View difference between Paste ID: ATX9fy5y and cLaR8inL
SHOW: | | - or go back to the newest paste.
1
function clerp(c1,c2,al)
2
    local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
3
    local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
4
    for i,v in pairs(com1) do 
5
        com1[i] = v+(com2[i]-v)*al
6
    end
7
    return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
8
end
9
10
plr = game:service'Players'.LocalPlayer
11
plrgui = plr.PlayerGui
12
char = plr.Character
13
mouse = plr:GetMouse()
14
humanoid = char:findFirstChild("Humanoid")
15
torso = char:findFirstChild("Torso")
16
head = char.Head
17
ra = char:findFirstChild("Right Arm")
18
la = char:findFirstChild("Left Arm")
19
rl = char:findFirstChild("Right Leg")
20
ll = char:findFirstChild("Left Leg")
21
rs = torso:findFirstChild("Right Shoulder")
22
ls = torso:findFirstChild("Left Shoulder")
23
rh = torso:findFirstChild("Right Hip")
24
lh = torso:findFirstChild("Left Hip")
25
neck = torso:findFirstChild("Neck")
26
rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
27
rootpart = char:findFirstChild("HumanoidRootPart")
28
camera = workspace.CurrentCamera
29
anim = char:findFirstChild("Animate")
30
if anim then
31
anim:Destroy()
32
end
33
34
shirt = Instance.new("Shirt", char)
35
shirt.Name = "Shirt"
36
pants = Instance.new("Pants", char)
37
pants.Name = "Pants"
38
char.Shirt.ShirtTemplate = "rbxassetid://769770676"
39
char.Pants.PantsTemplate = "rbxassetid://761044844"
40
41
local lal = Instance.new('Sound', head)
42
lal.SoundId = "rbxassetid://547125234"
43
lal.Volume = 1
44
lal:play()
45
game:service'Debris':AddItem(lal, 8)
46
47
local rm = Instance.new("Weld", torso)
48
rm.C0 = CFrame.new(1.5, 0.5, 0)
49
rm.C1 = CFrame.new(0, 0.5, 0)
50
rm.Part0 = torso
51
rm.Part1 = ra
52
rm.Name = 'Right Shoulder'
53
54
local lm = Instance.new("Weld", torso)
55
lm.C0 = CFrame.new(-1.5, 0.5, 0)
56
lm.C1 = CFrame.new(0, 0.5, 0)
57
lm.Part0 = torso
58
lm.Part1 = la
59
lm.Name = 'Left Shoulder'
60
61
local rlegm = Instance.new("Weld", torso)
62
rlegm.C0 = CFrame.new(0.5, -1, 0)
63
rlegm.C1 = CFrame.new(0, 1, 0)
64
rlegm.Part0 = torso
65
rlegm.Part1 = rl
66
67
local llegm = Instance.new("Weld", torso)
68
llegm.C0 = CFrame.new(-0.5, -1, 0)
69
llegm.C1 = CFrame.new(0, 1, 0)
70
llegm.Part0 = torso
71
llegm.Part1 = ll
72
73
rj.C0 = CFrame.new()
74
rj.C1 = CFrame.new()
75
76
neck.C0 = CFrame.new(0, 1, 0)
77
neck.C1 = CFrame.new(0, -0.5, 0)
78
79
80
local speed = 0.3
81
local angle = 0
82
local anglespeed = 1
83
rsc0 = rm.C0
84
lsc0 = lm.C0
85
llc0 = llegm.C0
86
rlc0 = rlegm.C0
87
rootc0 = rj.C0
88
neckc0 = neck.C0
89
90
model = Instance.new('Model', char)
91
model.Name = '3DG'
92
function Weld(part0,part1,c1,c0)
93
	local w = Instance.new('Weld', model)
94
	w.Part0 = part0
95
	w.Part1 = part1
96
	w.C0 = c0 or CFrame.new()
97
	w.C1 = c1 or CFrame.new()
98
end
99
100
local BasePart = Instance.new('Part')
101
BasePart.FormFactor = 'Custom'
102
BasePart.Material = 'Neon'
103
BasePart.CanCollide = false
104
BasePart.Locked = true
105
BasePart.TopSurface = 10
106
BasePart.BottomSurface = 10
107
BasePart.LeftSurface = 10
108
BasePart.RightSurface = 10
109
BasePart.FrontSurface = 10
110
BasePart.BackSurface = 10
111
BasePart:breakJoints()
112
113
114
for i = 1,2 do
115
	local strap = BasePart:clone()
116
	strap.Size = Vector3.new(1.025,.2,1.025)
117
	strap.Parent = model
118
	strap.BrickColor = BrickColor.new("Magenta")
119
    strap:BreakJoints()
120
	Weld(strap, la, CFrame.new(0, .1 - i/3,0))
121
end
122
123
for i = 1,2 do
124
	local strap = BasePart:clone()
125
	strap.Size = Vector3.new(1.025,.2,1.025)
126
	strap.Parent = model
127
	strap.BrickColor = BrickColor.new("Magenta")
128
    strap:BreakJoints()
129
	Weld(strap, ra, CFrame.new(0, .1 - i/3,0))
130
end
131
132
local ropeStart = BasePart:clone()
133
    ropeStart.Size = Vector3.new(.2,1.75,.2)
134
    ropeStart.Parent = model
135
    ropeStart.BrickColor = BrickColor.new("Magenta")
136
    ropeStart:BreakJoints()
137
    Weld(ropeStart, ra, CFrame.new(-.45, -.5, 0))
138
local ropeStart2 = BasePart:clone()
139
    ropeStart2.Size = Vector3.new(.2,1.75,.2)
140
    ropeStart2.Parent = model
141
    ropeStart2.BrickColor = BrickColor.new("Magenta")
142
    ropeStart2:BreakJoints()
143
    Weld(ropeStart2, la, CFrame.new(.45, -.5, 0))
144
145
    local ropeCont = BasePart:clone()
146
    ropeCont.Size = Vector3.new(.8,.2,.8)
147
    ropeCont.Parent = model
148
    ropeCont.BrickColor = BrickColor.new("Magenta")
149
    ropeCont:BreakJoints()
150
    Instance.new('CylinderMesh', ropeCont)
151
    Weld(ropeCont, la, CFrame.new(.5, .05, 0), CFrame.Angles(math.pi/2, math.pi/2, 0))
152
local ropeCont2 = BasePart:clone()
153
    ropeCont2.Size = Vector3.new(.8,.2,.8)
154
    ropeCont2.Parent = model
155
    ropeCont2.BrickColor = BrickColor.new("Magenta")
156
    ropeCont2:BreakJoints()
157
    Instance.new('CylinderMesh', ropeCont2)
158
    Weld(ropeCont2, ra, CFrame.new(-.5, .05, 0), CFrame.Angles(math.pi/2, math.pi/2, 0))
159
160
    local GasTank = BasePart:clone()
161
    GasTank.Size = Vector3.new(.8,1.4,.8)
162
    GasTank.Parent = model
163
    GasTank.BrickColor = BrickColor.new("Magenta")
164
    GasTank:BreakJoints()
165
    Instance.new('SpecialMesh', GasTank)
166
    Weld(GasTank, ra, CFrame.new(0, -.25, .5))
167
local GasTank2 = BasePart:clone()
168
    GasTank2.Size = Vector3.new(.8,1.4,.8)
169
    GasTank2.Parent = model
170
    GasTank2.BrickColor = BrickColor.new("Magenta")
171
    GasTank2:BreakJoints()
172
    Instance.new('SpecialMesh', GasTank2)
173
    Weld(GasTank2, la, CFrame.new(0, -.25, .5))
174
175
local pa = BasePart:clone()
176
pa.BrickColor = BrickColor.new()
177
pa.Anchored = true
178
pa.Size = Vector3.new(.5,1,.5)
179
local special = Instance.new('SpecialMesh', pa)
180
special.MeshId = "rbxassetid://1033714"
181
special.Scale = Vector3.new(.25,2,.25)
182
local ropePA = BasePart:clone()
183
ropePA.Parent = pa
184
ropePA.Anchored = true
185
ropePA.BrickColor = BrickColor.new'Magenta'
186
Instance.new('CylinderMesh', ropePA).Scale = Vector3.new(.25,1,.25)
187
188
local pa2 = BasePart:clone()
189
pa2.BrickColor = BrickColor.new()
190
pa2.Anchored = true
191
pa2.Size = Vector3.new(.5,1,.5)
192
local special = Instance.new('SpecialMesh', pa2)
193
special.MeshId = "rbxassetid://1033714"
194
special.Scale = Vector3.new(.25,2,.25)
195
local ropePA2 = BasePart:clone()
196
ropePA2.Parent = pa2
197
ropePA2.Anchored = true
198
ropePA2.BrickColor = BrickColor.new'Magenta'
199
Instance.new('CylinderMesh', ropePA2).Scale = Vector3.new(.25,1,.25)
200
201
local pa3 = BasePart:clone()
202
pa3.Transparency = 1
203
pa3.Anchored = true
204
pa3.Size = Vector3.new(2,2,2)
205
206
local torso3 = Instance.new('Part', char)
207
torso3.Name = 'FakeTorsoForStuff'
208
torso3.Size = torso.Size
209
torso3.Transparency = 1
210
torso3:breakJoints()
211
Weld(torso3, torso)
212
213
Instance.new('PointLight', torso)
214
215
local jumpmode
216
217
local SGui = Instance.new('ScreenGui', plr.PlayerGui)
218
local JumpButton = Instance.new('TextButton', SGui)
219
JumpButton.BackgroundColor = BrickColor.new('Dark stone grey')
220
JumpButton.BorderSizePixel = 4
221
JumpButton.TextColor3 = Color3.new(1,1,1)
222
JumpButton.BorderColor3 = Color3.new()
223
JumpButton.TextStrokeTransparency = .5
224
JumpButton.FontSize = 'Size12'
225
JumpButton.Text = 'Thrust up when grappled'
226
JumpButton.Size = UDim2.new(0, 250, 0, 50)
227
JumpButton.Position = UDim2.new(1, -250, 1, -50)
228
local OnOff = Instance.new('Frame', JumpButton)
229
OnOff.BackgroundColor3 = Color3.new()
230
OnOff.BorderSizePixel = 0
231
OnOff.Size = UDim2.new(.8, 0, 0, 5)
232
OnOff.Position = UDim2.new(.1, 0, 1, -10)
233
JumpButton.MouseButton1Down:connect(function()
234
    jumpmode = not jumpmode
235
    if jumpmode then
236
        OnOff.BackgroundColor3 = Color3.new(0,1,0)
237
    else
238
        OnOff.BackgroundColor3 = Color3.new()
239
    end
240
end)
241
242
243
244
local bodygyro = Instance.new('BodyGyro', torso)
245
    bodygyro.maxTorque = Vector3.new(14e16,14e16,14e16)
246
    bodygyro.P = 10000
247
248
        ro=Instance.new("RocketPropulsion",rootpart)
249
        ro.Name = 'RockatPropoolsun'
250
        ro.MaxSpeed=200
251
        ro.MaxThrust=8000
252
        ro.TurnP = 0
253
        ro.MaxTorque=Vector3.new(14e16,14e16,14e16)
254
255
        ro2=Instance.new("RocketPropulsion",torso)
256
        ro2.Name = 'RockatPropoolsun2'
257
        ro2.MaxSpeed=200
258
        ro2.MaxThrust=8000
259
        ro2.TurnP = 0
260
        ro2.MaxTorque=Vector3.new(14e16,14e16,14e16)
261
local run
262
mouse.KeyDown:connect(function(k)
263
    if k:byte() == 48 then
264
        run = not run
265
        if run then
266
            humanoid.WalkSpeed = 22
267
        else
268
            humanoid.WalkSpeed = 16
269
        end
270
    end
271
    if k:byte() == 32 then
272
        if Grapple1 or Grapple2 then
273
        wait()
274
        humanoid.PlatformStand = true
275
        rlegm.C0 = rlc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, .1)
276
        llegm.C0 = llc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, -.1)
277
        if pa3.Parent ~= nil then
278
            ro3:Fire()
279
        end
280
        if Grapple1 then
281
            ro:Fire()
282
        end
283
        if Grapple2 then
284
            ro2:Fire()
285
        end
286
        end
287
    end
288
    if k=="q" then
289
        local sound = Instance.new('Sound', head)
290
        sound.SoundId = "rbxassetid:547125234"
291
        sound.Pitch = 1
292
        sound.Volume = .8
293
        sound:play()
294
        game:service'Debris':AddItem(sound,4)
295
        lm.Parent = torso
296
        pa.CFrame = la.CFrame
297
            local grapplepos = pa.Position
298
            local grapplevelocity = (mouse.Hit.p - grapplepos).unit*50
299
            local lastgrapplepos = pa.Position 
300
            while wait() do
301
                lastgrapplepos = grapplepos 
302
                grapplepos = grapplepos + grapplevelocity
303
                local RayCast = Ray.new(lastgrapplepos, (grapplepos - lastgrapplepos))
304
                local hit, hitpos = workspace:FindPartOnRay(RayCast, char)
305
                if (torso.Position - pa.Position).magnitude > 900 then
306
                    pa.Parent = nil
307
                    break
308
                end
309
                pa.Anchored = true
310
                pa.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0)
311
                pa.Parent = char
312
                if hit then
313
                    local rotX,rotY,rotZ = pa.CFrame:toEulerAnglesXYZ()
314
                    local sound = Instance.new('Sound', head)
315-
                    sound.SoundId = "rbxassetid://160248505"
315+
                    sound.SoundId = "rbxassetid:547125234"
316
                    sound.Pitch = 1.2+math.random()/3
317
                    sound.Volume = .25
318
                    sound:play()
319
                    game:service'Debris':AddItem(sound,4)
320
                    pa.Parent = char
321
                    pa.CFrame=CFrame.new(hitpos.x, hitpos.y, hitpos.z)*CFrame.Angles(rotX,rotY,rotZ)*CFrame.Angles(math.pi,0,0)
322
                    ro.Target=pa
323
                    lm.Parent = torso
324
                    local ray = Ray.new(rootpart.Position, Vector3.new(0, -6, 0))
325
                    local hitz, enz = workspace:FindPartOnRay(ray, char)
326
                    local hum = hit and hit.Parent and hit.Parent:findFirstChild'Humanoid'
327
                    if hum then
328
                        hum:TakeDamage(math.random(7,11))
329
                    end
330
                    local hum = hit and hit.Parent and hit.Parent.Parent and hit.Parent.Parent:findFirstChild'Humanoid'
331
                    if hum then
332
                        hum:TakeDamage(math.random(7,11))
333
                    end
334
                    if pa.Parent ~= nil and humanoid.PlatformStand or not (hitz and hitz.CanCollide) then
335
                        ro:Fire()
336
                        if jumpmode then
337
                            humanoid.Jump = true
338
                        end
339
                    end
340
                    Gweld = Instance.new("Weld", char)
341
                    Gweld.C0 = hit.CFrame:toObjectSpace(pa.CFrame)
342
                    Gweld.Part0 = hit
343
                    Gweld.Part1 = pa
344
                    pa.Anchored = false
345
                    Grapple1Hit = hit
346
                    Grapple1 = true
347
                    break
348
                end
349
                pa.Anchored = true
350
                pa.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0)
351
            end
352
    end
353
    if k=="e" then
354
        local sound = Instance.new('Sound', head)
355-
        sound.SoundId = "rbxassetid://659223262"
355+
        sound.SoundId = "rbxassetid://547125234"
356
        sound.Pitch = 1
357
        sound.Volume = .8
358
        sound:play()
359
        game:service'Debris':AddItem(sound,4)
360
            pa2.CFrame = ra.CFrame
361
            rm.Parent = torso
362
            local grapplepos = pa2.Position
363
            local grapplevelocity = (mouse.Hit.p - grapplepos).unit*50
364
            local lastgrapplepos = pa2.Position 
365
            while wait() do
366
                lastgrapplepos = grapplepos 
367
                grapplepos = grapplepos + grapplevelocity
368
                local RayCast = Ray.new(lastgrapplepos, (grapplepos - lastgrapplepos))
369
                local hit, hitpos = workspace:FindPartOnRay(RayCast, char)
370
                if (torso.Position - pa2.Position).magnitude > 900 then
371
                    pa2.Parent = nil
372
                    break
373
                end
374
                pa2.Anchored = true
375
                pa2.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0)
376
                pa2.Parent = char
377
                if hit then
378
                    local rotX,rotY,rotZ = pa2.CFrame:toEulerAnglesXYZ()
379
                    local sound = Instance.new('Sound', head)
380-
                    sound.SoundId = "rbxassetid://160248505"
380+
                    sound.SoundId = "rbxassetid://547125234"
381
                    sound.Pitch = 1.2+math.random()/3
382
                    sound.Volume = .25
383
                    sound:play()
384
                    game:service'Debris':AddItem(sound,4)
385
                    pa2.Parent = char
386
                    pa2.CFrame=CFrame.new(hitpos.x, hitpos.y, hitpos.z)*CFrame.Angles(rotX,rotY,rotZ)*CFrame.Angles(math.pi,0,0)
387
                    ro2.Target=pa2
388
                    rm.Parent = torso
389
                    local ray = Ray.new(rootpart.Position, Vector3.new(0, -6, 0))
390
                    local hitz, enz = workspace:FindPartOnRay(ray, char)
391
                    local hum = hit and hit.Parent and hit.Parent:findFirstChild'Humanoid'
392
                    if hum then
393
                        hum:TakeDamage(math.random(7,11))
394
                    end
395
                    local hum = hit and hit.Parent and hit.Parent.Parent and hit.Parent.Parent:findFirstChild'Humanoid'
396
                    if hum then
397
                        hum:TakeDamage(math.random(7,11))
398
                    end
399
                    if pa2.Parent ~= nil and humanoid.PlatformStand or not (hitz and hitz.CanCollide) then
400
                        if jumpmode then
401
                            humanoid.Jump = true
402
                        end
403
                        ro2:Fire()
404
                    end
405
                    Gweld2 = Instance.new("Weld", char)
406
                    Gweld2.C0 = hit.CFrame:toObjectSpace(pa2.CFrame)
407
                    Gweld2.Part0 = hit
408
                    Gweld2.Part1 = pa2
409
                    pa2.Anchored = false
410
                    Grapple2Hit = hit
411
                    Grapple2 = true
412
                    break
413
                end
414
                pa2.Anchored = true
415
                pa2.CFrame = CFrame.new(grapplepos, grapplepos+grapplevelocity) * CFrame.Angles(math.pi/2, 0, 0)
416
            end
417
    end
418
end)
419
420
mouse.KeyUp:connect(function(k)
421
    if k=="q" then
422
        pcall(function() Gweld:remove() end)
423
        game:service'RunService'.RenderStepped:wait()
424
        pcall(function() pa.Parent = nil Grapple1 = false end)
425
        pcall(function() ro:Abort() end)
426
        game:service'RunService'.RenderStepped:wait()
427
        pcall(function() ro2.Target=pa2 if Grapple2 and humanoid.PlatformStand or Grapple2 and not hitz then ro2:Fire() end end)
428
    elseif k=="e" then
429
        pcall(function() Gweld2:remove() end)
430
        game:service'RunService'.RenderStepped:wait()
431
        pcall(function() pa2.Parent = nil Grapple2 = false end)
432
        pcall(function() ro2:Abort() end)
433
        game:service'RunService'.RenderStepped:wait()
434
        pcall(function() ro.Target=pa if Grapple1 and humanoid.PlatformStand or Grapple1 and not hitz then ro:Fire() end end)
435
    end
436
end)
437
438
439
local MidPointUsed = false
440
local TorsoSmoke = Instance.new('Smoke', torso)
441
442
443
game:service'RunService'.RenderStepped:connect(function()
444
        angle = (angle % 100) + anglespeed/10
445
        mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
446
        local rscf = rsc0
447
        local lscf = lsc0
448
        local rlcf = rlc0
449
        local llcf = llc0
450
        local rjcf = rootc0
451
        local ncf = neckc0
452
        for i,object in pairs(char:children()) do
453
            if object:IsA("Tool") then
454
                tool = true
455
                if not debounce then
456
                for x,value in pairs(object:children()) do
457
                    if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then
458
                        debounce = true
459
                        coroutine.wrap(function()
460
                        slashing = true
461
                        wait(.25)
462
                        slashing = false
463
                        debounce = false
464
                    end)()
465
                    value:Destroy()
466
                    end
467
                end
468
                end
469
            elseif not object:IsA'Tool' then
470
                tool = false
471
            end
472
        end
473
        if not humanoid.PlatformStand then
474
            if humanoid.Sit == true then
475
                speed = 0.2
476
                anglespeed = 1/4
477
                        ncf = neckc0 * CFrame.Angles(0, 0, 0)
478
                        rjcf = rootc0
479
                        rscf = rsc0 * CFrame.Angles(math.pi/2+math.sin(-angle)*0.05, 0, 0)
480
                        lscf = lsc0 * CFrame.Angles(math.pi/2+math.sin(-angle)*0.05, 0, 0)
481
                        rlcf = rlc0 * CFrame.Angles(math.pi/2+-math.rad(.2), 0, math.rad(.2))
482
                        llcf = llc0 * CFrame.Angles(math.pi/2+math.rad(.2), 0, -math.rad(.2))
483
            elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then
484
                    anglespeed = 1/4
485
                        speed = 0.2
486
                        ncf = neckc0 * CFrame.Angles(math.sin(angle)*0.075, 0, 0)
487
                        rjcf = rootc0
488
                        rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.05, 0) * CFrame.Angles(math.sin(-angle)*0.05, 0, 0)
489
                        lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.05, 0) * CFrame.Angles(math.sin(-angle)*0.05, 0, 0)
490
                        rlcf = rlc0 * CFrame.Angles(-math.rad(.2), 0, math.rad(.2))
491
                        llcf = llc0 * CFrame.Angles(math.rad(.2), 0, -math.rad(.2))
492
            elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then
493
                        anglespeed = 1.7
494
                        speed = 0.25
495
                        anglespeed = 2.2
496
                        speed = 0.25
497
                        ncf = neckc0 * CFrame.Angles(0, 0, 0)
498
                        rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.055, 0) * CFrame.Angles(-math.rad(1), 0, 0)
499
                        rscf = rsc0 * CFrame.Angles(math.sin(angle)*.5, 0, -math.rad(1))
500
                        lscf = lsc0 * CFrame.Angles(math.sin(-angle)*.5, 0, math.rad(1))
501
                        rlcf = rlc0 * CFrame.new(0, .075 + -math.cos(-angle)*.075, math.sin(angle)*0.1) * CFrame.Angles(math.sin(-angle)*.45, 0, math.rad(.5))
502
                        llcf = llc0 * CFrame.new(0, .075 - -math.cos(angle)*.075, -math.sin(angle)*0.1) * CFrame.Angles(math.sin(angle)*.45, 0, -math.rad(.5))
503
            elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then
504
                local RotVelocityZ = torso.RotVelocity.Y
505
                if RotVelocityZ >= 15 then
506
                    RotVelocityZ = 15
507
                elseif RotVelocityZ <= -15 then
508
                    RotVelocityZ = -15
509
                end
510
                    speed = 0.25
511
                    anglespeed = 2.7
512
                    ncf = neckc0 * CFrame.Angles(0, 0, -math.sin(angle)*.045)
513
                    rscf = rsc0 * CFrame.new(0, 0, -math.sin(angle)*0.125) * CFrame.Angles(math.pi/14+math.sin(angle)*1.5, 0, -math.sin(math.abs(angle))*0.3)
514
                    lscf = lsc0 * CFrame.new(0, 0, math.sin(angle)*0.125) * CFrame.Angles(math.pi/14+math.sin(-angle)*1.5, 0, -math.sin(math.abs(angle))*0.3)
515
                    rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.175 - .2, 0) * CFrame.Angles(math.abs(math.sin(angle))*0.055 + -math.pi/18, 0, math.rad(RotVelocityZ) + math.sin(angle)*.045)
516
                    rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.3, 0, math.rad(.5))
517
                    llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.3, 0, -math.rad(.5))
518
            end
519
            if tool then
520
                rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0)
521
                if slashing then
522
                    rscf = rsc0
523
                end
524
            end
525
        end
526
    if pa2.Parent == nil then
527
    rm.C0 = clerp(rm.C0,rscf,speed)
528
    end
529
    if pa.Parent == nil then
530
    lm.C0 = clerp(lm.C0,lscf,speed)
531
    end
532
    rj.C0 = clerp(rj.C0,rjcf,speed)
533
    neck.C0 = clerp(neck.C0,ncf,speed)
534
    rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
535
    llegm.C0 = clerp(llegm.C0,llcf,speed)
536
end)
537
538
539
540
game:service'RunService'.RenderStepped:connect(function()
541
    if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 225 then
542
        TorsoSmoke.Enabled = true
543
    else
544
        TorsoSmoke.Enabled = false
545
    end
546
    local ray = Ray.new(rootpart.Position, Vector3.new(0, -7, 0))
547
    local hitz, enz = workspace:FindPartOnRay(ray, char)
548
    if hitz and hitz.CanCollide and pa.Parent ~= char and pa2.Parent ~= char then
549
        bodygyro.Parent = nil
550
        humanoid.PlatformStand = false
551
    end
552
    if pa.Parent ~= nil or Grapple1 then
553
        local size = (ropeStart2.Position-pa.Position).magnitude
554
            ropePA.Size = Vector3.new(.2, size, .2) 
555
            ropePA.CFrame = CFrame.new(ropeStart2.Position, pa.Position) * CFrame.Angles(math.pi/2, 0, 0) * CFrame.new(0, -size/2, 0)
556
        lm.C0 = CFrame.new(Vector3.new(lsc0.x, lsc0.y, lsc0.z), torso.CFrame:pointToObjectSpace(pa.Position)) * CFrame.Angles(math.pi/2, 0, 0)
557
    else
558
        if not debounce and humanoid.PlatformStand then
559
            lm.C0 = lsc0 * CFrame.Angles(-.15, 0, -.15)
560
        end
561
    end
562
    if pa2.Parent ~= nil or Grapple2 then
563
        local size = (ropeStart.Position-pa2.Position).magnitude
564
            ropePA2.Size = Vector3.new(.2, size, .2) 
565
            ropePA2.CFrame = CFrame.new(ropeStart.Position, pa2.Position) * CFrame.Angles(math.pi/2, 0, 0) * CFrame.new(0, -size/2, 0)
566
        rm.C0 = CFrame.new(Vector3.new(rsc0.x, rsc0.y, rsc0.z), torso.CFrame:pointToObjectSpace(pa2.Position)) * CFrame.Angles(math.pi/2, 0, 0)
567
    else
568
        if not debounce and humanoid.PlatformStand then
569
            rm.C0 = rsc0 * CFrame.Angles(-.15, 0, .15)
570
        end
571
    end
572
    if Grapple1 and Grapple1Hit.Parent == nil then
573
        pcall(function() Gweld:remove() end)
574
        pa.Parent = nil
575
        Grapple1 = false
576
        ro:Abort()
577
    end
578
    if Grapple2 and Grapple2Hit.Parent == nil then
579
        pcall(function() Gweld2:remove() end)
580
        pa2.Parent = nil
581
        Grapple2 = false
582
        ro2:Abort()
583
    end
584
    if Grapple1 and Grapple2 and (humanoid.PlatformStand or not hitz) then
585
        local distance = (pa.Position-pa2.Position).magnitude
586
        bodygyro.Parent = torso
587
        torso.CFrame = CFrame.new(torso.Position, Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z)) * CFrame.Angles(0, math.pi, 0)
588
        bodygyro.cframe = CFrame.new(torso.Position, Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z)) * CFrame.Angles(0, math.pi, 0)
589
        pa3.Parent = char
590
            if distance <= .5 then
591
                pa3.CFrame = pa.CFrame
592
            elseif distance > .5 then
593
                pa3.CFrame = CFrame.new(pa.Position, pa2.Position) * CFrame.new(0, 0, -distance/2)
594
            end
595
        if not MidPointUsed then
596
        ro3=Instance.new("RocketPropulsion",torso3)
597
        ro3.Name = 'RockatPropoolsun3'
598
        ro3.MaxSpeed=250
599
        ro3.MaxThrust=16000
600
        ro3.TurnP = 0
601
        ro3.TurnD = 0
602
        ro3.MaxTorque=Vector3.new(14e16,14e16,14e16)
603
        if humanoid.PlatformStand or not hitz then
604
            ro:Abort()
605
            ro2:Abort()
606
        end
607
            ro3.Target = pa3
608
            if humanoid.PlatformStand or not hitz then
609
                ro3:Fire()
610
            end
611
            MidPointUsed = true
612
        end
613
    elseif (not Grapple1 or not Grapple2) and MidPointUsed == true and (humanoid.PlatformStand or not hitz) then
614
        pa3.Parent = nil
615
        MidPointUsed = false
616
        ro3:Abort()
617
        ro3:Destroy()
618
        if Grapple1 then
619
            ro:Fire()
620
        end
621
        if Grapple2 then
622
            ro2:Fire()
623
        end
624
    end
625
    if not Grapple1 then
626
        pcall(function() Gweld:remove() end)
627
    end
628
    if not Grapple2 then
629
        pcall(function() Gweld2:remove() end)
630
    end
631
    if (Grapple1 or Grapple2) and not hitz then
632
        bodygyro.Parent = torso
633
        humanoid.PlatformStand = true
634
        rlegm.Parent = torso
635
        llegm.Parent = torso
636
        lm.Parent = torso
637
        rm.Parent = torso
638
        rlegm.C0 = rlc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, .1)
639
        llegm.C0 = llc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, -.1)
640
    end
641
    if (Grapple1 or Grapple2) and not hitz or humanoid.PlatformStand then
642
        bodygyro.Parent = torso
643
        bodygyro.cframe = CFrame.new(torso.Position, Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z)) * CFrame.Angles(0, math.pi, 0)
644
        rlegm.Parent = torso
645
        llegm.Parent = torso
646
        rlegm.C0 = rlc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, .1)
647
        llegm.C0 = llc0 * CFrame.new(0, .5, -.65) * CFrame.Angles(-math.pi/8, 0, -.1)
648
    end
649
end)
650
651
z = Instance.new("Sound", torso)
652
z.SoundId = "rbxassetid://813440633" -- Put Music ID Here.
653
z.Looped = true
654
z.Volume = 1
655
wait(.1)
656
z:Play()
657
658
Player = game:GetService("Players").LocalPlayer
659
Character = Player.Character
660
rarm = Character["Right Arm"]
661
larm = Character["Left Arm"]
662
vt = Vector3.new
663
bc = BrickColor.new
664
wit = bc("Magenta").Color
665
666
local prtr = Instance.new("Part",Character)
667
prtr.Size = vt(0,0,0)
668
prtr.CanCollide = false
669
prtr.Transparency = 0.5
670
prtr.Material = "Neon"
671
prtr.BrickColor = bc("Magenta")
672
local prtrl = Instance.new("Part",Character)
673
prtrl.Size = vt(0,0,0)
674
prtrl.CanCollide = false
675
prtrl.Transparency = 0.5
676
prtrl.Material = "Neon"
677
prtrl.BrickColor = bc("Magenta")
678
local eff = Instance.new("ParticleEmitter",prtr)
679
eff.LightEmission = 30
680
eff.Texture = "rbxassetid://348321827"
681
eff.Color = ColorSequence.new(wit)
682
eff.Size = NumberSequence.new(0.55,1)
683
eff.Acceleration = vt(0,25,0)
684
eff.Speed = NumberRange.new(5)
685
eff.LockedToPart = false
686
eff.Transparency = NumberSequence.new(0.95)
687
eff.Lifetime = NumberRange.new(0.50)
688
eff.Rate = 100000
689
eff.VelocitySpread = 35
690
local wld = Instance.new("Weld",Character)
691
wld.Part0 = rarm
692
wld.Part1 = prtr
693
local wldl = Instance.new("Weld",Character)
694
wldl.Part0 = rleg
695
wldl.Part1 = prtrl
696
697
local prtr2 = Instance.new("Part",Character)
698
prtr2.Size = vt(0,0,0)
699
prtr2.CanCollide = false
700
prtr2.Transparency = 0.5
701
prtr2.Material = "Neon"
702
prtr2.BrickColor = bc("Magenta")
703
local prtrl2 = Instance.new("Part",Character)
704
prtrl2.Size = vt(0,0,0)
705
prtrl2.CanCollide = false
706
prtrl2.Transparency = 0.5
707
prtrl2.Material = "Neon"
708
prtrl2.BrickColor = bc("Magenta")
709
local eff2 = Instance.new("ParticleEmitter",prtr2)
710
eff2.LightEmission = 30
711
eff2.Texture = "rbxassetid://348321827"
712
eff2.Color = ColorSequence.new(wit)
713
eff2.Size = NumberSequence.new(0.55,1)
714
eff2.Acceleration = vt(0,25,0)
715
eff2.Speed = NumberRange.new(5)
716
eff2.LockedToPart = false
717
eff2.Transparency = NumberSequence.new(0.95)
718
eff2.Lifetime = NumberRange.new(0.50)
719
eff2.Rate = 100000
720
eff2.VelocitySpread = 35
721
local wld2 = Instance.new("Weld",Character)
722
wld2.Part0 = larm
723
wld2.Part1 = prtr2
724
local wldl2 = Instance.new("Weld",Character)
725
wldl2.Part0 = lleg
726
wldl2.Part1 = prtrl2