SHOW:
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- or go back to the newest paste.
| 1 | local plr = game.Players.LocalPlayer | |
| 2 | do | |
| 3 | local filteredMessages = { ['___'] = '___' };
| |
| 4 | local onPropertyChanged = function (obj) | |
| 5 | if (obj:isDescendantOf (workspace)) then | |
| 6 | local objText = obj.Text; | |
| 7 | ||
| 8 | if (objText ~= '___' and objText:find '(%S)') then | |
| 9 | if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then | |
| 10 | obj.Text = filteredMessages [objText]; | |
| 11 | elseif (not filteredMessages [objText]) then | |
| 12 | obj.Text = '___'; | |
| 13 | ||
| 14 | local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer); | |
| 15 | ||
| 16 | filteredMessages [objText] = filtered; | |
| 17 | filteredMessages [filtered] = filtered; | |
| 18 | ||
| 19 | obj.Text = filtered; | |
| 20 | end; | |
| 21 | end; | |
| 22 | end; | |
| 23 | end; | |
| 24 | ||
| 25 | local newInstance = Instance.new; | |
| 26 | Instance = {
| |
| 27 | new = function (class, parent) | |
| 28 | local obj = newInstance (class, parent); | |
| 29 | ||
| 30 | if (pcall (function()return obj.Text;end)) then | |
| 31 | obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end);
| |
| 32 | obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end);
| |
| 33 | end; | |
| 34 | ||
| 35 | return obj; | |
| 36 | end; | |
| 37 | }; | |
| 38 | end; | |
| 39 | base = Instance.new("ScreenGui",plr.PlayerGui)
| |
| 40 | bbg = Instance.new("BillboardGui",plr.Character.Head)
| |
| 41 | bbg.Size = UDim2.new(0,200,0,50) | |
| 42 | bbg.StudsOffset = Vector3.new(0,3,0) | |
| 43 | bbgTl = Instance.new("TextLabel",bbg)
| |
| 44 | bbgTl.BackgroundTransparency = 1 | |
| 45 | bbgTl.Size = UDim2.new(10,0,1,0) | |
| 46 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
| 47 | bbgTl.Font = "Cartoon" | |
| 48 | bbgTl.Text = " " | |
| 49 | bbgTl.TextSize = 35 | |
| 50 | - | bbgTl.TextStrokeColor3 = Color3.new(1,1,1) |
| 50 | + | bbgTl.TextStrokeColor3 = Color3.new(148,0,211) |
| 51 | - | bbgTl.TextColor3 = Color3.new(255,223,0) |
| 51 | + | bbgTl.TextColor3 = Color3.new(148,0,211) |
| 52 | bbgTl.TextStrokeTransparency = 0 | |
| 53 | bbgTl.TextWrapped = true | |
| 54 | plr.Chatted:connect(function(msg) | |
| 55 | bbgTl.Text = msg | |
| 56 | wait(9) | |
| 57 | if bbgTl.Text == msg then | |
| 58 | bbgTl.Text = " " | |
| 59 | end | |
| 60 | end) | |
| 61 | local d = game.Workspace.firebudgy:GetChildren() | |
| 62 | for i=1, #d do | |
| 63 | if (d[i].className == "Accessory") then | |
| 64 | d[i]:remove() | |
| 65 | end | |
| 66 | end | |
| 67 | Meshes = {
| |
| 68 | Blast = '20329976', | |
| 69 | Crown = '1323306', | |
| 70 | Ring = '3270017', | |
| 71 | Claw = '10681506', | |
| 72 | Crystal = '9756362', | |
| 73 | Coil = '9753878', | |
| 74 | Cloud = '1095708', | |
| 75 | } | |
| 76 | clangsounds = {
| |
| 77 | '199149119', | |
| 78 | '199149109', | |
| 79 | '199149072', | |
| 80 | '199149025', | |
| 81 | '199148971' | |
| 82 | } | |
| 83 | hitsounds = {
| |
| 84 | '199149137', | |
| 85 | '199149186', | |
| 86 | '199149221', | |
| 87 | '199149235', | |
| 88 | '199149269', | |
| 89 | '199149297' | |
| 90 | } | |
| 91 | blocksounds = {
| |
| 92 | '199148933', | |
| 93 | '199148947' | |
| 94 | } | |
| 95 | armorsounds = {
| |
| 96 | '199149321', | |
| 97 | '199149338', | |
| 98 | '199149367', | |
| 99 | '199149409', | |
| 100 | '199149452' | |
| 101 | } | |
| 102 | woosh = {
| |
| 103 | Heavy1 = '320557353', | |
| 104 | Heavy2 = '320557382', | |
| 105 | Heavy3 = '320557453', | |
| 106 | Heavy4 = '199144226', | |
| 107 | Heavy5 = '203691447', | |
| 108 | Heavy6 = '203691467', | |
| 109 | Heavy7 = '203691492', | |
| 110 | Light1 = '320557413', | |
| 111 | Light2 = '320557487', | |
| 112 | Light3 = '199145095', | |
| 113 | Light4 = '199145146', | |
| 114 | Light5 = '199145887', | |
| 115 | Light6 = '199145913', | |
| 116 | Light7 = '199145841', | |
| 117 | Medium1 = '320557518', | |
| 118 | Medium2 = '320557537', | |
| 119 | Medium3 = '320557563', | |
| 120 | Medium4 = '199145204' | |
| 121 | } | |
| 122 | music = {--i like music a lot
| |
| 123 | Breaking = '179281636', | |
| 124 | FinalReckoning = '357375770', | |
| 125 | NotDeadYet = '346175829', | |
| 126 | Intense = '151514610', | |
| 127 | JumpP1 = '160536628', | |
| 128 | JumpP2 = '60536666', | |
| 129 | SonsOfWar = '158929777', | |
| 130 | WrathOfSea = '165520893', | |
| 131 | ProtecTorsofEarth = '160542922', | |
| 132 | SkyTitans = '179282324', | |
| 133 | ArchAngel = '144043274', | |
| 134 | Anticipation = '168614529', | |
| 135 | TheMartyred = '186849544', | |
| 136 | AwakeP1 = '335631255', | |
| 137 | AwakeP2 = '335631297', | |
| 138 | ReadyAimFireP1 = '342455387', | |
| 139 | ReadyAimFireP2 = '342455399', | |
| 140 | DarkLordP1 = '209567483', | |
| 141 | DarkLordP2 = '209567529', | |
| 142 | BloodDrainP1 = '162914123', | |
| 143 | BloodDrainP2 = '162914203', | |
| 144 | DanceOfSwords = '320473062', | |
| 145 | Opal = '286415112', | |
| 146 | Calamity = '190454307', | |
| 147 | Hypnotica = '155968128', | |
| 148 | Nemisis = '160453802', | |
| 149 | Breathe = '276963903', | |
| 150 | GateToTheRift = '270655227', | |
| 151 | InfernalBeserking = '244143404', | |
| 152 | Trust = '246184492', | |
| 153 | AwakeningTheProject = '245121821', | |
| 154 | BloodPain = '242545577', | |
| 155 | Chaos = '247241693', | |
| 156 | NightmareFictionHighStake = '248062278', | |
| 157 | TheWhiteWeapon = '247236446', | |
| 158 | Gale = '256851659', | |
| 159 | ImperialCode = '256848383', | |
| 160 | Blitzkrieg = '306431437', | |
| 161 | RhapsodyRage = '348690251', | |
| 162 | TheGodFist = '348541501', | |
| 163 | BattleForSoul = '321185592', | |
| 164 | TheDarkColossus = '305976780', | |
| 165 | EmpireOfAngels = '302580452', | |
| 166 | Kronos = '302205297', | |
| 167 | Exorcist = '299796054', | |
| 168 | CrimsonFlames = '297799220', | |
| 169 | UltimatePower = '295753229', | |
| 170 | DrivingInTheDark = '295753229', | |
| 171 | AscendToPower = '293860654', | |
| 172 | GodOfTheSun = '293612495', | |
| 173 | DarkRider = '293861765', | |
| 174 | Vengeance = '293375555', | |
| 175 | SoundOfWar = '293376196', | |
| 176 | HellsCrusaders = '293012202', | |
| 177 | Legend = '293011823', | |
| 178 | RisingSouls = '290524959' | |
| 179 | } | |
| 180 | misc = {
| |
| 181 | GroundSlam = '199145477', | |
| 182 | LaserSlash = '199145497', | |
| 183 | RailGunFire = '199145534', | |
| 184 | Charge1 = '199145659', | |
| 185 | Charge2 = '169380469', | |
| 186 | Charge3 = '169380479', | |
| 187 | EmptyGun = '203691822', | |
| 188 | GunShoot = '203691837', | |
| 189 | Stomp1 = '200632875', | |
| 190 | Stomp2 = '200632561', | |
| 191 | TelsaCannonCharge = '169445572', | |
| 192 | TelsaCannonShoot = '169445602', | |
| 193 | AncientHymm = '245313442' | |
| 194 | } | |
| 195 | wait(1 / 60) | |
| 196 | local Player = game.Players.localPlayer | |
| 197 | local Character = Player.Character | |
| 198 | local Humanoid = Character.Humanoid | |
| 199 | local mouse = Player:GetMouse() | |
| 200 | local m = Instance.new('Model', Character)
| |
| 201 | m.Name = "WeaponModel" | |
| 202 | local LeftArm = Character["Left Arm"] | |
| 203 | local RightArm = Character["Right Arm"] | |
| 204 | local LeftLeg = Character["Left Leg"] | |
| 205 | local RightLeg = Character["Right Leg"] | |
| 206 | local Head = Character.Head | |
| 207 | local Torso = Character.Torso | |
| 208 | local cam = game.Workspace.CurrentCamera | |
| 209 | local RootPart = Character.HumanoidRootPart | |
| 210 | local RootJoint = RootPart.RootJoint | |
| 211 | --cam.CameraSubject = Head | |
| 212 | local equipped = false | |
| 213 | local attack = false | |
| 214 | local Anim = 'Idle' | |
| 215 | local idle = 0 | |
| 216 | local sprint = false | |
| 217 | local battlestance = false | |
| 218 | local attacktype = 1 | |
| 219 | local state = 'none' | |
| 220 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 221 | local velocity = RootPart.Velocity.y | |
| 222 | local sine = 0 | |
| 223 | local change = 1 | |
| 224 | local on = false | |
| 225 | local grabbed = false | |
| 226 | local skill1 = false | |
| 227 | local skill2 = false | |
| 228 | local skill3 = false | |
| 229 | local skill4 = false | |
| 230 | local cooldown1 = 0 | |
| 231 | local cooldown2 = 0 | |
| 232 | local cooldown3 = 0 | |
| 233 | local cooldown4 = 0 | |
| 234 | local co1 = 10--how long it will take for skill to cooldown | |
| 235 | local co2 = 15 | |
| 236 | local co3 = 15 | |
| 237 | local co4 = 25 | |
| 238 | local inputserv = game:GetService('UserInputService')
| |
| 239 | local typing = false | |
| 240 | local crit = false | |
| 241 | local critchance = 2--critical chance percentage | |
| 242 | local critdamageaddmin = 3--minimum amount of critical damage being added to regular damage | |
| 243 | local critdamageaddmax = 7--maximum amount | |
| 244 | local maxstamina = 100--max amount of stamina | |
| 245 | local stamina = 0--stamina you start out with | |
| 246 | local skill1stam = 10--how much stamina is needed for a skill | |
| 247 | local skill2stam = 10 | |
| 248 | local skill3stam = 20 | |
| 249 | local skill4stam = 30 | |
| 250 | local recovermana = 3--how much mana per second | |
| 251 | local defensevalue = 1--how much defense this character has | |
| 252 | local speedvalue = 1--how much speed this character has | |
| 253 | --speed is 16*speedvalue | |
| 254 | local mindamage = 5--self explanatory | |
| 255 | local maxdamage = 7--self explanatory | |
| 256 | local damagevalue = 1--how much damage this character has | |
| 257 | --damage is math.random(mindamage,maxdamage)*damagevalue | |
| 258 | --damage(hit, mindamage, maxdamage, 1, 1, RootPart) | |
| 259 | --asd | |
| 260 | local cn = CFrame.new-- make things easier :) | |
| 261 | local mr = math.rad | |
| 262 | local angles = CFrame.Angles | |
| 263 | local ud = UDim2.new | |
| 264 | local c3 = Color3.new | |
| 265 | local skillcolorscheme = c3(1, 1, 1)--color scheme for skills lol | |
| 266 | --asd | |
| 267 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 268 | Humanoid.Animator:Destroy() | |
| 269 | ||
| 270 | --Angles For RootJoint `~` | |
| 271 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 272 | --Save Shoulders/Hips | |
| 273 | RSH, LSH = nil, nil | |
| 274 | RHS, LHS = nil, nil | |
| 275 | --Shoulders | |
| 276 | RW = Instance.new("Weld")
| |
| 277 | LW = Instance.new("Weld")
| |
| 278 | --Hips | |
| 279 | RH = Instance.new("Weld")
| |
| 280 | LH = Instance.new("Weld")
| |
| 281 | -- | |
| 282 | Player = Player | |
| 283 | ch = Character | |
| 284 | LHS = Torso["Left Hip"] | |
| 285 | RHS = Torso["Right Hip"] | |
| 286 | RSH = ch.Torso["Right Shoulder"] | |
| 287 | LSH = ch.Torso["Left Shoulder"] | |
| 288 | -- | |
| 289 | RSH.Parent = nil | |
| 290 | LSH.Parent = nil | |
| 291 | -- | |
| 292 | LHS.Parent = nil | |
| 293 | RHS.Parent = nil | |
| 294 | -- | |
| 295 | RW.Name = "RW" | |
| 296 | RW.Part0 = ch.Torso | |
| 297 | RW.C0 = cn(1.5, 0.5, 0) | |
| 298 | RW.C1 = cn(0, 0.5, 0) | |
| 299 | RW.Part1 = ch["Right Arm"] | |
| 300 | RW.Parent = ch.Torso | |
| 301 | -- | |
| 302 | LW.Name = "LW" | |
| 303 | LW.Part0 = ch.Torso | |
| 304 | LW.C0 = cn(-1.5, 0.5, 0) | |
| 305 | LW.C1 = cn(0, 0.5, 0) | |
| 306 | LW.Part1 = ch["Left Arm"] | |
| 307 | LW.Parent = ch.Torso | |
| 308 | -- | |
| 309 | LH.Name = "LH" | |
| 310 | LH.Part0 = ch.Torso | |
| 311 | LH.C0 = cn(-0.5, -2, 0) | |
| 312 | LH.Part1 = ch["Left Leg"] | |
| 313 | LH.Parent = ch.Torso | |
| 314 | -- | |
| 315 | RH.Name = "RH" | |
| 316 | RH.Part0 = ch.Torso | |
| 317 | RH.C0 = cn(0.5, -2, 0) | |
| 318 | RH.Part1 = ch["Right Leg"] | |
| 319 | RH.Parent = ch.Torso | |
| 320 | ||
| 321 | local Flying = false | |
| 322 | ||
| 323 | game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function(jump) | |
| 324 | if Flying == true then | |
| 325 | if jump == "Jump" then | |
| 326 | Humanoid.Jump = false | |
| 327 | end | |
| 328 | end | |
| 329 | end) | |
| 330 | ||
| 331 | Humanoid.CameraOffset = Vector3.new(0, -2, 0) | |
| 332 | ||
| 333 | Torso.Transparency = 1 | |
| 334 | Head.Transparency = 1 | |
| 335 | LeftLeg.Transparency = 1 | |
| 336 | RightLeg.Transparency = 1 | |
| 337 | LeftArm.Transparency = 1 | |
| 338 | RightArm.Transparency = 1 | |
| 339 | ||
| 340 | for i,v in pairs (Character:GetChildren()) do | |
| 341 | if v.ClassName == "Hat" | |
| 342 | then v:Destroy() | |
| 343 | end | |
| 344 | end | |
| 345 | ||
| 346 | for i,v in pairs (Character.Head:GetChildren()) do | |
| 347 | if v.ClassName == "Decal" | |
| 348 | then v:Destroy() | |
| 349 | end | |
| 350 | end | |
| 351 | ||
| 352 | Character.Animate:Destroy() | |
| 353 | ||
| 354 | local scrn = Instance.new('ScreenGui')
| |
| 355 | scrn.Parent = nil | |
| 356 | ||
| 357 | function makeframe(par, trans, pos, size, color) | |
| 358 | local frame = Instance.new('Frame', par)
| |
| 359 | frame.BackgroundTransparency = trans | |
| 360 | frame.BorderSizePixel = 0 | |
| 361 | frame.Position = pos | |
| 362 | frame.Size = size | |
| 363 | frame.BackgroundColor3 = color | |
| 364 | return frame | |
| 365 | end | |
| 366 | function makelabel(par, text) | |
| 367 | local label = Instance.new('TextLabel', par)
| |
| 368 | label.BackgroundTransparency = 1 | |
| 369 | label.Size = ud(1, 0, 1, 0) | |
| 370 | label.Position = ud(0, 0, 0, 0) | |
| 371 | label.TextColor3 = c3(255, 255, 255) | |
| 372 | label.TextStrokeTransparency = 0 | |
| 373 | label.FontSize = Enum.FontSize.Size32 | |
| 374 | label.Font = Enum.Font.SourceSansBold | |
| 375 | label.BorderSizePixel = 0 | |
| 376 | label.TextScaled = true | |
| 377 | label.Text = text | |
| 378 | end | |
| 379 | framesk1 = makeframe(scrn, .5, ud(.23, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
| 380 | framesk2 = makeframe(scrn, .5, ud(.5, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
| 381 | framesk3 = makeframe(scrn, .5, ud(.5, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
| 382 | framesk4 = makeframe(scrn, .5, ud(.23, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
| 383 | bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
| 384 | bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
| 385 | bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
| 386 | bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
| 387 | text1 = makelabel(framesk1, '[3] Skill3') | |
| 388 | text2 = makelabel(framesk2, '[4] Skill4') | |
| 389 | text3 = makelabel(framesk3, "[2] Skill2") | |
| 390 | text4 = makelabel(framesk4, '[1] Skill1') | |
| 391 | staminabar = makeframe(scrn, .5, ud(.23, 0, .82, 0), ud(.26, 0, .03, 0), c3(61 / 255, 171 / 255, 1)) | |
| 392 | staminacover = makeframe(staminabar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(61 / 255, 171 / 255, 1)) | |
| 393 | staminatext = makelabel(staminabar, 'Mana') | |
| 394 | healthbar = makeframe(scrn, .5, ud(.5, 0, .82, 0), ud(.26, 0, .03, 0), c3(1, 1, 0)) | |
| 395 | healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(1, 46 / 255, 49 / 255)) | |
| 396 | healthtext = makelabel(healthbar, 'Health') | |
| 397 | ||
| 398 | local stats = Instance.new('Folder', Character)
| |
| 399 | stats.Name = 'Stats' | |
| 400 | local block = Instance.new('BoolValue', stats)
| |
| 401 | block.Name = 'Block' | |
| 402 | block.Value = false | |
| 403 | local stun = Instance.new('BoolValue', stats)
| |
| 404 | stun.Name = 'Stun' | |
| 405 | stun.Value = false | |
| 406 | local defense = Instance.new('NumberValue', stats)
| |
| 407 | defense.Name = 'Defence' | |
| 408 | defense.Value = defensevalue | |
| 409 | local speed = Instance.new('NumberValue', stats)
| |
| 410 | speed.Name = 'Speed' | |
| 411 | speed.Value = speedvalue | |
| 412 | local damagea = Instance.new('NumberValue', stats)
| |
| 413 | damagea.Name = 'Damage' | |
| 414 | damagea.Value = damagevalue | |
| 415 | ||
| 416 | function atktype(s, e) | |
| 417 | coroutine.resume(coroutine.create(function() | |
| 418 | attacktype = e | |
| 419 | wait(1.5) | |
| 420 | attacktype = s | |
| 421 | end)) | |
| 422 | end | |
| 423 | ||
| 424 | function turncrit() | |
| 425 | coroutine.resume(coroutine.create(function() | |
| 426 | print'CRITICAL!' | |
| 427 | crit = true | |
| 428 | wait(.25) | |
| 429 | crit = false | |
| 430 | end)) | |
| 431 | end | |
| 432 | ||
| 433 | function subtractstamina(k) | |
| 434 | if stamina >= k then | |
| 435 | stamina = stamina - k | |
| 436 | end | |
| 437 | end | |
| 438 | ||
| 439 | function clerp(a, b, t) | |
| 440 | return a:lerp(b, t) | |
| 441 | end | |
| 442 | ||
| 443 | function randomizer(percent) | |
| 444 | local randomized = math.random(0, 100) | |
| 445 | if randomized <= percent then | |
| 446 | return true | |
| 447 | elseif randomized >= percent then | |
| 448 | return false | |
| 449 | end | |
| 450 | end | |
| 451 | ||
| 452 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 453 | local Create = RbxUtility.Create | |
| 454 | ||
| 455 | function RemoveOutlines(part) | |
| 456 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 457 | end | |
| 458 | ||
| 459 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 460 | local Part = Create("Part"){
| |
| 461 | formFactor = FormFactor, | |
| 462 | Parent = Parent, | |
| 463 | Reflectance = Reflectance, | |
| 464 | Transparency = Transparency, | |
| 465 | CanCollide = false, | |
| 466 | Locked = true, | |
| 467 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 468 | Name = Name, | |
| 469 | Size = Size, | |
| 470 | Material = Material, | |
| 471 | } | |
| 472 | RemoveOutlines(Part) | |
| 473 | return Part | |
| 474 | end | |
| 475 | ||
| 476 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 477 | local Msh = Create(Mesh){
| |
| 478 | Parent = Part, | |
| 479 | Offset = OffSet, | |
| 480 | Scale = Scale, | |
| 481 | } | |
| 482 | if Mesh == "SpecialMesh" then | |
| 483 | Msh.MeshType = MeshType | |
| 484 | Msh.MeshId = MeshId | |
| 485 | end | |
| 486 | return Msh | |
| 487 | end | |
| 488 | ||
| 489 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 490 | local Weld = Create("Weld"){
| |
| 491 | Parent = Parent, | |
| 492 | Part0 = Part0, | |
| 493 | Part1 = Part1, | |
| 494 | C0 = C0, | |
| 495 | C1 = C1, | |
| 496 | } | |
| 497 | return Weld | |
| 498 | end | |
| 499 | ||
| 500 | function rayCast(pos, dir, maxl, ignore) | |
| 501 | return game:service("Workspace"):FindPartOnRay(Ray.new(pos, dir.unit * (maxl or 999.999)), ignore)
| |
| 502 | end | |
| 503 | --Effects | |
| 504 | function makeeffect(par, size, pos1, trans, trans1, howmuch, delay1, id, type) | |
| 505 | local p = Instance.new('Part', par or workspace)
| |
| 506 | p.CFrame = pos1 | |
| 507 | p.Anchored = true | |
| 508 | p.Material = 'SmoothPlastic' | |
| 509 | p.CanCollide = false | |
| 510 | p.TopSurface = 0 | |
| 511 | p.Size = Vector3.new(1, 1, 1) | |
| 512 | p.BottomSurface = 0 | |
| 513 | p.Transparency = trans | |
| 514 | p.FormFactor = 'Custom' | |
| 515 | RemoveOutlines(p) | |
| 516 | local mesh = Instance.new('SpecialMesh', p)
| |
| 517 | mesh.Scale = size | |
| 518 | if id ~= nil and type == nil then | |
| 519 | mesh.MeshId = 'rbxassetid://'..id | |
| 520 | elseif id == nil and type ~= nil then | |
| 521 | mesh.MeshType = type | |
| 522 | elseif id == nil and type == nil then | |
| 523 | mesh.MeshType = 'Brick' | |
| 524 | end | |
| 525 | coroutine.wrap(function() | |
| 526 | for i = 0, delay1, .1 do | |
| 527 | wait(1 / 60) | |
| 528 | p.CFrame = p.CFrame | |
| 529 | mesh.Scale = mesh.Scale + howmuch | |
| 530 | p.Transparency = p.Transparency + trans1 | |
| 531 | end | |
| 532 | p:Destroy() | |
| 533 | end)() | |
| 534 | return p | |
| 535 | end | |
| 536 | function clangy(cframe) | |
| 537 | wait(1 / 60) | |
| 538 | local clang = {}
| |
| 539 | local dis = 0 | |
| 540 | local part = Instance.new('Part', nil)
| |
| 541 | part.CFrame = cframe | |
| 542 | part.Anchored = true | |
| 543 | part.CanCollide = false | |
| 544 | - | part.BrickColor = BrickColor.new('New Yeller')
|
| 544 | + | part.BrickColor = BrickColor.new('Lilac')
|
| 545 | part.FormFactor = 'Custom' | |
| 546 | part.Name = 'clanger' | |
| 547 | part.Size = Vector3.new(.2, .2, .2) | |
| 548 | part.TopSurface = 10 | |
| 549 | part.BottomSurface = 10 | |
| 550 | part.RightSurface = 10 | |
| 551 | part.LeftSurface = 10 | |
| 552 | part.BackSurface = 10 | |
| 553 | part.FrontSurface = 10 | |
| 554 | --part.Material='Neon' | |
| 555 | part:BreakJoints() | |
| 556 | local mesh = Instance.new('BlockMesh', part)
| |
| 557 | coroutine.wrap(function() | |
| 558 | for i = 1, 7 do | |
| 559 | wait(1 / 60) | |
| 560 | dis = dis + .2 | |
| 561 | local partc = part:clone() | |
| 562 | partc.Parent = workspace | |
| 563 | partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
| 564 | partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
| 565 | table.insert(clang, partc) | |
| 566 | end | |
| 567 | for i, v in pairs(clang) do | |
| 568 | coroutine.wrap(function() | |
| 569 | for i = 1, 10 do | |
| 570 | wait(.01) | |
| 571 | v.Transparency = v.Transparency + .1 | |
| 572 | end | |
| 573 | v:destroy() | |
| 574 | end)() | |
| 575 | end | |
| 576 | end)() | |
| 577 | end | |
| 578 | --damage effects | |
| 579 | function circle(color, pos1) | |
| 580 | local p = Instance.new('Part', m)
| |
| 581 | p.BrickColor = BrickColor.new(color) | |
| 582 | p.CFrame = pos1 | |
| 583 | p.Anchored = true | |
| 584 | p.Material = 'Plastic' | |
| 585 | p.CanCollide = false | |
| 586 | p.TopSurface = 0 | |
| 587 | p.Size = Vector3.new(1, 1, 1) | |
| 588 | p.BottomSurface = 0 | |
| 589 | p.Transparency = 0.35 | |
| 590 | p.FormFactor = 'Custom' | |
| 591 | local mesh = Instance.new('CylinderMesh', p)
| |
| 592 | mesh.Scale = Vector3.new(0, 0, 0) | |
| 593 | coroutine.wrap(function() | |
| 594 | for i = 0, 5, .1 do | |
| 595 | wait(1 / 60) | |
| 596 | p.CFrame = p.CFrame | |
| 597 | mesh.Scale = mesh.Scale + Vector3.new(.5, 0, .5) | |
| 598 | p.Transparency = p.Transparency + .025 | |
| 599 | end | |
| 600 | p:Destroy() | |
| 601 | end)() | |
| 602 | end | |
| 603 | function firespaz1(color, pos1) | |
| 604 | local p = Instance.new('Part', m)
| |
| 605 | p.BrickColor = BrickColor.new(color) | |
| 606 | p.CFrame = pos1 | |
| 607 | p.Anchored = true | |
| 608 | p.Material = 'Plastic' | |
| 609 | p.CanCollide = false | |
| 610 | p.TopSurface = 0 | |
| 611 | p.Size = Vector3.new(1, 1, 1) | |
| 612 | p.BottomSurface = 0 | |
| 613 | p.Transparency = 0.5 | |
| 614 | p.FormFactor = 'Custom' | |
| 615 | local mesh = Instance.new('BlockMesh', p)
| |
| 616 | mesh.Scale = Vector3.new(1, 1, 1) | |
| 617 | coroutine.wrap(function() | |
| 618 | for i = 0, 15, .1 do | |
| 619 | wait(1 / 30) | |
| 620 | p.CFrame = p.CFrame * CFrame.new(0, .1, 0) | |
| 621 | mesh.Scale = mesh.Scale - Vector3.new(.1, .1, .1) | |
| 622 | p.Transparency = p.Transparency + .025 | |
| 623 | end | |
| 624 | p:Destroy() | |
| 625 | end)() | |
| 626 | end | |
| 627 | ||
| 628 | function pickrandom(tablesa) | |
| 629 | local randomized = tablesa[math.random(1, #tablesa)] | |
| 630 | return randomized | |
| 631 | end | |
| 632 | function sound(id, pitch, volume, par, last) | |
| 633 | local s = Instance.new('Sound', par or Torso)
| |
| 634 | s.SoundId = 'rbxassetid://'..id | |
| 635 | s.Pitch = pitch or 1 | |
| 636 | s.Volume = volume or 1 | |
| 637 | wait() | |
| 638 | s:play() | |
| 639 | game.Debris:AddItem(s, last or 120) | |
| 640 | end | |
| 641 | function clangy(cframe) | |
| 642 | wait(1 / 60) | |
| 643 | local clang = {}
| |
| 644 | local dis = 0 | |
| 645 | local part = Instance.new('Part', nil)
| |
| 646 | part.CFrame = cframe | |
| 647 | part.Anchored = true | |
| 648 | part.CanCollide = false | |
| 649 | - | part.BrickColor = BrickColor.new('New Yeller')
|
| 649 | + | part.BrickColor = BrickColor.new('Lilac')
|
| 650 | part.FormFactor = 'Custom' | |
| 651 | part.Name = 'clanger' | |
| 652 | part.Size = Vector3.new(.2, .2, .2) | |
| 653 | part.TopSurface = 10 | |
| 654 | part.BottomSurface = 10 | |
| 655 | part.RightSurface = 10 | |
| 656 | part.LeftSurface = 10 | |
| 657 | part.BackSurface = 10 | |
| 658 | part.FrontSurface = 10 | |
| 659 | --part.Material='Neon' | |
| 660 | part:BreakJoints() | |
| 661 | local mesh = Instance.new('BlockMesh', part)
| |
| 662 | coroutine.wrap(function() | |
| 663 | for i = 1, 7 do | |
| 664 | wait(1 / 60) | |
| 665 | dis = dis + .2 | |
| 666 | local partc = part:clone() | |
| 667 | partc.Parent = workspace | |
| 668 | partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
| 669 | partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
| 670 | table.insert(clang, partc) | |
| 671 | end | |
| 672 | for i, v in pairs(clang) do | |
| 673 | coroutine.wrap(function() | |
| 674 | for i = 1, 10 do | |
| 675 | wait(.01) | |
| 676 | v.Transparency = v.Transparency + .1 | |
| 677 | end | |
| 678 | v:destroy() | |
| 679 | end)() | |
| 680 | end | |
| 681 | end)() | |
| 682 | end | |
| 683 | --damage effects | |
| 684 | --Effects | |
| 685 | so = function(id, par, vol, pit) | |
| 686 | coroutine.resume(coroutine.create(function() | |
| 687 | local sou = Instance.new("Sound", par or workspace)
| |
| 688 | sou.Volume = vol | |
| 689 | sou.Pitch = pit or 1 | |
| 690 | sou.SoundId = id | |
| 691 | wait() | |
| 692 | sou:play() | |
| 693 | game:GetService("Debris"):AddItem(sou, 6)
| |
| 694 | end)) | |
| 695 | end | |
| 696 | ||
| 697 | local function getclosest(obj, distance) | |
| 698 | local last, lastx = distance + 1 | |
| 699 | for i, v in pairs(workspace:GetChildren()) do | |
| 700 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
| |
| 701 | local t = v.Torso | |
| 702 | local dist = (t.Position - obj.Position).magnitude | |
| 703 | if dist <= distance then | |
| 704 | if dist < last then | |
| 705 | last = dist | |
| 706 | lastx = v | |
| 707 | end | |
| 708 | end | |
| 709 | end | |
| 710 | end | |
| 711 | return lastx | |
| 712 | end | |
| 713 | ||
| 714 | function makegui(cframe, text) | |
| 715 | local a = math.random(-10, 10) / 100 | |
| 716 | local c = Instance.new("Part")
| |
| 717 | c.Transparency = 1 | |
| 718 | Instance.new("BodyGyro").Parent = c
| |
| 719 | c.Parent = m | |
| 720 | c.CFrame = CFrame.new(cframe.p + Vector3.new(0, 1.5, 0)) | |
| 721 | local f = Instance.new("BodyPosition")
| |
| 722 | f.P = 2000 | |
| 723 | f.D = 100 | |
| 724 | f.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 725 | f.position = c.Position + Vector3.new(0, 3, 0) | |
| 726 | f.Parent = c | |
| 727 | game:GetService("Debris"):AddItem(c, .5 + 6)
| |
| 728 | c.CanCollide = false | |
| 729 | m.Parent = workspace | |
| 730 | c.CanCollide = false | |
| 731 | local bg = Instance.new('BillboardGui', m)
| |
| 732 | bg.Adornee = c | |
| 733 | bg.Size = UDim2.new(1, 0, 1, 0) | |
| 734 | bg.StudsOffset = Vector3.new(0, 0, 0) | |
| 735 | bg.AlwaysOnTop = false | |
| 736 | local tl = Instance.new('TextLabel', bg)
| |
| 737 | tl.BackgroundTransparency = 1 | |
| 738 | tl.Size = UDim2.new(1, 0, 1, 0) | |
| 739 | tl.Text = text | |
| 740 | tl.Font = 'SourceSansBold' | |
| 741 | tl.FontSize = 'Size42' | |
| 742 | if crit == true then | |
| 743 | tl.TextColor3 = Color3.new(180 / 255, 0, 0) | |
| 744 | else | |
| 745 | tl.TextColor3 = Color3.new(255, 180 / 255, 51 / 255) | |
| 746 | end | |
| 747 | tl.TextStrokeTransparency = 0 | |
| 748 | tl.TextScaled = true | |
| 749 | tl.TextWrapped = true | |
| 750 | coroutine.wrap(function() | |
| 751 | wait(2) | |
| 752 | for i = 1, 10 do | |
| 753 | wait() | |
| 754 | tl.TextTransparency = tl.TextTransparency + .1 | |
| 755 | end | |
| 756 | end)() | |
| 757 | end | |
| 758 | ||
| 759 | function tag(hum, Player) | |
| 760 | local creator = Instance.new('ObjectValue', hum)
| |
| 761 | creator.Value = Player | |
| 762 | creator.Name = 'creator' | |
| 763 | end | |
| 764 | function untag(hum) | |
| 765 | if hum ~= nil then | |
| 766 | local tag = hum:findFirstChild("creator")
| |
| 767 | if tag ~= nil then | |
| 768 | tag.Parent = nil | |
| 769 | end | |
| 770 | end | |
| 771 | end | |
| 772 | ||
| 773 | function tagPlayer(h) | |
| 774 | coroutine.wrap(function() | |
| 775 | tag(h, Player) | |
| 776 | wait(1) | |
| 777 | untag(h) | |
| 778 | end)() | |
| 779 | end | |
| 780 | function damage(hit, mind, maxd, knock, type, prop) | |
| 781 | --[[ | |
| 782 | to apply it to a Player directly, make the first arg go to the Players Torso | |
| 783 | 1 - normal type(damage and knockback) | |
| 784 | 2 - drain type(damage no knockback) | |
| 785 | 3 - lifesteal(absorbs hp) crit does not have an effect on how much life is absorbed | |
| 786 | 4 - heal(heals target) | |
| 787 | 5 - subtracts enemies defense | |
| 788 | 6 - subtracts enemies speed | |
| 789 | 7 - | |
| 790 | ]] | |
| 791 | if hit.Name:lower() == 'Hitbox' then | |
| 792 | local pos = CFrame.new(0, 1, -1) | |
| 793 | sound(pickrandom(clangsounds), math.random(100, 150) / 100, 1, Torso, 6) | |
| 794 | coroutine.wrap(function() | |
| 795 | for i = 1, 4 do | |
| 796 | clangy(Torso.CFrame * pos * CFrame.Angles(0, math.rad(math.random(0, 360)), 0)) | |
| 797 | end | |
| 798 | end)() | |
| 799 | end | |
| 800 | if hit.Parent == nil then | |
| 801 | return | |
| 802 | end | |
| 803 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 804 | for i, v in pairs(hit.Parent:children()) do | |
| 805 | if v:IsA("Humanoid") then
| |
| 806 | h = v | |
| 807 | end | |
| 808 | end | |
| 809 | if hit.Parent.Parent:FindFirstChild('Torso') ~= nil then
| |
| 810 | h = hit.Parent.Parent:FindFirstChild('Humanoid')
| |
| 811 | end | |
| 812 | if hit.Parent:IsA('Hat') then
| |
| 813 | hit = hit.Parent.Parent:findFirstChild('Head')
| |
| 814 | end | |
| 815 | local D = math.random(mind, maxd) * damagea.Value | |
| 816 | if h.Parent:FindFirstChild('Stats') then
| |
| 817 | D = D / h.Parent:FindFirstChild('Stats').Defence.Value
| |
| 818 | elseif not h.Parent:FindFirstChild('Stats') then
| |
| 819 | D = D | |
| 820 | end | |
| 821 | if h then | |
| 822 | makegui(h.Parent.Head.CFrame, tostring(math.floor(D + .5))) | |
| 823 | end | |
| 824 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 825 | if type == 1 then | |
| 826 | tagPlayer(h) | |
| 827 | local asd = randomizer(critchance) | |
| 828 | if asd == true then | |
| 829 | turncrit() | |
| 830 | end | |
| 831 | if crit == false then | |
| 832 | h.Health = h.Health - D | |
| 833 | else | |
| 834 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
| 835 | end | |
| 836 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100)
| |
| 837 | local vp = Instance.new('BodyVelocity')
| |
| 838 | vp.P = 500 | |
| 839 | vp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
| 840 | vp.velocity = prop.CFrame.lookVector * knock + prop.Velocity / 1.05 | |
| 841 | if knock > 0 then | |
| 842 | vp.Parent = hit.Parent.Torso | |
| 843 | end | |
| 844 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 845 | elseif type == 2 then | |
| 846 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100)
| |
| 847 | local asd = randomizer(critchance) | |
| 848 | if asd == true then | |
| 849 | turncrit() | |
| 850 | end | |
| 851 | if crit == false then | |
| 852 | h.Health = h.Health - D | |
| 853 | else | |
| 854 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
| 855 | end | |
| 856 | tagPlayer(h) | |
| 857 | elseif type == 3 then | |
| 858 | tagPlayer(h) | |
| 859 | local asd = randomizer(critchance) | |
| 860 | if asd == true then | |
| 861 | turncrit() | |
| 862 | end | |
| 863 | if crit == false then | |
| 864 | h.Health = h.Health - D | |
| 865 | else | |
| 866 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
| 867 | end | |
| 868 | Character.Humanoid.Health = Character.Humanoid.Health + D / 2 | |
| 869 | so("http://www.roblox.com/asset/?id=206083232", hit, 1, 1.5)
| |
| 870 | for i = 1, 10 do | |
| 871 | firespaz1('Bright red', hit.CFrame * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3)))
| |
| 872 | end | |
| 873 | elseif type == 4 then | |
| 874 | h.Health = h.Health + D | |
| 875 | so("http://www.roblox.com/asset/?id=186883084", hit, 1, 1)
| |
| 876 | circle('Dark green', h.Parent.Torso.CFrame * CFrame.new(0, -2.5, 0))
| |
| 877 | end | |
| 878 | end | |
| 879 | end | |
| 880 | ||
| 881 | function subtrackstamina(k) | |
| 882 | if stamina >= k then | |
| 883 | stamina = stamina - k | |
| 884 | end | |
| 885 | end | |
| 886 | ||
| 887 | - | Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Handle",Vector3.new(2.39999986, 1.20000005, 1.39999998)) |
| 887 | + | Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Handle",Vector3.new(2.39999986, 1.20000005, 1.39999998)) |
| 888 | Handleweld=CreateWeld(m,Torso,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200019836, 2.05684233, -1.52587891e-005, -3.33786011e-006, 5.10364771e-007, -1.00000072, 7.4505806e-007, 0.999990106, 5.23030758e-006, 0.999992847, 1.10268593e-006, -2.98023224e-006)) | |
| 889 | CreateMesh("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 890 | - | LLeg1Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","LLeg1Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
| 890 | + | LLeg1Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","LLeg1Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
| 891 | LLeg1Connectorweld=CreateWeld(m,Handle,LLeg1Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.271961212, 0.323261261, 0.554561615, 0.953878522, 0.237942964, 0.183013678, -0.270872086, 0.945040286, 0.183021933, -0.12940976, -0.224147677, 0.965908945)) | |
| 892 | CreateMesh("SpecialMesh",LLeg1Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 893 | - | LLeg2Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","LLeg2Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
| 893 | + | LLeg2Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","LLeg2Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
| 894 | LLeg2Connectorweld=CreateWeld(m,Handle,LLeg2Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.286304474, 0.549964905, 0.383785248, 0.87001282, -0.368683487, -0.327339649, 0.475172013, 0.804078519, 0.357260257, 0.131499231, -0.466358542, 0.874748588)) | |
| 895 | CreateMesh("SpecialMesh",LLeg2Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 896 | - | NeckHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","NeckHandleConnector",Vector3.new(0.799999714, 0.800000012, 0.99999994)) |
| 896 | + | NeckHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","NeckHandleConnector",Vector3.new(0.799999714, 0.800000012, 0.99999994)) |
| 897 | NeckHandleConnectorweld=CreateWeld(m,Handle,NeckHandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800014496, 2.2649765e-006, -1.52587891e-005, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
| 898 | CreateMesh("SpecialMesh",NeckHandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 899 | - | RLeg2Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","RLeg2Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
| 899 | + | RLeg2Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","RLeg2Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
| 900 | RLeg2Connectorweld=CreateWeld(m,Handle,RLeg2Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.284488678, 0.502339363, -0.511051178, 0.866028607, -0.433008194, 0.249994621, 0.482959986, 0.853833973, -0.194110557, -0.12941049, 0.288845479, 0.948575199)) | |
| 901 | CreateMesh("SpecialMesh",RLeg2Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 902 | - | RLeg1Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","RLeg1Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
| 902 | + | RLeg1Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","RLeg1Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
| 903 | RLeg1Connectorweld=CreateWeld(m,Handle,RLeg1Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.434127808, 0.261667252, -0.51184082, 0.953878462, 0.277202159, 0.115192153, -0.270872086, 0.960207343, -0.0678096935, -0.129410967, 0.0334844999, 0.991011441)) | |
| 904 | CreateMesh("SpecialMesh",RLeg1Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 905 | - | TailHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","TailHandleConnector",Vector3.new(0.799999714, 0.800000012, 0.99999994)) |
| 905 | + | TailHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","TailHandleConnector",Vector3.new(0.799999714, 0.800000012, 0.99999994)) |
| 906 | TailHandleConnectorweld=CreateWeld(m,Handle,TailHandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.800014496, -4.17232513e-006, -1.14440918e-005, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
| 907 | - | CreateMesh("SpecialMesh",TailHandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 907 | + | HeadHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Lilac","HeadHandleConnector",Vector3.new(0.799999774, 0.800000012, 1.19999993)) |
| 908 | - | Wings=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Wings",Vector3.new(1.38, 0.600000024, 0.400000006)) |
| 908 | + | |
| 909 | - | Wingsweld=CreateWeld(m,Handle,Wings,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00999832153, -1.35054588, -0.870742798, -3.57603994e-007, 1.84772534e-006, 0.999992847, 0.707109332, 0.707094491, -2.27373675e-013, -0.707105219, 0.707105219, 0)) |
| 909 | + | |
| 910 | - | CreateMesh("SpecialMesh",Wings,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=188700920 ",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.600000024, 0.928000093))
|
| 910 | + | HeadHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","HeadHandle",Vector3.new(0.799999774, 0.800000012, 1.19999993)) |
| 911 | - | HeadHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright orange","HeadHandleConnector",Vector3.new(0.799999774, 0.800000012, 1.19999993)) |
| 911 | + | |
| 912 | CreateMesh("SpecialMesh",HeadHandle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 913 | BlinkPartL=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","BlinkPartL",Vector3.new(0.430000007, 0.349999994, 0.209999993)) | |
| 914 | - | HeadHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","HeadHandle",Vector3.new(0.799999774, 0.800000012, 1.19999993)) |
| 914 | + | |
| 915 | CreateMesh("SpecialMesh",BlinkPartL,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 916 | BlinkPartR=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","BlinkPartR",Vector3.new(0.430000007, 0.349999994, 0.209999919)) | |
| 917 | BlinkPartRweld=CreateWeld(m,HeadHandle,BlinkPartR,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668586731, 0.0254650116, 0.6536026, 0.963257611, 0.166627169, -0.210616693, 0.170450777, -0.985360563, 7.06354513e-007, -0.207533255, -0.035900455, -0.977568686)) | |
| 918 | CreateMesh("SpecialMesh",BlinkPartR,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 919 | Head=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Head",Vector3.new(1.59999979, 1, 1.19999993)) | |
| 920 | Headweld=CreateWeld(m,HeadHandle,Head,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399993896, -0.100018501, -3.81469727e-006, 0.999994338, -7.45053441e-008, 0, 4.59620352e-013, 0.999994516, 5.40012479e-013, -6.82121026e-013, -1.62003744e-012, 1)) | |
| 921 | CreateMesh("SpecialMesh",Head,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 922 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000003, 1.39999998, 0.200000003)) | |
| 923 | - | Head=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Head",Vector3.new(1.59999979, 1, 1.19999993)) |
| 923 | + | |
| 924 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 925 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lilac","Part",Vector3.new(0.400000006, 1.39999998, 0.400000006)) | |
| 926 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.35981369, -0.0811252594, -0.392364502, 0.499998569, 0.866011322, 1.38495011e-007, -0.836511791, 0.482955486, 0.258817196, 0.224141717, -0.129405871, 0.965918958)) | |
| 927 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 928 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lilac","Part",Vector3.new(0.400000006, 1.39999998, 0.400000006)) | |
| 929 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.400000006, 1.39999998, 0.400000006)) |
| 929 | + | |
| 930 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 931 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000003, 1.39999998, 0.200000003)) | |
| 932 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.400000006, 1.39999998, 0.400000006)) |
| 932 | + | |
| 933 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 934 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.599999785, 0.400000006, 0.399999917)) | |
| 935 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.706802368, -0.148231506, -0.399997711, 0.999991596, -8.94065053e-008, -6.82121026e-013, -4.47030253e-008, 0.999991894, -1.00897068e-012, -4.54747351e-013, -1.05160325e-012, 1)) | |
| 936 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 937 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.599999785, 0.400000006, 0.399999917)) | |
| 938 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.706802368, -0.148216248, 0.399990082, 0.999985158, -5.96041865e-008, -1.13686838e-012, -8.94065053e-008, 0.999985576, -1.15107923e-012, -6.82121026e-013, -1.44950718e-012, 1)) | |
| 939 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 940 | LLeg1Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","LLeg1Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
| 941 | LLeg1Handleweld=CreateWeld(m,LLeg1Connector,LLeg1Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0365982056, 0.0366020203, 0.193164825, 0.999997556, -8.96677375e-006, -5.36441803e-007, -8.96677375e-006, 0.999984801, 3.7252903e-006, -5.36441803e-007, 3.7252903e-006, 0.999984503)) | |
| 942 | CreateMesh("SpecialMesh",LLeg1Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 943 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
| 944 | - | LLeg1Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","LLeg1Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
| 944 | + | |
| 945 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 946 | LLeg2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","LLeg2Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
| 947 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) |
| 947 | + | |
| 948 | CreateMesh("SpecialMesh",LLeg2Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 949 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
| 950 | - | LLeg2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","LLeg2Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
| 950 | + | |
| 951 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 952 | RLeg1Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","RLeg1Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
| 953 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) |
| 953 | + | |
| 954 | CreateMesh("SpecialMesh",RLeg1Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 955 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
| 956 | - | RLeg1Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","RLeg1Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
| 956 | + | |
| 957 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 958 | RLeg2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","RLeg2Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
| 959 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) |
| 959 | + | |
| 960 | CreateMesh("SpecialMesh",RLeg2Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 961 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
| 962 | - | RLeg2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","RLeg2Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
| 962 | + | |
| 963 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 964 | NeckHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","NeckHandle",Vector3.new(0.799999714, 0.800000012, 0.99999994)) | |
| 965 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) |
| 965 | + | |
| 966 | CreateMesh("SpecialMesh",NeckHandle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 967 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(1.5999999, 0.800000012, 0.99999994)) | |
| 968 | - | NeckHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","NeckHandle",Vector3.new(0.799999714, 0.800000012, 0.99999994)) |
| 968 | + | |
| 969 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 970 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(1.5999999, 1, 1.39999998)) | |
| 971 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(1.5999999, 0.800000012, 0.99999994)) |
| 971 | + | |
| 972 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 973 | TailHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","TailHandle",Vector3.new(0.799999714, 0.800000012, 0.99999994)) | |
| 974 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(1.5999999, 1, 1.39999998)) |
| 974 | + | |
| 975 | CreateMesh("SpecialMesh",TailHandle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 976 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(1.39999974, 0.800000012, 0.99999994)) | |
| 977 | - | TailHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","TailHandle",Vector3.new(0.799999714, 0.800000012, 0.99999994)) |
| 977 | + | |
| 978 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 979 | Tail2HandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","Tail2HandleConnector",Vector3.new(0.599999726, 0.800000012, 0.799999952)) | |
| 980 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(1.39999974, 0.800000012, 0.99999994)) |
| 980 | + | |
| 981 | CreateMesh("SpecialMesh",Tail2HandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 982 | Tail2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","Tail2Handle",Vector3.new(0.599999726, 0.800000012, 0.799999952)) | |
| 983 | - | Tail2HandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","Tail2HandleConnector",Vector3.new(0.599999726, 0.800000012, 0.799999952)) |
| 983 | + | |
| 984 | CreateMesh("SpecialMesh",Tail2Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 985 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(1.39999974, 0.800000012, 0.799999952)) | |
| 986 | - | Tail2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","Tail2Handle",Vector3.new(0.599999726, 0.800000012, 0.799999952)) |
| 986 | + | |
| 987 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 988 | Tail3HandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","Tail3HandleConnector",Vector3.new(0.599999845, 0.800000012, 0.799999952)) | |
| 989 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(1.39999974, 0.800000012, 0.799999952)) |
| 989 | + | |
| 990 | CreateMesh("SpecialMesh",Tail3HandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 991 | Tail3Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","Tail3Handle",Vector3.new(0.599999845, 0.800000012, 0.799999952)) | |
| 992 | - | Tail3HandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","Tail3HandleConnector",Vector3.new(0.599999845, 0.800000012, 0.799999952)) |
| 992 | + | |
| 993 | CreateMesh("SpecialMesh",Tail3Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 994 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1.79999983, 0.800000012, 0.200000003)) | |
| 995 | - | Tail3Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","Tail3Handle",Vector3.new(0.599999845, 0.800000012, 0.799999952)) |
| 995 | + | |
| 996 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 997 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1.79999983, 0.600000024, 0.200000003)) | |
| 998 | Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.11207199, 0.0611591339, 0.00499725342, 0.965926647, -0.258816153, -5.12227416e-008, 0.258816123, 0.965926647, -1.83936208e-007, 9.68575478e-008, 1.64000085e-007, 1)) | |
| 999 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1000 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1.79999983, 0.600000024, 0.200000003)) | |
| 1001 | Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.07800674, 0.0849123001, -0.020816803, 0.965926468, 0.258816481, 2.40281224e-007, -0.258821636, 0.965915978, -1.06403604e-006, -1.3038516e-006, 2.83645932e-006, 0.999992907)) | |
| 1002 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1003 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(1.39999986, 0.800000012, 0.799999952)) | |
| 1004 | Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400001526, -2.14576721e-006, -3.81469727e-006, 1, 2.3010216e-009, 0, 2.3010216e-009, 1, 0, 0, 0, 1.00000012)) | |
| 1005 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1006 | ||
| 1007 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(1.39999986, 0.800000012, 0.799999952)) |
| 1007 | + | |
| 1008 | end) | |
| 1009 | ||
| 1010 | mouse.KeyDown:connect(function(k) | |
| 1011 | k = k:lower() | |
| 1012 | if k == "f" and attack == false and Flying == false then | |
| 1013 | Humanoid.CameraOffset = Vector3.new(0, -1, 0) | |
| 1014 | Humanoid.WalkSpeed = 25 | |
| 1015 | Flying = true | |
| 1016 | elseif k == "f" and attack == false and Flying == true then | |
| 1017 | Humanoid.CameraOffset = Vector3.new(0, -2, 0) | |
| 1018 | Humanoid.WalkSpeed = 16 | |
| 1019 | Flying = false | |
| 1020 | end | |
| 1021 | end) | |
| 1022 | ||
| 1023 | ||
| 1024 | inputserv.InputBegan:connect(function(k) | |
| 1025 | if k.KeyCode == Enum.KeyCode.One and typing == false and cooldown3 >= co1 and stamina >= skill1stam then | |
| 1026 | elseif k.KeyCode == Enum.KeyCode.Two and typing == false and cooldown3 >= co2 and stamina >= skill2stam then | |
| 1027 | elseif k.KeyCode == Enum.KeyCode.Three and typing == false and cooldown3 >= co3 and stamina >= skill3stam then | |
| 1028 | elseif k.KeyCode == Enum.KeyCode.Four and typing == false and cooldown3 >= co4 and stamina >= skill4stam then | |
| 1029 | end | |
| 1030 | end) | |
| 1031 | ||
| 1032 | inputserv.InputBegan:connect(function(k) | |
| 1033 | if k.KeyCode == Enum.KeyCode.Slash then | |
| 1034 | local fin = nil | |
| 1035 | typing = true | |
| 1036 | fin = inputserv.InputBegan:connect(function(k) | |
| 1037 | if k.KeyCode == Enum.KeyCode.Return or k.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 1038 | typing = false | |
| 1039 | fin:disconnect() | |
| 1040 | end | |
| 1041 | end) | |
| 1042 | end | |
| 1043 | end) | |
| 1044 | ||
| 1045 | function updateskills() | |
| 1046 | if cooldown1 <= co1 then | |
| 1047 | cooldown1 = cooldown1 + 1 / 30 | |
| 1048 | end | |
| 1049 | if cooldown2 <= co2 then | |
| 1050 | cooldown2 = cooldown2 + 1 / 30 | |
| 1051 | end | |
| 1052 | if cooldown3 <= co3 then | |
| 1053 | cooldown3 = cooldown3 + 1 / 30 | |
| 1054 | end | |
| 1055 | if cooldown4 <= co4 then | |
| 1056 | cooldown4 = cooldown4 + 1 / 30 | |
| 1057 | end | |
| 1058 | if stamina <= maxstamina then | |
| 1059 | stamina = stamina + recovermana / 30 | |
| 1060 | end | |
| 1061 | end | |
| 1062 | ||
| 1063 | coroutine.resume(coroutine.create(function(Part,Weld) | |
| 1064 | while Part.Parent~=nil do | |
| 1065 | wait(5) | |
| 1066 | for i=0,1,0.2 do | |
| 1067 | wait() | |
| 1068 | BlinkPartR.Mesh.Scale = Vector3.new(.7-1*i,1,1) | |
| 1069 | end | |
| 1070 | for i=0,1,0.2 do | |
| 1071 | wait() | |
| 1072 | BlinkPartR.Mesh.Scale = Vector3.new(.7+.3*i,1,1) | |
| 1073 | end | |
| 1074 | end | |
| 1075 | end),BlinkPartR,BlinkPartRweld) | |
| 1076 | ||
| 1077 | coroutine.resume(coroutine.create(function(Part,Weld) | |
| 1078 | while Part.Parent~=nil do | |
| 1079 | wait(5) | |
| 1080 | for i=0,1,0.2 do | |
| 1081 | wait() | |
| 1082 | BlinkPartL.Mesh.Scale = Vector3.new(.7-1*i,1,1) | |
| 1083 | end | |
| 1084 | for i=0,1,0.2 do | |
| 1085 | wait() | |
| 1086 | BlinkPartL.Mesh.Scale = Vector3.new(.7+.3*i,1,1) | |
| 1087 | end | |
| 1088 | end | |
| 1089 | end),BlinkPartL,BlinkPartLweld) | |
| 1090 | ||
| 1091 | game:GetService'RunService'.Heartbeat:connect(function() | |
| 1092 | updateskills() | |
| 1093 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1094 | velocity = RootPart.Velocity.y | |
| 1095 | sine = sine + change | |
| 1096 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 1097 | if equipped == true or equipped == false then | |
| 1098 | if RootPart.Velocity.y > 1 and hit == nil and stun.Value ~= true then | |
| 1099 | Anim = "Jump" | |
| 1100 | if attack == false then | |
| 1101 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 2) * angles(math.rad(50), math.rad(0), math.rad(0)), .3) | |
| 1102 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
| 1103 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
| 1104 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
| 1105 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
| 1106 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
| 1107 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
| 1108 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
| 1109 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
| 1110 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
| 1111 | end | |
| 1112 | elseif RootPart.Velocity.y < -1 and hit == nil and stun.Value ~= true then | |
| 1113 | Anim = "Fall" | |
| 1114 | if attack == false then | |
| 1115 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 1) * angles(math.rad(20), math.rad(0), math.rad(0)), .3) | |
| 1116 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), .3) | |
| 1117 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), .3) | |
| 1118 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
| 1119 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
| 1120 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
| 1121 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
| 1122 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
| 1123 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
| 1124 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
| 1125 | end | |
| 1126 | elseif Torsovelocity < 1 and hit ~= nil and stun.Value ~= true then | |
| 1127 | Anim = "Idle" | |
| 1128 | if attack == false and Flying == false then | |
| 1129 | change = 1 | |
| 1130 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 1131 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10+1.5*math.cos(sine/10))), .3) | |
| 1132 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-5+1.5*math.cos(sine/10))), .3) | |
| 1133 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
| 1134 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
| 1135 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
| 1136 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
| 1137 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(15*math.cos(sine/15)), math.rad(5*math.cos(sine/25))), .3) | |
| 1138 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(-15*math.cos(sine/15)), math.rad(20*math.cos(sine/15)), math.rad(2*math.cos(sine/15))), .3) | |
| 1139 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(15*math.cos(sine/15)), math.rad(10*math.cos(sine/15)), math.rad(0)), .3) | |
| 1140 | elseif attack == false and Flying == true then | |
| 1141 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 3.5+.2*math.cos(sine/10), 2) * angles(math.rad(40+2*math.cos(sine/10)), math.rad(0), math.rad(0)), .3) | |
| 1142 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10+3*math.cos(sine/10))), .3) | |
| 1143 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20-3*math.cos(sine/10))), .3) | |
| 1144 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
| 1145 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
| 1146 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
| 1147 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
| 1148 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20-3*math.cos(sine/10))), .3) | |
| 1149 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10+2*math.cos(sine/10))), .3) | |
| 1150 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(15-1.5*math.cos(sine/10))), .3) | |
| 1151 | end | |
| 1152 | elseif Torsovelocity > 2 and hit ~= nil and stun.Value ~= true then | |
| 1153 | Anim = "Walk" | |
| 1154 | if attack == false and Flying == false then | |
| 1155 | change = 1 | |
| 1156 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 0) * angles(math.rad(1.5+1*math.cos(sine/10)), math.rad(0), math.rad(0)), .3) | |
| 1157 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(5+2*math.cos(sine/10))), .3) | |
| 1158 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(5+1.5*math.cos(sine/10))), .3) | |
| 1159 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30*math.cos(sine/4.5))), .3) | |
| 1160 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30*math.cos(sine/5))), .3) | |
| 1161 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30*math.cos(sine/5))), .3) | |
| 1162 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30*math.cos(sine/4.5))), .3) | |
| 1163 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(3*math.cos(sine/15))), .3) | |
| 1164 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2*math.cos(sine/15))), .3) | |
| 1165 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(3*math.cos(sine/15))), .3) | |
| 1166 | elseif attack == false and Flying == true then | |
| 1167 | change = 1 | |
| 1168 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 3.5+.2*math.cos(sine/10), 1) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 1169 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10+1*math.cos(sine/10))), .3) | |
| 1170 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20+1*math.cos(sine/10))), .3) | |
| 1171 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
| 1172 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
| 1173 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
| 1174 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
| 1175 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10-3*math.cos(sine/10))), .3) | |
| 1176 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(5+2*math.cos(sine/10))), .3) | |
| 1177 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(3-1.5*math.cos(sine/10))), .3) | |
| 1178 | end | |
| 1179 | end | |
| 1180 | end | |
| 1181 | end) | |
| 1182 | ||
| 1183 | local plr = game.Players.LocalPlayer | |
| 1184 | Workspace.firebudgy.Humanoid.MaxHealth = math.huge | |
| 1185 | Instance.new("ForceField",plr.Character).Visible = false
| |
| 1186 | ||
| 1187 | mouse = plr:GetMouse() | |
| 1188 | mouse.Button1Down:connect(function() | |
| 1189 | if plr.Character.Parent ~= workspace.Camera then | |
| 1190 | if mouse ~= nil then | |
| 1191 | if mouse.Target ~= nil then | |
| 1192 | part = mouse.Target | |
| 1193 | bp = Instance.new("BodyPosition",part)
| |
| 1194 | bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1195 | bp.Position = part.Position | |
| 1196 | particles = Instance.new("ParticleEmitter",part)
| |
| 1197 | particles.Color = ColorSequence.new(Color3.new(148,0,211)) | |
| 1198 | particles.Size = NumberSequence.new(1) | |
| 1199 | particles.Texture = "rbxassetid://292289455" | |
| 1200 | particles.VelocitySpread = 360 | |
| 1201 | - | particles.Color = ColorSequence.new(Color3.new(1,0.6,0)) |
| 1201 | + | |
| 1202 | particles.RotSpeed = NumberRange.new(0) | |
| 1203 | particles.Rotation = NumberRange.new(0) | |
| 1204 | particles.Rate = 250 | |
| 1205 | particles.Lifetime = NumberRange.new(.2,.4) | |
| 1206 | particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 1207 | dwn = true | |
| 1208 | end | |
| 1209 | end | |
| 1210 | while dwn == true do | |
| 1211 | wait() | |
| 1212 | bp.Position = mouse.hit.p | |
| 1213 | if part then | |
| 1214 | if part.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1215 | part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
| |
| 1216 | end | |
| 1217 | end | |
| 1218 | end | |
| 1219 | end | |
| 1220 | end) | |
| 1221 | mouse.Button1Up:connect(function() | |
| 1222 | dwn = false | |
| 1223 | if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end
| |
| 1224 | if bp then bp:Destroy() end | |
| 1225 | if particles then particles:Destroy() end | |
| 1226 | end) | |
| 1227 | bbgTl.Text = "Draggo Lizard Edit by firebudgy" | |
| 1228 | Wait(4) | |
| 1229 | bbgTl.Text = " " | |
| 1230 | while true do | |
| 1231 | - | bbgTl.Text = "Electric Dragon Edit by firebudgy" |
| 1231 | + | |
| 1232 | wait() | |
| 1233 | end | |
| 1234 | game.Workspace.firebudgy.Humanoid.name = "Lizard" |