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local config = {
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	time = 60,
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	arvorescut = {2767, 2768, 2785, 2786, 2708},
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	residuos = 6219,
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	Madeira = {0, 1, 2, 3, 4, 5, 6},
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	messages = {"cuting", "Cortando", "tak tak tak"},
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}
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function onUse(cid, item, frompos, item2, topos) -- By Lancellott @junior2b
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	if not isInArray(config.arvorescut, item2.itemid) then
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		doPlayerSendTextMessage(cid, 27, "You only can cut threes!")
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			return true
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		end
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		doCreatureSay(cid, config.messages[math.random(#config.messages)], TALKTYPE_ORANGE_1)
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	doCreatureSay(cid, config.messages[math.random(#config.messages)], TALKTYPE_ORANGE_1)
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			doSendMagicEffect(getCreaturePosition(cid), 3)
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		doSendMagicEffect(getCreaturePosition(cid), 3)
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				doTransformItem(item2.uid, config.residuos[math.random(#config.residuos)])
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			doTransformItem(item2.uid, config.residuos[math.random(#config.residuos)])
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					doPlayerAddItem (cid, 5901, config.Madeira[math.random(#config.Madeira)])
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				doPlayerAddItem (cid, 5901, config.Madeira[math.random(#config.Madeira)])
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						doSendAnimatedText(getCreaturePosition(cid), "CUTED!", math.random(1, 255))
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							addEvent(doCreateItem, time*60*1000, item2.itemid, 1, getThingPos(item2.uid))
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				doSendAnimatedText(getCreaturePosition(cid), "CUTED!", math.random(1, 255))
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								return true
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					addEvent(doCreateItem, time*60*1000, item2.itemid, 1, getThingPos(item2.uid))
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							end
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						return true
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					end