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1
--Ok go abuse this. I dare you. Anyways enjoy little brats.
2
3
--[[
4
User: TheDarkRevenant
5
Script: DSSJ3
6
Pass: CENSORED
7
8
]]
9
10
local p = game.Players.LocalPlayer
11
local char = p.Character
12
local mouse = p:GetMouse()
13
local larm = char["Left Arm"]
14
local rarm = char["Right Arm"]
15
local lleg = char["Left Leg"]
16
local rleg = char["Right Leg"]
17
local hed = char.Head
18
local torso = char.Torso
19
local hum = char.Humanoid
20
local cam = game.Workspace.CurrentCamera
21
local root = char.HumanoidRootPart
22
local deb = false
23
local shot = 0
24
local debris=game:service"Debris"
25
local l = game:GetService("Lighting")
26
local rs = game:GetService("RunService").RenderStepped
27
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
28
math.randomseed(os.time())
29
for i,v in pairs(char:children()) do
30
    if v:IsA("Hat") then
31
        v:Destroy()
32
    end
33
end
34
for i,v in pairs (hed:GetChildren()) do
35
        if v:IsA("Sound") then
36
                v:Destroy()
37
        end
38
end
39
----------------------------------------------------
40
Debounces = {
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CanAttack = true;
42
NoIdl = false;
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Slashing = false;
44
Slashed = false;
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RPunch = false;
46
RPunched = false;
47
LPunch = false;
48
LPunched = false;
49
}
50
local Touche = {char.Name, }
51
----------------------------------------------------
52
hed.face.Texture = "rbxassetid://34668268"
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char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
54
char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
55
char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
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char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
57
----------------------------------------------------
58
ypcall(function()
59
char.Shirt:Destroy()
60
char.Pants:Destroy()
61
shirt = Instance.new("Shirt", char)
62
shirt.Name = "Shirt"
63
pants = Instance.new("Pants", char)
64
pants.Name = "Pants"
65
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
66
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
67
end)
68
----------------------------------------------------
69
function lerp(a, b, t) -- Linear interpolation
70
        return a + (b - a)*t
71
end
72
73
function slerp(a, b, t) --Spherical interpolation
74
        dot = a:Dot(b)
75
        if dot > 0.99999 or dot < -0.99999 then
76
                return t <= 0.5 and a or b
77
        else
78
                r = math.acos(dot)
79
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
80
        end
81
end
82
83
function matrixInterpolate(a, b, t)
84
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
85
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
86
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
87
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
88
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
89
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
90
        local t = v1:Dot(v2)
91
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
92
                return CFrame.new()
93
        end
94
        return CFrame.new(
95
        v0.x, v0.y, v0.z,
96
        v1.x, v1.y, v1.z,
97
        v2.x, v2.y, v2.z,
98
        v3.x, v3.y, v3.z)
99
end
100
----------------------------------------------------
101
function genWeld(a,b)
102
    local w = Instance.new("Weld",a)
103
    w.Part0 = a
104
    w.Part1 = b
105
    return w
106
end
107
function weld(a, b)
108
    local weld = Instance.new("Weld")
109
    weld.Name = "W"
110
    weld.Part0 = a
111
    weld.Part1 = b
112
    weld.C0 = a.CFrame:inverse() * b.CFrame
113
    weld.Parent = a
114
    return weld;
115
end
116
----------------------------------------------------
117
function Lerp(c1,c2,al)
118
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
119
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
120
for i,v in pairs(com1) do
121
com1[i] = v+(com2[i]-v)*al
122
end
123
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
124
end
125
----------------------------------------------------
126
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
127
local wld = Instance.new("Weld", wp1)
128
wld.Part0 = wp0
129
wld.Part1 = wp1
130
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
131
end
132
----------------------------------------------------
133
function weld5(part0, part1, c0, c1)
134
    weeld=Instance.new("Weld", part0)
135
    weeld.Part0=part0
136
    weeld.Part1=part1
137
    weeld.C0=c0
138
    weeld.C1=c1
139
    return weeld
140
end
141
----------------------------------------------------
142
function HasntTouched(plrname)
143
local ret = true
144
for _, v in pairs(Touche) do
145
if v == plrname then
146
ret = false
147
end
148
end
149
return ret
150
end
151
----------------------------------------------------
152
newWeld(torso, larm, -1.5, 0.5, 0)
153
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
154
newWeld(torso, rarm, 1.5, 0.5, 0)
155
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
156
newWeld(torso, hed, 0, 1.5, 0)
157
newWeld(torso, lleg, -0.5, -1, 0)
158
lleg.Weld.C1 = CFrame.new(0, 1, 0)
159
newWeld(torso, rleg, 0.5, -1, 0)
160
rleg.Weld.C1 = CFrame.new(0, 1, 0)
161
newWeld(root, torso, 0, -1, 0)
162
torso.Weld.C1 = CFrame.new(0, -1, 0)
163
----------------------------------------------------
164
z = Instance.new("Sound", char)
165
z.SoundId = "rbxassetid://303570180"--303570180
166
z.Looped = true
167
z.Pitch = 1
168
z.Volume = 1
169
wait(.1)
170
z:Play()
171
----------------------------------------------------
172
local Transforming = true
173
hum.WalkSpeed = 0
174
local fx = Instance.new("Part",torso)
175
fx.Anchored = true
176
fx.Material = "Neon"
177
fx.CanCollide = false
178
fx.Locked = true
179
fx.Transparency = 1
180
fx.Material = "SmoothPlastic"
181
fx.Size = Vector3.new(1,1,1)
182
fx.TopSurface = "SmoothNoOutlines"
183
fx.BottomSurface = "SmoothNoOutlines"
184
fx.BrickColor = BrickColor.new("New Yeller")
185
fxm = Instance.new("SpecialMesh",fx)
186
fxm.MeshType = "Sphere"
187
fxm.Scale = Vector3.new(1,1,1)
188
for i = 1, 20 do rs:wait()
189
        fx.Transparency = fx.Transparency - (1/20)
190
        fx.CFrame = torso.CFrame
191
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
192
        rs:wait()
193
end
194
----------------------------------------------------
195
local m = Instance.new("Model")
196
m.Name = "Hair"
197
p1 = Instance.new("Part", m)
198
p1.BrickColor = BrickColor.new("New Yeller")
199
p1.FormFactor = Enum.FormFactor.Symmetric
200
p1.Size = Vector3.new(1, 1, 1)
201
p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
202
p1.CanCollide = false
203
p1.Locked = true
204
p1.BottomSurface = Enum.SurfaceType.Smooth
205
p1.TopSurface = Enum.SurfaceType.Smooth
206
b1 = Instance.new("SpecialMesh", p1)
207-
b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
207+
b1.MeshId = "http://www.roblox.com/asset/?id=130776150"
208
b1.TextureId = ""
209
b1.MeshType = Enum.MeshType.FileMesh
210
b1.Name = "Mesh"
211
b1.VertexColor = Vector3.new(0, 0, 0)
212
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
213
p2 = Instance.new("Part", m)
214
p2.BrickColor = BrickColor.new("Pastel brown")
215
p2.Transparency = 1
216
p2.Name = "Head"
217
p2.FormFactor = Enum.FormFactor.Symmetric
218
p2.Size = Vector3.new(2, 1, 1)
219
p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
220
p2.CanCollide = false
221
p2.Locked = true
222
p2.TopSurface = Enum.SurfaceType.Smooth
223
b2 = Instance.new("SpecialMesh", p2)
224
b2.MeshType = Enum.MeshType.Head
225
b2.Name = "Mesh"
226
b2.Scale = Vector3.new(1.25, 1.25, 1.25)
227
p3 = Instance.new("Part", m)
228
p3.BrickColor = BrickColor.new("New Yeller")
229
p3.FormFactor = Enum.FormFactor.Symmetric
230
p3.Size = Vector3.new(2, 2, 2)
231
p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
232
p3.CanCollide = false
233
p3.Locked = true
234
p3.BottomSurface = Enum.SurfaceType.Smooth
235
p3.TopSurface = Enum.SurfaceType.Smooth
236
b3 = Instance.new("SpecialMesh", p3)
237
b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
238
b3.TextureId = ""
239
b3.MeshType = Enum.MeshType.FileMesh
240
b3.Name = "Mesh"
241
b3.VertexColor = Vector3.new(0, 0, 0)
242
b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
243
p4 = Instance.new("Part", m)
244
p4.BrickColor = BrickColor.new("New Yeller")
245
p4.FormFactor = Enum.FormFactor.Symmetric
246
p4.Size = Vector3.new(1, 1, 1)
247
p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
248
p4.CanCollide = false
249
p4.Locked = true
250
p4.BottomSurface = Enum.SurfaceType.Smooth
251
p4.TopSurface = Enum.SurfaceType.Smooth
252
b4 = Instance.new("SpecialMesh", p4)
253
b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
254
b4.TextureId = ""
255
b4.MeshType = Enum.MeshType.FileMesh
256
b4.Name = "Mesh"
257
b4.VertexColor = Vector3.new(0, 0, 0)
258
p5 = Instance.new("Part", m)
259
p5.BrickColor = BrickColor.new("New Yeller")
260
p5.FormFactor = Enum.FormFactor.Symmetric
261
p5.Size = Vector3.new(1, 1, 1)
262
p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
263
p5.CanCollide = false
264
p5.Locked = true
265
p5.BottomSurface = Enum.SurfaceType.Smooth
266
p5.TopSurface = Enum.SurfaceType.Smooth
267
b5 = Instance.new("SpecialMesh", p5)
268
b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
269
b5.TextureId = ""
270
b5.MeshType = Enum.MeshType.FileMesh
271
b5.Name = "Mesh"
272
b5.VertexColor = Vector3.new(0, 0, 0)
273
b5.Scale = Vector3.new(1, 0.899999976, 1)
274
p6 = Instance.new("Part", m)
275
p6.BrickColor = BrickColor.new("New Yeller")
276
p6.FormFactor = Enum.FormFactor.Symmetric
277
p6.Size = Vector3.new(1, 1, 1)
278
p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
279
p6.CanCollide = false
280
p6.Locked = true
281
p6.BottomSurface = Enum.SurfaceType.Smooth
282
p6.TopSurface = Enum.SurfaceType.Smooth
283
b6 = Instance.new("SpecialMesh", p6)
284
b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
285
b6.TextureId = ""
286
b6.MeshType = Enum.MeshType.FileMesh
287
b6.Name = "Mesh"
288
b6.VertexColor = Vector3.new(0, 0, 0)
289
p7 = Instance.new("Part", m)
290
p7.BrickColor = BrickColor.new("New Yeller")
291
p7.FormFactor = Enum.FormFactor.Symmetric
292
p7.Size = Vector3.new(1, 1, 1)
293
p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
294
p7.CanCollide = false
295
p7.Locked = true
296
p7.BottomSurface = Enum.SurfaceType.Smooth
297
p7.TopSurface = Enum.SurfaceType.Smooth
298
b7 = Instance.new("SpecialMesh", p7)
299
b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
300
b7.TextureId = ""
301
b7.MeshType = Enum.MeshType.FileMesh
302
b7.Name = "Mesh"
303
b7.VertexColor = Vector3.new(0, 0, 0)
304
p8 = Instance.new("Part", m)
305
p8.BrickColor = BrickColor.new("New Yeller")
306
p8.FormFactor = Enum.FormFactor.Symmetric
307
p8.Size = Vector3.new(1, 1, 1)
308
p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
309
p8.CanCollide = false
310
p8.Locked = true
311
p8.BottomSurface = Enum.SurfaceType.Smooth
312
p8.TopSurface = Enum.SurfaceType.Smooth
313
b8 = Instance.new("SpecialMesh", p8)
314
b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
315
b8.TextureId = ""
316
b8.MeshType = Enum.MeshType.FileMesh
317
b8.Name = "Mesh"
318
b8.VertexColor = Vector3.new(0, 0, 0)
319
b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
320
p9 = Instance.new("Part", m)
321
p9.BrickColor = BrickColor.new("New Yeller")
322
p9.FormFactor = Enum.FormFactor.Symmetric
323
p9.Size = Vector3.new(2, 1, 2)
324
p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
325
p9.CanCollide = false
326
p9.Locked = true
327
p9.BottomSurface = Enum.SurfaceType.Smooth
328
p9.TopSurface = Enum.SurfaceType.Smooth
329
b9 = Instance.new("SpecialMesh", p9)
330
b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
331
b9.TextureId = ""
332
b9.MeshType = Enum.MeshType.FileMesh
333
b9.Name = "Mesh"
334
b9.VertexColor = Vector3.new(0, 0, 0)
335
b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
336
p10 = Instance.new("Part", m)
337
p10.BrickColor = BrickColor.new("New Yeller")
338
p10.FormFactor = Enum.FormFactor.Symmetric
339
p10.Size = Vector3.new(1, 1, 1)
340
p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
341
p10.CanCollide = false
342
p10.Locked = true
343
p10.BottomSurface = Enum.SurfaceType.Smooth
344
p10.TopSurface = Enum.SurfaceType.Smooth
345
b10 = Instance.new("SpecialMesh", p10)
346
b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
347
b10.TextureId = ""
348
b10.MeshType = Enum.MeshType.FileMesh
349
b10.Name = "Mesh"
350
b10.VertexColor = Vector3.new(0, 0, 0)
351
b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
352
p11 = Instance.new("Part", m)
353
p11.BrickColor = BrickColor.new("New Yeller")
354
p11.FormFactor = Enum.FormFactor.Symmetric
355
p11.Size = Vector3.new(1, 1, 1)
356
p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
357
p11.CanCollide = false
358
p11.Locked = true
359
p11.BottomSurface = Enum.SurfaceType.Smooth
360
p11.TopSurface = Enum.SurfaceType.Smooth
361
b11 = Instance.new("SpecialMesh", p11)
362
b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
363
b11.TextureId = ""
364
b11.MeshType = Enum.MeshType.FileMesh
365
b11.Name = "Mesh"
366
b11.VertexColor = Vector3.new(0, 0, 0)
367
b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
368
p12 = Instance.new("Part", m)
369
p12.BrickColor = BrickColor.new("New Yeller")
370
p12.FormFactor = Enum.FormFactor.Custom
371
p12.Size = Vector3.new(1, 3.5, 1)
372
p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
373
p12.CanCollide = false
374
p12.Locked = true
375
p12.BottomSurface = Enum.SurfaceType.Smooth
376
p12.TopSurface = Enum.SurfaceType.Smooth
377
b12 = Instance.new("SpecialMesh", p12)
378-
b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
378+
b12.MeshId = "http://www.roblox.com/asset/?id=130776150"
379-
b12.TextureId = ""
379+
b12.TextureId = "130776150"
380
b12.MeshType = Enum.MeshType.FileMesh
381
b12.Name = "Mesh"
382
b12.VertexColor = Vector3.new(0, 0, 0)
383
b12.Scale = Vector3.new(1, 3, 1.29999995)
384
p13 = Instance.new("Part", m)
385
p13.BrickColor = BrickColor.new("New Yeller")
386
p13.FormFactor = Enum.FormFactor.Custom
387
p13.Size = Vector3.new(1, 2, 1)
388
p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
389
p13.CanCollide = false
390
p13.Locked = true
391
p13.BottomSurface = Enum.SurfaceType.Smooth
392
p13.TopSurface = Enum.SurfaceType.Smooth
393
b13 = Instance.new("SpecialMesh", p13)
394
b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
395
b13.TextureId = ""
396
b13.MeshType = Enum.MeshType.FileMesh
397
b13.Name = "Mesh"
398
b13.VertexColor = Vector3.new(0, 0, 0)
399
b13.Scale = Vector3.new(1, 3, 1.29999995)
400
p14 = Instance.new("Part", m)
401
p14.BrickColor = BrickColor.new("New Yeller")
402
p14.FormFactor = Enum.FormFactor.Custom
403
p14.Size = Vector3.new(1, 2, 1)
404
p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
405
p14.CanCollide = false
406
p14.Locked = true
407
p14.BottomSurface = Enum.SurfaceType.Smooth
408
p14.TopSurface = Enum.SurfaceType.Smooth
409
b14 = Instance.new("SpecialMesh", p14)
410-
b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
410+
b14.MeshId = "http://www.roblox.com/asset/?id=130776150"
411-
b14.TextureId = ""
411+
b14.TextureId = "130776150"
412
b14.MeshType = Enum.MeshType.FileMesh
413
b14.Name = "Mesh"
414
b14.VertexColor = Vector3.new(0, 0, 0)
415
b14.Scale = Vector3.new(1, 3, 1.29999995)
416
p15 = Instance.new("Part", m)
417
p15.BrickColor = BrickColor.new("New Yeller")
418
p15.FormFactor = Enum.FormFactor.Custom
419
p15.Size = Vector3.new(1, 2.5, 1)
420
p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
421
p15.CanCollide = false
422
p15.Locked = true
423
p15.BottomSurface = Enum.SurfaceType.Smooth
424
p15.TopSurface = Enum.SurfaceType.Smooth
425
b15 = Instance.new("SpecialMesh", p15)
426-
b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
426+
b15.MeshId = "http://www.roblox.com/asset/?id=130776150"
427-
b15.TextureId = ""
427+
b15.TextureId = "130776150"
428
b15.MeshType = Enum.MeshType.FileMesh
429
b15.Name = "Mesh"
430
b15.VertexColor = Vector3.new(0, 0, 0)
431
b15.Scale = Vector3.new(1, 3, 1.29999995)
432
p16 = Instance.new("Part", m)
433
p16.BrickColor = BrickColor.new("New Yeller")
434
p16.FormFactor = Enum.FormFactor.Custom
435
p16.Size = Vector3.new(1, 2.5, 1)
436
p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
437
p16.CanCollide = false
438
p16.Locked = true
439
p16.BottomSurface = Enum.SurfaceType.Smooth
440
p16.TopSurface = Enum.SurfaceType.Smooth
441
b16 = Instance.new("SpecialMesh", p16)
442-
b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
442+
b16.MeshId = "http://www.roblox.com/asset/?id=130776150"
443-
b16.TextureId = ""
443+
b16.TextureId = "130776150"
444
b16.MeshType = Enum.MeshType.FileMesh
445
b16.Name = "Mesh"
446
b16.VertexColor = Vector3.new(0, 0, 0)
447
b16.Scale = Vector3.new(1, 3, 1.29999995)
448
p17 = Instance.new("Part", m)
449
p17.BrickColor = BrickColor.new("New Yeller")
450
p17.FormFactor = Enum.FormFactor.Custom
451
p17.Size = Vector3.new(1, 2.4000001, 1)
452
p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
453
p17.CanCollide = false
454
p17.Locked = true
455
p17.BottomSurface = Enum.SurfaceType.Smooth
456
p17.TopSurface = Enum.SurfaceType.Smooth
457
b17 = Instance.new("SpecialMesh", p17)
458-
b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
458+
b17.MeshId = "http://www.roblox.com/asset/?id=130776150"
459-
b17.TextureId = ""
459+
b17.TextureId = "130776150"
460
b17.MeshType = Enum.MeshType.FileMesh
461
b17.Name = "Mesh"
462
b17.VertexColor = Vector3.new(0, 0, 0)
463
b17.Scale = Vector3.new(1, 3, 1.29999995)
464
p18 = Instance.new("Part", m)
465
p18.BrickColor = BrickColor.new("New Yeller")
466
p18.FormFactor = Enum.FormFactor.Custom
467
p18.Size = Vector3.new(2, 2, 2)
468
p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
469
p18.CanCollide = false
470
p18.Locked = true
471
p18.BottomSurface = Enum.SurfaceType.Smooth
472
p18.TopSurface = Enum.SurfaceType.Smooth
473
b18 = Instance.new("SpecialMesh", p18)
474
b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
475
b18.TextureId = ""
476
b18.MeshType = Enum.MeshType.FileMesh
477
b18.Name = "Mesh"
478
b18.VertexColor = Vector3.new(0, 0, 0)
479
b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
480
w1 = Instance.new("Weld", p1)
481
w1.Name = "Head_Weld"
482
w1.Part0 = p1
483
w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
484
w1.Part1 = p2
485
w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
486
w2 = Instance.new("Weld", p2)
487
w2.Name = "Part_Weld"
488
w2.Part0 = p2
489
w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
490
w2.Part1 = p3
491
w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
492
w3 = Instance.new("Weld", p3)
493
w3.Name = "Part_Weld"
494
w3.Part0 = p3
495
w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
496
w3.Part1 = p4
497
w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
498
w4 = Instance.new("Weld", p4)
499
w4.Name = "Part_Weld"
500
w4.Part0 = p4
501
w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
502
w4.Part1 = p5
503
w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
504
w5 = Instance.new("Weld", p5)
505
w5.Name = "Part_Weld"
506
w5.Part0 = p5
507
w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
508
w5.Part1 = p6
509
w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
510
w6 = Instance.new("Weld", p6)
511
w6.Name = "Part_Weld"
512
w6.Part0 = p6
513
w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
514
w6.Part1 = p7
515
w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
516
w7 = Instance.new("Weld", p7)
517
w7.Name = "Part_Weld"
518
w7.Part0 = p7
519
w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
520
w7.Part1 = p8
521
w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
522
w8 = Instance.new("Weld", p8)
523
w8.Name = "Part_Weld"
524
w8.Part0 = p8
525
w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
526
w8.Part1 = p9
527
w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
528
w9 = Instance.new("Weld", p9)
529
w9.Name = "Part_Weld"
530
w9.Part0 = p9
531
w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
532
w9.Part1 = p10
533
w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
534
w10 = Instance.new("Weld", p10)
535
w10.Name = "Part_Weld"
536
w10.Part0 = p10
537
w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
538
w10.Part1 = p11
539
w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
540
w11 = Instance.new("Weld", p11)
541
w11.Name = "Part_Weld"
542
w11.Part0 = p11
543
w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
544
w11.Part1 = p12
545
w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
546
w12 = Instance.new("Weld", p12)
547
w12.Name = "Part_Weld"
548
w12.Part0 = p12
549
w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
550
w12.Part1 = p13
551
w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
552
w13 = Instance.new("Weld", p13)
553
w13.Name = "Part_Weld"
554
w13.Part0 = p13
555
w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
556
w13.Part1 = p14
557
w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
558
w14 = Instance.new("Weld", p14)
559
w14.Name = "Part_Weld"
560
w14.Part0 = p14
561
w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
562
w14.Part1 = p15
563
w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
564
w15 = Instance.new("Weld", p15)
565
w15.Name = "Part_Weld"
566
w15.Part0 = p15
567
w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
568
w15.Part1 = p16
569
w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
570
w16 = Instance.new("Weld", p16)
571
w16.Name = "Part_Weld"
572
w16.Part0 = p16
573
w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
574
w16.Part1 = p17
575
w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
576
w17 = Instance.new("Weld", p17)
577
w17.Name = "Part_Weld"
578
w17.Part0 = p17
579
w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
580
w17.Part1 = p18
581
w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
582
m.Parent = char
583
m:MakeJoints()
584
----------------------------------------------------
585
local cor = Instance.new("Part", char.Hair)
586
cor.Name = "Link"
587
cor.Locked = true
588
cor.BottomSurface = 0
589
cor.CanCollide = false
590
cor.Size = Vector3.new(1, 9, 1)
591
cor.Transparency = 1
592
cor.TopSurface = 0
593
corw = Instance.new("Weld", cor)
594
corw.Part0 = hed
595
corw.Part1 = cor
596
corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
597
corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
598
weld1 = Instance.new("Weld", char.Hair)
599
weld1.Part0 = cor
600
weld1.Part1 = char.Hair.Head
601
weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
602
----------------------------------------------------
603
GroundWave1 = function()
604
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
605
	local Colors = {"New Yeller", "New Yeller"}
606
		local wave = Instance.new("Part", torso)
607
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
608
		wave.Anchored = true
609
		wave.CanCollide = false
610
		wave.Locked = true
611
		wave.Size = Vector3.new(1, 1, 1)
612
		wave.TopSurface = "Smooth"
613
		wave.BottomSurface = "Smooth"
614
		wave.Transparency = 0.35
615
		wave.CFrame = HandCF
616
		wm = Instance.new("SpecialMesh", wave)
617
		wm.MeshId = "rbxassetid://3270017"
618
		coroutine.wrap(function()
619
		for i = 1, 30, 1 do
620
		wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
621
		wave.Size = wm.Scale
622
		wave.CFrame = HandCF
623
		wave.Transparency = i/30
624
		wait()
625
		end
626
		wait()
627
		wave:Destroy()
628
	end)()
629
end
630
----------------------------------------------------
631
GroundWave = function()
632
        if Transforming == true then
633
                local wave = Instance.new("Part", torso)
634
                wave.BrickColor = BrickColor.new("New Yeller")
635
                wave.Anchored = true
636
                wave.CanCollide = false
637
                wave.Locked = true
638
                wave.Size = Vector3.new(1, 1, 1)
639
                wave.TopSurface = "Smooth"
640
                wave.BottomSurface = "Smooth"
641
                wave.Transparency = 0.35
642
                wave.CFrame = fx.CFrame
643
                wm = Instance.new("SpecialMesh", wave)
644
                wm.MeshType = "Sphere"
645
                wm.Scale = Vector3.new(1,1,1)
646
                coroutine.wrap(function()
647
                for i = 1, 18, 1 do
648
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
649
                --wave.Size = wm.Scale
650
                wave.CFrame = fx.CFrame
651
                wave.Transparency = i/14
652
                wait()
653
                end
654
                wait()
655
                wave:Destroy()
656
        end)()
657
        elseif Transforming == false then
658
        wait()
659
        end
660
end
661
662
for i = 1, 100 do rs:wait()
663
        fx.CFrame = torso.CFrame
664
end
665
666
Spawn(function()
667
	while wait(1) do
668
		GroundWave()
669
	end
670
end)
671
672
wait(4)
673
674
Transforming = false
675
676
for i = 1, 20 do rs:wait()
677
        fx.Transparency = fx.Transparency + (1/20)
678
        fx.CFrame = torso.CFrame
679
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
680
        rs:wait()
681
end
682
683
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
684
        local wave = Instance.new("Part", torso)
685
        wave.BrickColor = BrickColor.new("Institutional white")
686
        wave.Anchored = true
687
        wave.CanCollide = false
688
        wave.Locked = true
689
        wave.Size = Vector3.new(1, 1, 1)
690
        wave.TopSurface = "Smooth"
691
        wave.BottomSurface = "Smooth"
692
        wave.Transparency = 0.35
693
        wave.CFrame = HandCF
694
        wm = Instance.new("SpecialMesh", wave)
695
        wm.MeshId = "rbxassetid://3270017"
696
        coroutine.wrap(function()
697
        for i = 1, 14, 1 do
698
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
699
        wave.Size = wm.Scale
700
        wave.CFrame = HandCF
701
        wave.Transparency = i/14
702
        wait()
703
        end
704
        wait()
705
        wave:Destroy()
706
end)()
707
hum.WalkSpeed = 16
708
----------------------------------------------------
709
Blast = function()
710
	local Colors = {"New Yeller", "New Yeller"}
711
		local wave = Instance.new("Part", torso)
712
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
713
		wave.Anchored = true
714
		wave.CanCollide = false
715
		wave.Locked = true
716
		wave.Size = Vector3.new(1, 1, 1)
717
		wave.TopSurface = "Smooth"
718
		wave.BottomSurface = "Smooth"
719
		wave.Transparency = 0.35
720
		wave.CFrame = rarm.CFrame
721
		wm = Instance.new("SpecialMesh", wave)
722
		wm.MeshType = "Sphere"
723
		wm.Scale = Vector3.new(1,1,1)
724
		z = Instance.new("Sound",wave)
725
		z.SoundId = "rbxassetid://237035051"
726
		z.Volume = 1
727
		z.Pitch = .9
728
		z:Play()
729
		coroutine.wrap(function()
730
		for i = 1, 30, 1 do
731
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
732
		--wave.Size = wm.Scale
733
		wave.CFrame = rarm.CFrame
734
		wave.Transparency = (1/14)
735
		rs:wait()
736
		end
737
		rs:wait()
738
		wave:Destroy()
739
		z:Destroy()
740
	end)()
741
end
742
----------------------------------------------------
743
rarm.Touched:connect(function(ht)
744
    hit = ht.Parent
745
    if ht and hit:IsA("Model") then
746
            if hit:FindFirstChild("Humanoid") then
747
                if hit.Name ~= p.Name then
748
                    if Debounces.RPunch == true and Debounces.RPunched == false then
749
                            Debounces.RPunched = true
750
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
751
                                    if Debounces.ks==true then
752
                                    z = Instance.new("Sound",hed)
753
                                    z.SoundId = "rbxassetid://169380525"
754
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
755
                                    z.Volume = 1
756
                                    z:Play()
757
                                    end
758
                            wait(.2)
759
                            Debounces.RPunched = false
760
                    end
761
                end
762
            end
763
    elseif ht and hit:IsA("Hat") then
764
        if hit.Parent.Name ~= p.Name then
765
            if hit.Parent:FindFirstChild("Humanoid") then
766
                   if Debounces.RPunch == true and Debounces.RPunched == false then
767
                            Debounces.RPunched = true
768
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
769
                                    if Debounces.ks==true then
770
                                    z = Instance.new("Sound",hed)
771
                                    z.SoundId = "rbxassetid://169380525"
772
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
773
                                    z.Volume = 1
774
                                    z:Play()
775
                                    end
776
                            wait(.2)
777
                Debounces.RPunched = false
778
                                end
779
            end
780
        end
781
    end
782
end)
783
larm.Touched:connect(function(ht)
784
    hit = ht.Parent
785
    if ht and hit:IsA("Model") then
786
            if hit:FindFirstChild("Humanoid") then
787
                if hit.Name ~= p.Name then
788
                    if Debounces.LPunch == true and Debounces.LPunched == false then
789
                            Debounces.LPunched = true
790
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
791
                                    if Debounces.ks2==true then
792
                                    z = Instance.new("Sound",hed)
793
                                    z.SoundId = "rbxassetid://169380525"
794
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
795
                                    z.Volume = 1
796
                                    z:Play()
797
                                    end
798
                            wait(.2)
799
                        Debounces.LPunched = false
800
                    end
801
                end
802
            end
803
    elseif ht and hit:IsA("Hat") then
804
        if hit.Parent.Name ~= p.Name then
805
            if hit.Parent:FindFirstChild("Humanoid") then
806
                   if Debounces.LPunch == true and Debounces.LPunched == false then
807
                            Debounces.LPunched = true
808
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
809
                                    if Debounces.ks2==true then
810
                                    z = Instance.new("Sound",hed)
811
                                    z.SoundId = "rbxassetid://169380525"
812
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
813
                                    z.Volume = 1
814
                                    z:Play()
815
                                    end
816
                            wait(.2)
817
                Debounces.LPunched = false
818
                                end
819
            end
820
        end
821
    end
822
end)
823
----------------------------------------------------
824
mod4 = Instance.new("Model",char)
825
826
ptez = {0.7, 0.8, 0.9, 1}
827
828
function FindNearestTorso(Position,Distance,SinglePlayer)
829
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
830
        local List = {}
831
        for i,v in pairs(workspace:GetChildren())do
832
            if v:IsA("Model")then
833
                if v:findFirstChild("Torso")then
834
                    if v ~= char then
835
                        if(v.Torso.Position -Position).magnitude <= Distance then
836
                            table.insert(List,v)
837
                        end
838
                    end
839
                end
840
            end
841
        end
842
    return List
843
end
844
845
function Punch()
846
    part=Instance.new('Part',mod4)
847
    part.Anchored=true
848
    part.CanCollide=false
849
    part.FormFactor='Custom'
850
    part.Size=Vector3.new(.2,.2,.2)
851
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
852
    part.Transparency=.7
853
    part.BrickColor=BrickColor.new('New Yeller')
854
    mesh=Instance.new('SpecialMesh',part)
855-
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
855+
    mesh.MeshId='http://www.roblox.com/asset/?id=130776150mesh.Scale=Vector3.new(3,3,3)
856-
    mesh.Scale=Vector3.new(3,3,3)
856+
857
    part2.Anchored=true
858
    part2.CanCollide=false
859
    part2.FormFactor='Custom'
860
    part2.Size=Vector3.new(.2,.2,.2)
861
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
862
    part2.Transparency=.7
863
    part2.BrickColor=BrickColor.new('New Yeller')
864
    mesh2=Instance.new('SpecialMesh',part2)
865
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
866
    mesh2.Scale=Vector3.new(3,1.5,3)
867
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
868
        if v:FindFirstChild('Humanoid') then
869
            v.Humanoid:TakeDamage(math.random(2,6))
870
        end
871
    end
872
    coroutine.resume(coroutine.create(function()
873
        for i=0,0.62,0.4 do
874
            wait()
875
            part.CFrame=part.CFrame
876
            part.Transparency=i
877
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
878
            part2.CFrame=part2.CFrame
879
            part2.Transparency=i
880
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
881
            end
882
        part.Parent=nil
883
        part2.Parent=nil
884
    end))
885
end
886
----------------------------------------------------
887
rarm.Touched:connect(function(ht)
888
    hit = ht.Parent
889
    if ht and hit:IsA("Model") then
890
            if hit:FindFirstChild("Humanoid") then
891
                if hit.Name ~= p.Name then
892
                    if Debounces.RPunch == true and Debounces.RPunched == false then
893
                            Debounces.RPunched = true
894
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
895
                                    if Debounces.ks==true then
896
                                    z = Instance.new("Sound",hed)
897
                                    z.SoundId = "rbxassetid://169380525"
898
									z.Pitch = ptz[math.random(1,#ptz)]
899
                                    z.Volume = 1
900
                                    z:Play()
901
                                    end
902
                            wait(.2)
903
                            Debounces.RPunched = false
904
                    end
905
                end
906
            end
907
    elseif ht and hit:IsA("Hat") then
908
        if hit.Parent.Name ~= p.Name then
909
            if hit.Parent:FindFirstChild("Humanoid") then
910
                   if Debounces.RPunch == true and Debounces.RPunched == false then
911
                            Debounces.RPunched = true
912
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
913
                                    if Debounces.ks==true then
914
                                    z = Instance.new("Sound",hed)
915
                                    z.SoundId = "rbxassetid://169380525"
916
									z.Pitch = ptz[math.random(1,#ptz)]
917
                                    z.Volume = 1
918
                                    z:Play()
919
                                    end
920
                            wait(.2)
921
                Debounces.RPunched = false
922
				end
923
            end
924
        end
925
    end
926
end)
927
larm.Touched:connect(function(ht)
928
    hit = ht.Parent
929
    if ht and hit:IsA("Model") then
930
            if hit:FindFirstChild("Humanoid") then
931
                if hit.Name ~= p.Name then
932
                    if Debounces.LPunch == true and Debounces.LPunched == false then
933
                            Debounces.LPunched = true
934
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
935
                                    if Debounces.ks2==true then
936
                                    z = Instance.new("Sound",hed)
937
                                    z.SoundId = "rbxassetid://169380525"
938
									z.Pitch = ptz[math.random(1,#ptz)]
939
                                    z.Volume = 1
940
                                    z:Play()
941
                                    end
942
                            wait(.2)
943
                            Debounces.LPunched = false
944
                    end
945
                end
946
            end
947
    elseif ht and hit:IsA("Hat") then
948
        if hit.Parent.Name ~= p.Name then
949
            if hit.Parent:FindFirstChild("Humanoid") then
950
                   if Debounces.LPunch == true and Debounces.LPunched == false then
951
                            Debounces.LPunched = true
952
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
953
                                    if Debounces.ks2==true then
954
                                    z = Instance.new("Sound",hed)
955
                                    z.SoundId = "rbxassetid://169380525"
956
									z.Pitch = ptz[math.random(1,#ptz)]
957
                                    z.Volume = 1
958
                                    z:Play()
959
                                    end
960
                            wait(.2)
961
                Debounces.LPunched = false
962
				end
963
            end
964
        end
965
    end
966
end)
967
----------------------------------------------------
968
local player = game.Players.LocalPlayer
969
local pchar = player.Character
970
local mouse = player:GetMouse()
971
local cam = workspace.CurrentCamera
972
973
local rad = math.rad
974
975
local keysDown = {}
976
local flySpeed = 0
977
local MAX_FLY_SPEED = 150
978
979
local canFly = false
980
local flyToggled = false
981
982
local forward, side = 0, 0
983
local lastForward, lastSide = 0, 0
984
985
local floatBP = Instance.new("BodyPosition")
986
floatBP.maxForce = Vector3.new(0, math.huge, 0)
987
local flyBV = Instance.new("BodyVelocity")
988
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
989
local turnBG = Instance.new("BodyGyro")
990
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
991
992
mouse.KeyDown:connect(function(key)
993
        keysDown[key] = true
994
995
        if key == "f" then
996
                flyToggled = not flyToggled
997
998
        if not flyToggled then
999
                stanceToggle = "Normal"
1000
                floatBP.Parent = nil
1001
                flyBV.Parent = nil
1002
                turnBG.Parent = nil
1003
                root.Velocity = Vector3.new()
1004
                pchar.Humanoid.PlatformStand = false
1005
        end
1006
end
1007
1008
end)
1009
mouse.KeyUp:connect(function(key)
1010
        keysDown[key] = nil
1011
end)
1012
1013
local function updateFly()
1014
1015
        if not flyToggled then return end
1016
1017
        lastForward = forward
1018
        lastSide = side
1019
1020
        forward = 0
1021
        side = 0
1022
1023
        if keysDown.w then
1024
                forward = forward + 1
1025
        end
1026
        if keysDown.s then
1027
                forward = forward - 1
1028
        end
1029
        if keysDown.a then
1030
                side = side - 1
1031
        end
1032
        if keysDown.d then
1033
                side = side + 1
1034
        end
1035
1036
        canFly = (forward ~= 0 or side ~= 0)
1037
1038
        if canFly then
1039
                stanceToggle = "Floating"
1040
                turnBG.Parent = root
1041
                floatBP.Parent = nil
1042
                flyBV.Parent = root
1043
1044
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1045
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1046
        else
1047
                floatBP.position = root.Position
1048
                floatBP.Parent = root
1049
1050
                flySpeed = flySpeed - 1
1051
                if flySpeed < 0 then flySpeed = 0 end
1052
        end
1053
1054
        local camCF = cam.CoordinateFrame
1055
        local in_forward = canFly and forward or lastForward
1056
        local in_side = canFly and side or lastSide
1057
1058
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1059
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1060
1061
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1062
0)
1063
end
1064
1065
game:service'RunService'.RenderStepped:connect(function()
1066
        if flyToggled then
1067
                pchar.Humanoid.PlatformStand = true
1068
        end
1069
        updateFly()
1070
end)
1071
-------------------------------
1072
mouse.KeyDown:connect(function(key)
1073
	if key == "q" then
1074
		if Debounces.CanAttack == true then
1075
			Debounces.CanAttack = false
1076
			Debounces.NoIdl = true
1077
			Debounces.on = true
1078
			function FindNearestTorso(Position,Distance,SinglePlayer)
1079
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1080
					local List = {}
1081
					for i,v in pairs(workspace:GetChildren())do
1082
						if v:IsA("Model")then
1083
							if v:findFirstChild("Torso")then
1084
								if v ~= char then
1085
									if(v.Torso.Position -Position).magnitude <= Distance then
1086
										table.insert(List,v)
1087
									end
1088
								end
1089
							end
1090
						end
1091
					end
1092
				return List
1093
			end
1094
	z = Instance.new("Sound",hed)
1095
	z.SoundId = "rbxassetid://130776150"
1096-
	z.SoundId = "rbxassetid://232213955"
1096+
1097
	z.Volume = 1
1098
	wait(0.2)
1099
	z:Play()
1100
	sp = Instance.new("Part",rarm)
1101
	sp.Anchored = true
1102
	sp.CanCollide = false
1103
	sp.Locked = true
1104
	sp.Transparency = 0
1105
	sp.Material = "Neon"
1106
	sp.Size = Vector3.new(1,1,1)
1107
	sp.TopSurface = "SmoothNoOutlines"
1108
	sp.BottomSurface = "SmoothNoOutlines"
1109
	sp.BrickColor = BrickColor.new("New Yeller")
1110
	spm = Instance.new("SpecialMesh",sp)
1111
	spm.MeshType = "Sphere"
1112
	spm.Scale = Vector3.new(21,21,21)
1113
	sp2 = Instance.new("Part", rarm)
1114
	sp2.Name = "Energy"
1115
	sp2.BrickColor = BrickColor.new("New Yeller")
1116
	sp2.Size = Vector3.new(1, 1, 1)
1117
	sp2.Shape = "Ball"
1118
	sp2.CanCollide = false
1119
	sp2.Anchored = true
1120
	sp2.Locked = true
1121
	sp2.TopSurface = 0
1122
	sp2.BottomSurface = 0
1123
	sp2.Transparency = 1
1124
	spm2 = Instance.new("SpecialMesh",sp2)
1125
	spm2.MeshId = "rbxassetid://130776150"
1126-
	spm2.MeshId = "rbxassetid://9982590"
1126+
1127
	for i = 1, 20 do
1128
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
1129
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1130
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
1131
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
1132
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1133
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1134
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1135
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1136
		if Debounces.on == false then break end
1137
		rs:wait()
1138
	end
1139
	for i = 1, 100, 20 do rs:wait()
1140
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1141
	end
1142
	for i = 1, 20 do
1143
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1144
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1145
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
1146
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
1147
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
1148
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1149
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1150
		if Debounces.on == false then break end
1151
		rs:wait()
1152
	end
1153
	sp.Transparency = 1
1154
	for i = 1, 20 do
1155
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1156
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
1157
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
1158
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
1159
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1160
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1161
		if Debounces.on == false then break end
1162
		rs:wait()
1163
	end
1164
	wait(1)
1165
	sp.Transparency = 0
1166
	sp2.Transparency = 0.84
1167
	for i = 1, 20 do
1168
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
1169
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1170
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
1171
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
1172
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
1173
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
1174
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
1175
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
1176
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
1177
		if Debounces.on == false then break end
1178
		rs:wait()
1179
	end
1180
	for i = 1, 2880, 50 do
1181
		rs:wait()
1182
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1183
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
1184
		rs:wait()
1185
	end
1186
	sp:Destroy()
1187
	sp2:Destroy()
1188
	local X = Instance.new("Part",char)
1189
	local O = Instance.new("ObjectValue",X)
1190
	O.Name = "creator"
1191
	X.Locked = true
1192
	X.Name = "Shell"
1193
	X.Anchored = false
1194
	X.CanCollide = false
1195
	X.Transparency = 0
1196
	X.Reflectance = 0
1197
	X.BottomSurface = 0
1198
	X.TopSurface = 0
1199
	X.Shape = 0
1200
	local V = Instance.new("ObjectValue",X)
1201
	V.Value = char
1202
	V.Name = "creator"
1203
	X.BrickColor = BrickColor.new("New Yeller")
1204
	X.Size = Vector3.new(2,2,2)
1205
	X.Material = "Neon"
1206
	local Z = Instance.new("SpecialMesh",X)
1207
	Z.MeshType = "Sphere"
1208
	Z.Scale = Vector3.new(0.5,0.5,1)
1209
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
1210
	local bv = Instance.new("BodyVelocity",X)
1211
	bv.maxForce = Vector3.new(99999,99999,99999)
1212
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
1213
	bv.velocity = X.CFrame.lookVector*65
1214
1215
	Explode = X.Touched:connect(function(hit)
1216
		if hit ~= char and hit.Name ~= "Shell" then
1217
			local cf = X.CFrame
1218
			bv:Destroy()
1219
			X.Anchored = true
1220
			Z:Remove()
1221
			Explode:disconnect()
1222
			X.Size = Vector3.new(3,3,3)
1223
			X.Touched:connect(function(hit) end)
1224
			X.CanCollide = false
1225
			local part3 = Instance.new("Part", rarm)
1226
			part3.Anchored=true
1227
			part3.CanCollide=false
1228
			part3.Locked = true
1229
			part3.TopSurface = "SmoothNoOutlines"
1230
			part3.BottomSurface = "SmoothNoOutlines"
1231
			part3.FormFactor='Custom'
1232
			part3.Size=Vector3.new(1,1, 1)
1233
			part3.CFrame=X.CFrame
1234
			part3.Transparency=0
1235
			part3.BrickColor=BrickColor.new("New Yeller")
1236
			local mesh3 = Instance.new("SpecialMesh",part3)
1237
			mesh3.MeshType = "Sphere"
1238
			mesh3.Scale = Vector3.new(1,1,1)
1239
			--debris:AddItem(X,8)
1240
			local part4 = Instance.new("Part", rarm)
1241
			part4.Material = "Neon"
1242
			part4.Anchored=true
1243
			part4.CanCollide=false
1244
			part4.Locked = true
1245
			part4.TopSurface = "SmoothNoOutlines"
1246
			part4.BottomSurface = "SmoothNoOutlines"
1247
			part4.FormFactor='Custom'
1248
			part4.Size=Vector3.new(1,1, 1)
1249
			part4.CFrame=X.CFrame
1250
			part4.Transparency=0
1251
			part4.BrickColor=BrickColor.new("Hot pink")
1252
			local mesh4 = Instance.new("SpecialMesh",part4)
1253
			mesh4.MeshType = "Sphere"
1254
			mesh4.Scale = Vector3.new(.5,.5,.5)
1255
			local part7 = Instance.new("Part", rarm)
1256
			part7.Material = "Neon"
1257
			part7.Anchored=true
1258
			part7.CanCollide=false
1259
			part7.Locked = true
1260
			part7.TopSurface = "SmoothNoOutlines"
1261
			part7.BottomSurface = "SmoothNoOutlines"
1262
			part7.FormFactor='Custom'
1263
			part7.Size=Vector3.new(1,1, 1)
1264
			part7.CFrame=X.CFrame
1265
			part7.Transparency=0
1266
			part7.BrickColor=BrickColor.new("New Yeller")
1267
			local mesh7 = Instance.new("SpecialMesh",part7)
1268
			mesh7.MeshType = "Sphere"
1269
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
1270
		--[[X.Touched:connect(function(ht)
1271
				hit = ht.Parent
1272
			if ht and hit:IsA("Model") then
1273
					if hit:FindFirstChild("Humanoid") then
1274
						if hit.Name ~= p.Name then
1275
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1276
							wait(.3)
1277
						end
1278
					end
1279
			elseif ht and hit:IsA("Hat") then
1280
				if hit.Parent.Name ~= p.Name then
1281
					if hit.Parent:FindFirstChild("Humanoid") then
1282
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1283
						wait(.3)
1284
					end
1285
				end
1286
			end
1287
		end)
1288
		part3.Touched:connect(function(ht)
1289
				hit = ht.Parent
1290
			if ht and hit:IsA("Model") then
1291
					if hit:FindFirstChild("Humanoid") then
1292
						if hit.Name ~= p.Name then
1293
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1294
							wait(.3)
1295
						end
1296
					end
1297
			elseif ht and hit:IsA("Hat") then
1298
				if hit.Parent.Name ~= p.Name then
1299
					if hit.Parent:FindFirstChild("Humanoid") then
1300
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1301
						wait(.3)
1302
					end
1303
				end
1304
			end
1305
		end)]]--
1306
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
1307
			if v:FindFirstChild('Humanoid') then
1308
				v.Humanoid:TakeDamage(math.random(60,90))
1309
				v.Humanoid.PlatformStand = true
1310
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1311
			end
1312
		end
1313
1314
		local acos = math.acos
1315
		local sqrt = math.sqrt
1316
		local Vec3 = Vector3.new
1317
		local fromAxisAngle = CFrame.fromAxisAngle
1318
1319
		local function toAxisAngle(CFr)
1320
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1321
			local Angle = math.acos((R00+R11+R22-1)/2)
1322
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1323
			A = A == 0 and 0.00001 or A
1324
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1325
			B = B == 0 and 0.00001 or B
1326
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1327
			C = C == 0 and 0.00001 or C
1328
			local x = (R21-R12)/sqrt(A)
1329
			local y = (R02-R20)/sqrt(B)
1330
			local z = (R10-R01)/sqrt(C)
1331
			return Vec3(x,y,z),Angle
1332
		end
1333
1334
		function ApplyTrig(Num,Func)
1335
			local Min,Max = Func(0),Func(1)
1336
			local i = Func(Num)
1337
			return (i-Min)/(Max-Min)
1338
		end
1339
1340
		function LerpCFrame(CFrame1,CFrame2,Num)
1341
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1342
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1343
		end
1344
1345
		function Crater(Torso,Radius)
1346
			Spawn(function()
1347
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1348
				local Ignore = {}
1349
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1350
					if v.Character ~= nil then
1351
						Ignore[#Ignore+1] = v.Character
1352
					end
1353
				end
1354
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1355
				if Hit == nil then return end
1356
					local Parts = {}
1357
					for i = 1,360,10 do
1358
						local P = Instance.new("Part",Torso.Parent)
1359
						P.Anchored = true
1360
						P.FormFactor = "Custom"
1361
						P.BrickColor = Hit.BrickColor
1362
						P.Material = Hit.Material
1363
						P.TopSurface = "Smooth"
1364
						P.BottomSurface = "Smooth"
1365
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1366
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1367
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1368
						if math.random(0,5) == 0 then -- rubble
1369
							local P = Instance.new("Part",Torso.Parent)
1370
							P.Anchored = true
1371
							P.FormFactor = "Custom"
1372
							P.BrickColor = Hit.BrickColor
1373
							P.Material = Hit.Material
1374
							P.TopSurface = "Smooth"
1375
							P.BottomSurface = "Smooth"
1376
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1377
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1378
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1379
							end
1380
						end
1381
						for i = 0,1,0.05 do
1382
							for i2,v in pairs(Parts) do
1383
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1384
							end
1385
							wait(0.02)
1386
						end
1387
						for i,v in pairs(Parts) do
1388
							if v[1].Size.X > 2.1 then
1389
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1390
							end
1391
							v[1].Anchored = false
1392
						end
1393
						for i = 0,1,0.05 do
1394
							for i2,v in pairs(Parts) do
1395
								v[1].Transparency = i
1396
								if i == 1 then
1397
									v[1]:Destroy()
1398
								elseif i >= 0.25 then
1399
									v[1].CanCollide = false
1400
								end
1401
							end
1402
						wait(0.02)
1403
						end
1404
					Parts = nil
1405
					end)
1406
				end
1407
1408
				ROW = function(out, trans, s, wt, t, ang, plus)
1409
					for i = 1, 360, 360/t do
1410
						local c = Instance.new("Part", game.Workspace)
1411
						c.FormFactor = 3
1412
						c.TopSurface = 0
1413
						c.BottomSurface = 0
1414
						c.Size = s
1415
						c.Anchored = true
1416
						c.CanCollide = wt
1417
						c.Material=workspace.Base.Material
1418
						c.Transparency = trans
1419
						c.BrickColor = workspace.Base.BrickColor
1420
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
1421
						c.Locked=true
1422
						game.Debris:AddItem(c,15)
1423
					end
1424
				end
1425
1426
				Part = function(x,y,z,color,tr,cc,an,parent)
1427
					local p = Instance.new('Part',parent or Weapon)
1428
					p.formFactor = 'Custom'
1429
					p.Size = Vector3.new(x,y,z)
1430
					p.BrickColor = BrickColor.new(color)
1431
					p.CanCollide = cc
1432
					p.Transparency = tr
1433
					p.Anchored = an
1434
					p.TopSurface,p.BottomSurface = 0,0
1435
					p.Locked=true
1436
					p:BreakJoints()
1437
				return p end
1438
1439
			Mesh = function(par,num,x,y,z)
1440
			local msh = _
1441
			if num == 1 then msh = Instance.new("CylinderMesh",par)
1442
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
1443
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
1444
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
1445
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
1446
			end msh.Scale = Vector3.new(x,y,z)
1447
			return msh end
1448
1449
			function explosion(col1,col2,cfr,sz,rng,dmg)
1450
				local a= Part(1,1,1,col1,.5,false,true,workspace)
1451
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
1452
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
1453
				v1,v2,v3=sz.x,sz.y,sz.z
1454
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1455
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1456
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1457
				a.CFrame=cfr
1458
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1459
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1460
1461
				Spawn(function()
1462
					while wait() do
1463
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1464
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1465
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1466
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1467
							a.Transparency=a.Transparency+0.05
1468
							a2.Transparency=a2.Transparency+0.05
1469
							a3.Transparency=a3.Transparency+0.05
1470
						end
1471
					end)
1472
				end
1473
1474
				Crater(X,20)
1475
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
1476
				z = Instance.new("Sound",X)
1477
				z.SoundId = "rbxassetid://231917744"
1478
				z.Pitch = .5
1479
				z.Volume = 10
1480
				z1 = Instance.new("Sound",X)
1481
				z1.SoundId = "rbxassetid://231917744"
1482
				z1.Pitch = .5
1483
				z1.Volume = 10
1484
				z2 = Instance.new("Sound",X)
1485
				z2.SoundId = "rbxassetid://231917744"
1486
				z2.Pitch = .5
1487
				z2.Volume = 10
1488
				z3 = Instance.new("Sound",X)
1489
				z3.SoundId = "rbxassetid://245537790"
1490
				z3.Pitch = .7
1491
				z3.Volume = 1
1492
				z4 = Instance.new("Sound",X)
1493
				z4.SoundId = "rbxassetid://245537790"
1494
				z4.Pitch = .7
1495
				z4.Volume = 1
1496
				wait(0.1)
1497
				z:Play()
1498
				z1:Play()
1499
				z2:Play()
1500
				z3:Play()
1501
				z4:Play()
1502
1503
				local part=Instance.new('Part',rarm)
1504
				part.Anchored=true
1505
				part.CanCollide=false
1506
				part.Locked = true
1507
				part.FormFactor='Custom'
1508
				part.Size=Vector3.new(1,1,1)
1509
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
1510
				part.Transparency=0
1511
				part.BrickColor=BrickColor.new('New Yeller')
1512
				local mesh=Instance.new('SpecialMesh',part)
1513
				mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1514
				mesh.Scale=Vector3.new(2,2,2)
1515
				local part2=part:clone()
1516
				part2.Parent = rarm
1517
				part2.BrickColor=BrickColor.new("New Yeller")
1518
				local part5=part:clone()
1519
				part5.Parent = rarm
1520
				part5.BrickColor=BrickColor.new("Magenta")
1521
				local part6=part:clone()
1522
				part6.Parent = rarm
1523
				part6.BrickColor=BrickColor.new("Black")
1524
				local mesh2=mesh:clone()
1525
				mesh2.Parent=part2
1526
				mesh2.Scale=Vector3.new(3, 3, 3)
1527
				local mesh5=mesh:clone()
1528
				mesh5.Parent=part5
1529
				mesh5.Scale=Vector3.new(3, 3, 3)
1530
				local mesh6=mesh:clone()
1531
				mesh6.Parent=part6
1532
				mesh6.Scale=Vector3.new(3, 3, 3)
1533
				local blast = Instance.new("Part", rarm)
1534
				blast.BrickColor = BrickColor.new("New Yeller")
1535
				blast.Anchored = true
1536
				blast.CanCollide = false
1537
				blast.Locked = true
1538
				blast.Size = Vector3.new(1, 1, 1)
1539
				blast.TopSurface = "Smooth"
1540
				blast.BottomSurface = "Smooth"
1541
				blast.Transparency = 0
1542
				blast.CFrame = HandCF
1543
				local bm = Instance.new("SpecialMesh", blast)
1544
				bm.Scale = Vector3.new(5,1,5)
1545
				bm.MeshId = "rbxassetid://3270017"
1546
				local blast2 = Instance.new("Part", rarm)
1547
				blast2.BrickColor = BrickColor.new("New Yeller")
1548
				blast2.Anchored = true
1549
				blast2.CanCollide = false
1550
				blast2.Locked = true
1551
				blast2.Size = Vector3.new(1, 1, 1)
1552
				blast2.TopSurface = "Smooth"
1553
				blast2.BottomSurface = "Smooth"
1554
				blast2.Transparency = 0
1555
				blast2.CFrame = HandCF
1556
				local bm2 = Instance.new("SpecialMesh", blast2)
1557
				bm2.Scale = Vector3.new(3,1,3)
1558
				bm2.MeshId = "rbxassetid://3270017"
1559
				local blast3 = Instance.new("Part", rarm)
1560
				blast3.BrickColor = BrickColor.new("New Yeller")
1561
				blast3.Anchored = true
1562
				blast3.CanCollide = false
1563
				blast3.Locked = true
1564
				blast3.Size = Vector3.new(1, 1, 1)
1565
				blast3.TopSurface = "Smooth"
1566
				blast3.BottomSurface = "Smooth"
1567
				blast3.Transparency = 0
1568
				blast3.CFrame = HandCF
1569
				local bm3 = Instance.new("SpecialMesh", blast3)
1570
				bm3.Scale = Vector3.new(3,1,3)
1571
				bm3.MeshId = "rbxassetid://3270017"
1572
				for i = 1,120 do rs:wait()
1573
					X.Transparency = X.Transparency + (1/120)
1574
					part.Transparency = part.Transparency + (1/120)
1575
					part2.Transparency = part2.Transparency + (1/120)
1576
					part3.Transparency = part3.Transparency + (1/120)
1577
					part4.Transparency = part4.Transparency + (1/120)
1578
					part5.Transparency = part5.Transparency + (1/120)
1579
					part6.Transparency = part6.Transparency + (1/120)
1580
					part7.Transparency = part7.Transparency + (1/120)
1581
					blast.Transparency = blast.Transparency + (1/120)
1582
					blast2.Transparency = blast2.Transparency + (1/120)
1583
					blast3.Transparency = blast3.Transparency + (1/120)
1584
					X.Size = X.Size + Vector3.new(.8,.8,.8)
1585
					--part3.Size = part3.Size + Vector3.new(3,3,3)
1586
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
1587
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
1588
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
1589
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
1590
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
1591
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
1592
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
1593
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
1594
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
1595
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
1596
					X.CFrame = cf
1597
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
1598
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
1599
					part3.CFrame=X.CFrame
1600
					part4.CFrame=X.CFrame
1601
					part7.CFrame=X.CFrame
1602
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
1603
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
1604
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1605
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
1606
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
1607
					rs:wait()
1608
					end
1609
					X:Destroy()
1610
					part:Destroy()
1611
					part2:Destroy()
1612
					part3:Destroy()
1613
					part4:Destroy()
1614
					part5:Destroy()
1615
					part6:Destroy()
1616
					blast:Destroy()
1617
					blast2:Destroy()
1618
					blast3:Destroy()
1619
					z:Destroy()
1620
					z1:Destroy()
1621
					z2:Destroy()
1622
					z3:Destroy()
1623
					z4:Destroy()
1624
				end
1625
			end)
1626
			for i = 1, 20 do
1627
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
1628
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
1629
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
1630
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
1631
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
1632
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
1633
				if Debounces.on == false then break end
1634
				rs:wait()
1635
			end
1636
			if Debounces.CanAttack == false then
1637
				Debounces.CanAttack = true
1638
				Debounces.NoIdl = false
1639
				Debounces.on = false
1640
			end
1641
		end
1642
	end
1643
end)
1644
----------------------------------------------------
1645
mouse.KeyDown:connect(function(key)
1646
	if key == "e" then
1647
		if Debounces.CanAttack == true then
1648
		Debounces.CanAttack = false
1649
		Debounces.on = true
1650
		Debounces.NoIdl = true
1651
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
1652
z = Instance.new("Sound", rarm)
1653
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1654
z.Volume = .6
1655
z.Pitch = pt[math.random(1,#pt)]
1656
z.Looped = false
1657
z:Play()
1658
Debounces.RPunch = true
1659
Debounces.LPunch = true
1660
Debounces.ks = true
1661
Debounces.ks2 = true
1662
for i = 1, 3 do
1663
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1664
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1665
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1666
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1667
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1668
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1669
if Debounces.on == false then break end
1670
wait()
1671
end
1672
z2 = Instance.new("Sound", larm)
1673
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
1674
z2.Volume = .6
1675
z2.Pitch = pt[math.random(1,#pt)]
1676
z2.Looped = false
1677
z2:Play()
1678
for i = 1, 3 do
1679
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1680
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1681
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1682
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1683
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1684
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1685
if Debounces.on == false then break end
1686
wait()
1687
end
1688
z3 = Instance.new("Sound", rarm)
1689
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
1690
z3.Volume = 0.6
1691
z3.Pitch = pt[math.random(1,#pt)]
1692
z3.Looped = false
1693
z3:Play()
1694
for i = 1, 3 do
1695
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1696
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1697
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1698
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1699
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1700
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1701
if Debounces.on == false then break end
1702
wait()
1703
end
1704
z4 = Instance.new("Sound", larm)
1705
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
1706
z4.Volume = .6
1707
z4.Pitch = pt[math.random(1,#pt)]
1708
z4.Looped = false
1709
z4:Play()
1710
for i = 1, 3 do
1711
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1712
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1713
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1714
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1715
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1716
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1717
if Debounces.on == false then break end
1718
wait()
1719
end
1720
z5 = Instance.new("Sound", rarm)
1721
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
1722
z5.Volume = .6
1723
z5.Pitch = pt[math.random(1,#pt)]
1724
z5.Looped = false
1725
z5:Play()
1726
for i = 1, 3 do
1727
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1728
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1729
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1730
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1731
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1732
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1733
if Debounces.on == false then break end
1734
wait()
1735
end
1736
z6 = Instance.new("Sound", larm)
1737
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
1738
z6.Volume = .6
1739
z6.Pitch = pt[math.random(1,#pt)]
1740
z6.Looped = false
1741
z6:Play()
1742
for i = 1, 3 do
1743
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1744
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1745
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1746
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1747
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1748
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1749
if Debounces.on == false then break end
1750
wait()
1751
end
1752
z7 = Instance.new("Sound", rarm)
1753
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1754
z7.Volume = .6
1755
z7.Pitch = pt[math.random(1,#pt)]
1756
z7.Looped = false
1757
z7:Play()
1758
for i = 1, 3 do
1759
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1760
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1761
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1762
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1763
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1764
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1765
if Debounces.on == false then break end
1766
wait()
1767
end
1768
z8 = Instance.new("Sound", larm)
1769
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
1770
z8.Volume = .6
1771
z8.Pitch = pt[math.random(1,#pt)]
1772
z8.Looped = false
1773
z8:Play()
1774
for i = 1, 3 do
1775
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1776
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1777
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1778
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1779
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1780
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1781
if Debounces.on == false then break end
1782
wait()
1783
end
1784
z9 = Instance.new("Sound", rarm)
1785
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
1786
z9.Volume = 0.6
1787
z9.Pitch = pt[math.random(1,#pt)]
1788
z9.Looped = false
1789
z9:Play()
1790
for i = 1, 3 do
1791
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1792
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1793
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1794
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1795
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1796
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1797
if Debounces.on == false then break end
1798
wait()
1799
end
1800
z10 = Instance.new("Sound", larm)
1801
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
1802
z10.Volume = .6
1803
z10.Pitch = pt[math.random(1,#pt)]
1804
z10.Looped = false
1805
z10:Play()
1806
for i = 1, 3 do
1807
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1808
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1809
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1810
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1811
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1812
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1813
if Debounces.on == false then break end
1814
wait()
1815
end
1816
z11 = Instance.new("Sound", rarm)
1817
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
1818
z11.Volume = .6
1819
z11.Pitch = pt[math.random(1,#pt)]
1820
z11.Looped = false
1821
z11:Play()
1822
for i = 1, 3 do
1823
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1824
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1825
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1826
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1827
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1828
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1829
if Debounces.on == false then break end
1830
wait()
1831
end
1832
z12 = Instance.new("Sound", larm)
1833
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
1834
z12.Volume = .6
1835
z12.Pitch = pt[math.random(1,#pt)]
1836
z12.Looped = false
1837
z12:Play()
1838
for i = 1, 3 do
1839
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1840
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1841
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1842
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1843
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1844
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1845
if Debounces.on == false then break end
1846
wait()
1847
end
1848
z13 = Instance.new("Sound", rarm)
1849
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
1850
z13.Volume = 0.6
1851
z13.Pitch = pt[math.random(1,#pt)]
1852
z13.Looped = false
1853
z13:Play()
1854
for i = 1, 3 do
1855
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1856
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1857
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1858
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1859
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1860
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1861
if Debounces.on == false then break end
1862
wait()
1863
end
1864
z14 = Instance.new("Sound", larm)
1865
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
1866
z14.Volume = .6
1867
z14.Pitch = pt[math.random(1,#pt)]
1868
z14.Looped = false
1869
z14:Play()
1870
for i = 1, 3 do
1871
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1872
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1873
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1874
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1875
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1876
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1877
if Debounces.on == false then break end
1878
wait()
1879
end
1880
z15 = Instance.new("Sound", rarm)
1881
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
1882
z15.Volume = .6
1883
z15.Pitch = pt[math.random(1,#pt)]
1884
z15.Looped = false
1885
z15:Play()
1886
for i = 1, 3 do
1887
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1888
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1889
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1890
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1891
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1892
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1893
if Debounces.on == false then break end
1894
wait()
1895
end
1896
z16 = Instance.new("Sound", larm)
1897
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
1898
z16.Volume = .6
1899
z16.Pitch = pt[math.random(1,#pt)]
1900
z16.Looped = false
1901
z16:Play()
1902
for i = 1, 3 do
1903
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1904
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1905
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1906
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1907
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1908
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1909
if Debounces.on == false then break end
1910
wait()
1911
end
1912
z17 = Instance.new("Sound", rarm)
1913
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1914
z17.Volume = .6
1915
z17.Pitch = pt[math.random(1,#pt)]
1916
z17.Looped = false
1917
z17:Play()
1918
for i = 1, 3 do
1919
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1920
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1921
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1922
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1923
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1924
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1925
if Debounces.on == false then break end
1926
wait()
1927
end
1928
z18 = Instance.new("Sound", larm)
1929
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
1930
z18.Volume = .6
1931
z18.Pitch = pt[math.random(1,#pt)]
1932
z18.Looped = false
1933
z18:Play()
1934
for i = 1, 3 do
1935
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1936
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1937
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1938
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1939
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1940
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1941
if Debounces.on == false then break end
1942
wait()
1943
end
1944
z19 = Instance.new("Sound", rarm)
1945
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
1946
z19.Volume = 0.6
1947
z19.Pitch = pt[math.random(1,#pt)]
1948
z19.Looped = false
1949
z19:Play()
1950
for i = 1, 3 do
1951
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1952
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1953
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1954
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1955
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1956
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1957
if Debounces.on == false then break end
1958
wait()
1959
end
1960
z20 = Instance.new("Sound", larm)
1961
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
1962
z20.Volume = .6
1963
z20.Pitch = pt[math.random(1,#pt)]
1964
z20.Looped = false
1965
z20:Play()
1966
for i = 1, 3 do
1967
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1968
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1969
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1970
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1971
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1972
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1973
if Debounces.on == false then break end
1974
wait()
1975
end
1976
z:Destroy()
1977
z2:Destroy()
1978
z3:Destroy()
1979
z4:Destroy()
1980
z5:Destroy()
1981
z6:Destroy()
1982
z7:Destroy()
1983
z8:Destroy()
1984
z9:Destroy()
1985
z10:Destroy()
1986
z11:Destroy()
1987
z12:Destroy()
1988
z13:Destroy()
1989
z14:Destroy()
1990
z15:Destroy()
1991
z16:Destroy()
1992
z17:Destroy()
1993
z18:Destroy()
1994
z19:Destroy()
1995
z20:Destroy()
1996
Debounces.LPunch = false
1997
Debounces.RPunch = false
1998
Debounces.ks = false
1999
Debounces.ks2 = false
2000
if Debounces.CanAttack == false then
2001
Debounces.CanAttack = true
2002
Debounces.on = false
2003
Debounces.NoIdl = false
2004
end
2005
end
2006
end
2007
end)
2008
-------------------------------
2009
mouse.KeyDown:connect(function(key)
2010
	if key == "t" then
2011
		if Debounces.CanAttack == true then
2012
			Debounces.CanAttack = false
2013
			Debounces.NoIdl = true
2014
			Debounces.on = true
2015
			Debounces.ks = true
2016
    kik = rleg.Touched:connect(function(ht)
2017
        hit = ht.Parent
2018
            if ht and hit:IsA("Model") then
2019
                    if hit:FindFirstChild("Humanoid") then
2020
                        if hit.Name ~= p.Name then
2021
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2022
                                    Debounces.Slashed = true]]--
2023
                                    if Debounces.ks==true then
2024
                                    z = Instance.new("Sound",hed)
2025
                                    z.SoundId = "rbxassetid://169380525"
2026
                                    z.Volume = 1
2027
                                    z:Play()
2028
                                    Debounces.ks=false
2029
                                    end
2030
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2031
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2032
                            --Debounces.Slashed = false
2033
                        --end
2034
                    end
2035
                end
2036
            elseif ht and hit:IsA("Hat") then
2037
                if hit.Parent.Name ~= p.Name then
2038
                    if hit.Parent:FindFirstChild("Humanoid") then
2039
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2040
                                    Debounces.Slashed = true]]--
2041
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2042
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2043
                            --Debounces.Slashed = false
2044
                        --end
2045
                    end
2046
                end
2047
            end
2048
        end)
2049
			for i = 1,20 do
2050
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2051
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
2052
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2053
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
2054
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
2055
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2056
				if Debounces.on == false then break end
2057
				rs:wait()
2058
			end
2059
			kik:disconnect()
2060
			if Debounces.CanAttack == false then
2061
				Debounces.CanAttack = true
2062
				Debounces.NoIdl = false
2063
				Debounces.on = false
2064
            end
2065
        end
2066
    end
2067
end)
2068
----------------------------------------------------
2069
mouse.KeyDown:connect(function(key)
2070
	if key == "y" then
2071
		if Debounces.CanAttack == true then
2072
            Debounces.CanAttack = false
2073
            Debounces.on = true
2074
            Debounces.NoIdl = true
2075
				for i = 1, 15 do
2076
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
2077
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
2078
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2079
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
2080
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2081
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2082
                    if Debounces.on == false then break end
2083
                    rs:wait(2.7)
2084
                end
2085
				x = Instance.new("Sound",char)
2086
				x.SoundId = "rbxassetid://228343271"
2087
				x.Pitch = 1
2088
				x.Volume = .8
2089
				wait(.1)
2090
				x:Play()
2091
				Debounces.on = false
2092
				Debounces.Here = false
2093
				shot = shot + 1
2094
local rng = Instance.new("Part", larm)
2095
rng.Anchored = true
2096
rng.BrickColor = BrickColor.new("New Yeller")
2097
rng.CanCollide = false
2098
rng.FormFactor = 3
2099
rng.Name = "Ring"
2100
rng.Size = Vector3.new(1, 1, 1)
2101
rng.Transparency = 0.35
2102
rng.TopSurface = 0
2103
rng.BottomSurface = 0
2104
rng2 = rng:clone()
2105
rng3 = rng2:clone()
2106
rng4 = rng2:clone()
2107
local rngm = Instance.new("SpecialMesh", rng)
2108
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2109
rngm.Scale = Vector3.new(10, 10, 1)
2110
rngm2 = rngm:clone()
2111
rngm2.Scale = Vector3.new(5, 5, 3)
2112
rngm3=rngm2:clone()
2113
rngm3.Parent = rng3
2114
rngm3.Scale = Vector3.new(8, 8, 1)
2115
rngm4 = rngm2:clone()
2116
rngm4.Parent = rng4
2117
rngm4.Scale = Vector3.new(6, 6, 1)
2118
local bem = Instance.new("Part", larm)
2119
bem.Anchored = true
2120
bem.BrickColor = BrickColor.new("New Yeller")
2121
bem.CanCollide = false
2122
bem.FormFactor = 3
2123
bem.Name = "Beam" .. shot
2124
bem.Size = Vector3.new(1, 1, 1)
2125
bem.Transparency = 0.35
2126
bem.TopSurface = 0
2127
bem.BottomSurface = 0
2128
local bemm = Instance.new("SpecialMesh", bem)
2129
bemm.MeshType = 4
2130
bemm.Scale = Vector3.new(1, 4, 4)
2131
local out = Instance.new("Part", larm)
2132
out.Anchored = true
2133
out.BrickColor = BrickColor.new("New Yeller")
2134
out.CanCollide = false
2135
out.FormFactor = 3
2136
out.Name = "Out"
2137
out.Size = Vector3.new(4, 4, 4)
2138
out.Transparency = 0.35
2139
out.TopSurface = 0
2140
out.BottomSurface = 0
2141
local outm = Instance.new("SpecialMesh", out)
2142
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2143
outm.Scale = Vector3.new(6, 4, 6)
2144
local bnd = Instance.new("Part", larm)
2145
bnd.Anchored = true
2146
bnd.BrickColor = BrickColor.new("New Yeller")
2147
bnd.CanCollide = false
2148
bnd.FormFactor = 3
2149
bnd.Name = "Bend"
2150
bnd.Size = Vector3.new(1, 1, 1)
2151
bnd.Transparency = 1
2152
bnd.TopSurface = 0
2153
bnd.BottomSurface = 0
2154
local bndm = Instance.new("SpecialMesh", bnd)
2155
bndm.MeshType = 3
2156
bndm.Scale = Vector3.new(8, 8, 8)
2157
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2158
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2159
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2160
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2161
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2162
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
2163
Debounces.Shewt = true
2164
coroutine.wrap(function()
2165
for i = 1, 20, 0.2 do
2166
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2167
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
2168
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
2169
rng.Transparency = i/20
2170
rng3.Transparency = 1/24
2171
rng4.Transparency = i/26
2172
wait()
2173
end
2174
wait()
2175
rng:Destroy()
2176
end)()
2177
if Debounces.Shewt == true then
2178
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2179
hit = ht.Parent
2180
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2181
if HasntTouched(hit.Name) == true and deb == false then
2182
deb = true
2183
coroutine.wrap(function()
2184
hit:FindFirstChild("Humanoid").PlatformStand = true
2185
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2186
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2187
end)()
2188
table.insert(Touche, hit.Name)
2189
deb = false
2190
end
2191
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2192
if HasntTouched(hit.Parent.Name) == true and deb == false then
2193
deb = true
2194
coroutine.wrap(function()
2195
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2196
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2197
wait(1)
2198
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2199
end)()
2200
table.insert(Touche, hit.Parent.Name)
2201
deb = false
2202
for i, v in pairs(Touche) do
2203
print(v)
2204
end
2205
end
2206
end
2207
end)
2208
end
2209
for i = 0, 260, 8 do
2210
bem.Size = Vector3.new(i, 3, 3)
2211
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2212
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2213
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2214
bnd.Size = Vector3.new(1,1,1)
2215
bndm.Scale = Vector3.new(8,8,8)
2216
if i % 10 == 0 then
2217
local newRng = rng2:Clone()
2218
newRng.Parent = larm
2219
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2220
local newRngm = rngm2:clone()
2221
newRngm.Parent=newRng
2222
coroutine.wrap(function()
2223
for i = 1, 10, 0.2 do
2224
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
2225
newRng.Transparency = i/10
2226
wait()
2227
end
2228
wait()
2229
newRng:Destroy()
2230
end)()
2231
end
2232
wait()
2233
end
2234
wait()
2235
Debounces.Shewt = false
2236
bem:Destroy()
2237
out:Destroy()
2238
bnd:Destroy()
2239
Debounces.Ready = false
2240
for i, v in pairs(Touche) do
2241
table.remove(Touche, i)
2242
end
2243
wait()
2244
table.insert(Touche, char.Name)
2245
Debounces.NoIdl = false
2246
if Debounces.CanAttack == false then
2247
Debounces.CanAttack = true
2248
end
2249
end
2250
end
2251
end)
2252
----------------------------------------------------
2253
--[[mouse.KeyDown:connect(function(key)
2254
	if key == "y" then
2255
		if Debounces.CanAttack == true then
2256
			Debounces.CanAttack = false
2257
			Debounces.NoIdl = true
2258
			Debounces.on = true
2259
				local shell = Instance.new("Part",torso)
2260
				shell.BrickColor = BrickColor.new("New Yeller")
2261
				shell.Anchored = false
2262
				shell.CanCollide = false
2263
				shell.Locked = true
2264
				shell.TopSurface = "SmoothNoOutlines"
2265
				shell.BottomSurface = "SmoothNoOutlines"
2266
				shell.Size = Vector3.new(1.2,1.2,1.2)
2267
				shell.FormFactor = 3
2268
				local shellm = Instance.new("SpecialMesh",shell)
2269
				shellm.MeshType = "Sphere"
2270
				shellm.Scale = Vector3.new(1.2,1.2,1.2)
2271
				Omega = function()
2272
					local X = Instance.new("Part",char)
2273
					local O = Instance.new("ObjectValue",X)
2274
					O.Name = "creator"
2275
					X.Locked = true
2276
					X.Name = "Shell"
2277
					X.Anchored = false
2278
					X.CanCollide = false
2279
					X.Transparency = 0.5
2280
					X.Reflectance = 0
2281
					X.BottomSurface = 0
2282
					X.TopSurface = 0
2283
					X.Shape = 0
2284
					local V = Instance.new("ObjectValue",X)
2285
					V.Value = char
2286
					V.Name = "creator"
2287
					X.BrickColor = BrickColor.new("New Yeller")
2288
					X.Size = Vector3.new(40,40,40)
2289
					--X.Material = "Neon"
2290
					local Z = Instance.new("SpecialMesh",X)
2291
					Z.MeshType = "Sphere"
2292
					Z.Scale = Vector3.new(0.2,0.2,0.2)
2293
					X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2294
					local bv = Instance.new("BodyVelocity",X)
2295
					bv.maxForce = Vector3.new(99999,99999,99999)
2296
					X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2297
					bv.velocity = root.CFrame.lookVector*10
2298
					Explode = X.Touched:connect(function(hit)
2299
						if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
2300
							local cf = X.CFrame
2301
							bv:Destroy()
2302
							X.Anchored = true
2303
							Z:Remove()
2304
							Explode:disconnect()
2305
							X.Size = Vector3.new(3,3,3)
2306
							X.Touched:connect(function(hit) end)
2307
							X.CanCollide = false
2308
							for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
2309
								if v:FindFirstChild('Humanoid') then
2310
									v.Humanoid:TakeDamage(math.random(80,120))
2311
								end
2312
							end
2313
								for i = 1, (40) do rs:wait()
2314
									X.Transparency = X.Transparency + (1/40)
2315
									X.Size = X.Size + Vector3.new(1,1,1)
2316
									X.CFrame = root.CFrame * CFrame.new(0,0,-10)
2317
								end
2318
							X:Destroy()
2319
							end
2320
						end)
2321
					end
2322
			for i = 1,200 do
2323
				shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2324
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
2325
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2326
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2327
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2328
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2329
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2330
				if Debounces.on == false then break end
2331
				rs:wait()
2332
			end
2333
			for i = 1,30 do
2334
				shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
2335
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
2336
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
2337
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2338
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2339
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2340
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2341
				if Debounces.on == false then break end
2342
				rs:wait()
2343
			end
2344
			for i = 1,40 do
2345
				shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
2346
				shell.Size = shell.Size + Vector3.new(1,1,1)
2347
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
2348
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
2349
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2350
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2351
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2352
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2353
				if Debounces.on == false then break end
2354
				rs:wait()
2355
			end
2356
			for i = 1,40 do
2357
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
2358
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
2359
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
2360
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2361
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2362
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2363
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2364
				if Debounces.on == false then break end
2365
				rs:wait()
2366
			end
2367
			for i = 1,60 do
2368
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2369
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
2370
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
2371
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2372
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2373
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2374
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2375
				if Debounces.on == false then break end
2376
				rs:wait()
2377
			end
2378
			for i = 1,60 do
2379
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2380
				shell.Size = shell.Size + Vector3.new(1,1,1)
2381
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
2382
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
2383
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2384
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2385
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2386
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2387
				if Debounces.on == false then break end
2388
				rs:wait()
2389
			end
2390
			if Debounces.CanAttack == false then
2391
				Debounces.CanAttack = true
2392
				Debounces.NoIdl = false
2393
				Debounces.on = false
2394
            end
2395
        end
2396
    end
2397
end)]]--
2398
----------------------------------------------------
2399
Charging = false
2400
mouse.KeyDown:connect(function(key)
2401
	if key == "r" then
2402
		if Charging == false then
2403
			Charging = true
2404
			if Debounces.CanAttack == true then
2405
				Debounces.CanAttack = false
2406
				Debounces.NoIdl = true
2407
				Debounces.on = true
2408
				for i = 1,20 do
2409
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
2410
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
2411
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2412
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
2413
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2414
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2415
					if Debounces.on == false then break end
2416
					rs:wait()
2417
				end
2418
				--[[for i = 1,20 do
2419
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
2420
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
2421
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
2422
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
2423
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
2424
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
2425
					if Debounces.on == false then break end
2426
					rs:wait()
2427
				end]]--
2428
pt=Instance.new('Part',torso)
2429
pt.Anchored=true
2430
pt.CanCollide=false
2431
pt.Locked = true
2432
pt.FormFactor='Custom'
2433
pt.Size=Vector3.new(1,1,1)
2434
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
2435
pt.Transparency=.6
2436
pt.BrickColor=BrickColor.new('New Yeller')
2437
msh=Instance.new('SpecialMesh',pt)
2438
msh.MeshId='http://www.roblox.com/asset/?id=20329976'
2439
msh.Scale=Vector3.new(8,4,8)
2440
pt2=pt:clone()
2441
pt2.Parent = torso
2442
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
2443
pt2.BrickColor=BrickColor.new("New Yeller")
2444
msh2=msh:clone()
2445
msh2.Parent=pt2
2446
msh2.Scale=Vector3.new(10,5,10)
2447
2448
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
2449
2450
bl = Instance.new("Part", char)
2451
bl.Locked = true
2452
bl.Name = "Shell"
2453
bl.BrickColor = BrickColor.new("New Yeller")
2454
bl.Anchored = true
2455
bl.CanCollide = false
2456
bl.Transparency = 0
2457
bl.Reflectance = 0
2458
bl.BottomSurface = 0
2459
bl.TopSurface = 0
2460
bl.Shape = 0
2461
blm = Instance.new("SpecialMesh",bl)
2462
blm.MeshType = "Sphere"
2463
blm.Scale = Vector3.new(1,1,1)
2464
blm.MeshId = "rbxassetid://9982590"
2465
2466
	coroutine.resume(coroutine.create(function()
2467
        for i=1, math.huge, 4 do
2468
			if Charging == true then
2469
				rs:wait()
2470
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
2471
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
2472
				bl.Transparency = bl.Transparency + 0.005
2473
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
2474
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
2475
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
2476
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
2477
				elseif Charging == false then break
2478
			end
2479
		end
2480
    end))
2481
2482
repeat
2483
    local p = Instance.new('Part',torso)
2484
    p.formFactor = 'Custom'
2485
    p.Size = Vector3.new(1,1,1)
2486
    p.BrickColor = workspace.Base.BrickColor
2487
    p.CanCollide = false
2488
    p.Transparency = 0
2489
    p.Anchored = true
2490
    p.Locked=true
2491
    p.Material = workspace.Base.Material
2492
    s = math.random(1,40)/10
2493
    local m = Instance.new("BlockMesh",p)
2494
    m.Scale = Vector3.new(s,s,s)
2495
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
2496
	--[[coroutine.wrap(function()
2497
		wait(2)
2498
		while Charging == true do
2499
		wait(2)
2500
		GroundWave1()
2501
		wait(2)
2502
		end
2503
	end)()]]--
2504
	Spawn(function()
2505
		while rs:wait() do
2506
			if Charging == true then
2507
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
2508
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
2509
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
2510
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
2511
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
2512
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
2513
			elseif Charging == false then break
2514
			end
2515
		end
2516
	end)
2517
	Spawn(function()
2518
        while rs:wait() do
2519
            if p.Transparency >= 1 then p:Destroy() break end
2520
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
2521
            p.Transparency = p.Transparency+0.01
2522
        end
2523
    end)
2524
    wait(.3)
2525
until Charging == false
2526
			end
2527
		end
2528
	end
2529
end)
2530
----------------------------------------------------
2531
mouse.KeyUp:connect(function(key)
2532
	if key == "r" then
2533
		if Charging == true then
2534
			Charging = false
2535
				pt:Destroy()
2536
				pt2:Destroy()
2537
				bl:Destroy()
2538
			if Debounces.CanAttack == false then
2539
				Debounces.CanAttack = true
2540
				Debounces.NoIdl = false
2541
				Debounces.on = false
2542
			end
2543
		end
2544
	end
2545
end)
2546
----------------------------------------------------
2547
mouse.KeyDown:connect(function(key)
2548
	if key == "g" then
2549
		if Debounces.CanAttack == true then
2550
			Debounces.CanAttack = false
2551
			Debounces.NoIdl = true
2552
			Debounces.on = true
2553
				local shell = Instance.new("Part",torso)
2554
				shell.BrickColor = BrickColor.new("New Yeller")
2555
				shell.Anchored = true
2556
				shell.CanCollide = false
2557
				shell.Locked = true
2558
				shell.TopSurface = "SmoothNoOutlines"
2559
				shell.BottomSurface = "SmoothNoOutlines"
2560
				shell.Size = Vector3.new(1,1,1)
2561
				shellm = Instance.new("SpecialMesh",shell)
2562
				shellm.MeshType = "Sphere"
2563
				shellm.Scale = Vector3.new(1,1,1)
2564
				local shell2 = Instance.new("Part",torso)
2565
				shell2.BrickColor = BrickColor.new("New Yeller")
2566
				shell2.Anchored = true
2567
				shell2.CanCollide = false
2568
				shell2.Locked = true
2569
				shell2.TopSurface = "SmoothNoOutlines"
2570
				shell2.BottomSurface = "SmoothNoOutlines"
2571
				shell2.Size = Vector3.new(1,1,1)
2572
				shellm2 = Instance.new("SpecialMesh",shell2)
2573
				shellm2.MeshType = "Sphere"
2574
				shellm2.Scale = Vector3.new(1,1,1)
2575
2576
function FindNearestTorso(Position,Distance,SinglePlayer)
2577
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2578
        local List = {}
2579
        for i,v in pairs(workspace:GetChildren())do
2580
            if v:IsA("Model")then
2581
                if v:findFirstChild("Torso")then
2582
                    if v ~= char then
2583
                        if(v.Torso.Position -Position).magnitude <= Distance then
2584
                            table.insert(List,v)
2585
                        end
2586
                    end
2587
                end
2588
            end
2589
        end
2590
    return List
2591
end
2592
2593
Shell = function()
2594
local X = Instance.new("Part",char)
2595
local O = Instance.new("ObjectValue",X)
2596
        O.Name = "creator"
2597
        X.Locked = true
2598
		X.Name = "Shell"
2599
        X.Anchored = false
2600
        X.CanCollide = false
2601
        X.Transparency = 0
2602
        X.Reflectance = 0
2603
        X.BottomSurface = 0
2604
        X.TopSurface = 0
2605
        X.Shape = 0
2606
        local V = Instance.new("ObjectValue",X)
2607
        V.Value = char
2608
        V.Name = "creator"
2609
        X.BrickColor = BrickColor.new("New Yeller")
2610
        X.Size = Vector3.new(1,1,1)
2611
        --X.Material = "Neon"
2612
        local Z = Instance.new("SpecialMesh",X)
2613
        Z.MeshType = "Sphere"
2614
        Z.Scale = Vector3.new(1,1,1)
2615
        X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2616
        local bv = Instance.new("BodyVelocity",X)
2617
        bv.maxForce = Vector3.new(99999,99999,99999)
2618
        X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2619
        bv.velocity = root.CFrame.lookVector*65
2620
Explode = X.Touched:connect(function(hit)
2621
        if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
2622
        local cf = X.CFrame
2623
        bv:Destroy()
2624
        X.Anchored = true
2625
        Z:Remove()
2626
        Explode:disconnect()
2627
        X.Size = Vector3.new(3,3,3)
2628
        X.Touched:connect(function(hit) end)
2629
        X.CanCollide = false
2630
		for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
2631
			if v:FindFirstChild('Humanoid') then
2632
				v.Humanoid:TakeDamage(math.random(6,12))
2633
			end
2634
		end
2635
			for i = 1, (40) do rs:wait()
2636
				X.Transparency = X.Transparency + (1/40)
2637
				X.Size = X.Size + Vector3.new(1,1,1)
2638
				X.CFrame = cf
2639
			end
2640
		X:Destroy()
2641
		end
2642
	end)
2643
end
2644
				Shell()
2645
				for i = 1, 10 do
2646
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2647
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2648
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2649
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2650
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
2651
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
2652
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
2653
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
2654
					if Debounces.on == false then break end
2655
					rs:wait()
2656
				end
2657
				Shell()
2658
				shell.Transparency = 1
2659
				for i = 1, 10 do
2660
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2661
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2662
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2663
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2664
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2665
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2666
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2667
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2668
					if Debounces.on == false then break end
2669
					rs:wait()
2670
				end
2671
				Shell()
2672
				shell.Transparency = 0
2673
				shell2.Transparency = 1
2674
				for i = 1, 10 do
2675
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2676
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2677
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2678
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2679
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2680
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2681
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2682
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2683
					if Debounces.on == false then break end
2684
					rs:wait()
2685
				end
2686
				Shell()
2687
				shell2.Transparency = 0
2688
				shell.Transparency = 1
2689
				for i = 1, 10 do
2690
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2691
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2692
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2693
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2694
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2695
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2696
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2697
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2698
					if Debounces.on == false then break end
2699
					rs:wait()
2700
				end
2701
				Shell()
2702
				shell.Transparency = 0
2703
				shell2.Transparency = 1
2704
				for i = 1, 10 do
2705
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2706
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2707
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2708
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2709
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2710
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2711
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2712
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2713
					if Debounces.on == false then break end
2714
					rs:wait()
2715
				end
2716
				Shell()
2717
				shell2.Transparency = 0
2718
				shell.Transparency = 1
2719
				for i = 1, 10 do
2720
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2721
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2722
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2723
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2724
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2725
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2726
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2727
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2728
					if Debounces.on == false then break end
2729
					rs:wait()
2730
				end
2731
				Shell()
2732
				shell.Transparency = 0
2733
				shell2.Transparency = 1
2734
				for i = 1, 10 do
2735
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2736
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2737
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2738
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
2739
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2740
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2741
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2742
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2743
					if Debounces.on == false then break end
2744
					rs:wait()
2745
				end
2746
				Shell()
2747
				shell2.Transparency = 0
2748
				shell.Transparency = 1
2749
				for i = 1, 10 do
2750
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2751
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2752
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2753
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2754
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2755
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2756
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2757
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2758
					if Debounces.on == false then break end
2759
					rs:wait()
2760
				end
2761
				Shell()
2762
				shell.Transparency = 0
2763
				shell2.Transparency = 1
2764
				for i = 1, 10 do
2765
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2766
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2767
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2768
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2769
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2770
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2771
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2772
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2773
					if Debounces.on == false then break end
2774
					rs:wait()
2775
				end
2776
				Shell()
2777
				shell2.Transparency = 0
2778
				shell.Transparency = 1
2779
				for i = 1, 10 do
2780
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2781
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2782
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2783
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2784
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2785
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2786
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2787
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2788
					if Debounces.on == false then break end
2789
					rs:wait()
2790
				end
2791
				Shell()
2792
				shell.Transparency = 0
2793
				shell2.Transparency = 1
2794
				for i = 1, 10 do
2795
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2796
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2797
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2798
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2799
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2800
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2801
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2802
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2803
					if Debounces.on == false then break end
2804
					rs:wait()
2805
				end
2806
				Shell()
2807
				shell2.Transparency = 0
2808
				shell.Transparency = 1
2809
				for i = 1, 10 do
2810
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2811
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2812
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2813
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2814
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2815
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2816
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2817
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2818
					if Debounces.on == false then break end
2819
					rs:wait()
2820
				end
2821
				Shell()
2822
				shell.Transparency = 0
2823
				shell2.Transparency = 1
2824
				for i = 1, 10 do
2825
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2826
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2827
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2828
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2829
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2830
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2831
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2832
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2833
					if Debounces.on == false then break end
2834
					rs:wait()
2835
				end
2836
				shell.Transparency = 1
2837
			if Debounces.CanAttack == false then
2838
				Debounces.CanAttack = true
2839
				Debounces.NoIdl = false
2840
				Debounces.on = false
2841
			end
2842
		end
2843
	end
2844
end)
2845
----------------------------------------------------
2846
Search = false
2847
mouse.KeyDown:connect(function(key)
2848
	if key == "n" then
2849
		if Search == false then
2850
			Search = true
2851
			for i,v in pairs(game.Players:getPlayers()) do
2852
				if v.Name~=char.Name then
2853
					for j,k in pairs(v.Character:GetChildren()) do
2854
						if k:IsA("BasePart") and k.Transparency >= 1 then
2855
							bawx=Instance.new("SelectionBox",cam)
2856
							bawx.Color = BrickColor.new("Bright red")
2857
							bawx.Transparency = .5
2858
							bawx.Adornee = k
2859
						end
2860
                    end
2861
                end
2862
            end
2863
		elseif Search == true then
2864
			Search = false
2865
			for i, v in pairs(cam:GetChildren()) do
2866
				if v:IsA("SelectionBox") then
2867
					v:Destroy()
2868
				end
2869
			end
2870
	    end
2871
    end
2872
end)
2873
----------------------------------------------------
2874
Grab = false
2875
mouse.KeyDown:connect(function(key)
2876
    if key == "z" then
2877
        Debounces.on = true
2878
        Debounces.NoIdl = true
2879
		Debounces.ks = true
2880
        if Grab == false then
2881
        gp = nil
2882
		for i = 1, 20 do
2883
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
2884
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
2885
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2886
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2887
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
2888
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
2889
			if Debounces.on == false then break end
2890
			rs:wait()
2891
		end
2892
        con1=larm.Touched:connect(function(hit) -- this is grab
2893
            ht = hit.Parent
2894
            hum1=ht:FindFirstChild('Humanoid')
2895
            if hum1 ~= nil then
2896
			    if Debounces.ks==true then
2897
                z = Instance.new("Sound",hed)
2898
                z.SoundId = "rbxassetid://169380525"
2899
                z.Volume = 1
2900
                z:Play()
2901
                Debounces.ks=false
2902
				end
2903
                hum1.PlatformStand=true
2904
                gp = ht
2905
                Grab = true
2906
                asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
2907
                asd.Parent = larm
2908
                asd.Name = "asd"
2909
                asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
2910
            --[[elseif hum1 == nil then
2911
                con1:disconnect()
2912
                wait() return]]--
2913
            end
2914
        end)
2915
		for i = 1, 20 do
2916
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
2917
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
2918
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2919
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2920
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
2921
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
2922
			if Debounces.on == false then break end
2923
			rs:wait()
2924
		end
2925
	if hum1 == nil then
2926
    Debounces.on = false
2927
    Debounces.NoIdl = false
2928
	end
2929
	con1:disconnect()
2930
    elseif Grab == true then
2931
        Grab = false
2932
		Punch()
2933
		z = Instance.new("Sound",hed)
2934
		z.SoundId = "rbxassetid://169380525"
2935
		z.Pitch = ptz[math.random(1,#ptz)]
2936
		z.Volume = 1
2937
		z:Play()
2938
		for i = 1, 10 do
2939
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2940
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2941
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2942
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2943
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2944
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2945
			if Debounces.on == false then break end
2946
			rs:wait()
2947
		end
2948
		Punch()
2949
		z = Instance.new("Sound",hed)
2950
		z.SoundId = "rbxassetid://169380525"
2951
		z.Pitch = ptz[math.random(1,#ptz)]
2952
		z.Volume = 1
2953
		z:Play()
2954
		for i = 1, 10 do
2955
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2956
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2957
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2958
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2959
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2960
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2961
			if Debounces.on == false then break end
2962
			rs:wait()
2963
		end
2964
		Punch()
2965
		z = Instance.new("Sound",hed)
2966
		z.SoundId = "rbxassetid://169380525"
2967
		z.Pitch = ptz[math.random(1,#ptz)]
2968
		z.Volume = 1
2969
		z:Play()
2970
		for i = 1, 10 do
2971
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2972
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2973
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2974
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2975
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2976
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2977
			if Debounces.on == false then break end
2978
			rs:wait()
2979
		end
2980
		Punch()
2981
		z = Instance.new("Sound",hed)
2982
		z.SoundId = "rbxassetid://169380525"
2983
		z.Pitch = ptz[math.random(1,#ptz)]
2984
		z.Volume = 1
2985
		z:Play()
2986
		for i = 1, 10 do
2987
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2988
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2989
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2990
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2991
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2992
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2993
			if Debounces.on == false then break end
2994
			rs:wait()
2995
		end
2996
		Punch()
2997
		z = Instance.new("Sound",hed)
2998
		z.SoundId = "rbxassetid://169380525"
2999
		z.Pitch = ptz[math.random(1,#ptz)]
3000
		z.Volume = 1
3001
		z:Play()
3002
		for i = 1, 10 do
3003
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3004
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3005
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3006
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3007
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3008
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3009
			if Debounces.on == false then break end
3010
			rs:wait()
3011
		end
3012
		Punch()
3013
		z = Instance.new("Sound",hed)
3014
		z.SoundId = "rbxassetid://169380525"
3015
		z.Pitch = ptz[math.random(1,#ptz)]
3016
		z.Volume = 1
3017
		z:Play()
3018
		for i = 1, 10 do
3019
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3020
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3021
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3022
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3023
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3024
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3025
			if Debounces.on == false then break end
3026
			rs:wait()
3027
		end
3028
		Punch()
3029
		z = Instance.new("Sound",hed)
3030
		z.SoundId = "rbxassetid://169380525"
3031
		z.Pitch = ptz[math.random(1,#ptz)]
3032
		z.Volume = 1
3033
		z:Play()
3034
		for i = 1, 10 do
3035
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3036
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3037
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3038
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3039
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3040
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3041
			if Debounces.on == false then break end
3042
			rs:wait()
3043
		end
3044
		Punch()
3045
		z = Instance.new("Sound",hed)
3046
		z.SoundId = "rbxassetid://169380525"
3047
		z.Pitch = ptz[math.random(1,#ptz)]
3048
		z.Volume = 1
3049
		z:Play()
3050
		for i = 1, 10 do
3051
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3052
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3053
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3054
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3055
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3056
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3057
			if Debounces.on == false then break end
3058
			rs:wait()
3059
		end
3060
		Punch()
3061
		z = Instance.new("Sound",hed)
3062
		z.SoundId = "rbxassetid://169380525"
3063
		z.Pitch = ptz[math.random(1,#ptz)]
3064
		z.Volume = 1
3065
		z:Play()
3066
		for i = 1, 10 do
3067
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3068
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3069
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3070
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3071
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3072
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3073
			if Debounces.on == false then break end
3074
			rs:wait()
3075
		end
3076
		Punch()
3077
		z = Instance.new("Sound",hed)
3078
		z.SoundId = "rbxassetid://169380525"
3079
		z.Pitch = ptz[math.random(1,#ptz)]
3080
		z.Volume = 1
3081
		z:Play()
3082
		for i = 1, 10 do
3083
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3084
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3085
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3086
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3087
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3088
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3089
			if Debounces.on == false then break end
3090
			rs:wait()
3091
		end
3092
		Punch()
3093
		z = Instance.new("Sound",hed)
3094
		z.SoundId = "rbxassetid://169380525"
3095
		z.Pitch = ptz[math.random(1,#ptz)]
3096
		z.Volume = 1
3097
		z:Play()
3098
		for i = 1, 10 do
3099
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3100
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3101
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3102
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3103
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3104
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3105
			if Debounces.on == false then break end
3106
			rs:wait()
3107
		end
3108
		Punch()
3109
		z = Instance.new("Sound",hed)
3110
		z.SoundId = "rbxassetid://169380525"
3111
		z.Pitch = ptz[math.random(1,#ptz)]
3112
		z.Volume = 1
3113
		z:Play()
3114
		for i = 1, 10 do
3115
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3116
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3117
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3118
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3119
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3120
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3121
			if Debounces.on == false then break end
3122
			rs:wait()
3123
		end
3124
		con1:disconnect()
3125
		Debounces.on = false
3126
		Debounces.NoIdl = false
3127
		if gp ~= nil then
3128
			gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
3129
				for i,v in pairs(larm:GetChildren()) do
3130
					if v.Name == "asd" and v:IsA("Weld") then
3131
				v:Remove()
3132
			end
3133
		end
3134
        --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3135
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3136
        bv.P = 125000
3137
        bv.velocity = char.Head.CFrame.lookVector * 200]]--
3138
        hum1=nil
3139
		ht=nil
3140
        Debounces.on = false
3141
        Debounces.NoIdl = false
3142
        elseif ht == nil then wait()
3143
        Grab = false
3144
        Debounces.on = false
3145
        Debounces.NoIdl = false
3146
            end
3147
        end
3148
    end
3149
end)
3150
----------------------------------------------------
3151
mouse.KeyDown:connect(function(key)
3152
    if string.byte(key) == 52 then
3153
        char.Humanoid.WalkSpeed = 60
3154
    end
3155
end)
3156
mouse.KeyUp:connect(function(key)
3157
    if string.byte(key) == 52 then
3158
        char.Humanoid.WalkSpeed = 8
3159
    end
3160
end)
3161
-------------------------------
3162
local animpose = "Idle"
3163
local lastanimpose = "Idle"
3164
local sine = 0
3165
local change = 1
3166
local val = 0
3167
local ffing = false
3168
-------------------------------
3169
game:GetService("RunService").RenderStepped:connect(function()
3170
--[[if char.Humanoid.Jump == true then
3171
jump = true
3172
else
3173
jump = false
3174
end]]
3175
char.Humanoid.FreeFalling:connect(function(f)
3176
if f then
3177
ffing = true
3178
else
3179
ffing = false
3180
end
3181
end)
3182
sine = sine + change
3183
if jumpn == true then
3184
animpose = "Jumping"
3185
elseif ffing == true then
3186
animpose = "Freefalling"
3187
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3188
animpose = "Idle"
3189
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3190
animpose = "Walking"
3191
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3192
animpose = "Running"
3193
end
3194
if animpose ~= lastanimpose then
3195
sine = 0
3196
if Debounces.NoIdl == false then
3197
if animpose == "Idle" then
3198
for i = 1, 2 do
3199
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3200
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3201
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3202
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3203
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3204
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3205
end
3206
elseif animpose == "Walking" then
3207
for i = 1, 2 do
3208
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3209
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3210
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3211
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3212
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3213
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3214
end
3215
elseif animpose == "Running" then
3216
for i = 1, 2 do
3217
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
3218
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
3219
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
3220
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
3221
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
3222
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
3223
wait()
3224
end
3225
end
3226
else
3227
end
3228
end
3229
lastanimpose = animpose
3230
if Debounces.NoIdl == false then
3231
if animpose == "Idle" then
3232
change = 0.5
3233
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
3234
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
3235
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
3236
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
3237
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
3238
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
3239
elseif animpose == "Walking" then
3240
change = 1
3241
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3242
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3243
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3244
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3245
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3246
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3247
elseif animpose == "Running" then
3248
change = 1
3249
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
3250
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
3251
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
3252
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
3253
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
3254
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
3255
end
3256
end
3257
end)
3258
3259
hum.MaxHealth = 9001
3260
wait(3)
3261
hum.Health = 9001
3262
3263
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
3264
    --[[Part0 = Vector3 (Start pos)
3265
		Part1 = Vector3 (End pos)
3266
		Times = number (Amount of lightning parts)
3267
		Offset = number (Offset)
3268
		Color = color (brickcolor value)
3269
		Thickness = number (thickness)
3270
		Trans = number (transparency)
3271
    ]]--
3272
    local magz = (Part0 - Part1).magnitude
3273
    local curpos = Part0
3274
    local trz = {-Offset,Offset}
3275
    for i=1,Times do
3276
        local li = Instance.new("Part", torso)
3277
		li.Name = "Lightning"
3278
		li.TopSurface =0
3279
		li.Material = "Neon"
3280
		li.BottomSurface = 0
3281
		li.Anchored = true
3282
		li.Locked = true
3283
		li.Transparency = Trans or 0.4
3284
		li.BrickColor = BrickColor.new(Color)
3285
		li.formFactor = "Custom"
3286
		li.CanCollide = false
3287
		li.Size = Vector3.new(Thickness,Thickness,magz/Times)
3288
        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
3289
        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
3290
        if Times == i then
3291
        local magz2 = (curpos - Part1).magnitude
3292
        li.Size = Vector3.new(Thickness,Thickness,magz2)
3293
        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
3294
        else
3295
        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
3296
        end
3297
        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
3298
        game.Debris:AddItem(li,.1)
3299
    end
3300
end
3301
3302
BodyParts = {} -- Parts to emit lightning effects from
3303
for _, v in pairs(char:GetChildren()) do
3304
    if v:IsA("Part") then
3305
        table.insert(BodyParts, v)
3306
    end
3307
end
3308
3309
Bounding = {} -- Calculate the bounding boxes
3310
for _, v in pairs(BodyParts) do
3311
	local temp = {X=nil, Y=nil, Z=nil}
3312
	temp.X = v.Size.X/2 * 10
3313
	temp.Y = v.Size.Y/2 * 10
3314
	temp.Z = v.Size.Z/2 * 10
3315
	Bounding[v.Name] = temp
3316
	--table.insert(Bounding, v.Name, temp)
3317
end
3318
3319
while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
3320
	local Body1 = BodyParts[math.random(#BodyParts)]
3321
	local Body2 = BodyParts[math.random(#BodyParts)]
3322
	local Pos1 = Vector3.new(
3323
		math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
3324
		math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
3325
		math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
3326
)
3327
	local Pos2 = Vector3.new(
3328
		math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
3329
		math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
3330
		math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
3331
)
3332
	local SPos1 = Body1.Position + Pos1
3333
	local SPos2 = Body2.Position + Pos2
3334
	Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
3335
end