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| 1 | ------------------ | |
| 2 | --Basic Fighting-- | |
| 3 | ------------------ | |
| 4 | --By CKbackup-- | |
| 5 | --------------- | |
| 6 | ||
| 7 | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
| |
| 8 | do | |
| 9 | script.Parent = owner.Character | |
| 10 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 11 | local function NewFakeEvent() | |
| 12 | local Bind = Instance.new("BindableEvent")
| |
| 13 | local Fake;Fake = {Connections = {},
| |
| 14 | fakeEvent=true; | |
| 15 | Connect=function(self,Func) | |
| 16 | Bind.Event:connect(Func) | |
| 17 | self.Connections[Bind] = true | |
| 18 | return setmetatable({Connected = true},{
| |
| 19 | __index = function (self,Index) | |
| 20 | if Index:lower() == "disconnect" then | |
| 21 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 22 | end | |
| 23 | return Fake[Index] | |
| 24 | end; | |
| 25 | __tostring = function() return "Connection" end; | |
| 26 | }) | |
| 27 | end} | |
| 28 | Fake.connect = Fake.Connect;return Fake; | |
| 29 | end | |
| 30 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 31 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 32 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 33 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 34 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 35 | local function TriggerEvent(self,Event,...) | |
| 36 | local Trigger = Mouse[Event] | |
| 37 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 38 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 39 | end | |
| 40 | end | |
| 41 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 42 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 43 | if FiredBy.Name ~= owner.Name then return end | |
| 44 | if Input.MouseEvent then | |
| 45 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 46 | else | |
| 47 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 48 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 49 | for _,Action in pairs(ContextActionService.Actions) do | |
| 50 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 51 | end | |
| 52 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 53 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 54 | end | |
| 55 | end) | |
| 56 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 57 | Event.Parent = NLS([[ | |
| 58 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 59 | local Input = function(Input,gameProcessedEvent) | |
| 60 | if gameProcessedEvent then return end | |
| 61 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 62 | end | |
| 63 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 64 | local Hit,Target | |
| 65 | while wait(1/30) do | |
| 66 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 67 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 68 | end | |
| 69 | end | |
| 70 | ]],owner.Character) | |
| 71 | end | |
| 72 | RealGame = game;game = setmetatable({},{
| |
| 73 | __index = function (self,Index) | |
| 74 | local Sandbox = function (Thing) | |
| 75 | if Thing:IsA("Player") then
| |
| 76 | local RealPlayer = Thing | |
| 77 | return setmetatable({},{
| |
| 78 | __index = function (self,Index) | |
| 79 | local Type = type(RealPlayer[Index]) | |
| 80 | if Type == "function" then | |
| 81 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 82 | return function (self)return InternalData["Mouse"] end | |
| 83 | end | |
| 84 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 85 | end | |
| 86 | return RealPlayer[Index] | |
| 87 | end; | |
| 88 | __tostring = function(self) return RealPlayer.Name end | |
| 89 | }) | |
| 90 | end | |
| 91 | end | |
| 92 | if RealGame[Index] then | |
| 93 | local Type = type(RealGame[Index]) | |
| 94 | if Type == "function" then | |
| 95 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 96 | return function (self,Service) | |
| 97 | local FakeServices = {
| |
| 98 | ["players"] = function() | |
| 99 | return setmetatable({},{
| |
| 100 | __index = function (self2,Index2) | |
| 101 | local RealService = RealGame:GetService(Service) | |
| 102 | local Type2 = type(Index2) | |
| 103 | if Type2 == "function" then | |
| 104 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 105 | else | |
| 106 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 107 | return RealService[Index2] | |
| 108 | end | |
| 109 | end; | |
| 110 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 111 | }) | |
| 112 | end; | |
| 113 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 114 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 115 | ["runservice"] = function() | |
| 116 | return setmetatable({},{
| |
| 117 | __index = function(self2,Index2) | |
| 118 | local RealService = RealGame:GetService(Service) | |
| 119 | local Type2 = type(Index2) | |
| 120 | if Type2 == "function" then | |
| 121 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 122 | else | |
| 123 | local RunServices = {
| |
| 124 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 125 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 126 | } | |
| 127 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 128 | return RealService[Index2] | |
| 129 | end | |
| 130 | end | |
| 131 | }) | |
| 132 | end | |
| 133 | } | |
| 134 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 135 | return RealGame:GetService(Service) | |
| 136 | end | |
| 137 | end | |
| 138 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 139 | else | |
| 140 | if game:GetService(Index) then return game:GetService(Index) end | |
| 141 | return RealGame[Index] | |
| 142 | end | |
| 143 | end | |
| 144 | return nil | |
| 145 | end | |
| 146 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
| |
| 147 | ||
| 148 | player = game.Players.LocalPlayer | |
| 149 | mouse = player:GetMouse() | |
| 150 | chara = player.Character | |
| 151 | equipped = false | |
| 152 | del = false | |
| 153 | attacking = false | |
| 154 | atkd = false | |
| 155 | hum = chara:FindFirstChildOfClass("Humanoid")
| |
| 156 | debby = game.Debris | |
| 157 | ws = 16 | |
| 158 | if hum.WalkSpeed > 16 then | |
| 159 | ws = hum.WalkSpeed | |
| 160 | end | |
| 161 | shirt = Instance.new("Shirt", chara)
| |
| 162 | shirt.Name = "Shirt" | |
| 163 | pants = Instance.new("Pants", chara)
| |
| 164 | pants.Name = "Pants" | |
| 165 | chara.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=692865329" | |
| 166 | chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=692865724" | |
| 167 | chara.Head.BrickColor = BrickColor.new("Pastel brown")
| |
| 168 | for i,v in pairs(chara:GetChildren()) do | |
| 169 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
| 170 | v:destroy() | |
| 171 | end | |
| 172 | end | |
| 173 | ||
| 174 | local Hair = Instance.new("Part")
| |
| 175 | Hair.Parent = chara | |
| 176 | Hair.Name = "Hair" | |
| 177 | Hair.Size = Vector3.new(1, 1, 1) | |
| 178 | Hair.CFrame = chara.Head.CFrame | |
| 179 | Hair:BreakJoints() | |
| 180 | Hair.CanCollide = false | |
| 181 | Hair.TopSurface = "Smooth" | |
| 182 | Hair.BottomSurface = "Smooth" | |
| 183 | Hair.BrickColor = BrickColor.new("White")
| |
| 184 | Weld = Instance.new("Weld")
| |
| 185 | Weld.Name = "Weld" | |
| 186 | Weld.Part0 = chara.Head | |
| 187 | Weld.Part1 = Hair | |
| 188 | Weld.Parent = chara.Head | |
| 189 | Weld.C0 = CFrame.new(0.01,0.80,0.0)*CFrame.fromEulerAnglesXYZ(-6.30, 0, 0) | |
| 190 | Mesh = Instance.new("SpecialMesh")
| |
| 191 | Mesh.Parent = Hair | |
| 192 | Mesh.MeshId = "rbxassetid://3822772375" | |
| 193 | Mesh.TextureId = "rbxassetid://3822772593" | |
| 194 | Mesh.Scale = Vector3.new(1.05,1, 1) | |
| 195 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 196 | ArtificialHB.Name = "Heartbeat" | |
| 197 | script:WaitForChild("Heartbeat")
| |
| 198 | frame = 0.03333333333333 | |
| 199 | tf = 0 | |
| 200 | allowframeloss = false | |
| 201 | tossremainder = false | |
| 202 | lastframe = tick() | |
| 203 | script.Heartbeat:Fire() | |
| 204 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 205 | tf = tf + s | |
| 206 | if tf >= frame then | |
| 207 | if allowframeloss then | |
| 208 | script.Heartbeat:Fire() | |
| 209 | lastframe = tick() | |
| 210 | else | |
| 211 | for i = 1, math.floor(tf / frame) do | |
| 212 | script.Heartbeat:Fire() | |
| 213 | end | |
| 214 | lastframe = tick() | |
| 215 | end | |
| 216 | if tossremainder then | |
| 217 | tf = 0 | |
| 218 | else | |
| 219 | tf = tf - frame * math.floor(tf / frame) | |
| 220 | end | |
| 221 | end | |
| 222 | end) | |
| 223 | function swait(num) | |
| 224 | if num == 0 or num == nil then | |
| 225 | ArtificialHB.Event:wait() | |
| 226 | else | |
| 227 | for i = 0, num*30 do | |
| 228 | ArtificialHB.Event:wait() | |
| 229 | end | |
| 230 | end | |
| 231 | end | |
| 232 | ||
| 233 | New = function(Object, Parent, Name, Data) | |
| 234 | local Object = Instance.new(Object) | |
| 235 | for Index, Value in pairs(Data or {}) do
| |
| 236 | Object[Index] = Value | |
| 237 | end | |
| 238 | Object.Parent = Parent | |
| 239 | Object.Name = Name | |
| 240 | return Object | |
| 241 | end | |
| 242 | ||
| 243 | RightArm = New("Model",chara,"RightArm",{})
| |
| 244 | MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
| |
| 245 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 246 | Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
| |
| 247 | Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
| |
| 248 | Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 249 | LeftArm = New("Model",chara,"LeftArm",{})
| |
| 250 | MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
| |
| 251 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 252 | EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
| |
| 253 | Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
| |
| 254 | Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 255 | ||
| 256 | lach = LeftArm:GetChildren() | |
| 257 | rach = RightArm:GetChildren() | |
| 258 | ||
| 259 | local pemit = Instance.new("ParticleEmitter")
| |
| 260 | pemit.Enabled = false | |
| 261 | pemit.Color = ColorSequence.new(Color3.new(255,255,0)) | |
| 262 | pemit.LightEmission = 1 | |
| 263 | pemit.Size = NumberSequence.new(1.5,0) | |
| 264 | pemit.Texture = "http://www.roblox.com/asset/?id=243098098" | |
| 265 | pemit.Lifetime = NumberRange.new(.2) | |
| 266 | pemit.Rate = 100 | |
| 267 | pemit.Rotation = NumberRange.new(0,360) | |
| 268 | pemit.Speed = NumberRange.new(0) | |
| 269 | ||
| 270 | local p1 = pemit:Clone() | |
| 271 | p1.Parent = EmitPart | |
| 272 | local p2 = pemit:Clone() | |
| 273 | p2.Parent = Emit2Part | |
| 274 | local p3 = pemit:Clone() | |
| 275 | p3.Parent = chara["Right Leg"] | |
| 276 | p3.Rate = 10000 | |
| 277 | local p4 = pemit:Clone() | |
| 278 | p4.Parent = chara["Left Leg"] | |
| 279 | p4.Rate = 10000 | |
| 280 | ||
| 281 | --Sounds-- | |
| 282 | function LoadSnd(id,loop,vol,pit) | |
| 283 | local snd = New("Sound",chara.Head,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
| |
| 284 | return snd | |
| 285 | end | |
| 286 | Swing2Snd = LoadSnd(536642316,false,1,1) | |
| 287 | HitPunchSnd = LoadSnd(153092227,false,1,1) | |
| 288 | HitHamonSnd = LoadSnd(260433624,false,1,1) | |
| 289 | HamonSnd = LoadSnd(876570589,false,1,1) | |
| 290 | SHamonSnd = LoadSnd(379557765,true,.5,1) | |
| 291 | ||
| 292 | --Play Sound in Part-- | |
| 293 | function PlaySnd(snd,part) | |
| 294 | local sound = snd:Clone() | |
| 295 | sound.PlayOnRemove = true | |
| 296 | sound.Parent = part | |
| 297 | sound:Destroy() | |
| 298 | end | |
| 299 | ||
| 300 | maincol = "White" | |
| 301 | ||
| 302 | function CreateTrailObj(parent,color1,color2,ofsx,ofsz) | |
| 303 | local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
| |
| 304 | local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
| |
| 305 | local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
| |
| 306 | return TEff | |
| 307 | end | |
| 308 | ||
| 309 | RPunchT = CreateTrailObj(chara["Right Arm"],"White","White",0,0) | |
| 310 | LPunchT = CreateTrailObj(chara["Left Arm"],"White","White",0,0) | |
| 311 | RKickT = CreateTrailObj(chara["Right Leg"],"White","White",0,0) | |
| 312 | LKickT = CreateTrailObj(chara["Left Leg"],"White","White",0,0) | |
| 313 | ||
| 314 | --Punch Hit Effect-- | |
| 315 | function PunchEff(pos) | |
| 316 | local p = Instance.new("Part",game.Workspace)
| |
| 317 | p.Size = Vector3.new(1,1,1) | |
| 318 | p.BrickColor = BrickColor.new(maincol) | |
| 319 | p.Material = "Neon" | |
| 320 | p.Anchored = true | |
| 321 | p.CanCollide = false | |
| 322 | p.CFrame = pos | |
| 323 | local pm = Instance.new("SpecialMesh",p)
| |
| 324 | pm.MeshType = "Sphere" | |
| 325 | coroutine.resume(coroutine.create(function() | |
| 326 | for i = 0,1,.05 do | |
| 327 | swait() | |
| 328 | p.Transparency = i | |
| 329 | pm.Scale = Vector3.new(2*i,2*i,2*i) | |
| 330 | end | |
| 331 | swait() | |
| 332 | p:Destroy() | |
| 333 | end)) | |
| 334 | end | |
| 335 | ||
| 336 | --Damage Function-- | |
| 337 | function dealdmg(dude,damage,env,toim,kby,kbx) | |
| 338 | coroutine.resume(coroutine.create(function() | |
| 339 | if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
| |
| 340 | finaldmg = damage + math.random(-env,env) | |
| 341 | dudehum = dude:FindFirstChildOfClass("Humanoid")
| |
| 342 | dudehum.MaxHealth = 100 | |
| 343 | dudehum.Health = dudehum.Health - finaldmg | |
| 344 | local vall = Instance.new("ObjectValue",dude)
| |
| 345 | vall.Name = "IsHit" | |
| 346 | game.Debris:AddItem(vall,toim) | |
| 347 | local bfos = Instance.new("BodyVelocity",dude.Head)
| |
| 348 | bfos.P = 20000 | |
| 349 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
| 350 | bfos.Velocity = Vector3.new(0,kby,0) + chara.HumanoidRootPart.CFrame.lookVector * kbx | |
| 351 | game.Debris:AddItem(bfos,.1) | |
| 352 | local naeeym2 = Instance.new("BillboardGui",dude)
| |
| 353 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 354 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 355 | naeeym2.Adornee = dude.Head | |
| 356 | naeeym2.Name = "TalkingBillBoard" | |
| 357 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 358 | tecks2.BackgroundTransparency = 1 | |
| 359 | tecks2.BorderSizePixel = 0 | |
| 360 | tecks2.Text = "-"..finaldmg | |
| 361 | tecks2.Font = "Fantasy" | |
| 362 | tecks2.FontSize = "Size24" | |
| 363 | tecks2.TextStrokeTransparency = 0 | |
| 364 | tecks2.TextColor3 = Color3.new(1,0.6,0) | |
| 365 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 366 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 367 | for i = 1, 5 do | |
| 368 | wait(.1) | |
| 369 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
| 370 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
| 371 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
| 372 | end | |
| 373 | naeeym2:Destroy() | |
| 374 | end | |
| 375 | end)) | |
| 376 | end | |
| 377 | ||
| 378 | --Explode Hitbox-- | |
| 379 | function ExHitbox(rad,pos,damage,env,toim,kby,kbx) | |
| 380 | local E = Instance.new("Explosion")
| |
| 381 | E.Position = pos | |
| 382 | E.Parent = game.Workspace | |
| 383 | E.BlastRadius = rad | |
| 384 | E.BlastPressure = 0 | |
| 385 | E.Visible = false | |
| 386 | E.Hit:connect(function(hit) | |
| 387 | if hit.Parent:FindFirstChildOfClass("Humanoid")~=nil then
| |
| 388 | dealdmg(hit.Parent,damage,env,toim,kby,kbx) | |
| 389 | end | |
| 390 | end) | |
| 391 | end | |
| 392 | ||
| 393 | --Punch Touch-- | |
| 394 | dela = .5 | |
| 395 | punchactive = false | |
| 396 | function punchhit(hit) | |
| 397 | if punchactive == true then | |
| 398 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 399 | dealdmg(hit.Parent,15,2,dela,0,5) | |
| 400 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
| 401 | if maincol == "New Yeller" then | |
| 402 | PlaySnd(HitHamonSnd,hit.Parent.Head) | |
| 403 | end | |
| 404 | PunchEff(hit.CFrame) | |
| 405 | end | |
| 406 | end | |
| 407 | end | |
| 408 | Emit2Part.Touched:connect(punchhit) | |
| 409 | EmitPart.Touched:connect(punchhit) | |
| 410 | ||
| 411 | --Kick Touch-- | |
| 412 | kickactive = false | |
| 413 | function kickhit(hit) | |
| 414 | if kickactive == true then | |
| 415 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 416 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
| 417 | PunchEff(hit.CFrame) | |
| 418 | if maincol == "New Yeller" then | |
| 419 | PlaySnd(HitHamonSnd,hit.Parent.Head) | |
| 420 | end | |
| 421 | dealdmg(hit.Parent,20,2,dela,0,20) | |
| 422 | end | |
| 423 | end | |
| 424 | end | |
| 425 | chara["Right Leg"].Touched:connect(kickhit) | |
| 426 | chara["Left Leg"].Touched:connect(kickhit) | |
| 427 | ||
| 428 | --Chat Function-- | |
| 429 | function chatfunc(text) | |
| 430 | coroutine.resume(coroutine.create(function() | |
| 431 | if chara:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 432 | chara:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 433 | end | |
| 434 | local naeeym2 = Instance.new("BillboardGui",chara)
| |
| 435 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 436 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 437 | naeeym2.Adornee = chara.Head | |
| 438 | naeeym2.Name = "TalkingBillBoard" | |
| 439 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 440 | tecks2.BackgroundTransparency = 1 | |
| 441 | tecks2.BorderSizePixel = 0 | |
| 442 | tecks2.Text = "" | |
| 443 | tecks2.Font = "Fantasy" | |
| 444 | tecks2.FontSize = "Size24" | |
| 445 | tecks2.TextStrokeTransparency = 0 | |
| 446 | tecks2.TextColor3 = Color3.new(1,1,1) | |
| 447 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 448 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 449 | coroutine.resume(coroutine.create(function() | |
| 450 | for i = 1,string.len(text),1 do | |
| 451 | tecks2.Text = string.sub(text,1,i) | |
| 452 | swait(0.01) | |
| 453 | end | |
| 454 | swait(1) | |
| 455 | for i = 1, 5 do | |
| 456 | swait(.01) | |
| 457 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
| 458 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
| 459 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
| 460 | end | |
| 461 | naeeym2:Destroy() | |
| 462 | end)) | |
| 463 | end)) | |
| 464 | end | |
| 465 | ||
| 466 | function onChatted(msg) | |
| 467 | --chatfunc(msg) | |
| 468 | if msg == "Hamon!" then | |
| 469 | HamonSnd:Play() | |
| 470 | maincol = "New Yeller" | |
| 471 | for i = 0,.1,.01 do | |
| 472 | swait() | |
| 473 | EmitPart.Transparency = 1-i | |
| 474 | Emit2Part.Transparency = 1-i | |
| 475 | end | |
| 476 | p1.Enabled = true | |
| 477 | p2.Enabled = true | |
| 478 | RPunchT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
| 479 | LPunchT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
| 480 | RKickT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
| 481 | LKickT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
| 482 | elseif msg == "Hamon off." then | |
| 483 | maincol = "White" | |
| 484 | p1.Enabled = false | |
| 485 | p2.Enabled = false | |
| 486 | for i = .9,1,.01 do | |
| 487 | swait() | |
| 488 | EmitPart.Transparency = i | |
| 489 | Emit2Part.Transparency = i | |
| 490 | end | |
| 491 | RPunchT.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 492 | LPunchT.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 493 | RKickT.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 494 | LKickT.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 495 | end | |
| 496 | end | |
| 497 | player.Chatted:connect(onChatted) | |
| 498 | ||
| 499 | --Clerp Animations-- | |
| 500 | TC = chara.HumanoidRootPart.RootJoint | |
| 501 | HC = chara.Torso.Neck | |
| 502 | RAC = chara.Torso["Right Shoulder"] | |
| 503 | LAC = chara.Torso["Left Shoulder"] | |
| 504 | RLC = chara.Torso["Right Hip"] | |
| 505 | LLC = chara.Torso["Left Hip"] | |
| 506 | TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
| 507 | HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
| 508 | RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
| 509 | LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 510 | RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
| 511 | LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 512 | RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 513 | LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 514 | RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 515 | LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 516 | RW = Instance.new("Weld",HC.Parent)
| |
| 517 | RW.Part1 = HC.Parent | |
| 518 | RW.Part0 = chara["Right Arm"] | |
| 519 | RW.C0 = RWF | |
| 520 | LW = Instance.new("Weld",HC.Parent)
| |
| 521 | LW.Part1 = HC.Parent | |
| 522 | LW.Part0 = chara["Left Arm"] | |
| 523 | LW.C0 = LWF | |
| 524 | RLW = nil | |
| 525 | LLW = nil | |
| 526 | grp = Instance.new("Model",chara)
| |
| 527 | ||
| 528 | function AddLegWelds() | |
| 529 | RLW = Instance.new("Weld",chara["Right Leg"])
| |
| 530 | RLW.Part1 = HC.Parent | |
| 531 | RLW.Part0 = chara["Right Leg"] | |
| 532 | RLW.C0 = RLWF | |
| 533 | LLW = Instance.new("Weld",chara["Left Leg"])
| |
| 534 | LLW.Part1 = HC.Parent | |
| 535 | LLW.Part0 = chara["Left Leg"] | |
| 536 | LLW.C0 = LLWF | |
| 537 | end | |
| 538 | ||
| 539 | function DestroyLegWelds() | |
| 540 | RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
| |
| 541 | LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
| |
| 542 | RLW:Destroy() | |
| 543 | LLW:Destroy() | |
| 544 | end | |
| 545 | ||
| 546 | function clerp(a,b,c) | |
| 547 | return a:lerp(b,c) | |
| 548 | end | |
| 549 | ||
| 550 | ITCF = TCF | |
| 551 | IHCF = HCF | |
| 552 | IRWF = RWF | |
| 553 | ILWF = LWF | |
| 554 | ||
| 555 | function res() | |
| 556 | TC.C0 = ITCF | |
| 557 | HC.C0 = IHCF | |
| 558 | RW.C0 = IRWF | |
| 559 | LW.C0 = ILWF | |
| 560 | end | |
| 561 | res() | |
| 562 | ||
| 563 | --Flip-- | |
| 564 | function Flip() | |
| 565 | del = true | |
| 566 | res() | |
| 567 | hum.WalkSpeed = 0 | |
| 568 | AddLegWelds() | |
| 569 | Swing2Snd:Play() | |
| 570 | for i = 0,.6,.2 do | |
| 571 | swait() | |
| 572 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i) | |
| 573 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i) | |
| 574 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i) | |
| 575 | LW.C0 = clerp(ILWF,LWF,.4+i) | |
| 576 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i) | |
| 577 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
| 578 | end | |
| 579 | local bf = Instance.new("BodyVelocity",chara.Torso)
| |
| 580 | bf.P = 100000 | |
| 581 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
| 582 | bf.Velocity = Vector3.new(0,60,0) + chara.HumanoidRootPart.CFrame.lookVector*30 | |
| 583 | debby:AddItem(bf,.5) | |
| 584 | for i = 0,1,.25 do | |
| 585 | swait() | |
| 586 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 587 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
| 588 | RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 589 | LW.C0 = clerp(LWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 590 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,i) | |
| 591 | end | |
| 592 | bf.MaxForce = Vector3.new(bf.P,0,bf.P) | |
| 593 | for i = 0,1,.25 do | |
| 594 | swait() | |
| 595 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
| 596 | end | |
| 597 | swait(.5) | |
| 598 | bf:Destroy() | |
| 599 | for i = 0,1,.25 do | |
| 600 | swait() | |
| 601 | TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),i) | |
| 602 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),i) | |
| 603 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
| 604 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),LWF,i) | |
| 605 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i) | |
| 606 | end | |
| 607 | for i = 0,.6,.2 do | |
| 608 | swait() | |
| 609 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.6-i) | |
| 610 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.6-i) | |
| 611 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i) | |
| 612 | LW.C0 = clerp(ILWF,LWF,.6-i) | |
| 613 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.6-i) | |
| 614 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.6-i) | |
| 615 | end | |
| 616 | DestroyLegWelds() | |
| 617 | res() | |
| 618 | hum.WalkSpeed = ws | |
| 619 | walking = false | |
| 620 | del = false | |
| 621 | end | |
| 622 | function BackFlip() | |
| 623 | del = true | |
| 624 | res() | |
| 625 | hum.WalkSpeed = 0 | |
| 626 | AddLegWelds() | |
| 627 | Swing2Snd:Play() | |
| 628 | for i = 0,.6,.2 do | |
| 629 | swait() | |
| 630 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i) | |
| 631 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i) | |
| 632 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i) | |
| 633 | LW.C0 = clerp(ILWF,LWF,.4+i) | |
| 634 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i) | |
| 635 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
| 636 | end | |
| 637 | local bf = Instance.new("BodyVelocity",chara.Torso)
| |
| 638 | bf.P = 100000 | |
| 639 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
| 640 | bf.Velocity = Vector3.new(0,60,0) + chara.HumanoidRootPart.CFrame.lookVector*-30 | |
| 641 | for i = 0,1,.25 do | |
| 642 | swait() | |
| 643 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),i) | |
| 644 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
| 645 | RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 646 | LW.C0 = clerp(LWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 647 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,i) | |
| 648 | end | |
| 649 | bf.MaxForce = Vector3.new(bf.P,0,bf.P) | |
| 650 | for i = 0,1,.25 do | |
| 651 | swait() | |
| 652 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(360),0,0),i) | |
| 653 | end | |
| 654 | swait(.5) | |
| 655 | bf:Destroy() | |
| 656 | for i = 0,1,.25 do | |
| 657 | swait() | |
| 658 | TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),i) | |
| 659 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),i) | |
| 660 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
| 661 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),LWF,i) | |
| 662 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i) | |
| 663 | end | |
| 664 | for i = 0,.6,.2 do | |
| 665 | swait() | |
| 666 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.6-i) | |
| 667 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.6-i) | |
| 668 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i) | |
| 669 | LW.C0 = clerp(ILWF,LWF,.6-i) | |
| 670 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.6-i) | |
| 671 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.6-i) | |
| 672 | end | |
| 673 | DestroyLegWelds() | |
| 674 | res() | |
| 675 | hum.WalkSpeed = ws | |
| 676 | walking = false | |
| 677 | del = false | |
| 678 | end | |
| 679 | ||
| 680 | --Keys-- | |
| 681 | combo = 0 | |
| 682 | function onKeyDown(key) | |
| 683 | if del == false then | |
| 684 | if key == "r" then | |
| 685 | BackFlip() | |
| 686 | elseif key == "t" then | |
| 687 | Flip() | |
| 688 | end | |
| 689 | end | |
| 690 | end | |
| 691 | function onButton1Down() | |
| 692 | if del == false then | |
| 693 | del = true | |
| 694 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(0,1,0)).magnitude | |
| 695 | res() | |
| 696 | if torvel > 3 then | |
| 697 | Swing2Snd:Play() | |
| 698 | kickactive = true | |
| 699 | RKickT.Enabled = true | |
| 700 | if maincol == "New Yeller" then | |
| 701 | SHamonSnd:Play() | |
| 702 | p3.Enabled = true | |
| 703 | end | |
| 704 | AddLegWelds() | |
| 705 | for i = 0,1,.2 do | |
| 706 | swait() | |
| 707 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 708 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
| 709 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 710 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 711 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i) | |
| 712 | end | |
| 713 | for i = 0,1,.2 do | |
| 714 | swait() | |
| 715 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
| 716 | end | |
| 717 | DestroyLegWelds() | |
| 718 | kickactive = false | |
| 719 | RKickT.Enabled = false | |
| 720 | p3.Enabled = false | |
| 721 | SHamonSnd:Stop() | |
| 722 | elseif torvel < 3 then | |
| 723 | if combo == 0 then | |
| 724 | for i = 0,.6,.2 do | |
| 725 | swait() | |
| 726 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 727 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 728 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i) | |
| 729 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 730 | end | |
| 731 | swait(.1) | |
| 732 | Swing2Snd:Play() | |
| 733 | punchactive = true | |
| 734 | LPunchT.Enabled = true | |
| 735 | if maincol == "New Yeller" then | |
| 736 | SHamonSnd:Play() | |
| 737 | end | |
| 738 | for i = 0,.6,.3 do | |
| 739 | swait() | |
| 740 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),TCF,.4+i) | |
| 741 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),HCF,.4+i) | |
| 742 | LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 743 | RW.C0 = clerp((RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
| 744 | end | |
| 745 | LW.C0 = (LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
| 746 | for i = 0,.6,.2 do | |
| 747 | swait() | |
| 748 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 749 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 750 | end | |
| 751 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 752 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
| 753 | swait(.1) | |
| 754 | for i = 0,.6,.2 do | |
| 755 | swait() | |
| 756 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 757 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 758 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 759 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.6-i) | |
| 760 | end | |
| 761 | punchactive = false | |
| 762 | LPunchT.Enabled = false | |
| 763 | SHamonSnd:Stop() | |
| 764 | combo = 1 | |
| 765 | elseif combo == 1 then | |
| 766 | hum.WalkSpeed = 0 | |
| 767 | AddLegWelds() | |
| 768 | for i = 0,.6,.2 do | |
| 769 | swait() | |
| 770 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
| 771 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
| 772 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i) | |
| 773 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
| 774 | end | |
| 775 | swait(.1) | |
| 776 | Swing2Snd:Play() | |
| 777 | kickactive = true | |
| 778 | RKickT.Enabled = true | |
| 779 | if maincol == "New Yeller" then | |
| 780 | SHamonSnd:Play() | |
| 781 | p3.Enabled = true | |
| 782 | end | |
| 783 | local bfos = Instance.new("BodyVelocity",chara.HumanoidRootPart)
| |
| 784 | bfos.P = 10000 | |
| 785 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
| 786 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 200 | |
| 787 | debby:AddItem(bfos,.1) | |
| 788 | for i = 0,.6,.2 do | |
| 789 | swait() | |
| 790 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i) | |
| 791 | LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
| 792 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),(RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
| 793 | end | |
| 794 | swait(.3) | |
| 795 | for i = 0,.6,.2 do | |
| 796 | swait() | |
| 797 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),ITCF,.4+i) | |
| 798 | HC.C0 = clerp(HCF,IHCF,.4+i) | |
| 799 | LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),LLWF,.4+i) | |
| 800 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i) | |
| 801 | end | |
| 802 | DestroyLegWelds() | |
| 803 | kickactive = false | |
| 804 | RKickT.Enabled = false | |
| 805 | p3.Enabled = false | |
| 806 | SHamonSnd:Stop() | |
| 807 | combo = 2 | |
| 808 | elseif combo == 2 then | |
| 809 | for i = 0,.6,.2 do | |
| 810 | swait() | |
| 811 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 812 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 813 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 814 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
| 815 | end | |
| 816 | swait(.1) | |
| 817 | Swing2Snd:Play() | |
| 818 | punchactive = true | |
| 819 | RPunchT.Enabled = true | |
| 820 | if maincol == "New Yeller" then | |
| 821 | SHamonSnd:Play() | |
| 822 | end | |
| 823 | for i = 0,.6,.3 do | |
| 824 | swait() | |
| 825 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),TCF,.4+i) | |
| 826 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),HCF,.4+i) | |
| 827 | LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i) | |
| 828 | RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 829 | end | |
| 830 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 831 | for i = 0,.6,.2 do | |
| 832 | swait() | |
| 833 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 834 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 835 | end | |
| 836 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
| 837 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 838 | swait(.1) | |
| 839 | for i = 0,.6,.2 do | |
| 840 | swait() | |
| 841 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 842 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 843 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 844 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 845 | end | |
| 846 | punchactive = false | |
| 847 | RPunchT.Enabled = false | |
| 848 | SHamonSnd:Stop() | |
| 849 | combo = 3 | |
| 850 | elseif combo == 3 then | |
| 851 | hum.WalkSpeed = 0 | |
| 852 | AddLegWelds() | |
| 853 | for i = 0,.6,.2 do | |
| 854 | swait() | |
| 855 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 856 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
| 857 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-60)),.4+i) | |
| 858 | RLW.C0 = clerp(RLWF,RLWF*CFrame.fromEulerAnglesXYZ(0,0,math.rad(60)),.4+i) | |
| 859 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 860 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
| 861 | end | |
| 862 | Swing2Snd:Play() | |
| 863 | kickactive = true | |
| 864 | LKickT.Enabled = true | |
| 865 | if maincol == "New Yeller" then | |
| 866 | SHamonSnd:Play() | |
| 867 | p4.Enabled = true | |
| 868 | end | |
| 869 | local bfos = Instance.new("BodyVelocity",chara.HumanoidRootPart)
| |
| 870 | bfos.P = 10000 | |
| 871 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
| 872 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 200 | |
| 873 | debby:AddItem(bfos,.1) | |
| 874 | for i = 0,.6,.1 do | |
| 875 | swait() | |
| 876 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-100)),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)),.4+i) | |
| 877 | end | |
| 878 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)) | |
| 879 | swait(.2) | |
| 880 | for i = 0,.6,.1 do | |
| 881 | swait() | |
| 882 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)),.6-i) | |
| 883 | HC.C0 = clerp(IHCF,HCF,.6-i) | |
| 884 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-60)),.6-i) | |
| 885 | RLW.C0 = clerp(RLWF,RLWF*CFrame.fromEulerAnglesXYZ(0,0,math.rad(60)),.6-i) | |
| 886 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 887 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.6-i) | |
| 888 | end | |
| 889 | DestroyLegWelds() | |
| 890 | kickactive = false | |
| 891 | LKickT.Enabled = false | |
| 892 | p4.Enabled = false | |
| 893 | SHamonSnd:Stop() | |
| 894 | combo = 0 | |
| 895 | end | |
| 896 | end | |
| 897 | res() | |
| 898 | hum.WalkSpeed = ws | |
| 899 | walking = false | |
| 900 | del = false | |
| 901 | end | |
| 902 | end | |
| 903 | if mouse then | |
| 904 | mouse.Button1Down:connect(onButton1Down) | |
| 905 | mouse.KeyDown:connect(onKeyDown) | |
| 906 | end | |
| 907 | ||
| 908 | --Loop Function-- | |
| 909 | walking = false | |
| 910 | toim = 0 | |
| 911 | while true do | |
| 912 | swait() | |
| 913 | toim = toim + .1 | |
| 914 | if del == false then attacking = false elseif del == true then attacking = true end | |
| 915 | if atkd == true then | |
| 916 | TC.C0 = TCF | |
| 917 | HC.C0 = HCF | |
| 918 | RW.C0 = RWF | |
| 919 | LW.C0 = LWF | |
| 920 | atkd = false | |
| 921 | end | |
| 922 | if atkdd == true then | |
| 923 | TC.C0 = ITCF | |
| 924 | HC.C0 = IHCF | |
| 925 | RW.C0 = IRWF | |
| 926 | LW.C0 = ILWF | |
| 927 | atkdd = false | |
| 928 | end | |
| 929 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 930 | if torvel < 1 and walking == true and del == false and atkd == false and attacking == false then | |
| 931 | for i = 0,1,.25 do | |
| 932 | swait(.001) | |
| 933 | if del == false and attacking == false then | |
| 934 | TC.C0 = clerp(TCF,ITCF,i) | |
| 935 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i) | |
| 936 | RW.C0 = clerp((RWF - Vector3.new(-1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(45)),IRWF,i) | |
| 937 | LW.C0 = clerp((LWF - Vector3.new(1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(-45)),ILWF,i) | |
| 938 | end | |
| 939 | end | |
| 940 | walking = false | |
| 941 | elseif torvel > 1 and walking == false and del == false and atkd == false and attacking == false then | |
| 942 | for i = 0,1,.25 do | |
| 943 | swait(.001) | |
| 944 | if del == false and attacking == false then | |
| 945 | TC.C0 = clerp(ITCF,TCF,i) | |
| 946 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i) | |
| 947 | RW.C0 = clerp((RWF - Vector3.new(-1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(45)),IRWF,1-i) | |
| 948 | LW.C0 = clerp((LWF - Vector3.new(1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(-45)),ILWF,1-i) | |
| 949 | end | |
| 950 | end | |
| 951 | walking = true | |
| 952 | else | |
| 953 | end | |
| 954 | end |