SHOW:
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| 1 | - | local breakScript = 60 |
| 1 | + | |
| 2 | - | wait(3) |
| 2 | + | |
| 3 | local s = Instance.new("Sky",game.Lighting)
| |
| 4 | s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://227451813","rbxassetid://559660882","rbxassetid://947995509","rbxassetid://824851584","rbxassetid://1360416654","rbxassetid://726895156" | |
| 5 | s.CelestialBodiesShown = false | |
| 6 | - | s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://227451813","rbxassetid://559660882","rbxassetid://947995509","rbxassetid://824851584","rbxassetid://835633217","rbxassetid://726895156" |
| 6 | + | |
| 7 | end) | |
| 8 | sound = coroutine.create(function() | |
| 9 | local a = Instance.new("Sound",workspace)
| |
| 10 | a.SoundId = "rbxassetid://141509625" | |
| 11 | a.Name = "RAINING MEN" | |
| 12 | a.Volume = 58359 | |
| 13 | a.Looped = true | |
| 14 | a:Play() | |
| 15 | while wait(0.2) do | |
| 16 | local rainin = workspace:FindFirstChild("RAINING MEN")
| |
| 17 | if not rainin then | |
| 18 | a = Instance.new("Sound",workspace)
| |
| 19 | a.SoundId = "rbxassetid://141509625" | |
| 20 | a.Name = "RAINING MEN" | |
| 21 | a.Volume = 58359 | |
| 22 | a.Looped = true | |
| 23 | a:Play() | |
| 24 | end | |
| 25 | end | |
| 26 | end) | |
| 27 | rain = coroutine.create(function() | |
| 28 | while wait(10 % 0.5 * 1e2) do | |
| 29 | local part = Instance.new("Part",workspace)
| |
| 30 | part.Name = "Toad" | |
| 31 | ||
| 32 | local mesh = Instance.new("SpecialMesh",part)
| |
| 33 | ||
| 34 | ||
| 35 | part.CanCollide = false | |
| 36 | part.Size = Vector3.new(440,530,380) | |
| 37 | part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000)) | |
| 38 | ||
| 39 | ||
| 40 | ||
| 41 | mesh.MeshType = "FileMesh" | |
| 42 | mesh.MeshId = "rbxassetid://430210147" | |
| 43 | mesh.TextureId = "rbxassetid://430210159" | |
| 44 | end | |
| 45 | end) | |
| 46 | ||
| 47 | coroutine.resume(rain) | |
| 48 | coroutine.resume(sound) | |
| 49 | coroutine.resume(sky) |