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1 | ||
2 | ||
3 | using UnityEngine; | |
4 | using System.Collections; | |
5 | - | public class QuestionHandler : MonoBehaviour { |
5 | + | |
6 | ||
7 | public class QuestionHandler : MonoBehaviour | |
8 | { | |
9 | ||
10 | [System.Serializable] | |
11 | public class Question | |
12 | { | |
13 | public string QuestionString; | |
14 | public string[] Answers; | |
15 | public string correctAnswer; | |
16 | public bool IsItPictorial; | |
17 | public Texture2D[] AnswersPictorial; | |
18 | public Texture2D correctAnswerPictorial; | |
19 | } | |
20 | public List<Question> Internet_Questions = new List<Question>(); | |
21 | public List<Question> G_Science_Questions = new List<Question>(); | |
22 | public List<Question> General_Knowledge_Questions = new List<Question>(); | |
23 | ||
24 | public List<Question> Chosen_Internet_Question = new List<Question>(); | |
25 | public List<Question> Chosen_G_science_Question = new List<Question>(); | |
26 | public List<Question> Chosen_General_knowledge_Question = new List<Question>(); | |
27 | ||
28 | public Question CurrentQuestion = new Question(); | |
29 | - | void Start () { |
29 | + | |
30 | public static QuestionHandler qHandle; | |
31 | ||
32 | void Start() | |
33 | { | |
34 | ||
35 | if (CurrentQuestion.IsItPictorial) { Debug.Log("asdasdasd"); } | |
36 | Chosen_Internet_Question = ChooseQuestion(Internet_Questions, 8); | |
37 | Chosen_G_science_Question = ChooseQuestion(G_Science_Questions, 4); | |
38 | Chosen_General_knowledge_Question = ChooseQuestion(General_Knowledge_Questions, 3); | |
39 | qHandle = this; | |
40 | - | } |
40 | + | |
41 | - | |
41 | + | |
42 | - | void Update () { |
42 | + | |
43 | - | |
43 | + | |
44 | - | } |
44 | + | |
45 | ||
46 | void Update() | |
47 | { | |
48 | ||
49 | } | |
50 | ||
51 | void OnGUI() | |
52 | { | |
53 | //if (HasGameOver) | |
54 | //{ | |
55 | - | |
55 | + | |
56 | // { | |
57 | ||
58 | // } | |
59 | //} | |
60 | ||
61 | } | |
62 | public void QuestionUpdate()//run this when this question animation hide this question ui elements completely | |
63 | - | if (Chosen_Internet_Question.Count < 1) |
63 | + | |
64 | Debug.Log("i am called....."); | |
65 | if (!InternetQuestionFinished && !GScienceQuestionFinished && !GeneralKnowledgeQuestionFinished) | |
66 | { | |
67 | Chosen_Internet_Question.Remove(Chosen_Internet_Question[0]); | |
68 | if (Chosen_Internet_Question.Count < 1) | |
69 | { InternetQuestionFinished = true; GScienceQuestionFinished = false; GeneralKnowledgeQuestionFinished = false; CurrentQuestion = Chosen_G_science_Question[0]; } | |
70 | else | |
71 | { | |
72 | CurrentQuestion = Chosen_Internet_Question[0]; | |
73 | } | |
74 | QuestionUIUpdate.questionUIUpdate.UpdateQuestionUIElements(); | |
75 | } | |
76 | else if (InternetQuestionFinished && !GScienceQuestionFinished && !GeneralKnowledgeQuestionFinished) | |
77 | { | |
78 | Chosen_G_science_Question.Remove(Chosen_G_science_Question[0]); | |
79 | if (Chosen_G_science_Question.Count < 1) | |
80 | { InternetQuestionFinished = true; GScienceQuestionFinished = true; GeneralKnowledgeQuestionFinished = false; CurrentQuestion = Chosen_General_knowledge_Question[0]; } | |
81 | else | |
82 | { | |
83 | CurrentQuestion = Chosen_G_science_Question[0]; | |
84 | } | |
85 | QuestionUIUpdate.questionUIUpdate.UpdateQuestionUIElements(); | |
86 | } | |
87 | else if (InternetQuestionFinished && GScienceQuestionFinished && !GeneralKnowledgeQuestionFinished) | |
88 | { | |
89 | Chosen_General_knowledge_Question.Remove(Chosen_General_knowledge_Question[0]); | |
90 | if (Chosen_General_knowledge_Question.Count < 1) | |
91 | { InternetQuestionFinished = true; GScienceQuestionFinished = true; GeneralKnowledgeQuestionFinished = true; HasGameOver = true; UpdateLeaderBoard(); } | |
92 | else | |
93 | { | |
94 | CurrentQuestion = Chosen_General_knowledge_Question[0]; | |
95 | } | |
96 | if (!HasGameOver) | |
97 | { | |
98 | QuestionUIUpdate.questionUIUpdate.UpdateQuestionUIElements(); | |
99 | - | |
99 | + | |
100 | else | |
101 | { | |
102 | Application.LoadLevel("LeaderBoardScene"); | |
103 | } | |
104 | ||
105 | } | |
106 | } | |
107 | List<Question> ChooseQuestion(List<Question> inputQuestion, int countNumber) | |
108 | { | |
109 | List<Question> tempQuestion = new List<Question>(); | |
110 | foreach (Question a in inputQuestion) { tempQuestion.Add(a); } | |
111 | List<Question> chosenQuestion = new List<Question>(); | |
112 | ||
113 | if (tempQuestion.Count == 0) | |
114 | { | |
115 | Debug.Log("List Empty"); | |
116 | } | |
117 | else | |
118 | { | |
119 | for (int i = 0; i < countNumber; i++) | |
120 | { | |
121 | int chosenIndex = Random.Range(0, tempQuestion.Count); | |
122 | chosenQuestion.Add(tempQuestion[chosenIndex]); | |
123 | tempQuestion.Remove(tempQuestion[chosenIndex]); | |
124 | ||
125 | } | |
126 | } | |
127 | return chosenQuestion; | |
128 | - | UpdateInfo(GameManager.PlayerName, GameManager.PlayerScore, GameManager.PlayerID); |
128 | + | |
129 | ||
130 | void UpdateLeaderBoard() | |
131 | { | |
132 | - | public void UpdateInfo(string name, int score, long id) |
132 | + | |
133 | // UpdateInfo(GameManager.PlayerName, GameManager.PlayerScore, GameManager.PlayerID); | |
134 | ||
135 | } | |
136 | ||
137 | public void UpdateInfo(string name, int score, long id, float timeScore) | |
138 | { | |
139 | // new player info | |
140 | int newScore; | |
141 | string newName; | |
142 | string newid; | |
143 | float newtimeScore; | |
144 | ||
145 | // old player info | |
146 | int oldScore; | |
147 | string oldName; | |
148 | string oldid; | |
149 | float oldtimeScore; | |
150 | - | oldScore = PlayerPrefs.GetInt(i + "HScore"); |
150 | + | |
151 | - | oldName = PlayerPrefs.GetString(i + "HScoreName"); |
151 | + | |
152 | - | oldid = PlayerPrefs.GetString(i + "HScoreID"); |
152 | + | |
153 | - | PlayerPrefs.SetInt(i + "HScore", newScore); |
153 | + | |
154 | - | PlayerPrefs.SetString(i + "HScoreName", newName); |
154 | + | newtimeScore = timeScore; |
155 | - | PlayerPrefs.SetString(i + "HScoreID", newid); |
155 | + | |
156 | - | |
156 | + | |
157 | { | |
158 | - | newScore = oldScore; |
158 | + | |
159 | - | newName = oldName; |
159 | + | |
160 | - | newid = oldid; |
160 | + | |
161 | { | |
162 | ||
163 | if (PlayerPrefs.GetString(i + "HScoreID") == newid) | |
164 | { | |
165 | ||
166 | oldScore = PlayerPrefs.GetInt(i + "HScore"); | |
167 | oldName = PlayerPrefs.GetString(i + "HScoreName"); | |
168 | oldid = PlayerPrefs.GetString(i + "HScoreID"); | |
169 | oldtimeScore = PlayerPrefs.GetFloat(i + "HTimeScore"); | |
170 | ||
171 | ||
172 | PlayerPrefs.SetInt(i + "HScore", newScore); | |
173 | PlayerPrefs.SetString(i + "HScoreName", newName); | |
174 | PlayerPrefs.SetString(i + "HScoreID", newid); | |
175 | PlayerPrefs.SetFloat(i + "HTimeScore", newtimeScore); | |
176 | ||
177 | ||
178 | newScore = 0; | |
179 | newName = ""; | |
180 | newid = ""; | |
181 | newtimeScore =0; | |
182 | } | |
183 | ||
184 | else | |
185 | { | |
186 | oldScore = PlayerPrefs.GetInt(i + "HScore"); | |
187 | oldName = PlayerPrefs.GetString(i + "HScoreName"); | |
188 | oldid = PlayerPrefs.GetString(i + "HScoreID"); | |
189 | oldtimeScore = PlayerPrefs.GetFloat(i + "HTimeScore"); | |
190 | ||
191 | ||
192 | PlayerPrefs.SetInt(i + "HScore", newScore); | |
193 | PlayerPrefs.SetString(i + "HScoreName", newName); | |
194 | PlayerPrefs.SetString(i + "HScoreID", newid); | |
195 | PlayerPrefs.SetFloat(i + "HTimeScore", newtimeScore); | |
196 | ||
197 | ||
198 | newScore = oldScore; | |
199 | newName = oldName; | |
200 | newid = oldid; | |
201 | newtimeScore = oldtimeScore; | |
202 | } | |
203 | } | |
204 | ||
205 | else if (PlayerPrefs.GetInt(i + "HScore") == newScore && PlayerPrefs.GetFloat(i + "HTimeScore") > newtimeScore) | |
206 | { | |
207 | ||
208 | if (PlayerPrefs.GetString(i + "HScoreID") == newid) | |
209 | { | |
210 | ||
211 | oldScore = PlayerPrefs.GetInt(i + "HScore"); | |
212 | oldName = PlayerPrefs.GetString(i + "HScoreName"); | |
213 | oldid = PlayerPrefs.GetString(i + "HScoreID"); | |
214 | oldtimeScore = PlayerPrefs.GetFloat(i + "HTimeScore"); | |
215 | ||
216 | ||
217 | PlayerPrefs.SetInt(i + "HScore", newScore); | |
218 | PlayerPrefs.SetString(i + "HScoreName", newName); | |
219 | PlayerPrefs.SetString(i + "HScoreID", newid); | |
220 | PlayerPrefs.SetFloat(i + "HTimeScore", newtimeScore); | |
221 | ||
222 | ||
223 | newScore = 0; | |
224 | newName = ""; | |
225 | newid = ""; | |
226 | newtimeScore = 0; | |
227 | } | |
228 | else | |
229 | { | |
230 | oldScore = PlayerPrefs.GetInt(i + "HScore"); | |
231 | oldName = PlayerPrefs.GetString(i + "HScoreName"); | |
232 | oldid = PlayerPrefs.GetString(i + "HScoreID"); | |
233 | oldtimeScore = PlayerPrefs.GetFloat(i + "HTimeScore"); | |
234 | ||
235 | ||
236 | PlayerPrefs.SetInt(i + "HScore", newScore); | |
237 | PlayerPrefs.SetString(i + "HScoreName", newName); | |
238 | PlayerPrefs.SetString(i + "HScoreID", newid); | |
239 | PlayerPrefs.SetFloat(i + "HTimeScore", newtimeScore); | |
240 | ||
241 | ||
242 | newScore = oldScore; | |
243 | newName = oldName; | |
244 | newid = oldid; | |
245 | newtimeScore = oldtimeScore; | |
246 | } | |
247 | } | |
248 | ||
249 | } | |
250 | else | |
251 | { | |
252 | PlayerPrefs.SetInt(i + "HScore", newScore); | |
253 | PlayerPrefs.SetString(i + "HScoreName", newName); | |
254 | PlayerPrefs.SetString(i + "HScoreID", newid); | |
255 | PlayerPrefs.SetFloat(i + "HTimeScore", newtimeScore); | |
256 | newScore = 0; | |
257 | newName = ""; | |
258 | newid = ""; | |
259 | newtimeScore = 0; | |
260 | } | |
261 | } | |
262 | } | |
263 | } |