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--Go to line 216 to put id of song
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game.Workspace.Lundo_Fett.Humanoid.MaxHealth = math.huge
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o1 = Instance.new("Model")
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o1.Name = "Vest"
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o2 = Instance.new("Part")
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o2.Name = "Middle"
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o2.Parent = o1
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o2.BrickColor = BrickColor.new("Brick yellow")
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o2.Transparency = 1
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o2.Position = Vector3.new(0.139906004, 1.05800402, -11.1099901)
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o2.Anchored = true
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o2.CFrame = CFrame.new(0.139906004, 1.05800402, -11.1099901, 1, 0, 0, 0, 1, 0, 0, 0, 1)
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o2.CanCollide = false
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o2.FormFactor = Enum.FormFactor.Symmetric
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o2.Size = Vector3.new(2, 2, 1)
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o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
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o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
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o2.Color = Color3.new(0.843137, 0.772549, 0.603922)
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o3 = Instance.new("Part")
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o3.Name = "Pack"
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o3.Parent = o1
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o3.BrickColor = BrickColor.new("Dark stone grey")
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o3.Position = Vector3.new(0.139907002, 1.07000601, -10.3049936)
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o3.Rotation = Vector3.new(-180, 0, -180)
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o3.Anchored = true
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o3.CFrame = CFrame.new(0.139907002, 1.07000601, -10.3049936, -1, 0, 0, 0, 1, 0, 0, 0, -1)
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o3.CanCollide = false
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o3.FormFactor = Enum.FormFactor.Custom
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o3.Size = Vector3.new(1.65999985, 1.80000019, 0.630000472)
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o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
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o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
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o3.Color = Color3.new(0.388235, 0.372549, 0.384314)
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o4 = Instance.new("Part")
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o4.Name = "Strap"
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o4.Parent = o1
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o4.BrickColor = BrickColor.new("Black")
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o4.Position = Vector3.new(0.66991502, 1.05500698, -11.1149797)
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o4.Anchored = true
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o4.CFrame = CFrame.new(0.66991502, 1.05500698, -11.1149797, 1, 0, 0, 0, 1, 0, 0, 0, 1)
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o4.CanCollide = false
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o4.FormFactor = Enum.FormFactor.Custom
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o4.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045)
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o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
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o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
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o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
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o5 = Instance.new("Part")
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o5.Name = "Flap"
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o5.Parent = o1
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o5.BrickColor = BrickColor.new("Black")
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o5.Position = Vector3.new(0.139905006, 1.85000098, -10.2900219)
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o5.Anchored = true
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o5.CFrame = CFrame.new(0.139905006, 1.85000098, -10.2900219, 1, 0, 0, 0, 1, 0, 0, 0, 1)
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o5.CanCollide = false
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o5.FormFactor = Enum.FormFactor.Custom
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o5.Size = Vector3.new(1.71999979, 0.400000006, 0.639999866)
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o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
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o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
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o5.Color = Color3.new(0.105882, 0.164706, 0.207843)
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o6 = Instance.new("Part")
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o6.Name = "Pocket"
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o6.Parent = o1
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o6.BrickColor = BrickColor.new("Black")
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o6.Position = Vector3.new(0.149883002, 0.860005975, -10.0399857)
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o6.Rotation = Vector3.new(-0, 0, -90)
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o6.Anchored = true
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o6.CFrame = CFrame.new(0.149883002, 0.860005975, -10.0399857, 0, 1, 0, -1, 0, 0, 0, 0, 1)
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o6.CanCollide = false
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o6.FormFactor = Enum.FormFactor.Custom
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o6.Size = Vector3.new(0.600000024, 0.800000131, 0.200000003)
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o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
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o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
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o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
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o7 = Instance.new("Part")
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o7.Name = "Pocket"
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o7.Parent = o1
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o7.BrickColor = BrickColor.new("Black")
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o7.Position = Vector3.new(0.139600992, 1.10000801, -10.3099718)
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o7.Rotation = Vector3.new(-90, 90, 0)
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o7.Anchored = true
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o7.CFrame = CFrame.new(0.139600992, 1.10000801, -10.3099718, 0, 0, 1, -1, 0, 0, 0, -1, 0)
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o7.CanCollide = false
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o7.FormFactor = Enum.FormFactor.Custom
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o7.Size = Vector3.new(0.600000024, 0.400000155, 1.70000005)
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o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
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o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
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o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
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o8 = Instance.new("Part")
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o8.Name = "Strap"
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o8.Parent = o1
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o8.BrickColor = BrickColor.new("Black")
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o8.Position = Vector3.new(-0.37014699, 1.05500698, -11.1149921)
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o8.Anchored = true
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o8.CFrame = CFrame.new(-0.37014699, 1.05500698, -11.1149921, 1, 0, 0, 0, 1, 0, 0, 0, 1)
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o8.CanCollide = false
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o8.FormFactor = Enum.FormFactor.Custom
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o8.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045)
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o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
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o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
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o8.Color = Color3.new(0.105882, 0.164706, 0.207843)
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o9 = Instance.new("Part")
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o9.Parent = o1
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o9.BrickColor = BrickColor.new("Really black")
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o9.Reflectance = 0.10000000149012
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o9.Position = Vector3.new(0.173590899, 4.00173569, -9.98207664)
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o9.Rotation = Vector3.new(2.9181666e-009, -3.48279983e-008, -8.55249798e-019)
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o9.Anchored = true
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o9.CFrame = CFrame.new(0.173590899, 4.00173569, -9.98207664, 0.999998331, 1.49269007e-020, -6.07863204e-010, 1.49269007e-020, 1, -5.09317831e-011, -6.07863204e-010, -5.09317831e-011, 1.00000334)
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o9.FormFactor = Enum.FormFactor.Plate
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o9.Size = Vector3.new(2, 4.80000019, 2)
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o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
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o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
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o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
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o10 = Instance.new("SpecialMesh")
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o10.Parent = o9
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o10.Scale = Vector3.new(0.600000024, 1, 0.600000024)
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o10.MeshType = Enum.MeshType.Brick
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o11 = Instance.new("Part")
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o11.Parent = o1
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o11.BrickColor = BrickColor.new("Mid gray")
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o11.Reflectance = 0.20000000298023
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o11.Position = Vector3.new(0.173592806, 4.10173273, -11.1821489)
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o11.Rotation = Vector3.new(-180, 89.8953247, -90)
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o11.Anchored = true
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o11.CFrame = CFrame.new(0.173592806, 4.10173273, -11.1821489, -1.49269007e-020, 6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-011, -1.00000334, -6.07863204e-010)
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o11.FormFactor = Enum.FormFactor.Plate
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o11.Size = Vector3.new(1, 0.400000006, 2)
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o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
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o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
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o11.Color = Color3.new(0.803922, 0.803922, 0.803922)
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o12 = Instance.new("CylinderMesh")
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o12.Parent = o11
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o12.Offset = Vector3.new(0, -0.600000024, 0)
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o12.Scale = Vector3.new(0.5, 0.100000001, 0.5)
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o13 = Instance.new("Part")
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o13.Parent = o1
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o13.BrickColor = BrickColor.new("Mid gray")
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o13.Reflectance = 0.20000000298023
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o13.Position = Vector3.new(0.173592806, 5.60169125, -11.1821489)
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o13.Rotation = Vector3.new(1.40697509e-009, -89.8953247, -90)
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o13.Anchored = true
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o13.CFrame = CFrame.new(0.173592806, 5.60169125, -11.1821489, 1.49269007e-020, 6.07863204e-010, -0.999998331, 1, 5.09317831e-011, -1.49269007e-020, -5.09317831e-011, -1.00000334, 6.07863204e-010)
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o13.FormFactor = Enum.FormFactor.Plate
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o13.Size = Vector3.new(2, 0.400000006, 2)
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o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
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o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
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o13.Color = Color3.new(0.803922, 0.803922, 0.803922)
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o14 = Instance.new("CylinderMesh")
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o14.Parent = o13
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o14.Offset = Vector3.new(0, -0.600000024, 0)
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o14.Scale = Vector3.new(0.5, 0.100000001, 0.5)
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o15 = Instance.new("Part")
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o15.Parent = o1
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o15.BrickColor = BrickColor.new("Mid gray")
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o15.Reflectance = 0.20000000298023
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o15.Position = Vector3.new(0.173592806, 2.60173273, -11.1821489)
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o15.Rotation = Vector3.new(-180, 89.8953247, -90)
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o15.Anchored = true
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o15.CFrame = CFrame.new(0.173592806, 2.60173273, -11.1821489, -1.49269007e-020, 6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-011, -1.00000334, -6.07863204e-010)
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o15.FormFactor = Enum.FormFactor.Plate
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o15.Size = Vector3.new(2, 0.400000006, 2)
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o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
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o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
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o15.Color = Color3.new(0.803922, 0.803922, 0.803922)
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o16 = Instance.new("CylinderMesh")
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o16.Parent = o15
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o16.Offset = Vector3.new(0, -0.600000024, 0)
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o16.Scale = Vector3.new(0.5, 0.100000001, 0.5)
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myears = Instance.new('Sound')
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myears.Parent = game.Players.LocalPlayer.Character.Head
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myears.Looped = true
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myears.Name = "Ruski"
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myears.SoundId = "rbxassetid://481696827"
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myears.Volume = .5
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myears.SoundId = "rbxassetid://1358006396"
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myears.Volume = 10000000
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myears.TimePosition = 0
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local g = o1:clone()
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                g.Parent = game.Players.LocalPlayer.Character
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                local C = g:GetChildren()
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                for i=1, #C do
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                        if C[i].className == "Part" then
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                                local W = Instance.new("Weld")
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                                W.Part0 = g.Middle
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                                W.Part1 = C[i]
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                                local CJ = CFrame.new(g.Middle.Position)
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                                local C0 = g.Middle.CFrame:inverse()*CJ
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                                local C1 = C[i].CFrame:inverse()*CJ
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                                W.C0 = C0
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                                W.C1 = C1
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                                W.Parent = g.Middle
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                        end
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                                local Y = Instance.new("Weld")
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                                Y.Part0 = game.Players.LocalPlayer.Character.Torso
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                                Y.Part1 = g.Middle
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                                Y.C0 = CFrame.new(0, 0, 0)
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                                Y.Parent = Y.Part0
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                end
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                local h = g:GetChildren()
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                for i = 1, # h do
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                        h[i].Anchored = false
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                        h[i].CanCollide = false
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                end