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FINAL FANTASY IV THE AFTER YEARS SPELL DATA (unfinished)
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For simplicity I'll only spells that can actually be used in-game without hacking.
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WHITE MAGIC (Spirit)
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Name       MP   Acc   Pwr   Elem   CD   TG   Rfl   Other
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Hold        5    85     0           1   ST   Yes   Paralysis
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Silence     6    90     0           2   BT   Yes   Silence. Item spell, Rune Staff.
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Confuse    10    65     0           1   ST   Yes   Confuse. Item spell,
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Blink       8    50     0           0   ST   Yes   Image (2). Item spell, Mutsunokami.
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Protect     9    66     0           0   BT   Yes   Defense +5. Item spell, Defender, Protect Staff.
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Shell      10    66     0           0   BT   Yes   Mg. Def +5. Item spell, Elfin Bow.
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Slow       14    70     0           1   BT   Yes   Turn delay +8. Item spell, Spider Silk.
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Haste      25    50     0           1   ST   Yes   Turn delay -3. Item spell, Masamune, Hermes Sandals.
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Berserk    18    50     0           1   ST   Yes   Berserk. Item spell, Bacchus's Wine.
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Reflect    30    75     0           0   ST   Yes   Reflect. Item spell, Light Curtain, Lunar Curtain.
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Holy       46    99   340   Holy    3   ST   Yes   Item spell, Holy Lance
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Dispel     12    70     0           1   ST   Yes   Removes Berserk, Sap, Reflect, Barrier, Image (1), Image (2). Item spell, Aura Staff.
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Libra       1    99     0           0   ST   Yes   Shows target's current/max HP, reveals weakness (if possible). Item spell, Bestiary.
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Cure        3   100    16           1   BT   Yes   Harms undead
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Cura        9   100    48           1   BT   Yes   Harms undead. Item spell, Master's Staff, Recovery Rod.
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Curaga     18   100   144           1   BT   Yes   Harms undead
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Curaja     40   100   288           1   BT   Yes   Harms undead. If used on a single target, heals full HP.
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Esuna      20    80     0           2   ST   Yes   Removes all negative statuses except KO and Stop. Item spell, Seraphim's Mace.
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Raise       8    75     0           0   ST   Yes   Removes KO, HP recovered = target's stamina x5. Item spell, Sage's Staff, Phoenix Down.
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Arise      52    80     0           2   ST   Yes   Removes KO, fully recovers HP
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Mini        6    50     0           4   BT   Yes   Mini
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Teleport   10   100     0           0   ST   No    Flees battle with no gil loss. Out of battle, warps out of the dungeon.
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Sight       2     0     0           0        Yes   Cannot be used in battle. Out-of-battle, brings up the world map.
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Float       8   100     0           1   BT   Yes   Float
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BLACK MAGIC (Intelligence)
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Name        MP   Acc   Pwr   Elem   CD   TG   Rfl   Other
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Toad         7    50     0           3        Yes   Toad
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Pig          1    10     0           6        Yes   Pig. Item spell, Polymorph Rod.
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Warp         4   100     0           0        Yes   Cannot be used in battle. Out of battle, warps to the last door entered.
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Poison       2    90     0           1        Yes   Poison. Item spell, Poison Axe.
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Fire         5   100    16   Fire    1   BT   Yes   Item spell, Flame Rod, Bomb Fragment
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Fira        15   100    64   Fire    3   BT   Yes   Item spell, Bomb Crank
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Firaga      30   100   256   Fire    4   BT   Yes
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Blizzard     5   100    16   Ice     1   BT   Yes   Item spell, Ice Rod, Antarctic Wind
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Blizzara    15   100    64   Ice     3   BT   Yes   Item spell, Arctic Wind
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Blizzaga    30   100   256   Ice     4   BT   Yes
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Thunder      5   100    16   Lit     1   BT   Yes   Item spell, Thunder Rod, Zeus's Wrath
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Thundara    15   100    64   Lit     3   BT   Yes   Item spell, Heavenly Wrath
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Thundaga    30   100   256   Lit     4   BT   Yes
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Bio         20   100   128           0   BT   Yes   Sap
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Tornado     25    75     0           2   ST   Yes   Critical
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Quake       30   100   200           2   MT   No    Misses against enemies weak to Throw or under Float status. Item spell, Gaia Hammer, Gaia Drum.
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Sleep       12    50     0           3   BT   Yes   Sleep. Item spell, Sleep Blade.
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Break       15    30     0           2   BT   Yes   Petrify
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Death       35    60     0           5   ST   Yes   Death. Item spell, Coeurl Whisker.
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Stop        15    80     0           2   ST   Yes   Stop. Item spell, Bronze Hourglass, Silver Hourglass, Gold Hourglass.
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Drain       18   100    20   Drn     3   ST   Yes   Item spell, Vampire Fang
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Osmose       0   100    16   Drn     5   ST   Yes   Item spell, Lilith Rod, Lilith's Kiss
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Meteor      99   100   800          10   MT   No
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Flare       50   100   400           2   ST   Yes
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Fire?        2   100     8   Fire    1   BT   Yes   Forgotten when Leonora learns Fire
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Blizzard?    2   100     8   Ice     1   BT   Yes   Forgotten when Leonora learns Blizzard
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Thunder?     2   100     8   Lit     1   BT   Yes   Forgotten when Leonora learns Thunder
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SUMMONS (Intelligence)
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Name         Correspond. spl   MP   Acc   Pwr   Elem   CD   TG   Rfl   Other
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Goblin       Goblin Punch       1    50     8           0   ST   No
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Bomb         Self-Destruct     10   100   160   Fire    0   ST   No
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Mindflayer   Mind Blast        18   100    96           2   ST   No    Paralysis, Sap
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Cockatrice   Petrifying Beak   15    50     0           0   ST   No    Petrify
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Chocobo      Chocobo Kick       7   100    40           3   ST   No
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Shiva        Diamond Dust      30   100    80   Ice     4   MT   No
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Ramuh        Hellfire          30   100    80   Fire    4   MT   No
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Ifrit        Judgment Bolt     30   100    80   Lit     4   MT   No
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Titan        Gaia's Wrath      40   100   160           4   MT   No    Misses against enemies weak to Throw or under Float status
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Dragon       Radiant Breath    35   100   120   Holy    4   MT   No
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Sylph        Whispering Wind   25   100   120           1   ST   No    Damage dealt is divided among living party members as HP recovery
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Odin         Zantetsuken       45     0     0           2   MT   No    Death. An all-or-nothing spell.
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Leviathan    Tidal Wave        50   100   360           3   MT   No
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Asura        Asura's Boon      40   100   160           1   MT   No    Healing
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Asura        Asura's Boon      40    66     0           1   MT   No    Defense +5
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Asura        Asura's Boon      40   100     0           1   MT   No    Raise
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Bahamut      Megaflare         60   100   480           5   MT   No
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NINJUTSU (Intelligence)
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Name             MP   Acc   Pwr   Elem   CD   TG   Other
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Blast            20   100   192   Fire    2   MT  
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Frost            20   100   192   Ice     2   MT  
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Blitz            20   100   192   Lit     2   MT  
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Smoke            10   100     0           0   ST   Flees battle with no gil loss
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Shadowbind        5    75     0           0   ST   Paralysis
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Mirage            6    99     0           0   ST   Image (2)
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Flame             7   100    48   Fire    1   BT  
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Flood             7   100    24   Ice     1   BT   Item spell, Triton's Dagger
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Shock             7   100    48   Lit     1   BT
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Gale              7   100    48   ????    1   BT   The kanji says wind, but I don't think there's a wind-element in this game...
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Heal Pill         6   100    96           2   ST
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Heal Salve       21   100   216           1   ST
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Restore Weed     15    85     0           2
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Smelling Salts    9    80     0           1
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Tremor           20   100   192           2   MT   Misses against enemies weak to Throw or under Float status
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Flash             7    50     0           1        Blind   
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Stealth Kill     30    50     0           3   ST   Death
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Payback Wave     25   100     0           1        Damage = user's max HP - user's current HP
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OTHER SPELLS (depends on function)
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Name             MP   Acc   Pwr   Elem   CD   TG   Other
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Comet            20   100    80           0   MT   Twincast (child), ?% chance. Item spell, Stardust Rod.
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Fireburst        10   100   120           0   ST   Twincast (child), ?% chance. Twincast (adult), 20% chance. Though technically an ST spell, Twincast's default MT targeting overrides this, and so its damage is spread.
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Mage Arrows       0    90    28           0   ST   Item spell, Rod
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Heal              0   100    12           0   MT   Item spell, Healing Staff
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Basuna            0    75     0           0   ST   Removes Berserk, Confusion, Sleep, Paralysis. Item spell, Mythril Staff. 
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Poisona           0    75     0           0   ST   Removes Poison. Item spell, Staff. 
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Dancing Dagger    0    90    40           0   ST   Item spell, Dancing Dagger
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Double Meteor     0   100   800   Holy    0   MT   Double Black Magic, 6.25% chance. Twincast (adult), 5% chance.
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ENEMY EXCLUSIVE ABILITIES
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Name                   Pwr   Elem   TG   Other
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Gaze                                ST   33% Confuse, 33% Sleep, 33% Paralysis
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Blaster                             ST   50% Death, 50% Paralysis
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Slap                                ST   33% Paralysis, 33% Silence, 33% Curse
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Wing Scales                              Blind
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Glare                                    Confuse
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Entice                              ST   Confuse
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Tongue                              ST   Sleep
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Curse                                    Curse. Duh.
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Stone Touch                         ST   Gradual Petrify
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Doom                                BT   Doom
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Beak                                ST   Petrify
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Stone Gaze                          ST   Gradual Petrify
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Mind Blast                          ST   Paralysis, Sap
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Embrace                             ST   Petrify. Heals target to full health.
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Bad Breath                          MT   Toad, Mini, Pig, Silence, Blind, Confusion
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Hex                                 ST   Pig
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Constrict                           ST   Paralysis
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Whirl                               ST   Critical
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Dimensional Torsion                 MT   OG spell, used by pre-crystal Zeromus. Removes all buffs. Is it used by the Creator? I need to check.
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Massive Explosion       32   Fire   MT   Kills self and summons formation of Bomb x3 and Gray Bomb x3
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Cursed Elegy                        MT   Turn delay +8
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Sleeping Gas                        ST   Sleep
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Poison Gas                               Poison
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Laser Barrage                       ST   Damage = 10% target's max HP
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Black Fang                          ST   Death. Dark Knight's version inflicts Critical.
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Black Hole                          MT   Removes Berserk, Float, Image (1), Image (2), Barrier, Reflect, resets turn delay to 16
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Samba de Flan                       ST   Berserk
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Ninth Dimension                     ST   Death
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Maelstrom                           MT   Critical
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Electromagnetism                         Stop
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Chain Reaction                           Death to all enemies. Used by Bomb-type enemies in response to Lightning-elemental spells.
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Hatch                                    Removes Egg status
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Heal                                     Healing = 10% target's max HP
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Leech                                    Healing = 33% target's current HP
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Restore                                  Removes Petrify, Toad, Mini, Pig, Silence, Blind, Poison, Curse, Paralysis, Sleep, Confuse, Gradual Petrify
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Big Bang                                 Reduces HP to 1 and ends the battle
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Bloodfeast              24               Sap
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Bile                    60               Sap
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Pollen                  12               Sap
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Crush                                    Death
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Summon                                   Summons an enemy to the battlefield
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Target                              ST   The next action the user takes will always be directed at the target
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Meltdown                            MT   Damage = user's current HP
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Retreat                                  Kills self. Monster does not give rewards.
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Beam                                     Damage = 10% target's max HP
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Object 199            1020               NOT an instant kill, contrary to popular belief. Just ridiculously overpowered.
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Blaze                        Fire   MT   Damage = 20% target's max HP, before elemental modifiers
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Frost Blast                  Ice    MT   Damage = 25% target's max HP, before elemental modifiers
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Thunderbolt                  Lit    ST   Damage = 50% target's max HP, before elemental modifiers
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Lightning                    Lit    MT   Damage = 25% target's max HP, before elemental modifiers
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Dark Breath                  Fire   MT   Damage = 25% target's max HP, before elemental modifiers
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Icestorm                     Ice    MT   Damage = 4% user's current HP + 0~255, before elemental modifiers
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Tsunami                             MT   Damage = 4% user's current HP + 0~255
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Whirlwind                           MT   Damage = 5% user's current HP + 0~255
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Laser                               ST   Damage = 20% user's current HP + 0~255
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Self-Destruct                       ST   Kills self. Damage = user's current HP
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Earthquake              80          MT   Misses against enemies weak to Throw or under Float status
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Flamethrower            20   Fire   MT
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Thermal Rays            60   Fire   MT
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Inferno                360   Fire   ST   Used by Rubicante if the whole party battles him
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Megaflare             1020          MT
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Needles                             ST   Base power = user's attack power x 2
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Pincers                             ST   Base power = user's attack power x 2
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Regenerate                          ST   Revives self with full HP
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Reraise                             ST   Heals full HP
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FROM THIS POINT ONWARD ARE TAY-EXCLUSIVE SPELLS
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At this point I can't confirm much in regards to spell power...
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Venom Breath        :    :     :       : Used by Blade Dragon in response to non-elemental spells
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Flare               :    :     :      :      :    :    : 
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Meteor              :    :     :      :      :    :    : 
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Diamond Dust        :    :     :      :      :    :    : 
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Inferno             :  160 : Fire : ST :    : ???
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Inferno             :  240 : Fire : ST :    : ???
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Gaia's Wrath        :    :     :      :      :    :    : 
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Tornado             :    :     :      :      :    :    : 
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Inferno             :   80 :      : ST : Used by Rubicante if Edge battles him solo
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Tidal Wave          :  100 :      : MT : NOT the same Tidal Wave as in the OG. Used by Leviathan.
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Binding Glare       :  168 :      :    : Paralysis. 168? Something doesn't make sense here...
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Megaflare           :    :     :       : 9999 damage. Always. Used if Rydia isn't in the party.
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Excalipoor          :    :     :       : Always deals 1 damage
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Zantetsuken         :    :     :  : ST : Death. Used by Gilgamesh.
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Surge Cannon        :    :     :    BT : Sap. Damage = 50% target's max HP. Used by Omega. ST form used by the Control System blatantly trying to rip him off.
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Magic Buster        :    :     :       : Sets target's MP to 0. Used by Ultima Weapon.
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Venomous Gas        :    :     :       : Poison. Used by Tiamat.
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Arm                 :    :     :       : Confuse. Damage = 50% target's current HP.
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Toxic               :  0 :     :       : Poison. Used by Omega.
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Omeguard            :    :     :       : Reduces damage of the next two attacks to 1
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Drain               :    :     :      :      :    :    :                     
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Osmose              :    :     :      :      :    :    :                     
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ABBREVIATIONS
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*MP - Magic Points
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*Acc - Accuracy, aka hit rate. Read as percentage.
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*Pwr - Base power
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*Elem - Elemental affinity. If blank, then the spell is non-elemental.
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*CD - Casting delay. How long it takes for the spell to execute, assuming no interruptions. I think it's supposed to be read in seconds  but I'm not 100% sure.
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*TG - Target. ST = single target, MT = multi-target, BT = can be toggled.
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*Rfl - Reflect. Yes if reflectable, otherwise no.
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NOTES
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*Several spells from the original are left in the data, and have gone unused, such as Dimensional Torsion and Double Meteor (I think the band works differently, will need to check).
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*Damage spells used from items are weaker than if used through the actual command.
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*If a BT spell is multi-targeted, then its power is reduced according to the amount of living targets.
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*MT spells (Meteor, Asura's Boon -healing-, etc.) ignore split damage.
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*The summons trigger their corrseponding spell/s (Tidal Wave, Megaflare, etc.); the summons themselves have no power, 0% accuracy, and are non-elemental.
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**Leviathan's Tidal Wave got a power boost for some reason.
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*Drain-elemental spells will heal the undead and harm the user if used against that particular type of enemy.
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*Unfortunately my source site doesn't list the Creator's spells (Split/Explode/Multiply/Fuse/Crush/Destroy/Collapse), so I don't know their spell power.
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**Explode seems to be a retooled Big Bang, Split seems to be a retooled Inferno.
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*The grouped Inferno spells (160/240 power) are probably used in the scripted Rubicante battle in Eblan, and when Rydia and Edge use a scripted version of the band on Ifrit.