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| 1 | <?xml version="1.0" encoding="utf-8"?> | |
| 2 | <config> | |
| 3 | ||
| 4 | - | <!-- ############################ --> |
| 4 | + | <!-- TurboHUD Config File by Elektro (Version 1.1) --> |
| 5 | - | <!-- Elektro TurboHUD Config File --> |
| 5 | + | |
| 6 | - | <!-- ############################ --> |
| 6 | + | <!-- |
| 7 | ||
| 8 | - | <!-- ########## dP M""MMMMM""MM M""MMMMM""M M""""""'YMM --> |
| 8 | + | ########## dP M""MMMMM""MM M""MMMMM""M M""""""'YMM |
| 9 | - | <!-- 88 88 M MMMMM MM M MMMMM M M mmmm. `M --> |
| 9 | + | 88 88 M MMMMM MM M MMMMM M M mmmm. `M |
| 10 | - | <!-- 88 dP dP 88d888b. 88d888b. .d8888b. M `M M MMMMM M M MMMMM M --> |
| 10 | + | 88 dP dP 88d888b. 88d888b. .d8888b. M `M M MMMMM M M MMMMM M |
| 11 | - | <!-- 88 88 88 88' `88 88' `88 88' `88 M MMMMM MM M MMMMM M M MMMMM M --> |
| 11 | + | 88 88 88 88' `88 88' `88 88' `88 M MMMMM MM M MMMMM M M MMMMM M |
| 12 | - | <!-- 88 88. .88 88 88. .88 88. .88 M MMMMM MM M `MMM' M M MMMM' .M --> |
| 12 | + | 88 88. .88 88 88. .88 88. .88 M MMMMM MM M `MMM' M M MMMM' .M |
| 13 | - | <!-- 88 `88888P' dP 88Y8888' `88888P' M MMMMM MM Mb dM M .MM --> |
| 13 | + | 88 `88888P' dP 88Y8888' `88888P' M MMMMM MM Mb dM M .MM |
| 14 | - | <!-- MMMMMMMMMMMM MMMMMMMMMMM MMMMMMMMMMM --> |
| 14 | + | MMMMMMMMMMMM MMMMMMMMMMM MMMMMMMMMMM |
| 15 | ||
| 16 | - | <!-- ##################################################################################################### --> |
| 16 | + | ALL UI CUSTOMIZATION GOES INTO THIS (AND ONLY THIS) FILE |
| 17 | - | <!-- ALL UI CUSTOMIZATION GOES INTO THIS (AND ONLY THIS) FILE --> |
| 17 | + | You have to rename this file to "ui_user.xml" in case you want to allow TurboHUD to load it's content |
| 18 | - | <!-- --> |
| 18 | + | UI customization related topic: http://turbohud.freeforums.net/board/3 |
| 19 | - | <!-- You have to rename this file to "ui_user.xml" in case you want to allow TurboHUD to load it's content --> |
| 19 | + | |
| 20 | - | <!-- --> |
| 20 | + | --> |
| 21 | - | <!-- UI customization related topic: http://turbohud.freeforums.net/board/3 --> |
| 21 | + | |
| 22 | - | <!-- ##################################################################################################### --> |
| 22 | + | <templates> |
| 23 | </templates> | |
| 24 | - | <templates> |
| 24 | + | |
| 25 | - | </templates> |
| 25 | + | <overrides> |
| 26 | ||
| 27 | - | <overrides> |
| 27 | + | <!-- #################### --> |
| 28 | <!-- Health/Resource Arcs --> | |
| 29 | - | <!-- #################### --> |
| 29 | + | <!-- #################### --> |
| 30 | - | <!-- Health/Resource Arcs --> |
| 30 | + | |
| 31 | - | <!-- #################### --> |
| 31 | + | <!-- Health/Resource arcs under your characters feet (Only is displayed outside of town) --> |
| 32 | <Health_Arcs_Enabled enabled="1" file="ui_default_main" path="personal.enabled" value="0" /> | |
| 33 | - | <!-- Health/Resource arcs under your characters feet (Only is displayed outside of town) --> |
| 33 | + | |
| 34 | - | <Health_Arcs_Enabled enabled="1" file="ui_default_main" path="personal.enabled" value="0" /> |
| 34 | + | <!-- ###### --> |
| 35 | <!-- Health --> | |
| 36 | - | <!-- ###### --> |
| 36 | + | <!-- ###### --> |
| 37 | - | <!-- Health --> |
| 37 | + | |
| 38 | - | <!-- ###### --> |
| 38 | + | <!-- Health label of the Health sphere --> |
| 39 | <Health_Enabled enabled="1" file="ui_default_labels_ball_of_health" path="labels.hp_cur.enabled" value="1" /> | |
| 40 | - | <!-- Health label of the Health sphere --> |
| 40 | + | |
| 41 | - | <Health_Enabled enabled="1" file="ui_default_labels_ball_of_health" path="labels.hp_cur.enabled" value="1" /> |
| 41 | + | <!-- ################### --> |
| 42 | <!-- Health Regeneration --> | |
| 43 | - | <!-- ################### --> |
| 43 | + | <!-- ################### --> |
| 44 | - | <!-- Health Regeneration --> |
| 44 | + | |
| 45 | - | <!-- ################### --> |
| 45 | + | <!-- Health Regeneration label of the Health sphere --> |
| 46 | <Health_Regen_Enabled enabled="1" file="ui_default_labels_ball_of_health" path="labels.healing.enabled" value="1" /> | |
| 47 | - | <!-- Health Regeneration label of the Health sphere --> |
| 47 | + | |
| 48 | - | <Health_Regen_Enabled enabled="1" file="ui_default_labels_ball_of_health" path="labels.healing.enabled" value="1" /> |
| 48 | + | <!-- Font size of the Health Regeneration label --> |
| 49 | <Health_Regen_Size enabled="1" file="ui_default_labels_ball_of_health" path="labels.healing.title.font_size" value="6.8" /> | |
| 50 | - | <!-- ################# --> |
| 50 | + | |
| 51 | - | <!-- Health percentage --> |
| 51 | + | <!-- ################# --> |
| 52 | - | <!-- ################# --> |
| 52 | + | <!-- Health percentage --> |
| 53 | <!-- ################# --> | |
| 54 | - | <!-- Health percentage label of the Health sphere --> |
| 54 | + | |
| 55 | - | <Health_Percent_Enabled enabled="1" file="ui_default_labels_ball_of_health" path="labels.hp_pct.enabled" value="1" /> |
| 55 | + | <!-- Health percentage label of the Health sphere --> |
| 56 | <Health_Percent_Enabled enabled="1" file="ui_default_labels_ball_of_health" path="labels.hp_pct.enabled" value="1" /> | |
| 57 | - | <!-- Font size of the Health percentage label --> |
| 57 | + | |
| 58 | - | <Health_Percent_Size enabled="1" file="ui_default_labels_ball_of_health" path="labels.hp_pct.title.font_size" value="7.5" /> |
| 58 | + | <!-- Font size of the Health percentage label --> |
| 59 | <Health_Percent_Size enabled="1" file="ui_default_labels_ball_of_health" path="labels.hp_pct.title.font_size" value="7.5" /> | |
| 60 | - | <!-- 'Y' position of the Health percentage label --> |
| 60 | + | |
| 61 | - | <Health_Percent_Position_Y enabled="1" file="ui_default_labels_ball_of_health" path="labels.hp_pct.position.y" value="-20" /> |
| 61 | + | <!-- 'Y' position of the Health percentage label --> |
| 62 | <Health_Percent_Position_Y enabled="1" file="ui_default_labels_ball_of_health" path="labels.hp_pct.position.y" value="-20" /> | |
| 63 | - | <!-- 'X' position of the Health percentage label --> |
| 63 | + | |
| 64 | - | <Health_Percent_Position_X enabled="1" file="ui_default_labels_ball_of_health" path="labels.hp_pct.position.x" value="0" /> |
| 64 | + | <!-- 'X' position of the Health percentage label --> |
| 65 | <Health_Percent_Position_X enabled="1" file="ui_default_labels_ball_of_health" path="labels.hp_pct.position.x" value="0" /> | |
| 66 | - | <!-- ######## --> |
| 66 | + | |
| 67 | - | <!-- Resource --> |
| 67 | + | <!-- ######## --> |
| 68 | - | <!-- ######## --> |
| 68 | + | <!-- Resource --> |
| 69 | <!-- ######## --> | |
| 70 | - | <!-- Resource label of the Resource sphere --> |
| 70 | + | |
| 71 | - | <Resource_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="templates.values.enabled" value="1" /> |
| 71 | + | <!-- Resource label of the Resource sphere --> |
| 72 | <Resource_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="templates.values.enabled" value="1" /> | |
| 73 | - | <!-- ##################### --> |
| 73 | + | |
| 74 | - | <!-- Resource Regeneration --> |
| 74 | + | <!-- ##################### --> |
| 75 | - | <!-- ##################### --> |
| 75 | + | <!-- Resource Regeneration --> |
| 76 | <!-- ##################### --> | |
| 77 | - | <!-- Resource regeneration label of the Resource sphere --> |
| 77 | + | |
| 78 | - | <Resource_Regen_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="templates.regens.enabled" value="1" /> |
| 78 | + | <!-- Resource regeneration label of the Resource sphere --> |
| 79 | <Resource_Regen_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="templates.regens.enabled" value="1" /> | |
| 80 | - | <!-- ################### --> |
| 80 | + | |
| 81 | - | <!-- Resource percentage --> |
| 81 | + | <!-- Font size of the Resource Regeneration label --> |
| 82 | - | <!-- ################### --> |
| 82 | + | <Resource_Regen_Size enabled="1" file="ui_default_labels_ball_of_resource" path="templates.regens.title.font_size" value="6.8" /> |
| 83 | ||
| 84 | - | <!-- WitchDoctor --> |
| 84 | + | <!-- ################### --> |
| 85 | <!-- Resource percentage --> | |
| 86 | - | <!-- Resource percentage label --> |
| 86 | + | <!-- ################### --> |
| 87 | - | <Resource_Percent_WitchDoctor_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_pct.enabled" value="1" /> |
| 87 | + | |
| 88 | <!-- WitchDoctor --> | |
| 89 | - | <!-- Font size of the Resource percentage label --> |
| 89 | + | |
| 90 | - | <Resource_Percent_WitchDoctor_Size enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_pct.title.font_size" value="7.5" /> |
| 90 | + | <!-- Resource percentage label --> |
| 91 | <Resource_Percent_WitchDoctor_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_pct.enabled" value="1" /> | |
| 92 | - | <!-- 'Y' position of the Resource percentage label --> |
| 92 | + | |
| 93 | - | <Resource_Percent_WitchDoctor_Position_Y enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_pct.position.y" value="-20" /> |
| 93 | + | <!-- Font size of the Resource percentage label --> |
| 94 | <Resource_Percent_WitchDoctor_Size enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_pct.title.font_size" value="7.5" /> | |
| 95 | - | <!-- 'X' position of the Resource percentage label --> |
| 95 | + | |
| 96 | - | <Resource_Percent_WitchDoctor_Position_X enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_pct.position.x" value="0" /> |
| 96 | + | <!-- 'Y' position of the Resource percentage label --> |
| 97 | <Resource_Percent_WitchDoctor_Position_Y enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_pct.position.y" value="-20" /> | |
| 98 | - | <!-- Wizard --> |
| 98 | + | |
| 99 | <!-- 'X' position of the Resource percentage label --> | |
| 100 | - | <!-- Resource percentage label --> |
| 100 | + | <Resource_Percent_WitchDoctor_Position_X enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_pct.position.x" value="0" /> |
| 101 | - | <Resource_Percent_Wizard_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_pct.enabled" value="1" /> |
| 101 | + | |
| 102 | <!-- Wizard --> | |
| 103 | - | <!-- Font size of the Resource percentage label --> |
| 103 | + | |
| 104 | - | <Resource_Percent_Wizard_Size enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_pct.title.font_size" value="7.5" /> |
| 104 | + | <!-- Resource percentage label --> |
| 105 | <Resource_Percent_Wizard_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_pct.enabled" value="1" /> | |
| 106 | - | <!-- 'Y' position of the Resource percentage label --> |
| 106 | + | |
| 107 | - | <Resource_Percent_Wizard_Position_Y enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_pct.position.y" value="-20" /> |
| 107 | + | <!-- Font size of the Resource percentage label --> |
| 108 | <Resource_Percent_Wizard_Size enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_pct.title.font_size" value="7.5" /> | |
| 109 | - | <!-- 'X' position of the Resource percentage label --> |
| 109 | + | |
| 110 | - | <Resource_Percent_Wizard_Position_X enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_pct.position.x" value="0" /> |
| 110 | + | <!-- 'Y' position of the Resource percentage label --> |
| 111 | <Resource_Percent_Wizard_Position_Y enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_pct.position.y" value="-20" /> | |
| 112 | - | <!-- Monk --> |
| 112 | + | |
| 113 | <!-- 'X' position of the Resource percentage label --> | |
| 114 | - | <!-- Resource percentage label --> |
| 114 | + | <Resource_Percent_Wizard_Position_X enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_pct.position.x" value="0" /> |
| 115 | - | <Resource_Percent_Monk_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit_pct.enabled" value="1" /> |
| 115 | + | |
| 116 | <!-- Monk --> | |
| 117 | - | <!-- Font size of the Resource percentage label --> |
| 117 | + | |
| 118 | - | <Resource_Percent_Monk_Size enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit_pct.title.font_size" value="7.5" /> |
| 118 | + | <!-- Resource percentage label --> |
| 119 | <Resource_Percent_Monk_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit_pct.enabled" value="1" /> | |
| 120 | - | <!-- 'Y' position of the Resource percentage label --> |
| 120 | + | |
| 121 | - | <Resource_Percent_Monk_Position_Y enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit_pct.position.y" value="-20" /> |
| 121 | + | <!-- Font size of the Resource percentage label --> |
| 122 | <Resource_Percent_Monk_Size enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit_pct.title.font_size" value="7.5" /> | |
| 123 | - | <!-- 'X' position of the Resource percentage label --> |
| 123 | + | |
| 124 | - | <Resource_Percent_Monk_Position_X enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit_pct.position.x" value="0" /> |
| 124 | + | <!-- 'Y' position of the Resource percentage label --> |
| 125 | <Resource_Percent_Monk_Position_Y enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit_pct.position.y" value="-20" /> | |
| 126 | - | <!-- Barbarian --> |
| 126 | + | |
| 127 | <!-- 'X' position of the Resource percentage label --> | |
| 128 | - | <!-- Resource percentage label --> |
| 128 | + | <Resource_Percent_Monk_Position_X enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit_pct.position.x" value="0" /> |
| 129 | - | <Resource_Percent_Barbarian_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_fury_pct.enabled" value="1" /> |
| 129 | + | |
| 130 | <!-- Barbarian --> | |
| 131 | - | <!-- Font size of the Resource percentage label --> |
| 131 | + | |
| 132 | - | <Resource_Percent_Barbarian_Size enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_fury_pct.title.font_size" value="7.5" /> |
| 132 | + | <!-- Resource percentage label --> |
| 133 | <Resource_Percent_Barbarian_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_fury_pct.enabled" value="1" /> | |
| 134 | - | <!-- 'Y' position of the Resource percentage label --> |
| 134 | + | |
| 135 | - | <Resource_Percent_Barbarian_Position_Y enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_fury_pct.position.y" value="-20" /> |
| 135 | + | <!-- Font size of the Resource percentage label --> |
| 136 | <Resource_Percent_Barbarian_Size enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_fury_pct.title.font_size" value="7.5" /> | |
| 137 | - | <!-- 'X' position of the Resource percentage label --> |
| 137 | + | |
| 138 | - | <Resource_Percent_Barbarian_Position_X enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_fury_pct.position.x" value="0" /> |
| 138 | + | <!-- 'Y' position of the Resource percentage label --> |
| 139 | <Resource_Percent_Barbarian_Position_Y enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_fury_pct.position.y" value="-20" /> | |
| 140 | - | <!-- Crusader --> |
| 140 | + | |
| 141 | <!-- 'X' position of the Resource percentage label --> | |
| 142 | - | <!-- Resource percentage label --> |
| 142 | + | <Resource_Percent_Barbarian_Position_X enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_fury_pct.position.x" value="0" /> |
| 143 | - | <Resource_Percent_Crusader_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath_pct.enabled" value="1" /> |
| 143 | + | |
| 144 | <!-- Crusader --> | |
| 145 | - | <!-- Font size of the Resource percentage label --> |
| 145 | + | |
| 146 | - | <Resource_Percent_Crusader_Size enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath_pct.title.font_size" value="7.5" /> |
| 146 | + | <!-- Resource percentage label --> |
| 147 | <Resource_Percent_Crusader_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath_pct.enabled" value="1" /> | |
| 148 | - | <!-- 'Y' position of the Resource percentage label --> |
| 148 | + | |
| 149 | - | <Resource_Percent_Crusader_Position_Y enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath_pct.position.y" value="-20" /> |
| 149 | + | <!-- Font size of the Resource percentage label --> |
| 150 | <Resource_Percent_Crusader_Size enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath_pct.title.font_size" value="7.5" /> | |
| 151 | - | <!-- 'X' position of the Resource percentage label --> |
| 151 | + | |
| 152 | - | <Resource_Percent_Crusader_Position_X enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath_pct.position.x" value="0" /> |
| 152 | + | <!-- 'Y' position of the Resource percentage label --> |
| 153 | <Resource_Percent_Crusader_Position_Y enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath_pct.position.y" value="-20" /> | |
| 154 | - | <!-- Demon Hunter --> |
| 154 | + | |
| 155 | <!-- 'X' position of the Resource percentage label --> | |
| 156 | - | <!-- Hatred --> |
| 156 | + | <Resource_Percent_Crusader_Position_X enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath_pct.position.x" value="0" /> |
| 157 | ||
| 158 | - | <!-- Resource percentage label --> |
| 158 | + | <!-- Demon Hunter --> |
| 159 | - | <Resource_Percent_DemonHunter_Hatred_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_pct.enabled" value="1" /> |
| 159 | + | |
| 160 | <!-- Hatred --> | |
| 161 | - | <!-- Font size of the Resource percentage label --> |
| 161 | + | |
| 162 | - | <Resource_Percent_DemonHunter_Hatred_Size enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_pct.title.font_size" value="7.5" /> |
| 162 | + | <!-- Resource percentage label --> |
| 163 | <Resource_Percent_DemonHunter_Hatred_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_pct.enabled" value="1" /> | |
| 164 | - | <!-- 'Y' position of the Resource percentage label --> |
| 164 | + | |
| 165 | - | <Resource_Percent_DemonHunter_Hatred_Position_Y enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_pct.position.y" value="-20" /> |
| 165 | + | <!-- Font size of the Resource percentage label --> |
| 166 | <Resource_Percent_DemonHunter_Hatred_Size enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_pct.title.font_size" value="7.5" /> | |
| 167 | - | <!-- 'X' position of the Resource percentage label --> |
| 167 | + | |
| 168 | - | <Resource_Percent_DemonHunter_Hatred_Position_X enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_pct.position.x" value="0" /> |
| 168 | + | <!-- 'Y' position of the Resource percentage label --> |
| 169 | <Resource_Percent_DemonHunter_Hatred_Position_Y enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_pct.position.y" value="-20" /> | |
| 170 | - | <!-- Discipline --> |
| 170 | + | |
| 171 | <!-- 'X' position of the Resource percentage label --> | |
| 172 | - | <!-- Resource percentage label --> |
| 172 | + | <Resource_Percent_DemonHunter_Hatred_Position_X enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_pct.position.x" value="0" /> |
| 173 | - | <Resource_Percent_DemonHunter_Discipline_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_pct.enabled" value="1" /> |
| 173 | + | |
| 174 | <!-- Discipline --> | |
| 175 | - | <!-- Font size of the Resource percentage label --> |
| 175 | + | |
| 176 | - | <Resource_Percent_DemonHunter_Discipline_Size enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_pct.title.font_size" value="7.5" /> |
| 176 | + | <!-- Resource percentage label --> |
| 177 | <Resource_Percent_DemonHunter_Discipline_Enabled enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_pct.enabled" value="1" /> | |
| 178 | - | <!-- 'Y' position of the Resource percentage label --> |
| 178 | + | |
| 179 | - | <Resource_Percent_DemonHunter_Discipline_Position_Y enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_pct.position.y" value="-20" /> |
| 179 | + | <!-- Font size of the Resource percentage label --> |
| 180 | <Resource_Percent_DemonHunter_Discipline_Size enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_pct.title.font_size" value="7.5" /> | |
| 181 | - | <!-- 'X' position of the Resource percentage label --> |
| 181 | + | |
| 182 | - | <Resource_Percent_DemonHunter_Discipline_Position_X enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_pct.position.x" value="55" /> |
| 182 | + | <!-- 'Y' position of the Resource percentage label --> |
| 183 | <Resource_Percent_DemonHunter_Discipline_Position_Y enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_pct.position.y" value="-20" /> | |
| 184 | - | <!-- ###### --> |
| 184 | + | |
| 185 | - | <!-- Shield --> |
| 185 | + | <!-- 'X' position of the Resource percentage label --> |
| 186 | - | <!-- ###### --> |
| 186 | + | <Resource_Percent_DemonHunter_Discipline_Position_X enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_pct.position.x" value="55" /> |
| 187 | ||
| 188 | - | <!-- Shield label --> |
| 188 | + | <!-- ###### --> |
| 189 | - | <Shield_Enabled enabled="1" file="ui_default_labels_ball_of_health" path="labels.shield.enabled" value="1" /> |
| 189 | + | <!-- Shield --> |
| 190 | <!-- ###### --> | |
| 191 | - | <!-- ######### --> |
| 191 | + | |
| 192 | - | <!-- Skill Bar --> |
| 192 | + | <!-- Shield label --> |
| 193 | - | <!-- ######### --> |
| 193 | + | <Shield_Enabled enabled="1" file="ui_default_labels_ball_of_health" path="labels.shield.enabled" value="1" /> |
| 194 | ||
| 195 | - | <!-- Skill damage indicator including the HUD skill tooltips --> |
| 195 | + | <!-- ######### --> |
| 196 | - | <SkillBar_DPS_Enabled enabled="1" file="ui_default_powers" path="templates.default.enable_skill_dps" value="0" /> |
| 196 | + | <!-- Skill Bar --> |
| 197 | <!-- ######### --> | |
| 198 | - | <!-- Skill Cooldowns Timer --> |
| 198 | + | |
| 199 | - | <SkillBar_CooldownIndicator_Enabled enabled="1" file="ui_default_powers" path="templates.default.cooldown.enabled" value="1" /> |
| 199 | + | <!-- Skill damage indicator including the HUD skill tooltips --> |
| 200 | <SkillBar_DPS_Enabled enabled="1" file="ui_default_powers" path="templates.default.enable_skill_dps" value="0" /> | |
| 201 | - | <!-- Green highlight on skills "can cast" --> |
| 201 | + | |
| 202 | - | <SkillBar_HighlightCanCast_Enabled enabled="1" file="ui_default_main" path="power_highlight.can_cast.border.enabled" value="0" /> |
| 202 | + | <!-- Skill Cooldowns Timer --> |
| 203 | <SkillBar_CooldownIndicator_Enabled enabled="1" file="ui_default_powers" path="templates.default.cooldown.enabled" value="1" /> | |
| 204 | - | <!-- Red highlight on skills "should cast" --> |
| 204 | + | |
| 205 | - | <SkillBar_HighlightShouldCast_Enabled enabled="1" file="ui_default_main" path="power_highlight.should_cast.border.enabled" value="0" /> |
| 205 | + | <!-- Green highlight on skills "can cast" --> |
| 206 | <SkillBar_HighlightCanCast_Enabled enabled="1" file="ui_default_main" path="power_highlight.can_cast.border.enabled" value="0" /> | |
| 207 | - | <!-- ############## --> |
| 207 | + | |
| 208 | - | <!-- Experience Bar --> |
| 208 | + | <!-- Red highlight on skills "should cast" --> |
| 209 | - | <!-- ############## --> |
| 209 | + | <SkillBar_HighlightShouldCast_Enabled enabled="1" file="ui_default_main" path="power_highlight.should_cast.border.enabled" value="0" /> |
| 210 | ||
| 211 | - | <!-- Current XP earned this level (Displayed on top the experience bar) --> |
| 211 | + | <!-- ############## --> |
| 212 | - | <ExperienceBar_CurrentXP_Enabled enabled="1" file="ui_default_labels_utility" path="labels.exp_over_bar_a.enabled" value="1" /> |
| 212 | + | <!-- Experience Bar --> |
| 213 | <!-- ############## --> | |
| 214 | - | <!-- Total XP needed to reach the next level (Displayed on top the experience bar) --> |
| 214 | + | |
| 215 | - | <ExperienceBar_TotalXP_Enabled enabled="1" file="ui_default_labels_utility" path="labels.exp_over_bar_b.enabled" value="1" /> |
| 215 | + | <!-- Current XP earned this level (Displayed on top the experience bar) --> |
| 216 | <ExperienceBar_CurrentXP_Enabled enabled="1" file="ui_default_labels_utility" path="labels.exp_over_bar_a.enabled" value="1" /> | |
| 217 | - | <!-- #################### --> |
| 217 | + | |
| 218 | - | <!-- Experience (MiniMap) --> |
| 218 | + | <!-- Total XP needed to reach the next level (Displayed on top the experience bar) --> |
| 219 | - | <!-- #################### --> |
| 219 | + | <ExperienceBar_TotalXP_Enabled enabled="1" file="ui_default_labels_utility" path="labels.exp_over_bar_b.enabled" value="1" /> |
| 220 | ||
| 221 | - | <!-- Experience range (Overlay on the minimap in multiplayer games that shows area where you will get EXP) --> |
| 221 | + | <!-- #################### --> |
| 222 | - | <ExperienceRange_Enabled enabled="1" file="ui_default_main" path="experience_range.enabled" value="0" /> |
| 222 | + | <!-- Experience (MiniMap) --> |
| 223 | <!-- #################### --> | |
| 224 | - | <!-- ########### --> |
| 224 | + | |
| 225 | - | <!-- Monster Bar --> |
| 225 | + | <!-- Experience range (Overlay on the minimap in multiplayer games that shows area where you will get EXP) --> |
| 226 | - | <!-- ########### --> |
| 226 | + | <ExperienceRange_Enabled enabled="1" file="ui_default_main" path="experience_range.enabled" value="0" /> |
| 227 | ||
| 228 | - | <!-- Monster Bar Health (Bar that displays currently targeted monsters health and some debuffs) --> |
| 228 | + | <!-- ########### --> |
| 229 | - | <MonsterBarHealth_Enabled enabled="1" file="ui_default_main" path="monster_bar.enabled" value="1" /> |
| 229 | + | <!-- Monster Bar --> |
| 230 | <!-- ########### --> | |
| 231 | - | <!-- ######### --> |
| 231 | + | |
| 232 | - | <!-- Inventory --> |
| 232 | + | <!-- Monster Bar Health (Bar that displays currently targeted monsters health and some debuffs) --> |
| 233 | - | <!-- ######### --> |
| 233 | + | <MonsterBarHealth_Enabled enabled="1" file="ui_default_main" path="monster_bar.enabled" value="1" /> |
| 234 | ||
| 235 | - | <!-- The green corner on items that indicates it should be kept by your pickit --> |
| 235 | + | <!-- Monster Bar Health Font Bold Effect (Bar that displays currently targeted monsters health and some debuffs) --> |
| 236 | - | <Inventory_Green_Corner_Enabled enabled="1" file="ui_default_main" path="inventory.keep_corner.enabled" value="0" /> |
| 236 | + | <MonsterBarHealth_Bold enabled="1" file="ui_default_main" path="monster_bar.health.font_bold" value="0" /> |
| 237 | ||
| 238 | - | <!-- The red corner on items that indicates it should be sold by your pickit --> |
| 238 | + | <!-- Monster Bar Health Font Size (Bar that displays currently targeted monsters health and some debuffs) --> |
| 239 | - | <Inventory_Red_Corner_Enabled enabled="1" file="ui_default_main" path="inventory.force_sell_corner.enabled" value="0" /> |
| 239 | + | <MonsterBarHealth_Size enabled="1" file="ui_default_main" path="monster_bar.health.font_size" value="7" /> |
| 240 | ||
| 241 | - | <!-- The grey dot in corner of items (this indicates it is account bound) --> |
| 241 | + | <!-- ######### --> |
| 242 | - | <Inventory_AccountBound_Enabled enabled="1" file="ui_default_main" path="inventory.accbound_circle.enabled" value="0" /> |
| 242 | + | <!-- Inventory --> |
| 243 | <!-- ######### --> | |
| 244 | - | <!-- The darkening of item icons (this indicate they do not match any picket rules) --> |
| 244 | + | |
| 245 | - | <Inventory_GrayItem_Enabled enabled="1" file="ui_default_main" path="inventory.sell_darkening.enabled" value="0" /> |
| 245 | + | <!-- The green corner on items that indicates it should be kept by your pickit --> |
| 246 | <Inventory_Green_Corner_Enabled enabled="1" file="ui_default_main" path="inventory.keep_corner.enabled" value="0" /> | |
| 247 | - | <!-- Item level and perfection percent on item tooltips --> |
| 247 | + | |
| 248 | - | <Inventory_GearPerfection_Enabled enabled="1" file="ui_default_main" path="item_helper.enabled" value="1" /> |
| 248 | + | <!-- The red corner on items that indicates it should be sold by your pickit --> |
| 249 | <Inventory_Red_Corner_Enabled enabled="1" file="ui_default_main" path="inventory.force_sell_corner.enabled" value="0" /> | |
| 250 | - | <!-- Current free inventory spaces. This displays green if 20+ free spaces. (Located below inventory button) --> |
| 250 | + | |
| 251 | - | <Inventory_FreeSpaceIndicator_Green_Enabled enabled="1" file="ui_default_labels_utility" path="labels.inventory_free_space_red.enabled" value="1" /> |
| 251 | + | <!-- The grey dot in corner of items (this indicates it is account bound) --> |
| 252 | <Inventory_AccountBound_Enabled enabled="1" file="ui_default_main" path="inventory.accbound_circle.enabled" value="0" /> | |
| 253 | - | <!-- Current free inventory spaces. This displays yellow if 2-19 free spaces. (Located below inventory button) --> |
| 253 | + | |
| 254 | - | <Inventory_FreeSpaceIndicator_Yellow_Enabled enabled="0" file="ui_default_labels_utility" path="labels.inventory_free_space_yellow.enabled" value="1" /> |
| 254 | + | <!-- The darkening of item icons (this indicate they do not match any picket rules) --> |
| 255 | <Inventory_GrayItem_Enabled enabled="1" file="ui_default_main" path="inventory.sell_darkening.enabled" value="0" /> | |
| 256 | - | <!-- Current free inventory spaces. This displays red if 0-1 free spaces. (Located below inventory button) --> |
| 256 | + | |
| 257 | - | <Inventory_FreeSpaceIndicator_Red_Enabled enabled="0" file="ui_default_labels_utility" path="labels.inventory_free_space_green.enabled" value="1" /> |
| 257 | + | <!-- Item level and perfection percent on item tooltips --> |
| 258 | <Inventory_GearPerfection_Enabled enabled="1" file="ui_default_main" path="item_helper.enabled" value="1" /> | |
| 259 | - | <!-- ############### --> |
| 259 | + | |
| 260 | - | <!-- Player Portrait --> |
| 260 | + | <!-- Current free inventory spaces. This displays green if 20+ free spaces. (Located below inventory button) --> |
| 261 | - | <!-- ############### --> |
| 261 | + | <Inventory_FreeSpaceIndicator_Green_Enabled enabled="1" file="ui_default_labels_utility" path="labels.inventory_free_space_red.enabled" value="1" /> |
| 262 | ||
| 263 | - | <!-- Text next to player portait that says what zone a party member is in. Or if they are identifying a legendary, ect... --> |
| 263 | + | <!-- Current free inventory spaces. This displays yellow if 2-19 free spaces. (Located below inventory button) --> |
| 264 | - | <PlayerPortrait_Info_Enabled enabled="1" file="ui_default_main" path="portraits.info.enabled" value="1" /> |
| 264 | + | <Inventory_FreeSpaceIndicator_Yellow_Enabled enabled="0" file="ui_default_labels_utility" path="labels.inventory_free_space_yellow.enabled" value="1" /> |
| 265 | ||
| 266 | - | <!-- DPS values and graphs (Displayed on each portait) --> |
| 266 | + | <!-- Current free inventory spaces. This displays red if 0-1 free spaces. (Located below inventory button) --> |
| 267 | - | <PlayerPortrait_SingleDPS_Enabled enabled="1" file="ui_default_main" path="portraits.performance.enabled" value="1" /> |
| 267 | + | <Inventory_FreeSpaceIndicator_Red_Enabled enabled="0" file="ui_default_labels_utility" path="labels.inventory_free_space_green.enabled" value="1" /> |
| 268 | ||
| 269 | - | <!-- Current party DPS. (This is displayed on the bottom of the party) --> |
| 269 | + | <!-- ############### --> |
| 270 | - | <PlayerPortrait_PartyDPS_Enabled enabled="1" file="ui_default_labels_utility" path="labels.dps_cur_party.enabled" value="1" /> |
| 270 | + | <!-- Player Portrait --> |
| 271 | <!-- ############### --> | |
| 272 | - | <!-- Average party DPS. (This is displayed on the bottom of the party) --> |
| 272 | + | |
| 273 | - | <PlayerPortrait_PartyDPSAverage_Enabled enabled="1" file="ui_default_labels_utility" path="labels.dps_run_party.enabled" value="0" /> |
| 273 | + | <!-- Text next to player portait that says what zone a party member is in. Or if they are identifying a legendary, ect... --> |
| 274 | <PlayerPortrait_Info_Enabled enabled="1" file="ui_default_main" path="portraits.info.enabled" value="1" /> | |
| 275 | - | <!-- #### --> |
| 275 | + | |
| 276 | - | <!-- Rift --> |
| 276 | + | <!-- DPS values and graphs (Displayed on each portait) --> |
| 277 | - | <!-- #### --> |
| 277 | + | <PlayerPortrait_SingleDPS_Enabled enabled="1" file="ui_default_main" path="portraits.performance.enabled" value="1" /> |
| 278 | ||
| 279 | - | <!-- Rift Kill Counter (This is displayed inside a rift over the rift progress bar) --> |
| 279 | + | <!-- Current party DPS. (This is displayed on the bottom of the party) --> |
| 280 | - | <Rift_KillCounter_Enabled enabled="1" file="ui_default_labels_utility" path="labels.rift_info_num.enabled" value="1" /> |
| 280 | + | <PlayerPortrait_PartyDPS_Enabled enabled="1" file="ui_default_labels_utility" path="labels.dps_cur_party.enabled" value="1" /> |
| 281 | ||
| 282 | - | <!-- Rift Percentage counter (This is displayed inside a rift over the rift progress bar) --> |
| 282 | + | <!-- Average party DPS. (This is displayed on the bottom of the party) --> |
| 283 | - | <Rift_PercentCounter_Enabled enabled="1" file="ui_default_labels_utility" path="labels.rift_info_pct.enabled" value="1" /> |
| 283 | + | <PlayerPortrait_PartyDPSAverage_Enabled enabled="1" file="ui_default_labels_utility" path="labels.dps_run_party.enabled" value="0" /> |
| 284 | ||
| 285 | - | <!-- ################ --> |
| 285 | + | <!-- #### --> |
| 286 | - | <!-- Player Stat Bars --> |
| 286 | + | <!-- Rift --> |
| 287 | - | <!-- ################ --> |
| 287 | + | <!-- #### --> |
| 288 | ||
| 289 | - | <!-- Attribute bar (Located above the skill bar. Shows Toughness/armor/allres/dps and others) --> |
| 289 | + | <!-- Rift Kill Counter (This is displayed inside a rift over the rift progress bar) --> |
| 290 | - | <PlayerStats_AttributeBar_Enabled enabled="1" file="ui_default_labels_attributes" path="templates.default.enabled" value="1" /> |
| 290 | + | <Rift_KillCounter_Enabled enabled="1" file="ui_default_labels_utility" path="labels.rift_info_num.enabled" value="1" /> |
| 291 | ||
| 292 | - | <!-- Activator button to toggle the visibility of the Attribute Bar (Located above the skill bar. Shows Toughness/armor/allres/dps and others) --> |
| 292 | + | <!-- Rift Percentage counter (This is displayed inside a rift over the rift progress bar) --> |
| 293 | - | <PlayerStats_AttributeBar_Activator_Enabled enabled="1" file="ui_default_labels_attributes" path="activators.activator.enabled" value="1" /> |
| 293 | + | <Rift_PercentCounter_Enabled enabled="1" file="ui_default_labels_utility" path="labels.rift_info_pct.enabled" value="1" /> |
| 294 | ||
| 295 | - | <!-- Elemental Bar (This displays elemental bonuses from gear. (Is located at bottom right corner, only in town) --> |
| 295 | + | <!-- ############## --> |
| 296 | - | <PlayerStats_ElementalBar_Enabled enabled="1" file="ui_default_labels_damage_bonus" path="templates.default.enabled" value="1" /> |
| 296 | + | <!-- Attributes Bar --> |
| 297 | <!-- ############## --> | |
| 298 | - | <!-- ########## --> |
| 298 | + | |
| 299 | - | <!-- Stat Boxes --> |
| 299 | + | <!-- Attribute bar (Located above the skill bar. Shows Toughness/armor/allres/dps and others) --> |
| 300 | - | <!-- ########## --> |
| 300 | + | <AttributeBar_Enabled enabled="1" file="ui_default_labels_attributes" path="templates.default.enabled" value="1" /> |
| 301 | ||
| 302 | - | <!-- Experience Stats Box (This is the box on top center of the screen) --> |
| 302 | + | <!-- Activator button to toggle the visibility of the Attribute Bar (Located above the skill bar. Shows Toughness/armor/allres/dps and others) --> |
| 303 | - | <StatBoxes_ExperienceStatsBox_Enabled enabled="1" file="ui_default_labels_expbar" path="templates.default.enabled" value="0" /> |
| 303 | + | <AttributeBar_Activator_Enabled enabled="1" file="ui_default_labels_attributes" path="activators.activator.enabled" value="1" /> |
| 304 | ||
| 305 | - | <!-- Activator button to toggle the visibility of the Experience Stats Box --> |
| 305 | + | <!-- Attribute bar - Armor Label --> |
| 306 | - | <StatBoxes_ExperienceStatsBox_Activator_Enabled enabled="1" file="ui_default_labels_expbar" path="activators.activator.enabled" value="0" /> |
| 306 | + | <AttributeBar_Armor_Enabled enabled="1" file="ui_default_labels_attributes" path="labels.armor.enabled" value="0"/> |
| 307 | ||
| 308 | - | <!-- Run Stats Box (The box at the bottom-right corner above friends buttom with session stats) --> |
| 308 | + | <!-- Attribute bar - All Resistance Label --> |
| 309 | - | <StatBoxes_RunStatsBox_Enabled enabled="1" file="ui_default_labels_run_stats" path="templates.default.enabled" value="0" /> |
| 309 | + | <AttributeBar_AllResistance_Enabled enabled="1" file="ui_default_labels_attributes" path="labels.allres.enabled" value="0"/> |
| 310 | ||
| 311 | - | <!-- Activator button to toggle the visibility of the Run Stats Box (The box at the bottom-right corner above friends buttom with session stats) --> |
| 311 | + | <!-- Attribute bar - Weapon Damage Label --> |
| 312 | - | <StatBoxes_RunStatsBox_Activator_Enabled enabled="1" file="ui_default_labels_run_stats" path="activators.activator.enabled" value="0" /> |
| 312 | + | <AttributeBar_WeaponDamage_Enabled enabled="1" file="ui_default_labels_attributes" path="labels.weapon_dmg.enabled" value="0"/> |
| 313 | ||
| 314 | - | <!-- ############# --> |
| 314 | + | <!-- Attribute bar - Experience Bonus Label --> |
| 315 | - | <!-- Miscellaneous --> |
| 315 | + | <AttributeBar_ExperienceBonus_Position_X enabled="1" file="ui_default_labels_attributes" path="labels.experience_bonus.position.x" value="30.6"/> |
| 316 | - | <!-- ############# --> |
| 316 | + | |
| 317 | <!-- Attribute bar - Magic Find Label --> | |
| 318 | - | <!-- Clock located on top of minimap (This displays the game duration) --> |
| 318 | + | <AttributeBar_MagicFind_Position_X enabled="1" file="ui_default_labels_attributes" path="labels.magic_find.position.x" value="34"/> |
| 319 | - | <Misc_Clock_Enabled enabled="1" file="ui_default_labels_utility" path="labels.ingame_clock.enabled" value="1" /> |
| 319 | + | |
| 320 | <!-- Attribute bar - Damage Reduce Label --> | |
| 321 | - | <!-- Server IP address (Located on top of the minimap) --> |
| 321 | + | <AttributeBar_DamageReduce_Enabled enabled="1" file="ui_default_labels_attributes" path="labels.dmgred.enabled" value="0"/> |
| 322 | - | <Misc_ServerIp_Enabled enabled="1" file="ui_default_labels_utility" path="labels.ingame_ip.enabled" value="0" /> |
| 322 | + | |
| 323 | <!-- ############# --> | |
| 324 | - | <!-- Average Latency (Located on top of the latency bar) --> |
| 324 | + | <!-- Elements Bars --> |
| 325 | - | <Misc_LatencyAverage_Enabled enabled="1" file="ui_default_labels_utility" path="labels.latency_average.enabled" value="0" /> |
| 325 | + | <!-- ############# --> |
| 326 | ||
| 327 | - | <!-- Current Latency (Located on top of the latency bar) --> |
| 327 | + | <!-- Elemental Bar (This displays elemental bonuses from gear. Is located at bottom right corner, only in town) --> |
| 328 | - | <Misc_LatencyCurrent_Enabled enabled="1" file="ui_default_labels_utility" path="labels.latency_current.enabled" value="0" /> |
| 328 | + | <PlayerStats_ElementalBar_Enabled enabled="1" file="ui_default_labels_damage_bonus" path="templates.default.enabled" value="1" /> |
| 329 | ||
| 330 | - | <!-- ##### --> |
| 330 | + | <!-- Elemental Bar - Show Out always out of town (This displays elemental bonuses from gear. Is located at bottom right corner, only in town) --> |
| 331 | - | <!-- Debug --> |
| 331 | + | <PlayerStats_ElementalBar_ShowAlways enabled="1" file="ui_default_labels_damage_bonus" path="templates.default.conditions.only_in_town" value="0"/> |
| 332 | - | <!-- ##### --> |
| 332 | + | |
| 333 | <!-- ########## --> | |
| 334 | - | <!-- Debug display of HUD rendering engine --> |
| 334 | + | <!-- Stat Boxes --> |
| 335 | - | <Debug_Rendering_Enabled enabled="1" file="ui_default_debug" path="labels.debug-perf-rendertime.enabled" value="0" /> |
| 335 | + | <!-- ########## --> |
| 336 | ||
| 337 | - | <!-- Debug display of HUD memory usage --> |
| 337 | + | <!-- Experience Stats Box (This is the box on top center of the screen) --> |
| 338 | - | <Debug_Memory_Enabled enabled="1" file="ui_default_debug" path="labels.debug-perf-memory-usage-gc.enabled" value="0" /> |
| 338 | + | <StatBoxes_ExperienceStatsBox_Enabled enabled="1" file="ui_default_labels_expbar" path="templates.default.enabled" value="0" /> |
| 339 | ||
| 340 | - | </overrides> |
| 340 | + | <!-- Activator button to toggle the visibility of the Experience Stats Box --> |
| 341 | <StatBoxes_ExperienceStatsBox_Activator_Enabled enabled="1" file="ui_default_labels_expbar" path="activators.activator.enabled" value="0" /> | |
| 342 | ||
| 343 | <!-- Run Stats Box (The box at the bottom-right corner above friends buttom with session stats) --> | |
| 344 | <StatBoxes_RunStatsBox_Enabled enabled="1" file="ui_default_labels_run_stats" path="templates.default.enabled" value="0" /> | |
| 345 | ||
| 346 | <!-- Activator button to toggle the visibility of the Run Stats Box (The box at the bottom-right corner above friends buttom with session stats) --> | |
| 347 | <StatBoxes_RunStatsBox_Activator_Enabled enabled="1" file="ui_default_labels_run_stats" path="activators.activator.enabled" value="0" /> | |
| 348 | ||
| 349 | <!-- ############## --> | |
| 350 | <!-- Tabulation-Map --> | |
| 351 | <!-- ############## --> | |
| 352 | ||
| 353 | <!-- Tabulation-Map Reveal Opacity (The opacity of the revealed zones in the map) --> | |
| 354 | <Map_MapReveal_Opacity enabled="1" file="ui_default_main" path="map_reveal.map.opacity" value="12" /> | |
| 355 | ||
| 356 | <!-- ####### --> | |
| 357 | <!-- Minimap --> | |
| 358 | <!-- ####### --> | |
| 359 | ||
| 360 | <!-- Map Revealing (This reveals the zones from 300 yards long) --> | |
| 361 | <MiniMap_MapReveal_Enabled enabled="1" file="ui_default_main" path="map_reveal.enabled" value="1" /> | |
| 362 | ||
| 363 | <!-- Map Reveal Opacity (The opacity of the revealed zones in the minimap) --> | |
| 364 | <MiniMap_MapReveal_Opacity enabled="1" file="ui_default_main" path="map_reveal.minimap.opacity" value="8" /> | |
| 365 | ||
| 366 | <!-- See dead bodies on the minimap --> | |
| 367 | <MiniMap_DeadBodies_Enabled enabled="1" file="ui_default_actors" path="actors.dead_body.enabled" value="1" /> | |
| 368 | ||
| 369 | <!-- Set the dead bodies shape on the minimap --> | |
| 370 | <MiniMap_DeadBodies_Shape enabled="1" file="ui_default_actors" path="actors.dead_body.minimap_shape.shape" value="circle" /> | |
| 371 | ||
| 372 | <!-- #### --> | |
| 373 | <!-- Drop --> | |
| 374 | <!-- #### --> | |
| 375 | ||
| 376 | <!-- Legendary-Item Circles (A circle that is drawn on rare items on the ground) --> | |
| 377 | <Drop_Circle_Legendary_Enabled enabled="1" file="ui_default_actors_items" path="actors.legendary.enabled" value="0" /> | |
| 378 | ||
| 379 | <!-- Yellow-Item Circles (A circle that is drawn on rare items on the ground) --> | |
| 380 | <Drop_Circle_yellow_Enabled enabled="1" file="ui_default_actors_items" path="actors.rare.enabled" value="0" /> | |
| 381 | ||
| 382 | <!-- Blue-Item Circles (A circle that is drawn on magic items on the ground) --> | |
| 383 | <Drop_Circle_Blue_Enabled enabled="1" file="ui_default_actors_items" path="actors.blue.enabled" value="0" /> | |
| 384 | ||
| 385 | <!-- White-Item Circles (A circle that is drawn on normal items on the ground) --> | |
| 386 | <Drop_Circle_White_Enabled enabled="1" file="ui_default_actors_items" path="actors.white.enabled" value="0" /> | |
| 387 | ||
| 388 | <!-- ############# --> | |
| 389 | <!-- Monster Affix --> | |
| 390 | <!-- ############# --> | |
| 391 | ||
| 392 | <!-- Indicates whether to display weak affixes on the screen --> | |
| 393 | <MonsterAffix_WeakAffix_Visible enabled="1" file="ui_default_actors_monsters_affix" path="templates.weak.label.on_screen" value="1" /> | |
| 394 | ||
| 395 | <!-- Dangerous monster --> | |
| 396 | <MonsterAffix_DangerousLabel_Text enabled="1" file="ui_default_actors_monsters" path="actors.danger.label.text" value="X" /> | |
| 397 | ||
| 398 | <!-- Defensive and N/A Element Affixes --> | |
| 399 | ||
| 400 | <!-- Extra Health --> | |
| 401 | <!-- Allows monster to have an extra percent of life. --> | |
| 402 | <MonsterAffix_ExtraHealth_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_extrahealth.enabled" value="0" /> | |
| 403 | <MonsterAffix_ExtraHealth_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_extrahealth.template" value="weak" /> | |
| 404 | <MonsterAffix_ExtraHealth_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_extrahealth.label.text" value="HE" /> | |
| 405 | <MonsterAffix_ExtraHealth_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_extrahealth.label.body.color" value="255,255,255,255"/> | |
| 406 | <MonsterAffix_ExtraHealth_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_extrahealth.label.title.font_color" value="255,0,0,0" /> | |
| 407 | ||
| 408 | <!-- Fast --> | |
| 409 | <!-- Allows monster to get a 40% bonus to their movement speed, as well as 20% faster attack speed and 10% faster casting rate. --> | |
| 410 | <MonsterAffix_Fast_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_fast.enabled" value="0" /> | |
| 411 | <MonsterAffix_Fast_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_fast.template" value="weak" /> | |
| 412 | <MonsterAffix_Fast_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_fast.label.text" value="FA" /> | |
| 413 | <MonsterAffix_Fast_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_fast.label.body.color" value="255,255,255,255"/> | |
| 414 | <MonsterAffix_Fast_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_fast.label.title.font_color" value="255,0,0,0" /> | |
| 415 | ||
| 416 | <!-- Illusionist --> | |
| 417 | <!-- Allows monster to create numerous duplicates of themselves --> | |
| 418 | <MonsterAffix_Illusionist_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_illusionist.enabled" value="0" /> | |
| 419 | <MonsterAffix_Illusionist_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_illusionist.template" value="weak" /> | |
| 420 | <MonsterAffix_Illusionist_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_illusionist.label.text" value="IS" /> | |
| 421 | <MonsterAffix_Illusionist_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_illusionist.label.body.color" value="255,255,255,255"/> | |
| 422 | <MonsterAffix_Illusionist_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_illusionist.label.title.font_color" value="255,0,0,0" /> | |
| 423 | ||
| 424 | <!-- Jailer --> | |
| 425 | <!-- Allows monster to "jail" characters and their pets incapaciting their movement for a short period of time --> | |
| 426 | <MonsterAffix_Jailer_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_jailer.enabled" value="1" /> | |
| 427 | <MonsterAffix_Jailer_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_jailer.template" value="weak" /> | |
| 428 | <MonsterAffix_Jailer_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_jailer.label.text" value="JA" /> | |
| 429 | <MonsterAffix_Jailer_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_jailer.label.body.color" value="255,255,255,255"/> | |
| 430 | <MonsterAffix_Jailer_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_jailer.label.title.font_color" value="255,0,0,0" /> | |
| 431 | ||
| 432 | <!-- Knockback --> | |
| 433 | <!-- Allows monster to hit causing the target to be shoved backwards for some distance. --> | |
| 434 | <MonsterAffix_Knockback_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_knockback.enabled" value="0" /> | |
| 435 | <MonsterAffix_Knockback_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_knockback.template" value="weak" /> | |
| 436 | <MonsterAffix_Knockback_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_knockback.label.text" value="KNB" /> | |
| 437 | <MonsterAffix_Knockback_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_knockback.label.body.color" value="255,255,255,255"/> | |
| 438 | <MonsterAffix_Knockback_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_knockback.label.title.font_color" value="255,0,0,0" /> | |
| 439 | ||
| 440 | <!-- Nightmarish --> | |
| 441 | <!-- Allows monster a percent chance that target will be inflicted with the Horrify effect and will turn and run away from the inflicting monster --> | |
| 442 | <MonsterAffix_Nightmarish_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_nightmarish.enabled" value="0" /> | |
| 443 | <MonsterAffix_Nightmarish_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_nightmarish.template" value="weak" /> | |
| 444 | <MonsterAffix_Nightmarish_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_nightmarish.label.text" value="NGH" /> | |
| 445 | <MonsterAffix_Nightmarish_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_nightmarish.label.body.color" value="255,255,255,255"/> | |
| 446 | <MonsterAffix_Nightmarish_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_nightmarish.label.title.font_color" value="255,0,0,0" /> | |
| 447 | ||
| 448 | <!-- Reflects Damage --> | |
| 449 | <!-- Allows monster to reflect some percent of the damage dealt with attacks. --> | |
| 450 | <MonsterAffix_ReflectsDamage_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_reflect.enabled" value="0" /> | |
| 451 | <MonsterAffix_ReflectsDamage_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_reflect.template" value="weak" /> | |
| 452 | <MonsterAffix_ReflectsDamage_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_reflect.label.text" value="REF" /> | |
| 453 | <MonsterAffix_ReflectsDamage_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_reflect.label.body.color" value="255,255,255,255"/> | |
| 454 | <MonsterAffix_ReflectsDamage_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_reflect.label.title.font_color" value="255,0,0,0" /> | |
| 455 | ||
| 456 | <!-- Shielding --> | |
| 457 | <!-- Allows monster to create a shield bubble that grants immunity to all forms of damage --> | |
| 458 | <MonsterAffix_Shielding_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_shielding.enabled" value="0" /> | |
| 459 | <MonsterAffix_Shielding_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_shielding.template" value="weak" /> | |
| 460 | <MonsterAffix_Shielding_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_shielding.label.text" value="SH" /> | |
| 461 | <MonsterAffix_Shielding_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_shielding.label.body.color" value="255,255,255,255"/> | |
| 462 | <MonsterAffix_Shielding_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_shielding.label.title.font_color" value="255,0,0,0" /> | |
| 463 | ||
| 464 | <!-- Teleporter --> | |
| 465 | <!-- Allows monster to instantly teleport right next to you --> | |
| 466 | <MonsterAffix_Teleporter_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_teleporter.enabled" value="0" /> | |
| 467 | <MonsterAffix_Teleporter_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_teleporter.template" value="weak" /> | |
| 468 | <MonsterAffix_Teleporter_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_teleporter.label.text" value="TP" /> | |
| 469 | <MonsterAffix_Teleporter_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_teleporter.label.body.color" value="255,255,255,255"/> | |
| 470 | <MonsterAffix_Teleporter_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_teleporter.label.title.font_color" value="255,0,0,0" /> | |
| 471 | ||
| 472 | <!-- Vampiric --> | |
| 473 | <!-- Allows monster to heal themselves for a percent of the damage they deal to you --> | |
| 474 | <MonsterAffix_Vampiric_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_vampiric.enabled" value="0" /> | |
| 475 | <MonsterAffix_Vampiric_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_vampiric.template" value="weak" /> | |
| 476 | <MonsterAffix_Vampiric_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_vampiric.label.text" value="VAM" /> | |
| 477 | <MonsterAffix_Vampiric_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_vampiric.label.body.color" value="255,255,255,255"/> | |
| 478 | <MonsterAffix_Vampiric_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_vampiric.label.title.font_color" value="255,0,0,0" /> | |
| 479 | ||
| 480 | <!-- Waller --> | |
| 481 | <!-- Allows monster to create a waist high stone wall that blocks player movement --> | |
| 482 | <MonsterAffix_Waller_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_waller.enabled" value="1" /> | |
| 483 | <MonsterAffix_Waller_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_waller.template" value="important"/> | |
| 484 | <MonsterAffix_Waller_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_waller.label.text" value="WA"/> | |
| 485 | <MonsterAffix_Waller_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_waller.label.body.color" value="255,255,255,255"/> | |
| 486 | <MonsterAffix_Waller_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_waller.label.title.font_color" value="255,0,0,0"/> | |
| 487 | ||
| 488 | <!-- Wormhole --> | |
| 489 | <!-- Allows monster to move instantly to a distant location. --> | |
| 490 | <MonsterAffix_Wormhole_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_wormhole.enabled" value="0" /> | |
| 491 | <MonsterAffix_Wormhole_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_wormhole.template" value="weak"/> | |
| 492 | <MonsterAffix_Wormhole_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_wormhole.label.text" value="WO"/> | |
| 493 | <MonsterAffix_Wormhole_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_wormhole.label.body.color" value="255,255,255,255"/> | |
| 494 | <MonsterAffix_Wormhole_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_wormhole.label.title.font_color" value="255,0,0,0"/> | |
| 495 | ||
| 496 | <!-- Physical Affixes --> | |
| 497 | ||
| 498 | <!-- Desecrator --> | |
| 499 | <!-- Allows monster to create a "lava pit" below the feet of any nearby character. | |
| 500 | These pits deal substantial physical damage to anyone foolish enough to remain standing atop one --> | |
| 501 | <MonsterAffix_Desecrator_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_desecrator.enabled" value="1" /> | |
| 502 | <MonsterAffix_Desecrator_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_desecrator.template" value="important"/> | |
| 503 | <MonsterAffix_Desecrator_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_desecrator.label.text" value="DES"/> | |
| 504 | <MonsterAffix_Desecrator_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_desecrator.label.body.color" value="255,75,75,75"/> | |
| 505 | <MonsterAffix_Desecrator_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_desecrator.label.title.font_color" value="255,255,255,255"/> | |
| 506 | ||
| 507 | <!-- Vortex --> | |
| 508 | <!-- Allows monster to charge up to your position --> | |
| 509 | <MonsterAffix_Vortex_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_vortex.enabled" value="1" /> | |
| 510 | <MonsterAffix_Vortex_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_vortex.template" value="important"/> | |
| 511 | <MonsterAffix_Vortex_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_vortex.label.text" value="VTX"/> | |
| 512 | <MonsterAffix_Vortex_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_vortex.label.body.color" value="255,75,75,75"/> | |
| 513 | <MonsterAffix_Vortex_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_vortex.label.title.font_color" value="255,255,255,255"/> | |
| 514 | ||
| 515 | <!-- Arcane Affixes --> | |
| 516 | ||
| 517 | <!-- Arcane Enchanted --> | |
| 518 | <!-- Allows monster to create purple "Arcane turrets" that rotate slowly. --> | |
| 519 | <MonsterAffix_ArcaneEnchanted_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_arcane.enabled" value="1" /> | |
| 520 | <MonsterAffix_ArcaneEnchanted_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_arcane.template" value="important"/> | |
| 521 | <MonsterAffix_ArcaneEnchanted_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_arcane.label.text" value="ARC"/> | |
| 522 | <MonsterAffix_ArcaneEnchanted_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_arcane.label.body.color" value="255,200,50,150"/> | |
| 523 | <MonsterAffix_ArcaneEnchanted_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_arcane.label.title.font_color" value="255,255,255,255"/> | |
| 524 | ||
| 525 | <!-- Fire Affixes --> | |
| 526 | ||
| 527 | <!-- Firechains --> | |
| 528 | <!-- Allows monster to create a fiery chain that links two or three monsters and that deals damage to anything it comes into contact with --> | |
| 529 | <MonsterAffix_Firechains_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_firechains.enabled" value="1" /> | |
| 530 | <MonsterAffix_Firechains_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_firechains.template" value="important"/> | |
| 531 | <MonsterAffix_Firechains_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_firechains.label.text" value="FCH"/> | |
| 532 | <MonsterAffix_Firechains_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_firechains.label.body.color" value="255,170,50,0"/> | |
| 533 | <MonsterAffix_Firechains_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_firechains.label.title.font_color" value="255,255,255,255"/> | |
| 534 | ||
| 535 | <!-- Molten --> | |
| 536 | <!-- Allows monster to create a trail of flames on the ground beneath them --> | |
| 537 | <MonsterAffix_Molten_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_molten.enabled" value="1" /> | |
| 538 | <MonsterAffix_Molten_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_molten.template" value="important"/> | |
| 539 | <MonsterAffix_Molten_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_molten.label.text" value="MOL"/> | |
| 540 | <MonsterAffix_Molten_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_molten.label.body.color" value="255,170,50,0"/> | |
| 541 | <MonsterAffix_Molten_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_molten.label.title.font_color" value="255,255,255,255"/> | |
| 542 | ||
| 543 | <!-- Mortar --> | |
| 544 | <!-- Allows monster to emit a steady stream of high-arcing bombs. --> | |
| 545 | <MonsterAffix_Mortar_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_mortar.enabled" value="1" /> | |
| 546 | <MonsterAffix_Mortar_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_mortar.template" value="important"/> | |
| 547 | <MonsterAffix_Mortar_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_mortar.label.text" value="MRT"/> | |
| 548 | <MonsterAffix_Mortar_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_mortar.label.body.color" value="255,170,50,0"/> | |
| 549 | <MonsterAffix_Mortar_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_mortar.label.title.font_color" value="255,255,255,255"/> | |
| 550 | ||
| 551 | <!-- Cold Affixes --> | |
| 552 | ||
| 553 | <!-- Frozen --> | |
| 554 | <!-- Allows monster to create small ice shards that explode after a second, dealing a freezing effect to anything in their blast radius --> | |
| 555 | <MonsterAffix_Frozen_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_frozen.enabled" value="1" /> | |
| 556 | <MonsterAffix_Frozen_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_frozen.template" value="important"/> | |
| 557 | <MonsterAffix_Frozen_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_frozen.label.text" value="FRO"/> | |
| 558 | <MonsterAffix_Frozen_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_frozen.label.body.color" value="255,20,125,150"/> | |
| 559 | <MonsterAffix_Frozen_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_frozen.label.title.font_color" value="255,255,255,255"/> | |
| 560 | ||
| 561 | <!-- Frozen Pulse --> | |
| 562 | <!-- Allows monster to create small spiky blue ball that seeks after targets, moving quickly to lock into place directly on top of a target. | |
| 563 | Once in position, the Frozen Pulse activates, "pulsing" out cold causing damage and a slowing. --> | |
| 564 | <MonsterAffix_FrozenPulse_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_frozenpulse.enabled" value="1" /> | |
| 565 | <MonsterAffix_FrozenPulse_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_frozenpulse.template" value="important" /> | |
| 566 | <MonsterAffix_FrozenPulse_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_frozenpulse.label.text" value="FPU" /> | |
| 567 | <MonsterAffix_FrozenPulse_Label_BodyColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_frozenpulse.label.body.color" value="255,20,125,150" /> | |
| 568 | <MonsterAffix_FrozenPulse_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_frozenpulse.label.title.font_color" value="255,255,255,255" /> | |
| 569 | ||
| 570 | <!-- Lightning Affixes --> | |
| 571 | ||
| 572 | <!-- Electrified --> | |
| 573 | <!-- Allows monster to emit electrified sparks when struck. --> | |
| 574 | <MonsterAffix_Electrified_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_electrified.enabled" value="1" /> | |
| 575 | <MonsterAffix_Electrified_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_electrified.template" value="important"/> | |
| 576 | <MonsterAffix_Electrified_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_electrified.label.text" value="ELE"/> | |
| 577 | <MonsterAffix_Electrified_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_electrified.label.body.color" value="255,10,0,200"/> | |
| 578 | <MonsterAffix_Electrified_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_electrified.label.title.font_color" value="255,255,255,255" /> | |
| 579 | ||
| 580 | <!-- Thunderstorm --> | |
| 581 | <!-- Allows monster to calls down repeated lightning strikes in the same spot, each one creating a nova-effect on the ground that covers about a 10 yards radius. --> | |
| 582 | <MonsterAffix_Thunderstorm_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_thunderstorm.enabled" value="1" /> | |
| 583 | <MonsterAffix_Thunderstorm_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_thunderstorm.template" value="important"/> | |
| 584 | <MonsterAffix_Thunderstorm_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_thunderstorm.label.text" value="THU"/> | |
| 585 | <MonsterAffix_Thunderstorm_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_thunderstorm.label.body.color" value="255,10,0,200"/> | |
| 586 | <MonsterAffix_Thunderstorm_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_thunderstorm.label.title.font_color" value="255,255,255,255" /> | |
| 587 | ||
| 588 | <!-- Orbiter --> | |
| 589 | <!-- Allows monster to create a large ball of lightning in some random spot. | |
| 590 | The initial lightning ball becomes the sun, sitting stationary while a dozen or more smaller lightnign orbs rotate (orbit) around it in a slow circular motion. --> | |
| 591 | <MonsterAffix_Orbiter_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_orbiter.enabled" value="1" /> | |
| 592 | <MonsterAffix_Orbiter_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_orbiter.template" value="important"/> | |
| 593 | <MonsterAffix_Orbiter_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_orbiter.label.text" value="ORB"/> | |
| 594 | <MonsterAffix_Orbiter_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_orbiter.label.body.color" value="255,10,0,200"/> | |
| 595 | <MonsterAffix_Orbiter_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_orbiter.label.title.font_color" value="255,255,255,255" /> | |
| 596 | ||
| 597 | <!-- Venom Affixes --> | |
| 598 | ||
| 599 | <!-- Plagued --> | |
| 600 | <!-- Allows monster to create poison pools of damage beneath their feet and in the immediate vicinity --> | |
| 601 | <MonsterAffix_Plagued_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_plagued.enabled" value="1" /> | |
| 602 | <MonsterAffix_Plagued_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_plagued.template" value="important" /> | |
| 603 | <MonsterAffix_Plagued_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_plagued.label.text" value="PLA"/> | |
| 604 | <MonsterAffix_Plagued_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_plagued.label.body.color" value="255,100,140,0"/> | |
| 605 | <MonsterAffix_Plagued_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_plagued.label.title.font_color" value="255,255,255,255" /> | |
| 606 | ||
| 607 | <!-- Poison Enchanted --> | |
| 608 | <!-- Allows monster to shoot out glowing venom things on the ground. --> | |
| 609 | <MonsterAffix_PoisonEnchanted_Enabled enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_poison.enabled" value="1" /> | |
| 610 | <MonsterAffix_PoisonEnchanted_Importance enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_poison.template" value="important"/> | |
| 611 | <MonsterAffix_PoisonEnchanted_Label_Text enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_poison.label.text" value="POE"/> | |
| 612 | <MonsterAffix_PoisonEnchanted_Label_BackColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_poison.label.body.color" value="255,100,140,0"/> | |
| 613 | <MonsterAffix_PoisonEnchanted_Label_FontColor enabled="1" file="ui_default_actors_monsters_affix" path="actors.affix_poison.label.title.font_color" value="255,255,255,255" /> | |
| 614 | ||
| 615 | <!-- ############# --> | |
| 616 | <!-- Miscellaneous --> | |
| 617 | <!-- ############# --> | |
| 618 | ||
| 619 | <!-- Clock located on top of minimap (This displays the game duration) --> | |
| 620 | <Misc_Clock_Enabled enabled="1" file="ui_default_labels_utility" path="labels.ingame_clock.enabled" value="1" /> | |
| 621 | ||
| 622 | <!-- Server IP address (Located on top of the minimap) --> | |
| 623 | <Misc_ServerIp_Enabled enabled="1" file="ui_default_labels_utility" path="labels.ingame_ip.enabled" value="0" /> | |
| 624 | ||
| 625 | <!-- Average Latency (Located on top of the latency bar) --> | |
| 626 | <Misc_LatencyAverage_Enabled enabled="1" file="ui_default_labels_utility" path="labels.latency_average.enabled" value="0" /> | |
| 627 | ||
| 628 | <!-- Current Latency (Located on top of the latency bar) --> | |
| 629 | <Misc_LatencyCurrent_Enabled enabled="1" file="ui_default_labels_utility" path="labels.latency_current.enabled" value="0" /> | |
| 630 | ||
| 631 | <!-- ##### --> | |
| 632 | <!-- Debug --> | |
| 633 | <!-- ##### --> | |
| 634 | ||
| 635 | <!-- Debug display of HUD rendering engine --> | |
| 636 | <Debug_Rendering_Enabled enabled="1" file="ui_default_debug" path="labels.debug-perf-rendertime.enabled" value="0" /> | |
| 637 | ||
| 638 | <!-- Debug display of HUD memory usage --> | |
| 639 | <Debug_Memory_Enabled enabled="1" file="ui_default_debug" path="labels.debug-perf-memory-usage-gc.enabled" value="0" /> | |
| 640 | ||
| 641 | <!-- ###################### --> | |
| 642 | <!-- Advanced Configuration --> | |
| 643 | <!-- ###################### --> | |
| 644 | ||
| 645 | <!-- Indicates whether to use the default settings for Wells --> | |
| 646 | <!-- NOTE: A "Pool Of Reflection" well is considered a Shrine by TurboHUD, so disabling this will not take any effect on that well) --> | |
| 647 | <Misc_Default_Wells_Enabled enabled="1" file="ui_default_actors" path="actors.healing_well.enabled" value="0" /> | |
| 648 | ||
| 649 | <!-- Indicates whether to use the default settings for Shrines --> | |
| 650 | <!-- NOTE: A "Pool Of Reflection" well is considered a Shrine by TurboHUD, so you need to disable this if you want to customize that well) --> | |
| 651 | <Misc_Default_Shrines_Enabled enabled="1" file="ui_default_actors" path="actors.shrine_all.enabled" value="0" /> | |
| 652 | ||
| 653 | <!-- Indicates whether to use the default settings for Racks (weapon exhibitors) --> | |
| 654 | <Misc_Default_Racks_Enabled enabled="1" file="ui_default_actors" path="actors.rack_all.enabled" value="0" /> | |
| 655 | ||
| 656 | </overrides> | |
| 657 | ||
| 658 | <actors> | |
| 659 | ||
| 660 | <!-- ##### --> | |
| 661 | <!-- Wells --> | |
| 662 | <!-- ##### --> | |
| 663 | ||
| 664 | <!-- Healing Well (A red well that gives you healing) --> | |
| 665 | <healing_well enabled="1" speech_text="" type="actor" match_mode="all" keywords="healing_well"> | |
| 666 | <minimap_shape enabled="1" radius="2" ping_speed="0" shape="rectangle" color="255,255,128,128" stroke="2" /> | |
| 667 | <label on_screen="1" off_screen="0" text="default"> | |
| 668 | <body enabled="1" color="255,170,50,0" stroke="0" /> | |
| 669 | <title font_family="tahoma" font_size="6.5" font_bold="0" font_color="255,255,255,255" font_shadow="0" /> | |
| 670 | </label> | |
| 671 | </healing_well> | |
| 672 | ||
| 673 | <!-- Pool Of Reflection (A yellow well that gives you an experience bonus) | |
| 674 | (This is considered a Shrine by TurboHUD) --> | |
| 675 | <pool_of_reflection enabled="1" speech_text="" type="actor" match_mode="all" keywords="pool_of_reflection"> | |
| 676 | <minimap_shape enabled="1" radius="4" ping_speed="0" shape="circle" color="255,255,255,64" stroke="4" /> | |
| 677 | <label on_screen="1" off_screen="1" text="default"> | |
| 678 | <body enabled="1" color="255,255,255,64" stroke="0" /> | |
| 679 | <title font_family="tahoma" font_size="6.5" font_bold="0" font_color="255,0,0,0" font_shadow="0" /> | |
| 680 | </label> | |
| 681 | </pool_of_reflection> | |
| 682 | ||
| 683 | <!-- ##### --> | |
| 684 | <!-- Racks --> | |
| 685 | <!-- ##### --> | |
| 686 | ||
| 687 | <rack_all enabled="1" speech_text="" type="actor" match_mode="all" keywords="rack_all"> | |
| 688 | <minimap_shape enabled="0" radius="2" ping_speed="0" shape="rectangle" color="255,200,200,200" stroke="1" /> | |
| 689 | </rack_all> | |
| 690 | ||
| 691 | </actors> | |
| 692 | ||
| 693 | <circles> | |
| 694 | ||
| 695 | <!-- example circle --> | |
| 696 | <circle_example1 enabled="0" center="me" radius="10"> | |
| 697 | <style color="192,192,64,64" stroke="3" dash="Dash" /> | |
| 698 | </circle_example1> | |
| 699 | ||
| 700 | <!-- example circle for demonhunters --> | |
| 701 | <circle_example2 enabled="0" center="cursor" radius="20"> | |
| 702 | <conditions class="demonhunter" /> | |
| 703 | <style color="12,0,0,64" stroke="0" /> | |
| 704 | </circle_example2> | |
| 705 | ||
| 706 | <!-- example circle for specific skills with specific skill slot --> | |
| 707 | <circle_example3 enabled="0" center="cursor" radius="5"> | |
| 708 | <conditions powers="demonhunter_clusterarrow/4"/> | |
| 709 | <style color="192,192,64,64" stroke="3" dash="Dash" /> | |
| 710 | </circle_example3> | |
| 711 | ||
| 712 | </circles> | |
| 713 | ||
| 714 | </config> |