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| 1 | if script.Parent.className ~= "HopperBin" then | |
| 2 | - | player = game.Players.KeroroGunso2016 |
| 2 | + | player = game.Players.BlueHasSwag |
| 3 | char = player.Character | |
| 4 | tool = Instance.new("HopperBin")
| |
| 5 | tool.Parent = player.Backpack | |
| 6 | tool.Name = "Flamethrowa" | |
| 7 | script.Parent = tool | |
| 8 | end | |
| 9 | ||
| 10 | bin = script.Parent | |
| 11 | ||
| 12 | player = game.Players.xSoulStealerx | |
| 13 | char = player.Character | |
| 14 | hold = false | |
| 15 | ||
| 16 | wr = char.Torso["Right Shoulder"].C1 | |
| 17 | handle = Instance.new("Part")
| |
| 18 | handle.Parent = game.Lighting | |
| 19 | handle.Name = "Handle" | |
| 20 | handle.FormFactor = "Symmetric" | |
| 21 | handle.Size = Vector3.new(1,1,1) | |
| 22 | handle.TopSurface = 0 | |
| 23 | handle.BottomSurface = 0 | |
| 24 | handle.BrickColor = BrickColor.new("Black")
| |
| 25 | handle.Anchored = false | |
| 26 | handle.Position = char["Right Arm"].Position | |
| 27 | local m = Instance.new("BlockMesh")
| |
| 28 | m.Parent = handle | |
| 29 | m.Scale = Vector3.new(1,1,4) | |
| 30 | m.Offset = Vector3.new(1,0.8,0) | |
| 31 | weld = Instance.new("Weld")
| |
| 32 | weld.Parent = char["Right Arm"] | |
| 33 | weld.Part0 = handle | |
| 34 | weld.Part1 = weld.Parent | |
| 35 | weld.C1 = CFrame.new(0, 0, -0.5) | |
| 36 | weld2 = char.Torso["Right Shoulder"] | |
| 37 | ||
| 38 | ||
| 39 | function fire(firer) | |
| 40 | local p = Instance.new("Part")
| |
| 41 | p.Parent = workspace | |
| 42 | p.Shape = "Ball" | |
| 43 | p.Size = Vector3.new(2,2,2) | |
| 44 | p.Name = "Fire" | |
| 45 | p.CanCollide = false | |
| 46 | p.Transparency = 1 | |
| 47 | p.Anchored = false | |
| 48 | p.TopSurface = "Smooth" | |
| 49 | p.BottomSurface = "Smooth" | |
| 50 | p.CFrame = firer.CFrame + Vector3.new(math.random(-1,1),math.random(0,1),math.random(-1,1)) | |
| 51 | local bf = Instance.new("BodyVelocity")
| |
| 52 | bf.Parent = p | |
| 53 | bf.velocity = handle.CFrame.lookVector * 23 | |
| 54 | bf.velocity = bf.velocity + Vector3.new(math.random(-4,4), math.random(-1,4), math.random(-4, 4)) | |
| 55 | local fia = Instance.new("Fire")
| |
| 56 | fia.Parent = p | |
| 57 | fia.Heat = 20 | |
| 58 | fia.Size = 4 | |
| 59 | function kill(hit) | |
| 60 | if hit.Parent.Name == "xSoulStealerx" then return end | |
| 61 | if hit.Parent.Name == "Flamethrowa" then return end | |
| 62 | if hit.Parent.Parent.Name == "xSoulStealerx" then return end | |
| 63 | if hit.Name == "Fire" then return end | |
| 64 | if hit.Name == "Base" then return end | |
| 65 | fia.Parent = hit | |
| 66 | fia.Heat = 8 | |
| 67 | fia.Size = 4 | |
| 68 | hit.BrickColor = BrickColor.new("Neon orange")
| |
| 69 | wait(1.6) | |
| 70 | fia.Heat = 20 | |
| 71 | fia.Size = 7 | |
| 72 | hit.BrickColor = BrickColor.new("Bright red")
| |
| 73 | wait(1.6) | |
| 74 | fia.Heat = 30 | |
| 75 | fia.Size = 10 | |
| 76 | wait(1.6) | |
| 77 | fia.Heat = 40 | |
| 78 | fia.Size = 15 | |
| 79 | hit.BrickColor = BrickColor.new("Black")
| |
| 80 | if hit.Parent:findFirstChild("Humanoid") then
| |
| 81 | hit.Parent.Humanoid.Health = 0 | |
| 82 | end | |
| 83 | wait(2) | |
| 84 | hit:remove() | |
| 85 | end | |
| 86 | p.touched:connect(kill) | |
| 87 | coroutine.resume(coroutine.create(function() | |
| 88 | wait(2) | |
| 89 | p:remove() | |
| 90 | end)) | |
| 91 | end | |
| 92 | ||
| 93 | function click(mouse) | |
| 94 | hold = true | |
| 95 | while hold == true do | |
| 96 | wait() | |
| 97 | fire(handle) | |
| 98 | end | |
| 99 | end | |
| 100 | ||
| 101 | function up(mouse) | |
| 102 | hold = false | |
| 103 | end | |
| 104 | ||
| 105 | function select(mouse) | |
| 106 | mouse.Button1Down:connect(click) | |
| 107 | mouse.Button1Up:connect(up) | |
| 108 | handle.Parent = char | |
| 109 | weld2.C1 = CFrame.fromEulerAnglesXYZ(0,0,-1.6) * CFrame.new(-0.5,0,-0.4) | |
| 110 | weld.Parent = char["Right Arm"] | |
| 111 | weld.Part0 = weld.Parent | |
| 112 | weld.Part1 = handle | |
| 113 | weld.C1 = CFrame.fromEulerAnglesXYZ(1.55,0,0) * CFrame.new(0, 0, -0.8) | |
| 114 | end | |
| 115 | ||
| 116 | ||
| 117 | function deselect(mouse) | |
| 118 | handle.Parent = game.Lighting | |
| 119 | weld2.C1 = wr | |
| 120 | end | |
| 121 | ||
| 122 | script.Parent.Selected:connect(select) | |
| 123 | script.Parent.Deselected:connect(deselect) |