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- or go back to the newest paste.
| 1 | --MADE BY OneLegend (NOT THE SCRIPT) Thanks to TheRedAngel for letting me add. Feel free to take his model too. http://www.roblox.com/TheRedAngels-SB-Gift-NEW-SCRIPTS-item?id=88063410 | |
| 2 | --REGULAR SCRIPT: Go to line 4 and put your name where it says "YOUR NAME HERE" | |
| 3 | ||
| 4 | - | user = "jbabybabyj" |
| 4 | + | user = "Imtannerbanner56" |
| 5 | ||
| 6 | maincolor = "Blue" -- this is the main color of your dragon | |
| 7 | secondcolor = "Bright red" -- this is the color of the details | |
| 8 | ||
| 9 | m = Instance.new("Model")
| |
| 10 | m.Parent = game.Players[user].Character | |
| 11 | m.Name = "Dragon -- Neeps Soul/Gaurdian" | |
| 12 | ||
| 13 | script.Parent = m | |
| 14 | script.Name = user .. "'s Pet Dragon" | |
| 15 | FloatingOnUser = true | |
| 16 | Carrying = false | |
| 17 | ||
| 18 | torso = game.Players[user].Character:findFirstChild("Torso")
| |
| 19 | they = 0 | |
| 20 | ||
| 21 | he = Instance.new("Part")
| |
| 22 | he.Parent = m | |
| 23 | he.Name = "Head" | |
| 24 | he.formFactor = ("Symmetric")
| |
| 25 | he.Size = Vector3.new(2,2,2) | |
| 26 | he.BrickColor = BrickColor.new(maincolor) | |
| 27 | he.Anchored = false | |
| 28 | he.CanCollide = false | |
| 29 | he.Locked = true | |
| 30 | he.TopSurface = ("Smooth")
| |
| 31 | he.BottomSurface = ("Smooth")
| |
| 32 | he.Position = torso.Position | |
| 33 | hem = Instance.new("SpecialMesh")
| |
| 34 | hem.Parent = he | |
| 35 | hem.MeshType = ("Brick")
| |
| 36 | hem.Scale = Vector3.new(1.4,1,2) | |
| 37 | ||
| 38 | tor = Instance.new("Part")
| |
| 39 | tor.Parent = m | |
| 40 | tor.Name = "Torso" | |
| 41 | tor.formFactor = ("Symmetric")
| |
| 42 | tor.Size = Vector3.new(2,2,2) | |
| 43 | tor.BrickColor = BrickColor.new(maincolor) | |
| 44 | tor.Anchored = false | |
| 45 | tor.CanCollide = false | |
| 46 | tor.Locked = true | |
| 47 | tor.TopSurface = ("Smooth")
| |
| 48 | tor.BottomSurface = ("Smooth")
| |
| 49 | tor.Position = torso.Position | |
| 50 | torm = Instance.new("SpecialMesh")
| |
| 51 | torm.Parent = tor | |
| 52 | torm.MeshType = ("Brick")
| |
| 53 | torm.Scale = Vector3.new(2,1.2,4.5) | |
| 54 | ||
| 55 | w = Instance.new("Motor")
| |
| 56 | w.Parent = tor | |
| 57 | w.Name = "MainWeld" | |
| 58 | w.Part0 = tor | |
| 59 | w.Part1 = he | |
| 60 | w.C0 = CFrame.new(0,1,-4.5) | |
| 61 | ||
| 62 | m:MakeJoints() | |
| 63 | ||
| 64 | function Del(E, T) | |
| 65 | wait(T) | |
| 66 | E:remove() | |
| 67 | end | |
| 68 | hu = Instance.new("Humanoid")
| |
| 69 | hu.Parent = m | |
| 70 | hu.Name = "Humanoid" | |
| 71 | hu.PlatformStand = true | |
| 72 | hu.MaxHealth = MathHuge | |
| 73 | coroutine.resume(coroutine.create(Del), hin, 8) | |
| 74 | floaty = Instance.new("BodyPosition")
| |
| 75 | floaty.Parent = tor | |
| 76 | floaty.Name = "FloatyPosition" | |
| 77 | floaty.maxForce = Vector3.new(0,math.huge,0) | |
| 78 | floaty.position = torso.Position + Vector3.new(0,6,0) | |
| 79 | stablizer = Instance.new("BodyGyro")
| |
| 80 | stablizer.Parent = tor | |
| 81 | stablizer.cframe = torso.CFrame | |
| 82 | stablizer.D = 100 | |
| 83 | ||
| 84 | ||
| 85 | -----[[Other Parts]]-------------------------------------------------- | |
| 86 | ||
| 87 | --[[Eyez]]---------------------- | |
| 88 | eye1 = Instance.new("Part")
| |
| 89 | eye1.Parent = m | |
| 90 | eye1.Name = "Right Eye" | |
| 91 | eye1.formFactor = ("Symmetric")
| |
| 92 | eye1.Size = Vector3.new(1,1,1) | |
| 93 | eye1.BrickColor = BrickColor.new(secondcolor) | |
| 94 | eye1.Anchored = false | |
| 95 | eye1.CanCollide = false | |
| 96 | eye1.Locked = true | |
| 97 | eye1.TopSurface = ("Smooth")
| |
| 98 | eye1.BottomSurface = ("Smooth")
| |
| 99 | eye1.Position = torso.Position | |
| 100 | eye1.Reflectance = 0.15 | |
| 101 | eye1m = Instance.new("BlockMesh")
| |
| 102 | eye1m.Parent = eye1 | |
| 103 | eye1m.Scale = Vector3.new(0.7,0.3,0.5) | |
| 104 | eye1w = Instance.new("Motor")
| |
| 105 | eye1w.Parent = he | |
| 106 | eye1w.Name = "Eye1Weld" | |
| 107 | eye1w.Part0 = he | |
| 108 | eye1w.Part1 = eye1 | |
| 109 | eye1w.C0 = CFrame.new(0.6,0.3,-1.8) * CFrame.Angles(0,0,0.4) | |
| 110 | ||
| 111 | eye2 = Instance.new("Part")
| |
| 112 | eye2.Parent = m | |
| 113 | eye2.Name = "Left Eye" | |
| 114 | eye2.formFactor = ("Symmetric")
| |
| 115 | eye2.Size = Vector3.new(1,1,1) | |
| 116 | eye2.BrickColor = BrickColor.new(secondcolor) | |
| 117 | eye2.Anchored = false | |
| 118 | eye2.CanCollide = false | |
| 119 | eye2.Locked = true | |
| 120 | eye2.TopSurface = ("Smooth")
| |
| 121 | eye2.BottomSurface = ("Smooth")
| |
| 122 | eye2.Position = torso.Position | |
| 123 | eye2.Reflectance = 0.15 | |
| 124 | eye2m = Instance.new("BlockMesh")
| |
| 125 | eye2m.Parent = eye2 | |
| 126 | eye2m.Scale = Vector3.new(0.7,0.3,0.5) | |
| 127 | eye2w = Instance.new("Motor")
| |
| 128 | eye2w.Parent = he | |
| 129 | eye2w.Name = "Eye2Weld" | |
| 130 | eye2w.Part0 = he | |
| 131 | eye2w.Part1 = eye2 | |
| 132 | eye2w.C0 = CFrame.new(-0.6,0.3,-1.8) * CFrame.Angles(0,0,-0.4) | |
| 133 | -------------- | |
| 134 | ||
| 135 | ----[[Head Spike]]---------------- | |
| 136 | spike = Instance.new("Part")
| |
| 137 | spike.Parent = m | |
| 138 | spike.Name = "Head Spike" | |
| 139 | spike.formFactor = ("Symmetric")
| |
| 140 | spike.Size = Vector3.new(1,1,1) | |
| 141 | spike.BrickColor = BrickColor.new(secondcolor) | |
| 142 | spike.Anchored = false | |
| 143 | spike.CanCollide = false | |
| 144 | spike.Locked = true | |
| 145 | spike.TopSurface = ("Smooth")
| |
| 146 | spike.BottomSurface = ("Smooth")
| |
| 147 | spike.Position = torso.Position | |
| 148 | spike.Reflectance = 0.15 | |
| 149 | spikem = Instance.new("SpecialMesh")
| |
| 150 | spikem.Parent = spike | |
| 151 | spikem.MeshType = ("Wedge")
| |
| 152 | spikem.Scale = Vector3.new(0.3,0.5,2) | |
| 153 | spikew = Instance.new("Motor")
| |
| 154 | spikew.Parent = he | |
| 155 | spikew.Name = "HeadSpikeWeld" | |
| 156 | spikew.Part0 = he | |
| 157 | spikew.Part1 = spike | |
| 158 | spikew.C0 = CFrame.new(0,1.25,0) * CFrame.Angles(0,0,0) | |
| 159 | ------------- | |
| 160 | ||
| 161 | ||
| 162 | ----[[Torso Line]]---------------------------------- | |
| 163 | line = Instance.new("Part")
| |
| 164 | line.Parent = m | |
| 165 | line.Name = "Torso Line" | |
| 166 | line.formFactor = ("Symmetric")
| |
| 167 | line.Size = Vector3.new(1,1,1) | |
| 168 | line.BrickColor = BrickColor.new(secondcolor) | |
| 169 | line.Anchored = false | |
| 170 | line.CanCollide = false | |
| 171 | line.Locked = true | |
| 172 | line.TopSurface = ("Smooth")
| |
| 173 | line.BottomSurface = ("Smooth")
| |
| 174 | line.Position = torso.Position | |
| 175 | line.Reflectance = 0.15 | |
| 176 | linem = Instance.new("SpecialMesh")
| |
| 177 | linem.Parent = line | |
| 178 | linem.MeshType = ("Head")
| |
| 179 | linem.Scale = Vector3.new(1.2,7.42,1.2) | |
| 180 | linew = Instance.new("Motor")
| |
| 181 | linew.Parent = tor | |
| 182 | linew.Name = "TorsoLineWeld" | |
| 183 | linew.Part0 = tor | |
| 184 | linew.Part1 = line | |
| 185 | linew.C0 = CFrame.new(0,0.635,0.8) * CFrame.Angles(math.pi/2,0,0) | |
| 186 | ----------------- | |
| 187 | ||
| 188 | --[[Right Wing]]------------------- | |
| 189 | posx = 0 | |
| 190 | posy = 0 | |
| 191 | posz = 0 | |
| 192 | scalex = 0 | |
| 193 | scalez = 0 | |
| 194 | wm = Instance.new("Model")
| |
| 195 | wm.Parent = m | |
| 196 | wm.Name = "Right Wing" | |
| 197 | for i = 1, 6 do | |
| 198 | wing = Instance.new("Part")
| |
| 199 | wing.Parent = wm | |
| 200 | if i == 1 then | |
| 201 | wing.Name = "WingMain" | |
| 202 | else | |
| 203 | wing.Name = "WingPart" | |
| 204 | end | |
| 205 | wing.formFactor = ("Symmetric")
| |
| 206 | wing.Size = Vector3.new(1,1,1) | |
| 207 | wing.BrickColor = BrickColor.new(maincolor) | |
| 208 | wing.Anchored = false | |
| 209 | wing.CanCollide = false | |
| 210 | wing.Locked = true | |
| 211 | wing.TopSurface = ("Smooth")
| |
| 212 | wing.BottomSurface = ("Smooth")
| |
| 213 | wing.Position = torso.Position | |
| 214 | wingm = Instance.new("SpecialMesh")
| |
| 215 | wingm.Parent = wing | |
| 216 | wingm.MeshType = ("Brick")
| |
| 217 | wingm.Scale = Vector3.new(2+scalex,1.2,3.5+scalez) | |
| 218 | if i == 1 then | |
| 219 | wingw = Instance.new("Motor")
| |
| 220 | wingw.Parent = tor | |
| 221 | wingw.Name = "RightWingWeld" | |
| 222 | wingw.MaxVelocity = 0.02 | |
| 223 | wingw.Part0 = tor | |
| 224 | wingw.Part1 = wing | |
| 225 | wingw.C0 = CFrame.new(2.2,0.2,-1) * CFrame.Angles(0,0,0.4) | |
| 226 | else | |
| 227 | wingw = Instance.new("Motor")
| |
| 228 | wingw.Parent = wm:findFirstChild("WingMain")
| |
| 229 | wingw.Name = "WingWeld" | |
| 230 | wingw.Part0 = wingw.Parent | |
| 231 | wingw.Part1 = wing | |
| 232 | wingw.C0 = CFrame.new(posx,posy,posz) | |
| 233 | end | |
| 234 | if i == 6 then | |
| 235 | wspike = Instance.new("Part")
| |
| 236 | wspike.Parent = wm | |
| 237 | wspike.Name = "RightWingSpike" | |
| 238 | wspike.formFactor = ("Symmetric")
| |
| 239 | wspike.Size = Vector3.new(1,1,1) | |
| 240 | wspike.BrickColor = BrickColor.new(maincolor) | |
| 241 | wspike.Anchored = false | |
| 242 | wspike.CanCollide = false | |
| 243 | wspike.Locked = true | |
| 244 | wspike.TopSurface = ("Smooth")
| |
| 245 | wspike.BottomSurface = ("Smooth")
| |
| 246 | wspike.Position = torso.Position | |
| 247 | wspike.Reflectance = 0 | |
| 248 | wspikem = Instance.new("SpecialMesh")
| |
| 249 | wspikem.Parent = wspike | |
| 250 | wspikem.MeshType = ("Wedge")
| |
| 251 | wspikem.Scale = Vector3.new(0.7+scalex,0.8,1.2) | |
| 252 | wspikew = Instance.new("Motor")
| |
| 253 | wspikew.Parent = wing | |
| 254 | wspikew.Name = "WingSpikeWeld" | |
| 255 | wspikew.Part0 = wing | |
| 256 | wspikew.Part1 = wspike | |
| 257 | wspikew.C0 = CFrame.new(0,0,wingm.Scale.z/1.7) * CFrame.Angles(0,math.pi,0) | |
| 258 | end | |
| 259 | posz = posz + i/3 | |
| 260 | if i ~= 5 then | |
| 261 | posx = posx + 0.8 | |
| 262 | else | |
| 263 | posx = posx + 0.5 | |
| 264 | end | |
| 265 | scalex = scalex - 0.25 | |
| 266 | if i ~= 5 then | |
| 267 | scalez = scalez + 0.4 | |
| 268 | else | |
| 269 | scalez = scalez + 1.2 | |
| 270 | end | |
| 271 | end | |
| 272 | ------------- | |
| 273 | ||
| 274 | ||
| 275 | --[[Left Wing]]------------------- | |
| 276 | posx = 0 | |
| 277 | posy = 0 | |
| 278 | posz = 0 | |
| 279 | scalex = 0 | |
| 280 | scalez = 0 | |
| 281 | wm2 = Instance.new("Model")
| |
| 282 | wm2.Parent = m | |
| 283 | wm2.Name = "Left Wing" | |
| 284 | for i = 1, 6 do | |
| 285 | wing = Instance.new("Part")
| |
| 286 | wing.Parent = wm2 | |
| 287 | if i == 1 then | |
| 288 | wing.Name = "WingMain" | |
| 289 | else | |
| 290 | wing.Name = "WingPart" | |
| 291 | end | |
| 292 | wing.formFactor = ("Symmetric")
| |
| 293 | wing.Size = Vector3.new(1,1,1) | |
| 294 | wing.BrickColor = BrickColor.new(maincolor) | |
| 295 | wing.Anchored = false | |
| 296 | wing.CanCollide = false | |
| 297 | wing.Locked = true | |
| 298 | wing.TopSurface = ("Smooth")
| |
| 299 | wing.BottomSurface = ("Smooth")
| |
| 300 | wing.Position = torso.Position | |
| 301 | wingm = Instance.new("SpecialMesh")
| |
| 302 | wingm.Parent = wing | |
| 303 | wingm.MeshType = ("Brick")
| |
| 304 | wingm.Scale = Vector3.new(2+scalex,1.2,3.5+scalez) | |
| 305 | if i == 1 then | |
| 306 | wingw = Instance.new("Motor")
| |
| 307 | wingw.Parent = tor | |
| 308 | wingw.Name = "LeftWingWeld" | |
| 309 | wingw.MaxVelocity = 0.02 | |
| 310 | wingw.Part0 = tor | |
| 311 | wingw.Part1 = wing | |
| 312 | wingw.C0 = CFrame.new(-2.2,0.2,-1) * CFrame.Angles(0,0,-0.4) | |
| 313 | else | |
| 314 | wingw = Instance.new("Motor")
| |
| 315 | wingw.Parent = wm2:findFirstChild("WingMain")
| |
| 316 | wingw.Name = "WingWeld" | |
| 317 | wingw.Part0 = wingw.Parent | |
| 318 | wingw.Part1 = wing | |
| 319 | wingw.C0 = CFrame.new(posx,posy,posz) | |
| 320 | end | |
| 321 | if i == 6 then | |
| 322 | wspike = Instance.new("Part")
| |
| 323 | wspike.Parent = wm2 | |
| 324 | wspike.Name = "LeftWingSpike" | |
| 325 | wspike.formFactor = ("Symmetric")
| |
| 326 | wspike.Size = Vector3.new(1,1,1) | |
| 327 | wspike.BrickColor = BrickColor.new(maincolor) | |
| 328 | wspike.Anchored = false | |
| 329 | wspike.CanCollide = false | |
| 330 | wspike.Locked = true | |
| 331 | wspike.TopSurface = ("Smooth")
| |
| 332 | wspike.BottomSurface = ("Smooth")
| |
| 333 | wspike.Position = torso.Position | |
| 334 | wspike.Reflectance = 0 | |
| 335 | wspikem = Instance.new("SpecialMesh")
| |
| 336 | wspikem.Parent = wspike | |
| 337 | wspikem.MeshType = ("Wedge")
| |
| 338 | wspikem.Scale = Vector3.new(0.7+scalex,0.8,1.2) | |
| 339 | wspikew = Instance.new("Motor")
| |
| 340 | wspikew.Parent = wing | |
| 341 | wspikew.Name = "WingSpikeWeld" | |
| 342 | wspikew.Part0 = wing | |
| 343 | wspikew.Part1 = wspike | |
| 344 | wspikew.C0 = CFrame.new(0,0,wingm.Scale.z/1.7) * CFrame.Angles(0,math.pi,0) | |
| 345 | end | |
| 346 | posz = posz + i/3 | |
| 347 | if i ~= 5 then | |
| 348 | posx = posx - 0.8 | |
| 349 | else | |
| 350 | posx = posx - 0.5 | |
| 351 | end | |
| 352 | scalex = scalex - 0.25 | |
| 353 | if i ~= 5 then | |
| 354 | scalez = scalez + 0.4 | |
| 355 | else | |
| 356 | scalez = scalez + 1.2 | |
| 357 | end | |
| 358 | end | |
| 359 | ----------------- | |
| 360 | ||
| 361 | ||
| 362 | --[[Tail]]-------------------------------- | |
| 363 | posx = 0 | |
| 364 | posy = 0 | |
| 365 | posz = 0 | |
| 366 | scalex = 0 | |
| 367 | scalez = 0 | |
| 368 | anglezor = 0 | |
| 369 | tm = Instance.new("Model")
| |
| 370 | tm.Parent = m | |
| 371 | tm.Name = "Tail" | |
| 372 | for i = 1, 6 do | |
| 373 | tail = Instance.new("Part")
| |
| 374 | tail.Parent = tm | |
| 375 | if i == 1 then | |
| 376 | tail.Name = "TailMain" | |
| 377 | else | |
| 378 | tail.Name = "TailPart" | |
| 379 | end | |
| 380 | tail.formFactor = ("Symmetric")
| |
| 381 | tail.Size = Vector3.new(1,1,1) | |
| 382 | tail.BrickColor = BrickColor.new(maincolor) | |
| 383 | tail.Anchored = false | |
| 384 | tail.CanCollide = false | |
| 385 | tail.Locked = true | |
| 386 | tail.TopSurface = ("Smooth")
| |
| 387 | tail.BottomSurface = ("Smooth")
| |
| 388 | tail.Position = torso.Position | |
| 389 | tailm = Instance.new("SpecialMesh")
| |
| 390 | tailm.Parent = tail | |
| 391 | tailm.MeshType = ("Brick")
| |
| 392 | tailm.Scale = Vector3.new(2.2+scalex,1.2,1.7+scalez) | |
| 393 | if i == 1 then | |
| 394 | tailw = Instance.new("Motor")
| |
| 395 | tailw.Parent = tor | |
| 396 | tailw.Name = "TailWeld" | |
| 397 | tailw.MaxVelocity = 0.01 | |
| 398 | tailw.Part0 = tor | |
| 399 | tailw.Part1 = tail | |
| 400 | tailw.C0 = CFrame.new(0,0.3,5) * CFrame.Angles(-0.3,0,0) | |
| 401 | else | |
| 402 | tailw = Instance.new("Motor")
| |
| 403 | tailw.Parent = tm:findFirstChild("TailMain")
| |
| 404 | tailw.Name = "TailWeld" | |
| 405 | tailw.Part0 = tailw.Parent | |
| 406 | tailw.Part1 = tail | |
| 407 | tailw.C0 = CFrame.new(posx,posy,posz) * CFrame.Angles(-anglezor,0,0) | |
| 408 | end | |
| 409 | if i == 6 then | |
| 410 | tspike = Instance.new("Part")
| |
| 411 | tspike.Parent = tm | |
| 412 | tspike.Name = "TailSpike" | |
| 413 | tspike.formFactor = ("Symmetric")
| |
| 414 | tspike.Size = Vector3.new(1,1,1) | |
| 415 | tspike.BrickColor = BrickColor.new(maincolor) | |
| 416 | tspike.Anchored = false | |
| 417 | tspike.CanCollide = false | |
| 418 | tspike.Locked = true | |
| 419 | tspike.TopSurface = ("Smooth")
| |
| 420 | tspike.BottomSurface = ("Smooth")
| |
| 421 | tspike.Position = torso.Position | |
| 422 | tspike.Reflectance = 0 | |
| 423 | tspikem = Instance.new("SpecialMesh")
| |
| 424 | tspikem.Parent = tspike | |
| 425 | tspikem.MeshType = ("Wedge")
| |
| 426 | tspikem.Scale = Vector3.new(2+scalex,1,1.5+scalez) | |
| 427 | tspikew = Instance.new("Motor")
| |
| 428 | tspikew.Parent = tail | |
| 429 | tspikew.Name = "TailSpikeWeld" | |
| 430 | tspikew.Part0 = tail | |
| 431 | tspikew.Part1 = tspike | |
| 432 | tspikew.C0 = CFrame.new(0,0,tailm.Scale.z/1.2) * CFrame.Angles(0,math.pi,0) | |
| 433 | end | |
| 434 | if i < 3 then | |
| 435 | posy = posy + 0.13 | |
| 436 | posz = posz + 1 | |
| 437 | elseif i > 6 then | |
| 438 | posy = posy + 0.1 | |
| 439 | posz = posz + 1 | |
| 440 | else | |
| 441 | posy = posy + 0.4 | |
| 442 | posz = posz + 0.8 | |
| 443 | end | |
| 444 | anglezor = anglezor + 0.12 | |
| 445 | end | |
| 446 | ||
| 447 | rightwing = tor:findFirstChild("RightWingWeld")
| |
| 448 | leftwing = tor:findFirstChild("LeftWingWeld")
| |
| 449 | tail = tor:findFirstChild("TailWeld")
| |
| 450 | ||
| 451 | m:MakeJoints() | |
| 452 | ||
| 453 | vip = game.Players[user] | |
| 454 | ||
| 455 | function Chat(msg) | |
| 456 | if string.sub(msg, 1, 8) == "Dragon, " then | |
| 457 | ||
| 458 | if string.find(msg, "remove") then | |
| 459 | if string.find(msg, "your") then | |
| 460 | if string.find(msg, "self") then | |
| 461 | if torso:findFirstChild("Floaty") ~= nil then
| |
| 462 | torso.Floaty:remove() | |
| 463 | end | |
| 464 | m:remove() | |
| 465 | end | |
| 466 | end | |
| 467 | end | |
| 468 | ||
| 469 | if string.find(msg, "kill") then | |
| 470 | c = game.Players:GetChildren() | |
| 471 | for blawg = 1, #c do | |
| 472 | if string.find(msg, c[blawg].Name) then | |
| 473 | c[blawg].Character:BreakJoints() | |
| 474 | else | |
| 475 | wait() | |
| 476 | end | |
| 477 | end | |
| 478 | end | |
| 479 | ||
| 480 | if string.find(msg, "grip staff") then | |
| 481 | a = game:GetService("InsertService"):LoadAsset(33495147)
| |
| 482 | a.Parent = game.Workspace | |
| 483 | a:MoveTo(game.Workspace[vip.Name].Torso.Position) | |
| 484 | end | |
| 485 | ||
| 486 | if string.find(msg, "insert") then | |
| 487 | g = game:GetService("InsertService"):LoadAsset(23391377)
| |
| 488 | g.Parent = game.Workspace | |
| 489 | g:MoveTo(game.Workspace[vip.Name].Torso.Position) | |
| 490 | end | |
| 491 | ||
| 492 | if string.find(msg, "carry") then | |
| 493 | if tor:findFirstChild("Floaty") ~= nil then
| |
| 494 | wait() | |
| 495 | else | |
| 496 | FloatingOnUser = false | |
| 497 | Carrying = true | |
| 498 | floaty2 = floaty:Clone() | |
| 499 | floaty2.Parent = torso | |
| 500 | floaty2.Name = "Floaty" | |
| 501 | torso.CFrame = torso.CFrame + Vector3.new(0,7,0) | |
| 502 | while Carrying == true do | |
| 503 | leftwing.DesiredAngle = 0.9 | |
| 504 | rightwing.DesiredAngle = -0.9 | |
| 505 | for i = 1, 22 do | |
| 506 | if Carrying == true then | |
| 507 | floaty2.position = torso.Position + Vector3.new(0,1.4,0) | |
| 508 | tor.CFrame = torso.CFrame + Vector3.new(0,-3,0) | |
| 509 | floaty.position = torso.Position + Vector3.new(0,-3,0) | |
| 510 | wait(0.05) | |
| 511 | end | |
| 512 | end | |
| 513 | leftwing.DesiredAngle = -0.3 | |
| 514 | rightwing.DesiredAngle = 0.3 | |
| 515 | for iii = 1, 22 do | |
| 516 | if Carrying == true then | |
| 517 | floaty2.position = torso.Position + Vector3.new(0,-1.4,0) | |
| 518 | tor.CFrame = torso.CFrame + Vector3.new(0,-5,0) | |
| 519 | floaty.position = torso.Position + Vector3.new(0,-5,0) | |
| 520 | wait(0.05) | |
| 521 | end | |
| 522 | end | |
| 523 | end | |
| 524 | end | |
| 525 | end | |
| 526 | ||
| 527 | if string.find(msg, "drop") then | |
| 528 | if torso:findFirstChild("Floaty") ~= nil then
| |
| 529 | torso:findFirstChild("Floaty"):remove()
| |
| 530 | Carrying = false | |
| 531 | FloatingOnUser = true | |
| 532 | torso.CFrame = torso.CFrame - Vector3.new(0,5,0) | |
| 533 | while FloatingOnUser == true do | |
| 534 | leftwing.DesiredAngle = 0.9 | |
| 535 | rightwing.DesiredAngle = -0.9 | |
| 536 | for i = 1, 22 do | |
| 537 | if FloatingOnUser == true then | |
| 538 | tor.CFrame = torso.CFrame + Vector3.new(0,6+they,0) | |
| 539 | floaty.position = torso.Position + Vector3.new(0,6+they,0) | |
| 540 | they = they + 0.1 | |
| 541 | wait(0.05) | |
| 542 | end | |
| 543 | end | |
| 544 | leftwing.DesiredAngle = -0.3 | |
| 545 | rightwing.DesiredAngle = 0.3 | |
| 546 | for iii = 1, 22 do | |
| 547 | if FloatingOnUser == true then | |
| 548 | tor.CFrame = torso.CFrame + Vector3.new(0,6+they,0) | |
| 549 | floaty.position = torso.Position + Vector3.new(0,6+they,0) | |
| 550 | they = they - 0.1 | |
| 551 | wait(0.05) | |
| 552 | end | |
| 553 | end | |
| 554 | end | |
| 555 | end | |
| 556 | end | |
| 557 | ||
| 558 | if string.find(msg, "stabilize") then | |
| 559 | floaty.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 560 | wait(1.2) | |
| 561 | floaty.maxForce = Vector3.new(0,math.huge,0) | |
| 562 | end | |
| 563 | ||
| 564 | if string.find(msg, "tornado") then | |
| 565 | local NowPos = Vector3.new(0,0,0) | |
| 566 | local M = Instance.new("Model")
| |
| 567 | local hight = 10 | |
| 568 | local bricksincolom = 3 | |
| 569 | local randomnes = 5 | |
| 570 | M.Parent = game.Workspace | |
| 571 | M.Name = "Tornado" | |
| 572 | function touch(hit,block) | |
| 573 | if hit:FindFirstChild("BodyPosition") then return end
| |
| 574 | hit:BreakJoints() | |
| 575 | bp = Instance.new("BodyPosition")
| |
| 576 | bp.Parent = hit | |
| 577 | pow = hit:GetMass()*999 | |
| 578 | bp.maxForce = Vector3.new(pow,pow,pow) | |
| 579 | while true do | |
| 580 | bp.position = block.Position | |
| 581 | wait(0.1) | |
| 582 | end | |
| 583 | end | |
| 584 | for i = 1,hight do | |
| 585 | for x = 1,bricksincolom do | |
| 586 | p = Instance.new("Part")
| |
| 587 | p.Parent = M | |
| 588 | p.Size = Vector3.new(10,10,10) | |
| 589 | p.CanCollide = false | |
| 590 | p.Transparency = 0.4 | |
| 591 | p.Name = i | |
| 592 | p.BrickColor = BrickColor.new("White")
| |
| 593 | p.TopSurface = "Smooth" | |
| 594 | p.BottomSurface = "Smooth" | |
| 595 | bp = Instance.new("BodyPosition")
| |
| 596 | bp.Parent = p | |
| 597 | pow = p:GetMass()*999 | |
| 598 | bp.maxForce = Vector3.new(pow,pow,pow) | |
| 599 | p.Touched:connect(function(hit) touch(hit,p) end) | |
| 600 | end | |
| 601 | end | |
| 602 | coroutine.resume(coroutine.create(function() | |
| 603 | while true do | |
| 604 | NowPos = NowPos+Vector3.new(math.random(-randomnes,randomnes),0,math.random(-randomnes,randomnes)) | |
| 605 | for i,v in pairs(M:GetChildren()) do | |
| 606 | v:BreakJoints() | |
| 607 | n = tonumber(v.Name)*randomnes | |
| 608 | v.BodyPosition.position = NowPos+Vector3.new(math.random(-n,n),tonumber(v.Name)*v.Size.y,math.random(-n,n)) | |
| 609 | wait(0.1) | |
| 610 | end | |
| 611 | wait(0.1) | |
| 612 | end | |
| 613 | end)) | |
| 614 | end | |
| 615 | end | |
| 616 | end | |
| 617 | vip.Chatted:connect(Chat) | |
| 618 | ||
| 619 | while FloatingOnUser == true do | |
| 620 | leftwing.DesiredAngle = 0.9 | |
| 621 | rightwing.DesiredAngle = -0.9 | |
| 622 | for i = 1, 22 do | |
| 623 | if FloatingOnUser == true then | |
| 624 | tor.CFrame = torso.CFrame + Vector3.new(0,6+they,0) | |
| 625 | floaty.position = torso.Position + Vector3.new(0,6+they,0) | |
| 626 | they = they + 0.1 | |
| 627 | wait(0.05) | |
| 628 | end | |
| 629 | end | |
| 630 | leftwing.DesiredAngle = -0.3 | |
| 631 | rightwing.DesiredAngle = 0.3 | |
| 632 | for iii = 1, 22 do | |
| 633 | if FloatingOnUser == true then | |
| 634 | tor.CFrame = torso.CFrame + Vector3.new(0,6+they,0) | |
| 635 | floaty.position = torso.Position + Vector3.new(0,6+they,0) | |
| 636 | they = they - 0.1 | |
| 637 | wait(0.05) | |
| 638 | end | |
| 639 | end | |
| 640 | end |