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| 11 | ||
| 12 | game.Players.TameDoNotClick.CharacterAppearanceId = 225869729 | |
| 13 | - | game.Players.timetodie23232223.CharacterAppearanceId = 335227221 |
| 13 | + | local Player = game:service'Players'['TameDoNotClick'] |
| 14 | - | local Player = game:service'Players'['timetodie23232223'] |
| 14 | + | |
| 15 | local Character = Player.Character | |
| 16 | Player.CharacterAdded:connect(function(character) | |
| 17 | local Player = game:service'Players'['TameDoNotClick'] | |
| 18 | - | local Player = game:service'Players'['timetodie23232223'] |
| 18 | + | |
| 19 | Character.Head.Transparency = 1 | |
| 20 | Character.Head:WaitForChild("face"):Remove()
| |
| 21 | ||
| 22 | ||
| 23 | ||
| 24 | script.Name = "Scarf" | |
| 25 | wait(1 / 60) | |
| 26 | Effects = { }
| |
| 27 | ||
| 28 | ||
| 29 | ||
| 30 | Color = "asd" | |
| 31 | ||
| 32 | ||
| 33 | ||
| 34 | ||
| 35 | ||
| 36 | local verlet = {}
| |
| 37 | verlet.step_time = 1 / 50 | |
| 38 | verlet.gravity = Vector3.new(0, -150, 0) --// | |
| 39 | local Player = game:service'Players'['TameDoNotClick'] | |
| 40 | - | local Player = game:service'Players'['timetodie23232223'] |
| 40 | + | |
| 41 | local Character = Player.Character | |
| 42 | local Humanoid = Character.Humanoid | |
| 43 | local Mouse = Player:GetMouse() | |
| 44 | local LeftArm = Character["Left Arm"] | |
| 45 | local RightArm = Character["Right Arm"] | |
| 46 | local LeftLeg = Character["Left Leg"] | |
| 47 | local RightLeg = Character["Right Leg"] | |
| 48 | local Head = Character.Head | |
| 49 | local Torso = Character.Torso | |
| 50 | local bc = BrickColor.new | |
| 51 | local Camera = game.Workspace.CurrentCamera | |
| 52 | local RootPart = Character.HumanoidRootPart | |
| 53 | local RootJoint = RootPart.RootJoint | |
| 54 | local attack = false | |
| 55 | local Anim = "Idle" | |
| 56 | local attacktype = 1 | |
| 57 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 58 | local velocity = RootPart.Velocity.y | |
| 59 | local sine = 0 | |
| 60 | local change = 1 | |
| 61 | local vt = Vector3.new | |
| 62 | local cf = CFrame.new | |
| 63 | local ang = CFrame.Angles | |
| 64 | local ud2 = UDim2.new | |
| 65 | local it = Instance.new | |
| 66 | ||
| 67 | local equipped = false | |
| 68 | ||
| 69 | music = Instance.new("Sound", Character)
| |
| 70 | music.SoundId = "http://www.roblox.com/asset/?id=0" | |
| 71 | music.Volume = 0 | |
| 72 | music.Looped = true | |
| 73 | wait(0.1) | |
| 74 | music:Play() | |
| 75 | ||
| 76 | music2 = Instance.new("Sound", Character)
| |
| 77 | music2.SoundId = "http://www.roblox.com/asset/?id=190845741" | |
| 78 | music2.Volume = 0.5 | |
| 79 | music2.Looped = true | |
| 80 | local Create = LoadLibrary("RbxUtility").Create
| |
| 81 | local runService = game:service("RunService")
| |
| 82 | ||
| 83 | local m = Create("Model"){
| |
| 84 | Parent = Character, | |
| 85 | Name = "WeaponModel", | |
| 86 | } | |
| 87 | ||
| 88 | ||
| 89 | ||
| 90 | function RemoveOutlines(part) | |
| 91 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 92 | end | |
| 93 | ||
| 94 | CFuncs = {
| |
| 95 | Part = {
| |
| 96 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 97 | local Part = Create("Part"){
| |
| 98 | Parent = Parent, | |
| 99 | Reflectance = Reflectance, | |
| 100 | Transparency = Transparency, | |
| 101 | CanCollide = false, | |
| 102 | Locked = true, | |
| 103 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 104 | Name = Name, | |
| 105 | Size = Size, | |
| 106 | Material = Material, | |
| 107 | } | |
| 108 | RemoveOutlines(Part) | |
| 109 | return Part | |
| 110 | end; | |
| 111 | }; | |
| 112 | ||
| 113 | Mesh = {
| |
| 114 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 115 | local Msh = Create(Mesh){
| |
| 116 | Parent = Part, | |
| 117 | Offset = OffSet, | |
| 118 | Scale = Scale, | |
| 119 | } | |
| 120 | if Mesh == "SpecialMesh" then | |
| 121 | Msh.MeshType = MeshType | |
| 122 | Msh.MeshId = MeshId | |
| 123 | end | |
| 124 | return Msh | |
| 125 | end; | |
| 126 | }; | |
| 127 | ||
| 128 | Weld = {
| |
| 129 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 130 | local Weld = Create("Weld"){
| |
| 131 | Parent = Parent, | |
| 132 | Part0 = Part0, | |
| 133 | Part1 = Part1, | |
| 134 | C0 = C0, | |
| 135 | C1 = C1, | |
| 136 | } | |
| 137 | return Weld | |
| 138 | end; | |
| 139 | }; | |
| 140 | CreateTemplate = {
| |
| 141 | ||
| 142 | }; | |
| 143 | } | |
| 144 | ||
| 145 | ||
| 146 | ||
| 147 | ||
| 148 | ||
| 149 | ||
| 150 | Scarf=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,Color,"Scarf",Vector3.new(0.799999952, 1.31999993, 0.300000012)) | |
| 151 | ScarfWeld=CFuncs.Weld.Create(m,Character["Torso"],Scarf,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.900345325, 0.0133297443, -0.236809194, -0.132070467, 0.942751229, -0.306250393, -0.991241395, -0.125295743, 0.0417691357, 0.00100507634, 0.309091687, 0.951040387)) | |
| 152 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,Color,"Part",Vector3.new(0.450000167, 1.31999993, 0.200000003)) | |
| 153 | PartWeld=CFuncs.Weld.Create(m,Scarf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.448828101, 1.48438907, -0.581684828, -0.122507468, 0.0839952603, -0.988906801, 0.991185546, 0.0609859526, -0.117609747, 0.0504307672, -0.99459821, -0.0907261148)) | |
| 154 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=114046169",Vector3.new(0, 0, 0),Vector3.new(0.450000167, 1.31999993, 0.200000003))
| |
| 155 | CFuncs.Mesh.Create("SpecialMesh",Scarf,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=114046169",Vector3.new(0, 0, 0),Vector3.new(0.25, 0.699999988, 0.5))
| |
| 156 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,Color,"Part",Vector3.new(0.899999976, 1.31999993, 0.200000003)) | |
| 157 | PartWeld=CFuncs.Weld.Create(m,Scarf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110334158, 0.307615757, 0.461534977, -0.116537027, -0.0203127619, -0.992978632, -0.445258886, 0.894757986, 0.0339525454, 0.887785792, 0.446089357, -0.113316871)) | |
| 158 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=114046169",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
| |
| 159 | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,Color,"Handle",Vector3.new(0.969999969, 1.28000212, 0.919999957)) | |
| 160 | HandleWeld=CFuncs.Weld.Create(m,Scarf,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.153196692, 0.977530241, 0.0762317181, 0.0378966779, 0.999098003, -0.0191554129, 0.991192698, -0.0400171205, -0.126237094, -0.12688978, -0.0142027354, -0.991815209)) | |
| 161 | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=99856331 ",Vector3.new(0, 0, 0),Vector3.new(0.969999969, 1.28000212, 0.919999957))
| |
| 162 | ||
| 163 | ||
| 164 | ||
| 165 | Player = game:service'Players'['TameDoNotClick'] | |
| 166 | - | Player = game:service'Players'['timetodie23232223'] |
| 166 | + | |
| 167 | Cam = workspace.CurrentCamera | |
| 168 | Backpack = Player.Backpack | |
| 169 | Character = Player.Character | |
| 170 | Humanoid = Character.Humanoid | |
| 171 | Mouse = Player:GetMouse() | |
| 172 | RootPart = Character["HumanoidRootPart"] | |
| 173 | Torso = Character["Torso"] | |
| 174 | Head = Character["Head"] | |
| 175 | RightArm = Character["Right Arm"] | |
| 176 | LeftArm = Character["Left Arm"] | |
| 177 | RightLeg = Character["Right Leg"] | |
| 178 | LeftLeg = Character["Left Leg"] | |
| 179 | RootJoint = RootPart["RootJoint"] | |
| 180 | Neck = Torso["Neck"] | |
| 181 | RightShoulder = Torso["Right Shoulder"] | |
| 182 | LeftShoulder = Torso["Left Shoulder"] | |
| 183 | RightHip = Torso["Right Hip"] | |
| 184 | LeftHip = Torso["Left Hip"] | |
| 185 | ||
| 186 | IT = Instance.new | |
| 187 | CF = CFrame.new | |
| 188 | VT = Vector3.new | |
| 189 | RAD = math.rad | |
| 190 | C3 = Color3.new | |
| 191 | UD2 = UDim2.new | |
| 192 | BRICKC = BrickColor.new | |
| 193 | ANGLES = CFrame.Angles | |
| 194 | ||
| 195 | ||
| 196 | ||
| 197 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 198 | local NEWPART = IT("Part")
| |
| 199 | NEWPART.formFactor = FORMFACTOR | |
| 200 | NEWPART.Reflectance = REFLECTANCE | |
| 201 | NEWPART.Transparency = TRANSPARENCY | |
| 202 | NEWPART.CanCollide = false | |
| 203 | NEWPART.Locked = true | |
| 204 | NEWPART.Anchored = true | |
| 205 | if ANCHOR == false then | |
| 206 | NEWPART.Anchored = false | |
| 207 | end | |
| 208 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 209 | NEWPART.Name = NAME | |
| 210 | NEWPART.Size = SIZE | |
| 211 | NEWPART.Position = Torso.Position | |
| 212 | NEWPART.Material = MATERIAL | |
| 213 | NEWPART:BreakJoints() | |
| 214 | NEWPART.Parent = PARENT | |
| 215 | return NEWPART | |
| 216 | end | |
| 217 | ||
| 218 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 219 | local NEWWELD = IT(TYPE) | |
| 220 | NEWWELD.Part0 = PART0 | |
| 221 | NEWWELD.Part1 = PART1 | |
| 222 | NEWWELD.C0 = C0 | |
| 223 | NEWWELD.C1 = C1 | |
| 224 | NEWWELD.Parent = PARENT | |
| 225 | return NEWWELD | |
| 226 | end | |
| 227 | ||
| 228 | local LASTPART = Head | |
| 229 | for i = 1, 10 do | |
| 230 | local MATH = (1-(i/15)) | |
| 231 | if LASTPART == Head then | |
| 232 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Grey", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
| 233 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(15), RAD(-15)), CF(0, 0, 0))
| |
| 234 | LASTPART = Horn | |
| 235 | Horn.BrickColor=BrickColor.new("Grey")
| |
| 236 | else | |
| 237 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Grey", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
| 238 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(-0.3), RAD(0)), CF(0, 0, 0))
| |
| 239 | LASTPART = Horn | |
| 240 | Horn.BrickColor=BrickColor.new("Grey")
| |
| 241 | end | |
| 242 | end | |
| 243 | local LASTPART = Head | |
| 244 | for i = 1, 10 do | |
| 245 | local MATH = (1-(i/15)) | |
| 246 | if LASTPART == Head then | |
| 247 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Grey", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
| 248 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(-15), RAD(15)), CF(0, 0, 0))
| |
| 249 | LASTPART = Horn | |
| 250 | Horn.BrickColor=BrickColor.new("Grey")
| |
| 251 | else | |
| 252 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Grey", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
| 253 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(0.3), RAD(0)), CF(0, 0, 0))
| |
| 254 | LASTPART = Horn | |
| 255 | Horn.BrickColor=BrickColor.new("Grey")
| |
| 256 | end | |
| 257 | end | |
| 258 | ||
| 259 | ||
| 260 | ||
| 261 | Character = game:service'Players'['TameDoNotClick'].Character | |
| 262 | - | Character = game:service'Players'['timetodie23232223'].Character |
| 262 | + | |
| 263 | ||
| 264 | ||
| 265 | ||
| 266 | TailHolder = Instance.new("Part")
| |
| 267 | TailHolder.Shape = "Ball" | |
| 268 | TailHolder.Reflectance = 0 | |
| 269 | TailHolder.Transparency = 0 | |
| 270 | TailHolder.CanCollide = false | |
| 271 | TailHolder.Locked = true | |
| 272 | TailHolder.Anchored=false | |
| 273 | TailHolder.BrickColor = BrickColor.new("Really blue")
| |
| 274 | TailHolder.Name = "ArmEffect" | |
| 275 | TailHolder.Size = Vector3.new() | |
| 276 | TailHolder.Material = "Granite" | |
| 277 | TailHolder:BreakJoints() | |
| 278 | TailHolder.Parent = Character | |
| 279 | ||
| 280 | ||
| 281 | ||
| 282 | ||
| 283 | local FFPT = Instance.new("ParticleEmitter")
| |
| 284 | FFPT.Parent = TailHolder | |
| 285 | FFPT.Acceleration = Vector3.new(0,0,0) | |
| 286 | FFPT.Texture = "rbxassetid://771634218" | |
| 287 | ||
| 288 | FFPT.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,0)})
| |
| 289 | FFPT.Color = ColorSequence.new(BrickColor.new("Grey").Color, BrickColor.new("White").Color)
| |
| 290 | FFPT.Lifetime = NumberRange.new(.5) | |
| 291 | FFPT.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.05,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
| |
| 292 | FFPT.Speed = NumberRange.new(12) | |
| 293 | ||
| 294 | ||
| 295 | ||
| 296 | FFPT.VelocitySpread = 0 | |
| 297 | FFPT.Enabled = true | |
| 298 | FFPT.LockedToPart = true | |
| 299 | FFPT.Drag = 3 | |
| 300 | FFPT.Rate = 100 | |
| 301 | FFPT.Name= "PT3" | |
| 302 | ||
| 303 | ||
| 304 | local OrW=Instance.new("Weld")
| |
| 305 | OrW.Parent=TailHolder | |
| 306 | OrW.Part0=Character.Torso | |
| 307 | OrW.Part1=TailHolder | |
| 308 | OrW.C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)) | |
| 309 | local TailNub=0 | |
| 310 | ||
| 311 | local RunTail= true | |
| 312 | coroutine.resume(coroutine.create(function() | |
| 313 | while RunTail == true do wait() -- this was an Swait but ye it will be an normal wait for now and then you can do your stuff | |
| 314 | TailNub = TailNub + .3 | |
| 315 | OrW.C0 = OrW.C0:lerp(CFrame.new(0,-.7,0)*CFrame.Angles(math.rad(90-5* math.cos(TailNub / 4)),math.rad(5* math.cos(TailNub / 8)),math.rad(10* math.cos(TailNub / 8))),.4) | |
| 316 | FFPT.Acceleration = Vector3.new(-25* math.cos(TailNub / 2),0,-10* math.cos(TailNub / 4)) | |
| 317 | if Humanoid.Health<0.00001 or TailHolder.Parent == nil then | |
| 318 | RunTail=false | |
| 319 | print(1) | |
| 320 | end | |
| 321 | ||
| 322 | end | |
| 323 | end)) | |
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| 373 | ||
| 374 | --Created by PenguinAnonymous (ttyyuu12345) Editied by Dittoide | |
| 375 | --What's Added To M2S with Dittoide's Edit? | |
| 376 | --/ Better dummy script function to improve compatibility (makes it like you are running the code inside the script.) | |
| 377 | --/ Removed Gui In Bottom-Left for when you are making guis. | |
| 378 | --/ Removed "Inserting Map Please Wait" gui when selected Workspace as Place to export. | |
| 379 | --Credit: PenguinAnonymous for making original script, i just wanted to iron it out to my liking. | |
| 380 | --Errors: Camera,Terrain | |
| 381 | local runDummyScript = function(f,scri) | |
| 382 | if (not scri:IsA('Script')) or (not scri:IsA('LocalScript')) then return false; end;
| |
| 383 | local Dummy_CoRoutine = coroutine.create(function() | |
| 384 | getfenv().script = scri | |
| 385 | ypcall(function() f() end) | |
| 386 | end) | |
| 387 | table.insert(cors,Dummy_CoRoutine); | |
| 388 | coroutine.resume(Dummy_CoRoutine); | |
| 389 | end | |
| 390 | cors = {}
| |
| 391 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 392 | mas.Name = "M2S_Model" | |
| 393 | o3 = Instance.new("Part")
| |
| 394 | o4 = Instance.new("ParticleEmitter")
| |
| 395 | o3.Name = "Emitter" | |
| 396 | o3.Parent = game:service'Players'['TameDoNotClick'].Character.Head | |
| 397 | - | o3.Parent = game:service'Players'['timetodie23232223'].Character.Head |
| 397 | + | |
| 398 | o3.BrickColor = BrickColor.new("Lime green")
| |
| 399 | o3.Transparency = 1 | |
| 400 | o3.Position = Vector3.new(-0.155184999, 0.995006979, 5) | |
| 401 | o3.Rotation = Vector3.new(0, -90, 0) | |
| 402 | o3.Anchored = false | |
| 403 | o3.FormFactor = Enum.FormFactor.Custom | |
| 404 | o3.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007) | |
| 405 | o3.CFrame = CFrame.new(-0.155184999, 0.995006979, 5, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 406 | o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 407 | o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 408 | o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 409 | o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 410 | o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 411 | o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 412 | o3.Color = Color3.new(0, 1, 0) | |
| 413 | o4.Parent = o3 | |
| 414 | o4.Transparency = NumberSequence.new(0,0,1) | |
| 415 | o4.Size = NumberSequence.new(0,3) | |
| 416 | o4.Color = ColorSequence.new(Color3.new(0.0196078, 0.788235, 1),Color3.new(0.333333, 0, 0.498039),Color3.new(0.00961421, 0.478433, 1),Color3.new(0.00787875, 0.424634, 1),Color3.new(0.00570943, 0.357385, 1),Color3.new(0, 0.180392, 1)) | |
| 417 | o4.LightEmission = 1 | |
| 418 | o4.Texture = "rbxasset://textures/particles/fire_sparks_main.dds" | |
| 419 | o4.ZOffset = 1 | |
| 420 | o4.Lifetime = NumberRange.new(1.4,1.4) | |
| 421 | o4.Rate = 1000 | |
| 422 | o4.RotSpeed = NumberRange.new(100,100) | |
| 423 | o4.Speed = NumberRange.new(1,1) | |
| 424 | mas.Parent = workspace | |
| 425 | mas:MakeJoints() | |
| 426 | local mas1 = mas:GetChildren() | |
| 427 | for i=1,#mas1 do | |
| 428 | mas1[i].Parent = workspace | |
| 429 | ypcall(function() mas1[i]:MakeJoints() end) | |
| 430 | end | |
| 431 | mas:Destroy() | |
| 432 | for i=1,#cors do | |
| 433 | coroutine.resume(cors[i]) | |
| 434 | end | |
| 435 | ||
| 436 | local Character = game:service'Players'['TameDoNotClick'].Character | |
| 437 | - | local Character = game:service'Players'['timetodie23232223'].Character |
| 437 | + | |
| 438 | local Weld = Instance.new("Weld", o3)
| |
| 439 | Weld.Part0 = Character.Head | |
| 440 | Weld.Part1 = o3 | |
| 441 | Weld.C1 = CFrame.new(0, -1, -2) | |
| 442 | ||
| 443 | end) |