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-- Objects
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local ScreenGui = Instance.new("ScreenGui")
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local basegui = Instance.new("Frame")
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local TextLabel = Instance.new("TextLabel")
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local wave1 = Instance.new("TextButton")
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local wave7 = Instance.new("TextButton")
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local wave3 = Instance.new("TextButton")
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local wave2 = Instance.new("TextButton")
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local TextLabel_2 = Instance.new("TextLabel")
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local wave4 = Instance.new("TextButton")
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local wave6 = Instance.new("TextButton")
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local wave5 = Instance.new("TextButton")
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-- Properties
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ScreenGui.Parent = game.CoreGui
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basegui.Name = "basegui"
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basegui.Parent = ScreenGui
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basegui.Active = true
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basegui.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
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basegui.BackgroundTransparency = 0.30000001192093
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basegui.BorderSizePixel = 0
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basegui.Draggable = true
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basegui.Position = UDim2.new(0.041880969, 0, 0.0721311495, 0)
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basegui.Selectable = true
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basegui.Size = UDim2.new(0, 230, 0, 424)
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TextLabel.Parent = basegui
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TextLabel.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
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TextLabel.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
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TextLabel.BorderSizePixel = 2
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TextLabel.Position = UDim2.new(0.0391304344, 0, 0.0346020758, 0)
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TextLabel.Size = UDim2.new(0, 212, 0, 50)
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TextLabel.Font = Enum.Font.SciFi
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TextLabel.Text = "Fantastic Frontier Tower GUI"
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TextLabel.TextColor3 = Color3.new(1, 1, 1)
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TextLabel.TextScaled = true
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TextLabel.TextSize = 14
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TextLabel.TextWrapped = true
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wave1.Name = "wave1"
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wave1.Parent = basegui
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wave1.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
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wave1.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
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wave1.Position = UDim2.new(0.113043472, 0, 0.175304562, 0)
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wave1.Size = UDim2.new(0, 181, 0, 33)
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wave1.Font = Enum.Font.SourceSans
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wave1.Text = "Kill Wave 1"
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wave1.TextColor3 = Color3.new(1, 1, 1)
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wave1.TextSize = 22
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wave7.Name = "wave7"
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wave7.Parent = basegui
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wave7.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
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wave7.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
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wave7.Position = UDim2.new(0.113043427, 0, 0.797368526, 0)
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wave7.Size = UDim2.new(0, 181, 0, 33)
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wave7.Font = Enum.Font.SourceSans
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wave7.Text = "Kill Wave 7"
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wave7.TextColor3 = Color3.new(1, 1, 1)
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wave7.TextSize = 22
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wave3.Name = "wave3"
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wave3.Parent = basegui
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wave3.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
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wave3.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
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wave3.Position = UDim2.new(0.110869572, 0, 0.379962891, 0)
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wave3.Size = UDim2.new(0, 181, 0, 33)
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wave3.Font = Enum.Font.SourceSans
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wave3.Text = "Kill Wave 3"
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wave3.TextColor3 = Color3.new(1, 1, 1)
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wave3.TextSize = 22
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wave2.Name = "wave2"
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wave2.Parent = basegui
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wave2.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
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wave2.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
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wave2.Position = UDim2.new(0.113043472, 0, 0.275241733, 0)
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wave2.Size = UDim2.new(0, 181, 0, 33)
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wave2.Font = Enum.Font.SourceSans
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wave2.Text = "Kill Wave 2"
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wave2.TextColor3 = Color3.new(1, 1, 1)
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wave2.TextSize = 22
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TextLabel_2.Parent = basegui
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TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
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TextLabel_2.BackgroundTransparency = 5
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TextLabel_2.BorderSizePixel = 0
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TextLabel_2.Position = UDim2.new(0.0695652217, 0, 0.892112494, 0)
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TextLabel_2.Size = UDim2.new(0, 200, 0, 35)
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TextLabel_2.Font = Enum.Font.SourceSans
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TextLabel_2.Text = "By zBoltZz"
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TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
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TextLabel_2.TextSize = 14
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wave4.Name = "wave4"
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wave4.Parent = basegui
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wave4.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
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wave4.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
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wave4.Position = UDim2.new(0.11304348, 0, 0.486700863, 0)
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wave4.Size = UDim2.new(0, 181, 0, 33)
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wave4.Font = Enum.Font.SourceSans
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wave4.Text = "Kill Wave 4"
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wave4.TextColor3 = Color3.new(1, 1, 1)
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wave4.TextSize = 22
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wave6.Name = "wave6"
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wave6.Parent = basegui
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wave6.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
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wave6.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
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wave6.Position = UDim2.new(0.11304348, 0, 0.690990567, 0)
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wave6.Size = UDim2.new(0, 181, 0, 33)
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wave6.Font = Enum.Font.SourceSans
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wave6.Text = "Kill Wave 6"
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wave6.TextColor3 = Color3.new(1, 1, 1)
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wave6.TextSize = 22
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wave5.Name = "wave5"
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wave5.Parent = basegui
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wave5.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
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wave5.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
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wave5.Position = UDim2.new(0.11304348, 0, 0.59315145, 0)
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wave5.Size = UDim2.new(0, 181, 0, 33)
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wave5.Font = Enum.Font.SourceSans
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wave5.Text = "Kill Wave 5"
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wave5.TextColor3 = Color3.new(1, 1, 1)
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wave5.TextSize = 22
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wave1.MouseButton1Down:connect(function() 
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while wait() do
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for i,v in pairs(workspace.DungeonTemp.Wave1:GetChildren()) do
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v.Humanoid.Health = 0
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end
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end
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end)
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wave2.MouseButton1Down:connect(function()
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while wait() do
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for i,v in pairs(workspace.DungeonTemp.Wave2:GetChildren()) do
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v.Humanoid.Health = 0
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end
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end
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end)
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wave3.MouseButton1Down:connect(function() 
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while wait() do
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for i,v in pairs(workspace.DungeonTemp.Wave3:GetChildren()) do
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v.Humanoid.Health = 0
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end
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end
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end)
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wave4.MouseButton1Down:connect(function() 
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while wait() do
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for i,v in pairs(workspace.DungeonTemp.Wave4:GetChildren()) do
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v.Humanoid.Health = 0
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end
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end
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end)
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wave5.MouseButton1Down:connect(function() 
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while wait() do
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for i,v in pairs(workspace.DungeonTemp.Wave5:GetChildren()) do
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v.Humanoid.Health = 0
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end
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end
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end)
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wave6.MouseButton1Down:connect(function() 
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while wait() do
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for i,v in pairs(workspace.DungeonTemp.Wave6:GetChildren()) do
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v.Humanoid.Health = 0
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end
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end
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end)
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wave7.MouseButton1Down:connect(function() 
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while wait() do
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for i,v in pairs(workspace.DungeonTemp.Wave7:GetChildren()) do
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v.Humanoid.Health = 0
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end
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end
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end)