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1 | --By Ruffles14 | |
2 | --Converted by some dumbass | |
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | print(" this script was edited by An ignorant / zach ") | |
6 | warn(" credits goes to the real creator ") | |
7 | warn(" pls dont abuse ") | |
8 | warn(" i beg u ") | |
9 | local Player,game,owner = owner,game | |
10 | local RealPlayer = Player | |
11 | do | |
12 | print("FE Compatibility code by Mokiros") | |
13 | print("This EDIT was made by Zach the script stealer / aka zach so please stop pretending that you made it") | |
14 | local rp = RealPlayer | |
15 | script.Parent = rp.Character | |
16 | ||
17 | --RemoteEvent for communicating | |
18 | local Event = Instance.new("RemoteEvent") | |
19 | Event.Name = "UserInput_Event" | |
20 | ||
21 | --Fake event to make stuff like Mouse.KeyDown work | |
22 | local function fakeEvent() | |
23 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
24 | t.connect = t.Connect | |
25 | return t | |
26 | end | |
27 | ||
28 | --Creating fake input objects with fake variables | |
29 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
30 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
31 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
32 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
33 | end} | |
34 | --Merged 2 functions into one by checking amount of arguments | |
35 | CAS.UnbindAction = CAS.BindAction | |
36 | ||
37 | --This function will trigger the events that have been :Connect()'ed | |
38 | local function te(self,ev,...) | |
39 | local t = m[ev] | |
40 | if t and t._fakeEvent then | |
41 | for _,f in pairs(t.Functions) do | |
42 | f(...) | |
43 | end | |
44 | end | |
45 | end | |
46 | m.TrigEvent = te | |
47 | UIS.TrigEvent = te | |
48 | ||
49 | Event.OnServerEvent:Connect(function(plr,io) | |
50 | if plr~=rp then return end | |
51 | m.Target = io.Target | |
52 | m.Hit = io.Hit | |
53 | if not io.isMouse then | |
54 | - | SpecialMesh1.MeshId = "rbxassetid://441572308" |
54 | + | local b = io.UserInputState == Enum.UserInputState.Begin |
55 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
56 | - | SpecialMesh1.TextureId = "rbxassetid://441572332" |
56 | + | return m:TrigEvent(b and "Button1Down" or "Button1Up") |
57 | end | |
58 | for _,t in pairs(CAS.Actions) do | |
59 | for _,k in pairs(t.Keys) do | |
60 | if k==io.KeyCode then | |
61 | t.Function(t.Name,io.UserInputState,io) | |
62 | end | |
63 | end | |
64 | end | |
65 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
66 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
67 | end | |
68 | end) | |
69 | Event.Parent = NLS([==[ | |
70 | local Player = game:GetService("Players").LocalPlayer | |
71 | local Event = script:WaitForChild("UserInput_Event") | |
72 | ||
73 | local Mouse = Player:GetMouse() | |
74 | local UIS = game:GetService("UserInputService") | |
75 | local input = function(io,a) | |
76 | if a then return end | |
77 | --Since InputObject is a client-side instance, we create and pass table instead | |
78 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
79 | end | |
80 | UIS.InputBegan:Connect(input) | |
81 | UIS.InputEnded:Connect(input) | |
82 | ||
83 | local h,t | |
84 | --Give the server mouse data 30 times every second, but only if the values changed | |
85 | --If player is not moving their mouse, client won't fire events | |
86 | while wait(1/30) do | |
87 | if h~=Mouse.Hit or t~=Mouse.Target then | |
88 | h,t=Mouse.Hit,Mouse.Target | |
89 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
90 | end | |
91 | end]==],Player.Character) | |
92 | ||
93 | ----Sandboxed game object that allows the usage of client-side methods and services | |
94 | --Real game object | |
95 | local _rg = game | |
96 | ||
97 | --Metatable for fake service | |
98 | local fsmt = { | |
99 | __index = function(self,k) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s[k] end | |
102 | end, | |
103 | __newindex = function(self,k,v) | |
104 | local s = rawget(self,"_RealService") | |
105 | if s then s[k]=v end | |
106 | end, | |
107 | __call = function(self,...) | |
108 | local s = rawget(self,"_RealService") | |
109 | if s then return s(...) end | |
110 | end | |
111 | } | |
112 | local function FakeService(t,RealService) | |
113 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
114 | return setmetatable(t,fsmt) | |
115 | end | |
116 | ||
117 | --Fake game object | |
118 | local g = { | |
119 | GetService = function(self,s) | |
120 | return self[s] | |
121 | end, | |
122 | Players = FakeService({ | |
123 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
124 | },"Players"), | |
125 | UserInputService = FakeService(UIS,"UserInputService"), | |
126 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
127 | } | |
128 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
129 | g.service = g.GetService | |
130 | ||
131 | g.RunService = FakeService({ | |
132 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
133 | BindToRenderStep = function(self,name,_,fun) | |
134 | ||
135 | end, | |
136 | UnbindFromRenderStep = function(self,name) | |
137 | self._btrs[name]:Disconnect() | |
138 | end, | |
139 | },"RunService") | |
140 | ||
141 | setmetatable(g,{ | |
142 | __index=function(self,s) | |
143 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
144 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
145 | end, | |
146 | __newindex = fsmt.__newindex, | |
147 | __call = fsmt.__call | |
148 | }) | |
149 | --Changing owner to fake player object to support owner:GetMouse() | |
150 | game,owner = g,g.Players.LocalPlayer | |
151 | end | |
152 | ||
153 | mouse = game.Players.LocalPlayer:GetMouse() | |
154 | local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() | |
155 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
156 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
157 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
158 | rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
159 | local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() | |
160 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
161 | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
162 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
163 | lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
164 | local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone() | |
165 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove() | |
166 | local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
167 | humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart | |
168 | humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso | |
169 | local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone() | |
170 | local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
171 | headweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
172 | headweld.Part1 = game.Players.LocalPlayer.Character.Head | |
173 | headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0) | |
174 | game.Players.LocalPlayer.Character.Torso.Neck:Remove() | |
175 | using = false | |
176 | --Converted with ttyyuu12345's model to script plugin v4 | |
177 | function sandbox(var,func) | |
178 | local env = getfenv(func) | |
179 | local newenv = setmetatable({},{ | |
180 | __index = function(self,k) | |
181 | if k=="script" then | |
182 | return var | |
183 | else | |
184 | return env[k] | |
185 | end | |
186 | end, | |
187 | }) | |
188 | setfenv(func,newenv) | |
189 | return func | |
190 | end | |
191 | cors = {} | |
192 | mas = Instance.new("Model",game:GetService("Lighting")) | |
193 | Part0 = Instance.new("Part") | |
194 | SpecialMesh1 = Instance.new("SpecialMesh") | |
195 | Part0.Parent = mas | |
196 | Part0.Rotation = Vector3.new(-17.039999, 72.0800018, -73.7399979) | |
197 | Part0.Size = Vector3.new(0.48999998, 2.96999931, 1.94999981) | |
198 | Part0.CFrame = CFrame.new(1.99671245, 4.08856773, -0.616976917, 0.0861581191, 0.29545939, 0.95146209, -0.99592489, 0, 0.090184398, 0.0266458243, -0.955355108, 0.294255406) | |
199 | Part0.BottomSurface = Enum.SurfaceType.Smooth | |
200 | Part0.TopSurface = Enum.SurfaceType.Smooth | |
201 | Part0.Position = Vector3.new(1.99671245, 4.08856773, -0.616976917) | |
202 | Part0.Orientation = Vector3.new(-5.17000008, 72.8099976, -90) | |
203 | Part0.CanCollide = false | |
204 | SpecialMesh1.Parent = Part0 | |
205 | SpecialMesh1.MeshId = "rbxassetid://10604848" | |
206 | SpecialMesh1.Scale = Vector3.new(0.0209999997, 0.0209999997, 0.0209999997) | |
207 | SpecialMesh1.TextureId = "rbxassetid://10605252" | |
208 | SpecialMesh1.MeshType = Enum.MeshType.FileMesh | |
209 | SpecialMesh1.Scale = Vector3.new(2, 2, 2) | |
210 | for i,v in pairs(mas:GetChildren()) do | |
211 | v.Parent = game:GetService("Players").LocalPlayer.Character | |
212 | pcall(function() v:MakeJoints() end) | |
213 | end | |
214 | mas:Destroy() | |
215 | for i,v in pairs(cors) do | |
216 | spawn(function() | |
217 | pcall(v) | |
218 | end) | |
219 | end | |
220 | Part0:BreakJoints() | |
221 | cananimate = true | |
222 | canhit = false | |
223 | local weld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"]) | |
224 | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
225 | weld.Part1 = Part0 | |
226 | weld.C0 = CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0) | |
227 | for i = 0,1 , 0.03 do | |
228 | headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i) | |
229 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i) | |
230 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i) | |
231 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i) | |
232 | game:GetService("RunService").RenderStepped:wait() | |
233 | end | |
234 | function swing() | |
235 | if not using then | |
236 | using = true | |
237 | cananimate = false | |
238 | for i = 0,1 , 0.045 do | |
239 | weld.C0 = weld.C0:lerp(CFrame.new(0.958130836, -0.815908253, -0.0419664383, 0.379335552, 0.92491132, -0.0253674984, -0.913223445, 0.378668189, 0.150445476, 0.148754537, -0.0339030921, 0.988292694),i) | |
240 | headweld.C0 = headweld.C0:lerp(CFrame.new(-4.65661287e-10, 1.49999952, 0, 0.601507425, -2.32830644e-10, 0.798867226, 3.0559022e-10, 1, 0, -0.798867226, -4.65661287e-10, 0.601507425),i) | |
241 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.63088727, -0.00573391188, -0.775853336, 0, 0.999972701, -0.00739025697, 0.775874496, 0.00466241874, 0.630870044),i) | |
242 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.0363237262, 0.350219727, -1.1563791, 0.495106995, -0.857149601, 0.1419992, 0.110766649, -0.0998312235, -0.988819599, 0.861742377, 0.505300522, 0.0455164276),i) | |
243 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50056481, 0.516354084, -0.499166548, 0.995925009, -0.00520473719, 0.09003409, 0.0901844054, 0.0574772507, -0.994265079, -2.98023224e-08, 0.998333335, 0.057712432),i) | |
244 | game:GetService("RunService").RenderStepped:wait() | |
245 | end | |
246 | canhit = true | |
247 | for i = 0,1 , 0.08 do | |
248 | weld.C0 = weld.C0:lerp(CFrame.new(0.968596578, -1.15575922, 0.178524971, 0.0531506836, 0.988890588, -0.13881819, -0.988834679, 0.0327400565, -0.145376131, -0.13921617, 0.144995078, 0.979589343),i) | |
249 | headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0249017328, 1.48724031, 2.04332173e-06, 0.499998868, 0, -0.866026163, 0, 1, 0, 0.866026163, 0, 0.499998868),i) | |
250 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.305942208, 0, -0.952050149, 0, 1, 0, 0.952050149, 0, 0.305942208):inverse(),i) | |
251 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.07653618, 0.305679321, -0.818206966, 0.707105398, -0.707108259, 4.32133675e-07, 0.122787982, 0.122786887, -0.984807909, 0.696365714, 0.696363032, 0.173647687),i) | |
252 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.74788636, 0.363031864, -0.7663396, 0.70710665, 0.707106948, -2.23517418e-08, -0.0616280138, 0.061627958, -0.99619478, -0.704416275, 0.704416037, 0.0871551335),i) | |
253 | game:GetService("RunService").RenderStepped:wait() | |
254 | end | |
255 | canhit = false | |
256 | using = false | |
257 | cananimate = true | |
258 | end | |
259 | end | |
260 | mouse.Button1Down:connect(swing) | |
261 | function hittie(part) | |
262 | if canhit then | |
263 | local humanoid = part.Parent:findFirstChildOfClass("Humanoid") | |
264 | if humanoid then | |
265 | canhit = false | |
266 | using = false | |
267 | local uptor = humanoid.Parent:findFirstChild("UpperTorso") | |
268 | if uptor and uptor.Parent.Name ~= game.Players.LocalPlayer.Name then | |
269 | humanoid.Parent:BreakJoints() | |
270 | while humanoid.Health >= 0.001 do | |
271 | game:GetService("RunService").RenderStepped:wait() | |
272 | end | |
273 | if humanoid.Parent:findFirstChild("HumanoidRootPart") then | |
274 | humanoid.Parent.HumanoidRootPart.CanCollide = false | |
275 | end | |
276 | local function makeballlimb(attachone, attachtwo, upperang, lowang, twist) | |
277 | local constraint = Instance.new("BallSocketConstraint", humanoid.Parent) | |
278 | constraint.Attachment0 = attachone | |
279 | constraint.Attachment1 = attachtwo | |
280 | constraint.LimitsEnabled = true | |
281 | constraint.TwistLimitsEnabled = true | |
282 | constraint.TwistLowerAngle = lowang | |
283 | constraint.TwistUpperAngle = upperang | |
284 | constraint.UpperAngle = twist | |
285 | end | |
286 | local function makehingelimb(attachone, attachtwo, upperang, lowang) | |
287 | local constraint = Instance.new("HingeConstraint", humanoid.Parent) | |
288 | constraint.Attachment0 = attachone | |
289 | constraint.Attachment1 = attachtwo | |
290 | constraint.LimitsEnabled = true | |
291 | constraint.LowerAngle = lowang | |
292 | constraint.UpperAngle = upperang | |
293 | end | |
294 | for i,v in pairs(humanoid.Parent:GetChildren()) do --scan player | |
295 | if v.ClassName == "Accessory" then | |
296 | local findhandle = v:findFirstChild("Handle") --finding handle in accesorry | |
297 | if findhandle then | |
298 | local attach = findhandle:findFirstChildOfClass("Attachment") | |
299 | for q,w in pairs(humanoid.Parent:GetChildren()) do --scan player | |
300 | if w.Name == "UpperTorso" or w.Name == "Head" then | |
301 | attach1 = w:findFirstChild(attach.Name) --finding attachment in head/uppertorso | |
302 | end | |
303 | end | |
304 | if attach and attach1 then | |
305 | local constraint = Instance.new("HingeConstraint", humanoid.Parent) --making fake weld | |
306 | constraint.Attachment0 = attach | |
307 | constraint.Attachment1 = attach1 | |
308 | constraint.LimitsEnabled = true | |
309 | constraint.LowerAngle = 0 | |
310 | constraint.UpperAngle = 0 | |
311 | end | |
312 | end | |
313 | end | |
314 | end | |
315 | if humanoid.Parent:findFirstChild("Head") and humanoid.Parent:findFirstChild("UpperTorso") then | |
316 | local attachment = Instance.new("Attachment", humanoid.Parent.Head) | |
317 | attachment.Position = Vector3.new(0, -0.5, 0) | |
318 | attachment.Name = "lol" | |
319 | attachment.Visible = false | |
320 | humanoid.Parent.UpperTorso.NeckAttachment.Visible = false | |
321 | humanoid.Parent.UpperTorso.NeckAttachment.Position = humanoid.Parent.UpperTorso.NeckAttachment.Position + Vector3.new(0,0,0) | |
322 | local ball = Instance.new("BallSocketConstraint", humanoid.Parent) | |
323 | ball.Attachment0 = humanoid.Parent.UpperTorso.NeckAttachment | |
324 | ball.Attachment1 = attachment | |
325 | ball.LimitsEnabled = true | |
326 | ball.TwistLimitsEnabled = true | |
327 | ball.UpperAngle = 40 | |
328 | ball.Restitution = 0.5 | |
329 | ball.TwistUpperAngle = 40 | |
330 | ball.TwistLowerAngle = -40 | |
331 | local collidepartofleftleg = Instance.new("Part", humanoid.Parent.UpperTorso) | |
332 | collidepartofleftleg.Name = "Bone" | |
333 | collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7) | |
334 | collidepartofleftleg.Transparency = 1 | |
335 | collidepartofleftleg:BreakJoints() | |
336 | local weeld = Instance.new("Weld", collidepartofleftleg) | |
337 | weeld.Part0 = collidepartofleftleg | |
338 | weeld.Part1 = humanoid.Parent["Head"] | |
339 | if humanoid.Parent.Head:findFirstChild("Neck") then | |
340 | humanoid.Parent.Head.Neck:destroy() | |
341 | end | |
342 | if humanoid.Parent.Head:findFirstChild("face") then | |
343 | humanoid.Parent.Head.face.Texture = "http://www.roblox.com/asset/?id=810245460" | |
344 | end | |
345 | end | |
346 | local LeftUpperLeg = humanoid.Parent:findFirstChild("LeftUpperLeg") | |
347 | local LeftLowerLeg = humanoid.Parent:findFirstChild("LeftLowerLeg") | |
348 | -- | |
349 | local RightUpperLeg = humanoid.Parent:findFirstChild("RightUpperLeg") | |
350 | local RightLowerLeg = humanoid.Parent:findFirstChild("RightLowerLeg") | |
351 | -- | |
352 | local RightUpperArm = humanoid.Parent:findFirstChild("RightUpperArm") | |
353 | local RightLowerArm = humanoid.Parent:findFirstChild("RightLowerArm") | |
354 | -- | |
355 | local LeftUpperArm = humanoid.Parent:findFirstChild("LeftUpperArm") | |
356 | local LeftLowerArm = humanoid.Parent:findFirstChild("LeftLowerArm") | |
357 | --Foot & Hands-- | |
358 | ||
359 | local LeftFoot = humanoid.Parent:findFirstChild("LeftFoot") | |
360 | local RightFoot = humanoid.Parent:findFirstChild("RightFoot") | |
361 | -- | |
362 | local LeftHand = humanoid.Parent:findFirstChild("LeftHand") | |
363 | local RightHand = humanoid.Parent:findFirstChild("RightHand") | |
364 | ||
365 | --END-- | |
366 | --TORSOS-- | |
367 | ||
368 | local UpperTorso = humanoid.Parent:findFirstChild("UpperTorso") | |
369 | local LowerTorso = humanoid.Parent:findFirstChild("LowerTorso") | |
370 | ||
371 | --END-- | |
372 | if LowerTorso then | |
373 | if LeftUpperLeg then | |
374 | makeballlimb(LowerTorso["LeftHipRigAttachment"], LeftUpperLeg["LeftHipRigAttachment"], 50,-50, 90) | |
375 | end | |
376 | if RightUpperLeg then | |
377 | makeballlimb(LowerTorso["RightHipRigAttachment"], RightUpperLeg["RightHipRigAttachment"], 50,-50, 90) | |
378 | end | |
379 | if LeftLowerLeg then | |
380 | makehingelimb(LeftUpperLeg["LeftKneeRigAttachment"], LeftLowerLeg["LeftKneeRigAttachment"], 0,-90) | |
381 | end | |
382 | if RightLowerLeg then | |
383 | makehingelimb(RightUpperLeg["RightKneeRigAttachment"], RightLowerLeg["RightKneeRigAttachment"], 0,-90) | |
384 | end | |
385 | if LeftFoot then | |
386 | makehingelimb(LeftLowerLeg["LeftAnkleRigAttachment"], LeftFoot["LeftAnkleRigAttachment"], 30, -30) | |
387 | end | |
388 | if RightFoot then | |
389 | makehingelimb(RightLowerLeg["RightAnkleRigAttachment"], RightFoot["RightAnkleRigAttachment"], 30, -30) | |
390 | end | |
391 | if UpperTorso then | |
392 | makehingelimb(UpperTorso["WaistRigAttachment"], LowerTorso["WaistRigAttachment"], 30, -30) | |
393 | end | |
394 | end | |
395 | if UpperTorso then | |
396 | local vel = Instance.new("BodyVelocity", UpperTorso) | |
397 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
398 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10 | |
399 | game.Debris:AddItem(vel, 0.1) | |
400 | local hitsound = Instance.new("Sound", UpperTorso) | |
401 | hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502" | |
402 | hitsound:Play() | |
403 | hitsound.Volume = math.random(5,10) | |
404 | local canhit = true | |
405 | local hitval = 15 | |
406 | local uptor = humanoid.Parent.UpperTorso | |
407 | if RightUpperArm then | |
408 | makeballlimb(RightUpperArm["RightShoulderRigAttachment"], UpperTorso["RightShoulderRigAttachment"], 90,-50, 180) | |
409 | end | |
410 | if RightLowerArm then | |
411 | makehingelimb(RightLowerArm["RightElbowRigAttachment"], RightUpperArm["RightElbowRigAttachment"], 0,-90) | |
412 | end | |
413 | if RightHand then | |
414 | makehingelimb(RightHand["RightWristRigAttachment"], RightLowerArm["RightWristRigAttachment"], 30,30) | |
415 | end | |
416 | if LeftUpperArm then | |
417 | makeballlimb(LeftUpperArm["LeftShoulderRigAttachment"], UpperTorso["LeftShoulderRigAttachment"], 90,-50, 180) | |
418 | end | |
419 | if LeftLowerArm then | |
420 | makehingelimb(LeftLowerArm["LeftElbowRigAttachment"], LeftUpperArm["LeftElbowRigAttachment"], 0,-90) | |
421 | end | |
422 | if LeftHand then | |
423 | makehingelimb(LeftHand["LeftWristRigAttachment"], LeftLowerArm["LeftWristRigAttachment"], 30,30) | |
424 | end | |
425 | end | |
426 | else | |
427 | humanoid.Parent.Archivable = true | |
428 | humanoid.PlatformStand = true | |
429 | local clone = humanoid.Parent:Clone() | |
430 | clone.Parent = workspace | |
431 | game.Debris:AddItem(clone, 60) | |
432 | for i,v in pairs(clone:GetChildren()) do | |
433 | if v.ClassName == "Script" or v.ClassName == "LocalScript" then | |
434 | v:Remove() | |
435 | end | |
436 | for i,p in pairs(v:GetChildren()) do | |
437 | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then | |
438 | p:Remove() | |
439 | end | |
440 | end | |
441 | end | |
442 | for i,t in pairs(humanoid.Parent:GetChildren()) do | |
443 | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then | |
444 | t:Remove() | |
445 | end | |
446 | end | |
447 | local vel = Instance.new("BodyVelocity", clone.Torso) | |
448 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
449 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 15 | |
450 | game.Debris:AddItem(vel, 0.1) | |
451 | local hitsound = Instance.new("Sound", clone.Torso) | |
452 | hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502" | |
453 | hitsound:Play() | |
454 | hitsound.Volume = math.random(5,10) | |
455 | vel = Instance.new("BodyVelocity", clone.Torso) | |
456 | vel.Velocity = clone.Torso.CFrame.lookVector * -5 | |
457 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
458 | using = false | |
459 | hit = Instance.new("Sound", clone.Torso) | |
460 | hit.SoundId = "rbxassetid://260430060" | |
461 | hit.Volume = 0 | |
462 | hit1 = Instance.new("Sound", clone.Torso) | |
463 | hit1.SoundId = "rbxassetid://138087186" | |
464 | hit1.Volume = 0 | |
465 | hit2 = Instance.new("Sound", clone.Torso) | |
466 | hit2.SoundId = "rbxassetid://131237241" | |
467 | hit2.Volume = 0 | |
468 | hit3 = Instance.new("Sound", clone.Torso) | |
469 | hit3.SoundId = "rbxassetid://278062209" | |
470 | hit3.Volume = 0 | |
471 | hit3.TimePosition = 0.33 | |
472 | ded = Instance.new("Sound", clone.Torso) | |
473 | ded.SoundId = "rbxassetid://418892870" | |
474 | ded.Volume = 0 | |
475 | local leftarm = clone:findFirstChild("Left Arm") | |
476 | local rightrm = clone:findFirstChild("Right Arm") | |
477 | local leftleg = clone:findFirstChild("Left Leg") | |
478 | local rightleg = clone:findFirstChild("Right Leg") | |
479 | local head = clone:findFirstChild("Head") | |
480 | for i, g in pairs(humanoid.Parent:GetChildren()) do | |
481 | if g.ClassName == "Part" then | |
482 | g:destroy() | |
483 | end | |
484 | end | |
485 | for i, h in pairs(humanoid.Parent:GetChildren()) do | |
486 | if h.ClassName == "Accesory" then | |
487 | h:destroy() | |
488 | end | |
489 | end | |
490 | for z,x in pairs(clone:GetChildren()) do | |
491 | if x.ClassName == "Accessory" then | |
492 | local handle = x:findFirstChild("Handle") | |
493 | if handle then | |
494 | local attachment = handle:findFirstChildOfClass("Attachment") | |
495 | if attachment then | |
496 | - | clone.Name = humanoid.Parent.Name.." (PANNED)" |
496 | + | |
497 | if w.Name == "Torso" or w.Name == "Head" then | |
498 | local anotherone = w:findFirstChild(attachment.Name) | |
499 | if attachment and anotherone then | |
500 | local constraint = Instance.new("HingeConstraint", clone) --making fake weld | |
501 | constraint.Attachment0 = attachment | |
502 | constraint.Attachment1 = anotherone | |
503 | constraint.LimitsEnabled = true | |
504 | constraint.LowerAngle = 0 | |
505 | constraint.UpperAngle = 0 | |
506 | end | |
507 | end | |
508 | end | |
509 | end | |
510 | end | |
511 | end | |
512 | end | |
513 | if head and clone.Torso:findFirstChild("NeckAttachment") then | |
514 | local attachment = Instance.new("Attachment", clone.Head) | |
515 | attachment.Position = Vector3.new(0, -0.5, 0) | |
516 | attachment.Name = "lol" | |
517 | attachment.Visible = false | |
518 | clone.Torso.NeckAttachment.Visible = false | |
519 | clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0) | |
520 | local ball = Instance.new("BallSocketConstraint", clone) | |
521 | ball.Attachment0 = clone.Torso.NeckAttachment | |
522 | ball.Attachment1 = attachment | |
523 | ball.LimitsEnabled = true | |
524 | ball.TwistLimitsEnabled = true | |
525 | ball.UpperAngle = 90 | |
526 | ball.Restitution = 0.5 | |
527 | ball.TwistUpperAngle = 90 | |
528 | ball.TwistLowerAngle = -90 | |
529 | local collidepartofleftleg = Instance.new("Part", clone.Torso) | |
530 | collidepartofleftleg.Name = "Bone" | |
531 | collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7) | |
532 | collidepartofleftleg.Transparency = 1 | |
533 | collidepartofleftleg:BreakJoints() | |
534 | local weeld = Instance.new("Weld", collidepartofleftleg) | |
535 | weeld.Part0 = collidepartofleftleg | |
536 | weeld.Part1 = clone["Head"] | |
537 | end | |
538 | if leftleg ~= nil then | |
539 | leftleg:BreakJoints() | |
540 | local glue = Instance.new("Glue", clone.Torso) | |
541 | glue.Part0 = clone.Torso | |
542 | glue.Part1 = leftleg | |
543 | glue.Name = "Left leg" | |
544 | local collider = Instance.new("Part", leftleg) | |
545 | collider.Position = Vector3.new(0,999,0) | |
546 | collider.Size = Vector3.new(1.5, 1, 1) | |
547 | collider.Shape = "Cylinder" | |
548 | local weld = Instance.new("Weld", collider) | |
549 | weld.Part0 = leftleg | |
550 | weld.Part1 = collider | |
551 | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
552 | collider.TopSurface = "Smooth" | |
553 | collider.BottomSurface = "Smooth" | |
554 | collider.formFactor = "Symmetric" | |
555 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
556 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
557 | collider.Transparency = 1 | |
558 | end | |
559 | ------------ | |
560 | if rightleg ~= nil then | |
561 | rightleg:BreakJoints() | |
562 | local glue1 = Instance.new("Glue", clone.Torso) | |
563 | glue1.Part0 = clone.Torso | |
564 | glue1.Part1 = rightleg | |
565 | glue1.Name = "Right leg" | |
566 | local collider1 = Instance.new("Part", rightleg) | |
567 | collider1.Position = Vector3.new(0,999,0) | |
568 | collider1.Size = Vector3.new(1.5, 1, 1) | |
569 | collider1.Shape = "Cylinder" | |
570 | local weld1 = Instance.new("Weld", collider1) | |
571 | weld1.Part0 = rightleg | |
572 | weld1.Part1 = collider1 | |
573 | weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
574 | collider1.TopSurface = "Smooth" | |
575 | collider1.BottomSurface = "Smooth" | |
576 | collider1.formFactor = "Symmetric" | |
577 | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
578 | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
579 | collider1.Transparency = 1 | |
580 | end | |
581 | ------------ | |
582 | if rightrm ~= nil then | |
583 | rightrm:BreakJoints() | |
584 | rightrm.CFrame = clone.Torso.CFrame * CFrame.new(1.7,0,0) | |
585 | local glue11 = Instance.new("Glue", clone.Torso) | |
586 | glue11.Part0 = clone.Torso | |
587 | glue11.Part1 = rightrm | |
588 | glue11.Name = "Right shoulder" | |
589 | local collider11 = Instance.new("Part", rightrm) | |
590 | collider11.Position = Vector3.new(0,9999,0) | |
591 | collider11.Size = Vector3.new(1.5,1,1) | |
592 | collider11.Shape = "Cylinder" | |
593 | local weld11 = Instance.new("Weld", collider11) | |
594 | weld11.Part0 = rightrm | |
595 | weld11.Part1 = collider11 | |
596 | weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
597 | collider11.TopSurface = "Smooth" | |
598 | collider11.BottomSurface = "Smooth" | |
599 | collider11.formFactor = "Symmetric" | |
600 | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
601 | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
602 | collider11.Transparency = 1 | |
603 | end | |
604 | ------------ | |
605 | if leftarm ~= nil then | |
606 | leftarm.CFrame = clone.Torso.CFrame * CFrame.new(-1.7,0,0) | |
607 | leftarm:BreakJoints() | |
608 | local glue111 = Instance.new("Glue", clone.Torso) | |
609 | glue111.Part0 = clone.Torso | |
610 | glue111.Part1 = leftarm | |
611 | glue111.Name = "Left shoulder" | |
612 | local collider111 = Instance.new("Part", leftarm) | |
613 | collider111.Position = Vector3.new(0,9999,0) | |
614 | collider111.Size = Vector3.new(1.5,1,1) | |
615 | collider111.Shape = "Cylinder" | |
616 | local weld111 = Instance.new("Weld", collider111) | |
617 | weld111.Part0 = leftarm | |
618 | weld111.Part1 = collider111 | |
619 | weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
620 | collider111.TopSurface = "Smooth" | |
621 | collider111.BottomSurface = "Smooth" | |
622 | collider111.formFactor = "Symmetric" | |
623 | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
624 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
625 | collider111.Transparency = 1 | |
626 | ---------------- | |
627 | sensoring = Instance.new("Part", clone.Torso) | |
628 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
629 | sensoring.CanCollide = false | |
630 | sensoring.Position = clone.Torso.Position | |
631 | local welder = Instance.new("Weld", sensoring) | |
632 | welder.Part0 = clone.Torso | |
633 | welder.Part1 = sensoring | |
634 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
635 | sensoring.Transparency = 1 | |
636 | ----------------- | |
637 | sensoring1 = Instance.new("Part", clone.Torso) | |
638 | sensoring1.Size = Vector3.new(1.2,1.1,0.8) | |
639 | sensoring1.CanCollide = false | |
640 | sensoring1.Position = clone.Torso.Position | |
641 | local welder1 = Instance.new("Weld", sensoring) | |
642 | welder1.Part0 = clone.Torso | |
643 | welder1.Part1 = sensoring1 | |
644 | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) | |
645 | sensoring1.Transparency = 1 | |
646 | end | |
647 | clone.Name = humanoid.Parent.Name.." ( SMACKED BY SOMEONE'S HAMMER)" | |
648 | ded:Play() | |
649 | vel:destroy() | |
650 | wait(0.5) | |
651 | local function touch() | |
652 | if not using then | |
653 | using = true | |
654 | local Math = math.random(1,4) | |
655 | if Math == 1 then | |
656 | hit:Play() | |
657 | end | |
658 | if Math == 2 then | |
659 | hit1:Play() | |
660 | end | |
661 | if Math == 3 then | |
662 | hit2:Play() | |
663 | end | |
664 | if Math == 4 then | |
665 | hit3:Play() | |
666 | end | |
667 | wait(0.1) | |
668 | using = false | |
669 | end | |
670 | end | |
671 | sensoring.Touched:connect(touch) | |
672 | sensoring1.Touched:connect(touch) | |
673 | while true do | |
674 | if clone:findFirstChild("Head") then | |
675 | clone.Head.CanCollide = false | |
676 | end | |
677 | game:GetService("RunService").Stepped:wait() | |
678 | end | |
679 | end | |
680 | end | |
681 | end | |
682 | end | |
683 | Part0.Touched:connect(hittie) | |
684 | function ragdoll() | |
685 | game.Players.LocalPlayer.Character.Archivable = true | |
686 | clone = game.Players.LocalPlayer.Character:Clone() | |
687 | clone.Parent = workspace | |
688 | for i,v in pairs(clone:GetChildren()) do | |
689 | if v.ClassName == "Script" or v.ClassName == "LocalScript" then | |
690 | v:Remove() | |
691 | end | |
692 | for i,p in pairs(v:GetChildren()) do | |
693 | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then | |
694 | p:Remove() | |
695 | end | |
696 | end | |
697 | end | |
698 | for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
699 | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then | |
700 | t:Remove() | |
701 | end | |
702 | end | |
703 | vel = Instance.new("BodyVelocity", clone.Torso) | |
704 | vel.Velocity = clone.Torso.CFrame.lookVector * -5 | |
705 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
706 | clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608" | |
707 | using = false | |
708 | hit = Instance.new("Sound", clone.Torso) | |
709 | hit.SoundId = "rbxassetid://260430060" | |
710 | hit.Volume = 0 | |
711 | hit1 = Instance.new("Sound", clone.Torso) | |
712 | hit1.SoundId = "rbxassetid://138087186" | |
713 | hit1.Volume = 0 | |
714 | hit2 = Instance.new("Sound", clone.Torso) | |
715 | hit2.SoundId = "rbxassetid://131237241" | |
716 | hit2.Volume = 0 | |
717 | hit3 = Instance.new("Sound", clone.Torso) | |
718 | hit3.SoundId = "rbxassetid://278062209" | |
719 | hit3.Volume = 0 | |
720 | hit3.TimePosition = 0.33 | |
721 | ded = Instance.new("Sound", clone.Torso) | |
722 | ded.SoundId = "rbxassetid://337800380" | |
723 | ded.Volume = 5 | |
724 | local leftarm = clone:findFirstChild("Left Arm") | |
725 | local rightrm = clone:findFirstChild("Right Arm") | |
726 | local leftleg = clone:findFirstChild("Left Leg") | |
727 | local rightleg = clone:findFirstChild("Right Leg") | |
728 | local head = clone:findFirstChild("Head") | |
729 | for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
730 | if g.ClassName == "Part" then | |
731 | g:destroy() | |
732 | end | |
733 | end | |
734 | for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
735 | if h.ClassName == "Accesory" then | |
736 | h:destroy() | |
737 | end | |
738 | end | |
739 | game.Workspace.CurrentCamera.CameraSubject = head | |
740 | if head then | |
741 | local attachment = Instance.new("Attachment", clone.Head) | |
742 | attachment.Position = Vector3.new(0, -0.5, 0) | |
743 | attachment.Name = "lol" | |
744 | attachment.Visible = false | |
745 | clone.Torso.NeckAttachment.Visible = false | |
746 | clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0) | |
747 | local ball = Instance.new("BallSocketConstraint", clone) | |
748 | ball.Attachment0 = clone.Torso.NeckAttachment | |
749 | ball.Attachment1 = attachment | |
750 | ball.LimitsEnabled = true | |
751 | ball.TwistLimitsEnabled = true | |
752 | ball.UpperAngle = 90 | |
753 | ball.Restitution = 0.5 | |
754 | ball.TwistUpperAngle = 90 | |
755 | ball.TwistLowerAngle = -90 | |
756 | local collidepartofleftleg = Instance.new("Part", clone.Torso) | |
757 | collidepartofleftleg.Name = "Bone" | |
758 | collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7) | |
759 | collidepartofleftleg.Transparency = 1 | |
760 | collidepartofleftleg:BreakJoints() | |
761 | local weeld = Instance.new("Weld", collidepartofleftleg) | |
762 | weeld.Part0 = collidepartofleftleg | |
763 | weeld.Part1 = clone["Head"] | |
764 | end | |
765 | if leftleg ~= nil then | |
766 | local glue = Instance.new("Glue", clone.Torso) | |
767 | glue.Part0 = clone.Torso | |
768 | glue.Part1 = leftleg | |
769 | glue.Name = "Left leg" | |
770 | local collider = Instance.new("Part", leftleg) | |
771 | collider.Position = Vector3.new(0,999,0) | |
772 | collider.Size = Vector3.new(1.5, 1, 1) | |
773 | collider.Shape = "Cylinder" | |
774 | local weld = Instance.new("Weld", collider) | |
775 | weld.Part0 = leftleg | |
776 | weld.Part1 = collider | |
777 | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
778 | collider.TopSurface = "Smooth" | |
779 | collider.BottomSurface = "Smooth" | |
780 | collider.formFactor = "Symmetric" | |
781 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
782 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
783 | collider.Transparency = 1 | |
784 | end | |
785 | ------------ | |
786 | if rightleg ~= nil then | |
787 | local glue1 = Instance.new("Glue", clone.Torso) | |
788 | glue1.Part0 = clone.Torso | |
789 | glue1.Part1 = rightleg | |
790 | glue1.Name = "Right leg" | |
791 | local collider1 = Instance.new("Part", rightleg) | |
792 | collider1.Position = Vector3.new(0,999,0) | |
793 | collider1.Size = Vector3.new(1.5, 1, 1) | |
794 | collider1.Shape = "Cylinder" | |
795 | local weld1 = Instance.new("Weld", collider1) | |
796 | weld1.Part0 = rightleg | |
797 | weld1.Part1 = collider1 | |
798 | weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
799 | collider1.TopSurface = "Smooth" | |
800 | collider1.BottomSurface = "Smooth" | |
801 | collider1.formFactor = "Symmetric" | |
802 | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
803 | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
804 | collider1.Transparency = 1 | |
805 | end | |
806 | ------------ | |
807 | if rightrm ~= nil then | |
808 | local glue11 = Instance.new("Glue", clone.Torso) | |
809 | glue11.Part0 = clone.Torso | |
810 | glue11.Part1 = rightrm | |
811 | glue11.Name = "Right shoulder" | |
812 | local collider11 = Instance.new("Part", rightrm) | |
813 | collider11.Position = Vector3.new(0,9999,0) | |
814 | collider11.Size = Vector3.new(1.5,1,1) | |
815 | collider11.Shape = "Cylinder" | |
816 | local weld11 = Instance.new("Weld", collider11) | |
817 | weld11.Part0 = rightrm | |
818 | weld11.Part1 = collider11 | |
819 | weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
820 | collider11.TopSurface = "Smooth" | |
821 | collider11.BottomSurface = "Smooth" | |
822 | collider11.formFactor = "Symmetric" | |
823 | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
824 | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
825 | collider11.Transparency = 1 | |
826 | end | |
827 | ------------ | |
828 | if leftarm ~= nil then | |
829 | local glue111 = Instance.new("Glue", clone.Torso) | |
830 | glue111.Part0 = clone.Torso | |
831 | glue111.Part1 = leftarm | |
832 | glue111.Name = "Left shoulder" | |
833 | local collider111 = Instance.new("Part", leftarm) | |
834 | collider111.Position = Vector3.new(0,9999,0) | |
835 | collider111.Size = Vector3.new(1.5,1,1) | |
836 | collider111.Shape = "Cylinder" | |
837 | local weld111 = Instance.new("Weld", collider111) | |
838 | weld111.Part0 = leftarm | |
839 | weld111.Part1 = collider111 | |
840 | weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
841 | collider111.TopSurface = "Smooth" | |
842 | collider111.BottomSurface = "Smooth" | |
843 | collider111.formFactor = "Symmetric" | |
844 | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
845 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
846 | collider111.Transparency = 1 | |
847 | ---------------- | |
848 | sensoring = Instance.new("Part", clone.Torso) | |
849 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
850 | sensoring.CanCollide = false | |
851 | sensoring.Position = clone.Torso.Position | |
852 | local welder = Instance.new("Weld", sensoring) | |
853 | welder.Part0 = clone.Torso | |
854 | welder.Part1 = sensoring | |
855 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
856 | sensoring.Transparency = 1 | |
857 | ----------------- | |
858 | sensoring1 = Instance.new("Part", clone.Torso) | |
859 | sensoring1.Size = Vector3.new(1.2,1.1,0.8) | |
860 | sensoring1.CanCollide = false | |
861 | sensoring1.Position = clone.Torso.Position | |
862 | local welder1 = Instance.new("Weld", sensoring) | |
863 | welder1.Part0 = clone.Torso | |
864 | welder1.Part1 = sensoring1 | |
865 | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) | |
866 | sensoring1.Transparency = 1 | |
867 | end | |
868 | clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)" | |
869 | ded:Play() | |
870 | vel:destroy() | |
871 | wait(0.2) | |
872 | game.Debris:AddItem(clone,60) | |
873 | local function touch() | |
874 | if not using then | |
875 | using = true | |
876 | local Math = math.random(1,4) | |
877 | if Math == 1 then | |
878 | hit:Play() | |
879 | end | |
880 | if Math == 2 then | |
881 | hit1:Play() | |
882 | end | |
883 | if Math == 3 then | |
884 | hit2:Play() | |
885 | end | |
886 | if Math == 4 then | |
887 | hit3:Play() | |
888 | end | |
889 | wait(0.1) | |
890 | using = false | |
891 | end | |
892 | end | |
893 | sensoring.Touched:connect(touch) | |
894 | sensoring1.Touched:connect(touch) | |
895 | while true do | |
896 | clone.Head.CanCollide = false | |
897 | game:GetService("RunService").Stepped:wait() | |
898 | end | |
899 | end | |
900 | ||
901 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll) | |
902 | ||
903 | --di ent | |
904 | while true do | |
905 | if cananimate then | |
906 | if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then | |
907 | for i = 0.1,0.3 , 0.008 do | |
908 | if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then | |
909 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53402293, 0.0594797134, 0.144087285, 0.997264206, 0.0707819909, 0.0213012099, -0.0739177391, 0.9549582, 0.287386209, 2.98023224e-08, -0.28817457, 0.957577825),i) | |
910 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54035091, 0.0769848824, -0.170524538, 0.99592495, -0.0847774297, 0.0307573378, 0.090184398, 0.936214805, -0.339659303, 0, 0.341049016, 0.940045416),i) | |
911 | game:GetService("RunService").Stepped:wait() | |
912 | end | |
913 | end | |
914 | for i = 0.1,0.3 , 0.008 do | |
915 | if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then | |
916 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53173375, 0.0903658867, -0.222393572, 0.997264206, 0.0662034005, -0.0328776538, -0.0739177391, 0.893185973, -0.443570435, 2.98023224e-08, 0.444787204, 0.895636141),i) | |
917 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54079688, 0.0720610619, 0.156226337, 0.99592495, -0.085669145, -0.0281783342, 0.090184398, 0.946062148, 0.311179608, 0, -0.312452823, 0.949932992),i) | |
918 | game:GetService("RunService").Stepped:wait() | |
919 | end | |
920 | end | |
921 | elseif game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 then | |
922 | for i = 0,1 , 0.1 do | |
923 | if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 and cananimate then | |
924 | weld.C0 = weld.C0:lerp(CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0),i) | |
925 | headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i) | |
926 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i) | |
927 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i) | |
928 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i) | |
929 | game:GetService("RunService").RenderStepped:wait() | |
930 | end | |
931 | end | |
932 | end | |
933 | end | |
934 | wait() | |
935 | end |