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Name:
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Name: Beshlah Mench, Disciple of Boiling Rock
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Race: http://pastebin.com/svidM0rw
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Race: Ignian
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Religion: http://pastebin.com/QxjHSYD9
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Religion: Cicera
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Age:
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Age: 19
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Appearance:
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Weapons:
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Weapons: Staff of Water
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Armor:
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Armor: Sea-Armor, made from Various Leathers of sea-mammals, and shells. 
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Misc. Equipment:
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Misc. Equipment: Sextant, 
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Riches: Gold, silver, copper, gems, etc.
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Riches:
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	(5 silver is the average cost of a night in an inn) (20 copper per silver, 20 silver per gold)
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Notable Skills: Sailing II, Aquamancy II, Fishing III, Ocean Knowledge II
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Notable Skills: (Skills like Swordsmanship, Magic, Horseback riding, Climbing, Haggling, Alchemy, etc.)(5-9 is recommended)
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Magical Specialty: Druidic Ocean 
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	(Things you're especially skilled at should be noted with roman numerals (higher numbers meaning more skill), up to III without special permission.)
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Spell Components: Mana is brought in from the ocean, much as a tide, flowing inward, to the gut, and breathed out towards the rest of the body from the heart and lungs, then expressed back, as the tides flow out towards the sea again, as an expression of magic. The moon phases and tides as well effect the strength of the magic. 
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Magical Specialty: http://pastebin.com/9uy1k1is (Be sure to mention if you're a pyromancer, healer, etc.)
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Spells and Abilities: 
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Spell Components: (How do you use your magic? Playing instruments? Read out of a spellbook? Carve runes? Etc.)
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Spells and Abilities: Two or three spells per skillpoint in Magic skill. Other abilities as needed.
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Boiling Point: Water is flash boiled and projected forward as a bolt of boiling water. 
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Backstory: Anything you wanna put down can be added to later, just not replaced.
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Cleansing Water: Boiling water is used to cleanse the body and area of magic.
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Family:
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Tides of the Ocean: A wave is pooled over a period of time and then released forward to overwhelm the enemy in a rush of water. It's then brought backwards again, dragging anything caught in the water with it. 
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Example character sheet: http://pastebin.com/c10PSJjh
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Streams of Water: Water is pooled under the feet and drags the person forward within a wave for faster movement and travel on water. 
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Steam Vents: Nearby Water is flash boiled and cooled into a cloud of steam to provide cover.
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Draw-Water: Water is drawn from all around, even in an area where there is normally not water, pulling it in from deep underground.
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Backstory: Beshlah was orphaned at the beach long ago. She never missed his family, but was raised by the nymphs of the sea rather. They didn't take a direct approach, instead giving her food, water, and shelter as it was needed, acting as his guardian. She grew up fishing at the ocean and traveling across the beaching. As he grew up he would have visions of Cicera, Ruler of the Seas that inspired him to harness the power of the seas for herself. At the age of 15, she stumbled upon a small village that made itself around a pool of perpetually boiling water. It was generated from a thermal vent, that gradually grew out the land around it, but collapsed into the pool it was today. It was a massive pool, a massive lake of bubbling water, with the tides bringing in new seas to it daily, crashing over the rocky sides. They worshiped the water as a blessing of Cicera, showing the inherent duality of land and see, a cycle of rebirth, death, and life, all originators from the sea. There she learned to both speak, and to draw power from the sea before venturing out again to find more knowledge, be it from the sea or mainland.