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1-
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
1+
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
2-
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
2+
do
3-
local RealPlayer = Player
3+
    script.Parent = owner.Character
4-
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
4+
    local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
5
    local function NewFakeEvent()
6
        local Bind = Instance.new("BindableEvent")
7
        local Fake;Fake = {Connections = {},
8
        fakeEvent=true;
9
        Connect=function(self,Func)
10
            Bind.Event:connect(Func)
11
            self.Connections[Bind] = true
12
            return setmetatable({Connected = true},{
13
            __index = function (self,Index)
14
                if Index:lower() == "disconnect" then
15
                    return function() Fake.Connections[Bind] = false;self.Connected = false end
16
                end
17
                return Fake[Index]
18
            end;
19
            __tostring = function() return "Connection" end;
20
        })
21
        end}
22
        Fake.connect = Fake.Connect;return Fake;
23
    end
24
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
25
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
26
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
27
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
28
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
29
    local function TriggerEvent(self,Event,...)
30
        local Trigger = Mouse[Event]
31
        if Trigger and Trigger.fakeEvent and Trigger.Connections then
32
            for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
33
        end
34
    end
35
    Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
36
    Event.OnServerEvent:Connect(function(FiredBy,Input)
37
        if FiredBy.Name ~= owner.Name then return end
38
        if Input.MouseEvent then
39
            Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
40
        else
41
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
42
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
43
            for _,Action in pairs(ContextActionService.Actions) do
44
                for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
45
            end
46
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
47
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
48
        end
49
    end)
50
    InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
51
    Event.Parent = NLS([[
52
        local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
53
        local Input = function(Input,gameProcessedEvent)
54
            if gameProcessedEvent then return end
55
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
56
        end
57
        UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
58
        local Hit,Target
59
        while wait(1/30) do
60
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
61
                Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
62
            end
63
        end
64
    ]],owner.Character)
65
end
66
RealGame = game;game = setmetatable({},{
67
    __index = function (self,Index)
68
        local Sandbox = function (Thing)
69
            if Thing:IsA("Player") then
70
                local RealPlayer = Thing
71
                return setmetatable({},{
72
                    __index = function (self,Index)
73
                        local Type = type(RealPlayer[Index])
74
                        if Type == "function" then
75
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
76
                                return function (self)return InternalData["Mouse"] end
77
                            end
78
                            return function (self,...)return RealPlayer[Index](RealPlayer,...) end
79
                        end
80
                        return RealPlayer[Index]
81
                    end;
82
                    __tostring = function(self) return RealPlayer.Name end
83
                })
84
            end
85
        end
86
        if RealGame[Index] then
87
            local Type = type(RealGame[Index])
88
            if Type == "function" then
89
                if Index:lower() == "getservice" or Index:lower() == "service" then
90
                    return function (self,Service)
91
                        local FakeServices = {
92
                            ["players"] = function()
93
                                return setmetatable({},{
94
                                    __index = function (self2,Index2)
95
                                        local RealService = RealGame:GetService(Service)
96
                                        local Type2 = type(Index2)
97
                                        if Type2 == "function" then
98
                                            return function (self,...) return RealService[Index2](RealService,...)end
99
                                        else
100
                                            if Index2:lower() == "localplayer" then return Sandbox(owner) end
101
                                            return RealService[Index2]
102
                                        end
103
                                    end;
104
                                    __tostring = function(self) return RealGame:GetService(Service).Name end
105
                                })
106
                            end;
107
                            ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
108
                            ["userinputservice"] = function() return InternalData["UserInputService"] end;
109
                            ["runservice"] = function()
110
                                return setmetatable({},{
111
                                    __index = function(self2,Index2)
112
                                        local RealService = RealGame:GetService(Service)
113
                                        local Type2 = type(Index2)
114
                                        if Type2 == "function" then
115
                                            return function (self,...) return RealService[Index2](RealService,...) end
116
                                        else
117
                                            local RunServices = {
118
                                                ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
119
                                                ["renderstepped"] = function() return RealService["Stepped"] end
120
                                            }
121
                                            if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
122
                                            return RealService[Index2]
123
                                        end
124
                                    end
125
                                })
126
                            end
127
                        }
128
                        if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
129
                        return RealGame:GetService(Service)
130
                    end
131
                end
132
                return function (self,...) return RealGame[Index](RealGame,...) end
133
            else
134
                if game:GetService(Index) then return game:GetService(Index) end
135
                return RealGame[Index]
136
            end
137
        end
138
        return nil
139
    end
140
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
141
142
143
function TakeDamage(hum, dmg)
144
  hum:TakeDamage(dmg)
145
end
146
plr = game.Players.LocalPlayer
147
repeat
148
  wait(0.4)
149
until plr.Character
150
chr = plr.Character
151
human = chr:FindFirstChild("Humanoid")
152
human.MaxHealth, human.Health = math.huge, math.huge
153
mouse = plr:GetMouse()
154
cam = workspace.CurrentCamera
155
selected = false
156
equipd = false
157
tors = chr.Torso
158
rarm = chr["Right Arm"]
159
larm = chr["Left Arm"]
160
rleg = chr["Right Leg"]
161
lleg = chr["Left Leg"]
162
hrp = chr.HumanoidRootPart
163
hed = chr.Head
164
anim = human.Animator
165
activu = false
166
appeared = false
167
animpose = nil
168
POSU = false
169
local wherto = hrp
170
local addcfr = CFrame.new(0, 0, 0)
171
Heartbeat = Instance.new("BindableEvent")
172
Heartbeat.Name = "Heartbeat"
173
Heartbeat.Parent = script
174
frame = 0.03333333333333333
175
tf = 0
176
game:GetService("RunService").Heartbeat:connect(function(s, p)
177
  tf = tf + s
178
  if tf >= frame then
179
    for i = 1, math.floor(tf / frame) do
180
      Heartbeat:Fire()
181
    end
182
    tf = tf - frame * math.floor(tf / frame)
183
  end
184
end)
185
function swait(num)
186
  if num == 0 or num == nil then
187
    Heartbeat.Event:wait()
188
  else
189
    for i = 1, num do
190
      Heartbeat.Event:wait()
191
    end
192
  end
193
end
194
tool = Instance.new("Tool")
195
tool.CanBeDropped = false
196
tool.RequiresHandle = false
197
tool.TextureId = "rbxassetid://291302154"
198
tool.ToolTip = "NANI"
199
tool.Name = "AAAAAAAAAAAAAA"
200
tool.Parent = plr.Backpack
201
modz = Instance.new("Model")
202
modz.Name = "efx"
203
modz.Parent = chr
204
ZANOOB = Instance.new("Model")
205
ZANOOB.Name = "THE NOOB"
206
ZANOOB.Parent = chr
207
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
208
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
209
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
210
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
211
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
212
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
213
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
214
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
215
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
216
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
217
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
218
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
219
RS = tors:FindFirstChild("Right Shoulder")
220
LS = tors:FindFirstChild("Left Shoulder")
221
RH = tors:FindFirstChild("Right Hip")
222
LH = tors:FindFirstChild("Left Hip")
223
RJ = hrp:FindFirstChild("RootJoint")
224
N = tors:FindFirstChild("Neck")
225
cf = CFrame.new
226
ang = CFrame.Angles
227
rd = math.rad
228
rd2 = math.random
229
function nooutline(p)
230
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
231
end
232
function makepart(color, name, reflec, mater, parnt, cfram)
233
  local port = Instance.new("Part")
234
  port.BrickColor = BrickColor.new(color)
235
  port.Name = name
236
  port.Transparency = 1
237
  nooutline(port)
238
  port.Reflectance = reflec
239
  port.Material = mater
240
  port.Anchored = false
241
  port.CanCollide = false
242
  port.Locked = true
243
  port.Size = Vector3.new(0.2, 0.2, 0.2)
244
  port.Parent = parnt
245
  return port
246
end
247
function makemesh(meshtype, scale, meshid, parent)
248
  local mes = Instance.new("SpecialMesh")
249
  mes.MeshType = meshtype
250
  mes.Scale = scale
251
  if meshtype == "FileMesh" then
252
    mes.MeshId = meshid
253
  end
254
  mes.Parent = parent
255
  return mes
256
end
257
function makemotor(parent, p0, p1, c0, c1)
258
  swait()
259
  local wel = Instance.new("Motor6D")
260
  wel.Part0 = p0
261
  wel.Part1 = p1
262
  wel.C0 = c0
263
  if c1 ~= nil then
264
    wel.C1 = c1
265
  end
266
  wel.Parent = parent
267
  return wel
268
end
269
local konodioda = Instance.new("Sound")
270
konodioda.SoundId = "rbxassetid://276263776"
271
konodioda.Volume = 3.5
272
konodioda.Parent = hrp
273
local bast = Instance.new("Sound")
274
bast.SoundId = "rbxassetid://616576465"
275
bast.Volume = 0.5
276
bast.Parent = hrp
277
local zaworld = Instance.new("Sound")
278
zaworld.SoundId = "rbxassetid://616576400"
279
zaworld.Volume = 0.8
280
zaworld.Parent = hrp
281
local wry = Instance.new("Sound")
282
wry.SoundId = "rbxassetid://721590903"
283
wry.Volume = 2.75
284
wry.Parent = hrp
285
function animo(yep)
286
  if yep == true then
287
    anim.Parent = human
288
    chr.Animate.Disabled = false
289
  elseif yep == false then
290
    chr.Animate.Disabled = true
291
    anim.Parent = nil
292
  end
293
end
294
animo(false)
295
function lerpz(joint, prop, cfrmz, alp)
296
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
297
end
298
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
299
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
300
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
301
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
302
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
303
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
304
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
305
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
306
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
307
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
308
function resetlerp(whoever)
309
  if whoever == nil then
310
    RJ.C0 = RJC0
311
    RJ.C1 = RJC1
312
    N.C0 = NC0
313
    N.C1 = NC1
314
    RS.C0 = RSC0
315
    RS.C1 = RSC1
316
    LS.C0 = LSC0
317
    LS.C1 = LSC1
318
    RH.C0 = RHC0
319
    RH.C1 = RHC1
320
    LH.C0 = LHC0
321
    LH.C1 = LHC1
322
  elseif whoever ~= nil then
323
    nRJ.C0 = RJC0
324
    nRJ.C1 = RJC1
325
    nN.C0 = NC0
326
    nN.C1 = NC1
327
    nRS.C0 = RSC0
328
    nRS.C1 = RSC1
329
    nLS.C0 = LSC0
330
    nLS.C1 = LSC1
331
    nRH.C0 = RHC0
332
    nRH.C1 = RHC1
333
    nLH.C0 = LHC0
334
    nLH.C1 = LHC1
335
  end
336
end
337
function STANDO(cfr)
338
  local rooto = Instance.new("Part")
339
  nooutline(rooto)
340
  rooto.Name = "HumanoidRootPart"
341
  rooto.Anchored = true
342
  rooto.CFrame = cfr
343
  rooto.Size = Vector3.new(2, 2, 1)
344
  rooto.CanCollide = false
345
  rooto.Locked = true
346
  rooto.Transparency = 1
347
  rooto.Parent = ZANOOB
348
  local head = Instance.new("Part")
349
  nooutline(head)
350
  head.Anchored = false
351
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
352
  head.Size = Vector3.new(2, 1, 1)
353
  head.BrickColor = BrickColor.new("Bright yellow")
354
  head.CanCollide = false
355
  head.Name = "Head"
356
  head.Locked = true
357
  head.Transparency = 1
358
  head.Parent = ZANOOB
359
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
360
  local headdecal = Instance.new("Decal")
361
  headdecal.Name = "face"
362
  headdecal.Texture = "rbxasset://textures/face.png"
363
  headdecal.Face = "Front"
364
  headdecal.Transparency = 1
365
  headdecal.Parent = head
366
  local torso = Instance.new("Part")
367
  nooutline(torso)
368
  torso.Name = "Torso"
369
  torso.Anchored = false
370
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
371
  torso.Size = Vector3.new(2, 1, 1)
372
  torso.BrickColor = BrickColor.new("Bright blue")
373
  torso.CanCollide = false
374
  torso.Transparency = 1
375
  torso.Locked = true
376
  torso.Parent = ZANOOB
377
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
378
  local leftarm = Instance.new("Part")
379
  nooutline(leftarm)
380
  leftarm.Anchored = false
381
  leftarm.Name = "Left Arm"
382
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
383
  leftarm.Size = Vector3.new(1, 2, 1)
384
  leftarm.BrickColor = BrickColor.new("Bright yellow")
385
  leftarm.CanCollide = false
386
  leftarm.Transparency = 1
387
  leftarm.Locked = true
388
  leftarm.Parent = ZANOOB
389
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
390
  local rightarm = Instance.new("Part")
391
  nooutline(rightarm)
392
  rightarm.Anchored = false
393
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
394
  rightarm.Name = "Right Arm"
395
  rightarm.Size = Vector3.new(1, 2, 1)
396
  rightarm.BrickColor = BrickColor.new("Bright yellow")
397
  rightarm.CanCollide = false
398
  rightarm.Locked = true
399
  rightarm.Transparency = 1
400
  rightarm.Parent = ZANOOB
401
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
402
  local leftleg = Instance.new("Part")
403
  nooutline(leftleg)
404
  leftleg.Anchored = false
405
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
406
  leftleg.Name = "Left Leg"
407
  leftleg.Size = Vector3.new(1, 2, 1)
408
  leftleg.BrickColor = BrickColor.new("Br. yellowish green")
409
  leftleg.CanCollide = false
410
  leftleg.Transparency = 1
411
  leftleg.Locked = true
412
  leftleg.Parent = ZANOOB
413
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
414
  local rightleg = Instance.new("Part")
415
  nooutline(rightleg)
416
  rightleg.Anchored = false
417
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
418
  rightleg.Name = "Right Leg"
419
  rightleg.Size = Vector3.new(1, 2, 1)
420
  rightleg.BrickColor = BrickColor.new("Br. yellowish green")
421
  rightleg.CanCollide = false
422
  rightleg.Locked = true
423
  rightleg.Transparency = 1
424
  rightleg.Parent = ZANOOB
425
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
426
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
427
  rootweld.Name = "RootJoint"
428
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
429
  neckweld.Name = "Neck"
430
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
431
  rshoulderweld.Name = "Right Shoulder"
432
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
433
  lshoulderweld.Name = "Left Shoulder"
434
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
435
  rhipweld.Name = "Right Hip"
436
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
437
  lhipweld.Name = "Left Hip"
438
  local pa1 = Instance.new("Part")
439
  nooutline(pa1)
440
  pa1.Anchored = false
441
  pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
442
  pa1.Name = "pa1"
443
  pa1.Size = Vector3.new(0.2, 0.2, 0.2)
444
  pa1.BrickColor = BrickColor.new("Bright yellow")
445
  pa1.CanCollide = false
446
  pa1.Locked = true
447
  pa1.Transparency = 1
448
  pa1.Parent = ZANOOB
449
  local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
450
  local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
451
  local pa2 = Instance.new("Part")
452
  nooutline(pa2)
453
  pa2.Anchored = false
454
  pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
455
  pa2.Name = "pa2"
456
  pa2.Size = Vector3.new(0.2, 0.2, 0.2)
457
  pa2.BrickColor = BrickColor.new("Bright yellow")
458
  pa2.CanCollide = false
459
  pa2.Locked = true
460
  pa2.Transparency = 1
461
  pa2.Parent = ZANOOB
462
  local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
463
  local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
464
  local pa3 = Instance.new("Part")
465
  nooutline(pa3)
466
  pa3.Anchored = false
467
  pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
468
  pa3.Name = "pa3"
469
  pa3.Size = Vector3.new(0.2, 0.2, 0.2)
470
  pa3.BrickColor = BrickColor.new("Bright yellow")
471
  pa3.CanCollide = false
472
  pa3.Locked = true
473
  pa3.Transparency = 1
474
  pa3.Parent = ZANOOB
475
  local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
476
  local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
477
  local pa4 = Instance.new("Part")
478
  nooutline(pa4)
479
  pa4.Anchored = false
480
  pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
481
  pa4.Name = "pa4"
482
  pa4.Size = Vector3.new(0.2, 0.2, 0.2)
483
  pa4.BrickColor = BrickColor.new("Bright yellow")
484
  pa4.CanCollide = false
485
  pa4.Locked = true
486
  pa4.Transparency = 1
487
  pa4.Parent = ZANOOB
488
  local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
489
  local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
490
  local pa5 = Instance.new("Part")
491
  nooutline(pa5)
492
  pa5.Anchored = false
493
  pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
494
  pa5.Name = "pa5"
495
  pa5.Size = Vector3.new(0.2, 0.2, 0.2)
496
  pa5.BrickColor = BrickColor.new("Bright yellow")
497
  pa5.CanCollide = false
498
  pa5.Locked = true
499
  pa5.Transparency = 1
500
  pa5.Parent = ZANOOB
501
  local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
502
  local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
503
  local pa6 = Instance.new("Part")
504
  nooutline(pa6)
505
  pa6.Anchored = false
506
  pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
507
  pa6.Name = "pa6"
508
  pa6.Size = Vector3.new(0.2, 0.2, 0.2)
509
  pa6.BrickColor = BrickColor.new("Bright yellow")
510
  pa6.CanCollide = false
511
  pa6.Locked = true
512
  pa6.Transparency = 1
513
  pa6.Parent = ZANOOB
514
  local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
515
  local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
516
  local pa7 = Instance.new("Part")
517
  nooutline(pa7)
518
  pa7.Anchored = false
519
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
520
  pa7.Name = "pa7"
521
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
522
  pa7.BrickColor = BrickColor.new("Bright yellow")
523
  pa7.CanCollide = false
524
  pa7.Locked = true
525
  pa7.Transparency = 1
526
  pa7.Parent = ZANOOB
527
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
528
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
529
  local pa8 = Instance.new("Part")
530
  nooutline(pa8)
531
  pa8.Anchored = false
532
  pa8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
533
  pa8.Name = "pa8"
534
  pa8.Size = Vector3.new(0.2, 0.2, 0.2)
535
  pa8.BrickColor = BrickColor.new("Bright yellow")
536
  pa8.CanCollide = false
537
  pa8.Locked = true
538
  pa8.Transparency = 1
539
  pa8.Parent = ZANOOB
540
  local pa8m = makemesh("FileMesh", Vector3.new(1.45, 1.45, 1), "rbxassetid://105992239", pa8)
541
  local pa8w = makemotor(pa8, pa8, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.7), ang(0, 0, 0))
542
  local pa9 = Instance.new("Part")
543
  nooutline(pa9)
544
  pa9.Anchored = false
545
  pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
546
  pa9.Name = "pa9"
547
  pa9.Size = Vector3.new(0.2, 0.2, 0.2)
548
  pa9.BrickColor = BrickColor.new("Br. yellowish green")
549
  pa9.CanCollide = false
550
  pa9.Locked = true
551
  pa9.Transparency = 1
552
  pa9.Parent = ZANOOB
553
  local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://105992239", pa9)
554
  local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0))
555
  local pa10 = Instance.new("Part")
556
  nooutline(pa10)
557
  pa10.Anchored = false
558
  pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
559
  pa10.Name = "pa10"
560
  pa10.Size = Vector3.new(0.2, 0.2, 0.2)
561
  pa10.BrickColor = BrickColor.new("Bright yellow")
562
  pa10.CanCollide = false
563
  pa10.Locked = true
564
  pa10.Transparency = 1
565
  pa10.Parent = ZANOOB
566
  local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
567
  local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
568
  local pa11 = Instance.new("Part")
569
  nooutline(pa11)
570
  pa11.Anchored = false
571
  pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
572
  pa11.Name = "pa11"
573
  pa11.Size = Vector3.new(0.2, 0.2, 0.2)
574
  pa11.BrickColor = BrickColor.new("Bright yellow")
575
  pa11.CanCollide = false
576
  pa11.Locked = true
577
  pa11.Transparency = 1
578
  pa11.Parent = ZANOOB
579
  local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
580
  local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
581
  local raemblem = Instance.new("Part")
582
  nooutline(raemblem)
583
  raemblem.Anchored = false
584
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
585
  raemblem.Name = "raemblem"
586
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
587
  raemblem.BrickColor = BrickColor.new("Bright yellow")
588
  raemblem.CanCollide = false
589
  raemblem.Locked = true
590
  raemblem.Material = "SmoothPlastic"
591
  raemblem.Transparency = 1
592
  raemblem.Parent = ZANOOB
593
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
594
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
595
  local emmes = Instance.new("Decal")
596
  emmes.Texture = "rbxassetid://291302154"
597
  emmes.Transparency = 1
598
  emmes.Face = "Right"
599
  emmes.Name = "embe"
600
  emmes.Parent = raemblem
601
  local ra1 = Instance.new("Part")
602
  nooutline(ra1)
603
  ra1.Anchored = false
604
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
605
  ra1.Name = "ra1"
606
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
607
  ra1.BrickColor = BrickColor.new("Bright yellow")
608
  ra1.CanCollide = false
609
  ra1.Locked = true
610
  ra1.Transparency = 1
611
  ra1.Parent = ZANOOB
612
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
613
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
614
  local ra2 = Instance.new("Part")
615
  nooutline(ra2)
616
  ra2.Anchored = false
617
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
618
  ra2.Name = "ra2"
619
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
620
  ra2.BrickColor = BrickColor.new("Bright yellow")
621
  ra2.CanCollide = false
622
  ra2.Locked = true
623
  ra2.Transparency = 1
624
  ra2.Parent = ZANOOB
625
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
626
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
627
  local ra3 = Instance.new("Part")
628
  nooutline(ra3)
629
  ra3.Anchored = false
630
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
631
  ra3.Name = "ra3"
632
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
633
  ra3.BrickColor = BrickColor.new("Br. yellowish green")
634
  ra3.CanCollide = false
635
  ra3.Locked = true
636
  ra3.Transparency = 1
637
  ra3.Parent = ZANOOB
638
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
639
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
640
  local ra4 = Instance.new("Part")
641
  nooutline(ra4)
642
  ra4.Anchored = false
643
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
644
  ra4.Name = "ra4"
645
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
646
  ra4.BrickColor = BrickColor.new("Br. yellowish green")
647
  ra4.CanCollide = false
648
  ra4.Locked = true
649
  ra4.Transparency = 1
650
  ra4.Parent = ZANOOB
651
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
652
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
653
  local ra5 = Instance.new("Part")
654
  nooutline(ra5)
655
  ra5.Anchored = false
656
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
657
  ra5.Name = "ra5"
658
  ra5.Size = Vector3.new(0.2, 0.2, 0.2)
659
  ra5.BrickColor = BrickColor.new("Bright yellow")
660
  ra5.CanCollide = false
661
  ra5.Locked = true
662
  ra5.Transparency = 1
663
  ra5.Parent = ZANOOB
664
  local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
665
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
666
  local la1 = Instance.new("Part")
667
  nooutline(la1)
668
  la1.Anchored = false
669
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
670
  la1.Name = "la1"
671
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
672
  la1.BrickColor = BrickColor.new("Bright yellow")
673
  la1.CanCollide = false
674
  la1.Locked = true
675
  la1.Transparency = 1
676
  la1.Parent = ZANOOB
677
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
678
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
679
  local la2 = Instance.new("Part")
680
  nooutline(la2)
681
  la2.Anchored = false
682
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
683
  la2.Name = "la2"
684
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
685
  la2.BrickColor = BrickColor.new("Bright yellow")
686
  la2.CanCollide = false
687
  la2.Locked = true
688
  la2.Transparency = 1
689
  la2.Parent = ZANOOB
690
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
691
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
692
  local la3 = Instance.new("Part")
693
  nooutline(la3)
694
  la3.Anchored = false
695
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
696
  la3.Name = "la3"
697
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
698
  la3.BrickColor = BrickColor.new("Br. yellowish green")
699
  la3.CanCollide = false
700
  la3.Locked = true
701
  la3.Transparency = 1
702
  la3.Parent = ZANOOB
703
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
704
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
705
  local la4 = Instance.new("Part")
706
  nooutline(la4)
707
  la4.Anchored = false
708
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
709
  la4.Name = "la4"
710
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
711
  la4.BrickColor = BrickColor.new("Br. yellowish green")
712
  la4.CanCollide = false
713
  la4.Locked = true
714
  la4.Transparency = 1
715
  la4.Parent = ZANOOB
716
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
717
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
718
  local la5 = Instance.new("Part")
719
  nooutline(la5)
720
  la5.Anchored = false
721
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
722
  la5.Name = "la5"
723
  la5.Size = Vector3.new(0.2, 0.2, 0.2)
724
  la5.BrickColor = BrickColor.new("Bright yellow")
725
  la5.CanCollide = false
726
  la5.Locked = true
727
  la5.Transparency = 1
728
  la5.Parent = ZANOOB
729
  local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
730
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
731
  local ll1 = Instance.new("Part")
732
  nooutline(ll1)
733
  ll1.Anchored = false
734
  ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
735
  ll1.Name = "ll1"
736
  ll1.Size = Vector3.new(0.2, 0.2, 0.2)
737
  ll1.BrickColor = BrickColor.new("Br. yellowish green")
738
  ll1.CanCollide = false
739
  ll1.Locked = true
740
  ll1.Transparency = 1
741
  ll1.Parent = ZANOOB
742
  local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
743
  local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
744
  local ll2 = Instance.new("Part")
745
  nooutline(ll2)
746
  ll2.Anchored = false
747
  ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
748
  ll2.Name = "ll2"
749
  ll2.Size = Vector3.new(0.2, 0.2, 0.2)
750
  ll2.BrickColor = BrickColor.new("Br. yellowish green")
751
  ll2.CanCollide = false
752
  ll2.Locked = true
753
  ll2.Transparency = 1
754
  ll2.Parent = ZANOOB
755
  local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
756
  local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
757
  local ll3 = Instance.new("Part")
758
  nooutline(ll3)
759
  ll3.Anchored = false
760
  ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
761
  ll3.Name = "ll3"
762
  ll3.Size = Vector3.new(0.2, 0.2, 0.2)
763
  ll3.BrickColor = BrickColor.new("Bright yellow")
764
  ll3.CanCollide = false
765
  ll3.Locked = true
766
  ll3.Transparency = 1
767
  ll3.Parent = ZANOOB
768
  local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
769
  local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
770
  local rr1 = Instance.new("Part")
771
  nooutline(rr1)
772
  rr1.Anchored = false
773
  rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
774
  rr1.Name = "rr1"
775
  rr1.Size = Vector3.new(0.2, 0.2, 0.2)
776
  rr1.BrickColor = BrickColor.new("Br. yellowish green")
777
  rr1.CanCollide = false
778
  rr1.Locked = true
779
  rr1.Transparency = 1
780
  rr1.Parent = ZANOOB
781
  local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
782
  local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
783
  local rr2 = Instance.new("Part")
784
  nooutline(rr2)
785
  rr2.Anchored = false
786
  rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
787
  rr2.Name = "rr2"
788
  rr2.Size = Vector3.new(0.2, 0.2, 0.2)
789
  rr2.BrickColor = BrickColor.new("Br. yellowish green")
790
  rr2.CanCollide = false
791
  rr2.Locked = true
792
  rr2.Transparency = 1
793
  rr2.Parent = ZANOOB
794
  local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
795
  local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
796
  local rr3 = Instance.new("Part")
797
  nooutline(rr3)
798
  rr3.Anchored = false
799
  rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
800
  rr3.Name = "rr3"
801
  rr3.Size = Vector3.new(0.2, 0.2, 0.2)
802
  rr3.BrickColor = BrickColor.new("Bright yellow")
803
  rr3.CanCollide = false
804
  rr3.Locked = true
805
  rr3.Transparency = 1
806
  rr3.Parent = ZANOOB
807
  local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
808
  local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
809
  return ZANOOB
810
end
811
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
812
coroutine.resume(coroutine.create(function()
813
  local rot = thenoob.HumanoidRootPart
814
  repeat
815
    swait()
816
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
817
  until rot == nil
818
end))
819
local rot = thenoob.HumanoidRootPart
820
local ntorso = thenoob:FindFirstChild("Torso")
821
local rightarm = thenoob:FindFirstChild("Right Arm")
822
local leftarm = thenoob:FindFirstChild("Left Arm")
823
local leftleg = thenoob:FindFirstChild("Left Leg")
824
local rightleg = thenoob:FindFirstChild("Right Leg")
825
local head = thenoob:FindFirstChild("Head")
826
local face = head:FindFirstChild("face")
827
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
828
local embpart = thenoob:FindFirstChild("raemblem")
829
local nRJ = rot:FindFirstChild("RootJoint")
830
local nN = ntorso:FindFirstChild("Neck")
831
local nRS = ntorso:FindFirstChild("Right Shoulder")
832
local nLS = ntorso:FindFirstChild("Left Shoulder")
833
local nRH = ntorso:FindFirstChild("Right Hip")
834
local nLH = ntorso:FindFirstChild("Left Hip")
835
function standappear(nbz)
836
  if selected == false or activu == true then
837
    return
838
  end
839
  if appeared == false then
840
    appeared = true
841
    wherto = hrp
842
    addcfr = cf(-2, 1, 2)
843
    local apear = Instance.new("Sound")
844
    apear.SoundId = "rbxassetid://463010917"
845
    apear.Parent = rot
846
    apear.Volume = 1.25
847
    game.Debris:AddItem(apear, 1.5)
848
    apear:Play()
849
    for _, n in pairs(nbz:GetChildren()) do
850
      coroutine.resume(coroutine.create(function()
851
        for _ = 1, 5 do
852
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
853
            swait()
854
            n.Transparency = n.Transparency - 0.2
855
            face.Transparency = face.Transparency - 0.2
856
            emblem.Transparency = emblem.Transparency - 0.2
857
          end
858
        end
859
        if n ~= rot and n ~= embpart then
860
          n.Transparency = 0
861
        end
862
        face.Transparency = 0
863
        emblem.Transparency = 0
864
      end))
865
    end
866
  elseif appeared == true then
867
    appeared = false
868
    wherto = hrp
869
    addcfr = cf(0, 0, 0)
870
    for _, n in pairs(nbz:GetChildren()) do
871
      coroutine.resume(coroutine.create(function()
872
        for _ = 1, 5 do
873
          if n ~= rot and n ~= embpart then
874
            swait()
875
            n.Transparency = n.Transparency + 0.2
876
            face.Transparency = face.Transparency + 0.2
877
            emblem.Transparency = emblem.Transparency + 0.2
878
          end
879
        end
880
        if n ~= rot and n ~= embpart then
881
          n.Transparency = 1
882
        end
883
        face.Transparency = 1
884
        emblem.Transparency = 1
885
      end))
886
    end
887
  end
888
end
889
function THREATENING()
890
  if selected == false or activu == true then
891
    return
892
  end
893
  if POSU == false then
894
    POSU = true
895
    human.WalkSpeed = 0
896
    local d = Instance.new("ParticleEmitter")
897
    d.Name = "MENACINGU"
898
    d.Lifetime = NumberRange.new(1)
899
    d.Rate = 2
900
    d.Texture = "rbxassetid://298768656"
901
    d.VelocitySpread = 60
902
    d.Parent = tors
903
    human:SetStateEnabled(3, false)
904
    local randomoth = math.random(1, 2)
905
    if randomoth == 1 then
906
      repeat
907
        swait()
908
        lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
909
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
910
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
911
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
912
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
913
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
914
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
915
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
916
        lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
917
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
918
      until POSU == false
919
    elseif randomoth == 2 then
920
      repeat
921
        swait()
922
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
923
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
924
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
925
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
926
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
927
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
928
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
929
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
930
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
931
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
932
      until POSU == false
933
    end
934
  elseif POSU == true then
935
    POSU = false
936
    human.WalkSpeed = 16
937
    human:SetStateEnabled(3, true)
938
    tors.MENACINGU:Destroy()
939
    activu = true
940
    activu = false
941
  end
942
end
943
local EHMMM = 0
944
function block()
945
  if EHMMM == 50 or selected == false or activu == true then
946
    return
947
  end
948
  if appeared == false then
949
    standappear(thenoob)
950
  end
951
  wherto = hrp
952
  addcfr = cf(0, 0, -3)
953
  local bep = true
954
  local humanshealth = human.Health
955
  activu = true
956
  human:SetStateEnabled(15, false)
957
  local de = mouse.KeyUp:connect(function(key)
958
    if key == "e" then
959
      bep = false
960
    end
961
  end)
962
  local poopes = 0
963
  repeat
964
    swait()
965
    poopes = poopes + 1
966
    human.Health = humanshealth
967
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
968
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
969
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
970
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
971
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
972
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
973
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
974
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
975
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
976
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
977
  until bep == false or poopes > 240
978
  de:Disconnect()
979
  human:SetStateEnabled(15, true)
980
  activu = false
981
  EHMMM = 50
982
  coroutine.resume(coroutine.create(function()
983
    wait(7)
984
    EHMMM = 0
985
  end))
986
  wherto = hrp
987
  addcfr = cf(-2, 1, 2)
988
end
989
function MUDA()
990
  if selected == false or activu == true then
991
    return
992
  end
993
  if appeared == false then
994
    standappear(thenoob)
995
    wherto = hrp
996
    addcfr = cf(0, 0, -3.5)
997
  end
998
  wry:Stop()
999
  local bep = true
1000
  activu = true
1001
  wherto = hrp
1002
  addcfr = cf(0, 0, -3.5)
1003
  local function blur(limb)
1004
    coroutine.resume(coroutine.create(function()
1005
      local memedon = {}
1006
      for i = 1, 6 do
1007
        local b1 = Instance.new("Part")
1008
        nooutline(b1)
1009
        b1.Size = Vector3.new(1, 2, 1)
1010
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1011
        b1.CanCollide = false
1012
        b1.BrickColor = limb.BrickColor
1013
        b1.Anchored = true
1014
        b1.Transparency = 0.7
1015
        b1.Locked = true
1016
        b1.Parent = modz
1017
        table.insert(memedon, b1)
1018
      end
1019
      local num = 0
1020
      repeat
1021
        swait()
1022
        num = num % 6 + 1
1023
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1024
      until bep == false
1025
      for i = 1, #memedon do
1026
        swait()
1027
        memedon[i]:Destroy()
1028
      end
1029
    end))
1030
  end
1031
  local de = mouse.KeyUp:connect(function(key)
1032
    if key == "r" then
1033
      bep = false
1034
    end
1035
  end)
1036
  blur(rightarm)
1037
  blur(leftarm)
1038
local mudodo = Instance.new("Sound")
1039
  mudodo.Volume = 7.5
1040
  mudodo.SoundId = "rbxassetid://612888361"
1041
mudodo.Looped = true
1042
  mudodo.Parent = hrp
1043
  mudodo:Play()
1044
  repeat
1045
    for _ = 1, 2 do
1046
      swait()
1047
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1048
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1049
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1050
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1051
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1052
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1053
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1054
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1055
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1056
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1057
    end
1058
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1059
    for _ = 1, 2 do
1060
      swait()
1061
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1062
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1063
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1064
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1065
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1066
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1067
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1068
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1069
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1070
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1071
    end
1072
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1073
    for _ = 1, 2 do
1074
      swait()
1075
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1076
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1077
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1078
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1079
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1080
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1081
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1082
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1083
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1084
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1085
    end
1086
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1087
    for _ = 1, 2 do
1088
      swait()
1089
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1090
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1091
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1092
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1093
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1094
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1095
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1096
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1097
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1098
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1099
    end
1100
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1101
  until bep == false or 0 >= human.Health
1102
  de:Disconnect()
1103
mudodo:Stop()
1104
  wry:Play()
1105
  for _ = 1, 6 do
1106
    swait()
1107
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1108
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1109
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1110
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1111
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1112
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1113
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1114
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1115
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1116
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1117
  end
1118
  for _ = 1, 7 do
1119
    swait()
1120
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1121
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1122
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1123
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1124
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1125
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1126
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1127
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1128
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1129
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1130
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1131
  end
1132
  swait(5)
1133
  wherto = hrp
1134
mudodo:Destroy()
1135
  addcfr = cf(-2, 1, 2)
1136
  activu = false
1137
end
1138
function cability()
1139
  if selected == false or activu == true then
1140
    return
1141
  end
1142
  if appeared == false then
1143
    standappear(thenoob)
1144
    wherto = hrp
1145
    addcfr = cf(0, 0, -3.75)
1146
  end
1147
  activu = true
1148
  wherto = hrp
1149
  addcfr = cf(0, 0, -3.5)
1150
  local ZAWRUA = Instance.new("Sound")
1151
  ZAWRUA.SoundId = "rbxassetid://257346558"
1152
  ZAWRUA.Volume = 3
1153
  ZAWRUA.Parent = hrp
1154
  ZAWRUA:Play()
1155
  game.Debris:AddItem(ZAWRUA, 2.5)
1156
  local wate = Instance.new("Part")
1157
  nooutline(wate)
1158
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1159
  wate.Material = "Neon"
1160
  wate.Transparency = 1
1161
  wate.BrickColor = BrickColor.new("Br. yellowish green")
1162
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1163
  wate.Anchored = true
1164
  wate.CanCollide = false
1165
  wate.Parent = modz
1166
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1167
  coroutine.resume(coroutine.create(function()
1168
    repeat
1169
      swait()
1170
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1171
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1172
    until not wate
1173
  end))
1174
  coroutine.resume(coroutine.create(function()
1175
    local pt = {}
1176
    for _ = 1, 10 do
1177
      local wp = Instance.new("Part")
1178
      nooutline(wp)
1179
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1180
      wp.Material = "Neon"
1181
      wp.Transparency = 1
1182
      wp.BrickColor = BrickColor.new("Br. yellowish green")
1183
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1184
      wp.Anchored = true
1185
      wp.CanCollide = false
1186
      wp.Parent = modz
1187
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1188
      table.insert(pt, wp)
1189
      table.insert(pt, wmz)
1190
    end
1191
    for m = 1, 45 do
1192
      swait()
1193
      for _, hey in pairs(pt) do
1194
        if hey.ClassName == "SpecialMesh" then
1195
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1196
        elseif hey.ClassName == "Part" then
1197
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1198
          hey.Transparency = hey.Transparency - 0.015
1199
        end
1200
      end
1201
    end
1202
    for m = 45, 50 do
1203
      swait()
1204
      for _, hey in pairs(pt) do
1205
        if hey.ClassName == "SpecialMesh" then
1206
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1207
        elseif hey.ClassName == "Part" then
1208
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1209
          hey.Transparency = hey.Transparency + 0.2
1210
        end
1211
      end
1212
    end
1213
    for _, AAA in pairs(pt) do
1214
      if AAA.ClassName == "Part" then
1215
        AAA:Destroy()
1216
      end
1217
    end
1218
  end))
1219
  for _ = 1, 50 do
1220
    swait()
1221
    wmesh.Scale = Vector3.new(9, 9, 9)
1222
    wate.Transparency = wate.Transparency - 0.008
1223
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1224
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1225
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1226
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1227
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1228
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1229
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1230
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1231
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1232
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1233
  end
1234
  local pooo = Instance.new("Sound")
1235
  pooo.SoundId = "rbxassetid://610041973"
1236
  pooo.Volume = 3
1237
  pooo.Parent = hrp
1238
  pooo:Play()
1239
  game.Debris:AddItem(pooo, 2.5)
1240
  for _ = 1, 1 do
1241
    swait()
1242
    wate.Transparency = wate.Transparency + 0.15
1243
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1244
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1245
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1246
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1247
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1248
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1249
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1250
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1251
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1252
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1253
  end
1254
  local swoo = Instance.new("Part")
1255
  nooutline(swoo)
1256
  swoo.Size = Vector3.new(0.2, 0.2, 0.2)
1257
  swoo.Material = "Neon"
1258
  swoo.Transparency = 0.2
1259
  swoo.BrickColor = BrickColor.new("Br. yellowish green")
1260
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
1261
  swoo.Anchored = true
1262
  swoo.CanCollide = false
1263
  swoo.Parent = modz
1264
  local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
1265
  local pli = Instance.new("PointLight")
1266
  pli.Brightness = 2
1267
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
1268
  pli.Range = 10
1269
  pli.Shadows = true
1270
  pli.Parent = swoo
1271
  hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
1272
  tagability(swoo, 4)
1273
  for _ = 1, 10 do
1274
    swait()
1275
    wate.Transparency = wate.Transparency + 0.05
1276
    swoo.Transparency = swoo.Transparency + 0.075
1277
    pli.Range = pli.Range - 1
1278
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1279
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1280
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1281
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1282
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1283
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1284
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1285
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1286
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1287
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1288
  end
1289
  wate:Destroy()
1290
  swoo:Destroy()
1291
  pli:Destroy()
1292
  swait(15)
1293
  wherto = hrp
1294
  addcfr = cf(-2, 1, 2)
1295
  activu = false
1296
end
1297
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
1298
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
1299
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
1300
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
1301
function THEBEST()
1302
  if selected == false or activu == true or appeared == true or POSU == true then
1303
    return
1304
  end
1305
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
1306
  local dipperrot
1307
  if dipperhat then
1308
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
1309
  end
1310
  activu = true
1311
  POSU = true
1312
  cam.CameraType = "Scriptable"
1313
  chr.PrimaryPart = hrp
1314
  human.WalkSpeed = 0
1315
  human:SetStateEnabled(3, false)
1316
  local actmus1 = Instance.new("Sound")
1317
  actmus1.SoundId = "rbxassetid://188959462"
1318
  actmus1.Volume = 1.5
1319
  actmus1.RollOffMode = 1
1320
  actmus1.TimePosition = 0
1321
  actmus1.Parent = cam
1322
  local actmus2 = Instance.new("Sound")
1323
  actmus2.SoundId = "rbxassetid://188959462"
1324
  actmus2.Volume = 1.5
1325
  actmus2.RollOffMode = 1
1326
  actmus2.TimePosition = 0
1327
  actmus2.Parent = hrp
1328
  actmus1:Play()
1329
  actmus2:Play()
1330
  local mus1 = Instance.new("Sound")
1331
  mus1.SoundId = "rbxassetid://616594208"
1332
  mus1.Volume = 1.25
1333
  mus1.TimePosition = 0.45
1334
  mus1.Parent = cam
1335
  local mus2 = Instance.new("Sound")
1336
  mus2.SoundId = "rbxassetid://616594208"
1337
  mus2.Volume = 1.25
1338
  mus2.TimePosition = 0.45
1339
  mus2.Parent = hrp
1340
  local zawarudoda = Instance.new("Sound")
1341
  zawarudoda.SoundId = "rbxassetid://616576400"
1342
  zawarudoda.Volume = 2
1343
  zawarudoda.TimePosition = 0.3
1344
  zawarudoda.Parent = hrp
1345
  mus1:Play()
1346
  mus2:Play()
1347
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
1348
  local regface = hed.face.Texture
1349
  local whogothit, bodyvel
1350
  local function checkhit(partoz, magn)
1351
    for _, guy in pairs(workspace:GetChildren()) do
1352
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
1353
        whogothit = guy
1354
        guy:FindFirstChild("Humanoid").PlatformStand = true
1355
        do
1356
          local derp = Instance.new("BodyPosition")
1357
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
1358
          derp.P = 8000
1359
          derp.D = 500
1360
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
1361
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
1362
          bodyvel = derp
1363
          local derp2 = Instance.new("BodyAngularVelocity")
1364
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
1365
          derp2.P = 8000
1366
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
1367
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
1368
          delay(0.1, function()
1369
            derp2:Destroy()
1370
          end)
1371
          bodyvel = derp
1372
        end
1373
      end
1374
    end
1375
  end
1376
  coroutine.resume(coroutine.create(function()
1377
    for _ = 1, 25 do
1378
      swait()
1379
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1380
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
1381
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1382
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1383
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
1384
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1385
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1386
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1387
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1388
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1389
    end
1390
    for _ = 1, 20 do
1391
      swait()
1392
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1393
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
1394
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1395
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1396
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
1397
      if dipperhat then
1398
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
1399
      end
1400
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1401
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1402
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1403
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1404
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1405
    end
1406
  end))
1407
  repeat
1408
    swait()
1409
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
1410
  until mus1.TimePosition > 2.9
1411
  mus1:Pause()
1412
  mus2:Pause()
1413
  zawarudoda:Play()
1414
  coroutine.resume(coroutine.create(function()
1415
    for _ = 1, 7 do
1416
      swait()
1417
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
1418
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
1419
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
1420
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1421
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
1422
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1423
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
1424
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1425
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1426
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1427
    end
1428
    for _ = 1, 16 do
1429
      swait()
1430
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
1431
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
1432
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
1433
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1434
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
1435
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1436
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
1437
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1438
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
1439
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1440
    end
1441
  end))
1442
  repeat
1443
    swait()
1444
  until zawarudoda.TimePosition > 1.4
1445
  zawarudoda:Pause()
1446
  activu = false
1447
  standappear(thenoob)
1448
  wherto = hrp
1449
  addcfr = cf(3, 0.25, -1.5)
1450
  activu = true
1451
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
1452
  for _ = 1, 10 do
1453
    swait()
1454
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
1455
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
1456
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
1457
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
1458
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1459
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1460
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1461
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1462
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1463
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1464
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1465
  end
1466
  wherto = hrp
1467
  addcfr = cf(-3, 0.25, -1.5)
1468
  for _ = 1, 25 do
1469
    swait()
1470
    checkhit(rightarm, 3)
1471
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
1472
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
1473
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
1474
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1475
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
1476
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1477
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
1478
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1479
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
1480
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1481
  end
1482
  if whogothit then
1483
    print("derp")
1484
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
1485
    local laugo = Instance.new("Sound")
1486
    laugo.SoundId = "rbxassetid://291088606"
1487
    laugo.Volume = 1.5
1488
    laugo.Parent = hrp
1489
    game.Debris:AddItem(laugo, 2.5)
1490
    laugo:Play()
1491
    local sda = 0
1492
    local chn = 2
1493
    local cs = math.cos
1494
    for D = 1, 60 do
1495
      swait()
1496
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
1497
      sda = sda + chn
1498
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
1499
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
1500
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
1501
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1502
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
1503
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1504
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
1505
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1506
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
1507
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1508
    end
1509
    hed.face.Texture = "rbxassetid://176777497"
1510
    mus1.TimePosition = 2.75
1511
    mus1:Play()
1512
    for C = 1, 30 do
1513
      swait()
1514
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
1515
      sda = sda + chn
1516
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
1517
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
1518
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
1519
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1520
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
1521
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1522
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
1523
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1524
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
1525
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1526
    end
1527
    for _ = 1, 5 do
1528
      swait()
1529
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
1530
      sda = sda + chn
1531
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
1532
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
1533
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
1534
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1535
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
1536
      if dipperhat then
1537
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
1538
      end
1539
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1540
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
1541
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1542
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
1543
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1544
    end
1545
    wait(2)
1546
  elseif whogothit == nil then
1547
    print("noderp")
1548
  end
1549
  human:SetStateEnabled(3, true)
1550
  activu = false
1551
  standappear(thenoob)
1552
  activu = true
1553
  if dipperhat then
1554
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
1555
  end
1556
  actmus1:Destroy()
1557
  actmus2:Destroy()
1558
  bast:Play()
1559
  if bodyvel then
1560
    bodyvel:Destroy()
1561
  end
1562
  cam.CameraType = "Custom"
1563
  hed.face.Texture = regface
1564
  chr.PrimaryPart = head
1565
  human.WalkSpeed = 16
1566
  activu = false
1567
  POSU = false
1568
end
1569
function hito(partoz, magn, dmg, debtim, bodyfdire)
1570
  for _, guy in pairs(workspace:GetChildren()) do
1571
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
1572
      do
1573
        local humz = guy:FindFirstChild("Humanoid")
1574
        local horp = guy:FindFirstChild("HumanoidRootPart")
1575
        TakeDamage(humz, dmg)
1576
        local db = Instance.new("StringValue")
1577
        db.Name = "alabo"
1578
        db.Parent = horp
1579
        delay(debtim, function()
1580
          db:Destroy()
1581
        end)
1582
        local b = Instance.new("Part")
1583
        nooutline(b)
1584
        b.Size = Vector3.new(0.2, 0.2, 0.2)
1585
        b.Transparency = 0.25
1586
        b.Anchored = true
1587
        b.CanCollide = false
1588
        b.BrickColor = BrickColor.new("Institutional white")
1589
        b.Locked = true
1590
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
1591
        b.Parent = modz
1592
        local c = Instance.new("SpecialMesh")
1593
        c.MeshType = "Sphere"
1594
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
1595
        c.Parent = b
1596
        game.Debris:AddItem(b, 1)
1597
        if bodyfdire then
1598
          local boopyve = Instance.new("BodyVelocity")
1599
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1600
          boopyve.P = math.huge
1601
          boopyve.Velocity = bodyfdire
1602
          boopyve.Parent = horp
1603
          game.Debris:AddItem(boopyve, debtim)
1604
        end
1605
        local bet = Instance.new("Sound")
1606
        bet.Pitch = rd2(9, 11) / 10
1607
        bet.Volume = rd2(12, 14) / 10
1608
        bet.SoundId = "rbxassetid://165604684"
1609
        bet.Parent = b
1610
        bet:Play()
1611
        coroutine.resume(coroutine.create(function()
1612
          for _ = 1, 5 do
1613
            swait()
1614
            b.Transparency = b.Transparency + 0.15
1615
            c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
1616
          end
1617
        end))
1618
      end
1619
    end
1620
  end
1621
end
1622
function tagability(partoz, magn)
1623
  for _, guy in pairs(workspace:GetChildren()) do
1624
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
1625
      do
1626
        local humz = guy:FindFirstChild("Humanoid")
1627
        humz.PlatformStand = true
1628
        delay(1, function()
1629
          humz.PlatformStand = false
1630
        end)
1631
        local horp = guy:FindFirstChild("HumanoidRootPart")
1632
        local db = Instance.new("StringValue")
1633
        db.Name = "dedrbaba"
1634
        db.Parent = horp
1635
        local bodyrot = Instance.new("BodyAngularVelocity")
1636
        bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
1637
        bodyrot.P = math.huge
1638
        bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
1639
        bodyrot.Parent = horp
1640
        local hL, tL, aL, bL, cL, dL
1641
        game.Debris:AddItem(bodyrot, 0.2)
1642
        if guy:FindFirstChild("Head") then
1643
          hL = guy:FindFirstChild("Head")
1644
          hL.BrickColor = BrickColor.new("Bright yellow")
1645
        end
1646
        if guy:FindFirstChild("Torso") then
1647
          tL = guy:FindFirstChild("Torso")
1648
          tL.BrickColor = BrickColor.new("Bright blue")
1649
        end
1650
        if guy:FindFirstChild("Left Arm") then
1651
          aL = guy:FindFirstChild("Left Arm")
1652
          aL.BrickColor = BrickColor.new("Bright yellow")
1653
        end
1654
        if guy:FindFirstChild("Right Arm") then
1655
          bL = guy:FindFirstChild("Right Arm")
1656
          bL.BrickColor = BrickColor.new("Bright yellow")
1657
        end
1658
        if guy:FindFirstChild("Left Leg") then
1659
          cL = guy:FindFirstChild("Left Leg")
1660
          cL.BrickColor = BrickColor.new("Br. yellowish green")
1661
        end
1662
        if guy:FindFirstChild("Right Leg") then
1663
          dL = guy:FindFirstChild("Right Leg")
1664
          dL.BrickColor = BrickColor.new("Br. yellowish green")
1665
        end
1666
        coroutine.resume(coroutine.create(function()
1667
          if aL then
1668
            aL.Name = "Right Arm"
1669
            wait()
1670
          end
1671
          if bL then
1672
            bL.Name = "Left Leg"
1673
            wait()
1674
          end
1675
          if cL then
1676
            cL.Name = "Left Arm"
1677
            wait()
1678
          end
1679
          if dL then
1680
            dL.Name = "Right Leg"
1681
          end
1682
        end))
1683
      end
1684
    end
1685
  end
1686
end
1687
mouse.KeyDown:connect(function(key)
1688
  if human.Health <= 0 then
1689
    return
1690
  end
1691
  if key == "f" then
1692
    standappear(thenoob)
1693
  end
1694
  if key == "r" then
1695
    MUDA()
1696
  end
1697
  if key == "e" then
1698
    block()
1699
  end
1700
  if key == "v" then
1701
    cability()
1702
  end
1703
  if key == "m" and plr.UserId then
1704
    THEBEST()
1705
  end
1706
  if key == "j" then
1707
    THREATENING()
1708
  end
1709
  if key == "k" then
1710
    konodioda:Play()
1711
  end
1712
  if key == "l" then
1713
    bast:Play()
1714
  end
1715
  if key == "p" then
1716
    zaworld:Play()
1717
  end
1718
end)
1719
tool.Equipped:connect(function()
1720
  selected = true
1721
end)
1722
tool.Unequipped:connect(function()
1723
  selected = false
1724
end)
1725
sine = 0
1726
charge = 1
1727
cos = math.cos
1728
game:GetService("RunService").RenderStepped:connect(function()
1729
  if POSU == false then
1730
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
1731
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
1732
    local checkstate = human:GetState()
1733
    if checkstate.Value == 13 then
1734
      animpose = "Sitting"
1735
    elseif hrp.Velocity.y > 1 and checkpart == nil then
1736
      animpose = "Jumping"
1737
    elseif hrp.Velocity.y < -1 and checkpart == nil then
1738
      animpose = "Falling"
1739
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
1740
      animpose = "Idle"
1741
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
1742
      animpose = "Walking"
1743
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
1744
      animpose = "TooFast"
1745
    end
1746
    if animpose == "Idle" then
1747
      sine = sine + charge
1748
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
1749
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
1750
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
1751
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1752
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
1753
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1754
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
1755
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1756
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
1757
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1758
    end
1759
    if animpose == "Walking" then
1760
      sine = sine + charge
1761
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
1762
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
1763
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
1764
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1765
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
1766
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1767
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
1768
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1769
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
1770
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1771
    end
1772
    if animpose == "Jumping" then
1773
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
1774
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
1775
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
1776
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1777
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
1778
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1779
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
1780
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1781
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
1782
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1783
    end
1784
    if animpose == "Falling" then
1785
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
1786
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
1787
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
1788
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1789
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
1790
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1791
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
1792
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1793
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
1794
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1795
    end
1796
    if animpose == "TooFast" then
1797
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
1798
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
1799
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
1800
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1801
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
1802
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
1803
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
1804
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1805
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1806
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1807
    end
1808
    if animpose == "Sitting" then
1809
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1810
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1811
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
1812
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1813
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
1814
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1815
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
1816
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1817
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
1818
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1819
    end
1820
  end
1821
  if appeared == false and activu == false then
1822
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1823
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1824
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1825
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1826
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1827
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1828
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1829
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1830
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1831
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1832
  elseif appeared == true and activu == false then
1833
    sine = sine + charge
1834
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
1835
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
1836
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
1837
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1838
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
1839
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1840
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
1841
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1842
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
1843
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1844
  end
1845
end)
1846
function dispose()
1847
  for i, v in pairs(getfenv(0)) do
1848
    v = nil
1849
  end
1850
  error = nil
1851
  print = nil
1852
  warn = nil
1853
end
1854
human.Died:connect(dispose)
1855
chr.Changed:connect(function()
1856
  if chr.Parent == nil then
1857
    dispose()
1858
  end
1859
end)