SHOW:
|
|
- or go back to the newest paste.
1 | - | Name: |
1 | + | Name: Todlan Hale |
2 | ||
3 | Race: http://pastebin.com/svidM0rw | |
4 | Religion: http://pastebin.com/QxjHSYD9 | |
5 | Age: | |
6 | Appearance: | |
7 | ||
8 | Misc. Equipment: | |
9 | Weapons: | |
10 | - | Riches: Gold, silver, copper, gems, etc. |
10 | + | |
11 | - | (5 silver is the average cost of a night in an inn) (20 copper per silver, 20 silver per gold) |
11 | + | |
12 | Notable Skills: Haggling, Magic(lots of it), horseback riding, persuasion, gambling, cheating. | |
13 | - | Notable Skills: (Skills like Swordsmanship, Magic, Horseback riding, Climbing, Haggling, Alchemy, etc.)(5-9 is recommended) |
13 | + | |
14 | - | (Things you're especially skilled at should be noted with roman numerals (higher numbers meaning more skill), up to III without special permission.) |
14 | + | Magical Specialty: http://pastebin.com/9uy1k1is |
15 | Preferred Types of Spells: (Are you a pyromancer? A healer? Etc. If you want ideas or specifics, please ask) | |
16 | - | Magical Specialty: http://pastebin.com/9uy1k1is (Be sure to mention if you're a pyromancer, healer, etc.) |
16 | + | |
17 | - | Spell Components: (How do you use your magic? Playing instruments? Read out of a spellbook? Carve runes? Etc.) |
17 | + | Spell Components: Most spells are made with hand gestures, however the majority that is actually used in combat would be through the use of his cards. |
18 | - | Spells and Abilities: Two or three spells per skillpoint in Magic skill. Other abilities as needed. |
18 | + | |
19 | Spells: | |
20 | - | Backstory: Anything you wanna put down can be added to later, just not replaced. |
20 | + | |
21 | - | Family: |
21 | + | Prestidigitation: Todlan is capable of performing simple magical effects. While the limit on moving materials is stuck to one pound on anything else, Todlan is capable of controlling a higher amount of his personal cards. |
22 | ||
23 | - | Example character sheet: http://pastebin.com/c10PSJjh |
23 | + | Steal concept: You can make a bet on anything with Todlan. Literally anything; from magical abilities such as a fireball spell to concepts such as your shadow. I should note that you can actually lose a concept and remain perfectly alive. For example, betting your head would simply cause you to lose your head; but not your life, voice, or need to eat. Betting your brains would cause you to simply become a lifeless drone. The limits to this ability is that Todlan MUST Defeat his opponent in his card game. Likewise, Todlan may grant concepts he's betted. |
24 | ||
25 | Pocket Dimension: In addition to being playing cards, | |
26 | ||
27 | ||
28 | ||
29 | ||
30 | Backstory: Anything you wanna put down can be added to later, just not replaced | |
31 | Family: |