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| 1 | --[[ | |
| 2 | ||
| 3 | Made by Cronizete | |
| 4 | Cronnie#8709 | |
| 5 | ||
| 6 | --]] | |
| 7 | ||
| 8 | plr = game:service'Players'.LocalPlayer | |
| 9 | char = plr.Character | |
| 10 | ||
| 11 | local RenderStepped=game:service'RunService'.RenderStepped | |
| 12 | local oldpos | |
| 13 | ||
| 14 | local bg = Instance.new("BodyGyro", script)
| |
| 15 | bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
| 16 | bg.P = 10000 | |
| 17 | bg.D = 100 | |
| 18 | ||
| 19 | --// Gunbai | |
| 20 | ||
| 21 | m = Instance.new('Model', char)
| |
| 22 | m.Name = "Gumbai" | |
| 23 | ||
| 24 | Bar = Instance.new("Part",m)
| |
| 25 | Bar.TopSurface = "Smooth" | |
| 26 | Bar.BottomSurface = "Smooth" | |
| 27 | Bar.FormFactor = "Custom" | |
| 28 | Bar.Size = Vector3.new(1,1,1) | |
| 29 | Bar.CanCollide = true | |
| 30 | Bar.BrickColor = BrickColor.new("Really black")
| |
| 31 | BarMesh = Instance.new("SpecialMesh", Bar)
| |
| 32 | BarMesh.MeshType = "Cylinder" | |
| 33 | BarMesh.Scale = Vector3.new(1, 1, 0.4) | |
| 34 | BarWeld = Instance.new("Weld",m)
| |
| 35 | BarWeld.Part0 = char.Torso | |
| 36 | BarWeld.Part1 = Bar | |
| 37 | BarWeld.C1 = CFrame.new(-3, 0, -0.7)*CFrame.fromEulerAnglesXYZ(0, 0, -1) | |
| 38 | oldpos = BarWeld.C1 | |
| 39 | ||
| 40 | Bar2 = Instance.new("Part",m)
| |
| 41 | Bar2.TopSurface = "Smooth" | |
| 42 | Bar2.BottomSurface = "Smooth" | |
| 43 | Bar2.FormFactor = "Custom" | |
| 44 | Bar2.Size = Vector3.new(3,1,1) | |
| 45 | Bar2.CanCollide = true | |
| 46 | Bar2.BrickColor = BrickColor.new("Institutional white")
| |
| 47 | Bar2Mesh = Instance.new("SpecialMesh", Bar2)
| |
| 48 | Bar2Mesh.MeshType = "Cylinder" | |
| 49 | Bar2Mesh.Scale = Vector3.new(3, 1, 0.3) | |
| 50 | Bar2Weld = Instance.new("Weld",m)
| |
| 51 | Bar2Weld.Part0 = Bar | |
| 52 | Bar2Weld.Part1 = Bar2 | |
| 53 | Bar2Weld.C1 = CFrame.new(2.2, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 54 | ||
| 55 | Bar3 = Instance.new("Part",m)
| |
| 56 | Bar3.TopSurface = "Smooth" | |
| 57 | Bar3.BottomSurface = "Smooth" | |
| 58 | Bar3.FormFactor = "Custom" | |
| 59 | Bar3.Size = Vector3.new(1,1,1) | |
| 60 | Bar3.CanCollide = true | |
| 61 | Bar3.BrickColor = BrickColor.new("Really black")
| |
| 62 | Bar3Mesh = Instance.new("SpecialMesh", Bar3)
| |
| 63 | Bar3Mesh.MeshType = "Cylinder" | |
| 64 | Bar3Mesh.Scale = Vector3.new(0.1, 1, 0.4) | |
| 65 | Bar3Weld = Instance.new("Weld",m)
| |
| 66 | Bar3Weld.Part0 = Bar | |
| 67 | Bar3Weld.Part1 = Bar3 | |
| 68 | Bar3Weld.C1 = CFrame.new(-2.3, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 69 | ||
| 70 | Bar4 = Instance.new("Part",m)
| |
| 71 | Bar4.TopSurface = "Smooth" | |
| 72 | Bar4.BottomSurface = "Smooth" | |
| 73 | Bar4.FormFactor = "Custom" | |
| 74 | Bar4.Size = Vector3.new(0.8,2.8,2.8) | |
| 75 | Bar4.CanCollide = true | |
| 76 | Bar4.BrickColor = BrickColor.new("Institutional white")
| |
| 77 | Bar4Mesh = Instance.new("SpecialMesh", Bar4)
| |
| 78 | Bar4Mesh.MeshType = "Cylinder" | |
| 79 | Bar4Mesh.Scale = Vector3.new(0.2, 1, 3) | |
| 80 | Bar4Weld = Instance.new("Weld",m)
| |
| 81 | Bar4Weld.Part0 = Bar | |
| 82 | Bar4Weld.Part1 = Bar4 | |
| 83 | Bar4Weld.C1 = CFrame.new(0.02, 0, -3)*CFrame.fromEulerAnglesXYZ(0, 1.57, 0) | |
| 84 | ||
| 85 | Bar5 = Instance.new("Part",m)
| |
| 86 | Bar5.TopSurface = "Smooth" | |
| 87 | Bar5.BottomSurface = "Smooth" | |
| 88 | Bar5.FormFactor = "Custom" | |
| 89 | Bar5.Size = Vector3.new(0.8,3,3) | |
| 90 | Bar5.CanCollide = true | |
| 91 | Bar5.BrickColor = BrickColor.new("Institutional white")
| |
| 92 | Bar5Mesh = Instance.new("SpecialMesh", Bar5)
| |
| 93 | Bar5Mesh.MeshType = "Cylinder" | |
| 94 | Bar5Mesh.Scale = Vector3.new(0.2, 1, 3) | |
| 95 | Bar5Weld = Instance.new("Weld",m)
| |
| 96 | Bar5Weld.Part0 = Bar | |
| 97 | Bar5Weld.Part1 = Bar5 | |
| 98 | Bar5Weld.C1 = CFrame.new(0.02, 0, -5)*CFrame.fromEulerAnglesXYZ(0, 1.57, 0) | |
| 99 | ||
| 100 | Bar6 = Instance.new("Part",m)
| |
| 101 | Bar6.TopSurface = "Smooth" | |
| 102 | Bar6.BottomSurface = "Smooth" | |
| 103 | Bar6.FormFactor = "Custom" | |
| 104 | Bar6.Size = Vector3.new(0.7,2.9,2.9) | |
| 105 | Bar6.CanCollide = true | |
| 106 | Bar6.BrickColor = BrickColor.new("Really black")
| |
| 107 | Bar6Mesh = Instance.new("SpecialMesh", Bar6)
| |
| 108 | Bar6Mesh.MeshType = "Cylinder" | |
| 109 | Bar6Mesh.Scale = Vector3.new(0.2, 1, 3) | |
| 110 | Bar6Weld = Instance.new("Weld",m)
| |
| 111 | Bar6Weld.Part0 = Bar | |
| 112 | Bar6Weld.Part1 = Bar6 | |
| 113 | Bar6Weld.C1 = CFrame.new(0.02, 0, -3)*CFrame.fromEulerAnglesXYZ(0, 1.57, 0) | |
| 114 | ||
| 115 | Bar7 = Instance.new("Part",m)
| |
| 116 | Bar7.TopSurface = "Smooth" | |
| 117 | Bar7.BottomSurface = "Smooth" | |
| 118 | Bar7.FormFactor = "Custom" | |
| 119 | Bar7.Size = Vector3.new(0.7,3.1,3.1) | |
| 120 | Bar7.CanCollide = true | |
| 121 | Bar7.BrickColor = BrickColor.new("Really black")
| |
| 122 | Bar7Mesh = Instance.new("SpecialMesh", Bar7)
| |
| 123 | Bar7Mesh.MeshType = "Cylinder" | |
| 124 | Bar7Mesh.Scale = Vector3.new(0.2, 1, 3) | |
| 125 | Bar7Weld = Instance.new("Weld",m)
| |
| 126 | Bar7Weld.Part0 = Bar | |
| 127 | Bar7Weld.Part1 = Bar7 | |
| 128 | Bar7Weld.C1 = CFrame.new(0.02, 0, -5)*CFrame.fromEulerAnglesXYZ(0, 1.57, 0) | |
| 129 | ||
| 130 | Bar8 = Instance.new("Part",m)
| |
| 131 | Bar8.TopSurface = "Smooth" | |
| 132 | Bar8.BottomSurface = "Smooth" | |
| 133 | Bar8.FormFactor = "Custom" | |
| 134 | Bar8.Size = Vector3.new(1,1,1) | |
| 135 | Bar8.CanCollide = true | |
| 136 | Bar8.BrickColor = BrickColor.new("Really black")
| |
| 137 | Bar8Mesh = Instance.new("SpecialMesh", Bar8)
| |
| 138 | Bar8Mesh.MeshType = "Cylinder" | |
| 139 | Bar8Mesh.Scale = Vector3.new(0.1, 1, 0.4) | |
| 140 | Bar8Weld = Instance.new("Weld",m)
| |
| 141 | Bar8Weld.Part0 = Bar | |
| 142 | Bar8Weld.Part1 = Bar8 | |
| 143 | Bar8Weld.C1 = CFrame.new(6.7, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 144 | ||
| 145 | Bar9 = Instance.new("Part",m)
| |
| 146 | Bar9.TopSurface = "Smooth" | |
| 147 | Bar9.BottomSurface = "Smooth" | |
| 148 | Bar9.FormFactor = "Custom" | |
| 149 | Bar9.Size = Vector3.new(0.9,0.3,0.3) | |
| 150 | Bar9.CanCollide = true | |
| 151 | Bar9.BrickColor = BrickColor.new("Bright red")
| |
| 152 | Bar9Mesh = Instance.new("SpecialMesh", Bar9)
| |
| 153 | Bar9Mesh.MeshType = "Cylinder" | |
| 154 | Bar9Mesh.Scale = Vector3.new(0.2, 1, 3) | |
| 155 | Bar9Weld = Instance.new("Weld",m)
| |
| 156 | Bar9Weld.Part0 = Bar | |
| 157 | Bar9Weld.Part1 = Bar9 | |
| 158 | Bar9Weld.C1 = CFrame.new(0.02, 0.5, -5)*CFrame.fromEulerAnglesXYZ(0, 1.57, 0) | |
| 159 | ||
| 160 | Bar10 = Instance.new("Part",m)
| |
| 161 | Bar10.TopSurface = "Smooth" | |
| 162 | Bar10.BottomSurface = "Smooth" | |
| 163 | Bar10.FormFactor = "Custom" | |
| 164 | Bar10.Size = Vector3.new(0.9,0.3,0.3) | |
| 165 | Bar10.CanCollide = true | |
| 166 | Bar10.BrickColor = BrickColor.new("Bright red")
| |
| 167 | Bar10Mesh = Instance.new("SpecialMesh", Bar10)
| |
| 168 | Bar10Mesh.MeshType = "Cylinder" | |
| 169 | Bar10Mesh.Scale = Vector3.new(0.2, 1, 3) | |
| 170 | Bar10Weld = Instance.new("Weld",m)
| |
| 171 | Bar10Weld.Part0 = Bar | |
| 172 | Bar10Weld.Part1 = Bar10 | |
| 173 | Bar10Weld.C1 = CFrame.new(0.02, 0.9, -4.8)*CFrame.fromEulerAnglesXYZ(0, 1.57, 0) | |
| 174 | ||
| 175 | Bar11 = Instance.new("Part",m)
| |
| 176 | Bar11.TopSurface = "Smooth" | |
| 177 | Bar11.BottomSurface = "Smooth" | |
| 178 | Bar11.FormFactor = "Custom" | |
| 179 | Bar11.Size = Vector3.new(0.9,0.3,0.3) | |
| 180 | Bar11.CanCollide = true | |
| 181 | Bar11.BrickColor = BrickColor.new("Bright red")
| |
| 182 | Bar11Mesh = Instance.new("SpecialMesh", Bar11)
| |
| 183 | Bar11Mesh.MeshType = "Cylinder" | |
| 184 | Bar11Mesh.Scale = Vector3.new(0.2, 1, 3) | |
| 185 | Bar11Weld = Instance.new("Weld",m)
| |
| 186 | Bar11Weld.Part0 = Bar | |
| 187 | Bar11Weld.Part1 = Bar11 | |
| 188 | Bar11Weld.C1 = CFrame.new(0.02, 0.9, -5.2)*CFrame.fromEulerAnglesXYZ(0, 1.57, 0) | |
| 189 | ||
| 190 | Bar12 = Instance.new("Part",m)
| |
| 191 | Bar12.TopSurface = "Smooth" | |
| 192 | Bar12.BottomSurface = "Smooth" | |
| 193 | Bar12.FormFactor = "Custom" | |
| 194 | Bar12.Size = Vector3.new(0.9,0.3,0.3) | |
| 195 | Bar12.CanCollide = true | |
| 196 | Bar12.BrickColor = BrickColor.new("Bright red")
| |
| 197 | Bar12Mesh = Instance.new("SpecialMesh", Bar12)
| |
| 198 | Bar12Mesh.MeshType = "Cylinder" | |
| 199 | Bar12Mesh.Scale = Vector3.new(0.2, 1, 3) | |
| 200 | Bar12Weld = Instance.new("Weld",m)
| |
| 201 | Bar12Weld.Part0 = Bar | |
| 202 | Bar12Weld.Part1 = Bar12 | |
| 203 | Bar12Weld.C1 = CFrame.new(0.02, -0.9, -5)*CFrame.fromEulerAnglesXYZ(0, 1.57, 0) | |
| 204 | ||
| 205 | Bar13 = Instance.new("Part",m)
| |
| 206 | Bar13.TopSurface = "Smooth" | |
| 207 | Bar13.BottomSurface = "Smooth" | |
| 208 | Bar13.FormFactor = "Custom" | |
| 209 | Bar13.Size = Vector3.new(0.9,0.3,0.3) | |
| 210 | Bar13.CanCollide = true | |
| 211 | Bar13.BrickColor = BrickColor.new("Bright red")
| |
| 212 | Bar13Mesh = Instance.new("SpecialMesh", Bar13)
| |
| 213 | Bar13Mesh.MeshType = "Cylinder" | |
| 214 | Bar13Mesh.Scale = Vector3.new(0.2, 1, 3) | |
| 215 | Bar13Weld = Instance.new("Weld",m)
| |
| 216 | Bar13Weld.Part0 = Bar | |
| 217 | Bar13Weld.Part1 = Bar13 | |
| 218 | Bar13Weld.C1 = CFrame.new(0.02, -0.5, -4.8)*CFrame.fromEulerAnglesXYZ(0, 1.57, 0) | |
| 219 | ||
| 220 | Bar14 = Instance.new("Part",m)
| |
| 221 | Bar14.TopSurface = "Smooth" | |
| 222 | Bar14.BottomSurface = "Smooth" | |
| 223 | Bar14.FormFactor = "Custom" | |
| 224 | Bar14.Size = Vector3.new(0.9,0.3,0.3) | |
| 225 | Bar14.CanCollide = true | |
| 226 | Bar14.BrickColor = BrickColor.new("Bright red")
| |
| 227 | Bar14Mesh = Instance.new("SpecialMesh", Bar14)
| |
| 228 | Bar14Mesh.MeshType = "Cylinder" | |
| 229 | Bar14Mesh.Scale = Vector3.new(0.2, 1, 3) | |
| 230 | Bar14Weld = Instance.new("Weld",m)
| |
| 231 | Bar14Weld.Part0 = Bar | |
| 232 | Bar14Weld.Part1 = Bar14 | |
| 233 | Bar14Weld.C1 = CFrame.new(0.02, -0.5, -5.2)*CFrame.fromEulerAnglesXYZ(0, 1.57, 0) | |
| 234 | ||
| 235 | Bar15 = Instance.new("Part",m)
| |
| 236 | Bar15.TopSurface = "Smooth" | |
| 237 | Bar15.BottomSurface = "Smooth" | |
| 238 | Bar15.FormFactor = "Custom" | |
| 239 | Bar15.Size = Vector3.new(1,1,1) | |
| 240 | Bar15.CanCollide = true | |
| 241 | Bar15.BrickColor = BrickColor.new("Bright red")
| |
| 242 | Bar15Mesh = Instance.new("SpecialMesh", Bar15)
| |
| 243 | Bar15Mesh.MeshType = "Wedge" | |
| 244 | Bar15Mesh.Scale = Vector3.new(0.18, 0.2, 0.3) | |
| 245 | Bar15Weld = Instance.new("Weld",m)
| |
| 246 | Bar15Weld.Part0 = Bar12 | |
| 247 | Bar15Weld.Part1 = Bar15 | |
| 248 | Bar15Weld.C1 = CFrame.new(0, -0.05, 0.2)*CFrame.fromEulerAnglesXYZ(-0.8, 0, 0) | |
| 249 | ||
| 250 | Bar16 = Instance.new("Part",m)
| |
| 251 | Bar16.TopSurface = "Smooth" | |
| 252 | Bar16.BottomSurface = "Smooth" | |
| 253 | Bar16.FormFactor = "Custom" | |
| 254 | Bar16.Size = Vector3.new(1,1,1) | |
| 255 | Bar16.CanCollide = true | |
| 256 | Bar16.BrickColor = BrickColor.new("Bright red")
| |
| 257 | Bar16Mesh = Instance.new("SpecialMesh", Bar16)
| |
| 258 | Bar16Mesh.MeshType = "Wedge" | |
| 259 | Bar16Mesh.Scale = Vector3.new(0.18, 0.2, 0.3) | |
| 260 | Bar16Weld = Instance.new("Weld",m)
| |
| 261 | Bar16Weld.Part0 = Bar13 | |
| 262 | Bar16Weld.Part1 = Bar16 | |
| 263 | Bar16Weld.C1 = CFrame.new(0, -0.05, 0.2)*CFrame.fromEulerAnglesXYZ(0.6, 0, 0) | |
| 264 | ||
| 265 | Bar17 = Instance.new("Part",m)
| |
| 266 | Bar17.TopSurface = "Smooth" | |
| 267 | Bar17.BottomSurface = "Smooth" | |
| 268 | Bar17.FormFactor = "Custom" | |
| 269 | Bar17.Size = Vector3.new(1,1,1) | |
| 270 | Bar17.CanCollide = true | |
| 271 | Bar17.BrickColor = BrickColor.new("Bright red")
| |
| 272 | Bar17Mesh = Instance.new("SpecialMesh", Bar17)
| |
| 273 | Bar17Mesh.MeshType = "Wedge" | |
| 274 | Bar17Mesh.Scale = Vector3.new(0.18, 0.2, 0.3) | |
| 275 | Bar17Weld = Instance.new("Weld",m)
| |
| 276 | Bar17Weld.Part0 = Bar14 | |
| 277 | Bar17Weld.Part1 = Bar17 | |
| 278 | Bar17Weld.C1 = CFrame.new(0, -0.05, 0.2)*CFrame.fromEulerAnglesXYZ(3.4, 0, 0) | |
| 279 | ||
| 280 | Bar18 = Instance.new("Part",m)
| |
| 281 | Bar18.TopSurface = "Smooth" | |
| 282 | Bar18.BottomSurface = "Smooth" | |
| 283 | Bar18.FormFactor = "Custom" | |
| 284 | Bar18.Size = Vector3.new(1,1,1) | |
| 285 | Bar18.CanCollide = true | |
| 286 | Bar18.BrickColor = BrickColor.new("Bright red")
| |
| 287 | Bar18Mesh = Instance.new("SpecialMesh", Bar18)
| |
| 288 | Bar18Mesh.MeshType = "Wedge" | |
| 289 | Bar18Mesh.Scale = Vector3.new(0.18, 0.2, 0.3) | |
| 290 | Bar18Weld = Instance.new("Weld",m)
| |
| 291 | Bar18Weld.Part0 = Bar9 | |
| 292 | Bar18Weld.Part1 = Bar18 | |
| 293 | Bar18Weld.C1 = CFrame.new(0, -0.05, 0.2)*CFrame.fromEulerAnglesXYZ(-0.8, 0, 0) | |
| 294 | ||
| 295 | Bar19 = Instance.new("Part",m)
| |
| 296 | Bar19.TopSurface = "Smooth" | |
| 297 | Bar19.BottomSurface = "Smooth" | |
| 298 | Bar19.FormFactor = "Custom" | |
| 299 | Bar19.Size = Vector3.new(1,1,1) | |
| 300 | Bar19.CanCollide = true | |
| 301 | Bar19.BrickColor = BrickColor.new("Bright red")
| |
| 302 | Bar19Mesh = Instance.new("SpecialMesh", Bar19)
| |
| 303 | Bar19Mesh.MeshType = "Wedge" | |
| 304 | Bar19Mesh.Scale = Vector3.new(0.18, 0.2, 0.3) | |
| 305 | Bar19Weld = Instance.new("Weld",m)
| |
| 306 | Bar19Weld.Part0 = Bar10 | |
| 307 | Bar19Weld.Part1 = Bar19 | |
| 308 | Bar19Weld.C1 = CFrame.new(0, -0.05, 0.2)*CFrame.fromEulerAnglesXYZ(0.6, 0, 0) | |
| 309 | ||
| 310 | Bar20 = Instance.new("Part",m)
| |
| 311 | Bar20.TopSurface = "Smooth" | |
| 312 | Bar20.BottomSurface = "Smooth" | |
| 313 | Bar20.FormFactor = "Custom" | |
| 314 | Bar20.Size = Vector3.new(1,1,1) | |
| 315 | Bar20.CanCollide = true | |
| 316 | Bar20.BrickColor = BrickColor.new("Bright red")
| |
| 317 | Bar20Mesh = Instance.new("SpecialMesh", Bar20)
| |
| 318 | Bar20Mesh.MeshType = "Wedge" | |
| 319 | Bar20Mesh.Scale = Vector3.new(0.18, 0.2, 0.3) | |
| 320 | Bar20Weld = Instance.new("Weld",m)
| |
| 321 | Bar20Weld.Part0 = Bar11 | |
| 322 | Bar20Weld.Part1 = Bar20 | |
| 323 | Bar20Weld.C1 = CFrame.new(0, -0.05, 0.2)*CFrame.fromEulerAnglesXYZ(3.4, 0, 0) | |
| 324 | ||
| 325 | for _, a in pairs(m:children()) do | |
| 326 | if a:IsA'Weld' then | |
| 327 | a.Name = plr.Name.."Weld" | |
| 328 | end | |
| 329 | end | |
| 330 | ||
| 331 | for _, a in pairs(m:children()) do | |
| 332 | if a:IsA'Part' then | |
| 333 | a.CanCollide = false | |
| 334 | end | |
| 335 | end | |
| 336 | ||
| 337 | --// Body Parts | |
| 338 | ||
| 339 | human = char:FindFirstChildOfClass'Humanoid' | |
| 340 | torso = char.Torso | |
| 341 | root = char.HumanoidRootPart | |
| 342 | lleg = char["Left Leg"] | |
| 343 | rleg = char["Right Leg"] | |
| 344 | larm = char["Left Arm"] | |
| 345 | rarm = char["Right Arm"] | |
| 346 | head = char.Head | |
| 347 | ground = "" | |
| 348 | mouse = plr:GetMouse() | |
| 349 | parent = script | |
| 350 | ||
| 351 | ff = Instance.new('ForceField', script)
| |
| 352 | ff.Visible = false | |
| 353 | ||
| 354 | for _, a in pairs(workspace:children()) do | |
| 355 | if a:IsA'Part' then | |
| 356 | ground = a | |
| 357 | end | |
| 358 | end | |
| 359 | ||
| 360 | --// Config | |
| 361 | ||
| 362 | speed = 4 | |
| 363 | cooldown = true | |
| 364 | sprint = false | |
| 365 | fire = false | |
| 366 | gthr = false | |
| 367 | out = false | |
| 368 | block = false | |
| 369 | ||
| 370 | --// Head | |
| 371 | ||
| 372 | neck = torso.Neck | |
| 373 | ncf = neck.C0 | |
| 374 | ||
| 375 | --// torso | |
| 376 | ||
| 377 | torsojoint = root.RootJoint | |
| 378 | torsoC0 = torsojoint.C0 | |
| 379 | ||
| 380 | --// Legs | |
| 381 | ||
| 382 | lhip = torso["Left Hip"] | |
| 383 | rhip = torso["Right Hip"] | |
| 384 | lle = lhip.C0 | |
| 385 | rle = rhip.C0 | |
| 386 | ||
| 387 | --// rad,random,sin,cos,and floor | |
| 388 | ||
| 389 | rad = math.rad | |
| 390 | random = math.random | |
| 391 | sin = math.sin | |
| 392 | cos = math.cos | |
| 393 | floor = math.floor | |
| 394 | ||
| 395 | --// Body Color | |
| 396 | ||
| 397 | bc = char:FindFirstChild('Body Colors')
| |
| 398 | bc.HeadColor = BrickColor.new('Cool yellow')
| |
| 399 | bc.LeftArmColor = BrickColor.new('Cool yellow')
| |
| 400 | bc.RightArmColor = BrickColor.new('Cool yellow')
| |
| 401 | bc.LeftLegColor = BrickColor.new('Cool yellow')
| |
| 402 | bc.RightLegColor = BrickColor.new('Cool yellow')
| |
| 403 | bc.TorsoColor = BrickColor.new('Cool yellow')
| |
| 404 | ||
| 405 | --// Arms | |
| 406 | ||
| 407 | lshold = torso["Left Shoulder"] | |
| 408 | rshold = torso["Right Shoulder"] | |
| 409 | lsho = lshold.C0 | |
| 410 | rsho = rshold.C0 | |
| 411 | ||
| 412 | --// Remove animations | |
| 413 | ||
| 414 | char.Animate.Parent = nil | |
| 415 | human.Animator.Parent = nil | |
| 416 | ||
| 417 | for i,v in pairs(human:GetPlayingAnimationTracks()) do | |
| 418 | v:Stop() | |
| 419 | end | |
| 420 | ||
| 421 | --// sfx | |
| 422 | ||
| 423 | s1 = Instance.new('Sound', char['Right Arm'])
| |
| 424 | s1.SoundId = "rbxassetid://385470847" | |
| 425 | s1.Volume = 4 | |
| 426 | ||
| 427 | s2 = Instance.new('Sound', char.Head)
| |
| 428 | s2.SoundId = "rbxassetid://134269592" | |
| 429 | s2.Volume = 4 | |
| 430 | ||
| 431 | s3 = Instance.new('Sound', char.Head)
| |
| 432 | s3.SoundId = "rbxassetid://405596045" | |
| 433 | s3.Volume = 4 | |
| 434 | ||
| 435 | s4 = Instance.new('Sound', char["Right Arm"])
| |
| 436 | s4.Volume = 6 | |
| 437 | s4.SoundId = "rbxassetid://873073853" | |
| 438 | s4.Looped = false | |
| 439 | ||
| 440 | s5 = Instance.new('Sound', char["Right Arm"])
| |
| 441 | s5.Volume = 6 | |
| 442 | s5.SoundId = "rbxassetid://898385136" | |
| 443 | s5.Looped = false | |
| 444 | ||
| 445 | s6 = Instance.new('Sound', char["Right Arm"])
| |
| 446 | s6.Volume = 8 | |
| 447 | s6.SoundId = "rbxassetid://138210320" | |
| 448 | s6.Looped = false | |
| 449 | ||
| 450 | ||
| 451 | ||
| 452 | --// char | |
| 453 | ||
| 454 | for _, a in pairs(char:children()) do | |
| 455 | if a:IsA'Accessory' or a:IsA'CharacterMesh' or a:IsA'Shirt' or a:IsA'Pants' then | |
| 456 | a:Destroy() | |
| 457 | end | |
| 458 | end | |
| 459 | ||
| 460 | Hair = Instance.new("Part")
| |
| 461 | Hair.Parent = char | |
| 462 | Hair.Name = "Hair" | |
| 463 | Hair.CanCollide = false | |
| 464 | Hair.Locked = true | |
| 465 | Hair.TopSurface = "Smooth" | |
| 466 | Hair.BottomSurface = "Smooth" | |
| 467 | Hair.formFactor = "Symmetric" | |
| 468 | Hair.Material = "Neon" | |
| 469 | Hair.BrickColor = BrickColor.new("Really black")
| |
| 470 | Hair.CFrame = char.Torso.CFrame | |
| 471 | Hair.Size = Vector3.new(1, 1, 1) | |
| 472 | Hair.Transparency = 0 | |
| 473 | ||
| 474 | Mesh = Instance.new("SpecialMesh", Hair)
| |
| 475 | Mesh.Scale = Vector3.new(0.07, 0.07, 0.07) | |
| 476 | Mesh.MeshType = "FileMesh" | |
| 477 | Mesh.MeshId = "rbxassetid://522871165" | |
| 478 | Mesh.TextureId = "rbxassetid://522871173" | |
| 479 | ||
| 480 | local s = Instance.new('Shirt', char)
| |
| 481 | s.ShirtTemplate = "http://www.roblox.com/asset/?id=179195327" | |
| 482 | local p = Instance.new('Pants', char)
| |
| 483 | p.PantsTemplate = "http://www.roblox.com/asset/?id=215937603" | |
| 484 | ||
| 485 | local rad = math.rad | |
| 486 | ||
| 487 | Weld = Instance.new("Weld", Hair)
| |
| 488 | Weld.Name = plr.Name.."Weld" | |
| 489 | Weld.Part0 = char.Head | |
| 490 | Weld.Part1 = Hair | |
| 491 | Weld.C0 = CFrame.new(0,0.2,0.07) * CFrame.Angles(0,rad(180),0) | |
| 492 | ||
| 493 | char.Head.face.Texture = "" | |
| 494 | ||
| 495 | --// functionns | |
| 496 | ||
| 497 | function scan(p) | |
| 498 | for _,v in pairs(p:GetChildren()) do | |
| 499 | if v:IsA("Weld") and v.Name ~= plr.Name.."Weld" then
| |
| 500 | v:Destroy() | |
| 501 | elseif v:IsA'BodyVelocity' or v:IsA'BodyGyro' or v:IsA'BodyPosition' then | |
| 502 | v:Destroy() | |
| 503 | end | |
| 504 | scan(v) | |
| 505 | end | |
| 506 | end | |
| 507 | ||
| 508 | controlled = {
| |
| 509 | ||
| 510 | } | |
| 511 | ||
| 512 | function smooth(a) | |
| 513 | a.BottomSurface = 0 | |
| 514 | a.TopSurface = 0 | |
| 515 | end | |
| 516 | ||
| 517 | function control() | |
| 518 | if mouse.Target and mouse.Target.Parent then | |
| 519 | local targ = mouse.Target | |
| 520 | local humtarg = targ.Parent:FindFirstChildOfClass'Humanoid' | |
| 521 | table.insert(controlled,targ.Parent.Name) | |
| 522 | local p = Instance.new('Part', char)
| |
| 523 | smooth(p) | |
| 524 | p.Anchored = true | |
| 525 | p.Size = Vector3.new(0.2,0.2,0.2) | |
| 526 | p.CanCollide = false | |
| 527 | p.Material = 'Neon' | |
| 528 | p.Shape = "Ball" | |
| 529 | p.BrickColor = BrickColor.new('Royal purple')
| |
| 530 | s2:Play() | |
| 531 | for i = 1,25 do | |
| 532 | wait() | |
| 533 | p.Size = p.Size + Vector3.new(2,2,2) | |
| 534 | p.Transparency = p.Transparency + 0.04 | |
| 535 | p.CFrame = char.Torso.CFrame | |
| 536 | end | |
| 537 | end | |
| 538 | end | |
| 539 | ||
| 540 | function kamui() | |
| 541 | s2:Play() | |
| 542 | local mpos = mouse.Hit | |
| 543 | local k = Instance.new('Part', char)
| |
| 544 | k.Anchored = true | |
| 545 | k.CanCollide = false | |
| 546 | k.Name = "Kamui" | |
| 547 | k.Transparency = 1 | |
| 548 | k.Position = char.Torso.Position + Vector3.new(0,5,0) +char.Torso.CFrame.lookVector * 8 | |
| 549 | k.Size = Vector3.new(19, 19, 1) | |
| 550 | local k1 = k:Clone() | |
| 551 | k1.Parent = char | |
| 552 | k1.Position = mpos.p + Vector3.new(0,8,0) | |
| 553 | k.Touched:connect(function(hit) | |
| 554 | if hit and hit.Parent then | |
| 555 | ypcall(function() | |
| 556 | hit.CFrame = k1.CFrame | |
| 557 | hit.Anchored = false | |
| 558 | hit.CanCollide = true | |
| 559 | end) | |
| 560 | end | |
| 561 | end) | |
| 562 | local d = Instance.new('Decal', k)
| |
| 563 | d.Texture = "http://www.roblox.com/asset/?id=21315275" | |
| 564 | d.Color3 = Color3.new(0,0,0) | |
| 565 | d.Face = "Back" | |
| 566 | d.Transparency = 1 | |
| 567 | local d1 = d:Clone() | |
| 568 | d1.Parent = k | |
| 569 | d1.Face = "Front" | |
| 570 | local d2 = d:Clone() | |
| 571 | d2.Parent = k1 | |
| 572 | d1:Clone().Parent = k1 | |
| 573 | local pos = k.Position | |
| 574 | local pos1 = k1.Position | |
| 575 | for i = 1,200 do | |
| 576 | wait() | |
| 577 | for _, a in pairs(k:children()) do | |
| 578 | if a:IsA'Decal' then | |
| 579 | a.Transparency = a.Transparency - 0.1 | |
| 580 | end | |
| 581 | end | |
| 582 | for _, b in pairs(k1:children()) do | |
| 583 | if b:IsA'Decal' then | |
| 584 | b.Transparency = b.Transparency - 0.1 | |
| 585 | end | |
| 586 | end | |
| 587 | k.CFrame = k.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0.1) | |
| 588 | k1.CFrame = k1.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0.1) | |
| 589 | k.Position = pos | |
| 590 | k1.Position = pos1 | |
| 591 | end | |
| 592 | for i = 1,200 do | |
| 593 | wait() | |
| 594 | k.CFrame = k.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0.1) | |
| 595 | k.Size = k.Size - Vector3.new(0.1,0.1,0.1) | |
| 596 | k1.CFrame = k1.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0.1) | |
| 597 | k1.Size = k1.Size - Vector3.new(0.1,0.1,0.1) | |
| 598 | k1.Position = pos1 | |
| 599 | k.Position = pos | |
| 600 | end | |
| 601 | k1:Destroy() | |
| 602 | k:Destroy() | |
| 603 | end | |
| 604 | ||
| 605 | function debris(a, b, c) | |
| 606 | for j = 1, c do | |
| 607 | local pr = Instance.new("Part")
| |
| 608 | pr.Name = "" | |
| 609 | pr.Anchored = true | |
| 610 | pr.BrickColor = b.BrickColor | |
| 611 | pr.CanCollide = true | |
| 612 | pr.Material = b.Material | |
| 613 | pr.Transparency = b.Transparency | |
| 614 | pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24)) | |
| 615 | pr.CFrame = a * CFrame.Angles(0, math.rad(c * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1))) | |
| 616 | pr.Parent = workspace | |
| 617 | game.Debris:AddItem(pr, 15) | |
| 618 | end | |
| 619 | end | |
| 620 | ||
| 621 | function hit(b) | |
| 622 | for _,v in pairs(workspace:children()) do | |
| 623 | if v:IsA('Model') and v.Name ~= plr.Name and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChildOfClass("Humanoid") then
| |
| 624 | if (v.HumanoidRootPart.Position-char:FindFirstChild('HumanoidRootPart').Position).magnitude <=b then
| |
| 625 | v:FindFirstChildOfClass'Humanoid':TakeDamage(v:FindFirstChildOfClass'Humanoid'.MaxHealth/2) | |
| 626 | end | |
| 627 | end | |
| 628 | end | |
| 629 | end | |
| 630 | ||
| 631 | function smash() | |
| 632 | human.WalkSpeed = 0 | |
| 633 | for i = 0,1,0.1 do | |
| 634 | wait() | |
| 635 | neck.C0 = neck.C0:lerp(ncf*CFrame.Angles(math.rad(-19.538), 0, 0),i) | |
| 636 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(0, 0, math.rad(154.928)),i) | |
| 637 | end | |
| 638 | wait(.05) | |
| 639 | debris(char:FindFirstChild('HumanoidRootPart').CFrame,ground,30)
| |
| 640 | s6:Play() | |
| 641 | hit(50) | |
| 642 | for i = 0,1,0.2 do | |
| 643 | wait() | |
| 644 | neck.C0 = neck.C0:lerp(ncf*CFrame.Angles(math.rad(23.549), 0, 0),i) | |
| 645 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(0, 0, math.rad(-19.767)),i) | |
| 646 | end | |
| 647 | wait(.5) | |
| 648 | for i = 0,1,0.2 do | |
| 649 | wait() | |
| 650 | neck.C0 = neck.C0:lerp(ncf,i) | |
| 651 | rshold.C0 = rshold.C0:lerp(rsho,i) | |
| 652 | end | |
| 653 | human.WalkSpeed = 16 | |
| 654 | end | |
| 655 | ||
| 656 | function stop() | |
| 657 | local p = Instance.new('Part', char)
| |
| 658 | smooth(p) | |
| 659 | p.Anchored = true | |
| 660 | p.Size = Vector3.new(0.2,0.2,0.2) | |
| 661 | p.CanCollide = false | |
| 662 | p.Material = 'Neon' | |
| 663 | p.Shape = "Ball" | |
| 664 | p.BrickColor = BrickColor.new('Royal purple')
| |
| 665 | p.Touched:connect(function(hit) | |
| 666 | if hit.Name ~= "HumanoidRootPart" then | |
| 667 | hit.Transparency = 0 | |
| 668 | end | |
| 669 | end) | |
| 670 | s2:Play() | |
| 671 | for _, a in pairs(game:service'Players':players()) do | |
| 672 | for _, b in pairs(a.Character:children()) do | |
| 673 | if b:IsA'Part' and b.Name == "Part" and b:FindFirstChildOfClass'BodyVelocity' then | |
| 674 | b.Anchored = true | |
| 675 | b.Parent = char | |
| 676 | b:FindFirstChildOfClass'BodyVelocity':Destroy() | |
| 677 | b:FindFirstChildOfClass'BodyGyro':Destroy() | |
| 678 | b.Touched:connect(function(hit) | |
| 679 | if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and hit.Parent.Name ~= plr.Name then | |
| 680 | local targ = hit.Parent | |
| 681 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
| 682 | humtarg.Parent:BreakJoints() | |
| 683 | end | |
| 684 | end) | |
| 685 | local BodyVel=Instance.new('BodyVelocity',b)
| |
| 686 | BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 687 | local BodyGyro=Instance.new('BodyGyro',b)
| |
| 688 | BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
| 689 | BodyGyro.P=2e4 | |
| 690 | coroutine.wrap(function() | |
| 691 | RenderStepped:connect(function() | |
| 692 | BodyGyro.cframe=CFrame.new(b.Position,mouse.Hit.p) | |
| 693 | BodyVel.velocity = b.CFrame.lookVector*50 | |
| 694 | end) | |
| 695 | end)() | |
| 696 | b.Anchored = false | |
| 697 | end | |
| 698 | end | |
| 699 | end | |
| 700 | for i = 1,25 do | |
| 701 | wait() | |
| 702 | p.Size = p.Size + Vector3.new(8,8,8) | |
| 703 | p.Transparency = p.Transparency + 0.07 | |
| 704 | p.CFrame = char.Torso.CFrame | |
| 705 | end | |
| 706 | end | |
| 707 | ||
| 708 | function explo() | |
| 709 | for _, a in pairs(game:service'Players':players()) do | |
| 710 | for _, b in pairs(a.Character:children()) do | |
| 711 | if a.Name ~= plr.Name then | |
| 712 | if b:IsA'ForceField' then | |
| 713 | b:Destroy() | |
| 714 | end | |
| 715 | end | |
| 716 | end | |
| 717 | end | |
| 718 | human.WalkSpeed = 0 | |
| 719 | for i = 0,1,0.02 do | |
| 720 | wait() | |
| 721 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(0.057), math.rad(-0.745), math.rad(-85.428)),i) | |
| 722 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(-0.229), math.rad(-2.063), math.rad(83.881)),i) | |
| 723 | end | |
| 724 | s1:Play() | |
| 725 | for i = 0,1,0.2 do | |
| 726 | wait() | |
| 727 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(-0.217, -0.017, -0.265) * CFrame.Angles(math.rad(5.5), math.rad(-50.306), math.rad(-82.85)),i) | |
| 728 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(0.206, -0.022, -0.234) * CFrame.Angles(math.rad(6.875), math.rad(48.186), math.rad(80.844)),i) | |
| 729 | end | |
| 730 | human.WalkSpeed = 16 | |
| 731 | wait(.1) | |
| 732 | local mp = mouse.Hit | |
| 733 | local p = Instance.new('Part', char)
| |
| 734 | p.Anchored = true | |
| 735 | p.CanCollide = false | |
| 736 | p.BrickColor = BrickColor.new('Really black')
| |
| 737 | p.Size = Vector3.new(0.2,0.2,0.2) | |
| 738 | p.BottomSurface = 0 | |
| 739 | p.TopSurface = 0 | |
| 740 | p.Material = 'Neon' | |
| 741 | p.Shape = "Ball" | |
| 742 | p.Touched:connect(function(hit) | |
| 743 | if hit:IsA'Part' then | |
| 744 | hit.Anchored = false | |
| 745 | end | |
| 746 | end) | |
| 747 | local Ex = Instance.new("Explosion", char)
| |
| 748 | Ex.Position = mp.p | |
| 749 | Ex.BlastRadius = 19 | |
| 750 | Ex.Visible = false | |
| 751 | Ex.DestroyJointRadiusPercent = .3 | |
| 752 | for i = 1,25 do | |
| 753 | wait() | |
| 754 | p.Size = p.Size + Vector3.new(3.5,3.5,3.5) | |
| 755 | p.Transparency = p.Transparency + 0.04 | |
| 756 | p.CFrame = mp | |
| 757 | end | |
| 758 | p:Destroy() | |
| 759 | end | |
| 760 | ||
| 761 | function gout() | |
| 762 | human.WalkSpeed = 0 | |
| 763 | for i = 0,1,0.09 do | |
| 764 | wait() | |
| 765 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(-0.114, 0.584, 0.09) * CFrame.Angles(math.rad(8.422), math.rad(1.662), -math.rad(-169.08)),i) | |
| 766 | neck.C0 = neck.C0:lerp(ncf*CFrame.Angles(math.rad(-10.6), math.rad(7.277), math.rad(-34.034)),i) | |
| 767 | end | |
| 768 | wait(0.5) | |
| 769 | s4:Play() | |
| 770 | BarWeld.Part0 = char["Right Arm"] | |
| 771 | BarWeld.Part1 = Bar | |
| 772 | BarWeld.C0 = CFrame.new(0,-0.34,-3) * CFrame.fromEulerAnglesXYZ(rad(75),rad(60),rad(50)) | |
| 773 | for i = 0,1,0.1 do | |
| 774 | wait() | |
| 775 | neck.C0 = neck.C0:lerp(ncf,i) | |
| 776 | rshold.C0 = rshold.C0:lerp(rsho,i) | |
| 777 | end | |
| 778 | human.WalkSpeed = 16 | |
| 779 | end | |
| 780 | ||
| 781 | function around() | |
| 782 | for i = 0,1,0.1 do | |
| 783 | wait() | |
| 784 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(0, -0.356, 0.425) * CFrame.Angles(math.rad(-84.225), 0, 0),i) | |
| 785 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0, -0.403, 0.234) * CFrame.Angles(math.rad(-78.839), 0, 0),i) | |
| 786 | end | |
| 787 | bg.Parent = char.Torso | |
| 788 | wait(6) | |
| 789 | bg.Parent = script | |
| 790 | end | |
| 791 | ||
| 792 | function gin() | |
| 793 | human.WalkSpeed = 0 | |
| 794 | for i = 0,1,0.1 do | |
| 795 | wait() | |
| 796 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(-0.114, 0.584, 0.09) * CFrame.Angles(math.rad(8.422), math.rad(1.662), -math.rad(-169.08)),i) | |
| 797 | neck.C0 = neck.C0:lerp(ncf*CFrame.Angles(math.rad(-10.6), math.rad(7.277), math.rad(-34.034)),i) | |
| 798 | end | |
| 799 | wait(0.5) | |
| 800 | s5:Play() | |
| 801 | BarWeld.Part0 = char.Torso | |
| 802 | BarWeld.Part1 = Bar | |
| 803 | BarWeld.C0 = CFrame.new(0,0,-0.1)*CFrame.fromEulerAnglesXYZ(0, 0, rad(-1)) | |
| 804 | for i = 0,1,0.1 do | |
| 805 | wait() | |
| 806 | neck.C0 = neck.C0:lerp(ncf,i) | |
| 807 | rshold.C0 = rshold.C0:lerp(rsho,i) | |
| 808 | end | |
| 809 | human.WalkSpeed = 16 | |
| 810 | end | |
| 811 | ||
| 812 | --// keys | |
| 813 | ||
| 814 | char['Left Leg'].Touched:connect(function(hit) | |
| 815 | if hit:IsA'Part' then | |
| 816 | ground = hit | |
| 817 | end | |
| 818 | end) | |
| 819 | ||
| 820 | mouse.Button1Down:connect(function() | |
| 821 | gthr = true | |
| 822 | end) | |
| 823 | ||
| 824 | mouse.Button1Up:connect(function() | |
| 825 | gthr = false | |
| 826 | end) | |
| 827 | ||
| 828 | mouse.KeyDown:connect(function(key) | |
| 829 | if key == "e" and cooldown then | |
| 830 | cooldown = false | |
| 831 | cooldown = true | |
| 832 | end | |
| 833 | end) | |
| 834 | ||
| 835 | mouse.KeyUp:connect(function(key) | |
| 836 | if key == "e" and cooldown then | |
| 837 | cooldown = false | |
| 838 | cooldown = true | |
| 839 | end | |
| 840 | end) | |
| 841 | ||
| 842 | mouse.KeyDown:connect(function(key) | |
| 843 | if key == "q" and cooldown and not out then | |
| 844 | human.WalkSpeed = 0 | |
| 845 | cooldown = false | |
| 846 | fire = true | |
| 847 | explo() | |
| 848 | cooldown = true | |
| 849 | fire = false | |
| 850 | human.WalkSpeed = 16 | |
| 851 | elseif key == "q" and cooldown and out then | |
| 852 | cooldown = false | |
| 853 | fire = true | |
| 854 | smash() | |
| 855 | cooldown = true | |
| 856 | fire = false | |
| 857 | elseif key == "z" and cooldown then | |
| 858 | cooldown = false | |
| 859 | control() | |
| 860 | cooldown = true | |
| 861 | elseif key == "x" and cooldown then | |
| 862 | cooldown = false | |
| 863 | s3:Play() | |
| 864 | controlled = {}
| |
| 865 | cooldown = true | |
| 866 | elseif key == "t" and cooldown then | |
| 867 | cooldown = false | |
| 868 | kamui() | |
| 869 | cooldown = true | |
| 870 | elseif key == "g" then | |
| 871 | if out == false and cooldown then | |
| 872 | out = true | |
| 873 | cooldown = false | |
| 874 | fire = true | |
| 875 | gout() | |
| 876 | fire = false | |
| 877 | cooldown = true | |
| 878 | elseif out and cooldown then | |
| 879 | out = false | |
| 880 | cooldown = false | |
| 881 | fire = true | |
| 882 | gin() | |
| 883 | fire = false | |
| 884 | cooldown = true | |
| 885 | end | |
| 886 | end | |
| 887 | end) | |
| 888 | ||
| 889 | --// Go through | |
| 890 | ||
| 891 | game:GetService('RunService').RenderStepped:connect(function()
| |
| 892 | human = char:FindFirstChildOfClass'Humanoid' | |
| 893 | if gthr then | |
| 894 | human.MaxHealth = math.huge | |
| 895 | human:ChangeState(11) | |
| 896 | human.Health = human.MaxHealth | |
| 897 | ff.Parent = char | |
| 898 | human.Name = math.random(1,50) | |
| 899 | elseif not gthr then | |
| 900 | - | human.MaxHealth = 1000 |
| 900 | + | human.MaxHealth = 1000000 |
| 901 | ff.Parent = script | |
| 902 | human.Name = "Humanoid" | |
| 903 | end | |
| 904 | end) | |
| 905 | ||
| 906 | --// control | |
| 907 | ||
| 908 | game:GetService('RunService').RenderStepped:connect(function()
| |
| 909 | bg.cframe = bg.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(0),0.1 , 0 ) | |
| 910 | if #controlled >= 1 then | |
| 911 | for _, a in pairs(controlled) do | |
| 912 | if game:service'Players':FindFirstChild(a) then | |
| 913 | game:service'Players'[a].Character:FindFirstChildOfClass'Humanoid':MoveTo(mouse.Hit.p) | |
| 914 | game:service'Players'[a].Character:FindFirstChildOfClass'Humanoid'.WalkSpeed = 20 | |
| 915 | end | |
| 916 | end | |
| 917 | end | |
| 918 | end) | |
| 919 | ||
| 920 | --// Animations | |
| 921 | ||
| 922 | local ang = -5 | |
| 923 | local ang2 = -5 | |
| 924 | local sine = 0 | |
| 925 | local change = 0.5 | |
| 926 | arm = 0 | |
| 927 | ||
| 928 | local t = math.huge | |
| 929 | ||
| 930 | game:GetService('RunService').RenderStepped:connect(function()
| |
| 931 | ||
| 932 | sine = change+sine | |
| 933 | ang = ang+0.08 | |
| 934 | ang2 = ang2+0.01 | |
| 935 | rad = math.rad | |
| 936 | sin = math.sin | |
| 937 | arm = arm + 0.06 | |
| 938 | ||
| 939 | if fire == false and sprint == false and Vector3.new(torso.Velocity.X,0,torso.Velocity.Z).magnitude > 2 then | |
| 940 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(-0.1, 0, sin(arm)/1.5), .1) | |
| 941 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(-0.1, 0, sin(arm)/1.5), .1) | |
| 942 | neck.C0 = neck.C0:lerp(CFrame .new(0,0,0) * ncf * CFrame.Angles(0, 0, 0), 0.1) | |
| 943 | lhip.C0 = lhip.C0:lerp(CFrame.new(-1,-0.95+0.1*-math.cos(tick()*speed),0.2*math.sin(tick()*4))*CFrame.Angles(math.rad(25*-math.sin(tick()*4)), rad(-90), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0) | |
| 944 | rhip.C0 = rhip.C0:lerp(CFrame.new(1,-0.95+0.1*math.cos(tick()*speed),0.2*-math.sin(tick()*4))*CFrame.Angles(math.rad(25*math.sin(tick()*4)), rad(90), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0) | |
| 945 | elseif fire == false and sprint == false and Vector3.new(torso.Velocity.X,0,torso.Velocity.Z).magnitude < 2 then | |
| 946 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lsho * CFrame.Angles(-0.1, 0, 0), 0.1) | |
| 947 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rsho * CFrame.Angles(-0.1, 0, 0), 0.1) | |
| 948 | torsojoint.C0 = torsojoint.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * torsoC0 * CFrame.Angles(0, 0, 0), 0.1) | |
| 949 | lhip.C0 = lhip.C0:lerp(lle * CFrame.Angles(-0.07, 0, 0), 0.1) | |
| 950 | rhip.C0 = rhip.C0:lerp(rle * CFrame.Angles(-0.07, 0, 0), 0.1) | |
| 951 | elseif fire == false and sprint and Vector3.new(torso.Velocity.X,0,torso.Velocity.Z).magnitude > 2 then | |
| 952 | torsojoint.C0 = torsojoint.C0:lerp(torsoC0*CFrame.new(0, 0, 2.88) * CFrame.Angles(math.rad(9), 0, 0), 0.1) | |
| 953 | lhip.C0 = lhip.C0:lerp(lle*CFrame.Angles(math.rad(-5.386), math.rad(-3.667), math.rad(22.861)), 0.1) | |
| 954 | rhip.C0 = rhip.C0:lerp(rle*CFrame.Angles(math.rad(-7.047), math.rad(4.813), math.rad(-21.028)), 0.1) | |
| 955 | lshold.C0 = lshold.C0:lerp(sho*CFrame.Angles(math.rad(-15), math.rad(-8), math.rad(45)), 0.1) | |
| 956 | rshold.C0 = rshold.C0:lerp(rshlo*CFrame.Angles(math.rad(-15), math.rad(-8), math.rad(-45)), 0.1) | |
| 957 | elseif fire == false and sprint and Vector3.new(torso.Velocity.X,0,torso.Velocity.Z).magnitude < 2 then | |
| 958 | torsojoint.C0 = torsojoint.C0:lerp(torsoC0*CFrame.new(0, 0, 2.88) * CFrame.Angles(math.rad(9), 0, 0), 0.1) | |
| 959 | lhip.C0 = lhip.C0:lerp(lle*CFrame.new(-0.557, 0.4, 0) * CFrame.Angles(0, 0, math.rad(-14.439)), 0.1) | |
| 960 | rhip.C0 = rhip.C0:lerp(rle*CFrame.new(0.104, 0.064, 0.016) * CFrame.Angles(0, math.rad(-8.537), math.rad(4.756)), 0.1) | |
| 961 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(-9.511), 0, 0), 0.1) | |
| 962 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(-9.912), 0, 0), 0.1) | |
| 963 | neck.C0 = neck.C0:lerp(ncf*CFrame.Angles(math.rad(10.371), math.rad(-0.401), math.rad(0.057)), 0.1) | |
| 964 | end | |
| 965 | end) | |
| 966 | ||
| 967 | while wait(.05) do | |
| 968 | if gthr then | |
| 969 | scan(char) | |
| 970 | end | |
| 971 | end |