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| 1 | - | --M110 Gifted by TheRedAngel, Regular Script! |
| 1 | + | --Made by WALSIN3 go line 5 and put you name regular script |
| 2 | ||
| 3 | if script == nil then return end | |
| 4 | ||
| 5 | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("lotushomerun")
| |
| 6 | - | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("YOURNAMEHERE")
|
| 6 | + | Name = "Sniper" |
| 7 | - | Name = "M110 SASS" |
| 7 | + | MC = BrickColor.new("Black")
|
| 8 | - | MC = BrickColor.new("Bright blue")
|
| 8 | + | |
| 9 | GC = BrickColor.new("Brick yellow")
| |
| 10 | - | GC = BrickColor.new("Bright Blue")
|
| 10 | + | BC = BrickColor.new("Dark stone grey")
|
| 11 | MR = 0 | |
| 12 | GR = 0 | |
| 13 | - | MagSize = 10 |
| 13 | + | HP = true |
| 14 | - | Sight = 1 |
| 14 | + | |
| 15 | - | Grip = 2 |
| 15 | + | |
| 16 | - | Reliability = 75 |
| 16 | + | |
| 17 | - | AimSpeed = 8 |
| 17 | + | |
| 18 | - | Ready = true |
| 18 | + | damage = 99999999999999999999999999999999999999999999999999999999999 |
| 19 | - | Jammed = false |
| 19 | + | |
| 20 | - | Attachment = false |
| 20 | + | |
| 21 | - | Mode = 0 |
| 21 | + | readyTime = 1.8 |
| 22 | - | WSPenalty = 12 |
| 22 | + | |
| 23 | - | Spread = 1000000 |
| 23 | + | |
| 24 | burstCount = 0 | |
| 25 | burstCountMax = 2 | |
| 26 | canSilence = true | |
| 27 | silenced = false | |
| 28 | - | damage = 32 |
| 28 | + | canZoom = true |
| 29 | zoom = false | |
| 30 | switchToSingle = true | |
| 31 | - | readyTime = 0.4 |
| 31 | + | switchToBurst = true |
| 32 | switchToAutomatic = true | |
| 33 | ||
| 34 | ammoGui = Instance.new("ScreenGui")
| |
| 35 | - | burstCountMax = 3 |
| 35 | + | |
| 36 | - | canSilence = false |
| 36 | + | |
| 37 | frame.Name = "Frame" | |
| 38 | - | canZoom = false |
| 38 | + | |
| 39 | frame.Position = UDim2.new(0, 0, 1, -400) | |
| 40 | - | switchToSingle = false |
| 40 | + | |
| 41 | - | switchToBurst = false |
| 41 | + | |
| 42 | - | switchToAutomatic = false |
| 42 | + | |
| 43 | local label = Instance.new("TextLabel")
| |
| 44 | label.Name = "Weapon" | |
| 45 | label.Text = "Weapon: " ..Name | |
| 46 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 47 | label.Position = UDim2.new(0, 0, 0, 0) | |
| 48 | label.BackgroundColor3 = Color3.new(1, 0, 0) | |
| 49 | label.BorderColor3 = Color3.new(0, 0, 0) | |
| 50 | label.Parent = frame | |
| 51 | local label = Instance.new("TextLabel")
| |
| 52 | label.Name = "MagazinePrefix" | |
| 53 | label.Text = " Magazine:" | |
| 54 | label.TextXAlignment = "Left" | |
| 55 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 56 | label.Position = UDim2.new(0, 0, 0, 20) | |
| 57 | label.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 58 | label.BorderColor3 = Color3.new(0, 0, 0) | |
| 59 | label.Parent = frame | |
| 60 | local label = Instance.new("TextLabel")
| |
| 61 | label.Name = "Magazine" | |
| 62 | label.Text = "0/0" | |
| 63 | label.TextXAlignment = "Right" | |
| 64 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 65 | label.Position = UDim2.new(0, -10, 0, 20) | |
| 66 | label.BackgroundTransparency = 1 | |
| 67 | label.BorderSizePixel = 0 | |
| 68 | label.Parent = frame | |
| 69 | local label = Instance.new("TextLabel")
| |
| 70 | label.Name = "AmmoPrefix" | |
| 71 | label.Text = " Ammunition:" | |
| 72 | label.TextXAlignment = "Left" | |
| 73 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 74 | label.Position = UDim2.new(0, 0, 0, 40) | |
| 75 | label.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 76 | label.BorderColor3 = Color3.new(0, 0, 0) | |
| 77 | label.Parent = frame | |
| 78 | local label = Instance.new("TextLabel")
| |
| 79 | label.Name = "Ammo" | |
| 80 | label.Text = "0/0" | |
| 81 | label.TextXAlignment = "Right" | |
| 82 | - | label.Text = " 7.62x51mm:" |
| 82 | + | |
| 83 | label.Position = UDim2.new(0, -10, 0, 40) | |
| 84 | label.BackgroundTransparency = 1 | |
| 85 | label.BorderSizePixel = 0 | |
| 86 | label.Parent = frame | |
| 87 | ||
| 88 | function updateGui() | |
| 89 | if selected == false then return end | |
| 90 | if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end
| |
| 91 | if Player.PlayerGui:FindFirstChild(Name) == nil then | |
| 92 | ammoGui:Clone().Parent = Player.PlayerGui | |
| 93 | end | |
| 94 | Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value) | |
| 95 | Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value) | |
| 96 | end | |
| 97 | ||
| 98 | function makeParts(format) | |
| 99 | local model = Instance.new("Model")
| |
| 100 | model.Name = Name | |
| 101 | - | if selected == false then return end |
| 101 | + | local pm = Instance.new("Part")
|
| 102 | - | if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end
|
| 102 | + | pm.Name = "Handle" |
| 103 | - | if Player.PlayerGui:FindFirstChild(Name) == nil then |
| 103 | + | pm.formFactor = "Symmetric" |
| 104 | - | ammoGui:Clone().Parent = Player.PlayerGui |
| 104 | + | pm.Size = Vector3.new(1, 1, 1) |
| 105 | - | end |
| 105 | + | pm.BrickColor = GC |
| 106 | - | Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value) |
| 106 | + | pm.Reflectance = GR |
| 107 | - | Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value) |
| 107 | + | pm.CanCollide = false |
| 108 | pm.Transparency = 1 | |
| 109 | pm.Locked = true | |
| 110 | pm.TopSurface = 0 | |
| 111 | pm.BottomSurface = 0 | |
| 112 | - | local model = Instance.new("Model")
|
| 112 | + | pm.Parent = model |
| 113 | - | model.Name = Name |
| 113 | + | local m = Instance.new("BlockMesh")
|
| 114 | - | local pm = Instance.new("Part")
|
| 114 | + | m.Scale = Vector3.new(0.28, 1.1, 0.19) |
| 115 | - | pm.Name = "Handle" |
| 115 | + | m.Offset = Vector3.new(0, -0.25, 0.07) |
| 116 | - | pm.formFactor = "Symmetric" |
| 116 | + | m.Parent = pm |
| 117 | - | pm.Size = Vector3.new(1, 1, 1) |
| 117 | + | if format ~= nil then |
| 118 | - | pm.BrickColor = MC |
| 118 | + | local w = Instance.new("Weld")
|
| 119 | - | pm.Reflectance = MR |
| 119 | + | w.Part0 = pm |
| 120 | - | pm.CanCollide = false |
| 120 | + | if format == "RightHand" then |
| 121 | - | pm.Locked = true |
| 121 | + | w.Part1 = Player.Character:FindFirstChild("Right Arm")
|
| 122 | - | pm.TopSurface = 0 |
| 122 | + | w.C0 = CFrame.new(0, 1.15, 0.7) |
| 123 | - | pm.BottomSurface = 0 |
| 123 | + | w.C1 = CFrame.new() |
| 124 | - | pm.Parent = model |
| 124 | + | elseif format == "RightHolster" then |
| 125 | - | local m = Instance.new("BlockMesh")
|
| 125 | + | w.Part1 = Player.Character:FindFirstChild("Torso")
|
| 126 | - | m.Scale = Vector3.new(0.3, 1.1, 0.41) |
| 126 | + | w.C0 = CFrame.new(-0.66, -0.7, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-135), math.rad(90), 0) |
| 127 | - | m.Offset = Vector3.new(0, -0.14, 0.07) |
| 127 | + | w.C1 = CFrame.new() |
| 128 | - | m.Parent = pm |
| 128 | + | model.Name = Name.. " (Holstered)" |
| 129 | - | if format ~= nil then |
| 129 | + | end |
| 130 | - | local w = Instance.new("Weld")
|
| 130 | + | w.Parent = pm |
| 131 | - | w.Part0 = pm |
| 131 | + | model.Parent = Player.Character |
| 132 | - | if format == "RightHand" then |
| 132 | + | end |
| 133 | - | w.Part1 = Player.Character:FindFirstChild("Right Arm")
|
| 133 | + | --[[ |
| 134 | - | w.C0 = CFrame.new(0, 1.15, 0.7) |
| 134 | + | sniper1 http://www.roblox.com/asset/?id=1868836 |
| 135 | - | w.C1 = CFrame.new() |
| 135 | + | equip http://www.roblox.com/asset/?id=13510737 |
| 136 | - | elseif format == "RightHolster" then |
| 136 | + | fire1 http://www.roblox.com/asset/?id=2760979 |
| 137 | - | w.Part1 = Player.Character:FindFirstChild("Torso")
|
| 137 | + | fire2 http://www.roblox.com/asset/?id=13510352 |
| 138 | - | w.C0 = CFrame.new(0.65, -0.85, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(32), math.rad(-90), 0) |
| 138 | + | fire3 http://www.roblox.com/asset/?id=2692806 |
| 139 | - | w.C1 = CFrame.new() |
| 139 | + | fire4 http://www.roblox.com/asset/?id=2691586 |
| 140 | - | model.Name = Name.. " (Holstered)" |
| 140 | + | fire5 http://www.roblox.com/asset/?id=2920959 |
| 141 | - | end |
| 141 | + | fire6 http://www.roblox.com/asset/?id=2697431 |
| 142 | - | w.Parent = pm |
| 142 | + | fire7 http://www.roblox.com/asset/?id=2920959 |
| 143 | - | model.Parent = Player.Character |
| 143 | + | reload1 http://www.roblox.com/asset/?id=2691591 |
| 144 | - | end |
| 144 | + | reload2 http://www.roblox.com/asset/?id=2697432 |
| 145 | - | --[[ |
| 145 | + | reload3 http://www.roblox.com/asset/?id=2920960 |
| 146 | - | sniper1 http://www.roblox.com/asset/?id=1868836 |
| 146 | + | reload4 http://www.roblox.com/asset/?id=2761842 |
| 147 | - | equip http://www.roblox.com/asset/?id=13510737 |
| 147 | + | shotgun1 http://www.roblox.com/asset/?id=2697294 |
| 148 | - | fire1 http://www.roblox.com/asset/?id=2760979 |
| 148 | + | --]] |
| 149 | - | fire2 http://www.roblox.com/asset/?id=13510352 |
| 149 | + | local s = Instance.new("Sound")
|
| 150 | - | fire3 http://www.roblox.com/asset/?id=2692806 |
| 150 | + | s.Name = "Fire" |
| 151 | - | fire4 http://www.roblox.com/asset/?id=2691586 |
| 151 | + | s.SoundId = "http://www.roblox.com/asset/?id=1868836" |
| 152 | - | fire5 http://www.roblox.com/asset/?id=2920959 |
| 152 | + | s.Volume = 1 |
| 153 | - | fire6 http://www.roblox.com/asset/?id=2697431 |
| 153 | + | s.Pitch = 1 |
| 154 | - | fire7 http://www.roblox.com/asset/?id=2920959 |
| 154 | + | s.Looped = false |
| 155 | - | reload1 http://www.roblox.com/asset/?id=2691591 |
| 155 | + | s.Parent = pm |
| 156 | - | reload2 http://www.roblox.com/asset/?id=2697432 |
| 156 | + | local s = Instance.new("Sound")
|
| 157 | - | reload3 http://www.roblox.com/asset/?id=2920960 |
| 157 | + | s.Name = "Fire2" |
| 158 | - | reload4 http://www.roblox.com/asset/?id=2761842 |
| 158 | + | s.SoundId = "http://roblox.com/asset/?id=10209803" |
| 159 | - | shotgun1 http://www.roblox.com/asset/?id=2697294 |
| 159 | + | s.Volume = 1 |
| 160 | - | --]] |
| 160 | + | s.Pitch = 1.4 |
| 161 | - | local s = Instance.new("Sound")
|
| 161 | + | s.Looped = false |
| 162 | - | s.Name = "Fire" |
| 162 | + | s.Parent = pm |
| 163 | - | s.SoundId = "http://www.roblox.com/Asset/?id=10209875" |
| 163 | + | local s = Instance.new("Sound")
|
| 164 | - | s.Volume = 1 |
| 164 | + | s.Name = "Equip" |
| 165 | - | s.Pitch = 1.4 |
| 165 | + | s.SoundId = "http://www.roblox.com/asset/?id=10209881" |
| 166 | - | s.Looped = false |
| 166 | + | s.Volume = 1 |
| 167 | - | s.Parent = pm |
| 167 | + | s.Pitch = 0.6 |
| 168 | - | local s = Instance.new("Sound")
|
| 168 | + | s.Looped = false |
| 169 | - | s.Name = "Fire2" |
| 169 | + | s.Parent = pm |
| 170 | - | s.SoundId = "http://roblox.com/asset/?id=2691586" |
| 170 | + | local s = Instance.new("Sound")
|
| 171 | - | s.Volume = 1 |
| 171 | + | s.Name = "Reload" |
| 172 | - | s.Pitch = 3 |
| 172 | + | s.SoundId = "http://www.roblox.com/asset/?id=2761842" |
| 173 | - | s.Looped = false |
| 173 | + | s.Volume = 1 |
| 174 | - | s.Parent = pm |
| 174 | + | s.Pitch = 1.2 |
| 175 | - | local s = Instance.new("Sound")
|
| 175 | + | s.Looped = false |
| 176 | - | s.Name = "Lock" |
| 176 | + | s.Parent = pm |
| 177 | - | s.SoundId = "http://www.roblox.com/Asset/?id=10209845" |
| 177 | + | local s = Instance.new("Sound")
|
| 178 | - | s.Volume = 1 |
| 178 | + | s.Name = "Empty" |
| 179 | - | s.Pitch = 3 |
| 179 | + | s.SoundId = "http://www.roblox.com/asset/?id=2697295" |
| 180 | - | s.Looped = false |
| 180 | + | s.Volume = 1 |
| 181 | - | s.Parent = pm |
| 181 | + | s.Pitch = 5 |
| 182 | - | local s = Instance.new("Sound")
|
| 182 | + | s.Looped = false |
| 183 | - | s.Name = "Jam" |
| 183 | + | s.Parent = pm |
| 184 | - | s.SoundId = "http://www.roblox.com/Asset/?id=10209636" |
| 184 | + | local s = Instance.new("Sound")
|
| 185 | - | s.Volume = 1 |
| 185 | + | s.Name = "Switch" |
| 186 | - | s.Pitch = 2 |
| 186 | + | s.SoundId = "http://www.roblox.com/asset/?id=2697295" |
| 187 | - | s.Looped = false |
| 187 | + | s.Volume = 1 |
| 188 | - | s.Parent = pm |
| 188 | + | s.Pitch = 10 |
| 189 | - | local s = Instance.new("Sound")
|
| 189 | + | s.Looped = false |
| 190 | - | s.Name = "Release" |
| 190 | + | s.Parent = pm |
| 191 | - | s.SoundId = "http://www.roblox.com/Asset/?id=10209813" |
| 191 | + | local p = Instance.new("Part")
|
| 192 | - | s.Volume = 1 |
| 192 | + | p.Name = "ShellOut" |
| 193 | - | s.Pitch = 4 |
| 193 | + | p.formFactor = "Custom" |
| 194 | - | s.Looped = false |
| 194 | + | p.Size = Vector3.new(0.2, 0.2, 0.2) |
| 195 | - | s.Parent = pm |
| 195 | + | p.Transparency = 1 |
| 196 | - | local s = Instance.new("Sound")
|
| 196 | + | p.Locked = true |
| 197 | - | s.Name = "Reload" |
| 197 | + | p.CanCollide = false |
| 198 | - | s.SoundId = "http://www.roblox.com/asset/?id=2697295" |
| 198 | + | p.TopSurface = 0 |
| 199 | - | s.Volume = 1 |
| 199 | + | p.BottomSurface = 0 |
| 200 | - | s.Pitch = 7.5 |
| 200 | + | p.Parent = model |
| 201 | - | s.Looped = false |
| 201 | + | local w = Instance.new("Weld")
|
| 202 | - | s.Parent = pm |
| 202 | + | w.Part0 = p |
| 203 | - | local s = Instance.new("Sound")
|
| 203 | + | w.Part1 = pm |
| 204 | - | s.Name = "Empty" |
| 204 | + | w.C0 = CFrame.new(-0.06, 0.62, -0.06) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 205 | - | s.SoundId = "http://www.roblox.com/asset/?id=2697295" |
| 205 | + | w.C1 = CFrame.new() |
| 206 | - | s.Volume = 1 |
| 206 | + | w.Parent = p--]] |
| 207 | - | s.Pitch = 5 |
| 207 | + | local p = Instance.new("Part")
|
| 208 | - | s.Looped = false |
| 208 | + | p.Name = "Grip" |
| 209 | - | s.Parent = pm |
| 209 | + | p.formFactor = "Symmetric" |
| 210 | - | local s = Instance.new("Sound")
|
| 210 | + | p.Size = Vector3.new(1, 1, 1) |
| 211 | - | s.Name = "Switch" |
| 211 | + | p.BrickColor = GC |
| 212 | - | s.SoundId = "http://www.roblox.com/asset/?id=2697295" |
| 212 | + | p.Reflectance = GR |
| 213 | - | s.Volume = 1 |
| 213 | + | p.CanCollide = false |
| 214 | - | s.Pitch = 10 |
| 214 | + | p.Locked = true |
| 215 | - | s.Looped = false |
| 215 | + | p.TopSurface = 0 |
| 216 | - | s.Parent = pm |
| 216 | + | p.BottomSurface = 0 |
| 217 | - | local s = Instance.new("Sound")
|
| 217 | + | p.Parent = model |
| 218 | - | s.Name = "Equip" |
| 218 | + | local m = Instance.new("BlockMesh")
|
| 219 | - | s.SoundId = "http://www.roblox.com/Asset/?id=10209845" |
| 219 | + | m.Scale = Vector3.new(0.3, 0.38, 0.8) |
| 220 | - | s.Volume = 1 |
| 220 | + | m.Parent = p |
| 221 | - | s.Pitch = 1 |
| 221 | + | local w = Instance.new("Weld")
|
| 222 | - | s.Looped = false |
| 222 | + | w.Part0 = p |
| 223 | - | s.Parent = pm |
| 223 | + | w.Part1 = pm |
| 224 | - | local s = Instance.new("Sound")
|
| 224 | + | w.C0 = CFrame.new(0, -0.15, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0) |
| 225 | - | s.Name = "Bullet" |
| 225 | + | w.C1 = CFrame.new() |
| 226 | - | s.SoundId = "http://www.roblox.com/Asset/?id=18426149" |
| 226 | + | w.Parent = p |
| 227 | - | s.Volume = 1 |
| 227 | + | local p = Instance.new("Part")
|
| 228 | - | s.Pitch = 1 |
| 228 | + | p.Name = "GripWood" |
| 229 | - | s.Looped = false |
| 229 | + | p.formFactor = "Symmetric" |
| 230 | - | s.Parent = pm |
| 230 | + | p.Size = Vector3.new(1, 1, 1) |
| 231 | - | local p = Instance.new("Part")
|
| 231 | + | p.BrickColor = DC |
| 232 | - | p.Name = "ShellOut" |
| 232 | + | p.Reflectance = MR |
| 233 | - | p.formFactor = "Symmetric" |
| 233 | + | p.CanCollide = false |
| 234 | - | p.Size = Vector3.new(1, 1, 1) |
| 234 | + | p.Locked = true |
| 235 | - | p.Transparency = 1 |
| 235 | + | p.TopSurface = 0 |
| 236 | - | p.Locked = true |
| 236 | + | p.BottomSurface = 0 |
| 237 | - | p.CanCollide = false |
| 237 | + | p.Parent = model |
| 238 | - | p.TopSurface = 0 |
| 238 | + | local m = Instance.new("SpecialMesh")
|
| 239 | - | p.BottomSurface = 0 |
| 239 | + | m.MeshType = "Brick" |
| 240 | - | p.Parent = model |
| 240 | + | m.Scale = Vector3.new(0.36, 0.36, 0.6) |
| 241 | - | local w = Instance.new("Weld")
|
| 241 | + | m.Parent = p |
| 242 | - | w.Part0 = p |
| 242 | + | local w = Instance.new("Weld")
|
| 243 | - | w.Part1 = pm |
| 243 | + | w.Part0 = p |
| 244 | - | w.C0 = CFrame.new(0, 0, 1) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 244 | + | w.Part1 = pm |
| 245 | - | w.C1 = CFrame.new() |
| 245 | + | w.C0 = CFrame.new(0, -0.15, -0.56) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0) |
| 246 | - | w.Parent = p |
| 246 | + | w.C1 = CFrame.new() |
| 247 | - | local p = Instance.new("Part")
|
| 247 | + | w.Parent = p--]] |
| 248 | - | p.Name = "Grip" |
| 248 | + | local p = Instance.new("Part")
|
| 249 | - | p.formFactor = "Symmetric" |
| 249 | + | p.Name = "Magazine" |
| 250 | - | p.Size = Vector3.new(1, 1, 1) |
| 250 | + | p.formFactor = "Symmetric" |
| 251 | - | p.BrickColor = GC |
| 251 | + | p.Size = Vector3.new(1, 1, 1) |
| 252 | - | p.Reflectance = GR |
| 252 | + | p.BrickColor = DC |
| 253 | - | p.CanCollide = false |
| 253 | + | p.Reflectance = MR |
| 254 | - | p.Locked = true |
| 254 | + | p.CanCollide = false |
| 255 | - | p.TopSurface = 0 |
| 255 | + | p.Locked = true |
| 256 | - | p.BottomSurface = 0 |
| 256 | + | p.TopSurface = 0 |
| 257 | - | p.Parent = model |
| 257 | + | p.BottomSurface = 0 |
| 258 | - | local m = Instance.new("BlockMesh")
|
| 258 | + | p.Parent = model |
| 259 | - | m.Scale = Vector3.new(0.29, 0.38, 0.7) |
| 259 | + | local m = Instance.new("BlockMesh")
|
| 260 | - | m.Parent = p |
| 260 | + | m.Scale = Vector3.new(0.25, 0.5, 0.5) |
| 261 | - | local w = Instance.new("Weld")
|
| 261 | + | m.Parent = p |
| 262 | - | w.Part0 = p |
| 262 | + | local w = Instance.new("Weld")
|
| 263 | - | w.Part1 = pm |
| 263 | + | w.Part0 = p |
| 264 | - | w.C0 = CFrame.new(0, -0.15, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0) |
| 264 | + | w.Part1 = pm |
| 265 | - | w.C1 = CFrame.new() |
| 265 | + | w.C0 = CFrame.new(0, 0.5, -0.24) |
| 266 | - | w.Parent = p |
| 266 | + | w.C1 = CFrame.new() |
| 267 | - | local p = Instance.new("Part")
|
| 267 | + | w.Parent = p |
| 268 | - | p.Name = "Magazine Housing" |
| 268 | + | local p = Instance.new("Part")
|
| 269 | - | p.formFactor = "Symmetric" |
| 269 | + | p.Name = "Trigger Housing" |
| 270 | - | p.Size = Vector3.new(1, 1, 1) |
| 270 | + | p.formFactor = "Symmetric" |
| 271 | - | p.BrickColor = MC |
| 271 | + | p.Size = Vector3.new(1, 1, 1) |
| 272 | - | p.Reflectance = MR |
| 272 | + | p.BrickColor = MC |
| 273 | - | p.CanCollide = false |
| 273 | + | p.Reflectance = MR |
| 274 | - | p.Locked = true |
| 274 | + | p.CanCollide = false |
| 275 | - | p.TopSurface = 0 |
| 275 | + | p.Locked = true |
| 276 | - | p.BottomSurface = 0 |
| 276 | + | p.TopSurface = 0 |
| 277 | - | p.Parent = model |
| 277 | + | p.BottomSurface = 0 |
| 278 | - | local m = Instance.new("BlockMesh")
|
| 278 | + | p.Parent = model |
| 279 | - | m.Scale = Vector3.new(0.3, 0.46, 0.4) |
| 279 | + | local m = Instance.new("BlockMesh")
|
| 280 | - | m.Parent = p |
| 280 | + | m.Scale = Vector3.new(0.2, 0.4, 0.04) |
| 281 | - | local w = Instance.new("Weld")
|
| 281 | + | m.Parent = p |
| 282 | - | w.Part0 = p |
| 282 | + | local w = Instance.new("Weld")
|
| 283 | - | w.Part1 = pm |
| 283 | + | w.Part0 = p |
| 284 | - | w.C0 = CFrame.new(0, 0.46, -0.21) |
| 284 | + | w.Part1 = pm |
| 285 | - | w.C1 = CFrame.new() |
| 285 | + | w.C0 = CFrame.new(0, 0.1, -0.36) |
| 286 | - | w.Parent = p |
| 286 | + | w.C1 = CFrame.new() |
| 287 | - | local p = Instance.new("Part")
|
| 287 | + | w.Parent = p |
| 288 | - | p.Name = "MagazineHole" |
| 288 | + | local p = Instance.new("Part")
|
| 289 | - | p.formFactor = "Symmetric" |
| 289 | + | p.Name = "Trigger" |
| 290 | - | p.Size = Vector3.new(1, 1, 1) |
| 290 | + | p.formFactor = "Symmetric" |
| 291 | - | p.BrickColor = BrickColor.new("Really black")
|
| 291 | + | p.Size = Vector3.new(1, 1, 1) |
| 292 | - | p.CanCollide = false |
| 292 | + | p.BrickColor = BrickColor.new("Dark stone grey")
|
| 293 | - | p.Locked = true |
| 293 | + | p.Reflectance = MR |
| 294 | - | p.TopSurface = 0 |
| 294 | + | p.CanCollide = false |
| 295 | - | p.BottomSurface = 0 |
| 295 | + | p.Locked = true |
| 296 | - | p.Parent = model |
| 296 | + | p.TopSurface = 0 |
| 297 | - | local m = Instance.new("BlockMesh")
|
| 297 | + | p.BottomSurface = 0 |
| 298 | - | m.Scale = Vector3.new(0.28, 0.44, 0.405) |
| 298 | + | p.Parent = model |
| 299 | - | m.Parent = p |
| 299 | + | local m = Instance.new("BlockMesh")
|
| 300 | - | local w = Instance.new("Weld")
|
| 300 | + | m.Scale = Vector3.new(0.18, 0.18, 0.18) |
| 301 | - | w.Part0 = p |
| 301 | + | m.Parent = p |
| 302 | - | w.Part1 = pm |
| 302 | + | local w = Instance.new("Weld")
|
| 303 | - | w.C0 = CFrame.new(0, 0.46, -0.21) |
| 303 | + | w.Part0 = p |
| 304 | - | w.C1 = CFrame.new() |
| 304 | + | w.Part1 = pm |
| 305 | - | w.Parent = p |
| 305 | + | w.C0 = CFrame.new(0, 0.02, -0.25) |
| 306 | - | local pm2 = Instance.new("Part")
|
| 306 | + | w.C1 = CFrame.new() |
| 307 | - | pm2.Name = "Magazine" |
| 307 | + | w.Parent = p |
| 308 | - | pm2.formFactor = "Symmetric" |
| 308 | + | local p = Instance.new("Part")
|
| 309 | - | pm2.Size = Vector3.new(1, 1, 1) |
| 309 | + | p.Name = "Body1" -------------- |
| 310 | - | pm2.BrickColor = BrickColor.new("Dark stone grey")
|
| 310 | + | p.CanCollide = false |
| 311 | - | pm2.Locked = true |
| 311 | + | p.formFactor = "Symmetric" |
| 312 | - | pm2.CanCollide = false |
| 312 | + | p.Size = Vector3.new(1, 1, 1) |
| 313 | - | pm2.TopSurface = 0 |
| 313 | + | p.BrickColor = GC |
| 314 | - | pm2.BottomSurface = 0 |
| 314 | + | p.Reflectance = GR |
| 315 | - | pm2.Parent = model |
| 315 | + | p.Locked = true |
| 316 | - | local m = Instance.new("BlockMesh")
|
| 316 | + | p.TopSurface = 0 |
| 317 | - | m.Scale = Vector3.new(0.25, 0.43, 0.6) |
| 317 | + | p.BottomSurface = 0 |
| 318 | - | m.Parent = pm2 |
| 318 | + | p.Parent = model |
| 319 | - | local w = Instance.new("Weld")
|
| 319 | + | local m = Instance.new("BlockMesh")
|
| 320 | - | w.Part0 = pm2 |
| 320 | + | m.Scale = Vector3.new(0.3, 2, 0.38) |
| 321 | - | w.Part1 = pm |
| 321 | + | m.Parent = p |
| 322 | - | w.C0 = CFrame.new(0, 0.46, -0.45) |
| 322 | + | local w = Instance.new("Weld")
|
| 323 | - | w.C1 = CFrame.new() |
| 323 | + | w.Part0 = p |
| 324 | - | w.Parent = pm2 |
| 324 | + | w.Part1 = pm |
| 325 | - | local p = Instance.new("Part")
|
| 325 | + | w.C0 = CFrame.new(0, 1.2, -0.12) |
| 326 | - | p.Name = "MagPull" |
| 326 | + | w.C1 = CFrame.new() |
| 327 | - | p.formFactor = "Symmetric" |
| 327 | + | w.Parent = p |
| 328 | - | p.Size = Vector3.new(1, 1, 1) |
| 328 | + | local p = Instance.new("Part")
|
| 329 | - | p.BrickColor = BrickColor.new("Black")
|
| 329 | + | p.Name = "Body2" |
| 330 | - | p.Locked = true |
| 330 | + | p.CanCollide = false |
| 331 | - | p.CanCollide = false |
| 331 | + | p.formFactor = "Symmetric" |
| 332 | - | p.TopSurface = 0 |
| 332 | + | p.Size = Vector3.new(1, 1, 1) |
| 333 | - | p.BottomSurface = 0 |
| 333 | + | p.BrickColor = DC |
| 334 | - | p.Parent = model |
| 334 | + | p.Reflectance = MR |
| 335 | - | local m = Instance.new("BlockMesh")
|
| 335 | + | p.Locked = true |
| 336 | - | m.Scale = Vector3.new(0.26, 0.44, 0.2) |
| 336 | + | p.TopSurface = 0 |
| 337 | - | m.Parent = p |
| 337 | + | p.BottomSurface = 0 |
| 338 | - | local w = Instance.new("Weld")
|
| 338 | + | p.Parent = model |
| 339 | - | w.Part0 = p |
| 339 | + | local m = Instance.new("SpecialMesh")
|
| 340 | - | w.Part1 = pm2 |
| 340 | + | m.MeshType = "Brick" |
| 341 | - | w.C0 = CFrame.new(0, 0, -0.1) |
| 341 | + | m.Scale = Vector3.new(0.32, 1.4, 0.2) |
| 342 | - | w.C1 = CFrame.new() |
| 342 | + | m.Parent = p |
| 343 | - | w.Parent = p |
| 343 | + | local w = Instance.new("Weld")
|
| 344 | - | local p = Instance.new("Part")
|
| 344 | + | w.Part0 = p |
| 345 | - | p.Name = "Trigger Housing" |
| 345 | + | w.Part1 = pm |
| 346 | - | p.formFactor = "Symmetric" |
| 346 | + | w.C0 = CFrame.new(0, 1.48, -0.08) |
| 347 | - | p.Size = Vector3.new(1, 1, 1) |
| 347 | + | w.C1 = CFrame.new() |
| 348 | - | p.BrickColor = MC |
| 348 | + | w.Parent = p |
| 349 | - | p.Reflectance = MR |
| 349 | + | local p = Instance.new("Part")
|
| 350 | - | p.CanCollide = false |
| 350 | + | p.Name = "GripAngle1" |
| 351 | - | p.Locked = true |
| 351 | + | p.CanCollide = false |
| 352 | - | p.TopSurface = 0 |
| 352 | + | p.formFactor = "Symmetric" |
| 353 | - | p.BottomSurface = 0 |
| 353 | + | p.Size = Vector3.new(1, 1, 1) |
| 354 | - | p.Parent = model |
| 354 | + | p.BrickColor = GC |
| 355 | - | local m = Instance.new("BlockMesh")
|
| 355 | + | p.Reflectance = GR |
| 356 | - | m.Scale = Vector3.new(0.1, 0.4, 0.025) |
| 356 | + | p.Locked = true |
| 357 | - | m.Parent = p |
| 357 | + | p.TopSurface = 0 |
| 358 | - | local w = Instance.new("Weld")
|
| 358 | + | p.BottomSurface = 0 |
| 359 | - | w.Part0 = p |
| 359 | + | p.Parent = model |
| 360 | - | w.Part1 = pm |
| 360 | + | local m = Instance.new("SpecialMesh")
|
| 361 | - | w.C0 = CFrame.new(0, 0.1, -0.37) |
| 361 | + | m.MeshType = "Wedge" |
| 362 | - | w.C1 = CFrame.new() |
| 362 | + | m.Scale = Vector3.new(0.3, 0.14, 0.6) |
| 363 | - | w.Parent = p |
| 363 | + | m.Parent = p |
| 364 | - | local p = Instance.new("Part")
|
| 364 | + | local w = Instance.new("Weld")
|
| 365 | - | p.Name = "Trigger" |
| 365 | + | w.Part0 = p |
| 366 | - | p.formFactor = "Symmetric" |
| 366 | + | w.Part1 = pm |
| 367 | - | p.Size = Vector3.new(1, 1, 1) |
| 367 | + | w.C0 = CFrame.new(0, -0.38, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180)) |
| 368 | - | p.BrickColor = MC |
| 368 | + | w.C1 = CFrame.new() |
| 369 | - | p.Reflectance = MR |
| 369 | + | w.Parent = p |
| 370 | - | p.CanCollide = false |
| 370 | + | local p = Instance.new("Part")
|
| 371 | - | p.Locked = true |
| 371 | + | p.Name = "GripAngle2" |
| 372 | - | p.TopSurface = 0 |
| 372 | + | p.CanCollide = false |
| 373 | - | p.BottomSurface = 0 |
| 373 | + | p.formFactor = "Symmetric" |
| 374 | - | p.Parent = model |
| 374 | + | p.Size = Vector3.new(1, 1, 1) |
| 375 | - | local m = Instance.new("BlockMesh")
|
| 375 | + | p.BrickColor = GC |
| 376 | - | m.Scale = Vector3.new(0.1, 0.05, 0.15) |
| 376 | + | p.Reflectance = GR |
| 377 | - | m.Parent = p |
| 377 | + | p.Locked = true |
| 378 | - | local w = Instance.new("Weld")
|
| 378 | + | p.TopSurface = 0 |
| 379 | - | w.Part0 = p |
| 379 | + | p.BottomSurface = 0 |
| 380 | - | w.Part1 = pm |
| 380 | + | p.Parent = model |
| 381 | - | w.C0 = CFrame.new(0, 0.03, -0.275) |
| 381 | + | local m = Instance.new("SpecialMesh")
|
| 382 | - | w.C1 = CFrame.new() |
| 382 | + | m.MeshType = "Wedge" |
| 383 | - | w.Parent = p |
| 383 | + | m.Scale = Vector3.new(0.3, 0.06, 0.8) |
| 384 | - | local p = Instance.new("Part")
|
| 384 | + | m.Parent = p |
| 385 | - | p.Name = "ForeBarrel" |
| 385 | + | local w = Instance.new("Weld")
|
| 386 | - | p.CanCollide = false |
| 386 | + | w.Part0 = p |
| 387 | - | p.formFactor = "Symmetric" |
| 387 | + | w.Part1 = pm |
| 388 | - | p.Size = Vector3.new(1, 1, 1) |
| 388 | + | w.C0 = CFrame.new(0, -0.34, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180)) |
| 389 | - | p.BrickColor = GC |
| 389 | + | w.C1 = CFrame.new() |
| 390 | - | p.Reflectance = GR |
| 390 | + | w.Parent = p |
| 391 | - | p.Locked = true |
| 391 | + | local p = Instance.new("Part")
|
| 392 | - | p.TopSurface = 0 |
| 392 | + | p.Name = "GripTrigHous" |
| 393 | - | p.BottomSurface = 0 |
| 393 | + | p.formFactor = "Symmetric" |
| 394 | - | p.Parent = model |
| 394 | + | p.Size = Vector3.new(1, 1, 1) |
| 395 | - | local m = Instance.new("CylinderMesh")
|
| 395 | + | p.BrickColor = GC |
| 396 | - | m.Scale = Vector3.new(0.36, 1.2, 0.36) |
| 396 | + | p.Reflectance = GR |
| 397 | - | m.Parent = p |
| 397 | + | p.CanCollide = false |
| 398 | - | local w = Instance.new("Weld")
|
| 398 | + | p.Locked = true |
| 399 | - | w.Part0 = p |
| 399 | + | p.TopSurface = 0 |
| 400 | - | w.Part1 = pm |
| 400 | + | p.BottomSurface = 0 |
| 401 | - | w.C0 = CFrame.new(0, 1.285, -0.04) |
| 401 | + | p.Parent = model |
| 402 | - | w.C1 = CFrame.new() |
| 402 | + | local m = Instance.new("BlockMesh")
|
| 403 | - | w.Parent = p |
| 403 | + | m.Scale = Vector3.new(0.3, 0.4, 0.1) |
| 404 | - | local p = Instance.new("Part")
|
| 404 | + | m.Parent = p |
| 405 | - | p.Name = "Rail" |
| 405 | + | local w = Instance.new("Weld")
|
| 406 | - | p.CanCollide = false |
| 406 | + | w.Part0 = p |
| 407 | - | p.formFactor = "Symmetric" |
| 407 | + | w.Part1 = pm |
| 408 | - | p.Size = Vector3.new(1, 1, 1) |
| 408 | + | w.C0 = CFrame.new(0, 0, -0.4) |
| 409 | - | p.BrickColor = DC |
| 409 | + | w.C1 = CFrame.new() |
| 410 | - | p.Locked = true |
| 410 | + | w.Parent = p |
| 411 | - | p.TopSurface = 0 |
| 411 | + | local p = Instance.new("Part")
|
| 412 | - | p.BottomSurface = 0 |
| 412 | + | p.Name = "GripCover" |
| 413 | - | p.Parent = model |
| 413 | + | p.formFactor = "Symmetric" |
| 414 | - | local m = Instance.new("BlockMesh")
|
| 414 | + | p.Size = Vector3.new(1, 1, 1) |
| 415 | - | m.Scale = Vector3.new(0.36, 1, 0.16) |
| 415 | + | p.BrickColor = GC |
| 416 | - | m.Parent = p |
| 416 | + | p.Reflectance = GR |
| 417 | - | local w = Instance.new("Weld")
|
| 417 | + | p.CanCollide = false |
| 418 | - | w.Part0 = p |
| 418 | + | p.Locked = true |
| 419 | - | w.Part1 = pm |
| 419 | + | p.TopSurface = 0 |
| 420 | - | w.C0 = CFrame.new(0, 1.19, -0.04) |
| 420 | + | p.BottomSurface = 0 |
| 421 | - | w.C1 = CFrame.new() |
| 421 | + | p.Parent = model |
| 422 | - | w.Parent = p |
| 422 | + | local m = Instance.new("BlockMesh")
|
| 423 | - | local p = Instance.new("Part")
|
| 423 | + | m.Scale = Vector3.new(0.3, 1, 0.3) |
| 424 | - | p.Name = "Rail" |
| 424 | + | m.Parent = p |
| 425 | - | p.CanCollide = false |
| 425 | + | local w = Instance.new("Weld")
|
| 426 | - | p.formFactor = "Symmetric" |
| 426 | + | w.Part0 = p |
| 427 | - | p.Size = Vector3.new(1, 1, 1) |
| 427 | + | w.Part1 = pm |
| 428 | - | p.BrickColor = GC |
| 428 | + | w.C0 = CFrame.new(0, 0.1, -0.08) |
| 429 | - | p.Reflectance = MR |
| 429 | + | w.C1 = CFrame.new() |
| 430 | - | p.Locked = true |
| 430 | + | w.Parent = p |
| 431 | - | p.TopSurface = 0 |
| 431 | + | local p = Instance.new("Part")
|
| 432 | - | p.BottomSurface = 0 |
| 432 | + | p.Name = "BoltBlock" -------------- |
| 433 | - | p.Parent = model |
| 433 | + | p.CanCollide = false |
| 434 | - | local m = Instance.new("BlockMesh")
|
| 434 | + | p.formFactor = "Symmetric" |
| 435 | - | m.Scale = Vector3.new(0.38, 0.5, 0.18) |
| 435 | + | p.Size = Vector3.new(1, 1, 1) |
| 436 | - | m.Parent = p |
| 436 | + | p.BrickColor = DC |
| 437 | - | local w = Instance.new("Weld")
|
| 437 | + | p.Reflectance = MR |
| 438 | - | w.Part0 = p |
| 438 | + | p.Locked = true |
| 439 | - | w.Part1 = pm |
| 439 | + | p.TopSurface = 0 |
| 440 | - | w.C0 = CFrame.new(0, 0.938, -0.04) |
| 440 | + | p.BottomSurface = 0 |
| 441 | - | w.C1 = CFrame.new() |
| 441 | + | p.Parent = model |
| 442 | - | w.Parent = p |
| 442 | + | local m = Instance.new("SpecialMesh")
|
| 443 | - | local p = Instance.new("Part")
|
| 443 | + | m.MeshType = "Brick" |
| 444 | - | p.Name = "Rail" |
| 444 | + | m.Scale = Vector3.new(0.28, 1, 0.3) |
| 445 | - | p.CanCollide = false |
| 445 | + | m.Parent = p |
| 446 | - | p.formFactor = "Symmetric" |
| 446 | + | local w = Instance.new("Weld")
|
| 447 | - | p.Size = Vector3.new(1, 1, 1) |
| 447 | + | w.Part0 = p |
| 448 | - | p.BrickColor = GC |
| 448 | + | w.Part1 = pm |
| 449 | - | p.Reflectance = MR |
| 449 | + | w.C0 = CFrame.new(0, 0.3, 0.06) |
| 450 | - | p.Locked = true |
| 450 | + | w.C1 = CFrame.new() |
| 451 | - | p.TopSurface = 0 |
| 451 | + | w.Parent = p |
| 452 | - | p.BottomSurface = 0 |
| 452 | + | local p = Instance.new("Part")
|
| 453 | - | p.Parent = model |
| 453 | + | p.Name = "BoltShaftI" |
| 454 | - | local m = Instance.new("BlockMesh")
|
| 454 | + | p.formFactor = "Symmetric" |
| 455 | - | m.Scale = Vector3.new(0.18, 2.08, 0.38) |
| 455 | + | p.Size = Vector3.new(1, 1, 1) |
| 456 | - | m.Parent = p |
| 456 | + | p.BrickColor = BC |
| 457 | - | local w = Instance.new("Weld")
|
| 457 | + | p.Reflectance = MR |
| 458 | - | w.Part0 = p |
| 458 | + | p.Transparency = 0 |
| 459 | - | w.Part1 = pm |
| 459 | + | p.CanCollide = false |
| 460 | - | w.C0 = CFrame.new(0, 0.65, -0.04) |
| 460 | + | p.Locked = true |
| 461 | - | w.C1 = CFrame.new() |
| 461 | + | p.TopSurface = 0 |
| 462 | - | w.Parent = p |
| 462 | + | p.BottomSurface = 0 |
| 463 | - | local p = Instance.new("Part")
|
| 463 | + | p.Parent = model |
| 464 | - | p.Name = "Center" -------------- |
| 464 | + | local m = Instance.new("SpecialMesh")
|
| 465 | - | p.CanCollide = false |
| 465 | + | m.MeshType = "Brick" |
| 466 | - | p.formFactor = "Symmetric" |
| 466 | + | m.Scale = Vector3.new(0.26, 1, 0.26) |
| 467 | - | p.Size = Vector3.new(1, 1, 1) |
| 467 | + | m.Parent = p |
| 468 | - | p.BrickColor = MC |
| 468 | + | local w = Instance.new("Weld")
|
| 469 | - | p.Reflectance = MR |
| 469 | + | w.Part0 = p |
| 470 | - | p.Locked = true |
| 470 | + | w.Part1 = pm |
| 471 | - | p.TopSurface = 0 |
| 471 | + | w.C0 = CFrame.new(0, 0.06, 0.06) |
| 472 | - | p.BottomSurface = 0 |
| 472 | + | w.C1 = CFrame.new() |
| 473 | - | p.Parent = model |
| 473 | + | w.Parent = p |
| 474 | - | local m = Instance.new("CylinderMesh")
|
| 474 | + | local p = Instance.new("Part")
|
| 475 | - | m.Scale = Vector3.new(0.32, 1.1, 0.32) |
| 475 | + | p.Name = "BoltKnobI" |
| 476 | - | m.Parent = p |
| 476 | + | p.CanCollide = false |
| 477 | - | local w = Instance.new("Weld")
|
| 477 | + | p.formFactor = "Symmetric" |
| 478 | - | w.Part0 = p |
| 478 | + | p.Size = Vector3.new(1, 1, 1) |
| 479 | - | w.Part1 = pm |
| 479 | + | p.BrickColor = BC |
| 480 | - | w.C0 = CFrame.new(0, 0.14, -0.04) |
| 480 | + | p.Reflectance = MR |
| 481 | - | w.C1 = CFrame.new() |
| 481 | + | p.Transparency = 0 |
| 482 | - | w.Parent = p |
| 482 | + | p.Locked = true |
| 483 | - | local p = Instance.new("Part")
|
| 483 | + | p.TopSurface = 0 |
| 484 | - | p.Name = "CHandleC" -------------- |
| 484 | + | p.BottomSurface = 0 |
| 485 | - | p.CanCollide = false |
| 485 | + | p.Parent = model |
| 486 | - | p.formFactor = "Symmetric" |
| 486 | + | local m = Instance.new("SpecialMesh")
|
| 487 | - | p.Size = Vector3.new(1, 1, 1) |
| 487 | + | m.MeshType = "Brick" |
| 488 | - | p.BrickColor = DC |
| 488 | + | m.Scale = Vector3.new(0.3, 0.14, 0.14) |
| 489 | - | p.Locked = true |
| 489 | + | m.Parent = p |
| 490 | - | p.TopSurface = 0 |
| 490 | + | local w = Instance.new("Weld")
|
| 491 | - | p.BottomSurface = 0 |
| 491 | + | w.Part0 = p |
| 492 | - | p.Parent = model |
| 492 | + | w.Part1 = pm |
| 493 | - | local m = Instance.new("CylinderMesh")
|
| 493 | + | w.C0 = CFrame.new(0.2, -0.3, 0.06) |
| 494 | - | m.Scale = Vector3.new(0.32, 0.1, 0.32) |
| 494 | + | w.C1 = CFrame.new() |
| 495 | - | m.Parent = p |
| 495 | + | w.Parent = p |
| 496 | - | local w = Instance.new("Weld")
|
| 496 | + | local p = Instance.new("Part")
|
| 497 | - | w.Part0 = p |
| 497 | + | p.Name = "BoltShaftO" |
| 498 | - | w.Part1 = pm |
| 498 | + | p.formFactor = "Symmetric" |
| 499 | - | w.C0 = CFrame.new(0, -0.08, -0.38) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) |
| 499 | + | p.Size = Vector3.new(1, 1, 1) |
| 500 | - | w.C1 = CFrame.new() |
| 500 | + | p.BrickColor = BC |
| 501 | - | w.Parent = p |
| 501 | + | p.Reflectance = MR |
| 502 | - | local p = Instance.new("Part")
|
| 502 | + | p.Transparency = 1 |
| 503 | - | p.Name = "CHandleB" -------------- |
| 503 | + | p.CanCollide = false |
| 504 | - | p.CanCollide = false |
| 504 | + | p.Locked = true |
| 505 | - | p.formFactor = "Symmetric" |
| 505 | + | p.TopSurface = 0 |
| 506 | - | p.Size = Vector3.new(1, 1, 1) |
| 506 | + | p.BottomSurface = 0 |
| 507 | - | p.BrickColor = DC |
| 507 | + | p.Parent = model |
| 508 | - | p.Transparency = 1 |
| 508 | + | local m = Instance.new("SpecialMesh")
|
| 509 | - | p.Locked = true |
| 509 | + | m.MeshType = "Brick" |
| 510 | - | p.TopSurface = 0 |
| 510 | + | m.Scale = Vector3.new(0.26, 1, 0.26) |
| 511 | - | p.BottomSurface = 0 |
| 511 | + | m.Parent = p |
| 512 | - | p.Parent = model |
| 512 | + | local w = Instance.new("Weld")
|
| 513 | - | local m = Instance.new("CylinderMesh")
|
| 513 | + | w.Part0 = p |
| 514 | - | m.Scale = Vector3.new(0.32, 0.1, 0.32) |
| 514 | + | w.Part1 = pm |
| 515 | - | m.Parent = p |
| 515 | + | w.C0 = CFrame.new(0, -0.06, 0.06) |
| 516 | - | local w = Instance.new("Weld")
|
| 516 | + | w.C1 = CFrame.new() |
| 517 | - | w.Part0 = p |
| 517 | + | w.Parent = p |
| 518 | - | w.Part1 = pm |
| 518 | + | local p = Instance.new("Part")
|
| 519 | - | w.C0 = CFrame.new(0, -0.08, -0.72) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) |
| 519 | + | p.Name = "BoltKnobO" |
| 520 | - | w.C1 = CFrame.new() |
| 520 | + | p.CanCollide = false |
| 521 | - | w.Parent = p |
| 521 | + | p.formFactor = "Symmetric" |
| 522 | - | local p = Instance.new("Part")
|
| 522 | + | p.Size = Vector3.new(1, 1, 1) |
| 523 | - | p.Name = "CHandleB1" -------------- |
| 523 | + | p.BrickColor = BC |
| 524 | - | p.CanCollide = false |
| 524 | + | p.Reflectance = MR |
| 525 | - | p.formFactor = "Symmetric" |
| 525 | + | p.Transparency = 1 |
| 526 | - | p.Size = Vector3.new(1, 1, 1) |
| 526 | + | p.Locked = true |
| 527 | - | p.BrickColor = DC |
| 527 | + | p.TopSurface = 0 |
| 528 | - | p.Transparency = 1 |
| 528 | + | p.BottomSurface = 0 |
| 529 | - | p.Locked = true |
| 529 | + | p.Parent = model |
| 530 | - | p.TopSurface = 0 |
| 530 | + | local m = Instance.new("SpecialMesh")
|
| 531 | - | p.BottomSurface = 0 |
| 531 | + | m.MeshType = "Brick" |
| 532 | - | p.Parent = model |
| 532 | + | m.Scale = Vector3.new(0.3, 0.14, 0.14) |
| 533 | - | local m = Instance.new("BlockMesh")
|
| 533 | + | m.Parent = p |
| 534 | - | m.Scale = Vector3.new(0.15, 0.8, 0.1) |
| 534 | + | local w = Instance.new("Weld")
|
| 535 | - | m.Parent = p |
| 535 | + | w.Part0 = p |
| 536 | - | local w = Instance.new("Weld")
|
| 536 | + | w.Part1 = pm |
| 537 | - | w.Part0 = p |
| 537 | + | w.C0 = CFrame.new(0.2, -0.4, 0.06) |
| 538 | - | w.Part1 = pm |
| 538 | + | w.C1 = CFrame.new() |
| 539 | - | w.C0 = CFrame.new(0, -0.3, 0.08) |
| 539 | + | w.Parent = p |
| 540 | - | w.C1 = CFrame.new() |
| 540 | + | local p = Instance.new("Part")
|
| 541 | - | w.Parent = p |
| 541 | + | p.Name = "Barrel 1" |
| 542 | - | local p = Instance.new("Part")
|
| 542 | + | p.formFactor = "Symmetric" |
| 543 | - | p.Name = "Bolt" -------------- |
| 543 | + | p.Size = Vector3.new(1, 1, 1) |
| 544 | - | p.CanCollide = false |
| 544 | + | p.BrickColor = DC |
| 545 | - | p.formFactor = "Symmetric" |
| 545 | + | p.Reflectance = MR |
| 546 | - | p.Size = Vector3.new(1, 1, 1) |
| 546 | + | p.CanCollide = false |
| 547 | - | p.BrickColor = BrickColor.new("Dark stone grey")
|
| 547 | + | p.Locked = true |
| 548 | - | p.Locked = true |
| 548 | + | p.TopSurface = 0 |
| 549 | - | p.TopSurface = 0 |
| 549 | + | p.BottomSurface = 0 |
| 550 | - | p.BottomSurface = 0 |
| 550 | + | p.Parent = model |
| 551 | - | p.Parent = model |
| 551 | + | local m = Instance.new("CylinderMesh")
|
| 552 | - | local m = Instance.new("CylinderMesh")
|
| 552 | + | m.Scale = Vector3.new(0.2, 4, 0.2) |
| 553 | - | m.Name = "Mesh" |
| 553 | + | m.Parent = p |
| 554 | - | m.Scale = Vector3.new(0.14, 0.3, 0.14) |
| 554 | + | local w = Instance.new("Weld")
|
| 555 | - | m.Offset = Vector3.new(0, 0, 0) |
| 555 | + | w.Part0 = p |
| 556 | - | m.Parent = p |
| 556 | + | w.Part1 = pm |
| 557 | - | local w = Instance.new("Weld")
|
| 557 | + | w.C0 = CFrame.new(0, 2.6, 0.06) |
| 558 | - | w.Part0 = p |
| 558 | + | w.C1 = CFrame.new() |
| 559 | - | w.Part1 = pm |
| 559 | + | w.Parent = p |
| 560 | - | w.C0 = CFrame.new(-0.1, 0.4, -0.04) |
| 560 | + | local p = Instance.new("Part")
|
| 561 | - | w.C1 = CFrame.new() |
| 561 | + | p.Name = "Muzzle" |
| 562 | - | w.Parent = p |
| 562 | + | p.formFactor = "Symmetric" |
| 563 | - | local p = Instance.new("Part")
|
| 563 | + | p.Size = Vector3.new(1, 1, 1) |
| 564 | - | p.Name = "DustCover" -------------- |
| 564 | + | p.BrickColor = DC |
| 565 | - | p.CanCollide = false |
| 565 | + | p.Reflectance = MR |
| 566 | - | p.formFactor = "Symmetric" |
| 566 | + | p.CanCollide = false |
| 567 | - | p.Size = Vector3.new(1, 1, 1) |
| 567 | + | p.Locked = true |
| 568 | - | p.BrickColor = DC |
| 568 | + | p.TopSurface = 0 |
| 569 | - | p.Locked = true |
| 569 | + | p.BottomSurface = 0 |
| 570 | - | p.TopSurface = 0 |
| 570 | + | p.Parent = model |
| 571 | - | p.BottomSurface = 0 |
| 571 | + | local m = Instance.new("CylinderMesh")
|
| 572 | - | p.Parent = model |
| 572 | + | m.Scale = Vector3.new(0.24, 0.8, 0.24) |
| 573 | - | local m = Instance.new("BlockMesh")
|
| 573 | + | m.Parent = p |
| 574 | - | m.Name = "Mesh" |
| 574 | + | local w = Instance.new("Weld")
|
| 575 | - | m.Scale = Vector3.new(0.14, 0.34, 0.14) |
| 575 | + | w.Part0 = p |
| 576 | - | m.Offset = Vector3.new(0, 0, 0) |
| 576 | + | w.Part1 = pm |
| 577 | - | m.Parent = p |
| 577 | + | w.C0 = CFrame.new(0, 4.2, 0.06) |
| 578 | - | local w = Instance.new("Weld")
|
| 578 | + | w.C1 = CFrame.new() |
| 579 | - | w.Part0 = p |
| 579 | + | w.Parent = p |
| 580 | - | w.Part1 = pm |
| 580 | + | local s = Instance.new("Smoke")
|
| 581 | - | w.C0 = CFrame.new(-0.105, 0.4, -0.06) * CFrame.fromEulerAnglesXYZ(0, math.rad(-6), 0) |
| 581 | + | s.Enabled = false |
| 582 | - | w.C1 = CFrame.new() |
| 582 | + | s.Name = "Smoke" |
| 583 | - | w.Parent = p |
| 583 | + | s.RiseVelocity = -5 |
| 584 | - | local p = Instance.new("Part")
|
| 584 | + | s.Opacity = 0.5 |
| 585 | - | p.Name = "Barrel Support" |
| 585 | + | s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225) |
| 586 | - | p.formFactor = "Symmetric" |
| 586 | + | s.Size = 2.4 |
| 587 | - | p.Size = Vector3.new(1, 1, 1) |
| 587 | + | s.Parent = p |
| 588 | - | p.BrickColor = DC |
| 588 | + | local f = Instance.new("Fire")
|
| 589 | - | p.Reflectance = MR |
| 589 | + | f.Enabled = false |
| 590 | - | p.CanCollide = false |
| 590 | + | f.Name = "Fire" |
| 591 | - | p.Locked = true |
| 591 | + | f.Heat = -20 |
| 592 | - | p.TopSurface = 0 |
| 592 | + | f.Size = 3.6 |
| 593 | - | p.BottomSurface = 0 |
| 593 | + | f.Parent = p |
| 594 | - | p.Parent = model |
| 594 | + | local p = Instance.new("Part")
|
| 595 | - | local m = Instance.new("SpecialMesh")
|
| 595 | + | p.Name = "MuzzleHole" |
| 596 | - | m.MeshType = "Sphere" |
| 596 | + | p.formFactor = "Symmetric" |
| 597 | - | m.Scale = Vector3.new(0.24, 0.24, 0.24) |
| 597 | + | p.Size = Vector3.new(1, 1, 1) |
| 598 | - | m.Parent = p |
| 598 | + | p.BrickColor = BrickColor.new("Really black")
|
| 599 | - | local w = Instance.new("Weld")
|
| 599 | + | p.Reflectance = MR |
| 600 | - | w.Part0 = p |
| 600 | + | p.CanCollide = false |
| 601 | - | w.Part1 = pm |
| 601 | + | p.Locked = true |
| 602 | - | w.C0 = CFrame.new(0, 1.88, -0.04) |
| 602 | + | p.TopSurface = 0 |
| 603 | - | w.C1 = CFrame.new() |
| 603 | + | p.BottomSurface = 0 |
| 604 | - | w.Parent = p |
| 604 | + | p.Parent = model |
| 605 | - | local p = Instance.new("Part")
|
| 605 | + | local m = Instance.new("CylinderMesh")
|
| 606 | - | p.Name = "Barrel 1" |
| 606 | + | m.Scale = Vector3.new(0.18, 0.8, 0.18) |
| 607 | - | p.formFactor = "Symmetric" |
| 607 | + | m.Parent = p |
| 608 | - | p.Size = Vector3.new(1, 1, 1) |
| 608 | + | local w = Instance.new("Weld")
|
| 609 | - | p.BrickColor = DC |
| 609 | + | w.Part0 = p |
| 610 | - | p.Reflectance = MR |
| 610 | + | w.Part1 = pm |
| 611 | - | p.CanCollide = false |
| 611 | + | w.C0 = CFrame.new(0, 4.203, 0.06) |
| 612 | - | p.Locked = true |
| 612 | + | w.C1 = CFrame.new() |
| 613 | - | p.TopSurface = 0 |
| 613 | + | w.Parent = p |
| 614 | - | p.BottomSurface = 0 |
| 614 | + | local p = Instance.new("Part")
|
| 615 | - | p.Parent = model |
| 615 | + | p.Name = "Silencer" |
| 616 | - | local m = Instance.new("CylinderMesh")
|
| 616 | + | p.formFactor = "Symmetric" |
| 617 | - | m.Scale = Vector3.new(0.15, 0.8, 0.15) |
| 617 | + | p.Size = Vector3.new(1, 1, 1) |
| 618 | - | m.Parent = p |
| 618 | + | p.BrickColor = BrickColor.new("Black")
|
| 619 | - | local w = Instance.new("Weld")
|
| 619 | + | p.CanCollide = false |
| 620 | - | w.Part0 = p |
| 620 | + | p.Transparency = 1 |
| 621 | - | w.Part1 = pm |
| 621 | + | p.Locked = true |
| 622 | - | w.C0 = CFrame.new(0, 2.2, -0.04) |
| 622 | + | p.TopSurface = 0 |
| 623 | - | w.C1 = CFrame.new() |
| 623 | + | p.BottomSurface = 0 |
| 624 | - | w.Parent = p |
| 624 | + | p.Parent = model |
| 625 | - | local p = Instance.new("Part")
|
| 625 | + | local m = Instance.new("CylinderMesh")
|
| 626 | - | p.Name = "Hole" |
| 626 | + | m.Scale = Vector3.new(0.28, 3, 0.28) |
| 627 | - | p.formFactor = "Symmetric" |
| 627 | + | m.Parent = p |
| 628 | - | p.Size = Vector3.new(1, 1, 1) |
| 628 | + | local w = Instance.new("Weld")
|
| 629 | - | p.BrickColor = BrickColor.new("Really black")
|
| 629 | + | w.Part0 = p |
| 630 | - | p.CanCollide = false |
| 630 | + | w.Part1 = pm |
| 631 | - | p.Locked = true |
| 631 | + | w.C0 = CFrame.new(0, 4, 0.06) |
| 632 | - | p.TopSurface = 0 |
| 632 | + | w.C1 = CFrame.new() |
| 633 | - | p.BottomSurface = 0 |
| 633 | + | w.Parent = p |
| 634 | - | p.Parent = model |
| 634 | + | local p = Instance.new("Part")
|
| 635 | - | local m = Instance.new("CylinderMesh")
|
| 635 | + | p.Name = "GripStock" |
| 636 | - | m.Scale = Vector3.new(0.12, 0.4, 0.12) |
| 636 | + | p.formFactor = "Symmetric" |
| 637 | - | m.Parent = p |
| 637 | + | p.Size = Vector3.new(1, 1, 1) |
| 638 | - | local w = Instance.new("Weld")
|
| 638 | + | p.BrickColor = GC |
| 639 | - | w.Part0 = p |
| 639 | + | p.Reflectance = GR |
| 640 | - | w.Part1 = pm |
| 640 | + | p.CanCollide = false |
| 641 | - | w.C0 = CFrame.new(0, 2.504, -0.04) |
| 641 | + | p.Locked = true |
| 642 | - | w.C1 = CFrame.new() |
| 642 | + | p.TopSurface = 0 |
| 643 | - | w.Parent = p |
| 643 | + | p.BottomSurface = 0 |
| 644 | - | local p = Instance.new("Part")
|
| 644 | + | p.Parent = model |
| 645 | - | if silenced == false then |
| 645 | + | local m = Instance.new("BlockMesh")
|
| 646 | - | p.Name = "Muzzle" |
| 646 | + | m.Scale = Vector3.new(0.3, 0.8, 0.3) |
| 647 | - | else |
| 647 | + | m.Parent = p |
| 648 | - | p.Name = "Muzzle 2" |
| 648 | + | local w = Instance.new("Weld")
|
| 649 | - | end |
| 649 | + | w.Part0 = p |
| 650 | - | p.formFactor = "Symmetric" |
| 650 | + | w.Part1 = pm |
| 651 | - | p.Size = Vector3.new(1, 1, 1) |
| 651 | + | w.C0 = CFrame.new(0, -0.6, -0.75) * CFrame.fromEulerAnglesXYZ(math.rad(20), 0, 0) |
| 652 | - | p.BrickColor = DC |
| 652 | + | w.C1 = CFrame.new() |
| 653 | - | p.Reflectance = MR |
| 653 | + | w.Parent = p |
| 654 | - | p.CanCollide = false |
| 654 | + | local p = Instance.new("Part") -- Standard Stock
|
| 655 | - | p.Locked = true |
| 655 | + | p.Name = "StockT" |
| 656 | - | p.TopSurface = 0 |
| 656 | + | p.CanCollide = false |
| 657 | - | p.BottomSurface = 0 |
| 657 | + | p.formFactor = "Symmetric" |
| 658 | - | p.Parent = model |
| 658 | + | p.Size = Vector3.new(1, 1, 1) |
| 659 | - | local m = Instance.new("CylinderMesh")
|
| 659 | + | p.BrickColor = GC |
| 660 | - | m.Scale = Vector3.new(0.18, 0.4, 0.18) |
| 660 | + | p.Reflectance = GR |
| 661 | - | m.Parent = p |
| 661 | + | p.Locked = true |
| 662 | - | local w = Instance.new("Weld")
|
| 662 | + | p.TopSurface = 0 |
| 663 | - | w.Part0 = p |
| 663 | + | p.BottomSurface = 0 |
| 664 | - | w.Part1 = pm |
| 664 | + | p.Parent = model |
| 665 | - | w.C0 = CFrame.new(0, 2.5, -0.04) |
| 665 | + | local m = Instance.new("BlockMesh")
|
| 666 | - | w.C1 = CFrame.new() |
| 666 | + | m.Scale = Vector3.new(0.3, 1.4, 0.25) |
| 667 | - | w.Parent = p |
| 667 | + | m.Parent = p |
| 668 | - | local s = Instance.new("Smoke")
|
| 668 | + | local w = Instance.new("Weld")
|
| 669 | - | s.Enabled = false |
| 669 | + | w.Part0 = p |
| 670 | - | s.Name = "Smoke" |
| 670 | + | w.Part1 = pm |
| 671 | - | s.RiseVelocity = -5 |
| 671 | + | w.C0 = CFrame.new(0, -0.6, -0.1) |
| 672 | - | s.Opacity = 0.3 |
| 672 | + | w.C1 = CFrame.new() |
| 673 | - | s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225) |
| 673 | + | w.Parent = p |
| 674 | - | s.Size = 1 |
| 674 | + | local p = Instance.new("Part")
|
| 675 | - | s.Parent = p |
| 675 | + | p.Name = "CheekRest" -------------- |
| 676 | - | local f = Instance.new("Fire")
|
| 676 | + | p.CanCollide = false |
| 677 | - | f.Enabled = false |
| 677 | + | p.formFactor = "Symmetric" |
| 678 | - | f.Name = "Fire" |
| 678 | + | p.Size = Vector3.new(1, 1, 1) |
| 679 | - | f.Heat = -35 |
| 679 | + | p.BrickColor = DC |
| 680 | - | f.Size = 1 |
| 680 | + | p.Reflectance = MR |
| 681 | - | f.Parent = p |
| 681 | + | p.Locked = true |
| 682 | - | local p = Instance.new("Part")
|
| 682 | + | p.TopSurface = 0 |
| 683 | - | if silenced == false then |
| 683 | + | p.BottomSurface = 0 |
| 684 | - | p.Name = "Silencer" |
| 684 | + | p.Parent = model |
| 685 | - | else |
| 685 | + | local m = Instance.new("SpecialMesh")
|
| 686 | - | p.Name = "Muzzle" |
| 686 | + | m.MeshType = "Brick" |
| 687 | - | end |
| 687 | + | m.Scale = Vector3.new(0.26, 0.6, 0.3) |
| 688 | - | p.formFactor = "Symmetric" |
| 688 | + | m.Parent = p |
| 689 | - | p.Size = Vector3.new(1, 1, 1) |
| 689 | + | local w = Instance.new("Weld")
|
| 690 | - | p.BrickColor = BrickColor.new("Black")
|
| 690 | + | w.Part0 = p |
| 691 | - | p.CanCollide = false |
| 691 | + | w.Part1 = pm |
| 692 | - | if silenced == false then |
| 692 | + | w.C0 = CFrame.new(0, -0.84, -0.04) |
| 693 | - | p.Transparency = 1 |
| 693 | + | w.C1 = CFrame.new() |
| 694 | - | else |
| 694 | + | w.Parent = p |
| 695 | - | p.Transparency = 0 |
| 695 | + | local p = Instance.new("Part")
|
| 696 | - | end |
| 696 | + | p.Name = "Stock1" |
| 697 | - | p.Locked = true |
| 697 | + | p.CanCollide = false |
| 698 | - | p.TopSurface = 0 |
| 698 | + | p.formFactor = "Symmetric" |
| 699 | - | p.BottomSurface = 0 |
| 699 | + | p.Size = Vector3.new(1, 1, 1) |
| 700 | - | p.Parent = model |
| 700 | + | p.BrickColor = DC |
| 701 | - | local m = Instance.new("CylinderMesh")
|
| 701 | + | p.Reflectance = MR |
| 702 | - | m.Scale = Vector3.new(0.2, 1.4, 0.2) |
| 702 | + | p.Locked = true |
| 703 | - | m.Parent = p |
| 703 | + | p.TopSurface = 0 |
| 704 | - | local w = Instance.new("Weld")
|
| 704 | + | p.BottomSurface = 0 |
| 705 | - | w.Part0 = p |
| 705 | + | p.Parent = model |
| 706 | - | w.Part1 = pm |
| 706 | + | local m = Instance.new("BlockMesh")
|
| 707 | - | w.C0 = CFrame.new(0, 2.4, -0.04) |
| 707 | + | m.Scale = Vector3.new(0.34, 0.4, 0.7) |
| 708 | - | w.C1 = CFrame.new() |
| 708 | + | m.Parent = p |
| 709 | - | w.Parent = p |
| 709 | + | local w = Instance.new("Weld")
|
| 710 | - | local p = Instance.new("Part")
|
| 710 | + | w.Part0 = p |
| 711 | - | p.Name = "Silencer1" |
| 711 | + | w.Part1 = pm |
| 712 | - | p.formFactor = "Symmetric" |
| 712 | + | w.C0 = CFrame.new(0, -1.38, -0.3) --* CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180)) |
| 713 | - | p.Size = Vector3.new(1, 1, 1) |
| 713 | + | w.C1 = CFrame.new() |
| 714 | - | p.BrickColor = BrickColor.new("Really black")
|
| 714 | + | w.Parent = p |
| 715 | - | p.CanCollide = false |
| 715 | + | local p = Instance.new("Part")
|
| 716 | - | if silenced == false then |
| 716 | + | p.Name = "Stock2" |
| 717 | - | p.Transparency = 1 |
| 717 | + | p.CanCollide = false |
| 718 | - | else |
| 718 | + | p.formFactor = "Symmetric" |
| 719 | - | p.Transparency = 0 |
| 719 | + | p.Size = Vector3.new(1, 1, 1) |
| 720 | - | end |
| 720 | + | p.BrickColor = GC |
| 721 | - | p.Locked = true |
| 721 | + | p.Reflectance = GR |
| 722 | - | p.TopSurface = 0 |
| 722 | + | p.Locked = true |
| 723 | - | p.BottomSurface = 0 |
| 723 | + | p.TopSurface = 0 |
| 724 | - | p.Parent = model |
| 724 | + | p.BottomSurface = 0 |
| 725 | - | local m = Instance.new("CylinderMesh")
|
| 725 | + | p.Parent = model |
| 726 | - | m.Scale = Vector3.new(0.12, 1.403, 0.12) |
| 726 | + | local m = Instance.new("BlockMesh")
|
| 727 | - | m.Parent = p |
| 727 | + | m.Scale = Vector3.new(0.3, 0.4, 0.5) |
| 728 | - | local w = Instance.new("Weld")
|
| 728 | + | m.Parent = p |
| 729 | - | w.Part0 = p |
| 729 | + | local w = Instance.new("Weld")
|
| 730 | - | w.Part1 = pm |
| 730 | + | w.Part0 = p |
| 731 | - | w.C0 = CFrame.new(0, 2.4, -0.04) |
| 731 | + | w.Part1 = pm |
| 732 | - | w.C1 = CFrame.new() |
| 732 | + | w.C0 = CFrame.new(0, -0.38, -1) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180)) |
| 733 | - | w.Parent = p |
| 733 | + | w.C1 = CFrame.new() |
| 734 | - | local p = Instance.new("Part") -- Standard Stock
|
| 734 | + | w.Parent = p--]] |
| 735 | - | p.Name = "StockC" |
| 735 | + | local p = Instance.new("Part") -------------- SCOPE
|
| 736 | - | p.CanCollide = false |
| 736 | + | p.Name = "Scope Base" |
| 737 | - | p.formFactor = "Symmetric" |
| 737 | + | p.formFactor = "Symmetric" |
| 738 | - | p.Size = Vector3.new(1, 1, 1) |
| 738 | + | p.CanCollide = false |
| 739 | - | p.BrickColor = DC |
| 739 | + | p.Size = Vector3.new(1, 1, 1) |
| 740 | - | p.Reflectance = GR |
| 740 | + | p.BrickColor = DC |
| 741 | - | p.Locked = true |
| 741 | + | p.Reflectance = MR |
| 742 | - | p.TopSurface = 0 |
| 742 | + | p.Locked = true |
| 743 | - | p.BottomSurface = 0 |
| 743 | + | p.TopSurface = 0 |
| 744 | - | p.Parent = model |
| 744 | + | p.BottomSurface = 0 |
| 745 | - | local m = Instance.new("CylinderMesh")
|
| 745 | + | p.Parent = model |
| 746 | - | m.Scale = Vector3.new(0.2, 1, 0.2) |
| 746 | + | local m = Instance.new("BlockMesh")
|
| 747 | - | m.Parent = p |
| 747 | + | m.Scale = Vector3.new(0.1, 0.14, 0.4) |
| 748 | - | local w = Instance.new("Weld")
|
| 748 | + | m.Parent = p |
| 749 | - | w.Part0 = p |
| 749 | + | local w = Instance.new("Weld")
|
| 750 | - | w.Part1 = pm |
| 750 | + | w.Part0 = p |
| 751 | - | w.C0 = CFrame.new(0, -0.6, -0.1) |
| 751 | + | w.Part1 = pm |
| 752 | - | w.C1 = CFrame.new() |
| 752 | + | w.C0 = CFrame.new(0, 0.1, 0.18) |
| 753 | - | w.Parent = p |
| 753 | + | w.C1 = CFrame.new() |
| 754 | - | local pt = Instance.new("Part")
|
| 754 | + | w.Parent = p |
| 755 | - | pt.Name = "StockT" |
| 755 | + | local p = Instance.new("Part")
|
| 756 | - | pt.CanCollide = false |
| 756 | + | p.Name = "Scope Base" |
| 757 | - | pt.formFactor = "Symmetric" |
| 757 | + | p.formFactor = "Symmetric" |
| 758 | - | pt.Size = Vector3.new(1, 1, 1) |
| 758 | + | p.CanCollide = false |
| 759 | - | pt.BrickColor = GC |
| 759 | + | p.Size = Vector3.new(1, 1, 1) |
| 760 | - | pt.Reflectance = GR |
| 760 | + | p.BrickColor = DC |
| 761 | - | pt.Locked = true |
| 761 | + | p.Reflectance = MR |
| 762 | - | pt.TopSurface = 0 |
| 762 | + | p.Locked = true |
| 763 | - | pt.BottomSurface = 0 |
| 763 | + | p.TopSurface = 0 |
| 764 | - | pt.Parent = model |
| 764 | + | p.BottomSurface = 0 |
| 765 | - | local m = Instance.new("CylinderMesh")
|
| 765 | + | p.Parent = model |
| 766 | - | m.Scale = Vector3.new(0.25, 0.8, 0.25) |
| 766 | + | local m = Instance.new("BlockMesh")
|
| 767 | - | m.Offset = Vector3.new(0, 0.4, 0) |
| 767 | + | m.Scale = Vector3.new(0.1, 0.14, 0.4) |
| 768 | - | m.Parent = pt |
| 768 | + | m.Parent = p |
| 769 | - | local w = Instance.new("Weld")
|
| 769 | + | local w = Instance.new("Weld")
|
| 770 | - | w.Part0 = pt |
| 770 | + | w.Part0 = p |
| 771 | - | w.Part1 = pm |
| 771 | + | w.Part1 = pm |
| 772 | - | if selected == true then |
| 772 | + | w.C0 = CFrame.new(0, 0.48, 0.18) |
| 773 | - | w.C0 = CFrame.new(0, -0.9, -0.1) |
| 773 | + | w.C1 = CFrame.new() |
| 774 | - | else |
| 774 | + | w.Parent = p |
| 775 | - | w.C0 = CFrame.new(0, -0.4, -0.1) |
| 775 | + | local p = Instance.new("Part")
|
| 776 | - | end |
| 776 | + | p.Name = "Scope End 1" --End = Back |
| 777 | - | w.C1 = CFrame.new() |
| 777 | + | p.CanCollide = false |
| 778 | - | w.Parent = pt |
| 778 | + | p.formFactor = "Symmetric" |
| 779 | - | local p = Instance.new("Part")
|
| 779 | + | p.Size = Vector3.new(1, 1, 1) |
| 780 | - | p.Name = "StockAngle1" |
| 780 | + | p.BrickColor = DC |
| 781 | - | p.CanCollide = false |
| 781 | + | p.Reflectance = MR |
| 782 | - | p.formFactor = "Symmetric" |
| 782 | + | p.Locked = true |
| 783 | - | p.Size = Vector3.new(1, 1, 1) |
| 783 | + | p.TopSurface = 0 |
| 784 | - | p.BrickColor = GC |
| 784 | + | p.BottomSurface = 0 |
| 785 | - | p.Reflectance = GR |
| 785 | + | p.Parent = model |
| 786 | - | p.Locked = true |
| 786 | + | local m = Instance.new("CylinderMesh")
|
| 787 | - | p.TopSurface = 0 |
| 787 | + | m.Scale = Vector3.new(0.24, 0.375, 0.24) |
| 788 | - | p.BottomSurface = 0 |
| 788 | + | m.Parent = p |
| 789 | - | p.Parent = model |
| 789 | + | local w = Instance.new("Weld")
|
| 790 | - | local m = Instance.new("SpecialMesh")
|
| 790 | + | w.Part0 = p |
| 791 | - | m.MeshType = "Wedge" |
| 791 | + | w.Part1 = pm |
| 792 | - | m.Scale = Vector3.new(0.2, 0.5, 0.5) |
| 792 | + | w.C0 = CFrame.new(0, -0.2, 0.38) |
| 793 | - | m.Parent = p |
| 793 | + | w.C1 = CFrame.new() |
| 794 | - | local w = Instance.new("Weld")
|
| 794 | + | w.Parent = p |
| 795 | - | w.Part0 = p |
| 795 | + | local p = Instance.new("Part")
|
| 796 | - | w.Part1 = pt |
| 796 | + | p.Name = "Scope Center 1" |
| 797 | - | w.C0 = CFrame.new(0, -0.3, -0.55) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180)) |
| 797 | + | p.CanCollide = false |
| 798 | - | w.C1 = CFrame.new() |
| 798 | + | p.formFactor = "Symmetric" |
| 799 | - | w.Parent = p |
| 799 | + | p.Size = Vector3.new(1, 1, 1) |
| 800 | - | local p = Instance.new("Part")
|
| 800 | + | p.BrickColor = DC |
| 801 | - | p.Name = "StockAngle2" |
| 801 | + | p.Reflectance = MR |
| 802 | - | p.CanCollide = false |
| 802 | + | p.Locked = true |
| 803 | - | p.formFactor = "Symmetric" |
| 803 | + | p.TopSurface = 0 |
| 804 | - | p.Size = Vector3.new(1, 1, 1) |
| 804 | + | p.BottomSurface = 0 |
| 805 | - | p.BrickColor = GC |
| 805 | + | p.Parent = model |
| 806 | - | p.Reflectance = GR |
| 806 | + | local m = Instance.new("CylinderMesh")
|
| 807 | - | p.Locked = true |
| 807 | + | m.Scale = Vector3.new(0.2, 0.8, 0.2) |
| 808 | - | p.TopSurface = 0 |
| 808 | + | m.Parent = p |
| 809 | - | p.BottomSurface = 0 |
| 809 | + | local w = Instance.new("Weld")
|
| 810 | - | p.Parent = model |
| 810 | + | w.Part0 = p |
| 811 | - | local m = Instance.new("SpecialMesh")
|
| 811 | + | w.Part1 = pm |
| 812 | - | m.MeshType = "Wedge" |
| 812 | + | w.C0 = CFrame.new(0, 0.3, 0.38) |
| 813 | - | m.Scale = Vector3.new(0.2, 0.4, 0.6) |
| 813 | + | w.C1 = CFrame.new() |
| 814 | - | m.Parent = p |
| 814 | + | w.Parent = p |
| 815 | - | local w = Instance.new("Weld")
|
| 815 | + | local p = Instance.new("Part")
|
| 816 | - | w.Part0 = p |
| 816 | + | p.Name = "Scope Front 1" |
| 817 | - | w.Part1 = pt |
| 817 | + | p.CanCollide = false |
| 818 | - | w.C0 = CFrame.new(0, -0.24, -0.3) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180)) |
| 818 | + | p.formFactor = "Symmetric" |
| 819 | - | w.C1 = CFrame.new() |
| 819 | + | p.Size = Vector3.new(1, 1, 1) |
| 820 | - | w.Parent = p--]] |
| 820 | + | p.BrickColor = DC |
| 821 | - | local p = Instance.new("Part")
|
| 821 | + | p.Reflectance = MR |
| 822 | - | p.Name = "BoltHole" -------------- |
| 822 | + | p.Locked = true |
| 823 | - | p.CanCollide = false |
| 823 | + | p.TopSurface = 0 |
| 824 | - | p.formFactor = "Symmetric" |
| 824 | + | p.BottomSurface = 0 |
| 825 | - | p.Size = Vector3.new(1, 1, 1) |
| 825 | + | p.Parent = model |
| 826 | - | p.BrickColor = BrickColor.new("Really black")
|
| 826 | + | local m = Instance.new("CylinderMesh")
|
| 827 | - | p.Locked = true |
| 827 | + | m.Scale = Vector3.new(0.28, 0.7, 0.28) |
| 828 | - | p.TopSurface = 0 |
| 828 | + | m.Parent = p |
| 829 | - | p.BottomSurface = 0 |
| 829 | + | local w = Instance.new("Weld")
|
| 830 | - | p.Parent = model |
| 830 | + | w.Part0 = p |
| 831 | - | local m = Instance.new("CylinderMesh")
|
| 831 | + | w.Part1 = pm |
| 832 | - | m.Scale = Vector3.new(0.13, 0.29, 0.13) |
| 832 | + | w.C0 = CFrame.new(0, 0.94, 0.38) |
| 833 | - | m.Parent = p |
| 833 | + | w.C1 = CFrame.new() |
| 834 | - | local w = Instance.new("Weld")
|
| 834 | + | w.Parent = p |
| 835 | - | w.Part0 = p |
| 835 | + | local p = Instance.new("Part")
|
| 836 | - | w.Part1 = pm |
| 836 | + | p.Name = "Scope Window F" |
| 837 | - | w.C0 = CFrame.new(-0.1, 0.4, -0.04) |
| 837 | + | p.CanCollide = false |
| 838 | - | w.C1 = CFrame.new() |
| 838 | + | p.formFactor = "Symmetric" |
| 839 | - | w.Parent = p |
| 839 | + | p.Size = Vector3.new(1, 1, 1) |
| 840 | - | if Sight == 0 then |
| 840 | + | p.BrickColor = BrickColor.new("White")
|
| 841 | - | local p = Instance.new("Part")
|
| 841 | + | p.Reflectance = 0.3 |
| 842 | - | p.Name = "Frontsight" |
| 842 | + | p.Locked = true |
| 843 | - | p.formFactor = "Symmetric" |
| 843 | + | p.TopSurface = 0 |
| 844 | - | p.Size = Vector3.new(1, 1, 1) |
| 844 | + | p.BottomSurface = 0 |
| 845 | - | p.BrickColor = DC |
| 845 | + | p.Parent = model |
| 846 | - | p.Reflectance = MR |
| 846 | + | local m = Instance.new("CylinderMesh")
|
| 847 | - | p.CanCollide = false |
| 847 | + | m.Scale = Vector3.new(0.27, 0.7, 0.27) |
| 848 | - | p.Locked = true |
| 848 | + | m.Offset = Vector3.new(0, -0.003 ,0) |
| 849 | - | p.TopSurface = 0 |
| 849 | + | m.Parent = p |
| 850 | - | p.BottomSurface = 0 |
| 850 | + | local w = Instance.new("Weld")
|
| 851 | - | p.Parent = model |
| 851 | + | w.Part0 = p |
| 852 | - | local m = Instance.new("BlockMesh")
|
| 852 | + | w.Part1 = pm |
| 853 | - | m.Scale = Vector3.new(0.08, 0.1, 0.3) |
| 853 | + | w.C0 = CFrame.new(0, 0.94, 0.38) |
| 854 | - | m.Parent = p |
| 854 | + | w.C1 = CFrame.new() |
| 855 | - | local w = Instance.new("Weld")
|
| 855 | + | w.Parent = p |
| 856 | - | w.Part0 = p |
| 856 | + | local p = Instance.new("Part")
|
| 857 | - | w.Part1 = pm |
| 857 | + | p.Name = "Scope Window B" |
| 858 | - | w.C0 = CFrame.new(0, 2.1, 0.1) |
| 858 | + | p.CanCollide = false |
| 859 | - | w.C1 = CFrame.new() |
| 859 | + | p.formFactor = "Symmetric" |
| 860 | - | w.Parent = p |
| 860 | + | p.Size = Vector3.new(1, 1, 1) |
| 861 | - | local p = Instance.new("Part")
|
| 861 | + | p.BrickColor = BrickColor.new("White")
|
| 862 | - | p.Name = "Frontsight" |
| 862 | + | p.Reflectance = 0.3 |
| 863 | - | p.formFactor = "Symmetric" |
| 863 | + | p.Locked = true |
| 864 | - | p.Size = Vector3.new(1, 1, 1) |
| 864 | + | p.TopSurface = 0 |
| 865 | - | p.BrickColor = DC |
| 865 | + | p.BottomSurface = 0 |
| 866 | - | p.Reflectance = MR |
| 866 | + | p.Parent = model |
| 867 | - | p.CanCollide = false |
| 867 | + | local m = Instance.new("CylinderMesh")
|
| 868 | - | p.Locked = true |
| 868 | + | m.Scale = Vector3.new(0.23, 0.375, 0.23) |
| 869 | - | p.TopSurface = 0 |
| 869 | + | m.Offset = Vector3.new(0, 0.003 ,0) |
| 870 | - | p.BottomSurface = 0 |
| 870 | + | m.Parent = p |
| 871 | - | p.Parent = model |
| 871 | + | local w = Instance.new("Weld")
|
| 872 | - | local m = Instance.new("CylinderMesh")
|
| 872 | + | w.Part0 = p |
| 873 | - | m.Scale = Vector3.new(0.1, 0.1, 0.1) |
| 873 | + | w.Part1 = pm |
| 874 | - | m.Parent = p |
| 874 | + | w.C0 = CFrame.new(0, -0.2, 0.38) |
| 875 | - | local w = Instance.new("Weld")
|
| 875 | + | w.C1 = CFrame.new() |
| 876 | - | w.Part0 = p |
| 876 | + | w.Parent = p--]] |
| 877 | - | w.Part1 = pm |
| 877 | + | local p = Instance.new("Part") ---Bipod
|
| 878 | - | w.C0 = CFrame.new(0, 2.1, 0.26) |
| 878 | + | p.Name = "BipodM" -------------- |
| 879 | - | w.C1 = CFrame.new() |
| 879 | + | p.CanCollide = false |
| 880 | - | w.Parent = p |
| 880 | + | p.formFactor = "Symmetric" |
| 881 | - | local p = Instance.new("Part")
|
| 881 | + | p.Size = Vector3.new(1, 1, 1) |
| 882 | - | p.Name = "Rearsight" |
| 882 | + | p.BrickColor = DC |
| 883 | - | p.CanCollide = false |
| 883 | + | p.Reflectance = MR |
| 884 | - | p.formFactor = "Symmetric" |
| 884 | + | p.Locked = true |
| 885 | - | p.Size = Vector3.new(1, 1, 1) |
| 885 | + | p.TopSurface = 0 |
| 886 | - | p.BrickColor = DC |
| 886 | + | p.BottomSurface = 0 |
| 887 | - | p.Reflectance = MR |
| 887 | + | p.Parent = model |
| 888 | - | p.Locked = true |
| 888 | + | local m = Instance.new("BlockMesh")
|
| 889 | - | p.TopSurface = 0 |
| 889 | + | m.Scale = Vector3.new(0.17, 0.25, 0.2) |
| 890 | - | p.BottomSurface = 0 |
| 890 | + | m.Parent = p |
| 891 | - | p.Parent = model |
| 891 | + | local w = Instance.new("Weld")
|
| 892 | - | local m = Instance.new("BlockMesh")
|
| 892 | + | w.Part0 = p |
| 893 | - | m.Scale = Vector3.new(0.22, 0.25, 0.2) |
| 893 | + | w.Part1 = pm |
| 894 | - | m.Parent = p |
| 894 | + | w.C0 = CFrame.new(0, 2, -0.35) |
| 895 | - | local w = Instance.new("Weld")
|
| 895 | + | w.C1 = CFrame.new() |
| 896 | - | w.Part0 = p |
| 896 | + | w.Parent = p |
| 897 | - | w.Part1 = pm |
| 897 | + | local p = Instance.new("Part")
|
| 898 | - | w.C0 = CFrame.new(0, -0.2, 0.1) |
| 898 | + | p.Name = "BipodArm" |
| 899 | - | w.C1 = CFrame.new() |
| 899 | + | p.formFactor = "Symmetric" |
| 900 | - | w.Parent = p |
| 900 | + | p.Size = Vector3.new(1, 1, 1) |
| 901 | - | local p = Instance.new("Part")
|
| 901 | + | p.CanCollide = false |
| 902 | - | p.Name = "Rearsight" |
| 902 | + | p.BrickColor = DC |
| 903 | - | p.CanCollide = false |
| 903 | + | p.Reflectance = MR |
| 904 | - | p.formFactor = "Symmetric" |
| 904 | + | p.Locked = true |
| 905 | - | p.Size = Vector3.new(1, 1, 1) |
| 905 | + | p.TopSurface = 0 |
| 906 | - | p.BrickColor = DC |
| 906 | + | p.BottomSurface = 0 |
| 907 | - | p.Reflectance = MR |
| 907 | + | p.Parent = model |
| 908 | - | p.Locked = true |
| 908 | + | local m = Instance.new("CylinderMesh")
|
| 909 | - | p.TopSurface = 0 |
| 909 | + | m.Scale = Vector3.new(0.15, 1, 0.15) |
| 910 | - | p.BottomSurface = 0 |
| 910 | + | m.Offset = Vector3.new(0, -0.44 ,0) |
| 911 | - | p.Parent = model |
| 911 | + | m.Parent = p |
| 912 | - | local m = Instance.new("BlockMesh")
|
| 912 | + | local w = Instance.new("Weld")
|
| 913 | - | m.Scale = Vector3.new(0.08, 0.08, 0.2) |
| 913 | + | w.Part0 = p |
| 914 | - | m.Offset = Vector3.new(0.07, 0, 0) |
| 914 | + | w.Part1 = pm |
| 915 | - | m.Parent = p |
| 915 | + | w.C0 = CFrame.new(-0.09, 2, -0.4) |
| 916 | - | local w = Instance.new("Weld")
|
| 916 | + | w.C1 = CFrame.new() |
| 917 | - | w.Part0 = p |
| 917 | + | w.Parent = p |
| 918 | - | w.Part1 = pm |
| 918 | + | local p = Instance.new("Part")
|
| 919 | - | w.C0 = CFrame.new(0, -0.2, 0.16) |
| 919 | + | p.Name = "BipodArm" |
| 920 | - | w.C1 = CFrame.new() |
| 920 | + | p.formFactor = "Symmetric" |
| 921 | - | w.Parent = p |
| 921 | + | p.Size = Vector3.new(1, 1, 1) |
| 922 | - | local p = Instance.new("Part")
|
| 922 | + | p.CanCollide = false |
| 923 | - | p.Name = "Rearsight" |
| 923 | + | p.BrickColor = DC |
| 924 | - | p.CanCollide = false |
| 924 | + | p.Reflectance = MR |
| 925 | - | p.formFactor = "Symmetric" |
| 925 | + | p.Locked = true |
| 926 | - | p.Size = Vector3.new(1, 1, 1) |
| 926 | + | p.TopSurface = 0 |
| 927 | - | p.BrickColor = DC |
| 927 | + | p.BottomSurface = 0 |
| 928 | - | p.Reflectance = MR |
| 928 | + | p.Parent = model |
| 929 | - | p.Locked = true |
| 929 | + | local m = Instance.new("CylinderMesh")
|
| 930 | - | p.TopSurface = 0 |
| 930 | + | m.Scale = Vector3.new(0.15, 1, 0.15) |
| 931 | - | p.BottomSurface = 0 |
| 931 | + | m.Offset = Vector3.new(0, -0.44 ,0) |
| 932 | - | p.Parent = model |
| 932 | + | m.Parent = p |
| 933 | - | local m = Instance.new("BlockMesh")
|
| 933 | + | local w = Instance.new("Weld")
|
| 934 | - | m.Scale = Vector3.new(0.08, 0.08, 0.2) |
| 934 | + | w.Part0 = p |
| 935 | - | m.Offset = Vector3.new(-0.07, 0, 0) |
| 935 | + | w.Part1 = pm |
| 936 | - | m.Parent = p |
| 936 | + | w.C0 = CFrame.new(0.09, 2, -0.4) |
| 937 | - | local w = Instance.new("Weld")
|
| 937 | + | w.C1 = CFrame.new() |
| 938 | - | w.Part0 = p |
| 938 | + | w.Parent = p--]] |
| 939 | - | w.Part1 = pm |
| 939 | + | return model |
| 940 | - | w.C0 = CFrame.new(0, -0.2, 0.16) |
| 940 | + | |
| 941 | - | w.C1 = CFrame.new() |
| 941 | + | |
| 942 | - | w.Parent = p |
| 942 | + | |
| 943 | - | elseif Sight == 1 then |
| 943 | + | if format == "RightHand" then |
| 944 | - | canZoom = true |
| 944 | + | pcall(function() Player.Character[Name]:Remove() end) |
| 945 | - | local p = Instance.new("Part") -------------- SCOPE
|
| 945 | + | elseif format == "LeftHand" then |
| 946 | - | p.Name = "Scope Base" |
| 946 | + | pcall(function() Player.Character[Name.. " (Left)"]:Remove() end) |
| 947 | - | p.formFactor = "Symmetric" |
| 947 | + | elseif format == "RightHolster" then |
| 948 | - | p.CanCollide = false |
| 948 | + | pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end) |
| 949 | - | p.Size = Vector3.new(1, 1, 1) |
| 949 | + | elseif format == "LeftHolster" then |
| 950 | - | p.BrickColor = DC |
| 950 | + | pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end) |
| 951 | - | p.Reflectance = MR |
| 951 | + | end |
| 952 | - | p.Locked = true |
| 952 | + | |
| 953 | - | p.TopSurface = 0 |
| 953 | + | |
| 954 | - | p.BottomSurface = 0 |
| 954 | + | |
| 955 | - | p.Parent = model |
| 955 | + | if Character == nil then return false end |
| 956 | - | local m = Instance.new("BlockMesh")
|
| 956 | + | local Joints = {
|
| 957 | - | m.Scale = Vector3.new(0.1, 0.14, 0.4) |
| 957 | + | Character.Torso:FindFirstChild("Right Shoulder 2"),
|
| 958 | - | m.Parent = p |
| 958 | + | Character.Torso:FindFirstChild("Left Shoulder 2"),
|
| 959 | - | local w = Instance.new("Weld")
|
| 959 | + | Character.Torso:FindFirstChild("Right Hip 2"),
|
| 960 | - | w.Part0 = p |
| 960 | + | Character.Torso:FindFirstChild("Left Hip 2")
|
| 961 | - | w.Part1 = pm |
| 961 | + | } |
| 962 | - | w.C0 = CFrame.new(0, 0.1, 0.1) |
| 962 | + | if Joints[Joint] == nil then return false end |
| 963 | - | w.C1 = CFrame.new() |
| 963 | + | if Joint == 1 or Joint == 3 then |
| 964 | - | w.Parent = p |
| 964 | + | Joints[Joint].DesiredAngle = Angle |
| 965 | - | local p = Instance.new("Part")
|
| 965 | + | end |
| 966 | - | p.Name = "Scope Base" |
| 966 | + | if Joint == 2 or Joint == 4 then |
| 967 | - | p.formFactor = "Symmetric" |
| 967 | + | Joints[Joint].DesiredAngle = -Angle |
| 968 | - | p.CanCollide = false |
| 968 | + | end |
| 969 | - | p.Size = Vector3.new(1, 1, 1) |
| 969 | + | |
| 970 | - | p.BrickColor = DC |
| 970 | + | |
| 971 | - | p.Reflectance = MR |
| 971 | + | |
| 972 | - | p.Locked = true |
| 972 | + | if Character == nil then return false end |
| 973 | - | p.TopSurface = 0 |
| 973 | + | local Joints = {
|
| 974 | - | p.BottomSurface = 0 |
| 974 | + | Character.Torso:FindFirstChild("Right Shoulder 2"),
|
| 975 | - | p.Parent = model |
| 975 | + | Character.Torso:FindFirstChild("Left Shoulder 2"),
|
| 976 | - | local m = Instance.new("BlockMesh")
|
| 976 | + | Character.Torso:FindFirstChild("Right Hip 2"),
|
| 977 | - | m.Scale = Vector3.new(0.1, 0.14, 0.4) |
| 977 | + | Character.Torso:FindFirstChild("Left Hip 2")
|
| 978 | - | m.Parent = p |
| 978 | + | } |
| 979 | - | local w = Instance.new("Weld")
|
| 979 | + | if Joints[Joint] == nil then return false end |
| 980 | - | w.Part0 = p |
| 980 | + | if Joint == 1 or Joint == 3 then |
| 981 | - | w.Part1 = pm |
| 981 | + | Joints[Joint].DesiredAngle = Angle |
| 982 | - | w.C0 = CFrame.new(0, 0.48, 0.1) |
| 982 | + | Joints[Joint].CurrentAngle = Angle |
| 983 | - | w.C1 = CFrame.new() |
| 983 | + | end |
| 984 | - | w.Parent = p |
| 984 | + | if Joint == 2 or Joint == 4 then |
| 985 | - | local p = Instance.new("Part")
|
| 985 | + | Joints[Joint].DesiredAngle = -Angle |
| 986 | - | p.Name = "Scope End 1" --End = Back |
| 986 | + | Joints[Joint].CurrentAngle = -Angle |
| 987 | - | p.CanCollide = false |
| 987 | + | end |
| 988 | - | p.formFactor = "Symmetric" |
| 988 | + | |
| 989 | - | p.Size = Vector3.new(1, 1, 1) |
| 989 | + | |
| 990 | - | p.BrickColor = DC |
| 990 | + | |
| 991 | - | p.Reflectance = MR |
| 991 | + | if Character == nil then return false end |
| 992 | - | p.Locked = true |
| 992 | + | local Joints = {
|
| 993 | - | p.TopSurface = 0 |
| 993 | + | Character.Torso:FindFirstChild("Right Shoulder 2"),
|
| 994 | - | p.BottomSurface = 0 |
| 994 | + | Character.Torso:FindFirstChild("Left Shoulder 2"),
|
| 995 | - | p.Parent = model |
| 995 | + | Character.Torso:FindFirstChild("Right Hip 2"),
|
| 996 | - | local m = Instance.new("CylinderMesh")
|
| 996 | + | Character.Torso:FindFirstChild("Left Hip 2")
|
| 997 | - | m.Scale = Vector3.new(0.24, 0.375, 0.24) |
| 997 | + | } |
| 998 | - | m.Parent = p |
| 998 | + | if Joints[Joint] == nil then return false end |
| 999 | - | local w = Instance.new("Weld")
|
| 999 | + | Joints[Joint].MaxVelocity = Speed |
| 1000 | - | w.Part0 = p |
| 1000 | + | |
| 1001 | - | w.Part1 = pm |
| 1001 | + | |
| 1002 | - | w.C0 = CFrame.new(0, -0.2, 0.3) |
| 1002 | + | |
| 1003 | - | w.C1 = CFrame.new() |
| 1003 | + | if Character == nil then return false end |
| 1004 | - | w.Parent = p |
| 1004 | + | if Character:FindFirstChild("Torso") == nil then return false end
|
| 1005 | - | local p = Instance.new("Part")
|
| 1005 | + | local Joints = {
|
| 1006 | - | p.Name = "Scope Center 1" |
| 1006 | + | Character.Torso:FindFirstChild("Right Shoulder"),
|
| 1007 | - | p.CanCollide = false |
| 1007 | + | Character.Torso:FindFirstChild("Left Shoulder"),
|
| 1008 | - | p.formFactor = "Symmetric" |
| 1008 | + | Character.Torso:FindFirstChild("Right Hip"),
|
| 1009 | - | p.Size = Vector3.new(1, 1, 1) |
| 1009 | + | Character.Torso:FindFirstChild("Left Hip")
|
| 1010 | - | p.BrickColor = DC |
| 1010 | + | } |
| 1011 | - | p.Reflectance = MR |
| 1011 | + | local Limbs = {
|
| 1012 | - | p.Locked = true |
| 1012 | + | Character:FindFirstChild("Right Arm"),
|
| 1013 | - | p.TopSurface = 0 |
| 1013 | + | Character:FindFirstChild("Left Arm"),
|
| 1014 | - | p.BottomSurface = 0 |
| 1014 | + | Character:FindFirstChild("Right Leg"),
|
| 1015 | - | p.Parent = model |
| 1015 | + | Character:FindFirstChild("Left Leg")
|
| 1016 | - | local m = Instance.new("CylinderMesh")
|
| 1016 | + | } |
| 1017 | - | m.Scale = Vector3.new(0.2, 0.8, 0.2) |
| 1017 | + | if Joints[Limb] == nil then return false end |
| 1018 | - | m.Parent = p |
| 1018 | + | if Limbs[Limb] == nil then return false end |
| 1019 | - | local w = Instance.new("Weld")
|
| 1019 | + | local Joint = Instance.new("Motor")
|
| 1020 | - | w.Part0 = p |
| 1020 | + | Joint.Parent = Character.Torso |
| 1021 | - | w.Part1 = pm |
| 1021 | + | Joint.Part0 = Character.Torso |
| 1022 | - | w.C0 = CFrame.new(0, 0.3, 0.3) |
| 1022 | + | Joint.Part1 = Limbs[Limb] |
| 1023 | - | w.C1 = CFrame.new() |
| 1023 | + | if Limb == 1 then |
| 1024 | - | w.Parent = p |
| 1024 | + | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1025 | - | local p = Instance.new("Part")
|
| 1025 | + | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1026 | - | p.Name = "Scope Front 1" |
| 1026 | + | Joint.Name = "Right Shoulder 2" |
| 1027 | - | p.CanCollide = false |
| 1027 | + | elseif Limb == 2 then |
| 1028 | - | p.formFactor = "Symmetric" |
| 1028 | + | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1029 | - | p.Size = Vector3.new(1, 1, 1) |
| 1029 | + | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1030 | - | p.BrickColor = DC |
| 1030 | + | Joint.Name = "Left Shoulder 2" |
| 1031 | - | p.Reflectance = MR |
| 1031 | + | elseif Limb == 3 then |
| 1032 | - | p.Locked = true |
| 1032 | + | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1033 | - | p.TopSurface = 0 |
| 1033 | + | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1034 | - | p.BottomSurface = 0 |
| 1034 | + | Joint.Name = "Right Hip 2" |
| 1035 | - | p.Parent = model |
| 1035 | + | elseif Limb == 4 then |
| 1036 | - | local m = Instance.new("CylinderMesh")
|
| 1036 | + | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1037 | - | m.Scale = Vector3.new(0.28, 0.7, 0.28) |
| 1037 | + | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1038 | - | m.Parent = p |
| 1038 | + | Joint.Name = "Left Hip 2" |
| 1039 | - | local w = Instance.new("Weld")
|
| 1039 | + | end |
| 1040 | - | w.Part0 = p |
| 1040 | + | Joint.MaxVelocity = Joints[Limb].MaxVelocity |
| 1041 | - | w.Part1 = pm |
| 1041 | + | Joint.CurrentAngle = Joints[Limb].CurrentAngle |
| 1042 | - | w.C0 = CFrame.new(0, 0.94, 0.3) |
| 1042 | + | Joint.DesiredAngle = Joints[Limb].DesiredAngle |
| 1043 | - | w.C1 = CFrame.new() |
| 1043 | + | Joints[Limb]:Remove() |
| 1044 | - | w.Parent = p |
| 1044 | + | |
| 1045 | - | local p = Instance.new("Part")
|
| 1045 | + | |
| 1046 | - | p.Name = "Scope Window F" |
| 1046 | + | |
| 1047 | - | p.CanCollide = false |
| 1047 | + | if Character == nil then return false end |
| 1048 | - | p.formFactor = "Symmetric" |
| 1048 | + | if Character.Parent == nil then return false end |
| 1049 | - | p.Size = Vector3.new(1, 1, 1) |
| 1049 | + | if Character:FindFirstChild("Torso") == nil then return false end
|
| 1050 | - | p.BrickColor = BrickColor.new("White")
|
| 1050 | + | local Joints = {
|
| 1051 | - | p.Reflectance = 0.3 |
| 1051 | + | Character.Torso:FindFirstChild("Right Shoulder 2"),
|
| 1052 | - | p.Locked = true |
| 1052 | + | Character.Torso:FindFirstChild("Left Shoulder 2"),
|
| 1053 | - | p.TopSurface = 0 |
| 1053 | + | Character.Torso:FindFirstChild("Right Hip 2"),
|
| 1054 | - | p.BottomSurface = 0 |
| 1054 | + | Character.Torso:FindFirstChild("Left Hip 2")
|
| 1055 | - | p.Parent = model |
| 1055 | + | } |
| 1056 | - | local m = Instance.new("CylinderMesh")
|
| 1056 | + | local Limbs = {
|
| 1057 | - | m.Scale = Vector3.new(0.27, 0.7, 0.27) |
| 1057 | + | Character:FindFirstChild("Right Arm"),
|
| 1058 | - | m.Offset = Vector3.new(0, -0.003 ,0) |
| 1058 | + | Character:FindFirstChild("Left Arm"),
|
| 1059 | - | m.Parent = p |
| 1059 | + | Character:FindFirstChild("Right Leg"),
|
| 1060 | - | local w = Instance.new("Weld")
|
| 1060 | + | Character:FindFirstChild("Left Leg")
|
| 1061 | - | w.Part0 = p |
| 1061 | + | } |
| 1062 | - | w.Part1 = pm |
| 1062 | + | if Joints[Limb] == nil then return false end |
| 1063 | - | w.C0 = CFrame.new(0, 0.94, 0.3) |
| 1063 | + | if Limbs[Limb] == nil then return false end |
| 1064 | - | w.C1 = CFrame.new() |
| 1064 | + | if Limb == 1 then |
| 1065 | - | w.Parent = p |
| 1065 | + | Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1066 | - | local p = Instance.new("Part")
|
| 1066 | + | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1067 | - | p.Name = "Scope Window B" |
| 1067 | + | elseif Limb == 2 then |
| 1068 | - | p.CanCollide = false |
| 1068 | + | Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1069 | - | p.formFactor = "Symmetric" |
| 1069 | + | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1070 | - | p.Size = Vector3.new(1, 1, 1) |
| 1070 | + | elseif Limb == 3 then |
| 1071 | - | p.BrickColor = BrickColor.new("White")
|
| 1071 | + | Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1072 | - | p.Reflectance = 0.3 |
| 1072 | + | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1073 | - | p.Locked = true |
| 1073 | + | elseif Limb == 4 then |
| 1074 | - | p.TopSurface = 0 |
| 1074 | + | Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1075 | - | p.BottomSurface = 0 |
| 1075 | + | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1076 | - | p.Parent = model |
| 1076 | + | end |
| 1077 | - | local m = Instance.new("CylinderMesh")
|
| 1077 | + | |
| 1078 | - | m.Scale = Vector3.new(0.23, 0.375, 0.23) |
| 1078 | + | |
| 1079 | - | m.Offset = Vector3.new(0, 0.003 ,0) |
| 1079 | + | |
| 1080 | - | m.Parent = p |
| 1080 | + | if Character == nil then return false end |
| 1081 | - | local w = Instance.new("Weld")
|
| 1081 | + | if Character:FindFirstChild("Torso") == nil then return false end
|
| 1082 | - | w.Part0 = p |
| 1082 | + | local Joints = {
|
| 1083 | - | w.Part1 = pm |
| 1083 | + | Character.Torso:FindFirstChild("Right Shoulder 2"),
|
| 1084 | - | w.C0 = CFrame.new(0, -0.2, 0.3) |
| 1084 | + | Character.Torso:FindFirstChild("Left Shoulder 2"),
|
| 1085 | - | w.C1 = CFrame.new() |
| 1085 | + | Character.Torso:FindFirstChild("Right Hip 2"),
|
| 1086 | - | w.Parent = p |
| 1086 | + | Character.Torso:FindFirstChild("Left Hip 2")
|
| 1087 | - | elseif Sight == 2 then |
| 1087 | + | } |
| 1088 | - | local p = Instance.new("Part")
|
| 1088 | + | local Limbs = {
|
| 1089 | - | p.Name = "SightBottom" |
| 1089 | + | Character:FindFirstChild("Right Arm"),
|
| 1090 | - | p.CanCollide = false |
| 1090 | + | Character:FindFirstChild("Left Arm"),
|
| 1091 | - | p.formFactor = "Symmetric" |
| 1091 | + | Character:FindFirstChild("Right Leg"),
|
| 1092 | - | p.Size = Vector3.new(1, 1, 1) |
| 1092 | + | Character:FindFirstChild("Left Leg")
|
| 1093 | - | p.BrickColor = DC |
| 1093 | + | } |
| 1094 | - | p.Reflectance = MR |
| 1094 | + | if Joints[Limb] == nil then return false end |
| 1095 | - | p.Locked = true |
| 1095 | + | if Limbs[Limb] == nil then return false end |
| 1096 | - | p.TopSurface = 0 |
| 1096 | + | if Limb == 1 then |
| 1097 | - | p.BottomSurface = 0 |
| 1097 | + | Joints[Limb].Name = "Right Shoulder" |
| 1098 | - | p.Parent = model |
| 1098 | + | elseif Limb == 2 then |
| 1099 | - | local m = Instance.new("BlockMesh")
|
| 1099 | + | Joints[Limb].Name = "Left Shoulder" |
| 1100 | - | m.Scale = Vector3.new(0.2, 0.5, 0.18) |
| 1100 | + | elseif Limb == 3 then |
| 1101 | - | m.Parent = p |
| 1101 | + | Joints[Limb].Name = "Right Hip" |
| 1102 | - | local w = Instance.new("Weld")
|
| 1102 | + | elseif Limb == 4 then |
| 1103 | - | w.Part0 = p |
| 1103 | + | Joints[Limb].Name = "Left Hip" |
| 1104 | - | w.Part1 = pm |
| 1104 | + | end |
| 1105 | - | w.C0 = CFrame.new(0, 0.25, 0.12) |
| 1105 | + | Animate = Character:FindFirstChild("Animate")
|
| 1106 | - | w.C1 = CFrame.new() |
| 1106 | + | if Animate == nil then return false end |
| 1107 | - | w.Parent = p |
| 1107 | + | Animate = Animate:Clone() |
| 1108 | - | local p = Instance.new("Part")
|
| 1108 | + | Character.Animate:Remove() |
| 1109 | - | p.Name = "Image" |
| 1109 | + | Animate.Parent = Character |
| 1110 | - | p.CanCollide = false |
| 1110 | + | |
| 1111 | - | p.formFactor = "Symmetric" |
| 1111 | + | |
| 1112 | - | p.Size = Vector3.new(1, 1, 1) |
| 1112 | + | |
| 1113 | - | p.BrickColor = MC |
| 1113 | + | if format == "equip" then |
| 1114 | - | p.Transparency = 1 |
| 1114 | + | EnableLimb(1, Player.Character) |
| 1115 | - | p.Locked = true |
| 1115 | + | EnableLimb(2, Player.Character) |
| 1116 | - | p.TopSurface = 0 |
| 1116 | + | DisableLimb(2, Player.Character) |
| 1117 | - | p.BottomSurface = 0 |
| 1117 | + | SetSpeed(2, 0.1, Player.Character) |
| 1118 | - | p.Parent = model |
| 1118 | + | ForceAngle(2, 0, Player.Character) |
| 1119 | - | local d = Instance.new("Decal")
|
| 1119 | + | SetAngle(2, math.rad(-50), Player.Character) |
| 1120 | - | d.Face = "Top" |
| 1120 | + | wait(0.25) |
| 1121 | - | d.Texture = "http://www.roblox.com/asset/?id=29712167" |
| 1121 | + | if Player.Character:FindFirstChild(Name.. " (Holstered)") == nil then makeParts("RightHolster") end
|
| 1122 | - | d.Parent = p |
| 1122 | + | Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove() |
| 1123 | - | local m = Instance.new("BlockMesh")
|
| 1123 | + | local w = Instance.new("Weld")
|
| 1124 | - | m.Scale = Vector3.new(0.1, 0.001, 0.1) |
| 1124 | + | w.Part0 = Player.Character[Name.. " (Holstered)"].Handle |
| 1125 | - | m.Parent = p |
| 1125 | + | w.Part1 = Player.Character:FindFirstChild("Left Arm")
|
| 1126 | - | local w = Instance.new("Weld")
|
| 1126 | + | w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1127 | - | w.Part0 = p |
| 1127 | + | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0) |
| 1128 | - | w.Part1 = pm |
| 1128 | + | w.Parent = Player.Character[Name.. " (Holstered)"].Handle |
| 1129 | - | w.C0 = CFrame.new(0, 0.1, 0.25) |
| 1129 | + | SetAngle(2, 0, Player.Character) |
| 1130 | - | w.C1 = CFrame.new() |
| 1130 | + | wait(0.25) |
| 1131 | - | w.Parent = p |
| 1131 | + | DisableLimb(1, Player.Character) |
| 1132 | - | local p = Instance.new("Part")
|
| 1132 | + | ForceAngle(1, 0, Player.Character) |
| 1133 | - | p.Name = "SightCube" |
| 1133 | + | delay(0.3, function() Player.Character[Name.. " (Holstered)"].Handle.Equip:Play() end) |
| 1134 | - | p.CanCollide = false |
| 1134 | + | for i = 0, 1, 0.05 do |
| 1135 | - | p.formFactor = "Symmetric" |
| 1135 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1136 | - | p.Size = Vector3.new(1, 1, 1) |
| 1136 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1137 | - | p.BrickColor = DC |
| 1137 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1138 | - | p.Reflectance = MR |
| 1138 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.5 * i) + (1.5 * (1 - i)), 1.2 * i, 0.8 * i) * CFrame.fromEulerAnglesXYZ(math.rad(300 + ((1 - i) * 50)), math.rad(10), math.rad(-90) * i) |
| 1139 | - | p.Transparency = 0.8 |
| 1139 | + | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1140 | - | p.Locked = true |
| 1140 | + | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-0.9 * i) + (-1.5 * (1 - i)), -0.35 * i, 0.51 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) |
| 1141 | - | p.TopSurface = 0 |
| 1141 | + | w.C0 = CFrame.new(0.5 - (i * (0.5 * 2)), -0.25 - (i * (-0.25 * 2)), -0.75 - (i * (-0.75 * 2))) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90 + (i * 180)), 0) |
| 1142 | - | p.BottomSurface = 0 |
| 1142 | + | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50 - i * 25), 0, -math.rad(i * 15)) |
| 1143 | - | p.Parent = model |
| 1143 | + | wait() |
| 1144 | - | local m = Instance.new("BlockMesh")
|
| 1144 | + | else return false end |
| 1145 | - | m.Scale = Vector3.new(0.25, 0.25, 0.25) |
| 1145 | + | else return false end |
| 1146 | - | m.Parent = p |
| 1146 | + | end |
| 1147 | - | local w = Instance.new("Weld")
|
| 1147 | + | return playAnimation("hold")
|
| 1148 | - | w.Part0 = p |
| 1148 | + | end |
| 1149 | - | w.Part1 = pm |
| 1149 | + | if format == "unequip" then |
| 1150 | - | w.C0 = CFrame.new(0, 0.1, 0.25) |
| 1150 | + | Player.Character[Name].Handle.Weld:Remove() |
| 1151 | - | w.C1 = CFrame.new() |
| 1151 | + | local w = Instance.new("Weld")
|
| 1152 | - | w.Parent = p |
| 1152 | + | w.Part0 = Player.Character[Name].Handle |
| 1153 | - | local p = Instance.new("Part")
|
| 1153 | + | w.Part1 = Player.Character:FindFirstChild("Left Arm")
|
| 1154 | - | p.Name = "SightBox" |
| 1154 | + | w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1155 | - | p.CanCollide = false |
| 1155 | + | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0) |
| 1156 | - | p.formFactor = "Symmetric" |
| 1156 | + | w.Parent = Player.Character[Name].Handle |
| 1157 | - | p.Size = Vector3.new(1, 1, 1) |
| 1157 | + | for i = 1, 0, -0.05 do |
| 1158 | - | p.BrickColor = DC |
| 1158 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1159 | - | p.Reflectance = MR |
| 1159 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1160 | - | p.Locked = true |
| 1160 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1161 | - | p.TopSurface = 0 |
| 1161 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.5 * i) + (1.5 * (1 - i)), 1.2 * i, 0.8 * i) * CFrame.fromEulerAnglesXYZ(math.rad(300 + ((1 - i) * 50)), math.rad(10), math.rad(-90) * i) |
| 1162 | - | p.BottomSurface = 0 |
| 1162 | + | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1163 | - | p.Parent = model |
| 1163 | + | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-0.9 * i) + (-1.5 * (1 - i)), -0.35 * i, 0.51 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) |
| 1164 | - | local m = Instance.new("BlockMesh")
|
| 1164 | + | w.C0 = CFrame.new(0.5 - (i * (0.5 * 2)), -0.25 - (i * (-0.25 * 2)), -0.75 - (i * (-0.75 * 2))) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90 + (i * 180)), 0) |
| 1165 | - | m.Scale = Vector3.new(0.05, 0.25, 0.25) |
| 1165 | + | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50 - i * 25), 0, -math.rad(i * 15)) |
| 1166 | - | m.Offset = Vector3.new(0.1, 0, 0) |
| 1166 | + | wait() |
| 1167 | - | m.Parent = p |
| 1167 | + | else return false end |
| 1168 | - | local w = Instance.new("Weld")
|
| 1168 | + | else return false end |
| 1169 | - | w.Part0 = p |
| 1169 | + | end |
| 1170 | - | w.Part1 = pm |
| 1170 | + | w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1171 | - | w.C0 = CFrame.new(0, 0.1, 0.25) |
| 1171 | + | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0) |
| 1172 | - | w.C1 = CFrame.new() |
| 1172 | + | ResetLimbCFrame(1, Player.Character) |
| 1173 | - | w.Parent = p |
| 1173 | + | ResetLimbCFrame(2, Player.Character) |
| 1174 | - | local p = Instance.new("Part")
|
| 1174 | + | EnableLimb(1, Player.Character) |
| 1175 | - | p.Name = "SightBox" |
| 1175 | + | EnableLimb(2, Player.Character) |
| 1176 | - | p.CanCollide = false |
| 1176 | + | DisableLimb(2, Player.Character) |
| 1177 | - | p.formFactor = "Symmetric" |
| 1177 | + | SetSpeed(2, 0.1, Player.Character) |
| 1178 | - | p.Size = Vector3.new(1, 1, 1) |
| 1178 | + | ForceAngle(2, 0, Player.Character) |
| 1179 | - | p.BrickColor = DC |
| 1179 | + | SetAngle(2, math.rad(-50), Player.Character) |
| 1180 | - | p.Reflectance = MR |
| 1180 | + | wait(0.25) |
| 1181 | - | p.Locked = true |
| 1181 | + | SetAngle(2, 0, Player.Character) |
| 1182 | - | p.TopSurface = 0 |
| 1182 | + | removeParts("RightHand")
|
| 1183 | - | p.BottomSurface = 0 |
| 1183 | + | makeParts("RightHolster")
|
| 1184 | - | p.Parent = model |
| 1184 | + | wait(0.25) |
| 1185 | - | local m = Instance.new("BlockMesh")
|
| 1185 | + | makeParts("RightHand")
|
| 1186 | - | m.Scale = Vector3.new(0.05, 0.25, 0.25) |
| 1186 | + | removeParts("RightHolster")
|
| 1187 | - | m.Offset = Vector3.new(-0.1, 0, 0) |
| 1187 | + | return true |
| 1188 | - | m.Parent = p |
| 1188 | + | end |
| 1189 | - | local w = Instance.new("Weld")
|
| 1189 | + | if format == "hold" then |
| 1190 | - | w.Part0 = p |
| 1190 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1191 | - | w.Part1 = pm |
| 1191 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1192 | - | w.C0 = CFrame.new(0, 0.1, 0.25) |
| 1192 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1193 | - | w.C1 = CFrame.new() |
| 1193 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)) |
| 1194 | - | w.Parent = p |
| 1194 | + | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1195 | - | local p = Instance.new("Part")
|
| 1195 | + | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0) |
| 1196 | - | p.Name = "SightBox" |
| 1196 | + | else return false end |
| 1197 | - | p.CanCollide = false |
| 1197 | + | else return false end |
| 1198 | - | p.formFactor = "Symmetric" |
| 1198 | + | end |
| 1199 | - | p.Size = Vector3.new(1, 1, 1) |
| 1199 | + | if format == "reload" then |
| 1200 | - | p.BrickColor = DC |
| 1200 | + | Player.Character[Name].Handle.Equip:Play() |
| 1201 | - | p.Reflectance = MR |
| 1201 | + | for i = 0, 10, 5 do |
| 1202 | - | p.Locked = true |
| 1202 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1203 | - | p.TopSurface = 0 |
| 1203 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
|
| 1204 | - | p.BottomSurface = 0 |
| 1204 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1205 | - | p.Parent = model |
| 1205 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)) |
| 1206 | - | local m = Instance.new("BlockMesh")
|
| 1206 | + | wait() |
| 1207 | - | m.Scale = Vector3.new(0.25, 0.25, 0.05) |
| 1207 | + | else return false end |
| 1208 | - | m.Offset = Vector3.new(0, 0, -0.1) |
| 1208 | + | else return false end |
| 1209 | - | m.Parent = p |
| 1209 | + | end |
| 1210 | - | local w = Instance.new("Weld")
|
| 1210 | + | wait(0.1) |
| 1211 | - | w.Part0 = p |
| 1211 | + | Player.Character[Name].BoltKnobI.Transparency = 1 |
| 1212 | - | w.Part1 = pm |
| 1212 | + | Player.Character[Name].BoltShaftI.Transparency = 1 |
| 1213 | - | w.C0 = CFrame.new(0, 0.1, 0.25) |
| 1213 | + | Player.Character[Name].BoltShaftO.Transparency = 0 |
| 1214 | - | w.C1 = CFrame.new() |
| 1214 | + | Player.Character[Name].BoltKnobO.Transparency = 0 |
| 1215 | - | w.Parent = p |
| 1215 | + | for i = 0, 10, 1.5 do |
| 1216 | - | local p = Instance.new("Part")
|
| 1216 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1217 | - | p.Name = "SightBox" |
| 1217 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
|
| 1218 | - | p.CanCollide = false |
| 1218 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1219 | - | p.formFactor = "Symmetric" |
| 1219 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) |
| 1220 | - | p.Size = Vector3.new(1, 1, 1) |
| 1220 | + | wait() |
| 1221 | - | p.BrickColor = DC |
| 1221 | + | else return false end |
| 1222 | - | p.Reflectance = MR |
| 1222 | + | else return false end |
| 1223 | - | p.Locked = true |
| 1223 | + | end |
| 1224 | - | p.TopSurface = 0 |
| 1224 | + | Player.Character[Name].Handle.Equip:Stop() |
| 1225 | - | p.BottomSurface = 0 |
| 1225 | + | Player.Character[Name].Handle.Reload:Play() |
| 1226 | - | p.Parent = model |
| 1226 | + | Player.Character[Name].Magazine.Transparency = 1 |
| 1227 | - | local m = Instance.new("BlockMesh")
|
| 1227 | + | magazineDrop = Player.Character[Name].Magazine:Clone() |
| 1228 | - | m.Scale = Vector3.new(0.25, 0.25, 0.05) |
| 1228 | + | magazineDrop.Transparency = 0 |
| 1229 | - | m.Offset = Vector3.new(0, 0, 0.1) |
| 1229 | + | magazineDrop.CanCollide = true |
| 1230 | - | m.Parent = p |
| 1230 | + | magazineDrop.Parent = game.Workspace |
| 1231 | - | local w = Instance.new("Weld")
|
| 1231 | + | coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop) |
| 1232 | - | w.Part0 = p |
| 1232 | + | delay(0.1, function() magazineDrop.CanCollide = true end) |
| 1233 | - | w.Part1 = pm |
| 1233 | + | for i = 0, 25, 5 do |
| 1234 | - | w.C0 = CFrame.new(0, 0.1, 0.25) |
| 1234 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1235 | - | w.C1 = CFrame.new() |
| 1235 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1236 | - | w.Parent = p |
| 1236 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1237 | - | else end |
| 1237 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90)) |
| 1238 | - | if Grip == 1 then |
| 1238 | + | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1239 | - | local p = Instance.new("Part") --------------- ForeGrip Attachment
|
| 1239 | + | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0) |
| 1240 | - | p.Name = "ForeGrip" |
| 1240 | + | wait() |
| 1241 | - | p.formFactor = "Symmetric" |
| 1241 | + | else return false end |
| 1242 | - | p.Size = Vector3.new(1, 1, 1) |
| 1242 | + | else return false end |
| 1243 | - | p.BrickColor = BrickColor.new("Black")
|
| 1243 | + | end |
| 1244 | - | p.CanCollide = false |
| 1244 | + | magazineNew = Player.Character[Name].Magazine:Clone() |
| 1245 | - | p.Locked = true |
| 1245 | + | magazineNew.Name = "New Magazine" |
| 1246 | - | p.TopSurface = 0 |
| 1246 | + | magazineNew.Transparency = 0 |
| 1247 | - | p.BottomSurface = 0 |
| 1247 | + | magazineNew.Parent = Player.Character[Name] |
| 1248 | - | p.Parent = model |
| 1248 | + | local w = Instance.new("Weld")
|
| 1249 | - | local m = Instance.new("CylinderMesh")
|
| 1249 | + | w.Part0 = magazineNew |
| 1250 | - | m.Scale = Vector3.new(0.25, 0.6, 0.25) |
| 1250 | + | w.Part1 = Player.Character:FindFirstChild("Left Arm")
|
| 1251 | - | m.Parent = p |
| 1251 | + | w.C0 = CFrame.new(0, 1.1, 0) |
| 1252 | - | local w = Instance.new("Weld")
|
| 1252 | + | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1253 | - | w.Part0 = p |
| 1253 | + | w.Parent = magazineNew |
| 1254 | - | w.Part1 = pm |
| 1254 | + | wait(0.2) |
| 1255 | - | w.C0 = CFrame.new(0, 0.4, 1.1) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) |
| 1255 | + | for i = 25, 0, -5 do |
| 1256 | - | w.C1 = CFrame.new() |
| 1256 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1257 | - | w.Parent = p |
| 1257 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1258 | - | elseif Grip == 2 then |
| 1258 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1259 | - | local p = Instance.new("Part") ---Bipod
|
| 1259 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + ((i + 10) / 60), 1.2 - ((i + 10) / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - (i - 10)), math.rad(10 + -i * 3.5), math.rad(-90)) |
| 1260 | - | p.Name = "BipodM" -------------- |
| 1260 | + | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1261 | - | p.CanCollide = false |
| 1261 | + | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0) |
| 1262 | - | p.formFactor = "Symmetric" |
| 1262 | + | wait() |
| 1263 | - | p.Size = Vector3.new(1, 1, 1) |
| 1263 | + | else return false end |
| 1264 | - | p.BrickColor = DC |
| 1264 | + | else return false end |
| 1265 | - | p.Reflectance = MR |
| 1265 | + | end |
| 1266 | - | p.Locked = true |
| 1266 | + | Player.Character[Name].Magazine.Transparency = 0 |
| 1267 | - | p.TopSurface = 0 |
| 1267 | + | Player.Character[Name]["New Magazine"]:Remove() |
| 1268 | - | p.BottomSurface = 0 |
| 1268 | + | wait(0.8) |
| 1269 | - | p.Parent = model |
| 1269 | + | Player.Character[Name].Handle.Reload:Stop() |
| 1270 | - | local m = Instance.new("BlockMesh")
|
| 1270 | + | Player.Character[Name].Handle.Equip:Play() |
| 1271 | - | m.Scale = Vector3.new(0.17, 0.25, 0.2) |
| 1271 | + | for i = 10, 0, -1.5 do |
| 1272 | - | m.Parent = p |
| 1272 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1273 | - | local w = Instance.new("Weld")
|
| 1273 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
|
| 1274 | - | w.Part0 = p |
| 1274 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1275 | - | w.Part1 = pm |
| 1275 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) |
| 1276 | - | w.C0 = CFrame.new(0, 1, -0.25) |
| 1276 | + | wait() |
| 1277 | - | w.C1 = CFrame.new() |
| 1277 | + | else return false end |
| 1278 | - | w.Parent = p |
| 1278 | + | else return false end |
| 1279 | - | local p = Instance.new("Part")
|
| 1279 | + | end |
| 1280 | - | p.Name = "BipodArm" |
| 1280 | + | Player.Character[Name].BoltKnobI.Transparency = 0 |
| 1281 | - | p.formFactor = "Symmetric" |
| 1281 | + | Player.Character[Name].BoltShaftI.Transparency = 0 |
| 1282 | - | p.Size = Vector3.new(1, 1, 1) |
| 1282 | + | Player.Character[Name].BoltShaftO.Transparency = 1 |
| 1283 | - | p.CanCollide = false |
| 1283 | + | Player.Character[Name].BoltKnobO.Transparency = 1 |
| 1284 | - | p.BrickColor = DC |
| 1284 | + | for i = 10, 0, -5 do |
| 1285 | - | p.Reflectance = MR |
| 1285 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1286 | - | p.Locked = true |
| 1286 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
|
| 1287 | - | p.TopSurface = 0 |
| 1287 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1288 | - | p.BottomSurface = 0 |
| 1288 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)) |
| 1289 | - | p.Parent = model |
| 1289 | + | wait() |
| 1290 | - | local m = Instance.new("CylinderMesh")
|
| 1290 | + | else return false end |
| 1291 | - | m.Scale = Vector3.new(0.15, 1, 0.15) |
| 1291 | + | else return false end |
| 1292 | - | m.Offset = Vector3.new(0, -0.44 ,0) |
| 1292 | + | end |
| 1293 | - | m.Parent = p |
| 1293 | + | for i = 10, 0, -5 do |
| 1294 | - | local w = Instance.new("Weld")
|
| 1294 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1295 | - | w.Part0 = p |
| 1295 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1296 | - | w.Part1 = pm |
| 1296 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1297 | - | w.C0 = CFrame.new(-0.09, 1, -0.3) |
| 1297 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) |
| 1298 | - | w.C1 = CFrame.new() |
| 1298 | + | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1299 | - | w.Parent = p |
| 1299 | + | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) |
| 1300 | - | local p = Instance.new("Part")
|
| 1300 | + | wait() |
| 1301 | - | p.Name = "BipodArm" |
| 1301 | + | else return false end |
| 1302 | - | p.formFactor = "Symmetric" |
| 1302 | + | else return false end |
| 1303 | - | p.Size = Vector3.new(1, 1, 1) |
| 1303 | + | end |
| 1304 | - | p.CanCollide = false |
| 1304 | + | Player.Character[Name].Handle.Equip:Stop() |
| 1305 | - | p.BrickColor = DC |
| 1305 | + | end |
| 1306 | - | p.Reflectance = MR |
| 1306 | + | if format == "fire" then |
| 1307 | - | p.Locked = true |
| 1307 | + | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
|
| 1308 | - | p.TopSurface = 0 |
| 1308 | + | if silenced then |
| 1309 | - | p.BottomSurface = 0 |
| 1309 | + | Player.Character[Name].Handle.Fire:Stop() |
| 1310 | - | p.Parent = model |
| 1310 | + | Player.Character[Name].Handle.Fire.Volume = math.random(3, 8) / 10 |
| 1311 | - | local m = Instance.new("CylinderMesh")
|
| 1311 | + | Player.Character[Name].Handle.Fire.Pitch = math.random(20, 25) / 10 |
| 1312 | - | m.Scale = Vector3.new(0.15, 1, 0.15) |
| 1312 | + | Player.Character[Name].Handle.Fire:Play() |
| 1313 | - | m.Offset = Vector3.new(0, -0.44 ,0) |
| 1313 | + | --coroutine.resume(coroutine.create(function() for i = 0.8, 0, -0.075 do Player.Character[Name].Handle.Fire.Volume = i wait() end Player.Character[Name].Handle.Fire.Volume = 0 end)) |
| 1314 | - | m.Parent = p |
| 1314 | + | CamShake(10, 2000) |
| 1315 | - | local w = Instance.new("Weld")
|
| 1315 | + | else |
| 1316 | - | w.Part0 = p |
| 1316 | + | Player.Character[Name].Handle.Fire:Stop() |
| 1317 | - | w.Part1 = pm |
| 1317 | + | Player.Character[Name].Handle.Fire.Volume = math.random(9, 10) / 10 |
| 1318 | - | w.C0 = CFrame.new(0.09, 1, -0.3) |
| 1318 | + | Player.Character[Name].Handle.Fire.Pitch = 1 |
| 1319 | - | w.C1 = CFrame.new() |
| 1319 | + | Player.Character[Name].Handle.Fire:Play() |
| 1320 | - | w.Parent = p--]] |
| 1320 | + | --Player.Character[Name].Handle.Fire2:Play() |
| 1321 | - | else end |
| 1321 | + | --coroutine.resume(coroutine.create(function() for i = 0.8, 0, -0.075 do Player.Character[Name].Handle.Fire.Volume = i wait() end Player.Character[Name].Handle.Fire.Volume = 0 end)) |
| 1322 | - | if Attachment == true then |
| 1322 | + | CamShake(10, 2000) |
| 1323 | - | local p = Instance.new("Part")
|
| 1323 | + | end |
| 1324 | - | p.Name = "LaserPod" |
| 1324 | + | else return false end |
| 1325 | - | p.formFactor = "Symmetric" |
| 1325 | + | if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then
|
| 1326 | - | p.Size = Vector3.new(1, 1, 1) |
| 1326 | + | coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)) |
| 1327 | - | p.CanCollide = false |
| 1327 | + | else return false end |
| 1328 | - | p.BrickColor = DC |
| 1328 | + | for i = 0, 10, 5 do |
| 1329 | - | p.Reflectance = MR |
| 1329 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1330 | - | p.Locked = true |
| 1330 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1331 | - | p.TopSurface = 0 |
| 1331 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1332 | - | p.BottomSurface = 0 |
| 1332 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) |
| 1333 | - | p.Parent = model |
| 1333 | + | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1334 | - | local m = Instance.new("BlockMesh")
|
| 1334 | + | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) |
| 1335 | - | m.Scale = Vector3.new(0.1, 0.35, 0.25) |
| 1335 | + | wait() |
| 1336 | - | m.Parent = p |
| 1336 | + | else return false end |
| 1337 | - | local w = Instance.new("Weld")
|
| 1337 | + | else return false end |
| 1338 | - | w.Part0 = p |
| 1338 | + | end |
| 1339 | - | w.Part1 = pm |
| 1339 | + | --[[for i = 10, 0, -5 do |
| 1340 | - | w.C0 = CFrame.new(-0.22, 1.8, -0.04) |
| 1340 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1341 | - | w.C1 = CFrame.new() |
| 1341 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1342 | - | w.Parent = p--]] |
| 1342 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1343 | - | local p = Instance.new("Part")
|
| 1343 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) |
| 1344 | - | p.Name = "LaserPod" |
| 1344 | + | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1345 | - | p.formFactor = "Symmetric" |
| 1345 | + | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) |
| 1346 | - | p.Size = Vector3.new(1, 1, 1) |
| 1346 | + | wait() |
| 1347 | - | p.CanCollide = false |
| 1347 | + | else return false end |
| 1348 | - | p.BrickColor = DC |
| 1348 | + | else return false end |
| 1349 | - | p.Reflectance = MR |
| 1349 | + | end--]] |
| 1350 | - | p.Locked = true |
| 1350 | + | wait(0.75) --Bolt Action |
| 1351 | - | p.TopSurface = 0 |
| 1351 | + | if silenced == true then |
| 1352 | - | p.BottomSurface = 0 |
| 1352 | + | Player.Character[Name].Handle.Equip:Play() |
| 1353 | - | p.Parent = model |
| 1353 | + | end |
| 1354 | - | local m = Instance.new("CylinderMesh")
|
| 1354 | + | for i = 0, 10, 5 do |
| 1355 | - | m.Scale = Vector3.new(0.12, 0.35, 0.12) |
| 1355 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1356 | - | m.Parent = p |
| 1356 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
|
| 1357 | - | local w = Instance.new("Weld")
|
| 1357 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1358 | - | w.Part0 = p |
| 1358 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)) |
| 1359 | - | w.Part1 = pm |
| 1359 | + | wait() |
| 1360 | - | w.C0 = CFrame.new(-0.22, 1.8, 0.1) |
| 1360 | + | else return false end |
| 1361 | - | w.C1 = CFrame.new() |
| 1361 | + | else return false end |
| 1362 | - | w.Parent = p |
| 1362 | + | end |
| 1363 | - | local p = Instance.new("Part")
|
| 1363 | + | wait(0.1) |
| 1364 | - | p.Name = "Laser" |
| 1364 | + | for i = 0, 10, 1.5 do |
| 1365 | - | p.CanCollide = false |
| 1365 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1366 | - | p.formFactor = "Symmetric" |
| 1366 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
|
| 1367 | - | p.Size = Vector3.new(1, 1, 1) |
| 1367 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1368 | - | p.BrickColor = BrickColor.new("Bright red")
|
| 1368 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) |
| 1369 | - | p.Locked = true |
| 1369 | + | wait() |
| 1370 | - | if selected == true and Mode == 1 then |
| 1370 | + | else return false end |
| 1371 | - | p.Transparency = 0.4 |
| 1371 | + | else return false end |
| 1372 | - | else |
| 1372 | + | end |
| 1373 | - | p.Transparency = 1 |
| 1373 | + | Player.Character[Name].BoltKnobI.Transparency = 1 |
| 1374 | - | end |
| 1374 | + | Player.Character[Name].BoltShaftI.Transparency = 1 |
| 1375 | - | p.TopSurface = 0 |
| 1375 | + | Player.Character[Name].BoltShaftO.Transparency = 0 |
| 1376 | - | p.BottomSurface = 0 |
| 1376 | + | Player.Character[Name].BoltKnobO.Transparency = 0 |
| 1377 | - | p.Parent = model |
| 1377 | + | makeShell(Player.Character[Name]:FindFirstChild("ShellOut"))
|
| 1378 | - | local m = Instance.new("BlockMesh")
|
| 1378 | + | for i = 10, 0, -1.5 do |
| 1379 | - | m.Scale = Vector3.new(0.01, 500, 0.01) |
| 1379 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1380 | - | m.Offset = Vector3.new(0, -250, 0) |
| 1380 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
|
| 1381 | - | m.Parent = p |
| 1381 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1382 | - | local w = Instance.new("Weld")
|
| 1382 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) |
| 1383 | - | w.Part0 = p |
| 1383 | + | wait() |
| 1384 | - | w.Part1 = pm |
| 1384 | + | else return false end |
| 1385 | - | w.C0 = CFrame.new(-0.22, 1.8, 0.1) |
| 1385 | + | else return false end |
| 1386 | - | w.C1 = CFrame.new() |
| 1386 | + | end |
| 1387 | - | w.Parent = p |
| 1387 | + | Player.Character[Name].BoltKnobI.Transparency = 0 |
| 1388 | - | local p = Instance.new("Part")
|
| 1388 | + | Player.Character[Name].BoltShaftI.Transparency = 0 |
| 1389 | - | p.Name = "LaserPod" |
| 1389 | + | Player.Character[Name].BoltShaftO.Transparency = 1 |
| 1390 | - | p.formFactor = "Symmetric" |
| 1390 | + | Player.Character[Name].BoltKnobO.Transparency = 1 |
| 1391 | - | p.Size = Vector3.new(1, 1, 1) |
| 1391 | + | for i = 10, 0, -5 do |
| 1392 | - | p.CanCollide = false |
| 1392 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1393 | - | p.BrickColor = DC |
| 1393 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
|
| 1394 | - | p.Reflectance = MR |
| 1394 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1395 | - | p.Locked = true |
| 1395 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)) |
| 1396 | - | p.TopSurface = 0 |
| 1396 | + | wait() |
| 1397 | - | p.BottomSurface = 0 |
| 1397 | + | else return false end |
| 1398 | - | p.Parent = model |
| 1398 | + | else return false end |
| 1399 | - | local m = Instance.new("CylinderMesh")
|
| 1399 | + | end |
| 1400 | - | m.Scale = Vector3.new(0.12, 0.35, 0.12) |
| 1400 | + | for i = 10, 0, -5 do |
| 1401 | - | m.Parent = p |
| 1401 | + | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1402 | - | local w = Instance.new("Weld")
|
| 1402 | + | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1403 | - | w.Part0 = p |
| 1403 | + | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1404 | - | w.Part1 = pm |
| 1404 | + | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) |
| 1405 | - | w.C0 = CFrame.new(-0.22, 1.8, -0.14) |
| 1405 | + | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1406 | - | w.C1 = CFrame.new() |
| 1406 | + | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) |
| 1407 | - | w.Parent = p |
| 1407 | + | wait() |
| 1408 | - | else end |
| 1408 | + | else return false end |
| 1409 | - | return model |
| 1409 | + | else return false end |
| 1410 | end | |
| 1411 | end | |
| 1412 | return true | |
| 1413 | end | |
| 1414 | - | if format == "RightHand" then |
| 1414 | + | |
| 1415 | - | pcall(function() Player.Character[Name]:Remove() end) |
| 1415 | + | |
| 1416 | - | elseif format == "LeftHand" then |
| 1416 | + | coroutine.resume(coroutine.create(function() |
| 1417 | - | pcall(function() Player.Character[Name.. " (Left)"]:Remove() end) |
| 1417 | + | local cam = game:GetService("Workspace").CurrentCamera
|
| 1418 | - | elseif format == "RightHolster" then |
| 1418 | + | local time = 10 |
| 1419 | - | pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end) |
| 1419 | + | local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0) |
| 1420 | - | elseif format == "LeftHolster" then |
| 1420 | + | if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end |
| 1421 | - | pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end) |
| 1421 | + | if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end |
| 1422 | - | end |
| 1422 | + | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) |
| 1423 | for i = 1, time do | |
| 1424 | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
| 1425 | wait() | |
| 1426 | end | |
| 1427 | - | if Character == nil then return false end |
| 1427 | + | end)) |
| 1428 | - | local Joints = {
|
| 1428 | + | |
| 1429 | - | Character.Torso:FindFirstChild("Right Shoulder 2"),
|
| 1429 | + | |
| 1430 | - | Character.Torso:FindFirstChild("Left Shoulder 2"),
|
| 1430 | + | |
| 1431 | - | Character.Torso:FindFirstChild("Right Hip 2"),
|
| 1431 | + | if part == nil then return false end |
| 1432 | - | Character.Torso:FindFirstChild("Left Hip 2")
|
| 1432 | + | local casing = Instance.new("Part")
|
| 1433 | - | } |
| 1433 | + | casing.Name = "Shell" |
| 1434 | - | if Joints[Joint] == nil then return false end |
| 1434 | + | casing.formFactor = "Symmetric" |
| 1435 | - | if Joint == 1 or Joint == 3 then |
| 1435 | + | casing.Size = Vector3.new(1, 1, 1) |
| 1436 | - | Joints[Joint].DesiredAngle = Angle |
| 1436 | + | casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))) |
| 1437 | - | end |
| 1437 | + | casing.BrickColor = BrickColor.new("New Yeller")
|
| 1438 | - | if Joint == 2 or Joint == 4 then |
| 1438 | + | local mesh = Instance.new("CylinderMesh")
|
| 1439 | - | Joints[Joint].DesiredAngle = -Angle |
| 1439 | + | mesh.Scale = Vector3.new(0.2, 0.6, 0.2) |
| 1440 | - | end |
| 1440 | + | mesh.Parent = casing |
| 1441 | casing.Parent = game:GetService("Workspace")
| |
| 1442 | casing:BreakJoints() | |
| 1443 | casing.Velocity = (part.CFrame.lookVector * 65) + Vector3.new(0, 10, 0) | |
| 1444 | coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end)) | |
| 1445 | - | if Character == nil then return false end |
| 1445 | + | |
| 1446 | - | local Joints = {
|
| 1446 | + | |
| 1447 | - | Character.Torso:FindFirstChild("Right Shoulder 2"),
|
| 1447 | + | |
| 1448 | - | Character.Torso:FindFirstChild("Left Shoulder 2"),
|
| 1448 | + | local weld = Instance.new("Weld")
|
| 1449 | - | Character.Torso:FindFirstChild("Right Hip 2"),
|
| 1449 | + | weld.Part0 = x |
| 1450 | - | Character.Torso:FindFirstChild("Left Hip 2")
|
| 1450 | + | weld.Part1 = y |
| 1451 | - | } |
| 1451 | + | CJ = CFrame.new(x.Position) |
| 1452 | - | if Joints[Joint] == nil then return false end |
| 1452 | + | C0 = x.CFrame:inverse() * CJ |
| 1453 | - | if Joint == 1 or Joint == 3 then |
| 1453 | + | C1 = y.CFrame:inverse() * CJ |
| 1454 | - | Joints[Joint].DesiredAngle = Angle |
| 1454 | + | weld.C0 = C0 |
| 1455 | - | Joints[Joint].CurrentAngle = Angle |
| 1455 | + | weld.C1 = C1 |
| 1456 | - | end |
| 1456 | + | weld.Parent = x |
| 1457 | - | if Joint == 2 or Joint == 4 then |
| 1457 | + | |
| 1458 | - | Joints[Joint].DesiredAngle = -Angle |
| 1458 | + | |
| 1459 | - | Joints[Joint].CurrentAngle = -Angle |
| 1459 | + | |
| 1460 | - | end |
| 1460 | + | local tag = Instance.new("ObjectValue")
|
| 1461 | tag.Name = "creator" | |
| 1462 | tag.Value = Player | |
| 1463 | tag.Parent = humanoid | |
| 1464 | local tag = Instance.new("StringValue")
| |
| 1465 | - | if Character == nil then return false end |
| 1465 | + | tag.Name = "creatorType1" |
| 1466 | - | local Joints = {
|
| 1466 | + | tag.Value = Name |
| 1467 | - | Character.Torso:FindFirstChild("Right Shoulder 2"),
|
| 1467 | + | tag.Parent = humanoid |
| 1468 | - | Character.Torso:FindFirstChild("Left Shoulder 2"),
|
| 1468 | + | local tag = Instance.new("StringValue")
|
| 1469 | - | Character.Torso:FindFirstChild("Right Hip 2"),
|
| 1469 | + | tag.Name = "creatorType2" |
| 1470 | - | Character.Torso:FindFirstChild("Left Hip 2")
|
| 1470 | + | tag.Value = "shot" |
| 1471 | - | } |
| 1471 | + | tag.Parent = humanoid |
| 1472 | - | if Joints[Joint] == nil then return false end |
| 1472 | + | |
| 1473 | - | Joints[Joint].MaxVelocity = Speed |
| 1473 | + | |
| 1474 | function untagHumanoid(humanoid) | |
| 1475 | if humanoid ~= nil then | |
| 1476 | local tag = humanoid:FindFirstChild("creator")
| |
| 1477 | if tag ~= nil then | |
| 1478 | - | if Character == nil then return false end |
| 1478 | + | tag:Remove() |
| 1479 | - | if Character:FindFirstChild("Torso") == nil then return false end
|
| 1479 | + | end |
| 1480 | - | local Joints = {
|
| 1480 | + | local tag = humanoid:FindFirstChild("creatorType1")
|
| 1481 | - | Character.Torso:FindFirstChild("Right Shoulder"),
|
| 1481 | + | if tag ~= nil then |
| 1482 | - | Character.Torso:FindFirstChild("Left Shoulder"),
|
| 1482 | + | tag:Remove() |
| 1483 | - | Character.Torso:FindFirstChild("Right Hip"),
|
| 1483 | + | end |
| 1484 | - | Character.Torso:FindFirstChild("Left Hip")
|
| 1484 | + | local tag = humanoid:FindFirstChild("creatorType2")
|
| 1485 | - | } |
| 1485 | + | if tag ~= nil then |
| 1486 | - | local Limbs = {
|
| 1486 | + | tag:Remove() |
| 1487 | - | Character:FindFirstChild("Right Arm"),
|
| 1487 | + | end |
| 1488 | - | Character:FindFirstChild("Left Arm"),
|
| 1488 | + | end |
| 1489 | - | Character:FindFirstChild("Right Leg"),
|
| 1489 | + | |
| 1490 | - | Character:FindFirstChild("Left Leg")
|
| 1490 | + | |
| 1491 | - | } |
| 1491 | + | |
| 1492 | - | if Joints[Limb] == nil then return false end |
| 1492 | + | local trail = Instance.new("Part")
|
| 1493 | - | if Limbs[Limb] == nil then return false end |
| 1493 | + | trail.Name = "Bullet Trail" |
| 1494 | - | local Joint = Instance.new("Motor")
|
| 1494 | + | trail.BrickColor = BrickColor.new("Bright yellow")
|
| 1495 | - | Joint.Parent = Character.Torso |
| 1495 | + | trail.TopSurface = 0 |
| 1496 | - | Joint.Part0 = Character.Torso |
| 1496 | + | trail.BottomSurface = 0 |
| 1497 | - | Joint.Part1 = Limbs[Limb] |
| 1497 | + | trail.formFactor = 0 |
| 1498 | - | if Limb == 1 then |
| 1498 | + | trail.Size = Vector3.new(1, 1, 1) |
| 1499 | - | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1499 | + | trail.Transparency = 0.6 |
| 1500 | - | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1500 | + | trail.Anchored = true |
| 1501 | - | Joint.Name = "Right Shoulder 2" |
| 1501 | + | trail.CanCollide = false |
| 1502 | - | elseif Limb == 2 then |
| 1502 | + | trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint) |
| 1503 | - | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1503 | + | trail.Parent = game:GetService("Workspace")
|
| 1504 | - | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1504 | + | local mesh = Instance.new("SpecialMesh")
|
| 1505 | - | Joint.Name = "Left Shoulder 2" |
| 1505 | + | mesh.MeshType = "Brick" |
| 1506 | - | elseif Limb == 3 then |
| 1506 | + | mesh.Scale = Vector3.new(0.2, 0.2, (startPoint - endPoint).magnitude) |
| 1507 | - | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1507 | + | mesh.Parent = trail |
| 1508 | - | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1508 | + | coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail) |
| 1509 | - | Joint.Name = "Right Hip 2" |
| 1509 | + | if hit ~= nil then |
| 1510 | - | elseif Limb == 4 then |
| 1510 | + | if hit.Parent == nil then return end |
| 1511 | - | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1511 | + | if hit.Parent:FindFirstChild("Humanoid") ~= nil then
|
| 1512 | - | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1512 | + | tagHumanoid(hit.Parent.Humanoid) |
| 1513 | - | Joint.Name = "Left Hip 2" |
| 1513 | + | if hit.Name == "Head" then |
| 1514 | - | end |
| 1514 | + | hit.Parent.Humanoid:TakeDamage(damage * 10) |
| 1515 | - | Joint.MaxVelocity = Joints[Limb].MaxVelocity |
| 1515 | + | local e = Instance.new("Explosion")
|
| 1516 | - | Joint.CurrentAngle = Joints[Limb].CurrentAngle |
| 1516 | + | e.BlastPressure = 10000000 |
| 1517 | - | Joint.DesiredAngle = Joints[Limb].DesiredAngle |
| 1517 | + | e.BlastRadius = 1 |
| 1518 | - | Joints[Limb]:Remove() |
| 1518 | + | e.Position = hit.Position |
| 1519 | e.Parent = game:GetService("Workspace")
| |
| 1520 | elseif hit.Name == "Torso" then | |
| 1521 | hit.Parent.Humanoid:TakeDamage(damage * 2) | |
| 1522 | local e = Instance.new("Explosion")
| |
| 1523 | - | if Character == nil then return false end |
| 1523 | + | e.BlastPressure = 10000000 |
| 1524 | - | if Character.Parent == nil then return false end |
| 1524 | + | e.BlastRadius = 0.6 |
| 1525 | - | if Character:FindFirstChild("Torso") == nil then return false end
|
| 1525 | + | e.Position = hit.Position |
| 1526 | - | local Joints = {
|
| 1526 | + | e.Parent = game:GetService("Workspace")
|
| 1527 | - | Character.Torso:FindFirstChild("Right Shoulder 2"),
|
| 1527 | + | else |
| 1528 | - | Character.Torso:FindFirstChild("Left Shoulder 2"),
|
| 1528 | + | hit.Parent.Humanoid:TakeDamage(damage) |
| 1529 | - | Character.Torso:FindFirstChild("Right Hip 2"),
|
| 1529 | + | local e = Instance.new("Explosion")
|
| 1530 | - | Character.Torso:FindFirstChild("Left Hip 2")
|
| 1530 | + | e.BlastPressure = 10000000 |
| 1531 | - | } |
| 1531 | + | e.BlastRadius = 0.6 |
| 1532 | - | local Limbs = {
|
| 1532 | + | e.Position = hit.Position |
| 1533 | - | Character:FindFirstChild("Right Arm"),
|
| 1533 | + | e.Parent = game:GetService("Workspace")
|
| 1534 | - | Character:FindFirstChild("Left Arm"),
|
| 1534 | + | end |
| 1535 | - | Character:FindFirstChild("Right Leg"),
|
| 1535 | + | if HP == true then |
| 1536 | - | Character:FindFirstChild("Left Leg")
|
| 1536 | + | hit.Parent.Humanoid.Sit = true |
| 1537 | - | } |
| 1537 | + | end |
| 1538 | - | if Joints[Limb] == nil then return false end |
| 1538 | + | delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end) |
| 1539 | - | if Limbs[Limb] == nil then return false end |
| 1539 | + | end |
| 1540 | - | if Limb == 1 then |
| 1540 | + | if hit.Anchored == false then |
| 1541 | - | Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1541 | + | hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2)) |
| 1542 | - | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1542 | + | end |
| 1543 | - | elseif Limb == 2 then |
| 1543 | + | end |
| 1544 | - | Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1544 | + | |
| 1545 | - | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1545 | + | |
| 1546 | - | elseif Limb == 3 then |
| 1546 | + | |
| 1547 | - | Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1547 | + | if selected == false then return end |
| 1548 | - | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1548 | + | if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then |
| 1549 | - | elseif Limb == 4 then |
| 1549 | + | if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
|
| 1550 | - | Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1550 | + | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
|
| 1551 | - | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1551 | + | if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end
|
| 1552 | - | end |
| 1552 | + | if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end
|
| 1553 | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" | |
| 1554 | Button1Down = true | |
| 1555 | canFire = false | |
| 1556 | canFire2 = true | |
| 1557 | - | if Character == nil then return false end |
| 1557 | + | while canFire2 == true do |
| 1558 | - | if Character:FindFirstChild("Torso") == nil then return false end
|
| 1558 | + | local humanoid = Player.Character:FindFirstChild("Humanoid")
|
| 1559 | - | local Joints = {
|
| 1559 | + | if humanoid == nil then |
| 1560 | - | Character.Torso:FindFirstChild("Right Shoulder 2"),
|
| 1560 | + | canFire2 = false |
| 1561 | - | Character.Torso:FindFirstChild("Left Shoulder 2"),
|
| 1561 | + | break |
| 1562 | - | Character.Torso:FindFirstChild("Right Hip 2"),
|
| 1562 | + | end |
| 1563 | - | Character.Torso:FindFirstChild("Left Hip 2")
|
| 1563 | + | if humanoid.Health <= 0 then |
| 1564 | - | } |
| 1564 | + | canFire2 = false |
| 1565 | - | local Limbs = {
|
| 1565 | + | break |
| 1566 | - | Character:FindFirstChild("Right Arm"),
|
| 1566 | + | end |
| 1567 | - | Character:FindFirstChild("Left Arm"),
|
| 1567 | + | local fireLeft = false |
| 1568 | - | Character:FindFirstChild("Right Leg"),
|
| 1568 | + | if automatic == false and burst == false then |
| 1569 | - | Character:FindFirstChild("Left Leg")
|
| 1569 | + | canFire2 = false |
| 1570 | - | } |
| 1570 | + | elseif automatic == false and burst == true then |
| 1571 | - | if Joints[Limb] == nil then return false end |
| 1571 | + | if burstCount >= burstCountMax then |
| 1572 | - | if Limbs[Limb] == nil then return false end |
| 1572 | + | canFire2 = false |
| 1573 | - | if Limb == 1 then |
| 1573 | + | burstCount = 0 |
| 1574 | - | Joints[Limb].Name = "Right Shoulder" |
| 1574 | + | break |
| 1575 | - | elseif Limb == 2 then |
| 1575 | + | end |
| 1576 | - | Joints[Limb].Name = "Left Shoulder" |
| 1576 | + | burstCount = burstCount + 1 |
| 1577 | - | elseif Limb == 3 then |
| 1577 | + | elseif automatic == true and burst == false then |
| 1578 | - | Joints[Limb].Name = "Right Hip" |
| 1578 | + | fireLeft = true |
| 1579 | - | elseif Limb == 4 then |
| 1579 | + | end |
| 1580 | - | Joints[Limb].Name = "Left Hip" |
| 1580 | + | if magazine.Value > 0 then |
| 1581 | - | end |
| 1581 | + | magazine.Value = magazine.Value - 1 |
| 1582 | - | Animate = Character:FindFirstChild("Animate")
|
| 1582 | + | updateGui() |
| 1583 | - | if Animate == nil then return false end |
| 1583 | + | fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target) |
| 1584 | - | Animate = Animate:Clone() |
| 1584 | + | coroutine.resume(coroutine.create(function() |
| 1585 | - | Character.Animate:Remove() |
| 1585 | + | if dual == true then |
| 1586 | - | Animate.Parent = Character |
| 1586 | + | playAnimation("rightFire")
|
| 1587 | elseif dual == false then | |
| 1588 | playAnimation("fire")
| |
| 1589 | end | |
| 1590 | end)) | |
| 1591 | - | if format == "equip" then |
| 1591 | + | else |
| 1592 | - | if Ready == true then |
| 1592 | + | Player.Character[Name].Handle.Empty:Play() |
| 1593 | - | Player.Character.Humanoid.WalkSpeed = AimSpeed |
| 1593 | + | end |
| 1594 | - | else end |
| 1594 | + | if fireLeft == true and dual == true and automatic == true then |
| 1595 | - | EnableLimb(1, Player.Character) |
| 1595 | + | if magazine.Value > 0 then |
| 1596 | - | EnableLimb(2, Player.Character) |
| 1596 | + | coroutine.resume(coroutine.create(function() |
| 1597 | - | DisableLimb(2, Player.Character) |
| 1597 | + | wait(readyTime / 2) |
| 1598 | - | SetSpeed(2, 0.1, Player.Character) |
| 1598 | + | magazine.Value = magazine.Value - 1 |
| 1599 | - | ForceAngle(2, 0, Player.Character) |
| 1599 | + | updateGui() |
| 1600 | - | SetAngle(2, math.rad(-50), Player.Character) |
| 1600 | + | fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target) |
| 1601 | - | wait(0.25) |
| 1601 | + | playAnimation("leftFire")
|
| 1602 | - | if Player.Character:FindFirstChild(Name.. " (Holstered)") == nil then makeParts("RightHolster") end
|
| 1602 | + | end)) |
| 1603 | - | Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove() |
| 1603 | + | else |
| 1604 | - | local w = Instance.new("Weld")
|
| 1604 | + | coroutine.resume(coroutine.create(function() |
| 1605 | - | w.Part0 = Player.Character[Name.. " (Holstered)"].Handle |
| 1605 | + | wait(readyTime / 2) |
| 1606 | - | w.Part1 = Player.Character:FindFirstChild("Left Arm")
|
| 1606 | + | Player.Character[Name].Handle.Empty:Play() |
| 1607 | - | w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1607 | + | end)) |
| 1608 | - | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0) |
| 1608 | + | end |
| 1609 | - | w.Parent = Player.Character[Name.. " (Holstered)"].Handle |
| 1609 | + | end |
| 1610 | - | SetAngle(2, 0, Player.Character) |
| 1610 | + | wait(readyTime) |
| 1611 | - | wait(0.25) |
| 1611 | + | end |
| 1612 | - | DisableLimb(1, Player.Character) |
| 1612 | + | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" |
| 1613 | - | ForceAngle(1, 0, Player.Character) |
| 1613 | + | canFire = true |
| 1614 | - | delay(0.3, function() Player.Character[Name.. " (Holstered)"].Handle.Equip:Play() end) |
| 1614 | + | end |
| 1615 | - | for i = 0, 1, 0.05 do |
| 1615 | + | |
| 1616 | - | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1616 | + | |
| 1617 | - | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1617 | + | |
| 1618 | - | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1618 | + | if selected == false then return end |
| 1619 | - | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.5 * i) + (1.5 * (1 - i)), 1.2 * i, 0.8 * i) * CFrame.fromEulerAnglesXYZ(math.rad(300 + ((1 - i) * 50)), math.rad(10), math.rad(-90) * i) |
| 1619 | + | Button1Down = false |
| 1620 | - | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1620 | + | canFire2 = false |
| 1621 | - | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-0.9 * i) + (-1.5 * (1 - i)), -0.35 * i, 0.51 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) |
| 1621 | + | burstCount = 0 |
| 1622 | - | w.C0 = CFrame.new(0.5 - (i * (0.5 * 2)), -0.25 - (i * (-0.25 * 2)), -0.75 - (i * (-0.75 * 2))) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90 + (i * 180)), 0) |
| 1622 | + | while canFire == false do wait() end |
| 1623 | - | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50 - i * 25), 0, -math.rad(i * 15)) |
| 1623 | + | if dual == true and automatic == false then |
| 1624 | - | wait() |
| 1624 | + | if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end
|
| 1625 | - | else return false end |
| 1625 | + | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
|
| 1626 | - | else return false end |
| 1626 | + | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" |
| 1627 | - | end |
| 1627 | + | canFire = false |
| 1628 | - | return playAnimation("hold")
|
| 1628 | + | canFire2 = true |
| 1629 | - | end |
| 1629 | + | while canFire2 == true do |
| 1630 | - | if format == "unequip" then |
| 1630 | + | local humanoid = Player.Character:FindFirstChild("Humanoid")
|
| 1631 | - | if Ready == true then |
| 1631 | + | if humanoid == nil then |
| 1632 | - | Player.Character.Humanoid.WalkSpeed = 16 |
| 1632 | + | canFire2 = false |
| 1633 | - | else end |
| 1633 | + | break |
| 1634 | - | Player.Character[Name].Handle.Weld:Remove() |
| 1634 | + | end |
| 1635 | - | local w = Instance.new("Weld")
|
| 1635 | + | if humanoid.Health <= 0 then |
| 1636 | - | w.Part0 = Player.Character[Name].Handle |
| 1636 | + | canFire2 = false |
| 1637 | - | w.Part1 = Player.Character:FindFirstChild("Left Arm")
|
| 1637 | + | break |
| 1638 | - | w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1638 | + | end |
| 1639 | - | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0) |
| 1639 | + | if burst == false then |
| 1640 | - | w.Parent = Player.Character[Name].Handle |
| 1640 | + | canFire2 = false |
| 1641 | - | for i = 1, 0, -0.05 do |
| 1641 | + | elseif burst == true then |
| 1642 | - | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1642 | + | if burstCount >= burstCountMax then |
| 1643 | - | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1643 | + | canFire2 = false |
| 1644 | - | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1644 | + | burstCount = 0 |
| 1645 | - | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.5 * i) + (1.5 * (1 - i)), 1.2 * i, 0.8 * i) * CFrame.fromEulerAnglesXYZ(math.rad(300 + ((1 - i) * 50)), math.rad(10), math.rad(-90) * i) |
| 1645 | + | break |
| 1646 | - | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1646 | + | end |
| 1647 | - | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-0.9 * i) + (-1.5 * (1 - i)), -0.35 * i, 0.51 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) |
| 1647 | + | burstCount = burstCount + 1 |
| 1648 | - | w.C0 = CFrame.new(0.5 - (i * (0.5 * 2)), -0.25 - (i * (-0.25 * 2)), -0.75 - (i * (-0.75 * 2))) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90 + (i * 180)), 0) |
| 1648 | + | end |
| 1649 | - | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50 - i * 25), 0, -math.rad(i * 15)) |
| 1649 | + | if magazine.Value <= 0 then |
| 1650 | - | wait() |
| 1650 | + | Player.Character[Name].Handle.Empty:Play() |
| 1651 | - | else return false end |
| 1651 | + | else |
| 1652 | - | else return false end |
| 1652 | + | coroutine.resume(coroutine.create(function() |
| 1653 | - | end |
| 1653 | + | playAnimation("leftFire")
|
| 1654 | - | w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) |
| 1654 | + | end)) |
| 1655 | - | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0) |
| 1655 | + | magazine.Value = magazine.Value - 1 |
| 1656 | - | ResetLimbCFrame(1, Player.Character) |
| 1656 | + | updateGui() |
| 1657 | - | ResetLimbCFrame(2, Player.Character) |
| 1657 | + | fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target) |
| 1658 | - | EnableLimb(1, Player.Character) |
| 1658 | + | end |
| 1659 | - | EnableLimb(2, Player.Character) |
| 1659 | + | wait(readyTime) |
| 1660 | - | DisableLimb(2, Player.Character) |
| 1660 | + | end |
| 1661 | - | SetSpeed(2, 0.1, Player.Character) |
| 1661 | + | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" |
| 1662 | - | ForceAngle(2, 0, Player.Character) |
| 1662 | + | canFire = true |
| 1663 | - | SetAngle(2, math.rad(-50), Player.Character) |
| 1663 | + | end |
| 1664 | - | wait(0.25) |
| 1664 | + | |
| 1665 | - | SetAngle(2, 0, Player.Character) |
| 1665 | + | |
| 1666 | - | removeParts("RightHand")
|
| 1666 | + | |
| 1667 | - | makeParts("RightHolster")
|
| 1667 | + | if selected == false then return end |
| 1668 | - | wait(0.25) |
| 1668 | + | key = key:lower() |
| 1669 | - | makeParts("RightHand")
|
| 1669 | + | if key == "q" and Button1Down == false and canFire == true then |
| 1670 | - | removeParts("RightHolster")
|
| 1670 | + | if mouse.Target == nil then return end |
| 1671 | - | return true |
| 1671 | + | if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
|
| 1672 | - | end |
| 1672 | + | if dual == true then onKeyDown("t", mouse) end
|
| 1673 | - | if format == "hold" then |
| 1673 | + | onDeselected(mouse) |
| 1674 | - | if Ready == false then |
| 1674 | + | removeParts("RightHolster")
|
| 1675 | - | for i = 0, 15, 5 do |
| 1675 | + | script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack
|
| 1676 | - | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1676 | + | end |
| 1677 | - | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1677 | + | end |
| 1678 | - | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1678 | + | if key == "e" and Button1Down == false and canFire == true and canSilence == true then |
| 1679 | - | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 - i), math.rad(-90)) |
| 1679 | + | if silenced then |
| 1680 | - | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1680 | + | silenced = false |
| 1681 | - | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0) |
| 1681 | + | if Player.Character:FindFirstChild(Name) == nil then return end |
| 1682 | - | wait() |
| 1682 | + | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
|
| 1683 | - | else return false end |
| 1683 | + | if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end
|
| 1684 | - | else return false end |
| 1684 | + | Player.Character[Name].Muzzle.Transparency = 1 |
| 1685 | - | end |
| 1685 | + | Player.Character[Name].Muzzle.Name = "Silencer" |
| 1686 | - | else |
| 1686 | + | Player.Character[Name]["Muzzle 2"].Name = "Muzzle" |
| 1687 | - | for i = 15, 0, -5 do |
| 1687 | + | if dual == true then |
| 1688 | - | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1688 | + | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
|
| 1689 | - | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1689 | + | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end
|
| 1690 | - | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1690 | + | Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1 |
| 1691 | - | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 - i), math.rad(-90)) |
| 1691 | + | Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer" |
| 1692 | - | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1692 | + | Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle" |
| 1693 | - | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0) |
| 1693 | + | end |
| 1694 | - | wait() |
| 1694 | + | else |
| 1695 | - | else return false end |
| 1695 | + | silenced = true |
| 1696 | - | else return false end |
| 1696 | + | if Player.Character:FindFirstChild(Name) == nil then return end |
| 1697 | - | end |
| 1697 | + | if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end
|
| 1698 | - | end |
| 1698 | + | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
|
| 1699 | - | end |
| 1699 | + | Player.Character[Name].Silencer.Transparency = 0 |
| 1700 | - | if format == "ready" then |
| 1700 | + | Player.Character[Name].Muzzle.Name = "Muzzle 2" |
| 1701 | - | if Ready == true then |
| 1701 | + | Player.Character[Name].Silencer.Name = "Muzzle" |
| 1702 | - | for i = 0, 15, 5 do |
| 1702 | + | if dual == true then |
| 1703 | - | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1703 | + | if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end
|
| 1704 | - | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1704 | + | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
|
| 1705 | - | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1705 | + | Player.Character[Name.. " (Left)"].Silencer.Transparency = 0 |
| 1706 | - | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 - i), math.rad(-90)) |
| 1706 | + | Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2" |
| 1707 | - | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1707 | + | Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle" |
| 1708 | - | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0) |
| 1708 | + | end |
| 1709 | - | wait() |
| 1709 | + | end |
| 1710 | - | else return false end |
| 1710 | + | end |
| 1711 | - | else return false end |
| 1711 | + | if key == "r" and Button1Down == false and canFire == true then |
| 1712 | - | end |
| 1712 | + | if ammo.Value > 0 and magazine.Value ~= magazineMax.Value then |
| 1713 | - | else |
| 1713 | + | canFire = false |
| 1714 | - | for i = 15, 0, -5 do |
| 1714 | + | burstCount = 0 |
| 1715 | - | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1715 | + | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" |
| 1716 | - | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1716 | + | if magazine.Value > 0 then ammo.Value = ammo.Value + magazine.Value magazine.Value = 0 end |
| 1717 | - | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1717 | + | updateGui() |
| 1718 | - | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 - i), math.rad(-90)) |
| 1718 | + | if dual == true then |
| 1719 | - | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1719 | + | playAnimation("reloadDual")
|
| 1720 | - | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0) |
| 1720 | + | elseif dual == false then |
| 1721 | - | wait() |
| 1721 | + | playAnimation("reload")
|
| 1722 | - | else return false end |
| 1722 | + | end |
| 1723 | - | else return false end |
| 1723 | + | if ammo.Value - magazineMax.Value < 0 then |
| 1724 | - | end |
| 1724 | + | magazine.Value = ammo.Value |
| 1725 | - | end |
| 1725 | + | ammo.Value = 0 |
| 1726 | - | end |
| 1726 | + | elseif ammo.Value - magazineMax.Value >= 0 then |
| 1727 | - | if format == "reload" then |
| 1727 | + | ammo.Value = ammo.Value - magazineMax.Value |
| 1728 | - | for i = 5, 0, -1 do |
| 1728 | + | magazine.Value = magazineMax.Value |
| 1729 | - | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1729 | + | end |
| 1730 | - | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1730 | + | updateGui() |
| 1731 | - | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1731 | + | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" |
| 1732 | - | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 0.75, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90)) |
| 1732 | + | canFire = true |
| 1733 | - | wait() |
| 1733 | + | end |
| 1734 | - | else return false end |
| 1734 | + | end |
| 1735 | - | else return false end |
| 1735 | + | if key == "t" and Button1Down == false and canFire == true and canDual == true then |
| 1736 | - | end |
| 1736 | + | canFire = false |
| 1737 | - | coroutine.resume(coroutine.create(function() |
| 1737 | + | if dual == false then |
| 1738 | - | for i = 0, 25, 5 do |
| 1738 | + | local weapon = nil |
| 1739 | - | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1739 | + | for _, p in pairs(Player.Backpack:GetChildren()) do |
| 1740 | - | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1740 | + | if p.Name == Name and p ~= script.Parent then weapon = p break end |
| 1741 | - | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1741 | + | end |
| 1742 | - | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0) |
| 1742 | + | if weapon ~= nil then |
| 1743 | - | wait() |
| 1743 | + | dual = true |
| 1744 | - | else return false end |
| 1744 | + | weapon.Name = "Dual" |
| 1745 | - | else return false end |
| 1745 | + | weapon.Parent = script |
| 1746 | - | end |
| 1746 | + | silenced = false |
| 1747 | - | end)) |
| 1747 | + | removeParts("RightHand")
|
| 1748 | - | Player.Character[Name].Handle.Release:Play() |
| 1748 | + | makeParts("RightHand")
|
| 1749 | - | Player.Character[Name].Magazine.Transparency = 1 |
| 1749 | + | removeParts("RightHolster")
|
| 1750 | - | Player.Character[Name].MagPull.Transparency = 1 |
| 1750 | + | makeParts("LeftHolster")
|
| 1751 | - | local Mag = Instance.new("Model")
|
| 1751 | + | playAnimation("leftEquip")
|
| 1752 | - | Mag.Name = "Spent Magazine" |
| 1752 | + | removeParts("LeftHolster")
|
| 1753 | - | local source = Player.Character[Name]:FindFirstChild("Magazine")
|
| 1753 | + | makeParts("LeftHand")
|
| 1754 | - | if source == nil then return end |
| 1754 | + | magazineMax.Value = math.ceil(magazineMax.Value * 2) |
| 1755 | - | source = source:Clone() |
| 1755 | + | ammoMax.Value = math.ceil(ammoMax.Value * 2) |
| 1756 | - | source.CanCollide = true |
| 1756 | + | magazine.Value = magazine.Value + weapon.Magazine.Value |
| 1757 | - | source.Transparency = 0 |
| 1757 | + | ammo.Value = ammo.Value + weapon.Ammo.Value |
| 1758 | - | source.Parent = Mag |
| 1758 | + | updateGui() |
| 1759 | - | coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do source.Transparency = i wait() end source:Remove() end)) |
| 1759 | + | end |
| 1760 | - | for _, Part in pairs(Player.Character[Name]:GetChildren()) do |
| 1760 | + | elseif dual == true then |
| 1761 | - | if Part.Name == "MagPull" then |
| 1761 | + | local weapon = script:FindFirstChild("Dual")
|
| 1762 | - | local new = Part:Clone() |
| 1762 | + | if weapon ~= nil then |
| 1763 | - | new.Parent = Mag |
| 1763 | + | dual = false |
| 1764 | - | new.Transparency = 0 |
| 1764 | + | weapon.Name = Name |
| 1765 | - | new.CanCollide = true |
| 1765 | + | weapon.Parent = Player.Backpack |
| 1766 | - | local w = Instance.new("Weld", new)
|
| 1766 | + | silenced = false |
| 1767 | - | w.Part0 = w.Parent |
| 1767 | + | removeParts("RightHand")
|
| 1768 | - | w.Part1 = source |
| 1768 | + | makeParts("RightHand")
|
| 1769 | - | w.C0 = Part.Weld.C0 |
| 1769 | + | playAnimation("leftUnequip")
|
| 1770 | - | w.C1 = Part.Weld.C1 |
| 1770 | + | removeParts("LeftHand")
|
| 1771 | - | coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do new.Transparency = i wait() end new:Remove() end)) |
| 1771 | + | makeParts("RightHolster")
|
| 1772 | - | else end |
| 1772 | + | playAnimation("hold")
|
| 1773 | - | end |
| 1773 | + | weapon.Magazine.Value = math.floor(magazine.Value / 2) |
| 1774 | - | Mag.Parent = game.Workspace |
| 1774 | + | weapon.Ammo.Value = math.floor(ammo.Value / 2) |
| 1775 | - | for i = 0, 25, 5 do |
| 1775 | + | magazineMax.Value = math.ceil(magazineMax.Value / 2) |
| 1776 | - | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1776 | + | ammoMax.Value = math.ceil(ammoMax.Value / 2) |
| 1777 | - | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1777 | + | magazine.Value = math.ceil(magazine.Value / 2) |
| 1778 | - | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1778 | + | ammo.Value = math.ceil(ammo.Value / 2) |
| 1779 | - | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90)) |
| 1779 | + | updateGui() |
| 1780 | - | wait() |
| 1780 | + | end |
| 1781 | - | else return false end |
| 1781 | + | end |
| 1782 | - | else return false end |
| 1782 | + | canFire = true |
| 1783 | - | end |
| 1783 | + | end |
| 1784 | - | magazineNew = Player.Character[Name].Magazine:Clone() |
| 1784 | + | if key == "y" and canZoom == true then |
| 1785 | - | magazineNew.Name = "New Magazine" |
| 1785 | + | if zoom == false then |
| 1786 | - | magazineNew.Transparency = 0 |
| 1786 | + | zoom = true |
| 1787 | - | magazineNew.Parent = Player.Character[Name] |
| 1787 | + | local pos = mouse.Hit.p |
| 1788 | - | local w = Instance.new("Weld")
|
| 1788 | + | local target = mouse.Target |
| 1789 | - | w.Part0 = magazineNew |
| 1789 | + | local cam = game:GetService("Workspace").CurrentCamera
|
| 1790 | - | w.Part1 = Player.Character:FindFirstChild("Left Arm")
|
| 1790 | + | focus = Instance.new("Part", workspace)
|
| 1791 | - | w.C0 = CFrame.new(0, 1.1, 0) |
| 1791 | + | focus.Anchored = true |
| 1792 | - | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 1792 | + | focus.CanCollide = false |
| 1793 | - | w.Parent = magazineNew |
| 1793 | + | focus.Transparency = 1 |
| 1794 | - | wait(0.2) |
| 1794 | + | focus.TopSurface = 0 |
| 1795 | - | for i = 25, 0, -5 do |
| 1795 | + | focus.BottomSurface = 0 |
| 1796 | - | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1796 | + | focus.formFactor = "Plate" |
| 1797 | - | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1797 | + | focus.Size = Vector3.new(0, 0, 0) |
| 1798 | - | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1798 | + | focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p) |
| 1799 | - | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3 + ((i + 10) / 60), 1.2 - ((i + 10) / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - (i - 10)), math.rad(10 + -i * 3.5), math.rad(-90)) |
| 1799 | + | cam.CameraSubject = focus |
| 1800 | - | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1800 | + | cam.CameraType = "Attach" |
| 1801 | - | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9 + ((25 - i) / 30), -0.35, 0.51 + ((25 - i) / 25)) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), math.rad((25 * 2) - (i * 2))) |
| 1801 | + | while zoom == true and selected == true do |
| 1802 | - | wait() |
| 1802 | + | local set = false |
| 1803 | - | else return false end |
| 1803 | + | if target ~= nil then |
| 1804 | - | else return false end |
| 1804 | + | if target.Parent ~= nil then |
| 1805 | - | end |
| 1805 | + | if target.Anchored == false then |
| 1806 | - | Player.Character[Name].Magazine.Transparency = 0 |
| 1806 | + | focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p) |
| 1807 | - | Player.Character[Name].MagPull.Transparency = 0 |
| 1807 | + | set = true |
| 1808 | - | CamShake(1, 30000) |
| 1808 | + | end |
| 1809 | - | CamShake(1, -30000) |
| 1809 | + | end |
| 1810 | - | Player.Character[Name]["New Magazine"]:Remove() |
| 1810 | + | end |
| 1811 | - | wait(0.1) |
| 1811 | + | if set == false then |
| 1812 | - | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1812 | + | focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p) |
| 1813 | - | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1813 | + | end |
| 1814 | - | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1814 | + | wait() |
| 1815 | - | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)) |
| 1815 | + | end |
| 1816 | - | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1816 | + | if focus ~= nil then focus:Remove() focus = nil end |
| 1817 | - | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0) |
| 1817 | + | local cam = game:GetService("Workspace").CurrentCamera
|
| 1818 | - | else return false end |
| 1818 | + | cam.CameraSubject = Player.Character:FindFirstChild("Humanoid")
|
| 1819 | - | else return false end |
| 1819 | + | cam.CameraType = "Custom" |
| 1820 | - | Player.Character[Name].Handle.Reload:Play() |
| 1820 | + | else |
| 1821 | - | Player.Character[Name].Handle.Jam:Play() |
| 1821 | + | zoom = false |
| 1822 | - | wait(0.2) |
| 1822 | + | end |
| 1823 | - | if magazine.Value == 0 or Jammed == true then |
| 1823 | + | end |
| 1824 | - | playAnimation("charge")
|
| 1824 | + | if key == "u" and Button1Down == false and canFire == true then |
| 1825 | - | else |
| 1825 | + | if automatic == false and burst == false then |
| 1826 | - | playAnimation("hold")
|
| 1826 | + | if switchToBurst == true then |
| 1827 | - | end |
| 1827 | + | burst = true |
| 1828 | - | end |
| 1828 | + | local m = Instance.new("Message", Player)
|
| 1829 | - | if format == "charge" then |
| 1829 | + | m.Text = "Burst" |
| 1830 | - | Player.Character[Name].Handle.Weld:Remove() |
| 1830 | + | pcall(function() Player.Character[Name].Handle.Switch:Play() end) |
| 1831 | - | local w = Instance.new("Weld")
|
| 1831 | + | delay(2.5, function() m:Remove() end) |
| 1832 | - | w.Part0 = Player.Character[Name].Handle |
| 1832 | + | elseif switchToAutomatic == true then |
| 1833 | - | w.Part1 = Player.Character:FindFirstChild("Left Arm")
|
| 1833 | + | automatic = true |
| 1834 | - | w.C0 = CFrame.new(-0.85, -0.3, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(15), math.rad(90), 0) |
| 1834 | + | local m = Instance.new("Message", Player)
|
| 1835 | - | w.C1 = CFrame.new(0, 0.4, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(40), 0, 0) |
| 1835 | + | m.Text = "Automatic" |
| 1836 | - | w.Parent = Player.Character[Name].Handle |
| 1836 | + | pcall(function() Player.Character[Name].Handle.Switch:Play() end) |
| 1837 | - | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1837 | + | delay(2.5, function() m:Remove() end) |
| 1838 | - | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1838 | + | end |
| 1839 | - | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1839 | + | elseif automatic == false and burst == true then |
| 1840 | - | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.4, 0.9, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(280), math.rad(-10), math.rad(-90)) |
| 1840 | + | if switchToAutomatic == true then |
| 1841 | - | else return false end |
| 1841 | + | automatic = true |
| 1842 | - | else return false end |
| 1842 | + | burst = false |
| 1843 | - | wait(0.2) |
| 1843 | + | local m = Instance.new("Message", Player)
|
| 1844 | - | Player.Character[Name].Handle.Equip:Play() |
| 1844 | + | m.Text = "Automatic" |
| 1845 | - | Player.Character[Name].CHandleC.Transparency = 1 |
| 1845 | + | pcall(function() Player.Character[Name].Handle.Switch:Play() end) |
| 1846 | - | Player.Character[Name].CHandleB.Transparency = 0 |
| 1846 | + | delay(2.5, function() m:Remove() end) |
| 1847 | - | Player.Character[Name].CHandleB1.Transparency = 0 |
| 1847 | + | elseif switchToSingle == true then |
| 1848 | - | Player.Character[Name].Bolt.Mesh.Offset = Vector3.new(0, 0.115, 0) |
| 1848 | + | burst = false |
| 1849 | - | Player.Character[Name].Bolt.Mesh.Scale = Vector3.new(0.14, 0.1, 0.14) |
| 1849 | + | local m = Instance.new("Message", Player)
|
| 1850 | - | Player.Character[Name].DustCover.Mesh.Offset = Vector3.new(0, 0, 0.115) |
| 1850 | + | m.Text = "Single" |
| 1851 | - | Jammed = false |
| 1851 | + | pcall(function() Player.Character[Name].Handle.Switch:Play() end) |
| 1852 | - | if magazine.Value ~= 0 then |
| 1852 | + | delay(2.5, function() m:Remove() end) |
| 1853 | - | makeShell(Player.Character[Name]:FindFirstChild("ShellOut"))
|
| 1853 | + | end |
| 1854 | - | else end |
| 1854 | + | elseif automatic == true and burst == false then |
| 1855 | - | for i = 0, 1, 0.25 do |
| 1855 | + | if switchToSingle == true then |
| 1856 | - | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1856 | + | automatic = false |
| 1857 | - | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1857 | + | local m = Instance.new("Message", Player)
|
| 1858 | - | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1858 | + | m.Text = "Single" |
| 1859 | - | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1.2, 0 - (i / 1.5), 0.9) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0) |
| 1859 | + | pcall(function() Player.Character[Name].Handle.Switch:Play() end) |
| 1860 | - | wait() |
| 1860 | + | delay(2.5, function() m:Remove() end) |
| 1861 | - | else return false end |
| 1861 | + | elseif switchToBurst == true then |
| 1862 | - | else return false end |
| 1862 | + | automatic = false |
| 1863 | - | end |
| 1863 | + | burst = true |
| 1864 | - | wait(0.08) |
| 1864 | + | local m = Instance.new("Message", Player)
|
| 1865 | - | Player.Character[Name].CHandleC.Transparency = 0 |
| 1865 | + | m.Text = "Burst" |
| 1866 | - | Player.Character[Name].CHandleB.Transparency = 1 |
| 1866 | + | pcall(function() Player.Character[Name].Handle.Switch:Play() end) |
| 1867 | - | Player.Character[Name].CHandleB1.Transparency = 1 |
| 1867 | + | delay(2.5, function() m:Remove() end) |
| 1868 | - | Player.Character[Name].Bolt.Mesh.Offset = Vector3.new(0, 0, 0) |
| 1868 | + | end |
| 1869 | - | Player.Character[Name].Bolt.Mesh.Scale = Vector3.new(0.14, 0.3, 0.14) |
| 1869 | + | end |
| 1870 | - | wait(0.02) |
| 1870 | + | end |
| 1871 | - | removeParts("RightHand")
|
| 1871 | + | |
| 1872 | - | makeParts("RightHand")
|
| 1872 | + | |
| 1873 | - | Player.Character[Name].DustCover.Mesh.Offset = Vector3.new(0, 0, 0.115) |
| 1873 | + | |
| 1874 | - | playAnimation("hold")
|
| 1874 | + | if selected == true then return end |
| 1875 | - | return true |
| 1875 | + | selected = true |
| 1876 | - | end |
| 1876 | + | canFire = false |
| 1877 | - | if format == "fire" then |
| 1877 | + | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" |
| 1878 | - | Player.Character[Name].Bolt.Mesh.Offset = Vector3.new(0, 0.115, 0) |
| 1878 | + | while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
|
| 1879 | - | Player.Character[Name].Bolt.Mesh.Scale = Vector3.new(0.14, 0.1, 0.14) |
| 1879 | + | if Player.Character.WeaponActivated.Value == nil then break end |
| 1880 | - | Player.Character[Name].DustCover.Mesh.Offset = Vector3.new(0, 0, 0.115) |
| 1880 | + | if Player.Character.WeaponActivated.Value.Parent == nil then break end |
| 1881 | - | makeShell(Player.Character[Name]:FindFirstChild("ShellOut"))
|
| 1881 | + | wait() |
| 1882 | - | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
|
| 1882 | + | end |
| 1883 | - | if silenced then |
| 1883 | + | updateGui() |
| 1884 | - | Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10 |
| 1884 | + | local weapon = Instance.new("ObjectValue")
|
| 1885 | - | Player.Character[Name].Handle.Fire2.Pitch = math.random(1.8, 2) |
| 1885 | + | weapon.Name = "WeaponActivated" |
| 1886 | - | Player.Character[Name].Handle.Fire2:Play() |
| 1886 | + | weapon.Value = script.Parent |
| 1887 | - | CamShake(10, 3000) |
| 1887 | + | weapon.Parent = Player.Character |
| 1888 | - | else |
| 1888 | + | DisableLimb(1, Player.Character) |
| 1889 | - | Player.Character[Name].Handle.Fire.Volume = math.random(9, 10) / 10 |
| 1889 | + | DisableLimb(2, Player.Character) |
| 1890 | - | Player.Character[Name].Handle.Fire:Play() |
| 1890 | + | ForceAngle(1, 0, Player.Character) |
| 1891 | - | CamShake(10, 3000) |
| 1891 | + | ForceAngle(2, 0, Player.Character) |
| 1892 | - | end |
| 1892 | + | if dual == true then |
| 1893 | - | else return false end |
| 1893 | + | coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end))
|
| 1894 | - | if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then
|
| 1894 | + | playAnimation("rightEquip")
|
| 1895 | - | if silenced == false then |
| 1895 | + | removeParts("LeftHolster")
|
| 1896 | - | coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)) |
| 1896 | + | makeParts("LeftHand")
|
| 1897 | - | else end |
| 1897 | + | else |
| 1898 | - | else return false end |
| 1898 | + | playAnimation("equip")
|
| 1899 | - | for i = 0, 6, 3 do |
| 1899 | + | end |
| 1900 | - | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1900 | + | removeParts("RightHolster")
|
| 1901 | - | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1901 | + | makeParts("RightHand")
|
| 1902 | - | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1902 | + | mouse.Button1Down:connect(function() onButton1Down(mouse) end) |
| 1903 | - | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) |
| 1903 | + | mouse.Button1Up:connect(function() onButton1Up(mouse) end) |
| 1904 | - | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1904 | + | mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end) |
| 1905 | - | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) |
| 1905 | + | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" |
| 1906 | - | wait() |
| 1906 | + | canFire = true |
| 1907 | - | else return false end |
| 1907 | + | |
| 1908 | - | else return false end |
| 1908 | + | |
| 1909 | - | end |
| 1909 | + | |
| 1910 | - | if magazine.Value ~= 0 then |
| 1910 | + | if selected == false then return end |
| 1911 | - | Player.Character[Name].Bolt.Mesh.Offset = Vector3.new(0, 0, 0) |
| 1911 | + | Button1Down = false |
| 1912 | - | Player.Character[Name].Bolt.Mesh.Scale = Vector3.new(0.14, 0.3, 0.14) |
| 1912 | + | while canFire == false do |
| 1913 | - | elseif magazine.Value == 0 then |
| 1913 | + | wait() |
| 1914 | - | Player.Character[Name].Handle.Lock:Play() |
| 1914 | + | end |
| 1915 | - | end |
| 1915 | + | selected = false |
| 1916 | - | if math.random(1, Reliability) == 1 then |
| 1916 | + | if dual == true then |
| 1917 | - | Jammed = true |
| 1917 | + | if math.random(1, 2) == 1 then |
| 1918 | - | Player.Character[Name].Handle.Jam:Play() |
| 1918 | + | coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end))
|
| 1919 | - | end |
| 1919 | + | wait(math.random(1, 10) / 10) |
| 1920 | - | for i = 6, 0, -3 do |
| 1920 | + | playAnimation("rightUnequip")
|
| 1921 | - | if Player.Character:FindFirstChild("Torso") ~= nil then
|
| 1921 | + | else |
| 1922 | - | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
|
| 1922 | + | coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end))
|
| 1923 | - | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() |
| 1923 | + | wait(math.random(1, 10) / 10) |
| 1924 | - | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) |
| 1924 | + | playAnimation("leftUnequip")
|
| 1925 | - | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() |
| 1925 | + | end |
| 1926 | - | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) |
| 1926 | + | removeParts("LeftHand")
|
| 1927 | - | wait() |
| 1927 | + | makeParts("LeftHolster")
|
| 1928 | - | else return false end |
| 1928 | + | else |
| 1929 | - | else return false end |
| 1929 | + | playAnimation("unequip")
|
| 1930 | - | end |
| 1930 | + | end |
| 1931 | - | end |
| 1931 | + | removeParts("RightHand")
|
| 1932 | - | return true |
| 1932 | + | makeParts("RightHolster")
|
| 1933 | ForceAngle(1, 0, Player.Character) | |
| 1934 | ForceAngle(2, 0, Player.Character) | |
| 1935 | ResetLimbCFrame(1, Player.Character) | |
| 1936 | ResetLimbCFrame(2, Player.Character) | |
| 1937 | - | coroutine.resume(coroutine.create(function() |
| 1937 | + | EnableLimb(1, Player.Character) |
| 1938 | - | local cam = game:GetService("Workspace").CurrentCamera
|
| 1938 | + | EnableLimb(2, Player.Character) |
| 1939 | - | local time = 10 |
| 1939 | + | silenced = false |
| 1940 | - | local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0) |
| 1940 | + | if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end |
| 1941 | - | if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end |
| 1941 | + | if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
|
| 1942 | - | if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end |
| 1942 | + | if Player.Character.WeaponActivated.Value == script.Parent then |
| 1943 | - | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) |
| 1943 | + | Player.Character.WeaponActivated:Remove() |
| 1944 | - | for i = 1, time do |
| 1944 | + | end |
| 1945 | - | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) |
| 1945 | + | end |
| 1946 | - | wait() |
| 1946 | + | while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
|
| 1947 | - | end |
| 1947 | + | if Player.Character.WeaponActivated.Value == nil then break end |
| 1948 | - | end)) |
| 1948 | + | if Player.Character.WeaponActivated.Value.Parent == nil then break end |
| 1949 | wait() | |
| 1950 | end | |
| 1951 | end | |
| 1952 | ||
| 1953 | - | if part == nil then return false end |
| 1953 | + | |
| 1954 | - | local casing = Instance.new("Part")
|
| 1954 | + | if Player == nil then print("Error: Player not found!") return end
|
| 1955 | - | casing.Name = "Shell" |
| 1955 | + | Tool = Instance.new("HopperBin")
|
| 1956 | - | casing.formFactor = "Custom" |
| 1956 | + | Tool.Name = Name |
| 1957 | - | casing.Size = Vector3.new(0.2, 0.25, 0.2) |
| 1957 | + | Tool.Parent = Player.Backpack |
| 1958 | - | casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))) |
| 1958 | + | script.Name = "Main" |
| 1959 | - | casing.BrickColor = BrickColor.new("New Yeller")
|
| 1959 | + | script.Parent = Tool |
| 1960 | - | local mesh = Instance.new("CylinderMesh")
|
| 1960 | + | |
| 1961 | - | mesh.Scale = Vector3.new(0.4, 1, 0.4) |
| 1961 | + | while script.Parent.Parent.className ~= "Backpack" do |
| 1962 | - | mesh.Parent = casing |
| 1962 | + | wait() |
| 1963 | - | casing.Parent = game:GetService("Workspace")
|
| 1963 | + | end |
| 1964 | - | casing:BreakJoints() |
| 1964 | + | if script.Parent:FindFirstChild("MagazineMax") == nil then
|
| 1965 | - | casing.Velocity = (part.CFrame.lookVector * 50) + Vector3.new(0, 10, 0) |
| 1965 | + | magazineMax = Instance.new("NumberValue")
|
| 1966 | - | coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end)) |
| 1966 | + | magazineMax.Name = "MagazineMax" |
| 1967 | magazineMax.Value = 5 | |
| 1968 | magazineMax.Parent = script.Parent | |
| 1969 | else | |
| 1970 | magazineMax = script.Parent.MagazineMax | |
| 1971 | - | local weld = Instance.new("Weld")
|
| 1971 | + | end |
| 1972 | - | weld.Part0 = x |
| 1972 | + | if script.Parent:FindFirstChild("Magazine") == nil then
|
| 1973 | - | weld.Part1 = y |
| 1973 | + | magazine = Instance.new("NumberValue")
|
| 1974 | - | CJ = CFrame.new(x.Position) |
| 1974 | + | magazine.Name = "Magazine" |
| 1975 | - | C0 = x.CFrame:inverse() * CJ |
| 1975 | + | magazine.Value = 0 |
| 1976 | - | C1 = y.CFrame:inverse() * CJ |
| 1976 | + | magazine.Parent = script.Parent |
| 1977 | - | weld.C0 = C0 |
| 1977 | + | else |
| 1978 | - | weld.C1 = C1 |
| 1978 | + | magazine = script.Parent.Magazine |
| 1979 | - | weld.Parent = x |
| 1979 | + | end |
| 1980 | if script.Parent:FindFirstChild("AmmoMax") == nil then
| |
| 1981 | ammoMax = Instance.new("NumberValue")
| |
| 1982 | ammoMax.Name = "AmmoMax" | |
| 1983 | ammoMax.Value = 999999999999999999999999999999999999999999999999999999999999 | |
| 1984 | - | local tag = Instance.new("ObjectValue")
|
| 1984 | + | ammoMax.Parent = script.Parent |
| 1985 | - | tag.Name = "creator" |
| 1985 | + | else |
| 1986 | - | tag.Value = Player |
| 1986 | + | ammoMax = script.Parent.AmmoMax |
| 1987 | - | tag.Parent = humanoid |
| 1987 | + | end |
| 1988 | - | local tag = Instance.new("StringValue")
|
| 1988 | + | if script.Parent:FindFirstChild("Ammo") == nil then
|
| 1989 | - | tag.Name = "creatorType1" |
| 1989 | + | ammo = Instance.new("NumberValue")
|
| 1990 | - | tag.Value = Name |
| 1990 | + | ammo.Name = "Ammo" |
| 1991 | - | tag.Parent = humanoid |
| 1991 | + | ammo.Value = script.Parent.AmmoMax.Value |
| 1992 | - | local tag = Instance.new("StringValue")
|
| 1992 | + | ammo.Parent = script.Parent |
| 1993 | - | tag.Name = "creatorType2" |
| 1993 | + | else |
| 1994 | - | tag.Value = "shot" |
| 1994 | + | ammo = script.Parent.Ammo |
| 1995 | - | tag.Parent = humanoid |
| 1995 | + | end |
| 1996 | Player = script.Parent.Parent.Parent | |
| 1997 | makeParts("RightHolster")
| |
| 1998 | script.Parent.Selected:connect(onSelected) | |
| 1999 | script.Parent.Deselected:connect(onDeselected) | |
| 2000 | - | if humanoid ~= nil then |
| 2000 | + |