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| 1 | - | local player = game:GetService('Players').Fragmentation123
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| 1 | + | local player = game.Players.owner |
| 2 | local character = player.Character | |
| 3 | local head = character.Head | |
| 4 | local hum = character.Humanoid | |
| 5 | local face = head:WaitForChild('face')
| |
| 6 | face:Destroy() | |
| 7 | head.Transparency = 1 | |
| 8 | particleEmitter = Instance.new('ParticleEmitter', head)
| |
| 9 | particleEmitter.Texture = 'rbxasset://textures/particles/fire_main.dds' | |
| 10 | particleEmitter.EmissionDirection = 'Top' | |
| 11 | hum.WalkSpeed = 105 | |
| 12 | hum.JumpPower = 250 | |
| 13 | particleEmitter.Color = ColorSequence.new(Color3.new(127,0,0)) | |
| 14 | particleEmitter.Speed = NumberRange.new(10.5) | |
| 15 | particleEmitter.Lifetime = NumberRange.new(2.25) | |
| 16 | particleEmitter.Rate = 105 | |
| 17 | particleEmitter.Acceleration = Vector3.new(-10,-10,0) | |
| 18 | particleEmitter2 = particleEmitter:Clone() | |
| 19 | particleEmitter2.Parent = head | |
| 20 | particleEmitter2.Acceleration = Vector3.new(0,-10,-10) | |
| 21 | particleEmitter3 = particleEmitter2:Clone() | |
| 22 | particleEmitter3.Parent = head | |
| 23 | particleEmitter3.Acceleration = Vector3.new(-10,-10,-10) | |
| 24 | particlemitter4 = particleEmitter3:Clone() | |
| 25 | particlemitter4.Parent = head | |
| 26 | particlemitter4.Acceleration = Vector3.new(10,-10,10) | |
| 27 | particleEmitter5 = particlemitter4:Clone() | |
| 28 | particleEmitter5.Parent = head | |
| 29 | particleEmitter5.Acceleration = Vector3.new(0,-10,10) | |
| 30 | particleEmitter6 = particleEmitter5:Clone() | |
| 31 | particleEmitter6.Parent = head | |
| 32 | particleEmitter6.Acceleration = Vector3.new(10,-10,0) | |
| 33 | ||
| 34 | - | local rhandweld = Instance.new("Weld", player.Character.Torso)
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| 34 | + | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
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| 35 | - | rhandweld.Part0 = player.Character.Torso |
| 35 | + | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
| 36 | - | rhandweld.Part1 = player.Character["Right Arm"] |
| 36 | + | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] |
| 37 | rhandweld.C0 = CFrame.new(1.5,0,0) | |
| 38 | - | local lhandweld = Instance.new("Weld", player.Character.Torso)
|
| 38 | + | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
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| 39 | - | lhandweld.Part0 = player.Character.Torso |
| 39 | + | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
| 40 | - | lhandweld.Part1 = player.Character["Left Arm"] |
| 40 | + | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] |
| 41 | lhandweld.C0 = CFrame.new(-1.5,0,0) | |
| 42 | ||
| 43 | for i = 0,1 , 0.03 do | |
| 44 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 2, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),i) | |
| 45 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 2, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),i) | |
| 46 | game:GetService("RunService").RenderStepped:wait()
| |
| 47 | end | |
| 48 | hum.Died:connect(function(explosion) | |
| 49 | explosion = Instance.new('Explosion')
| |
| 50 | explosion.Parent = head | |
| 51 | explosion.Position = head.Position | |
| 52 | explosion.BlastRadius = math.huge | |
| 53 | end) |