SHOW:
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- or go back to the newest paste.
| 1 | using Standard; | |
| 2 | - | Arena1 := Standard.Memory.Arena(); |
| 2 | + | using Memory; |
| 3 | - | v1 := Standard.Containers.Vector(int, Standard.Memory.ArenaAllocator)(alloc := arena1); |
| 3 | + | using Containers; |
| 4 | ||
| 5 | - | Arena2 := Standard.Memory.Arena(); |
| 5 | + | |
| 6 | - | v2 = Standard.Containers.Vector(int, Standard.Memory.ArenaAllocator)(alloc := arena2); |
| 6 | + | Arena1 := Arena(); |
| 7 | v1 := Vector(int, ArenaAllocator)(alloc := arena1); | |
| 8 | {
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| 9 | Arena2 := Arena(); | |
| 10 | v2 = Vector(int, ArenaAllocator)(alloc := arena2); | |
| 11 | // fill v2 here | |
| 12 | v1 = v2; | |
| 13 | } | |
| 14 | // now what? | |
| 15 | } |