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| 1 | - | --Converted with ttyyuu12345's model to script plugin v4 |
| 1 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
|
| 2 | print("FE Compatibility: by WaverlyCole & Mokiros")
| |
| 3 | InternalData = {}
| |
| 4 | do | |
| 5 | script.Parent = owner.Character | |
| 6 | local Event = Instance.new("RemoteEvent")
| |
| 7 | Event.Name = "UserInput" | |
| 8 | local function NewFakeEvent() | |
| 9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 10 | return Fake | |
| 11 | end | |
| 12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 17 | local function TriggerEvent(self,Event,...) | |
| 18 | local Trigger = Mouse[Event] | |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | end | |
| 22 | end | |
| 23 | Mouse.TrigEvent = TriggerEvent | |
| 24 | UserInputService.TrigEvent = TriggerEvent | |
| 25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 26 | if FiredBy.Name ~= owner.Name then end | |
| 27 | if Input.MouseEvent then | |
| 28 | Mouse.Target = Input.Target | |
| 29 | Mouse.Hit = Input.Hit | |
| 30 | else | |
| 31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 34 | end | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | if Key==Input.KeyCode then | |
| 38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 44 | end | |
| 45 | end) | |
| 46 | InternalData["Mouse"] = Mouse | |
| 47 | InternalData["ContextActionService"] = ContextActionService | |
| 48 | InternalData["UserInputService"] = UserInputService | |
| 49 | Event.Parent = NLS([[ | |
| 50 | local Player = owner | |
| 51 | local Event = script:WaitForChild("UserInput")
| |
| 52 | local UserInputService = game:GetService("UserInputService")
| |
| 53 | local Mouse = Player:GetMouse() | |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input) | |
| 59 | UserInputService.InputEnded:Connect(Input) | |
| 60 | local Hit,Target | |
| 61 | while wait(1/30) do | |
| 62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 63 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | end | |
| 66 | end | |
| 67 | ]],owner.Character) | |
| 68 | end | |
| 69 | RealGame = game;game = setmetatable({},{
| |
| 70 | __index = function (self,Index) | |
| 71 | local Sandbox = function (Thing) | |
| 72 | if Thing:IsA("Player") then
| |
| 73 | local RealPlayer = Thing | |
| 74 | return setmetatable({},{
| |
| 75 | __index = function (self,Index) | |
| 76 | local Type = type(RealPlayer[Index]) | |
| 77 | if Type == "function" then | |
| 78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 79 | return function (self) | |
| 80 | return InternalData["Mouse"] | |
| 81 | end | |
| 82 | end | |
| 83 | return function (self,...) | |
| 84 | return RealPlayer[Index](RealPlayer,...) | |
| 85 | end | |
| 86 | else | |
| 87 | if Index == "PlrObj" then | |
| 88 | return RealPlayer | |
| 89 | end | |
| 90 | return RealPlayer[Index] | |
| 91 | end | |
| 92 | end; | |
| 93 | __tostring = function(self) | |
| 94 | return RealPlayer.Name | |
| 95 | end | |
| 96 | }) | |
| 97 | end | |
| 98 | end | |
| 99 | if RealGame[Index] then | |
| 100 | local Type = type(RealGame[Index]) | |
| 101 | if Type == "function" then | |
| 102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 103 | return function (self,Service) | |
| 104 | if Service:lower() == "players" then | |
| 105 | return setmetatable({},{
| |
| 106 | __index = function (self2,Index2) | |
| 107 | local RealService = RealGame:GetService(Service) | |
| 108 | local Type2 = type(Index2) | |
| 109 | if Type2 == "function" then | |
| 110 | return function (self,...) | |
| 111 | return RealService[Index2](RealService,...) | |
| 112 | end | |
| 113 | else | |
| 114 | if Index2:lower() == "localplayer" then | |
| 115 | return Sandbox(owner) | |
| 116 | end | |
| 117 | return RealService[Index2] | |
| 118 | end | |
| 119 | end; | |
| 120 | __tostring = function(self) | |
| 121 | return RealGame:GetService(Service).Name | |
| 122 | end | |
| 123 | }) | |
| 124 | elseif Service:lower() == "contextactionservice" then | |
| 125 | return InternalData["ContextActionService"] | |
| 126 | elseif Service:lower() == "contextactionservice" then | |
| 127 | return InternalData["UserInputService"] | |
| 128 | elseif Service:lower() == "runservice" then | |
| 129 | return setmetatable({},{
| |
| 130 | __index = function(self2,Index2) | |
| 131 | local RealService = RealGame:GetService(Service) | |
| 132 | local Type2 = type(Index2) | |
| 133 | if Type2 == "function" then | |
| 134 | return function (self,...) | |
| 135 | return RealService[Index2](RealService,...) | |
| 136 | end | |
| 137 | else | |
| 138 | if Index2:lower() == "bindtorenderstep" then | |
| 139 | return function (self,Name,Priority,Function) | |
| 140 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 141 | end | |
| 142 | end | |
| 143 | if Index2:lower() == "renderstepped" then | |
| 144 | return RealService["Stepped"] | |
| 145 | end | |
| 146 | return RealService[Index2] | |
| 147 | end | |
| 148 | end | |
| 149 | }) | |
| 150 | else | |
| 151 | return RealGame:GetService(Service) | |
| 152 | end | |
| 153 | end | |
| 154 | end | |
| 155 | return function (self,...) | |
| 156 | return RealGame[Index](RealGame,...) | |
| 157 | end | |
| 158 | else | |
| 159 | if game:GetService(Index) then | |
| 160 | return game:GetService(Index) | |
| 161 | end | |
| 162 | return RealGame[Index] | |
| 163 | end | |
| 164 | else | |
| 165 | return nil | |
| 166 | end | |
| 167 | end | |
| 168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
| |
| 169 | print("Complete! Running...")
| |
| 170 | ||
| 171 | ||
| 172 | --//Paste script below this line. | |
| 173 | ||
| 174 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 175 | function sandbox(var,func) | |
| 176 | local env = getfenv(func) | |
| 177 | local newenv = setmetatable({},{
| |
| 178 | __index = function(self,k) | |
| 179 | if k=="script" then | |
| 180 | return var | |
| 181 | else | |
| 182 | return env[k] | |
| 183 | end | |
| 184 | end, | |
| 185 | }) | |
| 186 | setfenv(func,newenv) | |
| 187 | return func | |
| 188 | end | |
| 189 | cors = {}
| |
| 190 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 191 | Model0 = Instance.new("Model")
| |
| 192 | Model1 = Instance.new("Model")
| |
| 193 | Part2 = Instance.new("Part")
| |
| 194 | Model3 = Instance.new("Model")
| |
| 195 | Part4 = Instance.new("Part")
| |
| 196 | Part5 = Instance.new("Part")
| |
| 197 | BlockMesh6 = Instance.new("BlockMesh")
| |
| 198 | Part7 = Instance.new("Part")
| |
| 199 | BlockMesh8 = Instance.new("BlockMesh")
| |
| 200 | Part9 = Instance.new("Part")
| |
| 201 | BlockMesh10 = Instance.new("BlockMesh")
| |
| 202 | Part11 = Instance.new("Part")
| |
| 203 | BlockMesh12 = Instance.new("BlockMesh")
| |
| 204 | Part13 = Instance.new("Part")
| |
| 205 | BlockMesh14 = Instance.new("BlockMesh")
| |
| 206 | Part15 = Instance.new("Part")
| |
| 207 | BlockMesh16 = Instance.new("BlockMesh")
| |
| 208 | Part17 = Instance.new("Part")
| |
| 209 | BlockMesh18 = Instance.new("BlockMesh")
| |
| 210 | Model19 = Instance.new("Model")
| |
| 211 | Part20 = Instance.new("Part")
| |
| 212 | Part21 = Instance.new("Part")
| |
| 213 | Part22 = Instance.new("Part")
| |
| 214 | WedgePart23 = Instance.new("WedgePart")
| |
| 215 | WedgePart24 = Instance.new("WedgePart")
| |
| 216 | Part25 = Instance.new("Part")
| |
| 217 | Part26 = Instance.new("Part")
| |
| 218 | Part27 = Instance.new("Part")
| |
| 219 | Part28 = Instance.new("Part")
| |
| 220 | CylinderMesh29 = Instance.new("CylinderMesh")
| |
| 221 | Part30 = Instance.new("Part")
| |
| 222 | CylinderMesh31 = Instance.new("CylinderMesh")
| |
| 223 | Part32 = Instance.new("Part")
| |
| 224 | CylinderMesh33 = Instance.new("CylinderMesh")
| |
| 225 | Part34 = Instance.new("Part")
| |
| 226 | Part35 = Instance.new("Part")
| |
| 227 | Part36 = Instance.new("Part")
| |
| 228 | Part37 = Instance.new("Part")
| |
| 229 | Part38 = Instance.new("Part")
| |
| 230 | Part39 = Instance.new("Part")
| |
| 231 | CylinderMesh40 = Instance.new("CylinderMesh")
| |
| 232 | Part41 = Instance.new("Part")
| |
| 233 | Part42 = Instance.new("Part")
| |
| 234 | Part43 = Instance.new("Part")
| |
| 235 | Part44 = Instance.new("Part")
| |
| 236 | Part45 = Instance.new("Part")
| |
| 237 | Part46 = Instance.new("Part")
| |
| 238 | Part47 = Instance.new("Part")
| |
| 239 | Part48 = Instance.new("Part")
| |
| 240 | Part49 = Instance.new("Part")
| |
| 241 | Part50 = Instance.new("Part")
| |
| 242 | Part51 = Instance.new("Part")
| |
| 243 | Part52 = Instance.new("Part")
| |
| 244 | Part53 = Instance.new("Part")
| |
| 245 | Part54 = Instance.new("Part")
| |
| 246 | Part55 = Instance.new("Part")
| |
| 247 | Part56 = Instance.new("Part")
| |
| 248 | Part57 = Instance.new("Part")
| |
| 249 | Part58 = Instance.new("Part")
| |
| 250 | Part59 = Instance.new("Part")
| |
| 251 | Model60 = Instance.new("Model")
| |
| 252 | Part61 = Instance.new("Part")
| |
| 253 | Model62 = Instance.new("Model")
| |
| 254 | Part63 = Instance.new("Part")
| |
| 255 | BlockMesh64 = Instance.new("BlockMesh")
| |
| 256 | Part65 = Instance.new("Part")
| |
| 257 | BlockMesh66 = Instance.new("BlockMesh")
| |
| 258 | Part67 = Instance.new("Part")
| |
| 259 | BlockMesh68 = Instance.new("BlockMesh")
| |
| 260 | Part69 = Instance.new("Part")
| |
| 261 | BlockMesh70 = Instance.new("BlockMesh")
| |
| 262 | Part71 = Instance.new("Part")
| |
| 263 | Script72 = Instance.new("Script")
| |
| 264 | Model0.Name = "QArmor" | |
| 265 | Model0.Parent = mas | |
| 266 | Model1.Name = "RightLeg" | |
| 267 | Model1.Parent = Model0 | |
| 268 | Part2.Name = "Right Leg" | |
| 269 | Part2.Parent = Model1 | |
| 270 | Part2.BrickColor = BrickColor.new("Crimson")
| |
| 271 | Part2.Transparency = 1 | |
| 272 | Part2.Rotation = Vector3.new(-0.980000019, -90, 0) | |
| 273 | Part2.Anchored = true | |
| 274 | Part2.CanCollide = false | |
| 275 | Part2.FormFactor = Enum.FormFactor.Symmetric | |
| 276 | Part2.Size = Vector3.new(1, 2, 1) | |
| 277 | Part2.CFrame = CFrame.new(-158.862122, 1.45670795, 662.700989, -4.37113883e-08, 0, -1, 0.0170776136, 0.999854147, -7.46486206e-10, 0.999854147, -0.0170776136, -4.37050112e-08) | |
| 278 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
| 279 | Part2.Color = Color3.new(0.65, 0, 0) | |
| 280 | Part2.Position = Vector3.new(-158.862122, 1.45670795, 662.700989) | |
| 281 | Part2.Orientation = Vector3.new(0, -90, 0.980000019) | |
| 282 | Part2.Color = Color3.new(0.65, 0, 0) | |
| 283 | Model3.Name = "RightArm" | |
| 284 | Model3.Parent = Model0 | |
| 285 | Part4.Name = "Right Arm" | |
| 286 | Part4.Parent = Model3 | |
| 287 | Part4.BrickColor = BrickColor.new("Crimson")
| |
| 288 | Part4.Transparency = 1 | |
| 289 | Part4.Rotation = Vector3.new(0, -90, 0) | |
| 290 | Part4.Anchored = true | |
| 291 | Part4.CanCollide = false | |
| 292 | Part4.FormFactor = Enum.FormFactor.Symmetric | |
| 293 | Part4.Size = Vector3.new(1, 2, 1) | |
| 294 | Part4.CFrame = CFrame.new(-158.858795, 3.31329608, 663.743713, -4.37113883e-08, 0, -1, -9.82558219e-19, 1, 4.29489835e-26, 1, 9.82558219e-19, -4.37113883e-08) | |
| 295 | Part4.Color = Color3.new(0.65, 0, 0) | |
| 296 | Part4.Position = Vector3.new(-158.858795, 3.31329608, 663.743713) | |
| 297 | Part4.Orientation = Vector3.new(0, -90, 0) | |
| 298 | Part4.Color = Color3.new(0.65, 0, 0) | |
| 299 | Part5.Parent = Model3 | |
| 300 | Part5.Material = Enum.Material.SmoothPlastic | |
| 301 | Part5.BrickColor = BrickColor.new("Really black")
| |
| 302 | Part5.Rotation = Vector3.new(-180, 90, 0) | |
| 303 | Part5.Anchored = true | |
| 304 | Part5.CanCollide = false | |
| 305 | Part5.FormFactor = Enum.FormFactor.Custom | |
| 306 | Part5.Size = Vector3.new(0.99000001, 1.46000004, 1) | |
| 307 | Part5.CFrame = CFrame.new(-158.86145, 3.84244299, 663.735046, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08) | |
| 308 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
| 309 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
| 310 | Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 311 | Part5.Position = Vector3.new(-158.86145, 3.84244299, 663.735046) | |
| 312 | Part5.Orientation = Vector3.new(0, 90, -180) | |
| 313 | Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 314 | BlockMesh6.Parent = Part5 | |
| 315 | BlockMesh6.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
| 316 | BlockMesh6.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
| 317 | Part7.Parent = Model3 | |
| 318 | Part7.Material = Enum.Material.SmoothPlastic | |
| 319 | Part7.BrickColor = BrickColor.new("Crimson")
| |
| 320 | Part7.Rotation = Vector3.new(180, 90, 0) | |
| 321 | Part7.Anchored = true | |
| 322 | Part7.CanCollide = false | |
| 323 | Part7.FormFactor = Enum.FormFactor.Custom | |
| 324 | Part7.Size = Vector3.new(1, 0.660000145, 1) | |
| 325 | Part7.CFrame = CFrame.new(-158.86145, 2.96245289, 663.729675, 7.52719514e-22, 2.98023224e-08, 1, 5.7174732e-21, -1, 2.98023224e-08, 1, 5.7174732e-21, -7.52719767e-22) | |
| 326 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
| 327 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
| 328 | Part7.Color = Color3.new(0.4, 0, 0) | |
| 329 | Part7.Position = Vector3.new(-158.86145, 2.96245289, 663.729675) | |
| 330 | Part7.Orientation = Vector3.new(0, 90, 180) | |
| 331 | Part7.Color = Color3.new(0.4, 0, 0) | |
| 332 | BlockMesh8.Parent = Part7 | |
| 333 | BlockMesh8.Scale = Vector3.new(1.05999994, 1, 1.04999995) | |
| 334 | BlockMesh8.Scale = Vector3.new(1.05999994, 1, 1.04999995) | |
| 335 | Part9.Parent = Model3 | |
| 336 | Part9.Material = Enum.Material.Neon | |
| 337 | Part9.BrickColor = BrickColor.new("Crimson")
| |
| 338 | Part9.Rotation = Vector3.new(180, 90, 0) | |
| 339 | Part9.Anchored = true | |
| 340 | Part9.CanCollide = false | |
| 341 | Part9.FormFactor = Enum.FormFactor.Custom | |
| 342 | Part9.Size = Vector3.new(1.02999997, 0.200000003, 1) | |
| 343 | Part9.CFrame = CFrame.new(-158.86145, 3.03249788, 663.744873, 1.89364288e-10, 5.06639481e-07, 1, 1.4383672e-09, -1, 5.06639481e-07, 1, 1.4383672e-09, -1.89364996e-10) | |
| 344 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
| 345 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
| 346 | Part9.Color = Color3.new(0.4, 0, 0) | |
| 347 | Part9.Position = Vector3.new(-158.86145, 3.03249788, 663.744873) | |
| 348 | Part9.Orientation = Vector3.new(0, 90, 180) | |
| 349 | Part9.Color = Color3.new(0.4, 0, 0) | |
| 350 | BlockMesh10.Parent = Part9 | |
| 351 | BlockMesh10.Scale = Vector3.new(1.08000004, 1, 1.08000004) | |
| 352 | BlockMesh10.Scale = Vector3.new(1.08000004, 1, 1.08000004) | |
| 353 | Part11.Parent = Model3 | |
| 354 | Part11.Material = Enum.Material.SmoothPlastic | |
| 355 | Part11.BrickColor = BrickColor.new("Crimson")
| |
| 356 | Part11.Rotation = Vector3.new(-90, 45, 0) | |
| 357 | Part11.Anchored = true | |
| 358 | Part11.CanCollide = false | |
| 359 | Part11.FormFactor = Enum.FormFactor.Custom | |
| 360 | Part11.Size = Vector3.new(0.730000019, 0.340000004, 0.730000019) | |
| 361 | Part11.CFrame = CFrame.new(-158.86644, 3.30336237, 664.085083, 0.707106829, -1.06770173e-07, 0.707106709, -0.707106709, 1.82268053e-07, 0.707106829, -2.04380882e-07, -1, 5.3385083e-08) | |
| 362 | Part11.BottomSurface = Enum.SurfaceType.Smooth | |
| 363 | Part11.TopSurface = Enum.SurfaceType.Smooth | |
| 364 | Part11.Color = Color3.new(0.4, 0, 0) | |
| 365 | Part11.Position = Vector3.new(-158.86644, 3.30336237, 664.085083) | |
| 366 | Part11.Orientation = Vector3.new(-45, 90, -90) | |
| 367 | Part11.Color = Color3.new(0.4, 0, 0) | |
| 368 | BlockMesh12.Parent = Part11 | |
| 369 | BlockMesh12.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
| 370 | BlockMesh12.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
| 371 | Part13.Parent = Model3 | |
| 372 | Part13.Material = Enum.Material.SmoothPlastic | |
| 373 | Part13.BrickColor = BrickColor.new("Crimson")
| |
| 374 | Part13.Rotation = Vector3.new(-169, 90, 0) | |
| 375 | Part13.Anchored = true | |
| 376 | Part13.CanCollide = false | |
| 377 | Part13.FormFactor = Enum.FormFactor.Custom | |
| 378 | Part13.Size = Vector3.new(1.63, 0.340000004, 1.03999996) | |
| 379 | Part13.CFrame = CFrame.new(-158.871445, 4.34244347, 663.675049, -4.37113883e-08, 0, 1, -0.19080925, -0.981627107, -8.34053715e-09, 0.981627107, -0.19080925, 4.29082831e-08) | |
| 380 | Part13.BottomSurface = Enum.SurfaceType.Smooth | |
| 381 | Part13.TopSurface = Enum.SurfaceType.Smooth | |
| 382 | Part13.Color = Color3.new(0.4, 0, 0) | |
| 383 | Part13.Position = Vector3.new(-158.871445, 4.34244347, 663.675049) | |
| 384 | Part13.Orientation = Vector3.new(0, 90, -169) | |
| 385 | Part13.Color = Color3.new(0.4, 0, 0) | |
| 386 | BlockMesh14.Parent = Part13 | |
| 387 | BlockMesh14.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
| 388 | BlockMesh14.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
| 389 | Part15.Parent = Model3 | |
| 390 | Part15.Material = Enum.Material.SmoothPlastic | |
| 391 | Part15.BrickColor = BrickColor.new("Crimson")
| |
| 392 | Part15.Rotation = Vector3.new(-165, 90, 0) | |
| 393 | Part15.Anchored = true | |
| 394 | Part15.CanCollide = false | |
| 395 | Part15.FormFactor = Enum.FormFactor.Custom | |
| 396 | Part15.Size = Vector3.new(1.76999998, 0.360000014, 1.05999994) | |
| 397 | Part15.CFrame = CFrame.new(-158.871445, 4.15398502, 663.745239, -4.37113883e-08, 0, 1, -0.258818924, -0.965925872, -1.13133343e-08, 0.965925872, -0.258818924, 4.22219593e-08) | |
| 398 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
| 399 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
| 400 | Part15.Color = Color3.new(0.4, 0, 0) | |
| 401 | Part15.Position = Vector3.new(-158.871445, 4.15398502, 663.745239) | |
| 402 | Part15.Orientation = Vector3.new(0, 90, -165) | |
| 403 | Part15.Color = Color3.new(0.4, 0, 0) | |
| 404 | BlockMesh16.Parent = Part15 | |
| 405 | BlockMesh16.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
| 406 | BlockMesh16.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
| 407 | Part17.Parent = Model3 | |
| 408 | Part17.Material = Enum.Material.SmoothPlastic | |
| 409 | Part17.BrickColor = BrickColor.new("Crimson")
| |
| 410 | Part17.Rotation = Vector3.new(-180, 90, 0) | |
| 411 | Part17.Anchored = true | |
| 412 | Part17.CanCollide = false | |
| 413 | Part17.FormFactor = Enum.FormFactor.Custom | |
| 414 | Part17.Size = Vector3.new(1.76999998, 0.340000004, 1.06999993) | |
| 415 | Part17.CFrame = CFrame.new(-158.86644, 4.50244331, 663.745056, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08) | |
| 416 | Part17.BottomSurface = Enum.SurfaceType.Smooth | |
| 417 | Part17.TopSurface = Enum.SurfaceType.Smooth | |
| 418 | Part17.Color = Color3.new(0.4, 0, 0) | |
| 419 | Part17.Position = Vector3.new(-158.86644, 4.50244331, 663.745056) | |
| 420 | Part17.Orientation = Vector3.new(0, 90, -180) | |
| 421 | Part17.Color = Color3.new(0.4, 0, 0) | |
| 422 | BlockMesh18.Parent = Part17 | |
| 423 | BlockMesh18.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
| 424 | BlockMesh18.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
| 425 | Model19.Name = "Torso" | |
| 426 | Model19.Parent = Model0 | |
| 427 | Part20.Name = "CoatPart" | |
| 428 | Part20.Parent = Model19 | |
| 429 | Part20.Material = Enum.Material.SmoothPlastic | |
| 430 | Part20.BrickColor = BrickColor.new("Crimson")
| |
| 431 | Part20.Rotation = Vector3.new(10.4499998, -5.75, 10.8500004) | |
| 432 | Part20.Anchored = true | |
| 433 | Part20.CanCollide = false | |
| 434 | Part20.FormFactor = Enum.FormFactor.Custom | |
| 435 | Part20.Size = Vector3.new(1.13999999, 0.869999945, 0.200000003) | |
| 436 | Part20.CFrame = CFrame.new(-158.834412, 4.64428473, 662.807678, 0.977175415, -0.187351644, -0.100137874, 0.167329401, 0.969232857, -0.180522978, 0.130878195, 0.1596466, 0.978460014) | |
| 437 | Part20.BottomSurface = Enum.SurfaceType.Smooth | |
| 438 | Part20.TopSurface = Enum.SurfaceType.Smooth | |
| 439 | Part20.Color = Color3.new(0.4, 0, 0) | |
| 440 | Part20.Position = Vector3.new(-158.834412, 4.64428473, 662.807678) | |
| 441 | Part20.Orientation = Vector3.new(10.3999996, -5.84000015, 9.80000019) | |
| 442 | Part20.Color = Color3.new(0.4, 0, 0) | |
| 443 | Part21.Name = "CoatPart" | |
| 444 | Part21.Parent = Model19 | |
| 445 | Part21.Material = Enum.Material.SmoothPlastic | |
| 446 | Part21.BrickColor = BrickColor.new("Crimson")
| |
| 447 | Part21.Rotation = Vector3.new(-79.0899963, 60.3600006, 80.1200027) | |
| 448 | Part21.Anchored = true | |
| 449 | Part21.CanCollide = false | |
| 450 | Part21.FormFactor = Enum.FormFactor.Custom | |
| 451 | Part21.Size = Vector3.new(0.720000029, 0.869999945, 0.200000003) | |
| 452 | Part21.CFrame = CFrame.new(-159.386185, 4.55758619, 661.831116, 0.0848990753, -0.487223834, 0.869140446, 0.0400112979, 0.873253405, 0.485620975, -0.995585978, -0.00645333761, 0.0936328396) | |
| 453 | Part21.BottomSurface = Enum.SurfaceType.Smooth | |
| 454 | Part21.TopSurface = Enum.SurfaceType.Smooth | |
| 455 | Part21.Color = Color3.new(0.4, 0, 0) | |
| 456 | Part21.Position = Vector3.new(-159.386185, 4.55758619, 661.831116) | |
| 457 | Part21.Orientation = Vector3.new(-29.0499992, 83.8499985, 2.61999989) | |
| 458 | Part21.Color = Color3.new(0.4, 0, 0) | |
| 459 | Part22.Name = "CoatPart" | |
| 460 | Part22.Parent = Model19 | |
| 461 | Part22.Material = Enum.Material.SmoothPlastic | |
| 462 | Part22.BrickColor = BrickColor.new("Crimson")
| |
| 463 | Part22.Rotation = Vector3.new(-108.410004, 59.3899994, 108.949997) | |
| 464 | Part22.Anchored = true | |
| 465 | Part22.CanCollide = false | |
| 466 | Part22.FormFactor = Enum.FormFactor.Custom | |
| 467 | Part22.Size = Vector3.new(0.780000031, 0.869999945, 0.200000003) | |
| 468 | Part22.CFrame = CFrame.new(-159.352432, 4.56704187, 662.440674, -0.165371925, -0.481586069, 0.860655069, -0.0334743224, 0.874908745, 0.48312977, -0.985663056, 0.0510862619, -0.16080609) | |
| 469 | Part22.BottomSurface = Enum.SurfaceType.Smooth | |
| 470 | Part22.TopSurface = Enum.SurfaceType.Smooth | |
| 471 | Part22.Color = Color3.new(0.4, 0, 0) | |
| 472 | Part22.Position = Vector3.new(-159.352432, 4.56704187, 662.440674) | |
| 473 | Part22.Orientation = Vector3.new(-28.8899994, 100.580002, -2.19000006) | |
| 474 | Part22.Color = Color3.new(0.4, 0, 0) | |
| 475 | WedgePart23.Parent = Model19 | |
| 476 | WedgePart23.Material = Enum.Material.SmoothPlastic | |
| 477 | WedgePart23.BrickColor = BrickColor.new("Really black")
| |
| 478 | WedgePart23.Rotation = Vector3.new(142.779999, 0, 0) | |
| 479 | WedgePart23.Anchored = true | |
| 480 | WedgePart23.CanCollide = false | |
| 481 | WedgePart23.FormFactor = Enum.FormFactor.Symmetric | |
| 482 | WedgePart23.Size = Vector3.new(0.200000003, 1.99000001, 0.980000079) | |
| 483 | WedgePart23.CFrame = CFrame.new(-159.290115, 1.44323099, 663.517273, 1, 0, 0, 0, -0.796325386, -0.604868531, 0, 0.604868531, -0.796325386) | |
| 484 | WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 485 | WedgePart23.Position = Vector3.new(-159.290115, 1.44323099, 663.517273) | |
| 486 | WedgePart23.Orientation = Vector3.new(37.2200012, 180, 180) | |
| 487 | WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 488 | WedgePart24.Parent = Model19 | |
| 489 | WedgePart24.Material = Enum.Material.SmoothPlastic | |
| 490 | WedgePart24.BrickColor = BrickColor.new("Really black")
| |
| 491 | WedgePart24.Rotation = Vector3.new(34.0699997, 0, -180) | |
| 492 | WedgePart24.Anchored = true | |
| 493 | WedgePart24.CanCollide = false | |
| 494 | WedgePart24.FormFactor = Enum.FormFactor.Symmetric | |
| 495 | WedgePart24.Size = Vector3.new(0.200000003, 1.99000001, 0.980000079) | |
| 496 | WedgePart24.CFrame = CFrame.new(-159.290115, 1.47634852, 660.847168, -1, 0, 0, 0, -0.828382492, -0.560162961, 0, -0.560162961, 0.828382492) | |
| 497 | WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 498 | WedgePart24.Position = Vector3.new(-159.290115, 1.47634852, 660.847168) | |
| 499 | WedgePart24.Orientation = Vector3.new(34.0699997, 0, 180) | |
| 500 | WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 501 | Part25.Name = "CoatPart" | |
| 502 | Part25.Parent = Model19 | |
| 503 | Part25.Material = Enum.Material.SmoothPlastic | |
| 504 | Part25.BrickColor = BrickColor.new("Really black")
| |
| 505 | Part25.Rotation = Vector3.new(-44.9500008, 90, 0) | |
| 506 | Part25.Anchored = true | |
| 507 | Part25.CanCollide = false | |
| 508 | Part25.FormFactor = Enum.FormFactor.Custom | |
| 509 | Part25.Size = Vector3.new(0.720000029, 0.720000029, 0.200000003) | |
| 510 | Part25.CFrame = CFrame.new(-159.302124, 1.90612781, 662.165894, -4.35766978e-08, -2.25386487e-10, 1, -0.706467092, 0.707745969, -3.06259835e-08, -0.707745969, -0.706467092, -3.10004573e-08) | |
| 511 | Part25.BottomSurface = Enum.SurfaceType.Smooth | |
| 512 | Part25.TopSurface = Enum.SurfaceType.Smooth | |
| 513 | Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 514 | Part25.Position = Vector3.new(-159.302124, 1.90612781, 662.165894) | |
| 515 | Part25.Orientation = Vector3.new(0, 90, -44.9500008) | |
| 516 | Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 517 | Part26.Name = "CoatPart" | |
| 518 | Part26.Parent = Model19 | |
| 519 | Part26.Material = Enum.Material.SmoothPlastic | |
| 520 | Part26.BrickColor = BrickColor.new("Crimson")
| |
| 521 | Part26.Rotation = Vector3.new(-11.6000004, 7.96999979, 13.6599998) | |
| 522 | Part26.Anchored = true | |
| 523 | Part26.CanCollide = false | |
| 524 | Part26.FormFactor = Enum.FormFactor.Custom | |
| 525 | Part26.Size = Vector3.new(1.13, 0.869999945, 0.200000003) | |
| 526 | Part26.CFrame = CFrame.new(-158.8293, 4.64456844, 661.502991, 0.962341607, -0.233814016, 0.138671026, 0.204172939, 0.958461761, 0.199159563, -0.17947717, -0.163346663, 0.970106125) | |
| 527 | Part26.BottomSurface = Enum.SurfaceType.Smooth | |
| 528 | Part26.TopSurface = Enum.SurfaceType.Smooth | |
| 529 | Part26.Color = Color3.new(0.4, 0, 0) | |
| 530 | Part26.Position = Vector3.new(-158.8293, 4.64456844, 661.502991) | |
| 531 | Part26.Orientation = Vector3.new(-11.4899998, 8.13000011, 12.0299997) | |
| 532 | Part26.Color = Color3.new(0.4, 0, 0) | |
| 533 | Part27.Name = "CoatPart" | |
| 534 | Part27.Parent = Model19 | |
| 535 | Part27.Material = Enum.Material.SmoothPlastic | |
| 536 | Part27.BrickColor = BrickColor.new("Really black")
| |
| 537 | Part27.Rotation = Vector3.new(0, 0, 0.74000001) | |
| 538 | Part27.Anchored = true | |
| 539 | Part27.CanCollide = false | |
| 540 | Part27.FormFactor = Enum.FormFactor.Custom | |
| 541 | Part27.Size = Vector3.new(0.200000003, 0.200000003, 1.51999998) | |
| 542 | Part27.CFrame = CFrame.new(-159.314621, 4.35161209, 662.159912, 0.999915898, -0.0129740611, 0, 0.0129740611, 0.999915898, 0, 0, 0, 1) | |
| 543 | Part27.BottomSurface = Enum.SurfaceType.Smooth | |
| 544 | Part27.TopSurface = Enum.SurfaceType.Smooth | |
| 545 | Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 546 | Part27.Position = Vector3.new(-159.314621, 4.35161209, 662.159912) | |
| 547 | Part27.Orientation = Vector3.new(0, 0, 0.74000001) | |
| 548 | Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 549 | Part28.Name = "CoatPart" | |
| 550 | Part28.Parent = Model19 | |
| 551 | Part28.Material = Enum.Material.SmoothPlastic | |
| 552 | Part28.BrickColor = BrickColor.new("Crimson")
| |
| 553 | Part28.Rotation = Vector3.new(4, -15, 0) | |
| 554 | Part28.Anchored = true | |
| 555 | Part28.CanCollide = false | |
| 556 | Part28.FormFactor = Enum.FormFactor.Custom | |
| 557 | Part28.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003) | |
| 558 | Part28.CFrame = CFrame.new(-158.301086, 3.60232401, 661.45752, 0.965925813, 0, -0.258819044, -0.0180542879, 0.997564077, -0.0673795193, 0.258188576, 0.069756411, 0.963572919) | |
| 559 | Part28.BottomSurface = Enum.SurfaceType.Smooth | |
| 560 | Part28.TopSurface = Enum.SurfaceType.Smooth | |
| 561 | Part28.Color = Color3.new(0.4, 0, 0) | |
| 562 | Part28.Position = Vector3.new(-158.301086, 3.60232401, 661.45752) | |
| 563 | Part28.Orientation = Vector3.new(3.8599999, -15.0299997, -1.03999996) | |
| 564 | Part28.Color = Color3.new(0.4, 0, 0) | |
| 565 | CylinderMesh29.Parent = Part28 | |
| 566 | Part30.Name = "CoatPart" | |
| 567 | Part30.Parent = Model19 | |
| 568 | Part30.Material = Enum.Material.SmoothPlastic | |
| 569 | Part30.BrickColor = BrickColor.new("Crimson")
| |
| 570 | Part30.Rotation = Vector3.new(-5, 15, 0) | |
| 571 | Part30.Anchored = true | |
| 572 | Part30.CanCollide = false | |
| 573 | Part30.FormFactor = Enum.FormFactor.Custom | |
| 574 | Part30.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003) | |
| 575 | Part30.CFrame = CFrame.new(-158.30072, 3.60232401, 662.905518, 0.965925813, 8.50197068e-08, 0.258819044, -0.0225575771, 0.99619472, 0.0841856971, -0.257834166, -0.0871554688, 0.962250173) | |
| 576 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
| 577 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
| 578 | Part30.Color = Color3.new(0.4, 0, 0) | |
| 579 | Part30.Position = Vector3.new(-158.30072, 3.60232401, 662.905518) | |
| 580 | Part30.Orientation = Vector3.new(-4.82999992, 15.0500002, -1.29999995) | |
| 581 | Part30.Color = Color3.new(0.4, 0, 0) | |
| 582 | CylinderMesh31.Parent = Part30 | |
| 583 | Part32.Name = "CoatPart" | |
| 584 | Part32.Parent = Model19 | |
| 585 | Part32.Material = Enum.Material.SmoothPlastic | |
| 586 | Part32.BrickColor = BrickColor.new("Crimson")
| |
| 587 | Part32.Rotation = Vector3.new(18.75, -15.46, 1.02999997) | |
| 588 | Part32.Anchored = true | |
| 589 | Part32.CanCollide = false | |
| 590 | Part32.FormFactor = Enum.FormFactor.Custom | |
| 591 | Part32.Size = Vector3.new(0.239999995, 2.66999984, 0.200000003) | |
| 592 | Part32.CFrame = CFrame.new(-158.242523, 1.72674048, 660.988525, 0.963657141, -0.017378673, -0.266576141, -0.068582207, 0.948342919, -0.309745163, 0.258188576, 0.316770554, 0.912685633) | |
| 593 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
| 594 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
| 595 | Part32.Color = Color3.new(0.4, 0, 0) | |
| 596 | Part32.Position = Vector3.new(-158.242523, 1.72674048, 660.988525) | |
| 597 | Part32.Orientation = Vector3.new(18.0400009, -16.2800007, -4.13999987) | |
| 598 | Part32.Color = Color3.new(0.4, 0, 0) | |
| 599 | CylinderMesh33.Parent = Part32 | |
| 600 | Part34.Name = "CoatPart" | |
| 601 | Part34.Parent = Model19 | |
| 602 | Part34.Material = Enum.Material.SmoothPlastic | |
| 603 | Part34.BrickColor = BrickColor.new("Really black")
| |
| 604 | Part34.Anchored = true | |
| 605 | Part34.CanCollide = false | |
| 606 | Part34.FormFactor = Enum.FormFactor.Custom | |
| 607 | Part34.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003) | |
| 608 | Part34.CFrame = CFrame.new(-159.28598, 3.60232401, 661.279968, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 609 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
| 610 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
| 611 | Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 612 | Part34.Position = Vector3.new(-159.28598, 3.60232401, 661.279968) | |
| 613 | Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 614 | Part35.Parent = Model19 | |
| 615 | Part35.Material = Enum.Material.Neon | |
| 616 | Part35.BrickColor = BrickColor.new("Really red")
| |
| 617 | Part35.Rotation = Vector3.new(-11.1599998, 0, 0) | |
| 618 | Part35.Anchored = true | |
| 619 | Part35.CanCollide = false | |
| 620 | Part35.FormFactor = Enum.FormFactor.Symmetric | |
| 621 | Part35.Size = Vector3.new(0.200000003, 0.580000043, 1.26999998) | |
| 622 | Part35.CFrame = CFrame.new(-159.470093, 2.61507511, 662.789246, 1, 0, 0, 0, 0.981097043, 0.193516642, 0, -0.193516642, 0.981097043) | |
| 623 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
| 624 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
| 625 | Part35.Color = Color3.new(1, 0, 0) | |
| 626 | Part35.Position = Vector3.new(-159.470093, 2.61507511, 662.789246) | |
| 627 | Part35.Orientation = Vector3.new(-11.1599998, 0, 0) | |
| 628 | Part35.Color = Color3.new(1, 0, 0) | |
| 629 | Part36.Parent = Model19 | |
| 630 | Part36.Material = Enum.Material.Neon | |
| 631 | Part36.BrickColor = BrickColor.new("Really red")
| |
| 632 | Part36.Rotation = Vector3.new(-93.4899979, 0, -180) | |
| 633 | Part36.Anchored = true | |
| 634 | Part36.CanCollide = false | |
| 635 | Part36.FormFactor = Enum.FormFactor.Custom | |
| 636 | Part36.Size = Vector3.new(0.200000003, 0.550000072, 1.19000006) | |
| 637 | Part36.CFrame = CFrame.new(-159.470062, 3.89180946, 660.366272, -1, 0, 0, 0, 0.0609489419, 0.998140931, 0, 0.998140931, -0.0609489419) | |
| 638 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
| 639 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
| 640 | Part36.Color = Color3.new(1, 0, 0) | |
| 641 | Part36.Position = Vector3.new(-159.470062, 3.89180946, 660.366272) | |
| 642 | Part36.Orientation = Vector3.new(-86.5100021, 180, 0) | |
| 643 | Part36.Color = Color3.new(1, 0, 0) | |
| 644 | Part37.Parent = Model19 | |
| 645 | Part37.Material = Enum.Material.Neon | |
| 646 | Part37.BrickColor = BrickColor.new("Really red")
| |
| 647 | Part37.Rotation = Vector3.new(-86.5100021, 0, 0) | |
| 648 | Part37.Anchored = true | |
| 649 | Part37.CanCollide = false | |
| 650 | Part37.FormFactor = Enum.FormFactor.Symmetric | |
| 651 | Part37.Size = Vector3.new(0.200000003, 0.550000072, 1.11000001) | |
| 652 | Part37.CFrame = CFrame.new(-159.470093, 3.93417311, 664.059631, 1, 0, 0, 0, 0.0609489419, 0.998140931, 0, -0.998140931, 0.0609489419) | |
| 653 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
| 654 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
| 655 | Part37.Color = Color3.new(1, 0, 0) | |
| 656 | Part37.Position = Vector3.new(-159.470093, 3.93417311, 664.059631) | |
| 657 | Part37.Orientation = Vector3.new(-86.5100021, 0, 0) | |
| 658 | Part37.Color = Color3.new(1, 0, 0) | |
| 659 | Part38.Parent = Model19 | |
| 660 | Part38.Material = Enum.Material.Neon | |
| 661 | Part38.BrickColor = BrickColor.new("Really red")
| |
| 662 | Part38.Rotation = Vector3.new(-140.779999, 0, 0) | |
| 663 | Part38.Anchored = true | |
| 664 | Part38.CanCollide = false | |
| 665 | Part38.FormFactor = Enum.FormFactor.Symmetric | |
| 666 | Part38.Size = Vector3.new(0.200000003, 0.410000086, 0.710000038) | |
| 667 | Part38.CFrame = CFrame.new(-159.470093, 5.4800458, 663.372192, 1, 0, 0, 0, -0.774729609, 0.632292688, 0, -0.632292688, -0.774729609) | |
| 668 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
| 669 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
| 670 | Part38.Color = Color3.new(1, 0, 0) | |
| 671 | Part38.Position = Vector3.new(-159.470093, 5.4800458, 663.372192) | |
| 672 | Part38.Orientation = Vector3.new(-39.2200012, 180, 180) | |
| 673 | Part38.Color = Color3.new(1, 0, 0) | |
| 674 | Part39.Name = "CoatPart" | |
| 675 | Part39.Parent = Model19 | |
| 676 | Part39.Material = Enum.Material.SmoothPlastic | |
| 677 | Part39.BrickColor = BrickColor.new("Crimson")
| |
| 678 | Part39.Rotation = Vector3.new(-18.8600006, 19.0900002, 5.46000004) | |
| 679 | Part39.Anchored = true | |
| 680 | Part39.CanCollide = false | |
| 681 | Part39.FormFactor = Enum.FormFactor.Custom | |
| 682 | Part39.Size = Vector3.new(0.239999995, 2.56999993, 0.200000003) | |
| 683 | Part39.CFrame = CFrame.new(-158.189209, 1.69422197, 663.332458, 0.9407354, -0.0899123773, 0.327005535, -0.0152136842, 0.952057242, 0.305541515, -0.338799953, -0.292408735, 0.894266069) | |
| 684 | Part39.BottomSurface = Enum.SurfaceType.Smooth | |
| 685 | Part39.TopSurface = Enum.SurfaceType.Smooth | |
| 686 | Part39.Color = Color3.new(0.4, 0, 0) | |
| 687 | Part39.Position = Vector3.new(-158.189209, 1.69422197, 663.332458) | |
| 688 | Part39.Orientation = Vector3.new(-17.7900009, 20.0900002, -0.920000017) | |
| 689 | Part39.Color = Color3.new(0.4, 0, 0) | |
| 690 | CylinderMesh40.Parent = Part39 | |
| 691 | Part41.Name = "CoatPart" | |
| 692 | Part41.Parent = Model19 | |
| 693 | Part41.Material = Enum.Material.SmoothPlastic | |
| 694 | Part41.BrickColor = BrickColor.new("Really black")
| |
| 695 | Part41.Rotation = Vector3.new(0, 0, 0.810000002) | |
| 696 | Part41.Anchored = true | |
| 697 | Part41.CanCollide = false | |
| 698 | Part41.FormFactor = Enum.FormFactor.Custom | |
| 699 | Part41.Size = Vector3.new(1.02499998, 2.21000004, 0.379999995) | |
| 700 | Part41.CFrame = CFrame.new(-158.870163, 3.5173471, 663.030029, 0.999900818, -0.0140840253, 0, 0.0140840253, 0.999900818, 0, 0, 0, 1) | |
| 701 | Part41.BottomSurface = Enum.SurfaceType.Smooth | |
| 702 | Part41.TopSurface = Enum.SurfaceType.Smooth | |
| 703 | Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 704 | Part41.Position = Vector3.new(-158.870163, 3.5173471, 663.030029) | |
| 705 | Part41.Orientation = Vector3.new(0, 0, 0.810000002) | |
| 706 | Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 707 | Part42.Parent = Model19 | |
| 708 | Part42.Material = Enum.Material.Neon | |
| 709 | Part42.BrickColor = BrickColor.new("Really red")
| |
| 710 | Part42.Rotation = Vector3.new(-39.2200012, 0, -180) | |
| 711 | Part42.Anchored = true | |
| 712 | Part42.CanCollide = false | |
| 713 | Part42.FormFactor = Enum.FormFactor.Custom | |
| 714 | Part42.Size = Vector3.new(0.200000003, 0.410000086, 0.790000021) | |
| 715 | Part42.CFrame = CFrame.new(-159.470062, 5.45231295, 661.020203, -1, 0, 0, 0, -0.774729609, 0.632292688, 0, 0.632292688, 0.774729609) | |
| 716 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
| 717 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
| 718 | Part42.Color = Color3.new(1, 0, 0) | |
| 719 | Part42.Position = Vector3.new(-159.470062, 5.45231295, 661.020203) | |
| 720 | Part42.Orientation = Vector3.new(-39.2200012, 0, 180) | |
| 721 | Part42.Color = Color3.new(1, 0, 0) | |
| 722 | Part43.Parent = Model19 | |
| 723 | Part43.Material = Enum.Material.Neon | |
| 724 | Part43.BrickColor = BrickColor.new("Really red")
| |
| 725 | Part43.Rotation = Vector3.new(-133.990005, 0, -180) | |
| 726 | Part43.Anchored = true | |
| 727 | Part43.CanCollide = false | |
| 728 | Part43.FormFactor = Enum.FormFactor.Custom | |
| 729 | Part43.Size = Vector3.new(0.200000003, 0.540000081, 1.35000002) | |
| 730 | Part43.CFrame = CFrame.new(-159.470062, 3.05768061, 660.776367, -1, 0, 0, 0, 0.694480717, 0.71951133, 0, 0.71951133, -0.694480717) | |
| 731 | Part43.BottomSurface = Enum.SurfaceType.Smooth | |
| 732 | Part43.TopSurface = Enum.SurfaceType.Smooth | |
| 733 | Part43.Color = Color3.new(1, 0, 0) | |
| 734 | Part43.Position = Vector3.new(-159.470062, 3.05768061, 660.776367) | |
| 735 | Part43.Orientation = Vector3.new(-46.0099983, 180, 0) | |
| 736 | Part43.Color = Color3.new(1, 0, 0) | |
| 737 | Part44.Parent = Model19 | |
| 738 | Part44.Material = Enum.Material.Neon | |
| 739 | Part44.BrickColor = BrickColor.new("Really red")
| |
| 740 | Part44.Rotation = Vector3.new(-46.0099983, 0, 0) | |
| 741 | Part44.Anchored = true | |
| 742 | Part44.CanCollide = false | |
| 743 | Part44.FormFactor = Enum.FormFactor.Symmetric | |
| 744 | Part44.Size = Vector3.new(0.200000003, 0.540000081, 1.26999998) | |
| 745 | Part44.CFrame = CFrame.new(-159.470093, 3.08889389, 663.674927, 1, 0, 0, 0, 0.694480717, 0.71951133, 0, -0.71951133, 0.694480717) | |
| 746 | Part44.BottomSurface = Enum.SurfaceType.Smooth | |
| 747 | Part44.TopSurface = Enum.SurfaceType.Smooth | |
| 748 | Part44.Color = Color3.new(1, 0, 0) | |
| 749 | Part44.Position = Vector3.new(-159.470093, 3.08889389, 663.674927) | |
| 750 | Part44.Orientation = Vector3.new(-46.0099983, 0, 0) | |
| 751 | Part44.Color = Color3.new(1, 0, 0) | |
| 752 | Part45.Parent = Model19 | |
| 753 | Part45.Material = Enum.Material.Neon | |
| 754 | Part45.BrickColor = BrickColor.new("Really red")
| |
| 755 | Part45.Rotation = Vector3.new(-64.6100006, 0, -180) | |
| 756 | Part45.Anchored = true | |
| 757 | Part45.CanCollide = false | |
| 758 | Part45.FormFactor = Enum.FormFactor.Custom | |
| 759 | Part45.Size = Vector3.new(0.200000003, 0.480000079, 1.19000006) | |
| 760 | Part45.CFrame = CFrame.new(-159.470062, 4.8406992, 660.532715, -1, 0, 0, 0, -0.428826392, 0.90338695, 0, 0.90338695, 0.428826392) | |
| 761 | Part45.BottomSurface = Enum.SurfaceType.Smooth | |
| 762 | Part45.TopSurface = Enum.SurfaceType.Smooth | |
| 763 | Part45.Color = Color3.new(1, 0, 0) | |
| 764 | Part45.Position = Vector3.new(-159.470062, 4.8406992, 660.532715) | |
| 765 | Part45.Orientation = Vector3.new(-64.6100006, 0, 180) | |
| 766 | Part45.Color = Color3.new(1, 0, 0) | |
| 767 | Part46.Parent = Model19 | |
| 768 | Part46.Material = Enum.Material.Neon | |
| 769 | Part46.BrickColor = BrickColor.new("Really red")
| |
| 770 | Part46.Rotation = Vector3.new(-168.839996, 0, -180) | |
| 771 | Part46.Anchored = true | |
| 772 | Part46.CanCollide = false | |
| 773 | Part46.FormFactor = Enum.FormFactor.Custom | |
| 774 | Part46.Size = Vector3.new(0.200000003, 0.580000043, 1.35000002) | |
| 775 | Part46.CFrame = CFrame.new(-159.470062, 2.60490227, 661.673462, -1, 0, 0, 0, 0.981097043, 0.193516642, 0, 0.193516642, -0.981097043) | |
| 776 | Part46.BottomSurface = Enum.SurfaceType.Smooth | |
| 777 | Part46.TopSurface = Enum.SurfaceType.Smooth | |
| 778 | Part46.Color = Color3.new(1, 0, 0) | |
| 779 | Part46.Position = Vector3.new(-159.470062, 2.60490227, 661.673462) | |
| 780 | Part46.Orientation = Vector3.new(-11.1599998, 180, 0) | |
| 781 | Part46.Color = Color3.new(1, 0, 0) | |
| 782 | Part47.Name = "CoatPart" | |
| 783 | Part47.Parent = Model19 | |
| 784 | Part47.Material = Enum.Material.SmoothPlastic | |
| 785 | Part47.BrickColor = BrickColor.new("Really black")
| |
| 786 | Part47.Rotation = Vector3.new(0, 0, 0.74000001) | |
| 787 | Part47.Anchored = true | |
| 788 | Part47.CanCollide = false | |
| 789 | Part47.FormFactor = Enum.FormFactor.Custom | |
| 790 | Part47.Size = Vector3.new(1.02499998, 2.0999999, 0.300000012) | |
| 791 | Part47.CFrame = CFrame.new(-158.874512, 3.4568882, 661.329956, 0.999915898, -0.0129740611, 0, 0.0129740611, 0.999915898, 0, 0, 0, 1) | |
| 792 | Part47.BottomSurface = Enum.SurfaceType.Smooth | |
| 793 | Part47.TopSurface = Enum.SurfaceType.Smooth | |
| 794 | Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 795 | Part47.Position = Vector3.new(-158.874512, 3.4568882, 661.329956) | |
| 796 | Part47.Orientation = Vector3.new(0, 0, 0.74000001) | |
| 797 | Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 798 | Part48.Name = "Torso" | |
| 799 | Part48.Parent = Model19 | |
| 800 | Part48.BrickColor = BrickColor.new("Crimson")
| |
| 801 | Part48.Transparency = 1 | |
| 802 | Part48.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979) | |
| 803 | Part48.Anchored = true | |
| 804 | Part48.CanCollide = false | |
| 805 | Part48.FormFactor = Enum.FormFactor.Symmetric | |
| 806 | Part48.Size = Vector3.new(2, 2, 1) | |
| 807 | Part48.CFrame = CFrame.new(-158.866974, 3.43812704, 662.199951, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06) | |
| 808 | Part48.LeftSurface = Enum.SurfaceType.Weld | |
| 809 | Part48.RightSurface = Enum.SurfaceType.Weld | |
| 810 | Part48.Color = Color3.new(0.65, 0, 0) | |
| 811 | Part48.Position = Vector3.new(-158.866974, 3.43812704, 662.199951) | |
| 812 | Part48.Orientation = Vector3.new(0.980000019, -90, 180) | |
| 813 | Part48.Color = Color3.new(0.65, 0, 0) | |
| 814 | Part49.Parent = Model19 | |
| 815 | Part49.Material = Enum.Material.Neon | |
| 816 | Part49.BrickColor = BrickColor.new("Really red")
| |
| 817 | Part49.Rotation = Vector3.new(-115.389999, 0, 0) | |
| 818 | Part49.Anchored = true | |
| 819 | Part49.CanCollide = false | |
| 820 | Part49.FormFactor = Enum.FormFactor.Symmetric | |
| 821 | Part49.Size = Vector3.new(0.200000003, 0.480000079, 1.11000001) | |
| 822 | Part49.CFrame = CFrame.new(-159.470093, 4.87927675, 663.873596, 1, 0, 0, 0, -0.428826392, 0.90338695, 0, -0.90338695, -0.428826392) | |
| 823 | Part49.BottomSurface = Enum.SurfaceType.Smooth | |
| 824 | Part49.TopSurface = Enum.SurfaceType.Smooth | |
| 825 | Part49.Color = Color3.new(1, 0, 0) | |
| 826 | Part49.Position = Vector3.new(-159.470093, 4.87927675, 663.873596) | |
| 827 | Part49.Orientation = Vector3.new(-64.6100006, 180, 180) | |
| 828 | Part49.Color = Color3.new(1, 0, 0) | |
| 829 | Part50.Parent = Model19 | |
| 830 | Part50.Material = Enum.Material.Neon | |
| 831 | Part50.BrickColor = BrickColor.new("Really red")
| |
| 832 | Part50.Rotation = Vector3.new(-39.2200012, 0, 180) | |
| 833 | Part50.Anchored = true | |
| 834 | Part50.CanCollide = false | |
| 835 | Part50.FormFactor = Enum.FormFactor.Custom | |
| 836 | Part50.Size = Vector3.new(0.200000003, 0.940000057, 0.26000005) | |
| 837 | Part50.CFrame = CFrame.new(-159.470062, 5.95517349, 661.057983, -1, -1.50995803e-07, 0, 1.16980921e-07, -0.774729609, 0.632292688, -9.54735384e-08, 0.632292688, 0.774729609) | |
| 838 | Part50.BottomSurface = Enum.SurfaceType.Smooth | |
| 839 | Part50.TopSurface = Enum.SurfaceType.Smooth | |
| 840 | Part50.Color = Color3.new(1, 0, 0) | |
| 841 | Part50.Position = Vector3.new(-159.470062, 5.95517349, 661.057983) | |
| 842 | Part50.Orientation = Vector3.new(-39.2200012, 0, 180) | |
| 843 | Part50.Color = Color3.new(1, 0, 0) | |
| 844 | Part51.Parent = Model19 | |
| 845 | Part51.Material = Enum.Material.Neon | |
| 846 | Part51.BrickColor = BrickColor.new("Really red")
| |
| 847 | Part51.Rotation = Vector3.new(-93.4899979, 0, 180) | |
| 848 | Part51.Anchored = true | |
| 849 | Part51.CanCollide = false | |
| 850 | Part51.FormFactor = Enum.FormFactor.Custom | |
| 851 | Part51.Size = Vector3.new(0.200000003, 1.08000004, 0.220000029) | |
| 852 | Part51.CFrame = CFrame.new(-159.470062, 4.48975611, 660.072205, -1, -1.50995803e-07, 0, -9.20302501e-09, 0.0609488823, 0.998140872, -1.50715081e-07, 0.998140872, -0.0609488823) | |
| 853 | Part51.BottomSurface = Enum.SurfaceType.Smooth | |
| 854 | Part51.TopSurface = Enum.SurfaceType.Smooth | |
| 855 | Part51.Color = Color3.new(1, 0, 0) | |
| 856 | Part51.Position = Vector3.new(-159.470062, 4.48975611, 660.072205) | |
| 857 | Part51.Orientation = Vector3.new(-86.5100021, 180, 0) | |
| 858 | Part51.Color = Color3.new(1, 0, 0) | |
| 859 | Part52.Parent = Model19 | |
| 860 | Part52.Material = Enum.Material.Neon | |
| 861 | Part52.BrickColor = BrickColor.new("Really red")
| |
| 862 | Part52.Rotation = Vector3.new(-133.990005, 0, 180) | |
| 863 | Part52.Anchored = true | |
| 864 | Part52.CanCollide = false | |
| 865 | Part52.FormFactor = Enum.FormFactor.Custom | |
| 866 | Part52.Size = Vector3.new(0.200000003, 1.07000005, 0.300000072) | |
| 867 | Part52.CFrame = CFrame.new(-159.470062, 3.38138676, 660.221069, -1, -1.50995803e-07, 0, -1.04863673e-07, 0.694480717, 0.719511271, -1.08643185e-07, 0.719511271, -0.694480717) | |
| 868 | Part52.BottomSurface = Enum.SurfaceType.Smooth | |
| 869 | Part52.TopSurface = Enum.SurfaceType.Smooth | |
| 870 | Part52.Color = Color3.new(1, 0, 0) | |
| 871 | Part52.Position = Vector3.new(-159.470062, 3.38138676, 660.221069) | |
| 872 | Part52.Orientation = Vector3.new(-46.0099983, 180, 0) | |
| 873 | Part52.Color = Color3.new(1, 0, 0) | |
| 874 | Part53.Parent = Model19 | |
| 875 | Part53.Material = Enum.Material.Neon | |
| 876 | Part53.BrickColor = BrickColor.new("Really red")
| |
| 877 | Part53.Rotation = Vector3.new(-168.839996, 0, 180) | |
| 878 | Part53.Anchored = true | |
| 879 | Part53.CanCollide = false | |
| 880 | Part53.FormFactor = Enum.FormFactor.Custom | |
| 881 | Part53.Size = Vector3.new(0.200000003, 1.11000001, 0.300000072) | |
| 882 | Part53.CFrame = CFrame.new(-159.470062, 2.57650781, 661.107117, -1, -1.50995803e-07, 0, -1.48141524e-07, 0.981096983, 0.193516567, -2.92201889e-08, 0.193516567, -0.981096983) | |
| 883 | Part53.BottomSurface = Enum.SurfaceType.Smooth | |
| 884 | Part53.TopSurface = Enum.SurfaceType.Smooth | |
| 885 | Part53.Color = Color3.new(1, 0, 0) | |
| 886 | Part53.Position = Vector3.new(-159.470062, 2.57650781, 661.107117) | |
| 887 | Part53.Orientation = Vector3.new(-11.1599998, 180, 0) | |
| 888 | Part53.Color = Color3.new(1, 0, 0) | |
| 889 | Part54.Parent = Model19 | |
| 890 | Part54.Material = Enum.Material.Neon | |
| 891 | Part54.BrickColor = BrickColor.new("Really red")
| |
| 892 | Part54.Rotation = Vector3.new(-64.6100006, 0, 180) | |
| 893 | Part54.Anchored = true | |
| 894 | Part54.CanCollide = false | |
| 895 | Part54.FormFactor = Enum.FormFactor.Custom | |
| 896 | Part54.Size = Vector3.new(0.200000003, 1.00999999, 0.220000029) | |
| 897 | Part54.CFrame = CFrame.new(-159.470062, 5.52248049, 660.501343, -1, -1.50995803e-07, 0, 6.47509921e-08, -0.428826421, 0.903386891, -1.36407635e-07, 0.903386891, 0.428826421) | |
| 898 | Part54.BottomSurface = Enum.SurfaceType.Smooth | |
| 899 | Part54.TopSurface = Enum.SurfaceType.Smooth | |
| 900 | Part54.Color = Color3.new(1, 0, 0) | |
| 901 | Part54.Position = Vector3.new(-159.470062, 5.52248049, 660.501343) | |
| 902 | Part54.Orientation = Vector3.new(-64.6100006, 0, 180) | |
| 903 | Part54.Color = Color3.new(1, 0, 0) | |
| 904 | Part55.Parent = Model19 | |
| 905 | Part55.Material = Enum.Material.Neon | |
| 906 | Part55.BrickColor = BrickColor.new("Really red")
| |
| 907 | Part55.Rotation = Vector3.new(-140.779999, 0, 0) | |
| 908 | Part55.Anchored = true | |
| 909 | Part55.CanCollide = false | |
| 910 | Part55.FormFactor = Enum.FormFactor.Custom | |
| 911 | Part55.Size = Vector3.new(0.200000003, 0.940000057, 0.360000044) | |
| 912 | Part55.CFrame = CFrame.new(-159.470093, 5.92599964, 663.404175, 1, 0, 0, 0, -0.774729609, 0.632292628, 0, -0.632292628, -0.774729609) | |
| 913 | Part55.BottomSurface = Enum.SurfaceType.Smooth | |
| 914 | Part55.TopSurface = Enum.SurfaceType.Smooth | |
| 915 | Part55.Color = Color3.new(1, 0, 0) | |
| 916 | Part55.Position = Vector3.new(-159.470093, 5.92599964, 663.404175) | |
| 917 | Part55.Orientation = Vector3.new(-39.2200012, 180, 180) | |
| 918 | Part55.Color = Color3.new(1, 0, 0) | |
| 919 | Part56.Parent = Model19 | |
| 920 | Part56.Material = Enum.Material.Neon | |
| 921 | Part56.BrickColor = BrickColor.new("Really red")
| |
| 922 | Part56.Rotation = Vector3.new(-11.1599998, 0, 0) | |
| 923 | Part56.Anchored = true | |
| 924 | Part56.CanCollide = false | |
| 925 | Part56.FormFactor = Enum.FormFactor.Custom | |
| 926 | Part56.Size = Vector3.new(0.200000003, 1.11000001, 0.220000029) | |
| 927 | Part56.CFrame = CFrame.new(-159.470093, 2.58668065, 663.355591, 1, 0, 0, 0, 0.981096983, 0.193516627, 0, -0.193516627, 0.981096983) | |
| 928 | Part56.BottomSurface = Enum.SurfaceType.Smooth | |
| 929 | Part56.TopSurface = Enum.SurfaceType.Smooth | |
| 930 | Part56.Color = Color3.new(1, 0, 0) | |
| 931 | Part56.Position = Vector3.new(-159.470093, 2.58668065, 663.355591) | |
| 932 | Part56.Orientation = Vector3.new(-11.1599998, 0, 0) | |
| 933 | Part56.Color = Color3.new(1, 0, 0) | |
| 934 | Part57.Parent = Model19 | |
| 935 | Part57.Material = Enum.Material.Neon | |
| 936 | Part57.BrickColor = BrickColor.new("Really red")
| |
| 937 | Part57.Rotation = Vector3.new(-115.389999, 0, 0) | |
| 938 | Part57.Anchored = true | |
| 939 | Part57.CanCollide = false | |
| 940 | Part57.FormFactor = Enum.FormFactor.Custom | |
| 941 | Part57.Size = Vector3.new(0.200000003, 1.00999999, 0.230000019) | |
| 942 | Part57.CFrame = CFrame.new(-159.470093, 5.52040529, 663.924316, 1, 0, 0, 0, -0.428826481, 0.903386891, 0, -0.903386891, -0.428826481) | |
| 943 | Part57.BottomSurface = Enum.SurfaceType.Smooth | |
| 944 | Part57.TopSurface = Enum.SurfaceType.Smooth | |
| 945 | Part57.Color = Color3.new(1, 0, 0) | |
| 946 | Part57.Position = Vector3.new(-159.470093, 5.52040529, 663.924316) | |
| 947 | Part57.Orientation = Vector3.new(-64.6100006, 180, 180) | |
| 948 | Part57.Color = Color3.new(1, 0, 0) | |
| 949 | Part58.Parent = Model19 | |
| 950 | Part58.Material = Enum.Material.Neon | |
| 951 | Part58.BrickColor = BrickColor.new("Really red")
| |
| 952 | Part58.Rotation = Vector3.new(-46.0099983, 0, 0) | |
| 953 | Part58.Anchored = true | |
| 954 | Part58.CanCollide = false | |
| 955 | Part58.FormFactor = Enum.FormFactor.Custom | |
| 956 | Part58.Size = Vector3.new(0.200000003, 1.07000005, 0.220000029) | |
| 957 | Part58.CFrame = CFrame.new(-159.470093, 3.41260004, 664.230225, 1, 0, 0, 0, 0.694480717, 0.71951133, 0, -0.71951133, 0.694480717) | |
| 958 | Part58.BottomSurface = Enum.SurfaceType.Smooth | |
| 959 | Part58.TopSurface = Enum.SurfaceType.Smooth | |
| 960 | Part58.Color = Color3.new(1, 0, 0) | |
| 961 | Part58.Position = Vector3.new(-159.470093, 3.41260004, 664.230225) | |
| 962 | Part58.Orientation = Vector3.new(-46.0099983, 0, 0) | |
| 963 | Part58.Color = Color3.new(1, 0, 0) | |
| 964 | Part59.Parent = Model19 | |
| 965 | Part59.Material = Enum.Material.Neon | |
| 966 | Part59.BrickColor = BrickColor.new("Really red")
| |
| 967 | Part59.Rotation = Vector3.new(-86.5100021, 0, 0) | |
| 968 | Part59.Anchored = true | |
| 969 | Part59.CanCollide = false | |
| 970 | Part59.FormFactor = Enum.FormFactor.Custom | |
| 971 | Part59.Size = Vector3.new(0.200000003, 1.08000004, 0.230000019) | |
| 972 | Part59.CFrame = CFrame.new(-159.470093, 4.48720312, 664.350952, 1, 0, 0, 0, 0.0609489158, 0.998140872, 0, -0.998140872, 0.0609489158) | |
| 973 | Part59.BottomSurface = Enum.SurfaceType.Smooth | |
| 974 | Part59.TopSurface = Enum.SurfaceType.Smooth | |
| 975 | Part59.Color = Color3.new(1, 0, 0) | |
| 976 | Part59.Position = Vector3.new(-159.470093, 4.48720312, 664.350952) | |
| 977 | Part59.Orientation = Vector3.new(-86.5100021, 0, 0) | |
| 978 | Part59.Color = Color3.new(1, 0, 0) | |
| 979 | Model60.Name = "LeftLeg" | |
| 980 | Model60.Parent = Model0 | |
| 981 | Part61.Name = "Left Leg" | |
| 982 | Part61.Parent = Model60 | |
| 983 | Part61.BrickColor = BrickColor.new("Crimson")
| |
| 984 | Part61.Transparency = 1 | |
| 985 | Part61.Rotation = Vector3.new(0, -90, 0) | |
| 986 | Part61.Anchored = true | |
| 987 | Part61.CanCollide = false | |
| 988 | Part61.FormFactor = Enum.FormFactor.Symmetric | |
| 989 | Part61.Size = Vector3.new(1, 2, 1) | |
| 990 | Part61.CFrame = CFrame.new(-158.822174, 1.47070718, 661.701965, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 991 | Part61.BottomSurface = Enum.SurfaceType.Smooth | |
| 992 | Part61.Color = Color3.new(0.65, 0, 0) | |
| 993 | Part61.Position = Vector3.new(-158.822174, 1.47070718, 661.701965) | |
| 994 | Part61.Orientation = Vector3.new(0, -90, 0) | |
| 995 | Part61.Color = Color3.new(0.65, 0, 0) | |
| 996 | Model62.Name = "LeftArm" | |
| 997 | Model62.Parent = Model0 | |
| 998 | Part63.Parent = Model62 | |
| 999 | Part63.Material = Enum.Material.Neon | |
| 1000 | Part63.BrickColor = BrickColor.new("Crimson")
| |
| 1001 | Part63.Rotation = Vector3.new(-180, -90, 0) | |
| 1002 | Part63.Anchored = true | |
| 1003 | Part63.CanCollide = false | |
| 1004 | Part63.FormFactor = Enum.FormFactor.Custom | |
| 1005 | Part63.Size = Vector3.new(1.05000007, 0.200000003, 1) | |
| 1006 | Part63.CFrame = CFrame.new(-158.857574, 3.07249689, 660.664978, -1.89364288e-10, -5.06639481e-07, -1, 1.4383672e-09, -1, 5.06639481e-07, -1, -1.4383672e-09, 1.89364996e-10) | |
| 1007 | Part63.BottomSurface = Enum.SurfaceType.Smooth | |
| 1008 | Part63.TopSurface = Enum.SurfaceType.Smooth | |
| 1009 | Part63.Color = Color3.new(0.4, 0, 0) | |
| 1010 | Part63.Position = Vector3.new(-158.857574, 3.07249689, 660.664978) | |
| 1011 | Part63.Orientation = Vector3.new(0, -90, 180) | |
| 1012 | Part63.Color = Color3.new(0.4, 0, 0) | |
| 1013 | BlockMesh64.Parent = Part63 | |
| 1014 | BlockMesh64.Scale = Vector3.new(1.08000004, 1, 1.08000004) | |
| 1015 | BlockMesh64.Scale = Vector3.new(1.08000004, 1, 1.08000004) | |
| 1016 | Part65.Parent = Model62 | |
| 1017 | Part65.Material = Enum.Material.SmoothPlastic | |
| 1018 | Part65.BrickColor = BrickColor.new("Really black")
| |
| 1019 | Part65.Rotation = Vector3.new(-180, -90, 0) | |
| 1020 | Part65.Anchored = true | |
| 1021 | Part65.CanCollide = false | |
| 1022 | Part65.FormFactor = Enum.FormFactor.Custom | |
| 1023 | Part65.Size = Vector3.new(1.03999996, 1.25, 1) | |
| 1024 | Part65.CFrame = CFrame.new(-158.857574, 3.877527, 660.659973, -1.89364288e-10, -5.06639481e-07, -1, 1.4383672e-09, -1, 5.06639481e-07, -1, -1.4383672e-09, 1.89364996e-10) | |
| 1025 | Part65.BottomSurface = Enum.SurfaceType.Smooth | |
| 1026 | Part65.TopSurface = Enum.SurfaceType.Smooth | |
| 1027 | Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 1028 | Part65.Position = Vector3.new(-158.857574, 3.877527, 660.659973) | |
| 1029 | Part65.Orientation = Vector3.new(0, -90, 180) | |
| 1030 | Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 1031 | BlockMesh66.Parent = Part65 | |
| 1032 | BlockMesh66.Scale = Vector3.new(1.01999998, 1, 1.01999998) | |
| 1033 | BlockMesh66.Scale = Vector3.new(1.01999998, 1, 1.01999998) | |
| 1034 | Part67.Parent = Model62 | |
| 1035 | Part67.Material = Enum.Material.SmoothPlastic | |
| 1036 | Part67.BrickColor = BrickColor.new("Crimson")
| |
| 1037 | Part67.Rotation = Vector3.new(-180, -90, 0) | |
| 1038 | Part67.Anchored = true | |
| 1039 | Part67.CanCollide = false | |
| 1040 | Part67.FormFactor = Enum.FormFactor.Custom | |
| 1041 | Part67.Size = Vector3.new(1.03000009, 0.650000095, 1) | |
| 1042 | Part67.CFrame = CFrame.new(-158.857574, 2.99744987, 660.6651, -7.52719514e-22, -2.98023224e-08, -1, 5.7174732e-21, -1, 2.98023224e-08, -1, -5.7174732e-21, 7.52719767e-22) | |
| 1043 | Part67.BottomSurface = Enum.SurfaceType.Smooth | |
| 1044 | Part67.TopSurface = Enum.SurfaceType.Smooth | |
| 1045 | Part67.Color = Color3.new(0.4, 0, 0) | |
| 1046 | Part67.Position = Vector3.new(-158.857574, 2.99744987, 660.6651) | |
| 1047 | Part67.Orientation = Vector3.new(0, -90, 180) | |
| 1048 | Part67.Color = Color3.new(0.4, 0, 0) | |
| 1049 | BlockMesh68.Parent = Part67 | |
| 1050 | BlockMesh68.Scale = Vector3.new(1.05999994, 1, 1.04999995) | |
| 1051 | BlockMesh68.Scale = Vector3.new(1.05999994, 1, 1.04999995) | |
| 1052 | Part69.Parent = Model62 | |
| 1053 | Part69.Material = Enum.Material.SmoothPlastic | |
| 1054 | Part69.BrickColor = BrickColor.new("Crimson")
| |
| 1055 | Part69.Rotation = Vector3.new(-90, 45, 0) | |
| 1056 | Part69.Anchored = true | |
| 1057 | Part69.CanCollide = false | |
| 1058 | Part69.FormFactor = Enum.FormFactor.Custom | |
| 1059 | Part69.Size = Vector3.new(0.730000019, 0.340000004, 0.730000019) | |
| 1060 | Part69.CFrame = CFrame.new(-158.86644, 3.30336237, 660.294983, 0.707106829, -1.06770173e-07, 0.707106709, -0.707106709, 1.82268053e-07, 0.707106829, -2.04380882e-07, -1, 5.3385083e-08) | |
| 1061 | Part69.BottomSurface = Enum.SurfaceType.Smooth | |
| 1062 | Part69.TopSurface = Enum.SurfaceType.Smooth | |
| 1063 | Part69.Color = Color3.new(0.4, 0, 0) | |
| 1064 | Part69.Position = Vector3.new(-158.86644, 3.30336237, 660.294983) | |
| 1065 | Part69.Orientation = Vector3.new(-45, 90, -90) | |
| 1066 | Part69.Color = Color3.new(0.4, 0, 0) | |
| 1067 | BlockMesh70.Parent = Part69 | |
| 1068 | BlockMesh70.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
| 1069 | BlockMesh70.Scale = Vector3.new(1.02999997, 1, 1.02999997) | |
| 1070 | Part71.Name = "Left Arm" | |
| 1071 | Part71.Parent = Model62 | |
| 1072 | Part71.BrickColor = BrickColor.new("Crimson")
| |
| 1073 | Part71.Transparency = 1 | |
| 1074 | Part71.Rotation = Vector3.new(-180, -90, 0) | |
| 1075 | Part71.Anchored = true | |
| 1076 | Part71.CanCollide = false | |
| 1077 | Part71.FormFactor = Enum.FormFactor.Symmetric | |
| 1078 | Part71.Size = Vector3.new(1, 2, 1) | |
| 1079 | Part71.CFrame = CFrame.new(-158.858795, 3.4424119, 660.663696, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21) | |
| 1080 | Part71.Color = Color3.new(0.65, 0, 0) | |
| 1081 | Part71.Position = Vector3.new(-158.858795, 3.4424119, 660.663696) | |
| 1082 | Part71.Orientation = Vector3.new(0, -90, 180) | |
| 1083 | Part71.Color = Color3.new(0.65, 0, 0) | |
| 1084 | Script72.Name = "Welds" | |
| 1085 | Script72.Parent = Model0 | |
| 1086 | Script72.Disabled = true | |
| 1087 | table.insert(cors,sandbox(Script72,function() | |
| 1088 | --Saz | |
| 1089 | ||
| 1090 | --A new system which is a combination of fast-welds and hard-welds. | |
| 1091 | --Should be far, far better. | |
| 1092 | ||
| 1093 | --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run. | |
| 1094 | --This toggles off automatically afterwards, to prevent issues that fast-welds can cause. | |
| 1095 | ||
| 1096 | --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway. | |
| 1097 | --The fact that you're reading this means you should likely kill yourself. Immediately. | |
| 1098 | ||
| 1099 | wait(.33) | |
| 1100 | ||
| 1101 | Tool=script.Parent | |
| 1102 | Nib=Tool.Parent | |
| 1103 | ||
| 1104 | ||
| 1105 | weldparts=function() | |
| 1106 | print("Welding")
| |
| 1107 | lel={}
| |
| 1108 | function jarate(p) | |
| 1109 | for i=1, #p do | |
| 1110 | table.insert(lel,p[i]) | |
| 1111 | k=p[i]:children() | |
| 1112 | if #k>0 then | |
| 1113 | jarate(k) | |
| 1114 | end | |
| 1115 | end | |
| 1116 | end | |
| 1117 | for _,v in pairs(script.Parent:children()) do | |
| 1118 | if v.Name~="Cloak" and v.className~="Script" then | |
| 1119 | v:BreakJoints() | |
| 1120 | jarate(v:children()) | |
| 1121 | end | |
| 1122 | end | |
| 1123 | for _,v in pairs(lel) do | |
| 1124 | if v.className=="Weld" or v.className=="Motor6D" then | |
| 1125 | v:Remove() | |
| 1126 | end | |
| 1127 | end | |
| 1128 | for _,v in pairs(script.Parent["RightLeg"]:children()) do | |
| 1129 | if v.Name~="Right Leg" then | |
| 1130 | w=Instance.new("Weld")
| |
| 1131 | w.Part0=script.Parent["RightLeg"]["Right Leg"] | |
| 1132 | w.Part1=v | |
| 1133 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
| 1134 | w.C0=script.Parent["RightLeg"]["Right Leg"].CFrame:inverse()*CFrame.new(v.Position) | |
| 1135 | w.Parent=w.Part0 | |
| 1136 | end | |
| 1137 | end | |
| 1138 | w=Instance.new("Weld")
| |
| 1139 | w.Part0=Nib["Right Leg"] | |
| 1140 | w.Part1=script.Parent["RightLeg"]["Right Leg"] | |
| 1141 | w.Parent=w.Part0 | |
| 1142 | w.C0=CFrame.new(0,-.1,0) | |
| 1143 | for _,v in pairs(script.Parent["LeftLeg"]:children()) do | |
| 1144 | if v.Name~="Left Leg" then | |
| 1145 | w=Instance.new("Weld")
| |
| 1146 | w.Part0=script.Parent["LeftLeg"]["Left Leg"] | |
| 1147 | w.Part1=v | |
| 1148 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
| 1149 | w.C0=script.Parent["LeftLeg"]["Left Leg"].CFrame:inverse()*CFrame.new(v.Position) | |
| 1150 | w.Parent=w.Part0 | |
| 1151 | end | |
| 1152 | end | |
| 1153 | w=Instance.new("Weld")
| |
| 1154 | w.Part0=Nib["Left Leg"] | |
| 1155 | w.Part1=script.Parent["LeftLeg"]["Left Leg"] | |
| 1156 | w.Parent=w.Part0 | |
| 1157 | w.C0=CFrame.new(0,-.1,0) | |
| 1158 | for _,v in pairs(script.Parent["RightArm"]:children()) do | |
| 1159 | if v.Name~="Right Arm" then | |
| 1160 | w=Instance.new("Weld")
| |
| 1161 | w.Part0=script.Parent["RightArm"]["Right Arm"] | |
| 1162 | w.Part1=v | |
| 1163 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
| 1164 | w.C0=script.Parent["RightArm"]["Right Arm"].CFrame:inverse()*CFrame.new(v.Position) | |
| 1165 | w.Parent=w.Part1 | |
| 1166 | end | |
| 1167 | end | |
| 1168 | w=Instance.new("Weld")
| |
| 1169 | w.Part0=Nib["Right Arm"] | |
| 1170 | w.Part1=script.Parent["RightArm"]["Right Arm"] | |
| 1171 | w.Parent=w.Part0 | |
| 1172 | w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90)) | |
| 1173 | for _,v in pairs(script.Parent["LeftArm"]:children()) do | |
| 1174 | if v.Name~="Left Arm" then | |
| 1175 | w=Instance.new("Weld")
| |
| 1176 | w.Part0=script.Parent["LeftArm"]["Left Arm"] | |
| 1177 | w.Part1=v | |
| 1178 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
| 1179 | w.C0=script.Parent["LeftArm"]["Left Arm"].CFrame:inverse()*CFrame.new(v.Position) | |
| 1180 | w.Parent=w.Part0 | |
| 1181 | end | |
| 1182 | end | |
| 1183 | w=Instance.new("Weld")
| |
| 1184 | w.Part0=Nib["Left Arm"] | |
| 1185 | w.Part1=script.Parent["LeftArm"]["Left Arm"] | |
| 1186 | w.Parent=w.Part0 | |
| 1187 | ||
| 1188 | for _,v in pairs(script.Parent["Torso"]:children()) do | |
| 1189 | if v.Name~="Torso" then | |
| 1190 | w=Instance.new("Weld")
| |
| 1191 | w.Part0=script.Parent["Torso"]["Torso"] | |
| 1192 | w.Part1=v | |
| 1193 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
| 1194 | w.C0=script.Parent["Torso"]["Torso"].CFrame:inverse()*CFrame.new(v.Position) | |
| 1195 | w.Parent=script.Parent["Torso"]["Torso"] | |
| 1196 | end | |
| 1197 | end | |
| 1198 | ||
| 1199 | w=Instance.new("Weld")
| |
| 1200 | w.Part0=Nib["Torso"] | |
| 1201 | w.Part1=script.Parent["Torso"]["Torso"] | |
| 1202 | w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1203 | w.Parent=w.Part0 | |
| 1204 | ||
| 1205 | for _,v in pairs(lel) do | |
| 1206 | if v:IsA("BasePart") then v.Anchored=false end
| |
| 1207 | end | |
| 1208 | ||
| 1209 | wait(1) | |
| 1210 | ||
| 1211 | w=Instance.new("Weld")
| |
| 1212 | w.Part0=Nib.Torso | |
| 1213 | w.Part1=Tool.Torso.Torso | |
| 1214 | w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) | |
| 1215 | w.C1=CFrame.new(0,0,0) | |
| 1216 | w.Parent=w.Part1 | |
| 1217 | w.Name="ClothingWeld" | |
| 1218 | ||
| 1219 | wait(.06) | |
| 1220 | ||
| 1221 | while Tool.Torso.Torso:FindFirstChild("ClothingWeld")==nil do
| |
| 1222 | wait(.03) | |
| 1223 | w=Instance.new("Weld")
| |
| 1224 | w.Part0=Nib.Torso | |
| 1225 | w.Part1=Tool.Torso.Torso | |
| 1226 | w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) | |
| 1227 | w.C1=CFrame.new(0,0,0) | |
| 1228 | w.Parent=w.Part1 | |
| 1229 | w.Name="ClothingWeld" | |
| 1230 | end | |
| 1231 | ||
| 1232 | w=Instance.new("Weld")
| |
| 1233 | w.Part0=Nib["Right Leg"] | |
| 1234 | w.Part1=Tool.RightLeg["Right Leg"] | |
| 1235 | w.C0=CFrame.new(0,0,0) | |
| 1236 | w.C1=CFrame.new(0,0,0) | |
| 1237 | w.Parent=w.Part1 | |
| 1238 | w.Name="ClothingWeld" | |
| 1239 | ||
| 1240 | w=Instance.new("Weld")
| |
| 1241 | w.Part0=Nib["Left Leg"] | |
| 1242 | w.Part1=Tool.LeftLeg["Left Leg"] | |
| 1243 | w.C0=CFrame.new(0,0,0) | |
| 1244 | w.C1=CFrame.new(0,0,0) | |
| 1245 | w.Parent=w.Part1 | |
| 1246 | w.Name="ClothingWeld" | |
| 1247 | ||
| 1248 | w=Instance.new("Weld")
| |
| 1249 | w.Part0=Nib["Right Arm"] | |
| 1250 | w.Part1=Tool.RightArm["Right Arm"] | |
| 1251 | w.C0=CFrame.new(0,0,0) | |
| 1252 | w.C1=CFrame.new(0,0,0) | |
| 1253 | w.Parent=w.Part1 | |
| 1254 | w.Name="ClothingWeld" | |
| 1255 | ||
| 1256 | w=Instance.new("Weld")
| |
| 1257 | w.Part0=Nib["Left Arm"] | |
| 1258 | w.Part1=Tool.LeftArm["Left Arm"] | |
| 1259 | w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) | |
| 1260 | w.C1=CFrame.new(0,0,0) | |
| 1261 | w.Parent=w.Part1 | |
| 1262 | w.Name="ClothingWeld" | |
| 1263 | ||
| 1264 | wait() | |
| 1265 | ||
| 1266 | end | |
| 1267 | weldparts() | |
| 1268 | end)) | |
| 1269 | for i,v in pairs(mas:GetChildren()) do | |
| 1270 | v.Parent = game:GetService("Players").LocalPlayer.Character
| |
| 1271 | pcall(function() v:MakeJoints() end) | |
| 1272 | end | |
| 1273 | mas:Destroy() | |
| 1274 | for i,v in pairs(cors) do | |
| 1275 | spawn(function() | |
| 1276 | pcall(v) | |
| 1277 | end) | |
| 1278 | end |