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| 1 | plr = owner | |
| 2 | part = nil | |
| 3 | bp = nil | |
| 4 | particles = nil | |
| 5 | ----- | |
| 6 | local char = plr.Character | |
| 7 | local hum = char:FindFirstChildOfClass'Humanoid' | |
| 8 | local hed = char.Head | |
| 9 | local tors = char.Torso | |
| 10 | local ra = char["Right Arm"] | |
| 11 | local la = char["Left Arm"] | |
| 12 | local rl = char["Right Leg"] | |
| 13 | local ll = char["Left Leg"] | |
| 14 | local neck = tors["Neck"] | |
| 15 | -- | |
| 16 | local Player = plr | |
| 17 | local UIS = game:GetService("UserInputService")
| |
| 18 | local Character = Player.Character | |
| 19 | local Human = Character.Humanoid | |
| 20 | local RunService = game:GetService("RunService")
| |
| 21 | local Torso = Character.Torso | |
| 22 | local Head = Torso.Neck | |
| 23 | local LeftArm = Torso["Left Shoulder"] | |
| 24 | local RightArm = Torso["Right Shoulder"] | |
| 25 | local LeftLeg = Torso["Left Hip"] | |
| 26 | local RightLeg = Torso["Right Hip"] | |
| 27 | local RootPart = Character.HumanoidRootPart | |
| 28 | local RootJoint = RootPart["RootJoint"] | |
| 29 | --local mouse = plr:GetMouse() | |
| 30 | hed.face.Transparency = 0 | |
| 31 | hed.face.Texture = "rbxassetid://2899280529" | |
| 32 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 33 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 34 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 35 | local maincolor = BrickColor.new("Institutional white")
| |
| 36 | cam = game.Workspace.CurrentCamera | |
| 37 | CF = CFrame.new | |
| 38 | angles = CFrame.Angles | |
| 39 | attack = false | |
| 40 | Euler = CFrame.fromEulerAnglesXYZ | |
| 41 | Rad = math.rad | |
| 42 | IT = Instance.new | |
| 43 | BrickC = BrickColor.new | |
| 44 | Cos = math.cos | |
| 45 | Acos = math.acos | |
| 46 | Sin = math.sin | |
| 47 | Asin = math.asin | |
| 48 | Abs = math.abs | |
| 49 | Mrandom = math.random | |
| 50 | Floor = math.floor | |
| 51 | --script hair | |
| 52 | --Character.Head.BrickColor=BrickColor.new("Institutional white")
| |
| 53 | --Torso.BrickColor=BrickColor.new("Institutional white")
| |
| 54 | - | Character["Right Arm"].BrickColor=BrickColor.new("Institutional white")
|
| 54 | + | --Character["Right Arm"].BrickColor=BrickColor.new("Institutional white")
|
| 55 | - | Character["Left Arm"].BrickColor=BrickColor.new("Institutional white")
|
| 55 | + | --Character["Left Arm"].BrickColor=BrickColor.new("Institutional white")
|
| 56 | - | Character["Left Leg"].BrickColor=BrickColor.new("Institutional white")
|
| 56 | + | --Character["Left Leg"].BrickColor=BrickColor.new("Institutional white")
|
| 57 | - | Character["Right Leg"].BrickColor=BrickColor.new("Institutional white")
|
| 57 | + | --Character["Right Leg"].BrickColor=BrickColor.new("Institutional white")
|
| 58 | if char:FindFirstChildOfClass("Accessory") ~= nil then
| |
| 59 | repeat | |
| 60 | wait(1/60) | |
| 61 | char:FindFirstChildOfClass("Accessory"):Destroy()
| |
| 62 | until char:FindFirstChildOfClass("Accessory") == nil
| |
| 63 | end | |
| 64 | if char:FindFirstChildOfClass("CharacterMesh").Name ~= "mesh" then
| |
| 65 | repeat | |
| 66 | wait(1/60) | |
| 67 | char:FindFirstChildOfClass("CharacterMesh"):Destroy()
| |
| 68 | until char:FindFirstChildOfClass("CharacterMesh") == nil
| |
| 69 | end | |
| 70 | Charmesh = Instance.new("CharacterMesh",char)
| |
| 71 | Charmesh.MeshId = 48112070 | |
| 72 | Charmesh.Name = "mesh" | |
| 73 | Charmesh.BodyPart = "Torso" | |
| 74 | char:FindFirstChildOfClass("Pants").PantsTemplate = "rbxassetid://318843846"
| |
| 75 | char:FindFirstChildOfClass("Shirt").ShirtTemplate = "rbxassetid://1857656733"
| |
| 76 | HSHair = IT("Model")
| |
| 77 | HSHair.Parent = char | |
| 78 | HSHair.Name = "HSHair" | |
| 79 | RHe = IT("Part")
| |
| 80 | RHe.Parent = HSHair | |
| 81 | RHe.BrickColor = BrickColor.new("Institutional white")
| |
| 82 | RHe.Locked = true | |
| 83 | RHe.CanCollide = false | |
| 84 | RHe.Transparency = 0 | |
| 85 | PMesh = IT("SpecialMesh")
| |
| 86 | RHe.formFactor = "Symmetric" | |
| 87 | PMesh.MeshType = "FileMesh" | |
| 88 | PMesh.MeshId = "rbxassetid://731023666" | |
| 89 | PMesh.Scale = Vector3.new(0.200000003, 0.200000003, 0.170000002) | |
| 90 | PMesh.Parent = RHe | |
| 91 | local RWeld = IT("Weld")
| |
| 92 | RWeld.Parent = RHe | |
| 93 | RWeld.Part0 = RHe | |
| 94 | RWeld.Part1 = hed | |
| 95 | RWeld.C0 = CF(0, 2.5, 1) * angles(0, Rad(180), 0) | |
| 96 | HS = IT("Model")
| |
| 97 | HS.Parent = char | |
| 98 | HS.Name = "HS" | |
| 99 | Rs = IT("Part")
| |
| 100 | Rs.Parent = HS | |
| 101 | Rs.BrickColor = BrickColor.new("Really black")
| |
| 102 | Rs.Locked = true | |
| 103 | Rs.CanCollide = false | |
| 104 | Rs.Transparency = 0 | |
| 105 | PMesh = IT("SpecialMesh")
| |
| 106 | Rs.formFactor = "Symmetric" | |
| 107 | PMesh.MeshType = "FileMesh" | |
| 108 | PMesh.MeshId = "rbxassetid://2899230948" | |
| 109 | PMesh.Scale = Vector3.new(0.035, 0.076, 0.035) | |
| 110 | PMesh.Offset = Vector3.new(0, 3.9, 1) | |
| 111 | PMesh.Parent = Rs | |
| 112 | local RWeldS = IT("Weld")
| |
| 113 | RWeldS.Parent = Rs | |
| 114 | RWeldS.Part0 = Rs | |
| 115 | RWeldS.Part1 = hed | |
| 116 | RWeldS.C0 = CF(0, 2.5, 1) * angles(0, Rad(180), 0) | |
| 117 | -- Script by fusionfriends | |
| 118 | - | speed = 0.5 |
| 118 | + | --speed = 0.5 |
| 119 | - | Human.WalkSpeed = 30 |
| 119 | + | --Human.WalkSpeed = 30 |
| 120 | - | Character:WaitForChild("Animate"):Remove()
|
| 120 | + | --Character:WaitForChild("Animate"):Remove()
|
| 121 | - | Character.Humanoid:ClearAllChildren() |
| 121 | + | --Character.Humanoid:ClearAllChildren() |
| 122 | - | Running = false |
| 122 | + | --Running = false |
| 123 | - | Idle = false |
| 123 | + | --Idle = false |
| 124 | - | Falling = false |
| 124 | + | --Falling = false |
| 125 | - | a = true |
| 125 | + | --a = true |
| 126 | ||
| 127 | - | while true do |
| 127 | + | --while true do |
| 128 | - | wait() |
| 128 | + | -- wait() |
| 129 | - | if Human:GetState() == Enum.HumanoidStateType.Freefall then |
| 129 | + | -- if Human:GetState() == Enum.HumanoidStateType.Freefall then |
| 130 | - | Falling = true |
| 130 | + | -- Falling = true |
| 131 | - | LeftArm.C0 = LeftArm.C0:lerp(CFrame.new(-1.2,.5,-.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(350)),speed) |
| 131 | + | -- LeftArm.C0 = LeftArm.C0:lerp(CFrame.new(-1.2,.5,-.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(350)),speed) |
| 132 | - | RightArm.C0 = RightArm.C0:Lerp(CFrame.new(1.2,.5,-.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)),speed) |
| 132 | + | -- RightArm.C0 = RightArm.C0:Lerp(CFrame.new(1.2,.5,-.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)),speed) |
| 133 | -- LeftLeg.C0 = LeftLeg.C0:Lerp(CFrame.new(-.5,-.7,0.5)*CFrame.Angles(math.rad(355),math.rad(0),math.rad(0)),speed) | |
| 134 | - | LeftLeg.C0 = LeftLeg.C0:Lerp(CFrame.new(-.5,-.5,0)*CFrame.Angles(math.rad(340),math.rad(0),math.rad(0)),speed) |
| 134 | + | -- LeftLeg.C0 = LeftLeg.C0:Lerp(CFrame.new(-.5,-.5,0)*CFrame.Angles(math.rad(340),math.rad(0),math.rad(0)),speed) |
| 135 | - | RightLeg.C0 = RightLeg.C0:Lerp(CFrame.new(.5,-.7,0.5)*CFrame.Angles(math.rad(355),math.rad(0),math.rad(0)),speed) |
| 135 | + | -- RightLeg.C0 = RightLeg.C0:Lerp(CFrame.new(.5,-.7,0.5)*CFrame.Angles(math.rad(355),math.rad(0),math.rad(0)),speed) |
| 136 | -- RightLeg.C0 = RightLeg.C0:Lerp(CFrame.new(.5,-.5,0)*CFrame.Angles(math.rad(340),math.rad(0),math.rad(0)),speed) | |
| 137 | - | RootJoint.C0 = RootJoint.C0:Lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(630),math.rad(0),math.rad(180)),speed) |
| 137 | + | -- RootJoint.C0 = RootJoint.C0:Lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(630),math.rad(0),math.rad(180)),speed) |
| 138 | - | else |
| 138 | + | -- else |
| 139 | - | Falling = false |
| 139 | + | -- Falling = false |
| 140 | - | end |
| 140 | + | -- end |
| 141 | - | local Velocity = RootPart.Velocity.Magnitude |
| 141 | + | -- local Velocity = RootPart.Velocity.Magnitude |
| 142 | - | if Velocity > 0.01 then |
| 142 | + | -- if Velocity > 0.01 then |
| 143 | - | if not Falling then |
| 143 | + | -- if not Falling then |
| 144 | - | Running = true |
| 144 | + | -- Running = true |
| 145 | - | Idle = false |
| 145 | + | -- Idle = false |
| 146 | - | LeftArm.C0 = LeftArm.C0:lerp(CFrame.new(-1.3,.5,-.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(350)),speed) |
| 146 | + | -- LeftArm.C0 = LeftArm.C0:lerp(CFrame.new(-1.3,.5,-.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(350)),speed) |
| 147 | - | RightArm.C0 = RightArm.C0:Lerp(CFrame.new(1.3,.5,-.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)),speed) |
| 147 | + | -- RightArm.C0 = RightArm.C0:Lerp(CFrame.new(1.3,.5,-.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)),speed) |
| 148 | -- LeftLeg.C0 = LeftLeg.C0:Lerp(CFrame.new(-.5,-.7,0.5)*CFrame.Angles(math.rad(355),math.rad(0),math.rad(0)),speed) | |
| 149 | - | LeftLeg.C0 = LeftLeg.C0:Lerp(CFrame.new(-.5,-.5,0)*CFrame.Angles(math.rad(340),math.rad(0),math.rad(0)),speed) |
| 149 | + | -- LeftLeg.C0 = LeftLeg.C0:Lerp(CFrame.new(-.5,-.5,0)*CFrame.Angles(math.rad(340),math.rad(0),math.rad(0)),speed) |
| 150 | - | RightLeg.C0 = RightLeg.C0:Lerp(CFrame.new(.5,-.7,0.5)*CFrame.Angles(math.rad(355),math.rad(0),math.rad(0)),speed) |
| 150 | + | -- RightLeg.C0 = RightLeg.C0:Lerp(CFrame.new(.5,-.7,0.5)*CFrame.Angles(math.rad(355),math.rad(0),math.rad(0)),speed) |
| 151 | -- RightLeg.C0 = RightLeg.C0:Lerp(CFrame.new(.5,-.5,0)*CFrame.Angles(math.rad(340),math.rad(0),math.rad(0)),speed) | |
| 152 | - | RootJoint.C0 = RootJoint.C0:Lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(610),math.rad(0),math.rad(180)),speed) |
| 152 | + | -- RootJoint.C0 = RootJoint.C0:Lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(610),math.rad(0),math.rad(180)),speed) |
| 153 | - | else |
| 153 | + | -- else |
| 154 | - | Running = false |
| 154 | + | -- Running = false |
| 155 | - | end |
| 155 | + | -- end |
| 156 | - | elseif Velocity < 0.01 then |
| 156 | + | -- elseif Velocity < 0.01 then |
| 157 | - | if not Falling then |
| 157 | + | -- if not Falling then |
| 158 | - | Idle = true |
| 158 | + | -- Idle = true |
| 159 | - | Running = false |
| 159 | + | -- Running = false |
| 160 | - | --LeftArm.C0 = LeftArm.C0:lerp(CFrame.new(-1.3,.5,-.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(340)),speed) |
| 160 | + | -- LeftArm.C0 = LeftArm.C0:lerp(CFrame.new(-1.3,.5,-.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(340)),speed) |
| 161 | - | -- RightArm.C0 = RightArm.C0:Lerp(CFrame.new(1.3,.5,-.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)),speed) |
| 161 | + | -- RightArm.C0 = RightArm.C0:Lerp(CFrame.new(1.3,.5,-.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)),speed) |
| 162 | - | -- LeftLeg.C0 = LeftLeg.C0:lerp(CFrame.new(-.5,-.8,0.5)*CFrame.Angles(math.rad(340),math.rad(0),math.rad(0)),speed) |
| 162 | + | -- LeftLeg.C0 = LeftLeg.C0:lerp(CFrame.new(-.5,-.8,0.5)*CFrame.Angles(math.rad(340),math.rad(0),math.rad(0)),speed) |
| 163 | - | -- RightLeg.C0 = RightLeg.C0:lerp(CFrame.new(.5,-1.1,0.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),speed) |
| 163 | + | -- RightLeg.C0 = RightLeg.C0:lerp(CFrame.new(.5,-1.1,0.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),speed) |
| 164 | - | -- RootJoint.C0 = RootJoint.C0:Lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(630),math.rad(0),math.rad(180)),speed) |
| 164 | + | -- RootJoint.C0 = RootJoint.C0:Lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(630),math.rad(0),math.rad(180)),speed) |
| 165 | - | LeftArm.C0 = LeftArm.C0:lerp(CFrame.new(-1.3,.5,-.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(350)),speed) |
| 165 | + | -- else |
| 166 | - | RightArm.C0 = RightArm.C0:Lerp(CFrame.new(1.3,.5,-.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)),speed) |
| 166 | + | -- Idle = false |
| 167 | -- end | |
| 168 | - | LeftLeg.C0 = LeftLeg.C0:Lerp(CFrame.new(-.5,-.5,0)*CFrame.Angles(math.rad(340),math.rad(0),math.rad(0)),speed) |
| 168 | + | -- end |
| 169 | - | RightLeg.C0 = RightLeg.C0:Lerp(CFrame.new(.5,-.7,0.5)*CFrame.Angles(math.rad(355),math.rad(0),math.rad(0)),speed) |
| 169 | + | --end |