z = 0) | |
| 90 | function MiningTurtle:toBaseLevel( ) | |
| 91 | ||
| 92 | while self.position.y > 0 do | |
| 93 | MiningTurtle:saveDown() | |
| 94 | end | |
| 95 | ||
| 96 | end | |
| 97 | ||
| 98 | -- forward | |
| 99 | function MiningTurtle:forward() | |
| 100 | local ret | |
| 101 | ||
| 102 | ret = turtle.forward() | |
| 103 | ||
| 104 | if ret then | |
| 105 | ||
| 106 | ||
| 107 | if self.direction == 0 then | |
| 108 | -- 0 = SOUTH -> Z++ | |
| 109 | self.position.z = self.position.z + 1 | |
| 110 | ||
| 111 | elseif self.direction == 1 then | |
| 112 | -- 1 = WEST -> X-- | |
| 113 | self.position.x = self.position.x - 1 | |
| 114 | ||
| 115 | elseif self.direction == 2 then | |
| 116 | -- 2 = NORTH -> Z-- | |
| 117 | self.position.z = self.position.z - 1 | |
| 118 | ||
| 119 | elseif self.direction == 3 then | |
| 120 | -- 3 = EAST -> X++ | |
| 121 | self.position.x = self.position.x + 1 | |
| 122 | ||
| 123 | end | |
| 124 | ||
| 125 | end | |
| 126 | ||
| 127 | MiningTurtle:tick() | |
| 128 | ||
| 129 | return ret | |
| 130 | end | |
| 131 | ||
| 132 | -- back | |
| 133 | function MiningTurtle:back() | |
| 134 | local ret | |
| 135 | ||
| 136 | ret = turtle.back() | |
| 137 | ||
| 138 | if ret then | |
| 139 | ||
| 140 | -- all directions reverse!!! (moving back) | |
| 141 | ||
| 142 | if self.direction == 0 then | |
| 143 | -- 0 = SOUTH -> Z++ | |
| 144 | self.position.z = self.position.z - 1 | |
| 145 | ||
| 146 | elseif self.direction == 1 then | |
| 147 | -- 1 = WEST -> X-- | |
| 148 | self.position.x = self.position.x + 1 | |
| 149 | ||
| 150 | elseif self.direction == 2 then | |
| 151 | -- 2 = NORTH -> Z-- | |
| 152 | self.position.z = self.position.z + 1 | |
| 153 | ||
| 154 | elseif self.direction == 3 then | |
| 155 | -- 3 = EAST -> X++ | |
| 156 | self.position.x = self.position.x - 1 | |
| 157 | ||
| 158 | end | |
| 159 | ||
| 160 | end | |
| 161 | ||
| 162 | MiningTurtle:tick() | |
| 163 | ||
| 164 | return ret | |
| 165 | end | |
| 166 | ||
| 167 | -- up | |
| 168 | function MiningTurtle:up() | |
| 169 | local ret | |
| 170 | ||
| 171 | ret = turtle.up() | |
| 172 | ||
| 173 | if ret then | |
| 174 | self.position.y = self.position.y + 1 | |
| 175 | end | |
| 176 | ||
| 177 | MiningTurtle:tick() | |
| 178 | ||
| 179 | return ret | |
| 180 | end | |
| 181 | ||
| 182 | -- down | |
| 183 | function MiningTurtle:down() | |
| 184 | local ret | |
| 185 | ||
| 186 | ret = turtle.down() | |
| 187 | ||
| 188 | if ret then | |
| 189 | self.position.y = self.position.y - 1 | |
| 190 | end | |
| 191 | ||
| 192 | ||
| 193 | MiningTurtle:tick() | |
| 194 | ||
| 195 | return ret | |
| 196 | end | |
| 197 | ||
| 198 | -- turn Left | |
| 199 | function MiningTurtle:turnLeft() | |
| 200 | local ret | |
| 201 | ||
| 202 | ret = turtle.turnLeft() | |
| 203 | ||
| 204 | if ret then | |
| 205 | self.direction = self.direction + 1 | |
| 206 | ||
| 207 | while self.direction >= 4 do | |
| 208 | self.direction = self.direction - 4 | |
| 209 | end | |
| 210 | end | |
| 211 | ||
| 212 | MiningTurtle:outPos() | |
| 213 | ||
| 214 | return ret | |
| 215 | end | |
| 216 | ||
| 217 | -- turn Right | |
| 218 | function MiningTurtle:turnRight() | |
| 219 | local ret | |
| 220 | ||
| 221 | ret = turtle.turnRight() | |
| 222 | ||
| 223 | if ret then | |
| 224 | self.direction = self.direction - 1 | |
| 225 | ||
| 226 | while self.direction < 0 do | |
| 227 | self.direction = self.direction - 4 | |
| 228 | end | |
| 229 | end | |
| 230 | ||
| 231 | MiningTurtle:outPos() | |
| 232 | ||
| 233 | return ret | |
| 234 | end | |
| 235 | ||
| 236 | -- Save forward | |
| 237 | function MiningTurtle:saveForward() | |
| 238 | ||
| 239 | while not MiningTurtle:forward() do | |
| 240 | turtle.dig() | |
| 241 | end | |
| 242 | end | |
| 243 | ||
| 244 | -- Save up | |
| 245 | function MiningTurtle:saveUp() | |
| 246 | ||
| 247 | while not MiningTurtle:up() do | |
| 248 | turtle.digUp() | |
| 249 | end | |
| 250 | end | |
| 251 | ||
| 252 | -- Save down | |
| 253 | function MiningTurtle:saveDown() | |
| 254 | ||
| 255 | while not MiningTurtle:down() do | |
| 256 | turtle.digDown() | |
| 257 | end | |
| 258 | end | |
| 259 | ||
| 260 | -- 180 degree turn | |
| 261 | function MiningTurtle:turn() | |
| 262 | ||
| 263 | MiningTurtle:turnRight() | |
| 264 | MiningTurtle:turnRight() | |
| 265 | end | |
| 266 | ||
| 267 | -- output pos data | |
| 268 | function MiningTurtle:outPos() | |
| 269 | ||
| 270 | print("Pos: " .. self.position.x .. "|" .. self.position.z .. "|" .. self.position.y .. " o: " .. self.direction .. " f: " .. turtle.getFuelLevel() )
| |
| 271 | ||
| 272 | end | |
| 273 | ||
| 274 | -- Turn to direction | |
| 275 | function MiningTurtle:turnTo( newOrientation ) | |
| 276 | while self.direction ~= newOrientation do | |
| 277 | if math.abs(self.direction - newOrientation) < 180 then | |
| 278 | MiningTurtle:turnRight() | |
| 279 | else | |
| 280 | MiningTurtle:turnLeft() | |
| 281 | end | |
| 282 | end | |
| 283 | end | |
| 284 | ||
| 285 | -- Go to | |
| 286 | function MiningTurtle:goTo( newPosition ) | |
| 287 | -- 0 = SOUTH -> Z++ | |
| 288 | -- 1 = WEST -> X-- | |
| 289 | -- 2 = NORTH -> Z-- | |
| 290 | -- 3 = EAST -> X++ | |
| 291 | ||
| 292 | while not ( (newPosition.x - self.position.x) == 0 and (newPosition.z - self.position.z) == 0 and (newPosition.y - self.position.y) == 0 ) do | |
| 293 | print("Was: " .. self.position.x .. "|" .. self.position.z .. "|" .. self.position.y)
| |
| 294 | ||
| 295 | - | if (newPosition.x - self.position.x) < 0 then |
| 295 | + | if math.ceil(newPosition.x - self.position.x) < 0 then |
| 296 | MiningTurtle:turnTo(1) | |
| 297 | MiningTurtle:saveForward() | |
| 298 | - | elseif (newPosition.x - self.position.x) > 0 then |
| 298 | + | elseif math.floor(newPosition.x - self.position.x) > 0 then |
| 299 | MiningTurtle:turnTo(3) | |
| 300 | MiningTurtle:saveForward() | |
| 301 | end | |
| 302 | ||
| 303 | - | if (newPosition.z - self.position.z) < 0 then |
| 303 | + | if math.ceil(newPosition.z - self.position.z) < 0 then |
| 304 | MiningTurtle:turnTo(2) | |
| 305 | MiningTurtle:saveForward() | |
| 306 | - | elseif (newPosition.z - self.position.z) > 0 then |
| 306 | + | elseif math.floor(newPosition.z - self.position.z) > 0 then |
| 307 | MiningTurtle:turnTo(0) | |
| 308 | MiningTurtle:saveForward() | |
| 309 | end | |
| 310 | ||
| 311 | - | if (newPosition.y - self.position.y) < 0 then |
| 311 | + | if math.ceil(newPosition.y - self.position.y) < 0 then |
| 312 | MiningTurtle:saveDown() | |
| 313 | - | elseif (newPosition.y - self.position.y) > 0 then |
| 313 | + | elseif math.floor(newPosition.y - self.position.y) > 0 then |
| 314 | MiningTurtle:saveUp() | |
| 315 | end | |
| 316 | print("Is: " .. self.position.x .. "|" .. self.position.z .. "|" .. self.position.y)
| |
| 317 | ||
| 318 | end | |
| 319 | ||
| 320 | end | |
| 321 | ||
| 322 | -- Make a tunnel | |
| 323 | function MiningTurtle:tunnel( length, height, width, ret ) | |
| 324 | ||
| 325 | -- default values for parameters, only length is required (!) | |
| 326 | if height == nil then | |
| 327 | height = 2 | |
| 328 | end | |
| 329 | ||
| 330 | if width == nil then | |
| 331 | width = 1 | |
| 332 | end | |
| 333 | ||
| 334 | if ret == nil then | |
| 335 | ret = false | |
| 336 | end | |
| 337 | ||
| 338 | -- Save our current positon back for later return | |
| 339 | ||
| 340 | returnPos = {}
| |
| 341 | returnPos.x = self.position.x | |
| 342 | returnPos.z = self.position.z | |
| 343 | returnPos.y = self.position.y | |
| 344 | returnDirection = self.direction | |
| 345 | ||
| 346 | -- Place the turtle at the lower left corner of the new tunnel (so that we were starting from the middle of the new tunnel) | |
| 347 | -- We only need this, if we have a tonnel with a width > 2 (<=2 means we are already on the right position) | |
| 348 | ||
| 349 | if width > 2 then | |
| 350 | ||
| 351 | MiningTurtle:turnLeft() | |
| 352 | ||
| 353 | for i = 0,math.floor( width / 2 ) do | |
| 354 | MiningTurtle:saveForward() | |
| 355 | end | |
| 356 | ||
| 357 | MiningTurtle:turnRight() | |
| 358 | end | |
| 359 | ||
| 360 | -- Length loop | |
| 361 | ||
| 362 | for i = 0,length-1 do | |
| 363 | ||
| 364 | MiningTurtle:saveForward() | |
| 365 | ||
| 366 | if i % 2 == 0 then | |
| 367 | -- even | |
| 368 | ||
| 369 | -- only change direction if we mine a tunnel wider than 1 block | |
| 370 | if width > 1 then | |
| 371 | MiningTurtle:turnRight() | |
| 372 | end | |
| 373 | ||
| 374 | for x = 0,width-1 do | |
| 375 | ||
| 376 | for y = 0,height-3 do | |
| 377 | ||
| 378 | if x % 2 == 0 then | |
| 379 | MiningTurtle:saveUp() | |
| 380 | else | |
| 381 | MiningTurtle:saveDown() | |
| 382 | end | |
| 383 | ||
| 384 | end | |
| 385 | ||
| 386 | if height > 1 then | |
| 387 | turtle.digUp() | |
| 388 | end | |
| 389 | ||
| 390 | if x < width-1 then | |
| 391 | MiningTurtle:saveForward() | |
| 392 | end | |
| 393 | end | |
| 394 | ||
| 395 | -- same as above | |
| 396 | if width > 1 then | |
| 397 | MiningTurtle:turnLeft() | |
| 398 | end | |
| 399 | ||
| 400 | else | |
| 401 | -- odd | |
| 402 | ||
| 403 | if width > 1 then | |
| 404 | MiningTurtle:turnLeft() | |
| 405 | end | |
| 406 | ||
| 407 | for x = 0,width-1 do | |
| 408 | ||
| 409 | for y = 0,height-3 do | |
| 410 | ||
| 411 | if x % 2 == 1 or width % 2 == 0 then | |
| 412 | MiningTurtle:saveUp() | |
| 413 | else | |
| 414 | MiningTurtle:saveDown() | |
| 415 | end | |
| 416 | ||
| 417 | end | |
| 418 | ||
| 419 | if height > 1 then | |
| 420 | turtle.digUp() | |
| 421 | end | |
| 422 | ||
| 423 | if x < width-1 then | |
| 424 | MiningTurtle:saveForward() | |
| 425 | end | |
| 426 | end | |
| 427 | ||
| 428 | if width > 1 then | |
| 429 | MiningTurtle:turnRight() | |
| 430 | end | |
| 431 | end | |
| 432 | ||
| 433 | end | |
| 434 | ||
| 435 | if ret then | |
| 436 | ||
| 437 | -- Go up to not remove torches on the floow | |
| 438 | MiningTurtle:saveUp() | |
| 439 | ||
| 440 | MiningTurtle:goTo( returnPos ) | |
| 441 | ||
| 442 | MiningTurtle:turnTo( returnDirection ) | |
| 443 | ||
| 444 | end | |
| 445 | ||
| 446 | end | |
| 447 | ||
| 448 | function MiningTurtle:tick() | |
| 449 | MiningTurtle:outPos() | |
| 450 | ||
| 451 | -- refuel loop | |
| 452 | if not MiningTurtle:requiredRefuel( 20, 50 ) then | |
| 453 | write(".")
| |
| 454 | sleep(1) | |
| 455 | end | |
| 456 | end | |
| 457 | ||
| 458 | -- | |
| 459 | function MiningTurtle:matrix( rows, cols ) | |
| 460 | ||
| 461 | MiningTurtle:tick() | |
| 462 | ||
| 463 | --MiningTurtle:toBaseLevel() | |
| 464 | MiningTurtle:toGround() | |
| 465 | ||
| 466 | --MiningTurtle:tunnel(5, 2, 2, true) | |
| 467 | MiningTurtle:goTo( { x=0, y=-5, z=-5 } )
| |
| 468 | ||
| 469 | end | |
| 470 | ||
| 471 | ||
| 472 | -- main program | |
| 473 | ||
| 474 | baby = MiningTurtle:new() | |
| 475 | ||
| 476 | baby:matrix( 10, 10 ) |