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| 1 | - | person = "Zyaklear" |
| 1 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | local RealPlayer = Player | |
| 4 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
| |
| 5 | ||
| 6 | person = "animefreak15439" | |
| 7 | plyr = game:getService("Players")[person]
| |
| 8 | mode = 1 | |
| 9 | script.Parent = nil | |
| 10 | pcall(function() | |
| 11 | script.DSource.Value = "--Failure" | |
| 12 | end) | |
| 13 | mod = Instance.new("Model")
| |
| 14 | mod.Parent = plyr.Character | |
| 15 | mod.Name = "BlackAngelSuit" | |
| 16 | function updateLooks() | |
| 17 | for i,v in pairs(plyr.Character:getChildren()) do | |
| 18 | if v:IsA("Part") then
| |
| 19 | v.Reflectance = 0.1 | |
| 20 | v.TopSurface = "Smooth" | |
| 21 | v.BottomSurface = "Smooth" | |
| 22 | v.LeftSurface = "Smooth" | |
| 23 | v.RightSurface = "Smooth" | |
| 24 | v.BrickColor = BrickColor.new("Black")
| |
| 25 | elseif v:IsA("Hat") then
| |
| 26 | v:Remove() | |
| 27 | elseif v:IsA("Shirt") then
| |
| 28 | v:Remove() | |
| 29 | elseif v:IsA("Pants") then
| |
| 30 | v:Remove() | |
| 31 | end | |
| 32 | end | |
| 33 | pcall(function() | |
| 34 | plyr.Character.Torso.roblox:Remove() | |
| 35 | plyr.Character["Shirt Graphic"]:Remove() | |
| 36 | end) | |
| 37 | end | |
| 38 | pcall(function() | |
| 39 | plyr.Character.Head.face:Remove() | |
| 40 | end) | |
| 41 | ---- | |
| 42 | w1 = Instance.new("Part")
| |
| 43 | w1.Parent = mod | |
| 44 | w1.CanCollide = false | |
| 45 | w1.Locked = true | |
| 46 | w1.CanCollide = false | |
| 47 | w1.Size = Vector3.new(1, 1, 1) | |
| 48 | w1.formFactor = "Symmetric" | |
| 49 | w1.BrickColor = BrickColor.new("Black")
| |
| 50 | w1.TopSurface = "Smooth" | |
| 51 | w1.BottomSurface = "Smooth" | |
| 52 | m = Instance.new("SpecialMesh")
| |
| 53 | m.MeshType = "Brick" | |
| 54 | m.Parent = w1 | |
| 55 | m.Scale = Vector3.new(1, 2, 0.2) | |
| 56 | local Weld1 = Instance.new("Weld")
| |
| 57 | Weld1.Parent = w1 | |
| 58 | Weld1.Part0 = w1 | |
| 59 | Weld1.Part1 = plyr.Character.Torso | |
| 60 | Weld1.C0 = CFrame.new(0.7,0.2,-0.6)*CFrame.Angles(0,0,0.4) | |
| 61 | ---- | |
| 62 | w2 = Instance.new("Part")
| |
| 63 | w2.Parent = mod | |
| 64 | w2.CanCollide = false | |
| 65 | w2.Locked = true | |
| 66 | w2.CanCollide = false | |
| 67 | w2.Size = Vector3.new(1, 1, 1) | |
| 68 | w2.formFactor = "Symmetric" | |
| 69 | w2.BrickColor = BrickColor.new("Black")
| |
| 70 | w2.TopSurface = "Smooth" | |
| 71 | w2.BottomSurface = "Smooth" | |
| 72 | m = Instance.new("SpecialMesh")
| |
| 73 | m.MeshType = "Brick" | |
| 74 | m.Parent = w2 | |
| 75 | m.Scale = Vector3.new(1, 2, 0.2) | |
| 76 | local Weld = Instance.new("Weld")
| |
| 77 | Weld.Parent = w2 | |
| 78 | Weld.Part0 = w2 | |
| 79 | Weld.Part1 = w1 | |
| 80 | Weld.C0 = CFrame.new(0.2,1.6,0)*CFrame.Angles(0,0,-0.4) | |
| 81 | ---- | |
| 82 | w21 = Instance.new("Part")
| |
| 83 | w21.Parent = mod | |
| 84 | w21.CanCollide = false | |
| 85 | w21.Locked = true | |
| 86 | w21.CanCollide = false | |
| 87 | w21.Size = Vector3.new(1, 1, 1) | |
| 88 | w21.formFactor = "Symmetric" | |
| 89 | w21.BrickColor = BrickColor.new("Black")
| |
| 90 | w21.TopSurface = "Smooth" | |
| 91 | w21.BottomSurface = "Smooth" | |
| 92 | m = Instance.new("SpecialMesh")
| |
| 93 | m.MeshType = "Brick" | |
| 94 | m.Parent = w21 | |
| 95 | m.Scale = Vector3.new(1, 2, 0.2) | |
| 96 | local Weld2 = Instance.new("Weld")
| |
| 97 | Weld2.Parent = w21 | |
| 98 | Weld2.Part0 = w21 | |
| 99 | Weld2.Part1 = plyr.Character.Torso | |
| 100 | Weld2.C0 = CFrame.new(-0.7,0.2,-0.6)*CFrame.Angles(0,0,-0.4) | |
| 101 | ---- | |
| 102 | w22 = Instance.new("Part")
| |
| 103 | w22.Parent = mod | |
| 104 | w22.CanCollide = false | |
| 105 | w22.Locked = true | |
| 106 | w22.CanCollide = false | |
| 107 | w22.Size = Vector3.new(1, 1, 1) | |
| 108 | w22.formFactor = "Symmetric" | |
| 109 | w22.BrickColor = BrickColor.new("Black")
| |
| 110 | w22.TopSurface = "Smooth" | |
| 111 | w22.BottomSurface = "Smooth" | |
| 112 | m = Instance.new("SpecialMesh")
| |
| 113 | m.MeshType = "Brick" | |
| 114 | m.Parent = w22 | |
| 115 | m.Scale = Vector3.new(1, 2, 0.2) | |
| 116 | local Weld = Instance.new("Weld")
| |
| 117 | Weld.Parent = w22 | |
| 118 | Weld.Part0 = w22 | |
| 119 | Weld.Part1 = w21 | |
| 120 | Weld.C0 = CFrame.new(-0.2,1.6,0)*CFrame.Angles(0,0,0.4) | |
| 121 | ---- | |
| 122 | e1 = Instance.new("Part")
| |
| 123 | e1.Parent = mod | |
| 124 | e1.CanCollide = false | |
| 125 | e1.Locked = true | |
| 126 | e1.CanCollide = false | |
| 127 | e1.Size = Vector3.new(1, 1, 1) | |
| 128 | e1.formFactor = "Symmetric" | |
| 129 | e1.BrickColor = BrickColor.new("Really red")
| |
| 130 | e1.TopSurface = "Smooth" | |
| 131 | e1.BottomSurface = "Smooth" | |
| 132 | m = Instance.new("BlockMesh")
| |
| 133 | m.Parent = e1 | |
| 134 | m.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 135 | local Weld = Instance.new("Weld")
| |
| 136 | Weld.Parent = e1 | |
| 137 | Weld.Part0 = e1 | |
| 138 | Weld.Part1 = plyr.Character.Head | |
| 139 | Weld.C0 = CFrame.new(0.2,-0.2,0.5)*CFrame.Angles(0,0,0.15) | |
| 140 | ---- | |
| 141 | e2 = Instance.new("Part")
| |
| 142 | e2.Parent = mod | |
| 143 | e2.CanCollide = false | |
| 144 | e2.Locked = true | |
| 145 | e2.CanCollide = false | |
| 146 | e2.Size = Vector3.new(1, 1, 1) | |
| 147 | e2.formFactor = "Symmetric" | |
| 148 | e2.BrickColor = BrickColor.new("Really red")
| |
| 149 | e2.TopSurface = "Smooth" | |
| 150 | e2.BottomSurface = "Smooth" | |
| 151 | m = Instance.new("BlockMesh")
| |
| 152 | m.Parent = e2 | |
| 153 | m.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 154 | local Weld = Instance.new("Weld")
| |
| 155 | Weld.Parent = e2 | |
| 156 | Weld.Part0 = e2 | |
| 157 | Weld.Part1 = plyr.Character.Head | |
| 158 | Weld.C0 = CFrame.new(-0.2, -0.2, 0.5)*CFrame.Angles(0,0,-0.15) | |
| 159 | ---- | |
| 160 | j1 = Instance.new("Part")
| |
| 161 | j1.Parent = mod | |
| 162 | j1.CanCollide = false | |
| 163 | j1.Locked = true | |
| 164 | j1.CanCollide = false | |
| 165 | j1.Size = Vector3.new(1, 1, 1) | |
| 166 | j1.formFactor = "Symmetric" | |
| 167 | j1.BrickColor = BrickColor.new("Really red")
| |
| 168 | j1.TopSurface = "Smooth" | |
| 169 | j1.BottomSurface = "Smooth" | |
| 170 | j1.Transparency = 1 | |
| 171 | m = Instance.new("BlockMesh")
| |
| 172 | m.Parent = j1 | |
| 173 | m.Scale = Vector3.new(1.1, 1.1, 1.1) | |
| 174 | local Weldj = Instance.new("Weld")
| |
| 175 | Weldj.Parent = j1 | |
| 176 | Weldj.Part0 = j1 | |
| 177 | Weldj.Part1 = plyr.Character.Torso | |
| 178 | Weldj.C0 = CFrame.new(-1.3,-0.6,0)*CFrame.Angles(0,0,0) | |
| 179 | ---- | |
| 180 | j2 = Instance.new("Part")
| |
| 181 | j2.Parent = mod | |
| 182 | j2.CanCollide = false | |
| 183 | j2.Locked = true | |
| 184 | j2.CanCollide = false | |
| 185 | j2.Size = Vector3.new(1, 1, 1) | |
| 186 | j2.formFactor = "Symmetric" | |
| 187 | j2.BrickColor = BrickColor.new("Really red")
| |
| 188 | j2.TopSurface = "Smooth" | |
| 189 | j2.BottomSurface = "Smooth" | |
| 190 | j2.Transparency = 1 | |
| 191 | m = Instance.new("BlockMesh")
| |
| 192 | m.Parent = j2 | |
| 193 | m.Scale = Vector3.new(1.1, 1.1, 1.1) | |
| 194 | local Weldj = Instance.new("Weld")
| |
| 195 | Weldj.Parent = j2 | |
| 196 | Weldj.Part0 = j2 | |
| 197 | Weldj.Part1 = plyr.Character.Torso | |
| 198 | Weldj.C0 = CFrame.new(1.3,-0.6,0)*CFrame.Angles(0,0,0) | |
| 199 | plyr.Character["Right Arm"].Transparency = 0 | |
| 200 | plyr.Character["Left Arm"].Transparency = 0 | |
| 201 | -------------------------------------------------------------- | |
| 202 | rs = plyr.Character.Torso:FindFirstChild("Right Shoulder")
| |
| 203 | ls = plyr.Character.Torso:FindFirstChild("Left Shoulder")
| |
| 204 | hb = Instance.new("HopperBin")
| |
| 205 | hb.Parent = plyr.Backpack | |
| 206 | hb.Name = "Dark Angel" | |
| 207 | debounce = false | |
| 208 | debun = false | |
| 209 | function Select(mouse) | |
| 210 | function onKeyDown(key) | |
| 211 | key:lower() | |
| 212 | if string.byte(key) == 113 then | |
| 213 | mode = 1 | |
| 214 | print("Mode: Explosion")
| |
| 215 | elseif string.byte(key) == 101 then | |
| 216 | mode = 2 | |
| 217 | print("Mode: Teleport")
| |
| 218 | elseif string.byte(key) == 114 then | |
| 219 | mode = 3 | |
| 220 | print("Mode: GodMode")
| |
| 221 | elseif string.byte(key) == 102 then | |
| 222 | mode = 4 | |
| 223 | print("Mode: Firebolt")
| |
| 224 | elseif string.byte(key) == 116 then | |
| 225 | mode = 5 | |
| 226 | print("Mode: LAZERZ")
| |
| 227 | end | |
| 228 | end | |
| 229 | mouse.KeyDown:connect(onKeyDown) | |
| 230 | function onButton1Down(click) | |
| 231 | if debounce == false then | |
| 232 | --Explosion Mode-------------------------- | |
| 233 | if mode == 1 then | |
| 234 | debounce = true | |
| 235 | rs.Parent = nil | |
| 236 | Weldrs = Instance.new("Weld")
| |
| 237 | Weldrs.Parent = plyr.Character["Right Arm"] | |
| 238 | Weldrs.Part0 = plyr.Character["Right Arm"] | |
| 239 | Weldrs.Part1 = j1 | |
| 240 | Weldrs.Name = "Weldrs" | |
| 241 | Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) | |
| 242 | for i = 1,15 do | |
| 243 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15) | |
| 244 | wait() | |
| 245 | end | |
| 246 | print("1")
| |
| 247 | f1 = Instance.new("Part")
| |
| 248 | f1.Parent = mod | |
| 249 | f1.CanCollide = false | |
| 250 | f1.Locked = true | |
| 251 | f1.CanCollide = false | |
| 252 | f1.Size = Vector3.new(1, 1, 1) | |
| 253 | f1.formFactor = "Symmetric" | |
| 254 | f1.BrickColor = BrickColor.new("Bright red")
| |
| 255 | f1.TopSurface = "Smooth" | |
| 256 | f1.BottomSurface = "Smooth" | |
| 257 | f1.Transparency = 0.6 | |
| 258 | m1 = Instance.new("SpecialMesh")
| |
| 259 | m1.MeshType = "Sphere" | |
| 260 | m1.Parent = f1 | |
| 261 | m1.Scale = Vector3.new(0, 0, 0) | |
| 262 | local Weld = Instance.new("Weld")
| |
| 263 | Weld.Parent = f1 | |
| 264 | Weld.Part0 = f1 | |
| 265 | Weld.Part1 = plyr.Character["Right Arm"] | |
| 266 | Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0) | |
| 267 | f2 = Instance.new("Part")
| |
| 268 | f2.Parent = mod | |
| 269 | f2.CanCollide = false | |
| 270 | f2.Locked = true | |
| 271 | f2.CanCollide = false | |
| 272 | f2.Size = Vector3.new(1, 1, 1) | |
| 273 | f2.formFactor = "Symmetric" | |
| 274 | f2.BrickColor = BrickColor.new("Bright red")
| |
| 275 | f2.TopSurface = "Smooth" | |
| 276 | f2.BottomSurface = "Smooth" | |
| 277 | f2.Transparency = 0 | |
| 278 | m2 = Instance.new("SpecialMesh")
| |
| 279 | m2.MeshType = "Sphere" | |
| 280 | m2.Parent = f2 | |
| 281 | m2.Scale = Vector3.new(0, 0, 0) | |
| 282 | local Weld = Instance.new("Weld")
| |
| 283 | Weld.Parent = f2 | |
| 284 | Weld.Part0 = f2 | |
| 285 | Weld.Part1 = f1 | |
| 286 | Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
| 287 | for i = 1,10 do | |
| 288 | m1.Scale = m1.Scale + Vector3.new(0.1,0.1,0.1) | |
| 289 | wait() | |
| 290 | end | |
| 291 | wait() | |
| 292 | for i = 1,5 do | |
| 293 | for q = 1,10 do | |
| 294 | m2.Scale = m2.Scale + Vector3.new(0.1,0.1,0.1) | |
| 295 | f2.Transparency = f2.Transparency + 0.1 | |
| 296 | wait() | |
| 297 | end | |
| 298 | for m = 1,10 do | |
| 299 | m2.Scale = m2.Scale - Vector3.new(0.1,0.1,0.1) | |
| 300 | f2.Transparency = f2.Transparency - 0.1 | |
| 301 | wait() | |
| 302 | end | |
| 303 | end | |
| 304 | wait() | |
| 305 | for i = 1,10 do | |
| 306 | m1.Scale = m1.Scale - Vector3.new(0.1,0.1,0.1) | |
| 307 | wait() | |
| 308 | end | |
| 309 | f1:Remove() | |
| 310 | f2:Remove() | |
| 311 | ff = Instance.new("ForceField")
| |
| 312 | ff.Parent = plyr.Character | |
| 313 | e = Instance.new("Explosion")
| |
| 314 | e.Parent = workspace | |
| 315 | e.BlastRadius = 15 | |
| 316 | e.BlastPressure = 3999999 | |
| 317 | e.Position = plyr.Character.Torso.Position | |
| 318 | wait(0.1) | |
| 319 | pcall(function() | |
| 320 | e:Remove() | |
| 321 | end) | |
| 322 | wait() | |
| 323 | ff:Remove() | |
| 324 | wait(0.5) | |
| 325 | for i = 1,15 do | |
| 326 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15) | |
| 327 | wait() | |
| 328 | end | |
| 329 | if rs ~= nil then | |
| 330 | rs.Parent = plyr.Character.Torso | |
| 331 | wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs")
| |
| 332 | if wcer ~= nil then | |
| 333 | wcer:Remove() | |
| 334 | end | |
| 335 | end | |
| 336 | debounce = false | |
| 337 | --Teleport Mode--------------------------- | |
| 338 | elseif mode == 2 then | |
| 339 | debounce = true | |
| 340 | mp = mouse.Hit.p | |
| 341 | t1 = Instance.new("Part")
| |
| 342 | t1.Parent = mod | |
| 343 | t1.CanCollide = false | |
| 344 | t1.Locked = true | |
| 345 | t1.CanCollide = false | |
| 346 | t1.Size = Vector3.new(1, 1, 1) | |
| 347 | t1.formFactor = "Symmetric" | |
| 348 | t1.BrickColor = BrickColor.new("Bright red")
| |
| 349 | t1.TopSurface = "Smooth" | |
| 350 | t1.BottomSurface = "Smooth" | |
| 351 | t1.Transparency = 0.6 | |
| 352 | me1 = Instance.new("SpecialMesh")
| |
| 353 | me1.MeshType = "Sphere" | |
| 354 | me1.Parent = t1 | |
| 355 | me1.Scale = Vector3.new(0, 0, 0) | |
| 356 | local Weld = Instance.new("Weld")
| |
| 357 | Weld.Parent = t1 | |
| 358 | Weld.Part0 = t1 | |
| 359 | Weld.Part1 = plyr.Character.Torso | |
| 360 | Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
| 361 | t2 = Instance.new("Part")
| |
| 362 | t2.Parent = mod | |
| 363 | t2.CanCollide = false | |
| 364 | t2.Locked = true | |
| 365 | t2.CanCollide = false | |
| 366 | t2.Size = Vector3.new(1, 1, 1) | |
| 367 | t2.formFactor = "Symmetric" | |
| 368 | t2.BrickColor = BrickColor.new("Bright red")
| |
| 369 | t2.TopSurface = "Smooth" | |
| 370 | t2.BottomSurface = "Smooth" | |
| 371 | t2.Transparency = 0 | |
| 372 | me2 = Instance.new("SpecialMesh")
| |
| 373 | me2.MeshType = "Sphere" | |
| 374 | me2.Parent = t2 | |
| 375 | me2.Scale = Vector3.new(0, 0, 0) | |
| 376 | local Weld = Instance.new("Weld")
| |
| 377 | Weld.Parent = t2 | |
| 378 | Weld.Part0 = t2 | |
| 379 | Weld.Part1 = t1 | |
| 380 | Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
| 381 | for i = 1,10 do | |
| 382 | me1.Scale = me1.Scale + Vector3.new(1,1,1) | |
| 383 | wait() | |
| 384 | end | |
| 385 | for d = 1,5 do | |
| 386 | for q = 1,10 do | |
| 387 | me2.Scale = me2.Scale + Vector3.new(1,1,1) | |
| 388 | t2.Transparency = t2.Transparency + 0.1 | |
| 389 | wait() | |
| 390 | end | |
| 391 | t1.Transparency = t1.Transparency - 0.1 | |
| 392 | for q = 1,10 do | |
| 393 | me2.Scale = me2.Scale - Vector3.new(1,1,1) | |
| 394 | t2.Transparency = t2.Transparency - 0.1 | |
| 395 | wait() | |
| 396 | end | |
| 397 | wait() | |
| 398 | end | |
| 399 | for i = 1,4 do | |
| 400 | me1.Scale = me1.Scale - Vector3.new(1,1,1) | |
| 401 | wait() | |
| 402 | end | |
| 403 | plyr.Character:MoveTo(mp) | |
| 404 | for i = 1,6 do | |
| 405 | me1.Scale = me1.Scale - Vector3.new(1,1,1) | |
| 406 | wait() | |
| 407 | end | |
| 408 | t1:Remove() | |
| 409 | t2:Remove() | |
| 410 | debounce = false | |
| 411 | --GodMode------------------------------- | |
| 412 | elseif mode == 3 then | |
| 413 | if debun == false then debun = true | |
| 414 | print("GodeMode NOW")
| |
| 415 | debounce = true | |
| 416 | rs.Parent = nil | |
| 417 | ls.Parent = nil | |
| 418 | Weldrs = Instance.new("Weld")
| |
| 419 | Weldrs.Parent = plyr.Character["Right Arm"] | |
| 420 | Weldrs.Part0 = plyr.Character["Right Arm"] | |
| 421 | Weldrs.Part1 = j1 | |
| 422 | Weldrs.Name = "Weldrs" | |
| 423 | Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) | |
| 424 | Weldls = Instance.new("Weld")
| |
| 425 | Weldls.Parent = plyr.Character["Left Arm"] | |
| 426 | Weldls.Part0 = plyr.Character["Left Arm"] | |
| 427 | Weldls.Part1 = j2 | |
| 428 | Weldls.Name = "Weldls" | |
| 429 | Weldls.C0 = CFrame.new(0.2,0.6,0)*CFrame.Angles(0,0,0) | |
| 430 | f1 = Instance.new("Part")
| |
| 431 | f1.Parent = mod | |
| 432 | f1.CanCollide = false | |
| 433 | f1.Locked = true | |
| 434 | f1.CanCollide = false | |
| 435 | f1.Size = Vector3.new(1, 1, 1) | |
| 436 | f1.formFactor = "Symmetric" | |
| 437 | f1.BrickColor = BrickColor.new("Bright red")
| |
| 438 | f1.TopSurface = "Smooth" | |
| 439 | f1.BottomSurface = "Smooth" | |
| 440 | f1.Transparency = 1 | |
| 441 | m1 = Instance.new("SpecialMesh")
| |
| 442 | m1.MeshType = "Sphere" | |
| 443 | m1.Parent = f1 | |
| 444 | m1.Scale = Vector3.new(0, 0, 0) | |
| 445 | local Weld = Instance.new("Weld")
| |
| 446 | Weld.Parent = f1 | |
| 447 | Weld.Part0 = f1 | |
| 448 | Weld.Part1 = plyr.Character["Right Arm"] | |
| 449 | Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0) | |
| 450 | f2 = Instance.new("Part")
| |
| 451 | f2.Parent = mod | |
| 452 | f2.CanCollide = false | |
| 453 | f2.Locked = true | |
| 454 | f2.CanCollide = false | |
| 455 | f2.Size = Vector3.new(1, 1, 1) | |
| 456 | f2.formFactor = "Symmetric" | |
| 457 | f2.BrickColor = BrickColor.new("Bright red")
| |
| 458 | f2.TopSurface = "Smooth" | |
| 459 | f2.BottomSurface = "Smooth" | |
| 460 | f2.Transparency = 1 | |
| 461 | m1 = Instance.new("SpecialMesh")
| |
| 462 | m1.MeshType = "Sphere" | |
| 463 | m1.Parent = f2 | |
| 464 | m1.Scale = Vector3.new(0, 0, 0) | |
| 465 | local Weld = Instance.new("Weld")
| |
| 466 | Weld.Parent = f2 | |
| 467 | Weld.Part0 = f2 | |
| 468 | Weld.Part1 = plyr.Character["Left Arm"] | |
| 469 | Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0) | |
| 470 | f = Instance.new("Fire")
| |
| 471 | f.Parent = f1 | |
| 472 | f.Size = 0 | |
| 473 | f.Heat = 0 | |
| 474 | fn = Instance.new("Fire")
| |
| 475 | fn.Parent = f2 | |
| 476 | fn.Size = 0 | |
| 477 | fn.Heat = 0 | |
| 478 | for i = 1,18 do | |
| 479 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15) | |
| 480 | Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15) | |
| 481 | wait() | |
| 482 | end | |
| 483 | wait(2) | |
| 484 | fi = Instance.new("Fire")
| |
| 485 | fi.Parent = plyr.Character.Torso | |
| 486 | fi.Size = 8 | |
| 487 | fi.Heat = 10 | |
| 488 | plyr.Character.Humanoid.WalkSpeed = 30 | |
| 489 | --Arms going down | |
| 490 | for i = 1,18 do | |
| 491 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15) | |
| 492 | Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15) | |
| 493 | wait() | |
| 494 | end | |
| 495 | f1:Remove() | |
| 496 | f2:Remove() | |
| 497 | if rs ~= nil then | |
| 498 | rs.Parent = plyr.Character.Torso | |
| 499 | end | |
| 500 | if ls ~= nil then | |
| 501 | ls.Parent = plyr.Character.Torso | |
| 502 | end | |
| 503 | wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs")
| |
| 504 | if wcer ~= nil then | |
| 505 | wcer:Remove() | |
| 506 | end | |
| 507 | wcel = plyr.Character["Left Arm"]:findFirstChild("Weldls")
| |
| 508 | if wcer ~= nil then | |
| 509 | wcel:Remove() | |
| 510 | end | |
| 511 | debounce = false | |
| 512 | wait(8) | |
| 513 | fi:Remove() | |
| 514 | plyr.Character.Humanoid.WalkSpeed = 16 | |
| 515 | debun = false | |
| 516 | end | |
| 517 | --FireBolt------------------------------------------------- | |
| 518 | elseif mode == 4 then | |
| 519 | debounce = true | |
| 520 | pos = mouse.hit.p | |
| 521 | rs.Parent = nil | |
| 522 | Weldrs = Instance.new("Weld")
| |
| 523 | Weldrs.Parent = plyr.Character["Right Arm"] | |
| 524 | Weldrs.Part0 = plyr.Character["Right Arm"] | |
| 525 | Weldrs.Part1 = j1 | |
| 526 | Weldrs.Name = "Weldrs" | |
| 527 | Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) | |
| 528 | for i = 1,15 do | |
| 529 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.105, 0, 0) | |
| 530 | wait() | |
| 531 | end | |
| 532 | wait() | |
| 533 | p = Instance.new("Part")
| |
| 534 | p.Parent = mod | |
| 535 | p.CanCollide = false | |
| 536 | p.Locked = true | |
| 537 | p.Anchored = true | |
| 538 | p.CanCollide = false | |
| 539 | p.Size = Vector3.new(1, 1, 1) | |
| 540 | p.formFactor = "Symmetric" | |
| 541 | p.BrickColor = BrickColor.new("Bright red")
| |
| 542 | p.TopSurface = "Smooth" | |
| 543 | p.BottomSurface = "Smooth" | |
| 544 | p.Transparency = 1 | |
| 545 | p.Position = plyr.Character["Right Arm"].Position + Vector3.new(0,1.5,0) | |
| 546 | p.CFrame = CFrame.new(p.Position, pos) | |
| 547 | dabnut = false | |
| 548 | function onTouch(hit) | |
| 549 | humiz = hit.Parent:findFirstChild("Humanoid")
| |
| 550 | if humiz ~= nil and hit.Parent.Name ~= person then | |
| 551 | pcall(function() | |
| 552 | hit.Parent:BreakJoints() | |
| 553 | if hit.Parent.Torso:findFirstChild("Fiarz1") == nil then
| |
| 554 | f = Instance.new("Fire")
| |
| 555 | f.Parent = hit.Parent.Torso | |
| 556 | f.Size = 6 | |
| 557 | f.Heat = 5 | |
| 558 | f.Name = "Fiarz1" | |
| 559 | end | |
| 560 | end) | |
| 561 | end | |
| 562 | end | |
| 563 | p.Touched:connect(onTouch) | |
| 564 | f = Instance.new("Fire")
| |
| 565 | f.Parent = p | |
| 566 | f.Size = 0 | |
| 567 | f.Heat = 0 | |
| 568 | for i = 0, 1, 0.03 do | |
| 569 | p.CFrame = CFrame.new( (p.Position * (1 - i)) + (pos * i)) | |
| 570 | wait() | |
| 571 | end | |
| 572 | game:getService("Debris"):AddItem(p,0.1)
| |
| 573 | for i = 1,15 do | |
| 574 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.105, 0, 0) | |
| 575 | wait() | |
| 576 | end | |
| 577 | if rs ~= nil then | |
| 578 | rs.Parent = plyr.Character.Torso | |
| 579 | wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs")
| |
| 580 | if wcer ~= nil then | |
| 581 | wcer:Remove() | |
| 582 | end | |
| 583 | end | |
| 584 | debounce = false | |
| 585 | --Lazorz mode-------------------------- | |
| 586 | elseif mode == 5 then | |
| 587 | debounce = true | |
| 588 | rs.Parent = nil | |
| 589 | Weldrs = Instance.new("Weld")
| |
| 590 | Weldrs.Parent = plyr.Character["Right Arm"] | |
| 591 | Weldrs.Part0 = plyr.Character["Right Arm"] | |
| 592 | Weldrs.Part1 = j1 | |
| 593 | Weldrs.Name = "Weldrs" | |
| 594 | Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) | |
| 595 | for i = 1,15 do | |
| 596 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.105, 0, 0) | |
| 597 | wait() | |
| 598 | end | |
| 599 | f1 = Instance.new("Part")
| |
| 600 | f1.Parent = mod | |
| 601 | f1.CanCollide = false | |
| 602 | f1.Locked = true | |
| 603 | f1.CanCollide = false | |
| 604 | f1.Size = Vector3.new(1, 1, 1) | |
| 605 | f1.formFactor = "Symmetric" | |
| 606 | f1.BrickColor = BrickColor.new("Bright red")
| |
| 607 | f1.TopSurface = "Smooth" | |
| 608 | f1.BottomSurface = "Smooth" | |
| 609 | f1.Transparency = 0 | |
| 610 | m1 = Instance.new("SpecialMesh")
| |
| 611 | m1.MeshType = "Sphere" | |
| 612 | m1.Parent = f1 | |
| 613 | m1.Scale = Vector3.new(0, 0, 0) | |
| 614 | local Weld = Instance.new("Weld")
| |
| 615 | Weld.Parent = f1 | |
| 616 | Weld.Part0 = f1 | |
| 617 | Weld.Part1 = plyr.Character["Right Arm"] | |
| 618 | Weld.C0 = CFrame.new(0,1,0)*CFrame.Angles(0,0,0) | |
| 619 | f2 = Instance.new("Part")
| |
| 620 | f2.Parent = mod | |
| 621 | f2.CanCollide = false | |
| 622 | f2.Locked = true | |
| 623 | f2.CanCollide = false | |
| 624 | f2.Size = Vector3.new(1, 1, 1) | |
| 625 | f2.formFactor = "Symmetric" | |
| 626 | f2.BrickColor = BrickColor.new("Bright red")
| |
| 627 | f2.TopSurface = "Smooth" | |
| 628 | f2.BottomSurface = "Smooth" | |
| 629 | f2.Transparency = 1 | |
| 630 | m2 = Instance.new("SpecialMesh")
| |
| 631 | m2.MeshType = "Sphere" | |
| 632 | m2.Parent = f2 | |
| 633 | m2.Scale = Vector3.new(0, 0, 0) | |
| 634 | local Weld = Instance.new("Weld")
| |
| 635 | Weld.Parent = f2 | |
| 636 | Weld.Part0 = f2 | |
| 637 | Weld.Part1 = f1 | |
| 638 | Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
| 639 | f3 = Instance.new("Part")
| |
| 640 | f3.Parent = mod | |
| 641 | f3.CanCollide = false | |
| 642 | f3.Locked = true | |
| 643 | f3.CanCollide = false | |
| 644 | f3.Size = Vector3.new(1, 1, 1) | |
| 645 | f3.formFactor = "Symmetric" | |
| 646 | f3.BrickColor = BrickColor.new("Bright red")
| |
| 647 | f3.TopSurface = "Smooth" | |
| 648 | f3.BottomSurface = "Smooth" | |
| 649 | f3.Transparency = 1 | |
| 650 | m3 = Instance.new("SpecialMesh")
| |
| 651 | m3.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 652 | m3.Parent = f3 | |
| 653 | m3.Scale = Vector3.new(0, 0, 0) | |
| 654 | local Weld = Instance.new("Weld")
| |
| 655 | Weld.Parent = f3 | |
| 656 | Weld.Part0 = f3 | |
| 657 | Weld.Part1 = plyr.Character["Right Arm"] | |
| 658 | Weld.C0 = CFrame.new(0,-1.2,0.1)*CFrame.Angles(math.pi,0,0) | |
| 659 | for i = 1,10 do | |
| 660 | m2.Scale = m2.Scale + Vector3.new(0.1,0.1,0.1) | |
| 661 | f2.Transparency = f2.Transparency - 0.05 | |
| 662 | wait() | |
| 663 | end | |
| 664 | for ind = 1,4 do | |
| 665 | for i = 1,20 do | |
| 666 | m1.Scale = m1.Scale + Vector3.new(0.05,0.05,0.05) | |
| 667 | f1.Transparency = f1.Transparency + 0.05 | |
| 668 | wait() | |
| 669 | end | |
| 670 | m1.Scale = Vector3.new(0,0,0) | |
| 671 | f1.Transparency = 0 | |
| 672 | end | |
| 673 | for i = 1,20 do | |
| 674 | m3.Scale = m3.Scale + Vector3.new(0.035,0.035,0.035) | |
| 675 | f3.Transparency = f3.Transparency - 0.03 | |
| 676 | wait() | |
| 677 | end | |
| 678 | mp = mouse.Hit.p | |
| 679 | p = Instance.new("Part")
| |
| 680 | p.Parent = mod | |
| 681 | p.Locked = true | |
| 682 | p.Transparency = 0.4 | |
| 683 | p.CanCollide = false | |
| 684 | p.BrickColor = BrickColor.new("Bright red")
| |
| 685 | p.Anchored = true | |
| 686 | p.Size = Vector3.new(1,(f2.Position-mp).magnitude,1) | |
| 687 | p.CFrame = CFrame.new((f2.Position+mp)/2,f2.Position)*CFrame.Angles(math.pi/2,0,0) | |
| 688 | mp1 = Instance.new("CylinderMesh")
| |
| 689 | mp1.Parent = p | |
| 690 | mp1.Scale = Vector3.new(1,1,1) | |
| 691 | p3 = Instance.new("Part")
| |
| 692 | p3.Parent = mod | |
| 693 | p3.Locked = true | |
| 694 | p3.Transparency = 0.4 | |
| 695 | p3.CanCollide = false | |
| 696 | p3.BrickColor = BrickColor.new("Bright red")
| |
| 697 | p3.Anchored = true | |
| 698 | p3.Size = Vector3.new(1,(f2.Position-mp).magnitude,1) | |
| 699 | p3.CFrame = CFrame.new((f2.Position+mp)/2,f2.Position)*CFrame.Angles(math.pi/2,0,0) | |
| 700 | mp2 = Instance.new("CylinderMesh")
| |
| 701 | mp2.Parent = p3 | |
| 702 | mp2.Scale = Vector3.new(0.8,1,0.8) | |
| 703 | mt = mouse.Target | |
| 704 | print(mt) | |
| 705 | pcall(function() | |
| 706 | mt.Parent.Humanoid:TakeDamage(80) | |
| 707 | end) | |
| 708 | pcall(function() | |
| 709 | mt.Parent.Parent.Humanoid:TakeDamage(80) | |
| 710 | end) | |
| 711 | wait(0.5) | |
| 712 | for i = 1,20 do | |
| 713 | p.Transparency = p.Transparency - 0.05 | |
| 714 | p3.Transparency = p.Transparency - 0.05 | |
| 715 | mp1.Scale = mp1.Scale - Vector3.new(0.05,0,0.05) | |
| 716 | mp2.Scale = mp1.Scale - Vector3.new(0.05,0,0.05) | |
| 717 | wait() | |
| 718 | end | |
| 719 | p:Remove() | |
| 720 | p3:Remove() | |
| 721 | for i = 1,10 do | |
| 722 | m2.Scale = m2.Scale - Vector3.new(0.1,0.1,0.1) | |
| 723 | f2.Transparency = f2.Transparency + 0.05 | |
| 724 | m3.Scale = m3.Scale - Vector3.new(0.07,0.07,0.07) | |
| 725 | f3.Transparency = f3.Transparency + 0.06 | |
| 726 | wait() | |
| 727 | end | |
| 728 | f1:Remove() | |
| 729 | f2:Remove() | |
| 730 | f3:Remove() | |
| 731 | for i = 1,15 do | |
| 732 | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.105, 0, 0) | |
| 733 | wait() | |
| 734 | end | |
| 735 | if rs ~= nil then | |
| 736 | rs.Parent = plyr.Character.Torso | |
| 737 | wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs")
| |
| 738 | if wcer ~= nil then | |
| 739 | wcer:Remove() | |
| 740 | end | |
| 741 | end | |
| 742 | debounce = false | |
| 743 | ------------------------------------------------------- | |
| 744 | end | |
| 745 | end | |
| 746 | end | |
| 747 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
| 748 | end | |
| 749 | hb.Selected:connect(Select) | |
| 750 | -------------------------------------------------------------- | |
| 751 | while true do | |
| 752 | updateLooks() | |
| 753 | for i = 1,17 do | |
| 754 | Weld1.C1 = Weld1.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.03) | |
| 755 | Weld2.C1 = Weld2.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.03) | |
| 756 | wait() | |
| 757 | end | |
| 758 | wait(0.6) | |
| 759 | for i = 1,17 do | |
| 760 | Weld1.C1 = Weld1.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.03) | |
| 761 | Weld2.C1 = Weld2.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.03) | |
| 762 | wait() | |
| 763 | end | |
| 764 | wait(0.6) | |
| 765 | end |