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1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
local RealPlayer = Player
5
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},Soundscape=r:GetService("RunService").Heartbeat,BindToSoundscape=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
6
7
wait(2)
8
CV = "White"
9
p = game.Players.LocalPlayer
10
char = p.Character
11
local txt = Instance.new("BillboardGui", char)
12
txt.Adornee = char.Head
13
txt.Name = "_status"
14
txt.Size = UDim2.new(2, 0, 1.2, 0)
15
txt.StudsOffset = Vector3.new(-9, 8, 0)
16
local text = Instance.new("TextLabel", txt)
17
text.Size = UDim2.new(10, 0, 7, 0)
18
text.FontSize = "Size24"
19
text.TextScaled = true
20
text.TextTransparency = 0
21
text.BackgroundTransparency = 1
22
text.TextTransparency = 0
23
text.TextStrokeTransparency = 1
24
text.Font = "Highway"
25
text.TextStrokeColor3 = Color3.new(255, 0, 255)
26
v = Instance.new("Part")
27
v.Name = "ColorBrick"
28
v.Parent = p.Character
29
v.FormFactor = "Symmetric"
30
v.Anchored = true
31
v.CanCollide = false
32
v.BottomSurface = "Smooth"
33
v.TopSurface = "Smooth"
34
v.Size = Vector3.new(10, 5, 3)
35
v.Transparency = 1
36
v.CFrame = char.Torso.CFrame
37
v.BrickColor = BrickColor.new(CV)
38
v.Transparency = 1
39
text.TextColor3 = Color3.new(0, 0, 0)
40
v.Shape = "Block"
41-
text.Text = "The Corrupted Fighter"
41+
text.Text = ""
42
wait(0.016666666666666666)
43
Effects = {}
44
local Player = game.Players.localPlayer
45
local Character = Player.Character
46
local Humanoid = Character.Humanoid
47
local Mouse = Player:GetMouse()
48
local LeftArm = Character["Left Arm"]
49
local RightArm = Character["Right Arm"]
50
local LeftLeg = Character["Left Leg"]
51
local RightLeg = Character["Right Leg"]
52
local Head = Character.Head
53
local Torso = Character.Torso
54
local Camera = game.Workspace.CurrentCamera
55
local RootPart = Character.HumanoidRootPart
56
local RootJoint = RootPart.RootJoint
57
local attack = false
58
local Anim = "Idle"
59
local attacktype = 1
60
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
61
local velocity = RootPart.Velocity.y
62
local sine = 0
63
local change = 1
64
local Create = LoadLibrary("RbxUtility").Create
65
local Moozic = Instance.new("Sound", Character.Torso)
66-
Moozic.SoundId = "rbxassetid://397444518"
66+
Moozic.SoundId = "rbxassetid://933032912"
67
Moozic.Looped = true
68
Moozic.Pitch = 1
69
Moozic.Volume = 4
70
Moozic:Play()
71
local m = Create("Model")({
72
	Parent = Character,
73
	Name = "WeaponModel"
74
})
75
Humanoid.Animator.Parent = nil
76
Character.Animate.Parent = nil
77
local function newMotor(part0, part1, c0, c1)
78
	local w = Create("Motor")({
79
		Parent = part0,
80
		Part0 = part0,
81
		Part1 = part1,
82
		C0 = c0,
83
		C1 = c1
84
	})
85
	return w
86
end
87
function clerp(a, b, t)
88
	return a:lerp(b, t)
89
end
90
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
91
NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
92
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
93
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
94
local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
95
local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
96
RootJoint.C1 = CFrame.new(0, 0, 0)
97
RootJoint.C0 = CFrame.new(0, 0, 0)
98
Torso.Neck.C1 = CFrame.new(0, 0, 0)
99
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
100
local rarmc1 = RW.C1
101
local larmc1 = LW.C1
102
local rlegc1 = RH.C1
103
local llegc1 = LH.C1
104
local resetc1 = false
105
function PlayAnimationFromTable(table, speed, bool)
106
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
107
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
108
	RW.C0 = clerp(RW.C0, table[3], speed)
109
	LW.C0 = clerp(LW.C0, table[4], speed)
110
	RH.C0 = clerp(RH.C0, table[5], speed)
111
	LH.C0 = clerp(LH.C0, table[6], speed)
112
	if bool == true and resetc1 == false then
113
		resetc1 = true
114
		RootJoint.C1 = RootJoint.C1
115
		Torso.Neck.C1 = Torso.Neck.C1
116
		RW.C1 = rarmc1
117
		LW.C1 = larmc1
118
		RH.C1 = rlegc1
119
		LH.C1 = llegc1
120
	end
121
end
122
ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"})
123
script:WaitForChild("Heartbeat")
124
frame = 0.03333333333333333
125
tf = 0
126
allowframeloss = false
127
tossremainder = false
128
lastframe = tick()
129
script.Heartbeat:Fire()
130
game:GetService("RunService").Heartbeat:connect(function(s, p)
131
	tf = tf + s
132
	if tf >= frame then
133
		if allowframeloss then
134
			script.Heartbeat:Fire()
135
			lastframe = tick()
136
		else
137
			for i = 1, math.floor(tf / frame) do
138
				script.Heartbeat:Fire()
139
			end
140
			lastframe = tick()
141
		end
142
		if tossremainder then
143
			tf = 0
144
		else
145
			tf = tf - frame * math.floor(tf / frame)
146
		end
147
	end
148
end)
149
function swait(num)
150
	if num == 0 or num == nil then
151
		ArtificialHB.Event:wait()
152
	else
153
		for i = 0, num do
154
			ArtificialHB.Event:wait()
155
		end
156
	end
157
end
158
function RemoveOutlines(part)
159
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
160
end
161
CFuncs = {
162
	Part = {
163
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
164
			local Part = Create("Part")({
165
				Parent = Parent,
166
				Reflectance = Reflectance,
167
				Transparency = Transparency,
168
				CanCollide = false,
169
				Locked = true,
170
				BrickColor = BrickColor.new(tostring(BColor)),
171
				Name = Name,
172
				Size = Size,
173
				Material = Material
174
			})
175
			RemoveOutlines(Part)
176
			return Part
177
		end
178
	},
179
	Mesh = {
180
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
181
			local Msh = Create(Mesh)({
182
				Parent = Part,
183
				Offset = OffSet,
184
				Scale = Scale
185
			})
186
			if Mesh == "SpecialMesh" then
187
				Msh.MeshType = MeshType
188
				Msh.MeshId = MeshId
189
			end
190
			return Msh
191
		end
192
	},
193
	Weld = {
194
		Create = function(Parent, Part0, Part1, C0, C1)
195
			local Weld = Create("Weld")({
196
				Parent = Parent,
197
				Part0 = Part0,
198
				Part1 = Part1,
199
				C0 = C0,
200
				C1 = C1
201
			})
202
			return Weld
203
		end
204
	},
205
	Sound = {
206
		Create = function(id, par, vol, pit)
207
			coroutine.resume(coroutine.create(function()
208
				local Sound = Create("Sound")({
209
					Volume = vol,
210
					Pitch = pit or 1,
211
					SoundId = "rbxassetid://" .. id,
212
					Parent = par or workspace
213
				})
214
				Sound:play()
215
				game:GetService("Debris"):AddItem(Sound, 10)
216
			end))
217
		end
218
	},
219
	Decal = {
220
		Create = function(Color, Texture, Transparency, Name, Parent)
221
			local Decal = Create("Decal")({
222
				Color3 = Color,
223
				Texture = "rbxassetid://" .. Texture,
224
				Transparency = Transparency,
225
				Name = Name,
226
				Parent = Parent
227
			})
228
			return Decal
229
		end
230
	},
231
	BillboardGui = {
232
		Create = function(Parent, Image, Position, Size)
233
			local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
234
			BillPar.CFrame = CFrame.new(Position)
235
			local Bill = Create("BillboardGui")({
236
				Parent = BillPar,
237
				Adornee = BillPar,
238
				Size = UDim2.new(1, 0, 1, 0),
239
				SizeOffset = Vector2.new(Size, Size)
240
			})
241
			local d = Create("ImageLabel", Bill)({
242
				Parent = Bill,
243
				BackgroundTransparency = 1,
244
				Size = UDim2.new(1, 0, 1, 0),
245
				Image = "rbxassetid://" .. Image
246
			})
247
			return BillPar
248
		end
249
	},
250
	ParticleEmitter = {
251
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
252
			local Particle = Create("ParticleEmitter")({
253
				Parent = Parent,
254
				Color = ColorSequence.new(Color1, Color2),
255
				LightEmission = LightEmission,
256
				Size = Size,
257
				Texture = Texture,
258
				Transparency = Transparency,
259
				ZOffset = ZOffset,
260
				Acceleration = Accel,
261
				Drag = Drag,
262
				LockedToPart = LockedToPart,
263
				VelocityInheritance = VelocityInheritance,
264
				EmissionDirection = EmissionDirection,
265
				Enabled = Enabled,
266
				Lifetime = LifeTime,
267
				Rate = Rate,
268
				Rotation = Rotation,
269
				RotSpeed = RotSpeed,
270
				Speed = Speed,
271
				VelocitySpread = VelocitySpread
272
			})
273
			return Particle
274
		end
275
	},
276
	CreateTemplate = {}
277
}
278
function rayCast(Position, Direction, Range, Ignore)
279
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
280
end
281
function FindNearestTorso(pos)
282
	local list = game.Workspace:children()
283
	local torso
284
	local dist = 1000
285
	local temp, human, temp2
286
	for x = 1, #list do
287
		temp2 = list[x]
288
		if temp2.className == "Model" and temp2.Name ~= Character.Name then
289
			temp = temp2:findFirstChild("Torso")
290
			human = temp2:findFirstChild("Humanoid")
291
			if temp ~= nil and human ~= nil and human.Health > 0 and dist > (temp.Position - pos).magnitude then
292
				local dohit = true
293
				if dohit == true then
294
					torso = temp
295
					dist = (temp.Position - pos).magnitude
296
				end
297
			end
298
		end
299
	end
300
	return torso, dist
301
end
302
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
303
	if hit.Parent == nil then
304
		return
305
	end
306
	local h = hit.Parent:FindFirstChild("Humanoid")
307
	for _, v in pairs(hit.Parent:children()) do
308
		if v:IsA("Humanoid") then
309
			h = v
310
		end
311
	end
312
	if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
313
		if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
314
			return
315
		end
316
		local c = Create("ObjectValue")({
317
			Name = "creator",
318
			Value = game:service("Players").LocalPlayer,
319
			Parent = h
320
		})
321
		game:GetService("Debris"):AddItem(c, 0.5)
322
		if HitSound ~= nil and HitPitch ~= nil then
323
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
324
		end
325
		local Damage = math.random(minim, maxim)
326
		local blocked = false
327
		local block = hit.Parent:findFirstChild("Block")
328
		if block ~= nil and block.className == "IntValue" and block.Value > 0 then
329
			blocked = true
330
			block.Value = block.Value - 1
331
			print(block.Value)
332
		end
333
		if blocked == false then
334
			h.Health = h.Health - Damage
335
			ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
336
			Effects.Sphere.Create(BrickColor.new("White"), hit.Parent.Torso.CFrame, 2, 2, 2, 3, 3, 3, 0.1)
337
		else
338
			h.Health = h.Health - Damage / 2
339
			ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
340
			Effects.Sphere.Create(BrickColor.new("White"), hit.Parent.Torso.CFrame, 2, 2, 2, 3, 3, 3, 0.1)
341
		end
342
		if Type == "Knockdown" then
343
			local hum = hit.Parent.Humanoid
344
			hum.PlatformStand = true
345
			coroutine.resume(coroutine.create(function(HHumanoid)
346
				swait(1)
347
				HHumanoid.PlatformStand = false
348
			end), hum)
349
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
350
			local bodvol = Create("BodyVelocity")({
351
				velocity = angle * knockback,
352
				P = 5000,
353
				maxForce = Vector3.new(8000, 8000, 8000),
354
				Parent = hit
355
			})
356
			local rl = Create("BodyAngularVelocity")({
357
				P = 3000,
358
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
359
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
360
				Parent = hit
361
			})
362
			game:GetService("Debris"):AddItem(bodvol, 0.5)
363
			game:GetService("Debris"):AddItem(rl, 0.5)
364
		elseif Type == "Normal" then
365
			local vp = Create("BodyVelocity")({
366
				P = 500,
367
				maxForce = Vector3.new(math.huge, 0, math.huge),
368
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
369
			})
370
			if knockback > 0 then
371
				vp.Parent = hit.Parent.Torso
372
			end
373
			game:GetService("Debris"):AddItem(vp, 0.5)
374
		elseif Type == "Up" then
375
			local bodyVelocity = Create("BodyVelocity")({
376
				velocity = Vector3.new(0, 20, 0),
377
				P = 5000,
378
				maxForce = Vector3.new(8000, 8000, 8000),
379
				Parent = hit
380
			})
381
			game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
382
		elseif Type == "DarkUp" then
383
			coroutine.resume(coroutine.create(function()
384
				for i = 0, 1, 0.1 do
385
					swait()
386
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
387
				end
388
			end))
389
			local bodyVelocity = Create("BodyVelocity")({
390
				velocity = Vector3.new(0, 20, 0),
391
				P = 5000,
392
				maxForce = Vector3.new(8000, 8000, 8000),
393
				Parent = hit
394
			})
395
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
396
		elseif Type == "Snare" then
397
			local bp = Create("BodyPosition")({
398
				P = 2000,
399
				D = 100,
400
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
401
				position = hit.Parent.Torso.Position,
402
				Parent = hit.Parent.Torso
403
			})
404
			game:GetService("Debris"):AddItem(bp, 1)
405
		elseif Type == "Freeze" then
406
			local BodPos = Create("BodyPosition")({
407
				P = 50000,
408
				D = 1000,
409
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
410
				position = hit.Parent.Torso.Position,
411
				Parent = hit.Parent.Torso
412
			})
413
			local BodGy = Create("BodyGyro")({
414
				maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
415
				P = 20000,
416
				Parent = hit.Parent.Torso,
417
				cframe = hit.Parent.Torso.CFrame
418
			})
419
			hit.Parent.Torso.Anchored = true
420
			coroutine.resume(coroutine.create(function(Part)
421
				swait(1.5)
422
				Part.Anchored = false
423
			end), hit.Parent.Torso)
424
			game:GetService("Debris"):AddItem(BodPos, 3)
425
			game:GetService("Debris"):AddItem(BodGy, 3)
426
		end
427
		local debounce = Create("BoolValue")({
428
			Name = "DebounceHit",
429
			Parent = hit.Parent,
430
			Value = true
431
		})
432
		game:GetService("Debris"):AddItem(debounce, Delay)
433
		c = Create("ObjectValue")({
434
			Name = "creator",
435
			Value = Player,
436
			Parent = h
437
		})
438
		game:GetService("Debris"):AddItem(c, 0.5)
439
	end
440
end
441
function ShowDamage(Pos, Text, Time, Color)
442
	local Rate = 0.03333333333333333
443
	local Pos = Pos or Vector3.new(0, 0, 0)
444
	local Text = Text or ""
445
	local Time = Time or 2
446
	local Color = Color or Color3.new(1, 0, 1)
447
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
448
	EffectPart.Anchored = true
449
	local BillboardGui = Create("BillboardGui")({
450
		Size = UDim2.new(3, 0, 3, 0),
451
		Adornee = EffectPart,
452
		Parent = EffectPart
453
	})
454
	local TextLabel = Create("TextLabel")({
455
		BackgroundTransparency = 1,
456
		Size = UDim2.new(1, 0, 1, 0),
457
		Text = Text,
458
		Font = "SciFi",
459
		TextColor3 = Color,
460
		TextScaled = true,
461
		Parent = BillboardGui
462
	})
463
	game.Debris:AddItem(EffectPart, Time)
464
	EffectPart.Parent = game:GetService("Workspace")
465
	delay(0, function()
466
		local Frames = Time / Rate
467
		for Frame = 1, Frames do
468
			wait(Rate)
469
			local Percent = Frame / Frames
470
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
471
			TextLabel.TextTransparency = Percent
472
		end
473
		if EffectPart and EffectPart.Parent then
474
			EffectPart:Destroy()
475
		end
476
	end)
477
end
478
function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
479
	for _, c in pairs(workspace:children()) do
480
		local hum = c:findFirstChild("Humanoid")
481
		if hum ~= nil then
482
			local head = c:findFirstChild("Torso")
483
			if head ~= nil then
484
				local targ = head.Position - Part.Position
485
				local mag = targ.magnitude
486
				if Magnitude >= mag and c.Name ~= Player.Name then
487
					Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, 0.1, "rbxassetid://" .. HitSound, HitPitch)
488
				end
489
			end
490
		end
491
	end
492
end
493
494
local p = game.Players.LocalPlayer
495
local c = p.Character
496
local h = c:WaitForChild("Head")
497
local f = h:WaitForChild("face")
498
EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
499
Effects = {
500
	Block = {
501
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
502
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
503
			prt.Anchored = true
504
			prt.CFrame = cframe
505
			local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
506
			game:GetService("Debris"):AddItem(prt, 10)
507
			if Type == 1 or Type == nil then
508
				table.insert(Effects, {
509
					prt,
510
					"Block1",
511
					delay,
512
					x3,
513
					y3,
514
					z3,
515
					msh
516
				})
517
			elseif Type == 2 then
518
				table.insert(Effects, {
519
					prt,
520
					"Block2",
521
					delay,
522
					x3,
523
					y3,
524
					z3,
525
					msh
526
				})
527
			end
528
		end
529
	},
530
	Cylinder = {
531
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
532
			local prt = CFuncs.Part .. Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
533
			prt.Anchored = true
534
			prt.CFrame = cframe
535
			local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
536
			game:GetService("Debris"):AddItem(prt, 2)
537
			Effects[#Effects + 1] = {
538
				prt,
539
				"Cylinder",
540
				delay,
541
				x3,
542
				y3,
543
				z3
544
			}
545
		end
546
	},
547
	Head = {
548
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
549
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
550
			prt.Anchored = true
551
			prt.CFrame = cframe
552
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
553
			game:GetService("Debris"):AddItem(prt, 10)
554
			table.insert(Effects, {
555
				prt,
556
				"Cylinder",
557
				delay,
558
				x3,
559
				y3,
560
				z3,
561
				msh
562
			})
563
		end
564
	},
565
	Sphere = {
566
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
567
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
568
			prt.Anchored = true
569
			prt.CFrame = cframe
570
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
571
			game:GetService("Debris"):AddItem(prt, 10)
572
			table.insert(Effects, {
573
				prt,
574
				"Cylinder",
575
				delay,
576
				x3,
577
				y3,
578
				z3,
579
				msh
580
			})
581
		end
582
	},
583
	Elect = {
584
		Create = function(cff, x, y, z)
585
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
586
			prt.Anchored = true
587
			prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
588
			prt.CFrame = CFrame.new(prt.Position)
589
			game:GetService("Debris"):AddItem(prt, 2)
590
			local xval = math.random() / 2
591
			local yval = math.random() / 2
592
			local zval = math.random() / 2
593
			local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
594
			table.insert(Effects, {
595
				prt,
596
				"Elec",
597
				0.1,
598
				x,
599
				y,
600
				z,
601
				xval,
602
				yval,
603
				zval
604
			})
605
		end
606
	},
607
	Ring = {
608
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
609
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
610
			prt.Anchored = true
611
			prt.CFrame = cframe
612
			local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
613
			game:GetService("Debris"):AddItem(prt, 10)
614
			table.insert(Effects, {
615
				prt,
616
				"Cylinder",
617
				delay,
618
				x3,
619
				y3,
620
				z3,
621
				msh
622
			})
623
		end
624
	},
625
	Wave = {
626
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
627
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
628
			prt.Anchored = true
629
			prt.CFrame = cframe
630
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
631
			game:GetService("Debris"):AddItem(prt, 10)
632
			table.insert(Effects, {
633
				prt,
634
				"Cylinder",
635
				delay,
636
				x3,
637
				y3,
638
				z3,
639
				msh
640
			})
641
		end
642
	},
643
	Break = {
644
		Create = function(brickcolor, cframe, x1, y1, z1)
645
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
646
			prt.Anchored = true
647
			prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
648
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
649
			local num = math.random(10, 50) / 1000
650
			game:GetService("Debris"):AddItem(prt, 10)
651
			table.insert(Effects, {
652
				prt,
653
				"Shatter",
654
				num,
655
				prt.CFrame,
656
				math.random() - math.random(),
657
				0,
658
				math.random(50, 100) / 100
659
			})
660
		end
661
	},
662
	Fire = {
663
		Create = function(brickcolor, cframe, x1, y1, z1, delay)
664
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
665
			prt.Anchored = true
666
			prt.CFrame = cframe
667
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
668
			game:GetService("Debris"):AddItem(prt, 10)
669
			table.insert(Effects, {
670
				prt,
671
				"Fire",
672
				delay,
673
				1,
674
				1,
675
				1,
676
				msh
677
			})
678
		end
679
	},
680
	FireWave = {
681
		Create = function(brickcolor, cframe, x1, y1, z1)
682
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
683
			prt.Anchored = true
684
			prt.CFrame = cframe
685
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
686
			local d = Create("Decal")({
687
				Parent = prt,
688
				Texture = "rbxassetid://26356434",
689
				Face = "Top"
690
			})
691
			local d = Create("Decal")({
692
				Parent = prt,
693
				Texture = "rbxassetid://26356434",
694
				Face = "Bottom"
695
			})
696
			game:GetService("Debris"):AddItem(prt, 10)
697
			table.insert(Effects, {
698
				prt,
699
				"FireWave",
700
				1,
701
				30,
702
				math.random(400, 600) / 100,
703
				msh
704
			})
705
		end
706
	},
707
	Lightning = {
708
		Create = function(p0, p1, tym, ofs, col, th, tra, last)
709
			local magz = (p0 - p1).magnitude
710
			local curpos = p0
711
			local trz = {
712
				-ofs,
713
				ofs
714
			}
715
			for i = 1, tym do
716
				local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
717
				local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
718
				local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
719
				li.Material = "Neon"
720
				if tym == i then
721
					local magz2 = (curpos - p1).magnitude
722
					li.Size = Vector3.new(th, th, magz2)
723
					li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
724
					table.insert(Effects, {
725
						li,
726
						"Disappear",
727
						last
728
					})
729
				else
730
					li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
731
					curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
732
					game.Debris:AddItem(li, 10)
733
					table.insert(Effects, {
734
						li,
735
						"Disappear",
736
						last
737
					})
738
				end
739
			end
740
		end
741
	},
742
	EffectTemplate = {}
743
}
744
function super_punch()
745
	attack = true
746
	local con = RightArm.Touched:connect(function(hit)
747
		Damage(RightArm, hit, 10, 15, math.random(1, 5), "Normal", RootPart, 0.2, "153092238", 1)
748
	end)
749
	CFuncs.Sound.Create("200632211", RightArm, 1, 0.9)
750
	for i = 0, 2, 1.5 do
751
		swait()
752
		PlayAnimationFromTable({
753
			CFrame.new(9.07923095E-7, -0.127081841, -0.00151893077, 0.873688877, 0, -0.486485064, 0, 0.999999762, 0, 0.486485064, 0, 0.873688877),
754
			CFrame.new(0, 1.49999917, 0, 0.891305923, 0, 0.4534024, 0, 0.999999762, 0, -0.4534024, 0, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
755
			CFrame.new(0.933579326, 0.407701433, -1.21529818, 0.0173393413, 0.535776675, 0.844181716, 0.974833965, 0.178621501, -0.133388579, -0.222255558, 0.825250149, -0.519196272) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
756
			CFrame.new(-1.85085583, 0.463864625, -0.656385183, 0.748194516, 0.661939621, 0.0451746285, -0.0341625921, 0.106432304, -0.993732572, -0.662599206, 0.741962194, 0.102245674) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
757
			CFrame.new(0.833314776, -1.89415073, 0.0426799655, 0.749318957, -0.0200377703, -0.661905944, 0.229968145, 0.945207894, 0.231724218, 0.620995581, -0.325852722, 0.712870479) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
758
			CFrame.new(-0.767138779, -1.93558836, -0.525464416, 0.861386716, 0.112791114, 0.495268524, -0.0371525511, 0.986413062, -0.160026148, -0.506589055, 0.11944396, 0.853873909) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
759
		}, 0.3)
760
	end
761
	CFuncs.Sound.Create("444895479", RightArm, 1, 1)
762
	for i = 0, 2, 1.5 do
763
		swait()
764
		PlayAnimationFromTable({
765
			CFrame.new(-1.60187483E-7, -0.160737276, 0.0401964411, 0.597775102, 0.00822462235, -0.801621675, 0.0165772904, 0.99960649, 0.0226177499, 0.801492453, -0.0268090479, 0.597403646),
766
			CFrame.new(1.72400485E-6, 1.49999917, 3.39447433E-6, 0.891305923, -3.7252903E-9, 0.45340237, -1.86264515E-9, 0.999999762, -3.7252903E-9, -0.45340246, -3.7252903E-9, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
767
			CFrame.new(0.860546172, 0.485231966, -0.995871663, 0.0883466229, 0.602505922, 0.793209672, 0.992010415, 0.0187735353, -0.124748789, -0.0900532827, 0.797893524, -0.596033812) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
768
			CFrame.new(-1.90938163, 0.536645234, -0.467678994, 0.572213233, 0.819403231, -0.0339197628, 0.00640657498, -0.0458252504, -0.998928547, -0.820079982, 0.57138288, -0.0314713754) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
769
			CFrame.new(0.896257639, -1.89572573, -0.221459717, 0.731360376, -0.0764824003, -0.677689075, 0.192149699, 0.976544142, 0.0971570313, 0.654362619, -0.201274633, 0.728901923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
770
			CFrame.new(-1.13922036, -1.88933372, -0.435670257, 0.598340392, 0.418094248, 0.683510184, -0.030142501, 0.864204645, -0.502236128, -0.800674915, 0.279905468, 0.529690921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
771
		}, 0.3)
772
	end
773
	for i = 0, 2, 1.5 do
774
		swait()
775
		PlayAnimationFromTable({
776
			CFrame.new(1.33365393E-6, -0.21317257, 0.157100931, 0.280878812, 0.0170543063, -0.959591687, 0.0165772904, 0.99960649, 0.0226177517, 0.959600091, -0.0222602822, 0.28048563),
777
			CFrame.new(-8.58397527E-7, 1.4999994, 4.26111825E-7, 0.891305983, -5.58793545E-9, 0.45340246, 0, 0.999999762, -7.4505806E-9, -0.45340243, -4.19095159E-9, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
778
			CFrame.new(1.45279145, 0.753229797, -0.327877402, 0.119324103, 0.870634437, 0.47723949, 0.989943862, -0.0675465912, -0.124289364, -0.0759747252, 0.48727119, -0.869939387) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
779
			CFrame.new(-1.99666262, 0.53786099, -0.457423151, 0.453937113, 0.890347123, -0.0349747837, 0.00997222401, -0.0443258882, -0.998966992, -0.890977859, 0.453119576, -0.0289999098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
780
			CFrame.new(0.894641936, -1.81375265, -0.0459853113, 0.424954832, 0.140855521, -0.894188583, 0.118305251, 0.970704377, 0.20913206, 0.897450387, -0.19465892, 0.395841658) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
781
			CFrame.new(-1.58568645, -1.90157259, -0.200655878, 0.277481645, 0.596055031, 0.75347352, -0.0448679589, 0.791454971, -0.609577775, -0.959682643, 0.135339871, 0.246358097) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
782
		}, 0.3)
783
	end
784
	for i = 0, 2, 1.5 do
785
		swait()
786
		PlayAnimationFromTable({
787
			CFrame.new(3.52039933E-7, -0.213172898, 0.0428951569, 0.394092888, 0.0101235108, -0.919014871, 0.049554117, 0.998250544, 0.0322461873, 0.917733729, -0.0582489781, 0.392901868),
788
			CFrame.new(8.33251761E-7, 1.49999917, -4.43574152E-7, 0.891305923, -1.11758709E-8, 0.4534024, -7.4505806E-9, 0.999999762, -7.4505806E-9, -0.45340246, -7.4505806E-9, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
789
			CFrame.new(1.5428462, 0.77507174, -0.359324962, 0.183834687, 0.792132914, 0.582005382, 0.981976151, -0.121554188, -0.14473097, -0.0439010151, 0.59812212, -0.800201595) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
790
			CFrame.new(-1.67539597, 0.539589882, -1.00462282, 0.90321219, 0.427325279, -0.0400108099, -0.0272751115, -0.0358858667, -0.998983383, -0.428326756, 0.90338552, -0.0207571983) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
791
			CFrame.new(0.951288104, -1.84785318, 0.0349703431, 0.572656035, 0.0103564858, -0.819730282, 0.180131525, 0.973893642, 0.138142452, 0.799761057, -0.22676748, 0.555840731) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
792
			CFrame.new(-1.42015886, -1.87227821, -0.299897999, 0.397853523, 0.475750804, 0.784457624, -0.0318797976, 0.861694574, -0.506424308, -0.916894913, 0.176474407, 0.357995212) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
793
		}, 0.3)
794
	end
795
	for i = 0, 2, 1.5 do
796
		swait()
797
		PlayAnimationFromTable({
798
			CFrame.new(-2.74181366E-6, -0.213172406, -0.0721668527, 0.394092888, 0.0101235108, -0.919014871, 0.0729576126, 0.99643898, 0.0422621444, 0.916170299, -0.0837043598, 0.391951025),
799
			CFrame.new(-0.00211138814, 1.49997759, 0.00415814389, 0.835967898, -0.00422341377, 0.548762381, 0.00809442252, 0.99995631, -0.00463496149, -0.548718929, 0.00831656903, 0.835965633) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
800
			CFrame.new(1.59450424, 0.78734839, -0.369329572, 0.220208913, 0.744095623, 0.630737424, 0.975243747, -0.154570609, -0.158135742, -0.0201746561, 0.649945855, -0.759712696) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
801
			CFrame.new(-1.30073631, 0.464344114, -0.876543522, 0.979907155, -0.162060753, -0.116268612, -0.106861584, 0.0656315088, -0.992105186, 0.168412283, 0.984595776, 0.0469947532) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
802
			CFrame.new(1.00438285, -1.87679183, 0.12504679, 0.710968733, -0.13944459, -0.68925941, 0.274310052, 0.957491457, 0.0892391652, 0.647516251, -0.252517194, 0.718997717) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
803
			CFrame.new(-1.42628884, -1.83290827, -0.302093476, 0.400200278, 0.426453859, 0.811157763, -0.0315396041, 0.891014814, -0.452876806, -0.915884912, 0.155657858, 0.370034605) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
804
		}, 0.3)
805
	end
806
	for i = 0, 2, 1.5 do
807
		swait()
808
		PlayAnimationFromTable({
809
			CFrame.new(2.08243728E-6, -0.213173196, -0.0985076874, 0.720913529, -0.0234074704, -0.692629635, 0.100174561, 0.9924528, 0.0707252324, 0.685746849, -0.120370671, 0.717817605),
810
			CFrame.new(-0.00211139978, 1.49997759, 0.00415814389, 0.835967779, -0.00422342122, 0.548762262, 0.00809442438, 0.99995631, -0.00463495404, -0.548718929, 0.00831656903, 0.835965574) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
811
			CFrame.new(1.35038972, 0.933231413, -0.258433402, 0.289181709, 0.730600953, 0.618543506, 0.955852151, -0.255581677, -0.144996613, 0.0521536842, 0.633166611, -0.772256374) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
812
			CFrame.new(-1.16278422, 0.307477027, -0.709118187, 0.742280185, -0.623669863, 0.245063335, 0.213822961, -0.126147643, -0.968692958, 0.63505888, 0.771441996, 0.0397180766) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
813
			CFrame.new(1.01260924, -1.56187654, 0.6849612, 0.721802533, -0.620770097, 0.306015372, 0.0103434054, 0.451781631, 0.892068267, -0.692021728, -0.64073211, 0.332518101) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
814
			CFrame.new(-1.08416414, -1.8792417, -0.449698657, 0.710301161, 0.160640582, 0.685322404, -0.0061027999, 0.974979103, -0.222211346, -0.703871489, 0.15365459, 0.693509281) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
815
		}, 0.3)
816
	end
817
	for i = 0, 2, 1.5 do
818
		swait()
819
		PlayAnimationFromTable({
820
			CFrame.new(1.52736902E-6, -0.100457288, -0.0985127166, 0.436215669, -0.107694618, 0.893374383, -0.180110827, 0.962271452, 0.203944296, -0.881632566, -0.249870136, 0.400361001),
821
			CFrame.new(0.129326746, 1.48155141, -0.0372011662, 0.691847801, 0.258652329, -0.67412585, -0.130950496, 0.963100791, 0.235134766, 0.710069537, -0.0744004101, 0.700189829) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
822
			CFrame.new(2.37582922, 1.32889724, -0.663722098, -0.140326217, -0.803100884, 0.579083383, 0.902242124, -0.344590992, -0.25925985, 0.407758772, 0.486092538, 0.772946894) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
823
			CFrame.new(-1.56127405, 0.326843411, 0.159731627, 0.640879691, 0.721236885, 0.262850851, -0.541994095, 0.667624116, -0.510411501, -0.543613374, 0.184648842, 0.818773031) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
824
			CFrame.new(-0.510987341, -1.0648154, 0.956292272, 0.501994312, 0.862064004, -0.069623515, -0.109526068, 0.143219098, 0.983611643, 0.857907772, -0.48614195, 0.166313604) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
825
			CFrame.new(0.0743082166, -1.87327766, -0.943853676, 0.712766171, 0.0654922128, 0.698337376, 0.0451655984, 0.989279032, -0.138876289, -0.699945986, 0.130527094, 0.702166796) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
826
		}, 0.3)
827
	end
828
	for i = 0, 2, 1.5 do
829
		swait()
830
		PlayAnimationFromTable({
831
			CFrame.new(2.50712037E-6, -0.129303664, -0.114180312, 0.342808068, -0.152920023, 0.926875472, -0.337909281, 0.900547326, 0.273553193, -0.87652719, -0.406976134, 0.257041872),
832
			CFrame.new(0.129324138, 1.48155212, -0.0372012407, 0.691847801, 0.258652329, -0.67412585, -0.130950481, 0.963100791, 0.235134661, 0.710069537, -0.0744004548, 0.700189829) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
833
			CFrame.new(2.12726593, 1.01094651, -0.674077153, 0.0391808897, -0.768605292, 0.638522446, 0.939379454, -0.189503461, -0.285751939, 0.340632558, 0.611011028, 0.71458745) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
834
			CFrame.new(-1.70492089, 0.438165128, 0.252704203, 0.497153223, 0.820649624, 0.281731904, -0.807425261, 0.556444645, -0.196044236, -0.317651808, -0.130013481, 0.93925184) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
835
			CFrame.new(-0.526591122, -0.960886121, 0.904106379, 0.473907351, 0.880470872, 0.0135173798, -0.124273166, 0.0516766012, 0.990901232, 0.871761441, -0.471275389, 0.133908749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
836
			CFrame.new(0.302304268, -1.77279007, -1.05801845, 0.730593801, -0.128167942, 0.670675457, 0.282337517, 0.951028407, -0.125817269, -0.62170589, 0.281278163, 0.731002331) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
837
		}, 0.3)
838
	end
839
	for i = 0, 2, 1.5 do
840
		swait()
841
		PlayAnimationFromTable({
842
			CFrame.new(2.96533108E-6, -0.15492253, -0.138608113, 0.308621824, -0.168981865, 0.936054349, -0.346951038, 0.896292686, 0.276195377, -0.885650873, -0.410005003, 0.217987105),
843
			CFrame.new(0.129327282, 1.4815532, -0.037201345, 0.691847682, 0.258652359, -0.674125791, -0.130950481, 0.963100791, 0.235134721, 0.710069537, -0.0744004399, 0.700189829) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
844
			CFrame.new(1.92679429, 0.429047346, -0.86811316, 0.518672347, -0.599282026, 0.609786749, 0.831744254, 0.188556641, -0.522156358, 0.197939605, 0.778014839, 0.596248925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
845
			CFrame.new(-1.63158345, 0.449420691, 0.30844146, 0.475485265, 0.790774345, 0.385473132, -0.80247432, 0.569428205, -0.178285867, -0.36048314, -0.224560082, 0.905331254) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
846
			CFrame.new(-0.525290132, -1.03182805, 0.893286049, 0.473907381, 0.879172504, -0.0496727824, -0.124273166, 0.122619867, 0.984642029, 0.871761501, -0.460456282, 0.16736795) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
847
			CFrame.new(0.256504238, -1.78904891, -1.05291522, 0.714057446, -0.094310835, 0.69370544, 0.249214858, 0.960218668, -0.125982314, -0.654227614, 0.262840301, 0.709155321) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
848
		}, 0.3)
849
	end
850
	for i = 0, 2, 1.5 do
851
		swait()
852
		PlayAnimationFromTable({
853
			CFrame.new(-1.63912773E-7, -0.192892477, -0.118854053, 0.306506544, -0.170537233, 0.936467171, -0.328040779, 0.904625177, 0.272106618, -0.893556356, -0.390601963, 0.221330434),
854
			CFrame.new(0.122879267, 1.48341954, -0.0347482413, 0.691826403, 0.24574846, -0.678957999, -0.124724895, 0.966838956, 0.222857893, 0.711210132, -0.0694961548, 0.699535728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
855
			CFrame.new(1.75782037, -0.0349282026, -1.10546851, 0.730537474, -0.230803594, 0.642685652, 0.653193414, 0.510629535, -0.559102178, -0.199131638, 0.828243136, 0.523793519) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
856
			CFrame.new(-1.56938159, 0.452868134, 0.459136635, 0.433283389, 0.765156329, 0.476236671, -0.825250328, 0.549220383, -0.131598577, -0.362252325, -0.335995108, 0.869413793) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
857
			CFrame.new(-0.510527015, -1.16365528, 0.864928365, 0.469349414, 0.866689026, -0.169000834, -0.105250098, 0.244936451, 0.963809133, 0.876717448, -0.434575975, 0.206179813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
858
			CFrame.new(0.341671735, -1.66371596, -1.05449486, 0.693933129, -0.207915708, 0.689367652, 0.351096392, 0.933578253, -0.0718509555, -0.628639758, 0.291894197, 0.72083956) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
859
		}, 0.3)
860
	end
861
	con:disconnect()
862
	attack = false
863
end
864
function airkic()
865
	attack = true
866
	local con = RightLeg.Touched:connect(function(hit)
867
		Damage(RightLeg, hit, 20, 30, math.random(1, 5), "Normal", RootPart, 0.2, "153092213", 1)
868
	end)
869
	CFuncs.Sound.Create("200632211", RightLeg, 1, 0.9)
870
	for i = 0, 2, 2.05 do
871
		swait()
872
		PlayAnimationFromTable({
873
			CFrame.new(0, 0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),
874
			CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
875
			CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -9.52392817E-4, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
876
			CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
877
			CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
878
			CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
879
		}, 0.3)
880
	end
881
	for i = 0, 2, 2.5 do
882
		swait()
883
		PlayAnimationFromTable({
884
			CFrame.new(0, 0, 0, 0.621268153, 5.58793545E-9, -0.783598065, 0.060336791, 0.997031093, 0.0478374474, 0.781271636, -0.0769996718, 0.619423687),
885
			CFrame.new(-0.0276833642, 1.49660516, -0.0384563953, 0.972399235, -0.0511913151, 0.227638304, 0.03129052, 0.995432854, 0.0901897252, -0.231215656, -0.0805775076, 0.969560146) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
886
			CFrame.new(1.60134184, 0.304229617, -0.176788747, 0.929599285, -0.340910792, 0.140089363, 0.365705431, 0.80583638, -0.465711266, 0.0458768904, 0.4841564, 0.873777986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
887
			CFrame.new(-1.59377682, 0.140071839, 0.0490523763, 0.971853316, 0.233584777, 0.0306492746, -0.235439003, 0.967598557, 0.0912210122, -0.00834837556, -0.0958694965, 0.995358944) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
888
			CFrame.new(0.66579783, -1.96605074, 0.0387049317, 0.968698323, -0.151374444, -0.196746826, 0.170584098, 0.981706858, 0.0845715925, 0.180345714, -0.115486279, 0.976800084) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
889
			CFrame.new(-0.620771408, -1.98803651, -0.285578281, 0.99260968, 0.114002012, 0.0415877104, -0.0993609428, 0.960267544, -0.260793567, -0.0696663558, 0.254734039, 0.96449846) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
890
		}, 0.3)
891
	end
892
	for i = 0, 2, 2.5 do
893
		swait()
894
		PlayAnimationFromTable({
895
			CFrame.new(0, 0, 0, 0.218839616, 0.0247064829, -0.975448012, 0.0997423008, 0.993876457, 0.0475502089, 0.970649719, -0.10769929, 0.21503529),
896
			CFrame.new(-0.0425685793, 1.49435568, -0.0567684025, 0.938304842, -0.0832919031, 0.335628778, 0.0388081819, 0.989791393, 0.137138605, -0.34362489, -0.11565268, 0.931958437) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
897
			CFrame.new(1.63505638, 0.468489856, -0.244008541, 0.848200858, -0.458509147, 0.265188426, 0.511971653, 0.581341147, -0.632397771, 0.135795176, 0.672169328, 0.727838039) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
898
			CFrame.new(-1.63619387, 0.213182062, 0.0720506459, 0.937101722, 0.344891161, 0.0537662804, -0.349034667, 0.927593887, 0.133207321, -0.00393114984, -0.14359507, 0.989628792) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
899
			CFrame.new(0.746750653, -1.94517875, 0.061412394, 0.930107653, -0.216336995, -0.296813339, 0.2592296, 0.95915401, 0.11323908, 0.260192007, -0.182267368, 0.948197544) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
900
			CFrame.new(-0.682695627, -1.97110474, -0.426374048, 0.98351568, 0.173576266, 0.0506785214, -0.140918747, 0.911375523, -0.386699408, -0.113308892, 0.37318337, 0.920812428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
901
		}, 0.3)
902
	end
903
	for i = 0, 2, 2.5 do
904
		swait()
905
		PlayAnimationFromTable({
906
			CFrame.new(0, 0, 0, -0.460735857, 0.0835107788, -0.883599699, 0.238259614, 0.970657647, -0.0324970372, 0.854958951, -0.225498676, -0.467114031),
907
			CFrame.new(-0.0518960729, 1.49469745, -0.0406628698, 0.907734096, -0.10340026, 0.406604528, 0.0593795627, 0.991060972, 0.119465202, -0.415322632, -0.0842986405, 0.905759811) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
908
			CFrame.new(1.62248421, 0.591051221, -0.229481891, 0.705360234, -0.607415795, 0.365394175, 0.700626493, 0.519129157, -0.489517391, 0.107653886, 0.601290882, 0.791744828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
909
			CFrame.new(-1.63966787, 0.397503823, -0.0980198383, 0.834454656, 0.53094542, -0.147588223, -0.550496042, 0.815413952, -0.179036662, 0.0252868235, 0.230644763, 0.972709358) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
910
			CFrame.new(0.799828291, -1.54410601, 0.154422879, 0.712117553, -0.217518613, -0.66751343, 0.591113389, 0.698743641, 0.402916998, 0.378778875, -0.681500494, 0.626165867) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
911
			CFrame.new(-0.780428588, -1.98215401, -0.449932158, 0.957560778, 0.257707536, 0.129089594, -0.189625278, 0.900552392, -0.391212732, -0.217070445, 0.350131392, 0.911201715) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
912
		}, 0.3)
913
	end
914
	for i = 0, 2, 2.5 do
915
		swait()
916
		PlayAnimationFromTable({
917
			CFrame.new(0, 0, 0, -0.905275822, 0.204625592, -0.372295499, 0.287841558, 0.939977348, -0.183275312, 0.312446505, -0.273076802, -0.909838617),
918
			CFrame.new(-0.0612235963, 1.49504042, -0.0245573372, 0.871364594, -0.120982558, 0.475485563, 0.0812361389, 0.991321027, 0.10336031, -0.483863771, -0.0514379293, 0.873630464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
919
			CFrame.new(1.60991323, 0.713612914, -0.214955807, 0.525505543, -0.735227883, 0.42811656, 0.848818898, 0.418839514, -0.322614014, 0.0578826889, 0.532929003, 0.844177961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
920
			CFrame.new(-1.64314234, 0.581825435, -0.268089771, 0.693031788, 0.604236543, -0.393198431, -0.720242083, 0.55692023, -0.413631618, -0.0309512317, 0.569857895, 0.821160376) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
921
			CFrame.new(0.852905571, -1.14303184, 0.247433051, 0.432839334, 0.011038661, -0.901403248, 0.867153943, 0.268169224, 0.419677287, 0.246361405, -0.963308573, 0.106502116) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
922
			CFrame.new(-0.878161967, -1.99320364, -0.473490089, 0.918295622, 0.338257015, 0.205705911, -0.236694843, 0.88559705, -0.399616182, -0.317345768, 0.318276286, 0.89330411) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
923
		}, 0.3)
924
	end
925
	for i = 0, 2, 2.5 do
926
		swait()
927
		PlayAnimationFromTable({
928
			CFrame.new(9.68575478E-8, 0.445041567, -2.75671482E-7, -0.756702363, 0.19610399, 0.623654366, -0.00827909447, 0.950999737, -0.309080869, -0.653707147, -0.239045531, -0.718000174),
929
			CFrame.new(-0.0671528876, 1.4944967, -0.0166255832, 0.985336423, -0.129065394, 0.111598819, 0.124494821, 0.991105199, 0.0470266193, -0.116675586, -0.0324434862, 0.992640018) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
930
			CFrame.new(1.631091, 0.579744339, -0.216157466, 0.426622182, -0.794260383, 0.432601452, 0.902200699, 0.407293707, -0.141935632, -0.0634619892, 0.450846165, 0.890342832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
931
			CFrame.new(-1.70044196, 0.612498045, -0.0617810786, 0.471896619, 0.8471874, -0.244104952, -0.881518424, 0.448526502, -0.147476166, -0.0154524557, 0.284776509, 0.958469391) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
932
			CFrame.new(0.981925607, -1.17031753, 0.292861223, 0.372543037, -0.0338117182, -0.92739886, 0.883864343, 0.31749928, 0.343479365, 0.282834888, -0.947655559, 0.148167014) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
933
			CFrame.new(-0.955791712, -1.43937707, -0.32077682, 0.782976091, 0.416308284, 0.462207645, -0.473747998, 0.880610704, 0.00936338305, -0.403126925, -0.226301178, 0.886722267) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
934
		}, 0.3)
935
	end
936
	for i = 0, 2, 2.5 do
937
		swait()
938
		PlayAnimationFromTable({
939
			CFrame.new(2.60770321E-7, 0.890083015, -5.77419996E-7, 0.188684911, 0.161095664, 0.968734384, -0.260223508, 0.959392428, -0.108857185, -0.946932793, -0.231547698, 0.222943842),
940
			CFrame.new(-0.0730820596, 1.49395347, -0.00869385712, 0.95261848, -0.143630415, -0.268119514, 0.143137842, 0.989469409, -0.0214906484, 0.268382728, -0.0179056134, 0.963146091) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
941
			CFrame.new(1.65226853, 0.445874631, -0.217359751, 0.326570928, -0.848888159, 0.415620595, 0.925232768, 0.376962095, 0.0429347046, -0.193120092, 0.370524883, 0.908524215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
942
			CFrame.new(-1.75774109, 0.643170118, 0.144528657, 0.23173973, 0.972759604, -0.00596433878, -0.969188333, 0.23140645, 0.0844089538, 0.0834897533, -0.0137804747, 0.99641341) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
943
			CFrame.new(1.11094451, -1.19760251, 0.338288218, 0.312113434, -0.0818307549, -0.94651401, 0.894013762, 0.362383515, 0.263471752, 0.321441114, -0.928429842, 0.186262861) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
944
			CFrame.new(-1.03342116, -0.885549664, -0.168062866, 0.628609419, 0.329150975, 0.704634488, -0.7036677, 0.62656492, 0.335064083, -0.331212699, -0.706453204, 0.625477672) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
945
		}, 0.3)
946
	end
947
	for i = 0, 2, 2.5 do
948
		swait()
949
		PlayAnimationFromTable({
950
			CFrame.new(4.91738319E-7, 0.981775045, -0.0753660202, 0.412130356, 0.379882365, 0.828153312, -0.374753684, 0.899167001, -0.22596094, -0.830486774, -0.217228144, 0.512936354),
951
			CFrame.new(-0.101042837, 1.4870187, -0.0282192826, 0.799323738, -0.206735373, -0.564218163, 0.196091771, 0.977293015, -0.0802885592, 0.568004847, -0.0464619212, 0.821712673) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
952
			CFrame.new(1.58559084, 0.398590624, 0.275156051, 0.709401131, -0.673239291, -0.208563894, 0.703388095, 0.695020318, 0.148968741, 0.0446645319, -0.252379894, 0.966596842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
953
			CFrame.new(-1.75774121, 0.643170059, 0.144528493, 0.23173967, 0.972759604, -0.00596430898, -0.969188392, 0.23140645, 0.084408924, 0.0834897161, -0.0137804449, 0.996413231) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
954
			CFrame.new(0.915628314, -1.38405061, 0.5513798, 0.359527886, 7.04735518E-4, -0.933134079, 0.876705766, 0.342216522, 0.338045031, 0.319572091, -0.939620733, 0.122418612) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
955
			CFrame.new(-1.31722808, -0.730508327, -0.49025625, 0.410967439, 0.733591378, 0.541248202, -0.911120772, 0.350732684, 0.216437727, -0.0310566574, -0.582091391, 0.812529981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
956
		}, 0.3)
957
	end
958
	for i = 0, 2, 2.5 do
959
		swait()
960
		PlayAnimationFromTable({
961
			CFrame.new(5.36441803E-7, 1.07346749, -0.150731608, 0.569121361, 0.571543574, 0.591133475, -0.50867188, 0.809567153, -0.293008208, -0.646029294, -0.13393569, 0.751470208),
962
			CFrame.new(-0.12900421, 1.48008406, -0.0477447808, 0.553287327, -0.255970478, -0.792686701, 0.225813717, 0.962072134, -0.153051794, 0.801798761, -0.0943178982, 0.590104282) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
963
			CFrame.new(1.51891303, 0.35130617, 0.767671883, 0.759424031, -0.0634404123, -0.647495627, 0.446360737, 0.774864554, 0.447600633, 0.473325551, -0.628935456, 0.616768241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
964
			CFrame.new(-1.75774133, 0.643170357, 0.144528568, 0.23173973, 0.972759664, -0.00596430898, -0.969188213, 0.231406391, 0.0844089612, 0.083489731, -0.0137804151, 0.99641335) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
965
			CFrame.new(0.72031194, -1.57049823, 0.764471292, 0.405521154, 0.0819886625, -0.910401404, 0.855876803, 0.315674603, 0.409663171, 0.320978463, -0.945318639, 0.0578406751) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
966
			CFrame.new(-1.601035, -0.57546711, -0.812450767, 0.0514033437, 0.953659415, 0.296464592, -0.981581748, -0.00644690543, 0.190932319, 0.183995709, -0.30081898, 0.935763836) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
967
		}, 0.3)
968
	end
969
	for i = 0, 2, 2.5 do
970
		swait()
971
		PlayAnimationFromTable({
972
			CFrame.new(5.28991222E-7, 0.953007579, -0.328835636, 0.737210989, 0.636156201, -0.227651507, -0.608815551, 0.77155602, 0.184512854, 0.293024868, 0.00257287174, 0.956101358),
973
			CFrame.new(-0.0595171526, 1.48955202, -0.0321974792, 0.958379388, -0.129130617, -0.254625499, 0.12868847, 0.991513133, -0.0184675194, 0.254849225, -0.015068464, 0.966863394) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
974
			CFrame.new(1.64872813, 0.383212447, 0.585156441, 0.745497406, -0.408194482, -0.526887834, 0.506738663, 0.860635161, 0.0502307601, 0.432954311, -0.304441392, 0.84844923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
975
			CFrame.new(-1.64553809, 0.683709204, 0.357985377, 0.157977477, 0.909437537, 0.384664118, -0.987276077, 0.152629629, 0.0446109325, -0.0181402937, -0.386817217, 0.921977937) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
976
			CFrame.new(0.943810105, -1.64903975, 0.0958032608, 0.487593055, -0.346126139, -0.801529706, 0.594770968, 0.803760171, 0.0147266956, 0.639140368, -0.483907223, 0.597773731) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
977
			CFrame.new(-1.60563207, -0.568947434, -1.18228996, 0.0289087631, 0.883257508, -0.46799612, -0.99954313, 0.0296750553, -0.00573681062, 0.00882073492, 0.467948079, 0.883711934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
978
		}, 0.3)
979
	end
980
	for i = 0, 2, 2.5 do
981
		swait()
982
		PlayAnimationFromTable({
983
			CFrame.new(6.2584877E-7, 0.832547009, -0.506939769, 0.137637228, 0.570207536, -0.809888482, -0.260244131, 0.809760749, 0.525890172, 0.955682456, 0.138386726, 0.259846359),
984
			CFrame.new(0.00996962562, 1.49901986, -0.0166496113, 0.910827398, 0.0217373148, 0.412214339, -0.0344207361, 0.999134243, 0.0233689323, -0.411349535, -0.0354737602, 0.910787046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
985
			CFrame.new(1.77854478, 0.415118814, 0.402641475, 0.707765698, -0.656376481, -0.261223853, 0.568789721, 0.748766482, -0.340332985, 0.418982267, 0.092294544, 0.903291404) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
986
			CFrame.new(-1.53333449, 0.72424823, 0.571441948, 0.049547337, 0.700946808, 0.711490333, -0.995272875, 0.0942269936, -0.0235208496, -0.0835283771, -0.706961572, 0.702302098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
987
			CFrame.new(1.1673063, -1.727579, -0.572864771, 0.705828428, -0.539141059, -0.459492028, 0.237401634, 0.791170478, -0.563639343, 0.667417824, 0.288748622, 0.6864236) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
988
			CFrame.new(-1.61022973, -0.562427819, -1.55212939, 0.137592643, 0.292319298, -0.94637084, -0.981863737, -0.0855612755, -0.169181675, -0.130427793, 0.952485442, 0.275245249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
989
		}, 0.3)
990
	end
991
	for i = 0, 2, 2.5 do
992
		swait()
993
		PlayAnimationFromTable({
994
			CFrame.new(-5.96046448E-8, 0.723861754, -0.50693959, -0.0439002775, 0.537133515, -0.842354059, -0.15863885, 0.828720927, 0.536707878, 0.986360192, 0.157191694, 0.0488291532),
995
			CFrame.new(-0.0105349645, 1.49128151, -0.0687734932, 0.937719405, -0.0230576247, 0.346627474, -0.0268356651, 0.990005374, 0.1384525, -0.346355468, -0.139131576, 0.927728534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
996
			CFrame.new(1.73938465, 0.526961327, 0.483933926, 0.541154802, -0.778597772, -0.31770581, 0.685386837, 0.627275944, -0.369823843, 0.487233222, -0.0176194049, 0.873094022) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
997
			CFrame.new(-1.47146559, 0.744395494, 0.59512502, -0.0337624699, 0.662518322, 0.7482844, -0.99497813, 0.0483070537, -0.0876635686, -0.0942261666, -0.747486353, 0.657560349) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
998
			CFrame.new(1.09203947, -1.73179948, -0.577271342, 0.819911718, -0.517183602, -0.24549067, 0.304912567, 0.757434964, -0.577339172, 0.484533548, 0.398514122, 0.778725684) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
999
			CFrame.new(-1.55249214, -0.389979511, -1.83069444, 0.0694306791, 0.326884031, -0.942510486, -0.989412367, -0.0981364101, -0.106921643, -0.127445564, 0.939955354, 0.316609502) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1000
		}, 0.3)
1001
	end
1002
	for i = 0, 2, 2.5 do
1003
		swait()
1004
		PlayAnimationFromTable({
1005
			CFrame.new(-3.57627869E-7, 0.615175843, -0.506939709, -0.227628648, 0.501196921, -0.834857345, -0.0573474318, 0.848976612, 0.525309384, 0.972057939, 0.167452395, -0.164509103),
1006
			CFrame.new(-0.0310389027, 1.48354411, -0.120896891, 0.95966059, -0.0600899458, 0.274665058, -0.011214301, 0.967936933, 0.250942856, -0.280937672, -0.243900105, 0.928216934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1007
			CFrame.new(1.70022583, 0.638804555, 0.565226138, 0.349872082, -0.8631984, -0.363975942, 0.772712052, 0.485577196, -0.408816099, 0.52962774, -0.138215005, 0.836893678) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1008
			CFrame.new(-1.40959692, 0.764543176, 0.618808746, -0.117284104, 0.618246138, 0.777184904, -0.988066971, 0.00603093207, -0.15390563, -0.099838756, -0.785961688, 0.610161304) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1009
			CFrame.new(1.01677215, -1.73601747, -0.581677139, 0.883521616, -0.468129963, -0.0156184137, 0.375715345, 0.728226244, -0.573170185, 0.279691666, 0.500540137, 0.81928736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1010
			CFrame.new(-1.49475503, -0.217532218, -2.10925889, 0.00111809373, 0.36001426, -0.932946324, -0.992589533, -0.11296235, -0.0447805896, -0.12150947, 0.926082671, 0.357220232) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1011
		}, 0.3)
1012
	end
1013
	for i = 0, 2, 2.5 do
1014
		swait()
1015
		PlayAnimationFromTable({
1016
			CFrame.new(0.144219369, 0.157956839, -0.506938756, -0.633748889, 0.511224389, -0.580527246, 0.121695757, 0.807029843, 0.577834725, 0.763906062, 0.295554429, -0.573668122),
1017
			CFrame.new(-0.0379602909, 1.47616959, -0.143529177, 0.962813497, -0.074300468, 0.259749025, -0.00695332885, 0.954305828, 0.298750758, -0.270077407, -0.289447278, 0.91830194) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1018
			CFrame.new(1.61234879, 0.736995339, 0.615116, 0.175789952, -0.879648685, -0.441945791, 0.855399847, 0.358684778, -0.373679221, 0.487225711, -0.312351286, 0.815504491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1019
			CFrame.new(-1.60022473, 0.576287866, 0.613290191, 0.2655496, 0.605805218, 0.749988973, -0.916765928, 0.399419785, 0.00196842849, -0.298367977, -0.688087106, 0.661447287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1020
			CFrame.new(1.00676131, -1.76894319, -0.526848495, 0.859064102, -0.454765618, -0.234940112, 0.28981328, 0.810462654, -0.509075999, 0.421920478, 0.369240403, 0.828036547) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1021
			CFrame.new(-1.40663898, -0.810145259, -1.68664491, 0.416617185, 0.315418243, -0.852608621, -0.906526029, 0.0738660991, -0.415636986, -0.0681206137, 0.946073532, 0.316708803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1022
		}, 0.3)
1023
	end
1024
	for i = 0, 2, 2.5 do
1025
		swait()
1026
		PlayAnimationFromTable({
1027
			CFrame.new(0.288438946, -0.299262553, -0.506938338, -0.873075962, 0.457446098, -0.168764383, 0.307397127, 0.785079181, 0.537733912, 0.378477752, 0.417604834, -0.826051354),
1028
			CFrame.new(-0.0448820591, 1.46879482, -0.166162312, 0.965768754, -0.0877558291, 0.244109705, -0.00213576853, 0.938317358, 0.345768869, -0.259395778, -0.33445403, 0.906010151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1029
			CFrame.new(1.52447259, 0.835185766, 0.665005207, 0.00233084708, -0.854737699, -0.51905483, 0.911363125, 0.215457916, -0.350706577, 0.411596775, -0.472229898, 0.779478729) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1030
			CFrame.new(-1.79085314, 0.388033271, 0.607772171, 0.602421343, 0.442685306, 0.664167404, -0.671829581, 0.730511546, 0.12246567, -0.430968344, -0.519983292, 0.737484694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1031
			CFrame.new(0.996750772, -1.80186653, -0.472018629, 0.798780978, -0.407732725, -0.4423832, 0.217423186, 0.881261408, -0.419648975, 0.560959697, 0.239023477, 0.792585492) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1032
			CFrame.new(-1.31852221, -1.40275979, -1.26403069, 0.755758226, 0.196816087, -0.624574423, -0.654850304, 0.226062506, -0.721156478, -7.42511824E-4, 0.954022646, 0.299733818) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1033
		}, 0.3)
1034
	end
1035
	for i = 0, 2, 2.5 do
1036
		swait()
1037
		PlayAnimationFromTable({
1038
			CFrame.new(0.288439363, -0.156291395, -0.506937861, -0.957135677, 0.143691644, 0.251483649, 0.239665166, 0.880462348, 0.409080237, -0.162640467, 0.451817155, -0.877159834),
1039
			CFrame.new(-0.0448821709, 1.46879482, -0.166162491, 0.965768635, -0.0877558589, 0.24410972, -0.00213577226, 0.938317358, 0.34576872, -0.259395719, -0.334454089, 0.906010091) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1040
			CFrame.new(1.62591505, 0.7172001, 0.357658178, 0.343299001, -0.899162173, -0.271391183, 0.804238081, 0.430668235, -0.409543395, 0.485125512, -0.0776672959, 0.870988607) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1041
			CFrame.new(-1.79467428, 0.322070777, 0.265892565, 0.794263542, 0.514186859, 0.3236624, -0.547183335, 0.836908221, 0.0132252574, -0.264075518, -0.18760708, 0.946080208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1042
			CFrame.new(1.03794515, -1.86024737, -0.26054287, 0.60189569, -0.389379203, -0.697212636, 0.305980831, 0.91888988, -0.249031737, 0.737629533, -0.0634425581, 0.672218621) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1043
			CFrame.new(-0.986519814, -1.58244491, -1.00970554, 0.887095809, 0.190251499, -0.420553625, -0.44621563, 0.586613894, -0.675851703, 0.11812079, 0.787202835, 0.605276227) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1044
		}, 0.3)
1045
	end
1046
	for i = 0, 2, 2.5 do
1047
		swait()
1048
		PlayAnimationFromTable({
1049
			CFrame.new(0.2884399, -0.0133198202, -0.506937623, -0.75024724, -0.147657841, 0.644458175, 0.0973038748, 0.93946898, 0.328527063, -0.653957963, 0.309184819, -0.690466344),
1050
			CFrame.new(-0.0448822007, 1.46879458, -0.166162372, 0.965768754, -0.0877559185, 0.244109645, -0.00213578343, 0.938317418, 0.34576878, -0.259395778, -0.334454119, 0.906010211) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1051
			CFrame.new(1.72735775, 0.599216104, 0.0503114164, 0.656751037, -0.753654122, -0.0261454284, 0.633914351, 0.57052207, -0.522165656, 0.408448815, 0.326358974, 0.852443278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1052
			CFrame.new(-1.79849648, 0.256108403, -0.0759868845, 0.894298315, 0.444149494, -0.0544215143, -0.447076559, 0.881769836, -0.150348514, -0.018790096, 0.158786923, 0.987134218) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1053
			CFrame.new(1.07913923, -1.9186275, -0.0490666926, 0.367943883, -0.27578941, -0.888007462, 0.431049883, 0.896779776, -0.0999092981, 0.823901296, -0.346014649, 0.448843837) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1054
			CFrame.new(-0.654517353, -1.76213086, -0.755380452, 0.97212708, 0.0901468024, -0.216431141, -0.187102318, 0.854576826, -0.484449148, 0.141285419, 0.511440933, 0.847624481) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1055
		}, 0.3)
1056
	end
1057
	for i = 0, 2, 2.5 do
1058
		swait()
1059
		PlayAnimationFromTable({
1060
			CFrame.new(0.288440168, -0.0133196488, -0.506937504, -0.164607361, -0.233009681, 0.958441913, 0.0828495324, 0.964996636, 0.248832196, -0.982873499, 0.120366074, -0.139540806),
1061
			CFrame.new(-0.00130416942, 1.48305011, -0.0747029185, 0.999561548, 0.0254444182, -0.0151405707, -0.0225766972, 0.985826671, 0.166241065, 0.0191558897, -0.16582635, 0.985968947) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1062
			CFrame.new(1.67812109, 0.40702951, 0.0483853817, 0.767245889, -0.627344728, -0.133312568, 0.493802249, 0.710469544, -0.501390338, 0.40925917, 0.318859726, 0.854889154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1063
			CFrame.new(-1.67966759, 0.087091811, -0.109230161, 0.949923158, 0.308201253, -0.0515543595, -0.312458187, 0.93473655, -0.169225633, -0.00396582484, 0.17685999, 0.984228015) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1064
			CFrame.new(0.863798797, -1.8890276, -0.0451059639, 0.453505576, -0.0903922319, -0.886657655, 0.349128306, 0.933354616, 0.0834183767, 0.820025682, -0.347387969, 0.454840064) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1065
			CFrame.new(-0.654517412, -1.76213074, -0.755380511, 0.97212702, 0.0901468098, -0.216431037, -0.187102288, 0.854576826, -0.484449089, 0.141285419, 0.511440873, 0.847624183) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1066
		}, 0.3)
1067
	end
1068
	for i = 0, 2, 2.5 do
1069
		swait()
1070
		PlayAnimationFromTable({
1071
			CFrame.new(0.288440555, -0.0133193415, -0.506937563, 0.494402617, -0.178933322, 0.850616813, 0.0187079478, 0.980546892, 0.195391431, -0.869031668, -0.0806887448, 0.488132387),
1072
			CFrame.new(0.0422738642, 1.49730635, 0.016756421, 0.953230679, 0.087364465, -0.289341778, -0.0932064652, 0.995626092, -0.00644543022, 0.287513107, 0.0331124738, 0.957204223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1073
			CFrame.new(1.62888348, 0.21484293, 0.046459347, 0.847794771, -0.47578305, -0.234252632, 0.334590703, 0.822582841, -0.459789157, 0.411452264, 0.31142807, 0.856574297) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1074
			CFrame.new(-1.56083834, -0.081924282, -0.1424734, 0.985110998, 0.165672749, -0.0459201038, -0.171399161, 0.96720475, -0.187449276, 0.0133590102, 0.192528978, 0.981200278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1075
			CFrame.new(0.648459315, -1.85942614, -0.0411444306, 0.520626068, 0.098555252, -0.848077476, 0.251533329, 0.931524098, 0.262666285, 0.815891922, -0.350070804, 0.460185647) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1076
			CFrame.new(-0.654517591, -1.7621305, -0.755380452, 0.97212708, 0.0901468545, -0.216431022, -0.187102288, 0.854576826, -0.484449148, 0.141285479, 0.511440873, 0.847624183) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1077
		}, 0.3)
1078
	end
1079
	for i = 0, 2, 2.5 do
1080
		swait()
1081
		PlayAnimationFromTable({
1082
			CFrame.new(0.288440317, 0.0305440351, -0.506938815, 0.825043917, -0.111171953, 0.554024696, 0.0452300869, 0.990302265, 0.13136062, -0.563255548, -0.0833197013, 0.822071195),
1083
			CFrame.new(0.0422738194, 1.49730611, 0.0167564657, 0.953230798, 0.0873644575, -0.289341867, -0.0932064727, 0.995625973, -0.00644543022, 0.287513137, 0.0331124663, 0.957204103) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1084
			CFrame.new(1.62888372, 0.214843005, 0.0464588106, 0.847794831, -0.475783139, -0.234252691, 0.334590673, 0.822582841, -0.459789157, 0.411452174, 0.31142813, 0.856574237) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1085
			CFrame.new(-1.56083858, -0.0819241405, -0.142473221, 0.985111058, 0.165672794, -0.0459201634, -0.171399102, 0.96720469, -0.187449247, 0.0133589506, 0.192528978, 0.981200337) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1086
			CFrame.new(0.611091256, -1.98481441, 0.0669385493, 0.636818945, -0.0324093103, -0.770332038, 0.226532847, 0.962883294, 0.146760151, 0.736983538, -0.267965198, 0.620524049) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1087
			CFrame.new(-0.683283329, -1.91054332, -0.54001236, 0.975130677, 0.0973082855, -0.199126244, -0.157183766, 0.937048197, -0.31182313, 0.156247914, 0.335367769, 0.929039896) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1088
		}, 0.3)
1089
	end
1090
	for i = 0, 2, 2.5 do
1091
		swait()
1092
		PlayAnimationFromTable({
1093
			CFrame.new(0.288439989, 0.0744074509, -0.506939828, 0.988897204, -0.0489559956, 0.140305549, 0.0405914374, 0.997258246, 0.0618722439, -0.142949939, -0.0554900877, 0.988173187),
1094
			CFrame.new(0.0422738642, 1.49730539, 0.016756447, 0.953230739, 0.087364465, -0.289341867, -0.0932064503, 0.995625794, -0.00644541532, 0.287513018, 0.0331124663, 0.957204223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1095
			CFrame.new(1.6288842, 0.214842692, 0.0464589, 0.847794771, -0.475783169, -0.234252721, 0.334590673, 0.822582781, -0.459789097, 0.411452174, 0.31142813, 0.856574297) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1096
			CFrame.new(-1.5608387, -0.0819243714, -0.142473102, 0.985111117, 0.165672764, -0.0459202081, -0.171399087, 0.96720463, -0.187449247, 0.0133589134, 0.192528993, 0.981200337) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1097
			CFrame.new(0.573722839, -2.11020017, 0.175021425, 0.738766968, -0.148754165, -0.657339692, 0.218673274, 0.975477099, 0.0250133574, 0.637499154, -0.1622217, 0.753179014) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1098
			CFrame.new(-0.712049663, -2.05895495, -0.324643791, 0.978329778, 0.100933172, -0.180785283, -0.124944955, 0.984033048, -0.126757026, 0.165104628, 0.146598369, 0.97532028) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1099
		}, 0.3)
1100
	end
1101
	con:disconnect()
1102
	attack = false
1103
end
1104
function spinkickop()
1105
	attack = true
1106
	local con = RightLeg.Touched:connect(function(hit)
1107
		Damage(RightLeg, hit, 10, 15, math.random(1, 5), "Normal", Torso, 0.2, "153092238", 1.5)
1108
	end)
1109
	CFuncs.Sound.Create("200632211", Torso, 1, 0.9)
1110
	for i = 0, 2, 2.5 do
1111
		swait()
1112
		PlayAnimationFromTable({
1113
			CFrame.new(0, 0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),
1114
			CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1115
			CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -9.52392817E-4, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1116
			CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1117
			CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1118
			CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1119
		}, 0.3)
1120
	end
1121
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1122
	for i = 0, 2, 2.5 do
1123
		swait()
1124
		PlayAnimationFromTable({
1125
			CFrame.new(-0.0457775556, -0.00603400823, 0.0357733443, 0.988162518, -0.0962260813, -0.11947941, 0.0946440548, 0.995332539, -0.0188587792, 0.120736457, 0.00732752401, 0.992657542),
1126
			CFrame.new(-0.0167797282, 1.49885595, -0.0159576759, 0.935435176, -0.0327134803, 0.351981223, 0.0182863437, 0.998853743, 0.0442361571, -0.3530249, -0.0349436067, 0.93496114) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1127
			CFrame.new(1.471228, 0.153491557, 0.175678208, 0.983212411, -0.0498167425, -0.175531924, 0.0852608159, 0.975957453, 0.200592935, 0.161318868, -0.212191507, 0.963821054) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1128
			CFrame.new(-1.60104752, 0.306789815, -0.115976997, 0.907754719, 0.396861941, -0.135947734, -0.419097453, 0.872152805, -0.252401531, 0.0183986798, 0.286094069, 0.958024859) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1129
			CFrame.new(0.711290181, -1.83323681, 0.268592119, 0.865039349, -0.2271391, -0.447341859, 0.364409208, 0.897316813, 0.24905476, 0.344837368, -0.378457755, 0.85898596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1130
			CFrame.new(-0.83590591, -1.92582214, -0.157064542, 0.917029083, 0.245460153, 0.314335555, -0.186622515, 0.960652411, -0.205715284, -0.352462173, 0.129984841, 0.926754773) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1131
		}, 0.3)
1132
	end
1133
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1134
	for i = 0, 2, 2.5 do
1135
		swait()
1136
		PlayAnimationFromTable({
1137
			CFrame.new(-0.091555059, -0.0120686619, 0.0715466738, 0.963514686, -0.163378298, 0.212007433, 0.176211223, 0.983413279, -0.0429876521, -0.201467603, 0.0787772983, 0.976322174),
1138
			CFrame.new(-0.0207611974, 1.49885607, -0.0117711499, 0.822149515, -0.0401997194, 0.567850471, 0.0182863586, 0.998853803, 0.0442361422, -0.568977714, -0.0259848535, 0.821942329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1139
			CFrame.new(1.37482965, 0.167013705, 0.460925937, 0.935761809, 0.168509886, -0.30976522, 0.0637437105, 0.783132076, 0.618579745, 0.34682399, -0.598588824, 0.722083569) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1140
			CFrame.new(-1.65073681, 0.546618819, -0.25800851, 0.73892808, 0.573520184, -0.353638411, -0.67100358, 0.578738868, -0.463481963, -0.0611517876, 0.579772651, 0.81248045) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1141
			CFrame.new(0.837735593, -1.67955136, 0.52118659, 0.610554934, -0.232372105, -0.757116914, 0.65171206, 0.690599561, 0.313597292, 0.449993432, -0.684890747, 0.573088586) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1142
			CFrame.new(-1.11296439, -1.84667492, -0.169346452, 0.719475269, 0.418813765, 0.554031193, -0.284743786, 0.905471861, -0.314708143, -0.6334638, 0.0686677769, 0.770719409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1143
		}, 0.3)
1144
	end
1145
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1146
	for i = 0, 2, 2.5 do
1147
		swait()
1148
		PlayAnimationFromTable({
1149
			CFrame.new(-0.249153018, 0.00654641772, 0.134134263, 0.648480356, -0.168218926, 0.742412031, 0.263108701, 0.964700818, -0.0112334983, -0.714315832, 0.202619776, 0.669849336),
1150
			CFrame.new(-0.0207614191, 1.49885547, -0.0117709227, 0.822149456, -0.0401997268, 0.567850351, 0.0182863474, 0.998853743, 0.0442361608, -0.568977714, -0.0259848088, 0.82194221) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1151
			CFrame.new(1.51908159, 0.330943912, 0.307580948, 0.932034552, -0.237946093, -0.273300827, 0.350859702, 0.781147182, 0.516436338, 0.0906040967, -0.577226818, 0.811541796) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1152
			CFrame.new(-1.67053938, 0.580189705, -0.103115141, 0.666787565, 0.725094438, -0.172141343, -0.730132937, 0.589312971, -0.345855594, -0.149332851, 0.356298208, 0.922361732) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1153
			CFrame.new(0.818080485, -1.67527604, 0.525811195, 0.599178374, -0.20603925, -0.773649275, 0.652248025, 0.685997188, 0.322459638, 0.464281827, -0.697822034, 0.545423388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1154
			CFrame.new(-1.1520406, -1.81626487, -0.229803398, 0.717992067, 0.458897352, 0.523355186, -0.281551272, 0.87910831, -0.384574145, -0.636565864, 0.128769875, 0.760395885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1155
		}, 0.3)
1156
	end
1157
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1158
	for i = 0, 2, 2.5 do
1159
		swait()
1160
		PlayAnimationFromTable({
1161
			CFrame.new(-0.406750858, 0.0251613948, 0.196721762, 0.0882472396, -0.0986395925, 0.991202652, 0.313993156, 0.947107732, 0.0662965328, -0.945315123, 0.305380344, 0.114551812),
1162
			CFrame.new(-0.0207611099, 1.49885571, -0.0117711499, 0.822149456, -0.0401996672, 0.567850292, 0.0182863772, 0.998853743, 0.0442361385, -0.568977773, -0.0259848274, 0.821942329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1163
			CFrame.new(1.66333377, 0.494873524, 0.154236197, 0.774880886, -0.604234755, -0.185634211, 0.616604209, 0.657903671, 0.432390571, -0.139136031, -0.449514031, 0.882370889) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1164
			CFrame.new(-1.69034123, 0.613759816, 0.051778093, 0.572634816, 0.819007695, 0.0362713262, -0.792317867, 0.564251304, -0.232061908, -0.210526675, 0.104148351, 0.97202462) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1165
			CFrame.new(0.798424184, -1.67099965, 0.530436516, 0.587345123, -0.179324538, -0.789219975, 0.652965188, 0.681145608, 0.33117485, 0.478185922, -0.709847391, 0.517160356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1166
			CFrame.new(-1.19111621, -1.7858541, -0.290260613, 0.716720939, 0.496508002, 0.489684582, -0.278118253, 0.847449541, -0.452193797, -0.639501035, 0.187906489, 0.745472908) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1167
		}, 0.3)
1168
	end
1169
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1170
	for i = 0, 2, 2.5 do
1171
		swait()
1172
		PlayAnimationFromTable({
1173
			CFrame.new(-0.406750888, 0.0251616314, 0.196722791, -0.382918537, 0.0697394684, 0.921145916, 0.17520535, 0.984530449, -0.00170575944, -0.907015145, 0.160736516, -0.389213681),
1174
			CFrame.new(-0.0110022128, 1.49481952, 0.0403586589, 0.850286961, -0.0178375766, 0.52601707, 0.056385912, 0.996760845, -0.0573448539, -0.523290396, 0.0784195289, 0.848538518) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1175
			CFrame.new(1.6662662, 0.559041977, 0.0914367586, 0.662682533, -0.744744897, -0.0787839293, 0.727776408, 0.665226638, -0.166778088, 0.176616326, 0.0531838834, 0.98284179) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1176
			CFrame.new(-1.65481257, 0.566300929, 0.160753056, 0.418641478, 0.893302798, 0.163552821, -0.875862062, 0.444751024, -0.187248737, -0.240010113, -0.0648595989, 0.968601227) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1177
			CFrame.new(0.658930182, -1.49134445, 0.298341453, 0.728432178, -0.110984594, -0.676068723, 0.610214412, 0.553744018, 0.566573679, 0.311488181, -0.825257421, 0.471089423) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1178
			CFrame.new(-1.15819764, -1.84730792, -0.0950595587, 0.71228689, 0.464927733, 0.525822759, -0.363640606, 0.88521421, -0.290105641, -0.600343823, 0.0154279545, 0.799593151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1179
		}, 0.3)
1180
	end
1181
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1182
	for i = 0, 2, 2.5 do
1183
		swait()
1184
		PlayAnimationFromTable({
1185
			CFrame.new(-0.406750917, 0.0251615439, 0.19672358, -0.776185095, 0.14618513, 0.613324165, 0.0826049671, 0.98794347, -0.13093552, -0.625070393, -0.0509665757, -0.77890259),
1186
			CFrame.new(-0.00124320388, 1.4907825, 0.0924882889, 0.876852632, -8.75480473E-4, 0.480758131, 0.0887193233, 0.983118117, -0.160024315, -0.472502053, 0.182970241, 0.862127364) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1187
			CFrame.new(1.66919863, 0.623210013, 0.0286371708, 0.594748557, -0.796033084, 0.112273872, 0.623796582, 0.368876964, -0.689062655, 0.507101417, 0.47985515, 0.7159518) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1188
			CFrame.new(-1.61928296, 0.518841743, 0.269728035, 0.25208652, 0.922152877, 0.29340446, -0.937681794, 0.307705075, -0.161463261, -0.239175841, -0.234417409, 0.942254364) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1189
			CFrame.new(0.519435406, -1.3116889, 0.0662468672, 0.846437216, -0.0753042996, -0.527136385, 0.510541916, 0.396044254, 0.763213933, 0.151296079, -0.915138125, 0.373672724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1190
			CFrame.new(-1.12527895, -1.90876114, 0.100142241, 0.712372661, 0.427690655, 0.556422114, -0.44067809, 0.889656484, -0.119640633, -0.546193898, -0.159974501, 0.822240889) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1191
		}, 0.3)
1192
	end
1193
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1194
	for i = 0, 2, 2.5 do
1195
		swait()
1196
		PlayAnimationFromTable({
1197
			CFrame.new(-0.272663265, 0.283996254, 0.120155558, -0.99472034, 0.0651721805, 0.079271622, 0.0221671388, 0.890675485, -0.45409891, -0.100199901, -0.449944198, -0.887417734),
1198
			CFrame.new(-8.90985131E-4, 1.48295808, 0.123168126, 0.858802676, -0.00140409917, 0.512304544, 0.12662524, 0.969551086, -0.209611207, -0.496411175, 0.244885325, 0.832830787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1199
			CFrame.new(1.65551007, 0.624100566, -0.0809034556, 0.746175468, -0.636111319, 0.196429074, 0.364492327, 0.143437594, -0.920092881, 0.557106197, 0.758147776, 0.338887334) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1200
			CFrame.new(-1.5703131, 0.556845009, 0.435458332, 0.301168501, 0.935641706, 0.184043959, -0.861066103, 0.34976548, -0.369092464, -0.409710526, -0.0473150015, 0.910987675) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1201
			CFrame.new(0.499857634, -1.26087093, -0.364138275, 0.900332689, -0.212809935, -0.379622161, 0.408036143, 0.716132939, 0.566268325, 0.151352435, -0.664729595, 0.731592178) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1202
			CFrame.new(-1.13961315, -1.86826456, 0.369171947, 0.662259579, 0.427510768, 0.615342617, -0.581624329, 0.811053693, 0.0624889731, -0.472361326, -0.399282277, 0.78577888) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1203
		}, 0.3)
1204
	end
1205
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1206
	for i = 0, 2, 2.5 do
1207
		swait()
1208
		PlayAnimationFromTable({
1209
			CFrame.new(-0.138575554, 0.542830884, 0.0435878783, -0.882256269, -0.221460581, -0.415426552, 0.155998871, 0.69505465, -0.701828539, 0.444171518, -0.683998644, -0.578668714),
1210
			CFrame.new(-5.38319349E-4, 1.47513306, 0.153848007, 0.839640677, 3.70919704E-4, 0.543142021, 0.165793657, 0.952097178, -0.256949842, -0.517219186, 0.305795163, 0.79935813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1211
			CFrame.new(1.6418221, 0.624991119, -0.190443426, 0.879330039, -0.442662299, 0.175581932, 0.107053034, -0.175520211, -0.978637755, 0.464024425, 0.879342079, -0.106951952) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1212
			CFrame.new(-1.52134311, 0.594847798, 0.601189196, 0.368151695, 0.925945938, 0.0841944665, -0.748362958, 0.348842382, -0.564146638, -0.55174005, 0.144683644, 0.821370661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1213
			CFrame.new(0.480279118, -1.21005154, -0.794524193, 0.944285691, -0.272550941, -0.184501261, 0.312906295, 0.917241096, 0.246490896, 0.102050945, -0.290489376, 0.951420665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1214
			CFrame.new(-1.15394735, -1.82776666, 0.638201475, 0.615800261, 0.408011496, 0.674030364, -0.699090302, 0.677514553, 0.228574619, -0.363404423, -0.611964464, 0.702450752) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1215
		}, 0.3)
1216
	end
1217
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1218
	for i = 0, 2, 2.5 do
1219
		swait()
1220
		PlayAnimationFromTable({
1221
			CFrame.new(-0.138576061, 0.85863626, -0.131101966, -0.579678535, -0.549754083, -0.60145092, 0.2761738, 0.561876833, -0.779757917, 0.766616464, -0.618113935, -0.173880264),
1222
			CFrame.new(-5.38572669E-4, 1.47513306, 0.153848127, 0.839640617, 3.708601E-4, 0.543141842, 0.165793687, 0.952097178, -0.256949931, -0.517219245, 0.305795193, 0.79935813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1223
			CFrame.new(1.54223609, 0.703125417, -0.312459886, 0.985477448, -0.164630562, 0.0416030884, -0.0357348919, -0.440585583, -0.896999002, 0.166003257, 0.882485688, -0.440070242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1224
			CFrame.new(-1.49264359, 0.562669337, 0.504034758, 0.515868425, 0.855508387, -0.0445563495, -0.105543792, 0.0118553638, -0.994343877, -0.850141287, 0.517653227, 0.0964094698) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1225
			CFrame.new(0.497321308, -1.11529994, -0.634896457, 0.942222953, -0.24705705, -0.226227283, 0.326001942, 0.831622541, 0.449584812, 0.0770626515, -0.497359693, 0.864114881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1226
			CFrame.new(-0.916030705, -1.71099305, 0.768133879, 0.654639304, 0.189620733, 0.73177278, -0.664543569, 0.605764985, 0.437527537, -0.360318065, -0.772717714, 0.522568941) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1227
		}, 0.3)
1228
	end
1229
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1230
	for i = 0, 2, 2.5 do
1231
		swait()
1232
		PlayAnimationFromTable({
1233
			CFrame.new(-0.138576448, 1.1744417, -0.305791974, -0.168100744, -0.802191138, -0.572914958, 0.441814244, 0.458232522, -0.771247745, 0.881216347, -0.382769346, 0.277390242),
1234
			CFrame.new(-5.38393855E-4, 1.47513342, 0.153848127, 0.839640617, 3.70845199E-4, 0.543141842, 0.165793628, 0.952097297, -0.256949961, -0.517219186, 0.305795193, 0.79935813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1235
			CFrame.new(1.44265139, 0.781259835, -0.434474587, 0.980784297, 0.0747302771, -0.180215701, -0.0791148245, -0.6920228, -0.717527092, -0.178334415, 0.717996895, -0.672812879) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1236
			CFrame.new(-1.46394277, 0.530491054, 0.406879991, 0.679135025, 0.734013021, -4.96484339E-4, 0.517819643, -0.479584426, -0.708421648, -0.520229042, 0.480856925, -0.705789208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1237
			CFrame.new(0.51436317, -1.02054715, -0.475269586, 0.941508055, -0.21287182, -0.261243045, 0.333298832, 0.702650785, 0.628644228, 0.0497420728, -0.678945661, 0.732501388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1238
			CFrame.new(-0.678113282, -1.59421825, 0.898065329, 0.687358677, -0.0371513069, 0.725367308, -0.625151336, 0.478162944, 0.616883874, -0.369761854, -0.877485096, 0.305444241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1239
		}, 0.3)
1240
	end
1241
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1242
	for i = 0, 2, 2.5 do
1243
		swait()
1244
		PlayAnimationFromTable({
1245
			CFrame.new(-0.138576835, 1.22408438, -0.334322631, 0.286189169, -0.796055555, -0.533283532, 0.833428442, 0.481413454, -0.271363437, 0.472750217, -0.366792411, 0.801230669),
1246
			CFrame.new(-0.0453874618, 1.48125899, 0.107482046, 0.983158529, -0.109397173, 0.146395355, 0.139848828, 0.966033936, -0.217303425, -0.117650509, 0.234116897, 0.965063572) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1247
			CFrame.new(1.39699054, 0.923600316, -0.288134784, 0.98372376, 0.154870152, -0.0911198854, 0.0908769369, -0.866270661, -0.491239727, -0.15501295, 0.474963546, -0.866245151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1248
			CFrame.new(-1.43922436, 0.546006739, 0.45614779, 0.588732481, 0.768944621, -0.249235436, -0.179676235, -0.17613247, -0.967829466, -0.788105726, 0.614574313, 0.0344661772) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1249
			CFrame.new(0.514362812, -1.02054727, -0.475269347, 0.941508114, -0.21287179, -0.261243105, 0.333298802, 0.702650785, 0.628644109, 0.0497420877, -0.67894572, 0.732501388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1250
			CFrame.new(-0.749810398, -1.42724156, 0.283039331, 0.693525851, -0.139407724, 0.706814885, -0.6213817, 0.380720079, 0.684789658, -0.364563614, -0.91412127, 0.177413777) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1251
		}, 0.3)
1252
	end
1253
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1254
	for i = 0, 2, 2.5 do
1255
		swait()
1256
		PlayAnimationFromTable({
1257
			CFrame.new(-0.138576999, 1.27372634, -0.362852961, 0.593917012, -0.780014515, -0.197078362, 0.783545017, 0.505226433, 0.361667395, -0.182536632, -0.369220197, 0.911239147),
1258
			CFrame.new(-0.0902375355, 1.48738396, 0.0611162931, 0.942694604, -0.177979559, -0.28222248, 0.133628219, 0.976441622, -0.169426516, 0.305728227, 0.122004673, 0.944269598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1259
			CFrame.new(1.3513304, 1.06594026, -0.141794547, 0.966239452, 0.255989492, -0.0291660428, 0.244635999, -0.947069407, -0.207875997, -0.0808365047, 0.193722844, -0.977720201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1260
			CFrame.new(-1.414505, 0.561522245, 0.505416036, 0.358854532, 0.868824184, -0.341127247, -0.814582288, 0.113075294, -0.56891942, -0.455717981, 0.482035637, 0.748306632) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1261
			CFrame.new(0.514363289, -1.02054727, -0.475269288, 0.941507936, -0.21287176, -0.261243135, 0.333298773, 0.702650785, 0.628644168, 0.049742043, -0.678945661, 0.732501388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1262
			CFrame.new(-0.821506977, -1.26026428, -0.33198604, 0.699842572, -0.237850755, 0.673533082, -0.616751492, 0.274451733, 0.73776257, -0.360329926, -0.931720614, 0.045378238) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1263
		}, 0.3)
1264
	end
1265
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1266
	for i = 0, 2, 2.5 do
1267
		swait()
1268
		PlayAnimationFromTable({
1269
			CFrame.new(-0.138577104, 1.16467416, -0.384592712, 0.456268877, -0.83047533, 0.319577038, 0.226272464, 0.455615371, 0.860938668, -0.860592544, -0.320508033, 0.395796806),
1270
			CFrame.new(-0.0921783447, 1.48682702, -0.00147403032, 0.941450238, -0.143757105, 0.304967791, 0.134828478, 0.989593625, 0.0502570942, -0.309018999, -0.00619623065, 0.951035619) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1271
			CFrame.new(1.47717273, 0.908360004, 0.0256752763, 0.888618946, -0.243744791, 0.388516366, 0.0463683754, -0.795009553, -0.604822159, 0.456296384, 0.555471301, -0.695158362) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1272
			CFrame.new(-1.41170895, 0.699729443, 0.375278354, -0.140112445, 0.757910728, -0.637134254, -0.861243904, -0.410758436, -0.299226105, -0.488494903, 0.506802797, 0.710298359) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1273
			CFrame.new(0.613194346, -1.00149703, -0.555488348, 0.972173154, -0.102382004, -0.210706547, 0.22499308, 0.658583879, 0.718084455, 0.0652489662, -0.745509982, 0.663292885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1274
			CFrame.new(-0.903824747, -1.15010583, -0.259557962, 0.751231909, -0.0281059742, 0.659439683, -0.607595682, 0.360832095, 0.707550406, -0.257833421, -0.932207167, 0.253991514) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1275
		}, 0.3)
1276
	end
1277
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1278
	for i = 0, 2, 2.5 do
1279
		swait()
1280
		PlayAnimationFromTable({
1281
			CFrame.new(-0.138577253, 1.05562174, -0.406332642, -0.0402440131, -0.851248562, 0.52321732, -0.510430753, 0.46767503, 0.72162354, -0.858976603, -0.238025159, -0.453324527),
1282
			CFrame.new(-0.0941192657, 1.48626995, -0.0640642643, 0.597151995, -0.187895209, 0.779810607, 0.00734280422, 0.973417163, 0.228921741, -0.802094519, -0.130975157, 0.582657695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1283
			CFrame.new(1.60301507, 0.750778675, 0.193145245, 0.486856222, -0.76058507, 0.429512888, 0.113753974, -0.432328492, -0.894511998, 0.866043448, 0.484357566, -0.123962171) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1284
			CFrame.new(-1.40891242, 0.837936103, 0.245141089, -0.576715767, 0.370608956, -0.728043914, -0.617441833, -0.781289697, 0.0913894027, -0.534943342, 0.502230525, 0.67941165) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1285
			CFrame.new(0.712025642, -0.982445478, -0.635706663, 0.989075601, 0.00439660251, -0.147343069, 0.1157014, 0.596188605, 0.794463158, 0.0913371146, -0.802832127, 0.589167058) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1286
			CFrame.new(-0.986142039, -1.03994715, -0.187130451, 0.779565573, 0.178168416, 0.600444376, -0.608978689, 0.439655125, 0.6601879, -0.146363884, -0.880317986, 0.451240659) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1287
		}, 0.3)
1288
	end
1289
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1290
	for i = 0, 2, 2.5 do
1291
		swait()
1292
		PlayAnimationFromTable({
1293
			CFrame.new(-0.138577104, 1.05667937, -0.442352235, -0.446070552, -0.861118972, 0.243916288, -0.889467478, 0.456783235, -0.0140234111, -0.0993410423, -0.223211035, -0.969694912),
1294
			CFrame.new(-0.074888289, 1.48297811, -0.0957198739, 0.725706995, -0.154389441, 0.670457482, -0.0246535093, 0.96803534, 0.249599263, -0.687562108, -0.197665095, 0.698703825) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1295
			CFrame.new(1.62726092, 0.710237741, 0.147958189, 0.625360727, -0.677368701, 0.387421846, -0.124670655, -0.576831043, -0.807293594, 0.770312428, 0.456549585, -0.445175558) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1296
			CFrame.new(-1.40758061, 0.837818384, 0.239352167, -0.513267279, 0.305257767, -0.802106142, -0.63003695, -0.76864332, 0.110637493, -0.582760692, 0.562143207, 0.586843193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1297
			CFrame.new(0.696285665, -1.00295627, -0.57111913, 0.976520896, -0.167057723, -0.136009604, 0.211255834, 0.619057775, 0.756398082, -0.0421643406, -0.767371535, 0.639814973) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1298
			CFrame.new(-1.00117946, -1.03455138, -0.25449115, 0.779565692, 0.178168207, 0.600444436, -0.60897857, 0.439655125, 0.66018796, -0.146364003, -0.880317807, 0.451240718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1299
		}, 0.3)
1300
	end
1301
	CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1302
	for i = 0, 2, 2.5 do
1303
		swait()
1304
		PlayAnimationFromTable({
1305
			CFrame.new(-0.138577476, 1.05773711, -0.478371501, -0.440229982, -0.862727284, -0.248795509, -0.48981747, 0.462980628, -0.738733888, 0.752513468, -0.203348443, -0.626396894),
1306
			CFrame.new(-0.0556572974, 1.4796865, -0.127375782, 0.832476318, -0.110007212, 0.543030143, -0.0524795353, 0.960029483, 0.274935067, -0.551569939, -0.257374823, 0.7934286) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1307
			CFrame.new(1.65150678, 0.669695914, 0.102770865, 0.741937876, -0.602432311, 0.294285268, -0.321086198, -0.704575419, -0.632832289, 0.588584721, 0.375031352, -0.71618402) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1308
			CFrame.new(-1.40624976, 0.837700844, 0.233563602, -0.444721758, 0.233407319, -0.864721775, -0.644010007, -0.754298866, 0.127609223, -0.622473836, 0.613639951, 0.485769987) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1309
			CFrame.new(0.680545211, -1.02346575, -0.506531358, 0.935991883, -0.33305499, -0.113989145, 0.309301555, 0.623479962, 0.718056321, -0.168082535, -0.707352042, 0.686586857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1310
			CFrame.new(-1.01621771, -1.02915502, -0.321850985, 0.779565692, 0.178168327, 0.600444674, -0.608978748, 0.439655095, 0.66018784, -0.146364093, -0.880317986, 0.451240718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1311
		}, 0.3)
1312
	end
1313
	for i = 0, 2, 2.5 do
1314
		swait()
1315
		PlayAnimationFromTable({
1316
			CFrame.new(-0.138577968, 0.950585723, -0.478370279, -0.282350361, -0.891305685, -0.354756862, 0.163124859, 0.319809705, -0.933333814, 0.945340455, -0.321396798, 0.0550957285),
1317
			CFrame.new(0.0284767449, 1.48110223, -0.0949626416, 0.923497677, 0.0660761446, 0.377870351, -0.139976248, 0.975176752, 0.171571642, -0.357153594, -0.211338922, 0.909822583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1318
			CFrame.new(1.62455511, 0.526351511, -0.101093471, 0.853328049, -0.52121973, 0.0127019435, -0.226477727, -0.392507493, -0.891428888, 0.469615996, 0.757804573, -0.452982396) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1319
			CFrame.new(-1.30106258, 0.750745952, 0.16820702, -0.568288326, 0.312008202, -0.761379838, -0.814992964, -0.340839028, 0.468631119, -0.113291226, 0.886836767, 0.447979301) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1320
			CFrame.new(0.929839373, -1.2926501, -0.0717728138, 0.891961217, -0.386996716, -0.233749107, 0.436595738, 0.603009284, 0.667655468, -0.117427632, -0.697576702, 0.706822097) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1321
			CFrame.new(-1.13393164, -1.20362544, 0.0884460807, 0.751472712, 0.420336366, 0.508533478, -0.652594566, 0.36023885, 0.666594326, 0.0970003754, -0.832793713, 0.545018911) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1322
		}, 0.3)
1323
	end
1324
	for i = 0, 2, 2.5 do
1325
		swait()
1326
		PlayAnimationFromTable({
1327
			CFrame.new(-0.138578892, 0.843434215, -0.478369057, -0.0985828489, -0.940143168, -0.326209128, 0.763453424, 0.138808265, -0.630770326, 0.638294816, -0.311228603, 0.704071283),
1328
			CFrame.new(0.11261107, 1.48251987, -0.0625494644, 0.957041442, 0.227668926, 0.179550767, -0.245870888, 0.965447903, 0.0863613188, -0.153685212, -0.126797631, 0.979950547) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1329
			CFrame.new(1.59760404, 0.383006841, -0.304958224, 0.931890011, -0.30346176, -0.198725939, -0.204243749, 0.0137899816, -0.978822947, 0.299775481, 0.952743828, -0.0491293743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1330
			CFrame.new(-1.19587576, 0.663791358, 0.102850899, -0.606308639, 0.451092958, -0.654908299, -0.67607075, 0.141227007, 0.723175764, 0.418710172, 0.881232083, 0.219343662) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1331
			CFrame.new(1.17913258, -1.56183338, 0.362985313, 0.829534292, -0.438051641, -0.346386313, 0.554767907, 0.575224042, 0.601123691, -0.0640734881, -0.69081676, 0.720185041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1332
			CFrame.new(-1.25164509, -1.37809563, 0.498743773, 0.660615623, 0.637382805, 0.396648526, -0.675514579, 0.274184734, 0.684472322, 0.3275159, -0.720115423, 0.61169219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1333
		}, 0.3)
1334
	end
1335
	for i = 0, 2, 2.5 do
1336
		swait()
1337
		PlayAnimationFromTable({
1338
			CFrame.new(-0.138578519, 0.647733688, -0.478369117, -0.04691571, -0.99197638, 0.117395699, 0.997615993, -0.0524851307, -0.0448070057, 0.0506090224, 0.115013674, 0.992073894),
1339
			CFrame.new(0.0873095468, 1.47489321, -0.113791957, 0.978399098, 0.161238894, -0.129373014, -0.126218498, 0.961561441, 0.243861333, 0.163720056, -0.222264439, 0.961142182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1340
			CFrame.new(1.59760439, 0.383006632, -0.304958045, 0.93189019, -0.303461671, -0.198725939, -0.204243779, 0.0137899742, -0.978822708, 0.2997756, 0.952743888, -0.049129352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1341
			CFrame.new(-1.19587588, 0.663791537, 0.102850452, -0.606308579, 0.451093018, -0.654908419, -0.67607069, 0.141226947, 0.723175764, 0.418710232, 0.881232262, 0.219343603) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1342
			CFrame.new(1.31394303, -1.6233387, 0.195485651, 0.668114543, -0.721518636, -0.181751549, 0.72117275, 0.567831159, 0.396834254, -0.183119148, -0.396205127, 0.899716139) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1343
			CFrame.new(-1.15449977, -1.23014665, -0.402517796, 0.585846186, 0.808608353, -0.0541923679, -0.808761537, 0.58761555, 0.0247473791, 0.0518552139, 0.0293305516, 0.998223841) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1344
		}, 0.3)
1345
	end
1346
	for i = 0, 2, 2.5 do
1347
		swait()
1348
		PlayAnimationFromTable({
1349
			CFrame.new(-0.138578206, 0.452033222, -0.478368789, -0.270853698, -0.837152719, 0.475198537, 0.813815057, 0.0645245612, 0.577530801, -0.514143348, 0.543149948, 0.66381067),
1350
			CFrame.new(0.0620080978, 1.46726763, -0.165034592, 0.892734766, 0.126923576, -0.432336748, 0.0374320373, 0.935298443, 0.351874411, 0.449025363, -0.330313981, 0.830222249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1351
			CFrame.new(1.59760427, 0.38300693, -0.304957986, 0.931890249, -0.303461552, -0.198725998, -0.204243764, 0.0137898326, -0.978822827, 0.299775749, 0.952743888, -0.0491292775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1352
			CFrame.new(-1.19587588, 0.663791537, 0.102850184, -0.606308579, 0.451093078, -0.654908359, -0.67607075, 0.141226903, 0.723175764, 0.418710232, 0.881232321, 0.219343483) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1353
			CFrame.new(1.44875264, -1.68484271, 0.0279866755, 0.453245699, -0.889255881, 0.0615799427, 0.865745485, 0.455606699, 0.207139939, -0.21225664, -0.0405731201, 0.976371408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1354
			CFrame.new(-1.05735552, -1.08219779, -1.30377948, 0.664873779, 0.575828493, -0.475777805, -0.708582461, 0.284689933, -0.645648777, -0.23633346, 0.766403019, 0.59730494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1355
		}, 0.3)
1356
	end
1357
	for i = 0, 2, 2.5 do
1358
		swait()
1359
		PlayAnimationFromTable({
1360
			CFrame.new(-0.138578534, 0.182326034, -0.478368461, -0.439245164, -0.65388453, 0.616034627, 0.473746687, 0.414034426, 0.777264178, -0.763300598, 0.633253872, 0.127913028),
1361
			CFrame.new(0.133048132, 1.46152985, -0.0804020613, 0.765286684, 0.28892839, -0.575201452, -0.116692275, 0.941067457, 0.317450613, 0.633023918, -0.175819084, 0.753902197) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1362
			CFrame.new(1.54675889, 0.429038882, -0.385537297, 0.9400298, -0.196220726, -0.279001027, -0.313315988, -0.173420802, -0.933679819, 0.134822756, 0.965102375, -0.224499881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1363
			CFrame.new(-1.30440187, 0.382673234, -0.0101883523, -0.612450004, 0.361745179, -0.702883661, -0.635623574, 0.303282797, 0.709930837, 0.469986588, 0.881566823, 0.0441882536) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1364
			CFrame.new(1.52716982, -1.63758528, -0.143262863, 0.577110708, -0.816302299, -0.0243699104, 0.816246271, 0.575601041, 0.049245052, -0.0261713602, -0.0483116359, 0.99848938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1365
			CFrame.new(-0.891574264, -1.43574512, -1.13313317, 0.862714767, 0.414252222, -0.290031701, -0.489145517, 0.538088262, -0.686438262, -0.128295928, 0.734068215, 0.666846335) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1366
		}, 0.3)
1367
	end
1368
	for i = 0, 2, 2.5 do
1369
		swait()
1370
		PlayAnimationFromTable({
1371
			CFrame.new(-0.138578445, -0.0873810649, -0.478367984, -0.655496359, -0.468251824, 0.592507124, 0.0747763962, 0.740472913, 0.667913377, -0.751487255, 0.482120275, -0.45036307),
1372
			CFrame.new(0.20408836, 1.45579195, 0.00423054397, 0.584776819, 0.410961717, -0.699390292, -0.271689385, 0.911601901, 0.308491051, 0.764343381, 0.00961858407, 0.644737542) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1373
			CFrame.new(1.49591458, 0.475070953, -0.46611625, 0.921639144, -0.10327968, -0.374051988, -0.384973675, -0.364452362, -0.847920537, -0.0487512946, 0.925476789, -0.375653684) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1374
			CFrame.new(-1.41292787, 0.101554751, -0.123227775, -0.625014365, 0.265833288, -0.733954966, -0.588053703, 0.458001077, 0.666653931, 0.513370991, 0.848273218, -0.129933029) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1375
			CFrame.new(1.60558617, -1.59032619, -0.314511359, 0.672106981, -0.728776038, -0.130986184, 0.722942173, 0.684107244, -0.0967013985, 0.160082415, -0.0297017097, 0.986656487) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1376
			CFrame.new(-0.72579354, -1.78929257, -0.962486982, 0.977072597, 0.185094655, -0.10521093, -0.20790109, 0.722939134, -0.65888989, -0.0458959341, 0.665656686, 0.74484539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1377
		}, 0.3)
1378
	end
1379
	for i = 0, 2, 2.5 do
1380
		swait()
1381
		PlayAnimationFromTable({
1382
			CFrame.new(-0.138578802, -0.0873807818, -0.516573429, -0.664197922, -0.477126241, 0.575492561, 0.0550020561, 0.736554265, 0.674138367, -0.745530605, 0.479414582, -0.462974876),
1383
			CFrame.new(0.217035398, 1.44865286, 0.0220535249, 0.556814909, 0.437483937, -0.706091404, -0.310029924, 0.898089111, 0.311957121, 0.77060926, 0.0452069677, 0.635702491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1384
			CFrame.new(1.48300588, 0.491262436, -0.479416817, 0.914873004, -0.0836461186, -0.394981861, -0.393280506, -0.405885279, -0.824977219, -0.0913111866, 0.910088181, -0.40422976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1385
			CFrame.new(-1.42124629, 0.0663658381, -0.0837994516, -0.587620974, 0.32678026, -0.740213633, -0.576455057, 0.472892284, 0.666387439, 0.567803681, 0.8182832, -0.0895073116) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1386
			CFrame.new(1.59324861, -1.59105659, -0.357195675, 0.682995677, -0.721695483, -0.112571687, 0.709882736, 0.692150474, -0.130361259, 0.171997637, 0.00912353396, 0.985055089) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1387
			CFrame.new(-0.73785913, -1.77742124, -0.981834114, 0.979282975, 0.168199956, -0.112754345, -0.201138645, 0.743599236, -0.637654364, -0.0234093666, 0.647123396, 0.762025714) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1388
		}, 0.3)
1389
	end
1390
	for i = 0, 2, 2.5 do
1391
		swait()
1392
		PlayAnimationFromTable({
1393
			CFrame.new(-0.138578683, -0.0873810127, -0.554779172, -0.672470808, -0.485952884, 0.558240891, 0.0351318121, 0.732445002, 0.679919243, -0.739289403, 0.476837873, -0.475475371),
1394
			CFrame.new(0.229982167, 1.44151425, 0.0398775935, 0.527576268, 0.462679207, -0.712454319, -0.347658992, 0.882813752, 0.315869749, 0.775110602, 0.0810457692, 0.626606107) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1395
			CFrame.new(1.47009766, 0.507453799, -0.492716581, 0.906878471, -0.0649735332, -0.416353285, -0.399515212, -0.446788609, -0.80047977, -0.134011984, 0.892276943, -0.431140661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1396
			CFrame.new(-1.42956495, 0.0311765671, -0.0443706363, -0.546400368, 0.385446012, -0.743557811, -0.563960791, 0.487033993, 0.666893125, 0.619188905, 0.783727944, -0.0487390757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1397
			CFrame.new(1.58090997, -1.59178615, -0.399878979, 0.69397378, -0.713763535, -0.0945614874, 0.696297407, 0.698735893, -0.164129645, 0.183223158, 0.0480587184, 0.981895804) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1398
			CFrame.new(-0.749925554, -1.76555157, -1.00118124, 0.981059551, 0.151463538, -0.120751679, -0.193703204, 0.763569415, -0.615988076, -0.00109755993, 0.62771076, 0.77844584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1399
		}, 0.3)
1400
	end
1401
	for i = 0, 2, 2.5 do
1402
		swait()
1403
		PlayAnimationFromTable({
1404
			CFrame.new(-0.031627208, 0.0607940853, -0.337516308, -0.879690289, -0.217314124, 0.422988892, 0.0191583112, 0.872561097, 0.488129199, -0.475161016, 0.437506258, -0.763420105),
1405
			CFrame.new(0.0856429338, 1.46757984, 0.0438279957, 0.956292391, 0.18000865, -0.230438083, -0.171543866, 0.983559251, 0.0564275384, 0.23680678, -0.01443097, 0.971449494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1406
			CFrame.new(1.53275204, 0.458582819, -0.405380577, 0.989668727, -0.0977937579, -0.104844302, -0.102413356, 0.0295688212, -0.994302273, 0.100336611, 0.994767308, 0.0192479491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1407
			CFrame.new(-1.46500611, 0.130733997, -0.105961204, 0.545517087, 0.51208955, -0.663457215, -0.816983581, 0.501498222, -0.284670174, 0.186945975, 0.697326064, 0.691944718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1408
			CFrame.new(1.17620933, -1.59312189, -0.214855865, 0.858078122, -0.489983052, -0.153683394, 0.501339912, 0.86412406, 0.04413414, 0.111176535, -0.114918053, 0.98713398) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1409
			CFrame.new(-0.71033299, -1.90755177, -0.771837592, 0.986788273, 0.119370565, -0.109542936, -0.158125937, 0.856857061, -0.490705669, 0.0352867842, 0.501544178, 0.864412069) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1410
		}, 0.3)
1411
	end
1412
	for i = 0, 2, 2.5 do
1413
		swait()
1414
		PlayAnimationFromTable({
1415
			CFrame.new(0.0753247142, 0.208968446, -0.120253913, -0.983362913, 0.0334778801, 0.178540289, 0.0825596154, 0.957860172, 0.27511397, -0.161806434, 0.285277069, -0.944688022),
1416
			CFrame.new(-0.0586963892, 1.49364555, 0.0477780811, 0.906160772, -0.115748502, 0.406785846, 0.143713236, 0.988859773, -0.0387631208, -0.397767425, 0.0935861915, 0.912700593) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1417
			CFrame.new(1.59540617, 0.409711838, -0.318043888, 0.94762224, -0.274348497, 0.16353929, 0.278572768, 0.459478617, -0.843371689, 0.15623498, 0.844755471, 0.511838198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1418
			CFrame.new(-1.50044715, 0.230291128, -0.167551935, 0.767470896, 0.487916201, 0.415843815, 0.025069274, 0.625320256, -0.779965401, -0.640593231, 0.609025717, 0.467683315) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1419
			CFrame.new(0.77150768, -1.59445691, -0.0298326015, 0.962165475, -0.226038128, -0.15213266, 0.259443074, 0.930618584, 0.258143097, 0.0832273141, -0.287846088, 0.954053223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1420
			CFrame.new(-0.670740664, -2.04955292, -0.542494059, 0.990940809, 0.0857045576, -0.103397191, -0.117133364, 0.928172052, -0.353236437, 0.0656964034, 0.362147778, 0.929802656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1421
		}, 0.3)
1422
	end
1423
	for i = 0, 2, 2.5 do
1424
		swait()
1425
		PlayAnimationFromTable({
1426
			CFrame.new(0.0564936139, 0.156726956, -0.0901904479, -0.853461981, 0.128208622, -0.505138814, -0.00425793836, 0.967519879, 0.25275901, 0.521137714, 0.21787104, -0.825195551),
1427
			CFrame.new(-0.0472218581, 1.49494898, 0.0307975169, 0.937018394, -0.0966686308, 0.335636288, 0.110277906, 0.993664265, -0.0216789991, -0.331414133, 0.0573268831, 0.941742182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1428
			CFrame.new(1.58846152, 0.342276186, -0.265925646, 0.9567734, -0.260938466, 0.12843582, 0.268826187, 0.624945045, -0.732922792, 0.110982418, 0.73576802, 0.668078065) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1429
			CFrame.new(-1.51317501, 0.189458847, -0.11915046, 0.854548097, 0.369227946, 0.365264535, -0.0709727257, 0.77970016, -0.622117698, -0.514500022, 0.505705714, 0.692496479) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1430
			CFrame.new(0.724841893, -1.6925739, -0.0183747709, 0.972208261, -0.190972611, -0.135427386, 0.216266602, 0.95411849, 0.207090408, 0.0896652341, -0.230623484, 0.968902946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1431
			CFrame.new(-0.64276737, -2.03840756, -0.443066299, 0.994179606, 0.0811408609, -0.07087484, -0.0988188758, 0.948847711, -0.299871266, 0.0429177582, 0.305129707, 0.951343238) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1432
		}, 0.3)
1433
	end
1434
	for i = 0, 2, 2.5 do
1435
		swait()
1436
		PlayAnimationFromTable({
1437
			CFrame.new(0.0376624055, 0.104484044, -0.0601270087, -0.30288735, 0.154798985, -0.94037044, -0.054210458, 0.982324183, 0.179166034, 0.951483309, 0.105245039, -0.289141834),
1438
			CFrame.new(-0.0357472748, 1.49625099, 0.0138168605, 0.961901307, -0.0747894496, 0.262968153, 0.0780757368, 0.996945322, -0.00205418607, -0.26201126, 0.0225073546, 0.964802384) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1439
			CFrame.new(1.58151674, 0.274840564, -0.213806748, 0.965780079, -0.240630597, 0.0967766494, 0.25012356, 0.76540935, -0.592947364, 0.0686075687, 0.596862972, 0.799404562) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1440
			CFrame.new(-1.52590346, 0.148626, -0.0707489848, 0.92456913, 0.262622774, 0.276045561, -0.129452795, 0.897924662, -0.420681983, -0.358348757, 0.353214681, 0.864190698) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1441
			CFrame.new(0.678176105, -1.79069054, -0.00691711903, 0.980578303, -0.154623553, -0.120655611, 0.172425628, 0.972808897, 0.154635876, 0.0934645534, -0.172436789, 0.980576336) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1442
			CFrame.new(-0.614794135, -2.0272615, -0.343638241, 0.996465564, 0.0746046528, -0.0386092365, -0.0818189457, 0.966095507, -0.244877756, 0.0190312266, 0.247171223, 0.968784988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1443
		}, 0.3)
1444
	end
1445
	for i = 0, 2, 2.5 do
1446
		swait()
1447
		PlayAnimationFromTable({
1448
			CFrame.new(0.0188312028, 0.0522424281, -0.0300634913, 0.39675346, 0.100131392, -0.912447453, -0.0426555611, 0.994969845, 0.0906397104, 0.916933596, 0.00295933941, 0.399028897),
1449
			CFrame.new(-0.0242727529, 1.49755347, -0.00316372141, 0.980630994, -0.0502682254, 0.189304054, 0.0473382734, 0.99867934, 0.0199702978, -0.190057874, -0.0106221586, 0.981715381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1450
			CFrame.new(1.57457244, 0.207404986, -0.161687955, 0.974284172, -0.214232326, 0.0698203743, 0.223208517, 0.875287712, -0.429009855, 0.0307949185, 0.43356204, 0.900597274) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1451
			CFrame.new(-1.53863156, 0.107793435, -0.0223475099, 0.971956134, 0.176592618, 0.155294091, -0.145712286, 0.970575809, -0.191704392, -0.18457821, 0.163700059, 0.969088852) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1452
			CFrame.new(0.631510198, -1.88880599, 0.00453999639, 0.987232983, -0.117175877, -0.107892245, 0.128143191, 0.986594558, 0.101046182, 0.0946058035, -0.113581792, 0.989014089) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1453
			CFrame.new(-0.5868209, -2.01611543, -0.244210541, 0.997788608, 0.0661250725, -0.00674444437, -0.0662096366, 0.979838371, -0.188501909, -0.00585615635, 0.188531592, 0.982049584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1454
		}, 0.3)
1455
	end
1456
	for i = 0, 2, 2.5 do
1457
		swait()
1458
		PlayAnimationFromTable({
1459
			CFrame.new(0, 0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),
1460
			CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1461
			CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -9.52392817E-4, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1462
			CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1463
			CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1464
			CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1465
		}, 0.3)
1466
	end
1467
	con:disconnect()
1468
	attack = false
1469
end
1470
function attackone()
1471
	attack = true
1472
	local con = RightLeg.Touched:connect(function(hit)
1473
		Damage(RightLeg, hit, 10, 15, math.random(1, 5), "Normal", Torso, 0.2, "153092238", 1.5)
1474
	end)
1475
	CFuncs.Sound.Create("200632211", Torso, 1, 0.9)
1476
	for i = 0, 2, 2.5 do
1477
		swait()
1478
		PlayAnimationFromTable({
1479
			CFrame.new(0, 0, 0, 0.851908147, 0, 0.523691297, 0, 0.999992371, 0, -0.523691297, 0, 0.851908147),
1480
			CFrame.new(0.0197042301, 1.4990145, -0.00955905765, 0.959783852, 0.0367199481, -0.278328776, -0.0283560809, 0.999011278, 0.0340171084, 0.279304743, -0.0247569494, 0.959883332) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1481
			CFrame.new(1.48031712, 0.138727635, -0.165184274, 0.981226563, 0.10017398, 0.164802372, -0.00695791328, 0.87234652, -0.488822788, -0.192733556, 0.478502929, 0.856673241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1482
			CFrame.new(-1.33884847, 0.21451135, -0.303085029, 0.965346694, -0.210129514, -0.154762849, 0.0649832711, 0.767889977, -0.637265027, 0.252750993, 0.605129361, 0.754940748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1483
			CFrame.new(0.506812453, -2.00270391, -0.0248220563, 0.99854809, -0.00541222701, -0.0535951257, 0.00550020672, 0.999976039, 0.00149498868, 0.0535861552, -0.00178761606, 0.99856174) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1484
			CFrame.new(-0.533822536, -1.99996889, 0.01592483, 0.993008375, 0, 0.118044198, 0, 0.999992311, 0, -0.118044198, 0, 0.993008375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1485
		}, 0.3)
1486
	end
1487
	for i = 0, 2, 2.5 do
1488
		swait()
1489
		PlayAnimationFromTable({
1490
			CFrame.new(0, 0, 0, 0.451494902, 0, 0.892273664, 0, 0.999992371, 0, -0.892273664, 0, 0.451494902),
1491
			CFrame.new(0.0394103378, 1.49805295, -0.0191196427, 0.842404962, 0.0788176879, -0.533049285, -0.0460428186, 0.996147692, 0.0745285004, 0.536874056, -0.0382403769, 0.842795253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1492
			CFrame.new(1.46063232, 0.277454823, -0.330366701, 0.930345416, 0.264538825, 0.253922373, 0.0813154951, 0.526394069, -0.846334219, -0.357554197, 0.808037221, 0.46822086) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1493
			CFrame.new(-1.17769468, 0.429024071, -0.606171608, 0.879122615, -0.457856923, -0.132327303, -0.0484375767, 0.190376863, -0.980507553, 0.474127769, 0.8684026, 0.145188242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1494
			CFrame.new(0.513621867, -2.00543976, -0.0496403277, 0.994196475, -0.0107206963, -0.107043326, 0.0110724475, 0.999927402, 0.00269301818, 0.107007474, -0.00386265106, 0.994250655) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1495
			CFrame.new(-0.567643881, -1.99996853, 0.0318530649, 0.972131073, 0, 0.234437779, 0, 0.999992311, 0, -0.234437779, 0, 0.972131073) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1496
		}, 0.3)
1497
	end
1498
	for i = 0, 2, 2.5 do
1499
		swait()
1500
		PlayAnimationFromTable({
1501
			CFrame.new(0.110272951, 0, -4.72180545E-7, 0.106006674, 0, 0.994365394, 0, 0.999992371, 0, -0.994365394, 0, 0.106006674),
1502
			CFrame.new(0.0138285384, 1.4940902, -0.0433867276, 0.977210701, 0.0582222529, -0.204130709, -0.0335984789, 0.991943717, 0.122080632, 0.209595531, -0.112440877, 0.971301496) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1503
			CFrame.new(1.37010145, 0.198296532, -0.444903433, 0.913043559, 0.301017225, 0.27520895, 0.118971504, 0.448848218, -0.885644197, -0.390124232, 0.841380239, 0.374008358) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1504
			CFrame.new(-1.19154644, 0.285687298, -0.557836354, 0.912210166, -0.392137527, -0.11874637, 0.02195278, 0.336181045, -0.941533327, 0.409134001, 0.856276095, 0.315278739) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1505
			CFrame.new(0.521106958, -2.00863028, -0.0546554327, 0.994089365, -0.0181156285, -0.107042111, 0.0178944431, 0.999827623, -0.00302522164, 0.10707929, 0.00109189004, 0.99424988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1506
			CFrame.new(-0.615325212, -2.01953554, 0.0637992397, 0.970952153, 0.0456779823, 0.234872982, -0.0515792966, 0.998479605, 0.0190421827, -0.233647883, -0.030603867, 0.971839428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1507
		}, 0.3)
1508
	end
1509
	for i = 0, 2, 2.5 do
1510
		swait()
1511
		PlayAnimationFromTable({
1512
			CFrame.new(0.220546439, 0, -1.49011612E-7, -0.253239751, 0, 0.967403531, 0, 0.999992371, 0, -0.967403531, 0, -0.253239751),
1513
			CFrame.new(-0.0117539093, 1.49012733, -0.067653805, 0.988773942, 0.0129438955, 0.148857087, -0.0385731943, 0.984576285, 0.170606032, -0.144353926, -0.174434021, 0.974030077) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1514
			CFrame.new(1.27956939, 0.119138628, -0.559440434, 0.894265413, 0.338996142, 0.292183161, 0.159458637, 0.368664294, -0.91577512, -0.418164968, 0.865543842, 0.275629997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1515
			CFrame.new(-1.20540178, 0.142351061, -0.509502113, 0.940178692, -0.327859461, -0.0925863385, 0.0802689269, 0.47729528, -0.875060439, 0.331090391, 0.81528759, 0.475063443) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1516
			CFrame.new(0.528589785, -2.01182151, -0.0596693456, 0.99393189, -0.0255098194, -0.106998578, 0.0247152932, 0.999648571, -0.00874344725, 0.107184887, 0.00604593614, 0.994220674) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1517
			CFrame.new(-0.663009584, -2.03910184, 0.0957446843, 0.967418969, 0.091217801, 0.2361774, -0.103002585, 0.993946135, 0.0380267575, -0.231280744, -0.0611151643, 0.970965564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1518
		}, 0.3)
1519
	end
1520
	for i = 0, 2, 2.5 do
1521
		swait()
1522
		PlayAnimationFromTable({
1523
			CFrame.new(0.330819786, 0, 4.47034836E-8, -0.579619288, 0, 0.814887404, 0, 0.999992371, 0, -0.814887404, 0, -0.579619288),
1524
			CFrame.new(-0.0373355225, 1.48616374, -0.0919227451, 0.875601172, -0.0511685908, 0.480316997, -0.0603243485, 0.974997342, 0.213836476, -0.479253083, -0.21621193, 0.850628495) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1525
			CFrame.new(1.18903506, 0.0399802029, -0.673977196, 0.874218345, 0.378055751, 0.304657429, 0.202329621, 0.286728173, -0.936394274, -0.441366434, 0.880261064, 0.174172521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1526
			CFrame.new(-1.21925724, -9.855479E-4, -0.461169004, 0.962096334, -0.267164081, -0.0547187924, 0.124567911, 0.609017968, -0.783303618, 0.242597222, 0.746802986, 0.619218707) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1527
			CFrame.new(0.53607434, -2.01501274, -0.0646835566, 0.993723869, -0.0329023935, -0.106912732, 0.0315341838, 0.999390364, -0.0144609828, 0.107324243, 0.0109989, 0.994163156) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1528
			CFrame.new(-0.710691392, -2.05866909, 0.127693236, 0.96154213, 0.136481658, 0.238347113, -0.154114261, 0.98640573, 0.0568962805, -0.227343351, -0.0914415568, 0.969511867) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1529
		}, 0.3)
1530
	end
1531
	for i = 0, 2, 2.5 do
1532
		swait()
1533
		PlayAnimationFromTable({
1534
			CFrame.new(0.441093385, 0, -2.83122063E-7, -0.830773175, 0, 0.556611121, 0, 0.999992371, 0, -0.556611121, 0, -0.830773175),
1535
			CFrame.new(-0.0629171282, 1.48220074, -0.116189897, 0.652311206, -0.125833482, 0.747432947, -0.0960422605, 0.964443982, 0.246187702, -0.751841664, -0.232377902, 0.617036998) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1536
			CFrame.new(1.09850359, -0.0391785204, -0.788513005, 0.853124082, 0.417764246, 0.312493831, 0.247110397, 0.20394595, -0.947273493, -0.459472358, 0.885369122, 0.0707578585) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1537
			CFrame.new(-1.23310959, -0.144322544, -0.412833214, 0.977232695, -0.212073654, -0.00640538335, 0.153373882, 0.726960838, -0.669319749, 0.146602631, 0.653103769, 0.742942214) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1538
			CFrame.new(0.543558598, -2.01820326, -0.0696982741, 0.993465483, -0.0402924679, -0.106784672, 0.0383503027, 0.999052942, -0.020177139, 0.107497305, 0.0159501899, 0.994077444) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1539
			CFrame.new(-0.758372009, -2.07823586, 0.159638137, 0.953339696, 0.181332543, 0.241375268, -0.204759598, 0.97588104, 0.0755936801, -0.221847653, -0.121491298, 0.967483044) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1540
		}, 0.3)
1541
	end
1542
	for i = 0, 2, 2.5 do
1543
		swait()
1544
		PlayAnimationFromTable({
1545
			CFrame.new(0.220546231, 0.15992631, -9.51811671E-7, -0.903964579, -0.229034394, -0.361097306, -0.348805845, 0.883422852, 0.312862813, 0.247347176, 0.408772886, -0.878478289),
1546
			CFrame.new(-0.0629093945, 1.48220444, -0.116194114, 0.652309775, -0.125831231, 0.747433364, -0.0960392952, 0.96444571, 0.246188581, -0.751840293, -0.232379943, 0.617036581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1547
			CFrame.new(1.30004799, -0.0532596409, -0.621557057, 0.961682081, 0.0592610091, 0.267682433, 0.246592581, 0.239782006, -0.938980579, -0.119830579, 0.969014466, 0.21598655) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1548
			CFrame.new(-1.14606249, 0.0654186979, -0.104805797, 0.978616238, 0.106148869, -0.176183909, -0.202841431, 0.356130868, -0.912147999, -0.0340766758, 0.928384781, 0.370052725) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1549
			CFrame.new(1.07265234, -1.93853998, -0.328509778, 0.871309817, -0.490213931, -0.0225305706, 0.463301986, 0.836865962, -0.291538, 0.161771521, 0.243578583, 0.956293821) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1550
			CFrame.new(-2.01708531, -1.46512401, 0.120513223, 0.157087833, 0.981335819, -0.110911697, -0.981909752, 0.167217001, 0.0887664557, 0.105661124, 0.0949626714, 0.98985672) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1551
		}, 0.3)
1552
	end
1553
	for i = 0, 2, 2.5 do
1554
		swait()
1555
		PlayAnimationFromTable({
1556
			CFrame.new(1.97440386E-7, 0.319851935, 2.00700015E-7, -0.218634218, 0, -0.975806892, -0.743781745, 0.647303581, 0.166647866, 0.631648064, 0.762228131, -0.141523778),
1557
			CFrame.new(-0.0629050285, 1.48221302, -0.116190687, 0.652307391, -0.125829667, 0.747431278, -0.0960396528, 0.964447975, 0.246190995, -0.751840711, -0.232378781, 0.617037416) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1558
			CFrame.new(1.50158548, -0.0673466921, -0.454605609, 0.93669188, -0.304856122, 0.172228038, 0.258989275, 0.272182345, -0.926733375, 0.235646039, 0.912674606, 0.33390978) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1559
			CFrame.new(-1.05900943, 0.275163323, 0.203219533, 0.842147946, 0.298208863, -0.449277163, -0.416044354, -0.170702308, -0.893174887, -0.343045473, 0.939112306, -0.0196880549) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1560
			CFrame.new(1.4987458, -1.93106806, -0.283711612, 0.634720445, -0.772464395, 0.0205004215, 0.749554813, 0.609002948, -0.259376794, 0.187875897, 0.179996789, 0.965558529) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1561
			CFrame.new(-1.89480829, -1.71691513, 0.414263368, 0.398732394, 0.869543076, 0.29137373, -0.911853611, 0.409741193, 0.0250718575, -0.0975852087, -0.275688171, 0.956280649) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1562
		}, 0.3)
1563
	end
1564
	for i = 0, 2, 2.5 do
1565
		swait()
1566
		PlayAnimationFromTable({
1567
			CFrame.new(-5.96046448E-8, 0.343416274, 3.61644197E-7, -0.0817137584, 0.0423777364, -0.99575448, -0.782336771, 0.616244256, 0.0904266238, 0.617464721, 0.786410451, -0.0172021016),
1568
			CFrame.new(-0.0988963693, 1.48059046, -0.0824991465, 0.592583954, -0.200642735, 0.780113637, -0.0168402195, 0.965177536, 0.261041999, -0.8053298, -0.167828888, 0.568574727) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1569
			CFrame.new(1.48899531, 0.120808035, -0.46325478, 0.868289411, -0.318123728, 0.3806068, 0.444379628, 0.157852948, -0.881818235, 0.220449552, 0.934813917, 0.278432995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1570
			CFrame.new(-1.10523665, 0.210259706, 0.259825647, 0.888676107, 0.3568075, -0.287982374, -0.189158708, -0.286825746, -0.939118803, -0.417687476, 0.88905406, -0.187402949) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1571
			CFrame.new(1.59996426, -1.88836741, -0.198078007, 0.549081147, -0.835564494, -0.0182315782, 0.815505981, 0.540410519, -0.207124382, 0.182919592, 0.0988595337, 0.978144705) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1572
			CFrame.new(-1.88266575, -1.70121264, 0.485766232, 0.396075547, 0.857465863, 0.32843107, -0.915979981, 0.393901438, 0.0762645304, -0.0639745295, -0.331044734, 0.941443861) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1573
		}, 0.3)
1574
	end
1575
	for i = 0, 2, 2.5 do
1576
		swait()
1577
		PlayAnimationFromTable({
1578
			CFrame.new(1.28988177E-7, 0.366982341, 1.13388523E-6, 0.0550454147, 0.0896667764, -0.994449556, -0.808866322, 0.587921858, 0.00823840406, 0.585401833, 0.803929389, 0.104891635),
1579
			CFrame.new(-0.134885699, 1.47896779, -0.0488066226, 0.524132967, -0.269793391, 0.807766199, 0.0610630363, 0.957952976, 0.280342907, -0.849443197, -0.0976131633, 0.518573165) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1580
			CFrame.new(1.47640181, 0.308962911, -0.471904397, 0.761154532, -0.30563888, 0.572030306, 0.611087441, 0.0424711592, -0.790419459, 0.217289805, 0.951199174, 0.219100952) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1581
			CFrame.new(-1.15146244, 0.145356253, 0.316431344, 0.892441869, 0.432822138, -0.127289206, 0.0522391498, -0.379367501, -0.923767269, -0.448119611, 0.817765474, -0.361176461) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1582
			CFrame.new(1.70118392, -1.84566557, -0.112443969, 0.458206892, -0.886649132, -0.0623687506, 0.872603834, 0.462072611, -0.158259258, 0.169140622, 0.0180922858, 0.98542583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1583
			CFrame.new(-1.87052381, -1.68550885, 0.557269692, 0.394739211, 0.84326303, 0.364799321, -0.918293357, 0.375116646, 0.126567543, -0.0301126745, -0.384956926, 0.922443271) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1584
		}, 0.3)
1585
	end
1586
	for i = 0, 2, 2.5 do
1587
		swait()
1588
		PlayAnimationFromTable({
1589
			CFrame.new(-8.70786607E-8, 0.366981357, -3.19210812E-7, 0.141533077, 0.130710825, -0.981266081, -0.748943627, 0.662326396, -0.0197979603, 0.647335529, 0.737720668, 0.191637591),
1590
			CFrame.new(-0.134884879, 1.47896612, -0.0488054007, 0.524133503, -0.269793481, 0.807766676, 0.0610629842, 0.957952261, 0.280342966, -0.849443257, -0.0976129845, 0.518573046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1591
			CFrame.new(1.50388813, 0.281954765, -0.338707328, 0.732333779, -0.283180892, 0.619263649, 0.628379107, -0.0693340898, -0.774806798, 0.262348562, 0.956556857, 0.127169937) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1592
			CFrame.new(-1.24758661, 0.210485041, 0.281689823, 0.929858565, 0.302207351, -0.209821522, -0.12927106, -0.265544981, -0.955389023, -0.344445527, 0.915507495, -0.207854316) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1593
			CFrame.new(1.55326235, -1.91033208, -0.113149725, 0.580558956, -0.809912682, -0.0835719854, 0.796559334, 0.586223125, -0.147746235, 0.16865474, 0.0192058198, 0.985488057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1594
			CFrame.new(-1.60961592, -1.76939094, 0.51001507, 0.55959326, 0.678428054, 0.476006418, -0.80900836, 0.571816564, 0.136104822, -0.179852724, -0.46126008, 0.868845224) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1595
		}, 0.3)
1596
	end
1597
	for i = 0, 2, 2.5 do
1598
		swait()
1599
		PlayAnimationFromTable({
1600
			CFrame.new(2.57045031E-7, 0.366981387, 9.42964107E-7, 0.230142087, 0.16253309, -0.959488213, -0.680349171, 0.731827497, -0.0392196625, 0.695810676, 0.661818206, 0.279005706),
1601
			CFrame.new(-0.134885967, 1.47896266, -0.0488060117, 0.524133921, -0.26979363, 0.807767153, 0.0610628352, 0.957951546, 0.280342817, -0.849443257, -0.0976128504, 0.518573046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1602
			CFrame.new(1.53137505, 0.254949212, -0.205510005, 0.703777134, -0.254589885, 0.663230419, 0.639467597, -0.179677501, -0.747521758, 0.309481442, 0.950210512, 0.0363487415) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1603
			CFrame.new(-1.34371293, 0.275610924, 0.246945679, 0.933893502, 0.178618386, -0.309727758, -0.291325152, -0.122029513, -0.948804557, -0.207271934, 0.976321399, -0.0619273484) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1604
			CFrame.new(1.40534008, -1.97500062, -0.113855727, 0.69053632, -0.71591866, -0.103018723, 0.703513086, 0.697879434, -0.134258509, 0.168014139, 0.0202361234, 0.985576868) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1605
			CFrame.new(-1.34870911, -1.85327137, 0.462761223, 0.673066735, 0.467629373, 0.572971761, -0.656951547, 0.733858705, 0.172793865, -0.339680016, -0.492720246, 0.801151812) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1606
		}, 0.3)
1607
	end
1608
	for i = 0, 2, 2.5 do
1609
		swait()
1610
		PlayAnimationFromTable({
1611
			CFrame.new(0, 0.366981536, 7.5250864E-7, 0.319322526, 0.184576884, -0.929496884, -0.604283214, 0.795209229, -0.0496870987, 0.729978979, 0.577549994, 0.365467697),
1612
			CFrame.new(-0.134886548, 1.47896063, -0.0488049984, 0.524134398, -0.269793987, 0.807767749, 0.0610625967, 0.95795095, 0.280342489, -0.849443197, -0.0976127684, 0.518572986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1613
			CFrame.new(1.55885863, 0.227939248, -0.0723124146, 0.675871968, -0.220253468, 0.703334749, 0.644202769, -0.287063241, -0.708934128, 0.358049572, 0.93224597, -0.0521312803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1614
			CFrame.new(-1.43983734, 0.340738356, 0.2122024, 0.904312789, 0.0692221224, -0.421213925, -0.424525082, 0.0428557694, -0.904395938, -0.0445537567, 0.99668026, 0.0681417584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1615
			CFrame.new(1.25741625, -2.03967118, -0.114561357, 0.785795808, -0.606670022, -0.120294631, 0.595447719, 0.794662476, -0.118083522, 0.167232573, 0.021161288, 0.985690296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1616
			CFrame.new(-1.08780098, -1.93715179, 0.415505946, 0.726730824, 0.226524591, 0.648493052, -0.473417997, 0.849206746, 0.233909249, -0.497722983, -0.477000594, 0.724390864) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1617
		}, 0.3)
1618
	end
1619
	for i = 0, 2, 2.5 do
1620
		swait()
1621
		PlayAnimationFromTable({
1622
			CFrame.new(1.09383836E-6, 0.343753755, -1.96043402E-7, 0.523270428, 0.287232369, -0.802300215, -0.50344497, 0.86380738, -0.0191006232, 0.687551737, 0.413911939, 0.596615076),
1623
			CFrame.new(-0.123617172, 1.48303723, -0.0287493467, 0.694643736, -0.24292469, 0.677092195, 0.130201608, 0.96815908, 0.213785723, -0.707472146, -0.060346581, 0.704160154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1624
			CFrame.new(1.50833929, 0.227467477, -0.315609246, 0.824830651, -0.200978309, 0.528448939, 0.558734834, 0.146878481, -0.816229582, 0.0864273012, 0.968521476, 0.233444959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1625
			CFrame.new(-1.31301486, 0.195000634, 0.152029306, 0.968873978, 0.131271482, -0.209874287, -0.244750127, 0.38107568, -0.891553342, -0.0370580554, 0.91517663, 0.401345938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1626
			CFrame.new(1.13317525, -2.09719992, -0.112463094, 0.856763721, -0.497170508, -0.137016684, 0.487816751, 0.86748451, -0.0974374712, 0.167304218, 0.0166422464, 0.985764921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1627
			CFrame.new(-0.810783982, -1.82728696, 0.376232266, 0.744319856, -0.058267124, 0.665273666, -0.301729947, 0.859358609, 0.412856489, -0.595769286, -0.508033872, 0.622061491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1628
		}, 0.3)
1629
	end
1630
	for i = 0, 2, 2.5 do
1631
		swait()
1632
		PlayAnimationFromTable({
1633
			CFrame.new(1.35973096E-7, 0.320527375, -7.42264092E-7, 0.704614878, 0.341422647, -0.622051835, -0.405330777, 0.913192332, 0.0420904197, 0.582427979, 0.222480908, 0.781843901),
1634
			CFrame.new(-0.112347923, 1.48711324, -0.00869269669, 0.830568314, -0.224710733, 0.509567261, 0.182181373, 0.974263012, 0.132698655, -0.526275158, -0.0173824169, 0.850136578) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1635
			CFrame.new(1.45781612, 0.226993412, -0.558906972, 0.929661751, -0.0862561166, 0.358171105, 0.344945908, 0.545237362, -0.764012992, -0.129388481, 0.833829165, 0.536644638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1636
			CFrame.new(-1.18619072, 0.0492637008, 0.0918554366, 0.99347353, 0.112689823, 0.0175733268, -0.0640468821, 0.678767562, -0.731546164, -0.094366461, 0.725651383, 0.681560755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1637
			CFrame.new(1.00893223, -2.15473056, -0.110364921, 0.912990928, -0.379050165, -0.15088442, 0.371803999, 0.925287962, -0.0747755021, 0.167956501, 0.0121693676, 0.985719204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1638
			CFrame.new(-0.533763111, -1.71742105, 0.336961508, 0.705259383, -0.338247776, 0.623053193, -0.134910867, 0.798739493, 0.586345851, -0.69599241, -0.497586846, 0.51768887) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1639
		}, 0.3)
1640
	end
1641
	for i = 0, 2, 2.5 do
1642
		swait()
1643
		PlayAnimationFromTable({
1644
			CFrame.new(4.61703166E-7, 0.235769942, -1.00117177E-6, 0.938176453, 0.183363587, -0.293603092, -0.20768474, 0.976715803, -0.0536465794, 0.276932061, 0.111307681, 0.954420865),
1645
			CFrame.new(-0.0561822094, 1.49022985, -0.0449058264, 0.970172465, -0.125063136, 0.207663268, 0.0985580087, 0.98613447, 0.133455962, -0.221476108, -0.109008446, 0.969053805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1646
			CFrame.new(1.50827777, 0.280627429, -0.345213354, 0.951810896, -0.0423086584, 0.303752303, 0.283360273, 0.500187695, -0.818232536, -0.11731571, 0.86488086, 0.488075703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1647
			CFrame.new(-1.30691957, 0.0721594021, -0.120891482, 0.986630678, 0.103351101, -0.126007989, -0.16296646, 0.625005364, -0.76341033, -1.43975019E-4, 0.773745477, 0.633496523) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1648
			CFrame.new(0.777359903, -2.10643578, -0.01162301, 0.968184471, -0.212230057, -0.13257727, 0.217316687, 0.97577405, 0.0249739066, 0.124066174, -0.0529902019, 0.990857959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1649
			CFrame.new(-0.650096178, -1.74878359, 0.125424981, 0.771083057, -0.229409978, 0.593970776, -0.164066657, 0.829746604, 0.53346777, -0.615233064, -0.508801997, 0.602169991) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1650
		}, 0.3)
1651
	end
1652
	for i = 0, 2, 2.5 do
1653
		swait()
1654
		PlayAnimationFromTable({
1655
			CFrame.new(1.92958396E-7, 0.151012555, -2.54251063E-7, 0.996079862, -0.013951743, 0.0873512179, 0.0196803901, 0.997678995, -0.0650692582, -0.0862413049, 0.066533789, 0.994050145),
1656
			CFrame.new(-1.84252858E-5, 1.49334848, -0.0811188966, 0.993314147, -3.65441665E-5, -0.115443029, 0.0187652856, 0.986743212, 0.161153644, 0.113907643, -0.162242755, 0.980154216) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1657
			CFrame.new(1.55873859, 0.334260553, -0.131519541, 0.969448209, -0.00163386017, 0.245290324, 0.219723567, 0.450313836, -0.865403771, -0.109044269, 0.892867565, 0.436917454) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1658
			CFrame.new(-1.42764843, 0.0950542688, -0.333642244, 0.960253477, 0.0837782249, -0.266260028, -0.26533401, 0.570119143, -0.777526021, 0.0866606161, 0.817276657, 0.569691718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1659
			CFrame.new(0.545787156, -2.05814314, 0.0871226639, 0.994423211, -0.0411655679, -0.0970972329, 0.0527626388, 0.991353989, 0.120076038, 0.0913155004, -0.124529481, 0.988004923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1660
			CFrame.new(-0.766426146, -1.78014851, -0.0861108303, 0.825278282, -0.118317187, 0.552192748, -0.199185818, 0.853970468, 0.480670691, -0.528431952, -0.506679118, 0.681201816) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1661
		}, 0.3)
1662
	end
1663
	for i = 0, 2, 2.5 do
1664
		swait()
1665
		PlayAnimationFromTable({
1666
			CFrame.new(4.12692316E-7, 0.151012719, -2.30362639E-6, 0.994305491, -0.0202714112, 0.104621775, 0.0224379655, 0.999548972, -0.0195745435, -0.104178578, 0.0218107421, 0.994319439),
1667
			CFrame.new(0.00553760864, 1.4933995, -0.0802261829, 0.995531678, 0.0110364649, -0.0937813595, 0.00418251939, 0.987010002, 0.160557225, 0.0943358392, -0.160232976, 0.982561052) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1668
			CFrame.new(1.5584482, 0.293062419, -0.116566509, 0.968384445, -0.00174209476, 0.249456316, 0.21269919, 0.528251112, -0.822006345, -0.13034454, 0.84908402, 0.511924505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1669
			CFrame.new(-1.42768061, 0.0538370237, -0.312597483, 0.961476505, 0.0830328465, -0.262046814, -0.2525087, 0.643515944, -0.722572684, 0.10863477, 0.760911822, 0.639696598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1670
			CFrame.new(0.54259479, -2.0903604, 0.0290952921, 0.994422674, -0.0387599468, -0.0980880186, 0.0454303287, 0.996729493, 0.0667166412, 0.0951820388, -0.0708009601, 0.992938936) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1671
			CFrame.new(-0.741353869, -1.89950633, -0.0684591532, 0.816644847, -0.0456322022, 0.575333714, -0.179878563, 0.927082896, 0.328855067, -0.548392653, -0.372050554, 0.748894989) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1672
		}, 0.3)
1673
	end
1674
	for i = 0, 2, 2.5 do
1675
		swait()
1676
		PlayAnimationFromTable({
1677
			CFrame.new(3.15427314E-7, 0.151012748, -1.2058299E-6, 0.992207646, -0.0273597967, 0.121554375, 0.0243716352, 0.999357164, 0.0260005966, -0.122188538, -0.0228356849, 0.992244184),
1678
			CFrame.new(0.0110932179, 1.493451, -0.0793307722, 0.997152567, 0.0221512802, -0.0720840991, -0.0103880381, 0.987112463, 0.159642935, 0.0746919662, -0.158441156, 0.98453927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1679
			CFrame.new(1.55815673, 0.251865119, -0.101614341, 0.967308879, -0.00223390013, 0.253591448, 0.203796506, 0.601965785, -0.772067904, -0.150929913, 0.798515022, 0.582746863) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1680
			CFrame.new(-1.42771339, 0.0126162544, -0.291552216, 0.962689579, 0.0818850771, -0.257922113, -0.237703145, 0.711386859, -0.661370218, 0.129327103, 0.69800818, 0.704314709) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1681
			CFrame.new(0.539403021, -2.12257767, -0.0289279819, 0.994400561, -0.0364108346, -0.099205941, 0.0378997177, 0.999187112, 0.013170993, 0.0986464694, -0.0168576464, 0.994979739) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1682
			CFrame.new(-0.716282129, -2.01886368, -0.050804913, 0.809812605, 0.0300942287, 0.585916281, -0.157180801, 0.973296165, 0.167252615, -0.56524092, -0.227540195, 0.792923748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1683
		}, 0.3)
1684
	end
1685
	for i = 0, 2, 2.5 do
1686
		swait()
1687
		PlayAnimationFromTable({
1688
			CFrame.new(2.06753612E-7, 0.1510133, -1.69780105E-6, 0.989791334, -0.0352000743, 0.13810885, 0.025476804, 0.997104049, 0.0715480447, -0.140228465, -0.0672995821, 0.987829328),
1689
			CFrame.new(0.0166487023, 1.4935025, -0.0784367621, 0.998175383, 0.0332978815, -0.0503708497, -0.0249332506, 0.987050593, 0.158411533, 0.054993771, -0.15686886, 0.986087084) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1690
			CFrame.new(1.55786467, 0.210667387, -0.0866619647, 0.966229975, -0.00310529768, 0.257662654, 0.193086907, 0.670866847, -0.715988636, -0.170635566, 0.741566002, 0.648817003) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1691
			CFrame.new(-1.42774606, -0.0286027342, -0.270506084, 0.963882208, 0.0803447962, -0.253921092, -0.221044347, 0.773150086, -0.594443381, 0.148560077, 0.62910521, 0.762991905) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1692
			CFrame.new(0.536210656, -2.15479422, -0.0869547799, 0.99435693, -0.0341251083, -0.100447871, 0.0301929228, 0.998719513, -0.0404039212, 0.101698756, 0.0371422991, 0.994121611) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1693
			CFrame.new(-0.691209316, -2.13822079, -0.0331514776, 0.804978967, 0.106674798, 0.583634555, -0.131747946, 0.991275311, 5.3089112E-4, -0.578490317, -0.0773217231, 0.812016129) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1694
		}, 0.3)
1695
		con:disconnect()
1696
	end
1697
	attack = false
1698
end
1699
function swingkick()
1700
	attack = true
1701
	local con = LeftLeg.Touched:connect(function(hit)
1702
		Damage(LeftLeg, hit, 10, 15, math.random(1, 5), "Normal", RootPart, 0.2, "153092285", 1)
1703
	end)
1704
	CFuncs.Sound.Create("200632211", Torso, 1, 0.9)
1705
	for i = 0, 2, 2 do
1706
		swait()
1707
		PlayAnimationFromTable({
1708
			CFrame.new(0, 0, 0, 0.451495111, 0, 0.892274141, 0, 1, 0, -0.892274141, 0, 0.451495171),
1709
			CFrame.new(0.0394106507, 1.4980762, -0.0191182345, 0.842405438, 0.0788177326, -0.533049643, -0.0460431688, 0.996155322, 0.0745290667, 0.536874294, -0.0382403992, 0.84279567) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1710
			CFrame.new(1.46063495, 0.277459681, -0.330366969, 0.930345893, 0.264538944, 0.253922462, 0.0813161209, 0.526398122, -0.846340656, -0.357554436, 0.808037579, 0.468221098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1711
			CFrame.new(-1.17769468, 0.42903015, -0.606172383, 0.879122972, -0.457857192, -0.132327378, -0.0484379493, 0.190378323, -0.980515063, 0.474128038, 0.868403077, 0.145188332) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1712
			CFrame.new(0.513624191, -2.00547051, -0.0496400744, 0.994196951, -0.0107207019, -0.107043415, 0.0110725313, 0.999935031, 0.00269303867, 0.107007563, -0.00386265269, 0.994251192) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1713
			CFrame.new(-0.567644119, -1.99999905, 0.0318530723, 0.972131491, 0, 0.234437838, 0, 0.99999994, 0, -0.234437883, 0, 0.97213155) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1714
			CFrame.new(-1.06066406, 1.60400236, 0.477594137, -0.718085289, 0.0456669368, 0.694466293, -0.69186759, 0.0612386167, -0.719432712, -0.0753822476, -0.997081697, -0.0123790503)
1715
		}, 0.3)
1716
	end
1717
	CFuncs.Sound.Create("444895479", LeftArm, 1, 1)
1718
	MagnitudeDamage(LeftLeg, 5, 3, 8, 1, "Normal", "1089136667", 1)
1719
	for i = 0, 2, 2 do
1720
		swait()
1721
		PlayAnimationFromTable({
1722
			CFrame.new(0.220547467, 0, -3.91155481E-7, -0.25323987, 0, 0.967404008, 0, 1, 0, -0.967404008, 0, -0.25323987),
1723
			CFrame.new(-0.0117536392, 1.49014938, -0.0676547736, 0.988774419, 0.0129438993, 0.148857132, -0.0385734849, 0.984583795, 0.170607343, -0.144353986, -0.174434125, 0.974030614) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1724
			CFrame.new(1.27957129, 0.119140543, -0.559442222, 0.894265831, 0.338996291, 0.29218331, 0.159459859, 0.368667066, -0.915782154, -0.418165147, 0.865544319, 0.275630087) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1725
			CFrame.new(-1.2054044, 0.142354041, -0.509503067, 0.94017911, -0.32785964, -0.0925863907, 0.0802695379, 0.477298915, -0.875067115, 0.331090569, 0.815287948, 0.475063711) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1726
			CFrame.new(0.528592288, -2.01185179, -0.0596692748, 0.993932307, -0.0255098324, -0.106998637, 0.0247154832, 0.9996562, -0.00874351524, 0.107184917, 0.00604593987, 0.99422121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1727
			CFrame.new(-0.663009107, -2.03913331, 0.095747143, 0.967419386, 0.0912178606, 0.236177593, -0.10300339, 0.993953764, 0.0380270556, -0.231280878, -0.0611152127, 0.970966041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1728
			CFrame.new(-1.51984048, -0.653318286, -0.695901275, 0.0741529614, 0.238496512, 0.968318105, -0.889033675, 0.45571667, -0.0441616029, -0.451807737, -0.857583344, 0.245824844)
1729
		}, 0.3)
1730
	end
1731
	for i = 0, 2, 2 do
1732
		swait()
1733
		PlayAnimationFromTable({
1734
			CFrame.new(0.220547467, 0, -3.91155481E-7, -0.25323987, 0, 0.967404008, 0, 1, 0, -0.967404008, 0, -0.25323987),
1735
			CFrame.new(-0.0117536392, 1.49014938, -0.0676547736, 0.988774419, 0.0129438993, 0.148857132, -0.0385734849, 0.984583795, 0.170607343, -0.144353986, -0.174434125, 0.974030614) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1736
			CFrame.new(1.27957129, 0.119140543, -0.559442222, 0.894265831, 0.338996291, 0.29218331, 0.159459859, 0.368667066, -0.915782154, -0.418165147, 0.865544319, 0.275630087) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1737
			CFrame.new(-1.2054044, 0.142354041, -0.509503067, 0.94017911, -0.32785964, -0.0925863907, 0.0802695379, 0.477298915, -0.875067115, 0.331090569, 0.815287948, 0.475063711) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1738
			CFrame.new(0.528592288, -2.01185179, -0.0596692748, 0.993932307, -0.0255098324, -0.106998637, 0.0247154832, 0.9996562, -0.00874351524, 0.107184917, 0.00604593987, 0.99422121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1739
			CFrame.new(-0.663009107, -2.03913331, 0.095747143, 0.967419386, 0.0912178606, 0.236177593, -0.10300339, 0.993953764, 0.0380270556, -0.231280878, -0.0611152127, 0.970966041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1740
			CFrame.new(-1.51984048, -0.653318286, -0.695901275, 0.0741529614, 0.238496512, 0.968318105, -0.889033675, 0.45571667, -0.0441616029, -0.451807737, -0.857583344, 0.245824844)
1741
		}, 0.3)
1742
	end
1743
	for i = 0, 2, 2 do
1744
		swait()
1745
		PlayAnimationFromTable({
1746
			CFrame.new(0.220546156, 0.159928381, -5.45755029E-7, -0.903965116, -0.229034454, -0.361097395, -0.348808467, 0.883429706, 0.312865227, 0.247347221, 0.408773065, -0.878478825),
1747
			CFrame.new(-0.0629157126, 1.48222291, -0.116189808, 0.652311444, -0.125833437, 0.747433364, -0.0960428119, 0.964451551, 0.246189609, -0.751841962, -0.232378155, 0.617037296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1748
			CFrame.new(1.30005229, -0.053269133, -0.621560812, 0.961682856, 0.0592597872, 0.267684758, 0.246591672, 0.239785284, -0.938986599, -0.119831026, 0.969016016, 0.215984687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1749
			CFrame.new(-1.146065, 0.0654242188, -0.104803808, 0.978618085, 0.106147483, -0.176182404, -0.202844948, 0.356134474, -0.912152648, -0.0340778828, 0.928386569, 0.370051384) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1750
			CFrame.new(1.07266438, -1.93857014, -0.328521341, 0.871309817, -0.490216732, -0.0225306898, 0.463303268, 0.836872697, -0.291537851, 0.161771998, 0.243580937, 0.956294477) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1751
			CFrame.new(-2.01708436, -1.4651314, 0.120510593, 0.157090157, 0.981336772, -0.1109128, -0.981915951, 0.167216033, 0.0887691677, 0.105659246, 0.0949623287, 0.98985821) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1752
			CFrame.new(2.57440615, -0.86301887, -2.53039861, 0.797571182, -0.556810141, -0.23206073, 0.594927192, 0.662439346, 0.455243558, -0.0997580513, -0.50114274, 0.859605253)
1753
		}, 0.3)
1754
	end
1755
	CFuncs.Sound.Create("444895479", LeftLeg, 1, 1.2)
1756
	for i = 0, 2, 2 do
1757
		swait()
1758
		PlayAnimationFromTable({
1759
			CFrame.new(1.45286322E-7, 0.319856495, -3.62750143E-7, -0.218634292, 1.70371095E-8, -0.975807369, -0.743787467, 0.647308469, 0.166649148, 0.631648421, 0.762228489, -0.141523853),
1760
			CFrame.new(-0.0629160702, 1.48222554, -0.116189241, 0.652311325, -0.125833273, 0.747433186, -0.0960428417, 0.964451671, 0.246189743, -0.751842022, -0.232378095, 0.617037296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1761
			CFrame.new(1.50160074, -0.0673591048, -0.454607278, 0.93669498, -0.304859281, 0.172231674, 0.258987159, 0.272184998, -0.926736891, 0.235645548, 0.912675679, 0.333909154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1762
			CFrame.new(-1.05902147, 0.275173157, 0.203224257, 0.84215337, 0.298209876, -0.44927609, -0.416048855, -0.170703202, -0.893176377, -0.343046784, 0.939112544, -0.0196883529) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1763
			CFrame.new(1.49877262, -1.93109322, -0.283717394, 0.634720504, -0.772470117, 0.0205005109, 0.749555409, 0.609007835, -0.259377033, 0.187876061, 0.17999807, 0.965559065) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1764
			CFrame.new(-1.89481437, -1.7169131, 0.414264053, 0.39873746, 0.869545937, 0.291374117, -0.911858201, 0.409739554, 0.0250716824, -0.0975863487, -0.275688887, 0.956281126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1765
			CFrame.new(1.65336418, 0.946076572, -2.99139857, -0.168416679, -0.982341349, -0.0815421045, 0.984829128, -0.164169014, -0.0563013777, 0.0419192761, -0.0897860825, 0.995088339)
1766
		}, 0.3)
1767
	end
1768
	for i = 0, 2, 2 do
1769
		swait()
1770
		PlayAnimationFromTable({
1771
			CFrame.new(8.80099833E-7, 0.320531189, 9.983778E-7, 0.704615235, 0.341422856, -0.622052073, -0.405333877, 0.913199246, 0.0420907401, 0.582428277, 0.222481042, 0.781844199),
1772
			CFrame.new(-0.112356059, 1.48713267, -0.00869357586, 0.830569327, -0.224713624, 0.509567738, 0.182180256, 0.974269807, 0.132698402, -0.526275456, -0.0173821189, 0.850136936) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1773
			CFrame.new(1.45781863, 0.226986662, -0.558908999, 0.929662466, -0.0862577856, 0.358173639, 0.344945669, 0.545241356, -0.764018595, -0.129388511, 0.833829701, 0.536644638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1774
			CFrame.new(-1.18619573, 0.0492703542, 0.0918556601, 0.993475437, 0.112688094, 0.0175752044, -0.0640498996, 0.678771853, -0.731550813, -0.0943666399, 0.72565186, 0.681560755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1775
			CFrame.new(1.00894833, -2.15476274, -0.110366553, 0.912991524, -0.379053235, -0.150884658, 0.371804088, 0.925294757, -0.0747753233, 0.167956471, 0.0121696815, 0.985719621) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1776
			CFrame.new(-0.53375715, -1.71744156, 0.336959541, 0.705260992, -0.338250399, 0.623052657, -0.134913772, 0.798745394, 0.586348116, -0.695992768, -0.497586727, 0.517689109) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1777
			CFrame.new(1.80765533, 2.33076668, 1.70357645, -0.794281006, -0.535754621, -0.286521971, 4.92326915E-4, 0.471028239, -0.882127702, 0.607558429, -0.700790286, -0.373865932)
1778
		}, 0.3)
1779
	end
1780
	for i = 0, 2, 2 do
1781
		swait()
1782
		PlayAnimationFromTable({
1783
			CFrame.new(-4.19327989E-7, 0.151014999, -1.15483999E-7, 0.996080339, -0.0139517495, 0.0873512849, 0.0196805391, 0.997686625, -0.06506975, -0.0862413272, 0.0665338188, 0.994050622),
1784
			CFrame.new(-1.72704458E-5, 1.49337137, -0.0811214596, 0.993314624, -3.64063308E-5, -0.115443058, 0.0187655166, 0.986750722, 0.161154389, 0.11390771, -0.162243307, 0.980154634) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1785
			CFrame.new(1.5587405, 0.334267467, -0.131517559, 0.969448805, -0.00163380057, 0.245290324, 0.2197254, 0.450316876, -0.865410566, -0.109044418, 0.892867863, 0.43691808) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1786
			CFrame.new(-1.42764938, 0.0950566083, -0.333643615, 0.960253954, 0.0837783366, -0.266260266, -0.265335947, 0.570123136, -0.777532101, 0.0866608098, 0.817276895, 0.569692433) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1787
			CFrame.new(0.545787454, -2.05817437, 0.0871236473, 0.994423687, -0.0411654525, -0.0970972553, 0.0527631417, 0.991361439, 0.120076485, 0.0913155228, -0.124529995, 0.988005459) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1788
			CFrame.new(-0.76642698, -1.78017473, -0.0861092806, 0.825278699, -0.118317112, 0.552193046, -0.199186981, 0.853977084, 0.480674088, -0.528432131, -0.506679773, 0.681201994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1789
			CFrame.new(0.378215432, 2.59960699, 1.43216956, -0.947264731, -0.243372589, 0.208494663, -0.290286243, 0.375999212, -0.879985988, 0.135769337, -0.894092739, -0.426819265)
1790
		}, 0.3)
1791
	end
1792
	for i = 0, 2, 2 do
1793
		swait()
1794
		PlayAnimationFromTable({
1795
			CFrame.new(-5.38537279E-7, 0.151015505, -1.66986138E-6, 0.989791811, -0.0352000892, 0.138108939, 0.0254769977, 0.997111678, 0.071548596, -0.140228495, -0.0672996119, 0.987829804),
1796
			CFrame.new(0.0166493617, 1.49352491, -0.0784359276, 0.998175859, 0.0332980677, -0.0503708199, -0.0249332301, 0.987057984, 0.158413216, 0.0549938232, -0.156868458, 0.98608768) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1797
			CFrame.new(1.55786753, 0.210671082, -0.086663425, 0.966230571, -0.00310514122, 0.257662654, 0.193088472, 0.670872331, -0.715993702, -0.170635507, 0.741566658, 0.648817062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1798
			CFrame.new(-1.42774665, -0.0286034271, -0.270507663, 0.963882565, 0.0803450048, -0.25392133, -0.221045777, 0.773156285, -0.594447494, 0.148560077, 0.629105926, 0.762992024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1799
			CFrame.new(0.536211014, -2.15482688, -0.0869546309, 0.994357526, -0.0341249518, -0.100447893, 0.0301933829, 0.998727083, -0.0404037386, 0.101698861, 0.0371428281, 0.994122088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1800
			CFrame.new(-0.691211402, -2.13825345, -0.0331540108, 0.804979324, 0.106675021, 0.583634913, -0.131749094, 0.991282821, 5.31423837E-4, -0.578490674, -0.0773212463, 0.812016606) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1801
			CFrame.new(0.472026706, 1.84144497, 2.14486957, -0.969634056, -0.18447721, 0.160587624, -0.244534209, 0.718434215, -0.651204824, 0.0047609657, -0.670691967, -0.741730392)
1802
		}, 0.3)
1803
	end
1804
	for i = 0, 2, 2 do
1805
		swait()
1806
		PlayAnimationFromTable({
1807
			CFrame.new(0, 0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),
1808
			CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1809
			CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -9.52392817E-4, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1810
			CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1811
			CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1812
			CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1813
		}, 0.3)
1814
		con:disconnect()
1815
	end
1816
	attack = false
1817
end
1818
function intro()
1819
	attack = true
1820
	Humanoid.JumpPower = 0
1821
	Humanoid.WalkSpeed = 0
1822
	Humanoid.MaxHealth = math.huge
1823
	for _, v in pairs(Character:children()) do
1824
		if v:IsA("Accessory") then
1825
			v.Handle.Transparency = 1
1826
		end
1827
	end
1828
	Head.Transparency = 1
1829
	Head.face.Transparency = 1
1830
	Torso.Transparency = 1
1831
	RightArm.Transparency = 1
1832
	LeftArm.Transparency = 1
1833
	RightLeg.Transparency = 1
1834
	LeftLeg.Transparency = 1
1835
	RootPart.Anchored = true
1836
	wait(1)
1837
	local fake = Instance.new("Part", Torso)
1838
	fake.Size = Vector3.new(0.2, 0.2, 0.2)
1839
	fake.Transparency = 1
1840
	fake.Anchored = true
1841-
	fake.Material = "Granite"
1841+
	fake.Material = "Neon"
1842
	fake.CanCollide = false
1843-
	fake.BrickColor = BrickColor.new("Black")
1843+
	fake.BrickColor = BrickColor.new("Really red")
1844
	fake.CFrame = Torso.CFrame * CFrame.new(0, -3, 0)
1845
	fake1 = Instance.new("CylinderMesh", fake)
1846
	local val = 5
1847
	while wait() and fake and 0 <= fake.Transparency do
1848
		fake.Transparency = fake.Transparency - 0.02
1849
		val = val - 0.1
1850
		fake1.Scale = fake1.Scale + Vector3.new(val, 0, val)
1851
	end
1852
	for i = 0, 0.1, 0.1 do
1853
		swait()
1854
		PlayAnimationFromTable({
1855
			CFrame.new(0, -2.5286026, -1.37800324, 1, 0, 0, 0, 0.00363200158, -0.999993503, 0, 0.999993503, 0.00363200135) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1856
			CFrame.new(0, 1.49999607, -3.57662884E-6, 1, 0, 0, 0, 1.00000024, -2.32830644E-10, 0, -2.32830644E-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1857
			CFrame.new(1.50000381, 0, 0, 1, 0, 0, 0, 1.00000024, -2.32830644E-10, 0, -2.32830644E-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1858
			CFrame.new(-1.5, 0, 0, 1, 0, 0, 0, 1.00000024, -2.32830644E-10, 0, -2.32830644E-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1859
			CFrame.new(0.5, -1.99996138, 4.29200099E-6, 1, 0, 0, 0, 1.00000024, -2.32830644E-10, 0, -2.32830644E-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1860
			CFrame.new(-0.5, -1.99996138, 4.29200099E-6, 1, 0, 0, 0, 1.00000024, -2.32830644E-10, 0, -2.32830644E-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1861
		}, 1, false)
1862
	end
1863
	RightArm.Transparency = 0
1864
	for i = 0, 1.5, 0.1 do
1865
		swait()
1866
		PlayAnimationFromTable({
1867
			CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1868
			CFrame.new(0, 1.49998999, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1869
			CFrame.new(1.65149188, -2.06901217, -0.833026528, 0.982437074, -0.186635837, 5.49633455E-7, -0.182175472, -0.958949745, -0.217344731, 0.0405648462, 0.213526115, -0.976100385) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1870
			CFrame.new(-1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1871
			CFrame.new(0.5, -1.99999285, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1872
			CFrame.new(-0.5, -1.99999285, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1873
		}, 0.2, false)
1874
	end
1875
	for i = 0, 2.5, 0.1 do
1876
		swait()
1877
		PlayAnimationFromTable({
1878
			CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1879
			CFrame.new(0, 1.49998999, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1880
			CFrame.new(1.60798919, -2.45860457, -1.52974463, 0.98243016, -0.0411874987, -0.182037771, -0.18217735, 3.7036743E-4, -0.983266354, 0.0405655839, 0.999151051, -0.00713955564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1881
			CFrame.new(-1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1882
			CFrame.new(0.5, -1.99999285, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1883
			CFrame.new(-0.5, -1.99999285, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1884
		}, 0.2, false)
1885
	end
1886
	for i = 0, 0.1, 0.1 do
1887
		swait()
1888
		PlayAnimationFromTable({
1889
			CFrame.new(0, -2.5286026, -1.37800324, 1, 0, 0, 0, 0.00363200158, -0.999993503, 0, 0.999993503, 0.00363200135) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1890
			CFrame.new(0, 1.49999607, -3.57662884E-6, 1, 0, 0, 0, 1.00000024, -2.32830644E-10, 0, -2.32830644E-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1891
			CFrame.new(1.50000381, 0, 0, 1, 0, 0, 0, 1.00000024, -2.32830644E-10, 0, -2.32830644E-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1892
			CFrame.new(-1.5, 0, 0, 1, 0, 0, 0, 1.00000024, -2.32830644E-10, 0, -2.32830644E-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1893
			CFrame.new(0.5, -1.99996138, 4.29200099E-6, 1, 0, 0, 0, 1.00000024, -2.32830644E-10, 0, -2.32830644E-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1894
			CFrame.new(-0.5, -1.99996138, 4.29200099E-6, 1, 0, 0, 0, 1.00000024, -2.32830644E-10, 0, -2.32830644E-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1895
		}, 1, false)
1896
	end
1897
	LeftArm.Transparency = 0
1898
	for i = 0, 1.5, 0.1 do
1899
		swait()
1900
		PlayAnimationFromTable({
1901
			CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1902
			CFrame.new(0, 1.49998903, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1903
			CFrame.new(1.60798764, -2.45860243, -1.52974236, 0.98243016, -0.0411874987, -0.182037771, -0.18217735, 3.7036743E-4, -0.983266354, 0.0405655839, 0.999151051, -0.00713955564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1904
			CFrame.new(-1.44158089, -1.59027624, -0.89741987, 0.99214071, 0.125127167, -5.75973161E-7, 0.124708839, -0.988824189, -0.0816976205, -0.0102231605, 0.0810554698, -0.996657193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1905
			CFrame.new(0.5, -1.99999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1906
			CFrame.new(-0.5, -1.99999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1907
		}, 0.2, false)
1908
	end
1909
	for i = 0, 2.5, 0.1 do
1910
		swait()
1911
		PlayAnimationFromTable({
1912
			CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1913
			CFrame.new(0, 1.49998903, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1914
			CFrame.new(1.60798764, -2.45860243, -1.52974236, 0.98243016, -0.0411874987, -0.182037771, -0.18217735, 3.7036743E-4, -0.983266354, 0.0405655839, 0.999151051, -0.00713955564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1915
			CFrame.new(-1.42455316, -2.4283061, -1.6328423, 0.984726787, 0.121689118, 0.124518521, 0.12571463, -0.00216957508, -0.992069006, -0.120453231, 0.99256891, -0.017434625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1916
			CFrame.new(0.5, -1.99999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1917
			CFrame.new(-0.5, -1.99999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1918
		}, 0.2, false)
1919
	end
1920
	for i = 0, 0.1, 0.1 do
1921
		swait()
1922
		PlayAnimationFromTable({
1923
			CFrame.new(-0.00366234244, -4.40093422, 0.287633479, 0.99999994, -1.86988196E-4, 2.73971935E-4, 1.24305967E-4, 0.977027774, 0.213112041, -3.07527574E-4, -0.213111997, 0.977027893) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1924
			CFrame.new(0.00499584666, 1.53845465, -0.0544969626, 1.00000012, 1.79116614E-4, -2.79201951E-4, -1.87003272E-4, 0.999593675, -0.0285090804, 2.7398215E-4, 0.0285091996, 0.999593556) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1925
			CFrame.new(1.61354864, 3.02001262, -1.20607686, 0.982400537, -0.0414489508, -0.182129562, -0.186783597, -0.212562457, -0.959129453, 0.00104099885, 0.976268053, -0.216563493) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1926
			CFrame.new(-1.41907096, 3.07688713, -1.2947489, 0.984794676, 0.12199109, 0.123683237, 0.148703814, -0.223868951, -0.963208079, -0.0898139924, 0.966954589, -0.238605514) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1927
			CFrame.new(0.501030326, -1.63825631, -0.00444316957, 0.99999994, 5.09317033E-11, 2.91038305E-11, 5.09317033E-11, 1, 0, 2.91038305E-11, 0, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1928
			CFrame.new(-0.495635211, -1.92414272, -0.116936341, 1.00000048, 1.74710527E-4, -2.81971501E-4, -1.87003301E-4, 0.99902302, -0.0442020744, 2.73973565E-4, 0.0442019999, 0.999022543) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1929
		}, 1, false)
1930
	end
1931
	Torso.Transparency = 0
1932
	Head.Transparency = 0
1933
	LeftLeg.Transparency = 0
1934
	RightLeg.Transparency = 0
1935
	for _, v in pairs(Character:children()) do
1936
		if v:IsA("Accessory") then
1937
			v.Handle.Transparency = 0
1938
		end
1939
	end
1940
	for i = 0, 2.5, 0.1 do
1941
		swait()
1942
		PlayAnimationFromTable({
1943
			CFrame.new(-0.00395292509, -2.35704303, 0.166865706, 1.00000012, -3.30531853E-4, 2.80119129E-5, 1.2431416E-4, 0.451713324, 0.892163277, -3.07541806E-4, -0.892163336, 0.451713234) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1944
			CFrame.new(0.00548323756, 1.50826371, -0.0949471891, 1.00000024, 3.30836687E-4, 2.4615947E-5, -3.3056704E-4, 0.98742038, 0.158119231, 2.80048698E-5, -0.158119053, 0.987420321) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1945
			CFrame.new(1.5964433, 1.13013196, -0.484287649, 0.94223541, -0.281113118, -0.182129309, -0.333693087, -0.834891975, -0.437734723, -0.0290071815, 0.473227501, -0.880464375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1946
			CFrame.new(-1.43721521, 1.41705549, -0.407720447, 0.992133677, 0.0265998412, 0.122324571, 0.0703548715, -0.92672044, -0.36910674, 0.103542477, 0.374809206, -0.921301842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1947
			CFrame.new(0.501026213, -0.813848436, -1.50931501, 1.00000012, 1.0986696E-8, -1.20780896E-8, -1.63272489E-8, 0.631467223, -0.775402904, -1.16415322E-9, 0.775402844, 0.631467164) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1948
			CFrame.new(-0.495252579, -0.84132725, -1.56702411, 1.0000006, 1.74720975E-4, -2.81984016E-4, -3.30542534E-4, 0.596575916, -0.802557051, 2.80012318E-5, 0.802557349, 0.596575379) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1949
		}, 0.1, false)
1950
	end
1951
	for i = 0, 3, 0.1 do
1952
		swait()
1953
		PlayAnimationFromTable({
1954
			CFrame.new(1.42331352E-4, 0.124146298, -0.0338094831, 1.00000012, 2.23964234E-5, -5.82319335E-5, -2.46888012E-5, 0.999212801, -0.0396697968, 5.72975841E-5, 0.0396698005, 0.999212921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1955
			CFrame.new(0.00537362648, 1.40871274, 0.00508881733, 1.00000012, 1.79095339E-4, -2.76938488E-4, -1.86917692E-4, 0.999593556, -0.0285092965, 2.71719939E-4, 0.0285093412, 0.999593496) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1956
			CFrame.new(1.577245, 0.0419780016, 0.126043797, 0.992386639, -0.105244942, -0.0639718175, 0.1095604, 0.991639376, 0.0681746081, 0.0562619418, -0.0746643394, 0.995620489) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1957
			CFrame.new(-1.62176228, 0.0552483313, 0.0681045502, 0.986452579, 0.150544897, 0.0651750043, -0.148706108, 0.988356233, -0.032228291, -0.0692679211, 0.0220997371, 0.997353375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1958
			CFrame.new(0.501014769, -1.97458971, -0.0630755275, 1.00000012, -4.21277946E-9, 5.00585884E-9, 4.71118256E-9, 0.996225357, -0.0868086517, -4.71482053E-9, 0.0868086368, 0.996225476) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
1959
			CFrame.new(-0.552414954, -1.93864262, -0.0193982944, 0.997162282, 0.0752827153, -2.78166262E-4, -0.0752214491, 0.996187449, -0.044184871, -0.00304925116, 0.0440803915, 0.999023378) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
1960
		}, 0.1, false)
1961
	end
1962
	Head.Transparency = 0
1963
	Torso.Transparency = 0
1964
	attack = false
1965
	Humanoid.JumpPower = 55
1966
	Humanoid.WalkSpeed = 16
1967
	Humanoid.MaxHealth = 1000
1968
	Head.Transparency = 0
1969
	Head.face.Transparency = 0
1970
	Torso.Transparency = 0
1971
	RightArm.Transparency = 0
1972
	LeftArm.Transparency = 0
1973
	RightLeg.Transparency = 0
1974
	LeftLeg.Transparency = 0
1975
	RootPart.Anchored = false
1976
	while wait() and fake and fake.Transparency <= 1 do
1977
		fake.Transparency = fake.Transparency + 0.02
1978
	end
1979
	fake:Remove()
1980
end
1981
intro()
1982
Mouse.Button1Down:connect(function()
1983
	if attack == false and attacktype == 1 then
1984
		attackone()
1985
	end
1986
end)
1987
Mouse.KeyDown:connect(function(k)
1988
	k = k:lower()
1989
	if attack == false and k == "q" then
1990
		super_punch()
1991
	elseif attack == false and k == "z" then
1992
		swingkick()
1993
	elseif attack == false and k == "x" then
1994
		airkic()
1995
	elseif attack == false and k == "e" then
1996
		spinkickop()
1997
	end
1998
end)
1999
coroutine.wrap(function()
2000
	yoy()
2001
end)
2002
while true do
2003
	swait()
2004
	for i, v in pairs(Character:GetChildren()) do
2005
		if v:IsA("Part") then
2006
			v.Material = "SmoothPlastic"
2007
		elseif v:IsA("Accessory") then
2008
			v:WaitForChild("Handle").Material = "SmoothPlastic"
2009
		end
2010
	end
2011
	Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
2012
	velocity = RootPart.Velocity.y
2013
	sine = sine + change
2014
	local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
2015
	if 1 < RootPart.Velocity.y and hit == nil then
2016
		Anim = "Jump"
2017
		if attack == false then
2018
			PlayAnimationFromTable({
2019
				CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.952501297, 0.304534107, 0, -0.30453214, 0.952505231) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2020
				CFrame.new(0, 1.54177511, -0.0761402547, 1, 0, 0, 0, 0.960637927, -0.277799278, 0, 0.277802795, 0.960645676) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2021
				CFrame.new(1.50558829, 0.59120357, -0.238608226, 0.995981038, -0.0895648599, -3.47508688E-9, -0.0895537883, -0.995858073, -0.0156267285, 0.00139949843, 0.0155627429, -0.999884963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2022
				CFrame.new(-1.65601206, 0.0541827977, 0.0173231065, 0.939485371, 0.342603415, -3.94002029E-7, -0.326328963, 0.894852579, -0.304537386, -0.104336344, 0.286110193, 0.952506602) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2023
				CFrame.new(0.5, -1.26612282, -0.697242975, 1, 0, 0, 0, 0.955822766, 0.29394266, 0, -0.293942392, 0.955826581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2024
				CFrame.new(-0.5, -1.73657393, 0.650423646, 1, 0, 0, 0, 0.865358651, 0.501152575, 0, -0.501155674, 0.865366578) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
2025
			}, 0.3, false)
2026
		end
2027
	elseif RootPart.Velocity.y < -1 and hit == nil then
2028
		Anim = "Fall"
2029
		if attack == false then
2030
			PlayAnimationFromTable({
2031
				CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.951601982, -0.307334006, 0, 0.307334006, 0.951601982) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2032
				CFrame.new(0, 1.52053213, -0.156911612, 1, 0, 0, 0, 0.950406373, 0.311013907, 0, -0.311013907, 0.950406373) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2033
				CFrame.new(1.5, 0.757136285, -0.0344886333, 1, 0, 0, 0, -0.984930575, 0.172951937, 0, -0.172951937, -0.984930575) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2034
				CFrame.new(-1.5419066, 0.0195964277, 0.395538568, 0.926159322, 0.352415472, 0.134281963, -0.358868867, 0.714096844, 0.601068616, 0.115935288, -0.604875922, 0.787837982) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2035
				CFrame.new(0.538200378, -1.31706619, -0.436967194, 1, 0, 0, 0, 0.841542542, 0.540196598, 0, -0.540195346, 0.841542959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2036
				CFrame.new(-0.5, -1.98835194, -0.201537386, 1, 0, 0, 0, 0.989112139, -0.147167176, 0, 0.147167176, 0.989112139) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
2037
			}, 0.3, false)
2038
		end
2039
	elseif Torsovelocity < 1 and hit ~= nil then
2040
		Anim = "Idle"
2041
		if attack == false then
2042
			change = 1
2043
			PlayAnimationFromTable({
2044
				CFrame.new(-0.0202610753, 0.0707721263, 0.121618912, 0.46032396, 0.0464252308, -0.8865363, -0.00491159596, 0.998749495, 0.0497512072, 0.887737453, -0.0185473654, 0.459976375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2045
				CFrame.new(-0.0444589406, 1.49479365, -0.0566044003, 0.863673568, -0.0889122486, 0.496147931, 0.01998033, 0.989584684, 0.14255774, -0.503655493, -0.113210171, 0.85645473) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2046
				CFrame.new(1.42832685, -0.14453952, -0.223858878, 0.995236933, 0.0452073589, 0.0863700211, -0.0103974752, 0.9301458, -0.367042631, -0.096929729, 0.364396423, 0.926185727) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2047
				CFrame.new(-1.50155818, -0.0328631587, -0.0241032764, 0.999341488, 0.0358811207, 0.00541234016, -0.036050424, 0.998724341, 0.0353515148, -0.00413706899, -0.0355233736, 0.999360263) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2048
				CFrame.new(0.57742542, -2.11056018, -0.0612200499, 0.873801172, -0.0728514418, -0.480795473, 0.160214752, 0.976640522, 0.143192247, 0.459132761, -0.202152133, 0.865061641) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2049
				CFrame.new(-0.804212332, -2.07797313, -0.25108394, 0.936879575, 0.238846987, 0.255359918, -0.206195384, 0.967226088, -0.148178384, -0.282382905, 0.0861712992, 0.955423832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
2050
			}, 0.3)
2051
		end
2052
	elseif Torsovelocity > 2 and hit ~= nil then
2053
		Anim = "Walk"
2054
		if attack == false then
2055
			PlayAnimationFromTable({
2056
				CFrame.new(0, -0.174938306, -0.101783589, 1, 0, 0, 0, 0.979186654, 0.202961922, 0, -0.202961922, 0.979186654) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 4), 0) * CFrame.Angles(0, 0 + 0.1 * math.sin(sine / 8), 0) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 15), 0) * CFrame.Angles(0 + 0.05 * math.cos(sine / 15), 0, 0),
2057
				CFrame.new(0, 1.49999189, 1.58548355E-5, 1, 0, 0, 0, 0.995475352, -0.0950205326, 0, 0.0950205326, 0.995475352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.1 * math.sin(sine / 8), 0) * CFrame.new(0, 0, 0 + 0.01 * math.cos(sine / 17)) * CFrame.Angles(0 + 0.11 * math.cos(sine / 17), 0, 0 - 0.07 * math.cos(sine / 17)),
2058
				CFrame.new(1.57730746, 0.0719611943, 0.00628598034, 0.976458192, -0.188104928, 0.105574317, 0.200467497, 0.972049892, -0.122196086, -0.0796378255, 0.140483588, 0.986874938) * CFrame.new(-0.05, 0, -0.1 - 0.5 * math.sin(sine / 8)) * CFrame.Angles(math.rad(30 * math.sin(sine / 8)), math.rad(0), math.rad(0)) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 23), 0) * CFrame.Angles(0, 0, 0 + 0.1 * math.cos(sine / 16.1)),
2059
				CFrame.new(-1.55804253, 0.0689925253, 0.0429513156, 0.964821577, 0.249019504, -0.0843129531, -0.261087656, 0.945191264, -0.196078911, 0.0308643766, 0.211194247, 0.976956785) * CFrame.new(0.05, 0, -0.2 + 0.5 * math.sin(sine / 8)) * CFrame.Angles(math.rad(-30 * math.sin(sine / 8)), math.rad(0), math.rad(0)) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 23), 0) * CFrame.Angles(0, 0, 0 + 0.1 * math.cos(sine / 16.1)),
2060
				CFrame.new(0.5, -1.64 - 0.5 * math.cos(sine / 8) / 2, 0 + 1.5 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(-50 * math.sin(sine / 8)), math.rad(-5), math.rad(0)),
2061
				CFrame.new(-0.5, -1.64 + 0.5 * math.cos(sine / 8) / 2, 0 - 1.5 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(50 * math.sin(sine / 8)), math.rad(5), math.rad(0))
2062
			}, 0.3, false)
2063
		end
2064
	end
2065
	if 0 < #Effects then
2066
		for e = 1, #Effects do
2067
			if Effects[e] ~= nil then
2068
				local Thing = Effects[e]
2069
				if Thing ~= nil then
2070
					local Part = Thing[1]
2071
					local Mode = Thing[2]
2072
					local Delay = Thing[3]
2073
					local IncX = Thing[4]
2074
					local IncY = Thing[5]
2075
					local IncZ = Thing[6]
2076
					if Thing[2] == "Shoot" then
2077
						local Look = Thing[1]
2078
						local move = 30
2079
						if Thing[8] == 3 then
2080
							move = 10
2081
						end
2082
						local hit, pos = rayCast(Thing[4], Thing[1], move, m)
2083
						if Thing[10] ~= nil then
2084
							da = pos
2085
							cf2 = CFrame.new(Thing[4], Thing[10].Position)
2086
							cfa = CFrame.new(Thing[4], pos)
2087
							tehCF = cfa:lerp(cf2, 0.2)
2088
							Thing[1] = tehCF.lookVector
2089
						end
2090
						local mag = (Thing[4] - pos).magnitude
2091
						Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
2092
						if Thing[8] == 2 then
2093
							Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
2094
						end
2095
						Thing[4] = Thing[4] + Look * move
2096
						Thing[3] = Thing[3] - 1
2097
						if 2 < Thing[5] then
2098
							Thing[5] = Thing[5] - 0.3
2099
							Thing[6] = Thing[6] - 0.3
2100
						end
2101
						if hit ~= nil then
2102
							Thing[3] = 0
2103
							if Thing[8] == 1 or Thing[8] == 3 then
2104
								Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
2105
							elseif Thing[8] == 2 then
2106
								Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
2107
								if hit.Parent:findFirstChild("Humanoid") ~= nil or hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then
2108
									ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(0.2, 0.2, 0.2))
2109
									ref.Anchored = true
2110
									ref.CFrame = CFrame.new(pos)
2111
									CFuncs.Sound.Create("161006093", ref, 1, 1.2)
2112
									game:GetService("Debris"):AddItem(ref, 0.2)
2113
									Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
2114
									Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
2115
									MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
2116
								end
2117
							end
2118
							ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(0.2, 0.2, 0.2))
2119
							ref.Anchored = true
2120
							ref.CFrame = CFrame.new(pos)
2121
							Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
2122
							game:GetService("Debris"):AddItem(ref, 1)
2123
						end
2124
						if Thing[3] <= 0 then
2125
							table.remove(Effects, e)
2126
						end
2127
					end
2128
					if Thing[2] == "FireWave" then
2129
						if Thing[3] <= Thing[4] then
2130
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
2131
							Thing[3] = Thing[3] + 1
2132
							Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
2133
						else
2134
							Part.Parent = nil
2135
							table.remove(Effects, e)
2136
						end
2137
					end
2138
					if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
2139
						if Thing[1].Transparency <= 1 then
2140
							if Thing[2] == "Block1" then
2141
								Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
2142
								Mesh = Thing[7]
2143
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2144
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2145
							elseif Thing[2] == "Block2" then
2146
								Thing[1].CFrame = Thing[1].CFrame
2147
								Mesh = Thing[7]
2148
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2149
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2150
							elseif Thing[2] == "Fire" then
2151
								Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
2152
								Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
2153
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2154
							elseif Thing[2] == "Cylinder" then
2155
								Mesh = Thing[7]
2156
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2157
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2158
							elseif Thing[2] == "Blood" then
2159
								Mesh = Thing[7]
2160
								Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
2161
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2162
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2163
							elseif Thing[2] == "Elec" then
2164
								Mesh = Thing[10]
2165
								Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
2166
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2167
							elseif Thing[2] == "Disappear" then
2168
								Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2169
							end
2170
						else
2171
							Part.Parent = nil
2172
							table.remove(Effects, e)
2173
						end
2174
					end
2175
				end
2176
			end
2177
		end
2178
	end
2179
end