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| 1 | program Lukes_KickAss_Alcher; | |
| 2 | //*********************************************************************************// | |
| 3 | // // | |
| 4 | // // | |
| 5 | // WELCOME TO LUKE'S KICK ASS ALCHER! // | |
| 6 | // Made by Fredbear/RSisDead(Simba username) // | |
| 7 | // 1. Fill out the setup // | |
| 8 | // 2. Hit "Run"! // | |
| 9 | // 3. Enjoy! // | |
| 10 | // // | |
| 11 | // // | |
| 12 | //*********************************************************************************// | |
| 13 | {$DEFINE SMART}
| |
| 14 | {.include SRL/SRL/Misc/Smart.simba}
| |
| 15 | {.include SRL/SRL.simba}
| |
| 16 | {.include SRL/SRL/Skill/Magic.simba}
| |
| 17 | {$i sps/sps.simba}
| |
| 18 | {$i SRL/SRL/misc/paintsmart.simba}
| |
| 19 | var | |
| 20 | AlchStacked :Boolean; | |
| 21 | Function IDKWhatImDoing :extended; | |
| 22 | begin | |
| 23 | AlchStacked := False; // If the item you are alching is stacked (I.E arrows, bolts etc,) change this to true! | |
| 24 | // If you are using a stacked item, place it in your second Item slot, the first being your nature runes. | |
| 25 | - | NUMBER_OF_ALCHS := 27; //Replace this number with the number of alchs you plan on performing |
| 25 | + | |
| 26 | const | |
| 27 | NUMBER_OF_ALCHS =27; //Replace this number with the number of alchs you plan on performing | |
| 28 | ||
| 29 | ||
| 30 | procedure DeclarePlayers; | |
| 31 | begin | |
| 32 | HowManyPlayers := 0; | |
| 33 | NumberOfPlayers(HowManyPlayers); | |
| 34 | CurrentPlayer := 0; | |
| 35 | ||
| 36 | with Players[0] do | |
| 37 | begin | |
| 38 | Name := ''; | |
| 39 | Pass := ''; | |
| 40 | Member := True; | |
| 41 | Active := True; | |
| 42 | - | while AlchStacked = False; |
| 42 | + | |
| 43 | end; | |
| 44 | ||
| 45 | procedure Alch_Multislot; | |
| 46 | begin | |
| 47 | while AlchStacked = False do; | |
| 48 | Mouse(784, 190, 2, 2, true); | |
| 49 | Mouse(571, 375, 2, 2, true); | |
| 50 | Mouse(611, 226, 2, 2, true); | |
| 51 | Mouse(565, 377, 2, 2, true); | |
| 52 | Mouse(662, 221, 2, 2, true); | |
| 53 | Mouse(577, 368, 2, 2, true); | |
| 54 | Mouse(703, 228, 2, 2, true); // fourth slot | |
| 55 | Mouse(566, 377, 2, 2, true); | |
| 56 | Mouse(576, 257, 2, 2, true); //fifth slot | |
| 57 | Mouse(566, 377, 2, 2, true); | |
| 58 | Mouse(616, 265, 2, 2, true); // sixth | |
| 59 | Mouse(566, 377, 2, 2, true); | |
| 60 | Mouse(656, 262, 2, 2, true); // seventh | |
| 61 | Mouse(566, 377, 2, 2, true); | |
| 62 | Mouse(706, 268, 2, 2, true); // eighth | |
| 63 | Mouse(566, 377, 2, 2, true); | |
| 64 | Mouse(580, 297, 2, 2, true); // 9th slot | |
| 65 | Mouse(566, 377, 2, 2, true); | |
| 66 | Mouse(622, 297, 2, 2, true); // 10th | |
| 67 | Mouse(566, 377, 2, 2, true); | |
| 68 | Mouse(657, 299, 2, 2, true); // 11th | |
| 69 | Mouse(566, 377, 2, 2, true); | |
| 70 | Mouse(698, 303, 2, 2, true); // 12th | |
| 71 | Mouse(577, 368, 2, 2, true); | |
| 72 | Mouse(569, 341, 2, 2, true); // 13th | |
| 73 | Mouse(577, 368, 2, 2, true); | |
| 74 | Mouse(627, 330, 2, 2, true); // 14th | |
| 75 | Mouse(577, 368, 2, 2, true); | |
| 76 | Mouse(668, 331, 2, 2, true); // 15th | |
| 77 | Mouse(577, 368, 2, 2, true); | |
| 78 | Mouse(702, 342, 2, 2, true); // 16th | |
| 79 | Mouse(577, 368, 2, 2, true); | |
| 80 | Mouse(573, 370, 2, 2, true); // 17th | |
| 81 | Mouse(577, 368, 2, 2, true); | |
| 82 | Mouse(624, 369, 2, 2, true); // 18th | |
| 83 | Mouse(577, 368, 2, 2, true); | |
| 84 | Mouse(653, 368, 2, 2, true); // 19th | |
| 85 | Mouse(577, 368, 2, 2, true); | |
| 86 | Mouse(707, 373, 2, 2, true); // 20th | |
| 87 | Mouse(577, 368, 2, 2, true); | |
| 88 | Mouse(574, 414, 2, 2, true); // 21st | |
| 89 | Mouse(577, 368, 2, 2, true); | |
| 90 | Mouse(621, 407, 2, 2, true); // 22nd | |
| 91 | Mouse(577, 368, 2, 2, true); | |
| 92 | Mouse(656, 408, 2, 2, true); // 23rd | |
| 93 | Mouse(577, 368, 2, 2, true); | |
| 94 | Mouse(698, 408, 2, 2, true); // 24th | |
| 95 | Mouse(577, 368, 2, 2, true); | |
| 96 | Mouse(573, 447, 2, 2, true); // 25th | |
| 97 | Mouse(577, 368, 2, 2, true); | |
| 98 | - | goto Alch_Multislot; |
| 98 | + | |
| 99 | Mouse(577, 368, 2, 2, true); | |
| 100 | Mouse(660, 439, 2, 2, true); // 27th | |
| 101 | Mouse(577, 368, 2, 2, true); | |
| 102 | Mouse(702, 447, 2, 2, true); // 28th | |
| 103 | end; | |
| 104 | ||
| 105 | ||
| 106 | procedure Start; | |
| 107 | begin | |
| 108 | Alch_Multislot; | |
| 109 | end; | |
| 110 | begin | |
| 111 | end. |