SHOW:
|
|
- or go back to the newest paste.
1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do | |
6 | print("FE Compatibility code V2 by Mokiros") | |
7 | local RealPlayer = RealPlayer | |
8 | script.Parent = RealPlayer.Character | |
9 | ||
10 | --Fake event to make stuff like Mouse.KeyDown work | |
11 | local Disconnect_Function = function(this) | |
12 | this[1].Functions[this[2]] = nil | |
13 | end | |
14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}} | |
15 | - | AnimeHair = false --Change to true to get ANIME HAIR-- |
15 | + | local FakeEvent_Metatable = {__index={ |
16 | - | TrapShirt = false --Change to true to get a TRAP SHIRT!-- |
16 | + | Connect = function(this,f) |
17 | local i = tostring(math.random(0,10000)) | |
18 | while this.Functions[i] do | |
19 | i = tostring(math.random(0,10000)) | |
20 | end | |
21 | this.Functions[i] = f | |
22 | return setmetatable({this,i},Disconnect_Metatable) | |
23 | end | |
24 | }} | |
25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
26 | local function fakeEvent() | |
27 | return setmetatable({Functions={}},FakeEvent_Metatable) | |
28 | end | |
29 | ||
30 | --Creating fake input objects with fake variables | |
31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
37 | end} | |
38 | --Merged 2 functions into one by checking amount of arguments | |
39 | CAS.UnbindAction = CAS.BindAction | |
40 | ||
41 | --This function will trigger the events that have been :Connect()'ed | |
42 | local function TriggerEvent(self,ev,...) | |
43 | for _,f in pairs(self[ev].Functions) do | |
44 | f(...) | |
45 | end | |
46 | end | |
47 | FakeMouse.TriggerEvent = TriggerEvent | |
48 | UIS.TriggerEvent = TriggerEvent | |
49 | ||
50 | --Client communication | |
51 | local Event = Instance.new("RemoteEvent") | |
52 | Event.Name = "UserInput_Event" | |
53 | Event.OnServerEvent:Connect(function(plr,io) | |
54 | if plr~=RealPlayer then return end | |
55 | FakeMouse.Target = io.Target | |
56 | FakeMouse.Hit = io.Hit | |
57 | if not io.isMouse then | |
58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
61 | end | |
62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
64 | end | |
65 | for _,t in pairs(CAS.Actions) do | |
66 | for _,k in pairs(t.Keys) do | |
67 | if k==io.KeyCode then | |
68 | t.Function(t.Name,io.UserInputState,io) | |
69 | end | |
70 | end | |
71 | end | |
72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
74 | end | |
75 | end) | |
76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event") | |
77 | local Mouse = owner:GetMouse() | |
78 | local UIS = game:GetService("UserInputService") | |
79 | local input = function(io,RobloxHandled) | |
80 | if RobloxHandled then return end | |
81 | --Since InputObject is a client-side instance, we create and pass table instead | |
82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
83 | end | |
84 | UIS.InputBegan:Connect(input) | |
85 | UIS.InputEnded:Connect(input) | |
86 | ||
87 | local h,t | |
88 | --Give the server mouse data every second frame, but only if the values changed | |
89 | --If player is not moving their mouse, client won't fire events | |
90 | local HB = game:GetService("RunService").Heartbeat | |
91 | while true do | |
92 | if h~=Mouse.Hit or t~=Mouse.Target then | |
93 | h,t=Mouse.Hit,Mouse.Target | |
94 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
95 | end | |
96 | --Wait 2 frames | |
97 | for i=1,2 do | |
98 | HB:Wait() | |
99 | end | |
100 | end]==],script) | |
101 | ||
102 | ----Sandboxed game object that allows the usage of client-side methods and services | |
103 | --Real game object | |
104 | local RealGame = game | |
105 | ||
106 | --Metatable for fake service | |
107 | local FakeService_Metatable = { | |
108 | __index = function(self,k) | |
109 | local s = rawget(self,"_RealService") | |
110 | if s then | |
111 | return typeof(s[k])=="function" | |
112 | and function(_,...)return s[k](s,...)end or s[k] | |
113 | end | |
114 | end, | |
115 | __newindex = function(self,k,v) | |
116 | local s = rawget(self,"_RealService") | |
117 | if s then s[k]=v end | |
118 | end | |
119 | } | |
120 | local function FakeService(t,RealService) | |
121 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
122 | return setmetatable(t,FakeService_Metatable) | |
123 | end | |
124 | ||
125 | --Fake game object | |
126 | local FakeGame = { | |
127 | GetService = function(self,s) | |
128 | return rawget(self,s) or RealGame:GetService(s) | |
129 | end, | |
130 | Players = FakeService({ | |
131 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player) | |
132 | },"Players"), | |
133 | UserInputService = FakeService(UIS,"UserInputService"), | |
134 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
135 | RunService = FakeService({ | |
136 | _btrs = {}, | |
137 | RenderStepped = RealGame:GetService("RunService").Heartbeat, | |
138 | BindToRenderStep = function(self,name,_,fun) | |
139 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
140 | end, | |
141 | UnbindFromRenderStep = function(self,name) | |
142 | self._btrs[name]:Disconnect() | |
143 | end, | |
144 | },"RunService") | |
145 | } | |
146 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
147 | FakeGame.service = FakeGame.GetService | |
148 | FakeService(FakeGame,game) | |
149 | --Changing owner to fake player object to support owner:GetMouse() | |
150 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
151 | end | |
152 | --=================================-- | |
153 | ||
154 | ||
155 | -- EDIT BY MELISSA666666GIRL -- | |
156 | -- ORIGINAL SCRIPT -- | |
157 | -- Kirky's Realistic Pistol script -- | |
158 | ||
159 | -- https://pastebin.com/raw/2W78wPwu -- | |
160 | ||
161 | -- THANKS FOR USING :> -- | |
162 | ||
163 | ||
164 | --==================================-- | |
165 | ||
166 | AnimeHair = true --Change to true to get ANIME HAIR-- | |
167 | TrapShirt = true --Change to true to get a TRAP SHIRT!-- | |
168 | ||
169 | ||
170 | local Pants = "rbxassetid://889200276" | |
171 | local Shirt = "rbxassetid://889202926" | |
172 | local Pants2 = "rbxassetid://756532964" | |
173 | local Shirt2 = "" | |
174 | local Pants3 = "rbxassetid://587907973" | |
175 | local Shirt3 = "rbxassetid://1177765208" | |
176 | local Scale = game.Players.LocalPlayer.Character.Torso.Size.X/2*(game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8 | |
177 | local Speed = 20*Scale | |
178 | local Gravity = 0.1 | |
179 | ||
180 | local Player = game.Players.LocalPlayer | |
181 | local Character = Player.Character | |
182 | local Humanoid = Character.Humanoid | |
183 | Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false) | |
184 | local Torso = Character.HumanoidRootPart | |
185 | local Mouse = game.Players.LocalPlayer:GetMouse() | |
186 | local RenderStepped = game:GetService("RunService").RenderStepped | |
187 | local Camera = Workspace.CurrentCamera | |
188 | Camera:ClearAllChildren() | |
189 | local Model = Instance.new("Model",Character) | |
190 | local IgnoreList = {Character,Workspace.Terrain} | |
191 | ||
192 | Player.Character.Head.face.Texture = "rbxassetid://30233519" | |
193 | ||
194 | if TrapShirt == true then | |
195 | Player.Character.Shirt.ShirtTexture = "rbxassetid://877679540" | |
196 | end | |
197 | ||
198 | if AnimeHair == true then | |
199 | for i,v in pairs(Character:GetChildren()) do | |
200 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
201 | v:destroy() | |
202 | end | |
203 | end | |
204 | ||
205 | local Hair = Instance.new("Part") | |
206 | Hair.Parent = Character | |
207 | Hair.Name = "Hair" | |
208 | Hair.Size = Vector3.new(0.1, 0.1, 0.1) | |
209 | Hair.CFrame = Character.Head.CFrame | |
210 | Hair:BreakJoints() | |
211 | Hair.CanCollide = false | |
212 | Hair.BrickColor = BrickColor.new("New Yeller") | |
213 | Hair.TopSurface = "Smooth" | |
214 | Hair.BottomSurface = "Smooth" | |
215 | Weld = Instance.new("Weld") | |
216 | Weld.Name = "Weld" | |
217 | Weld.Part0 = Character.Head | |
218 | Weld.Part1 = Hair | |
219 | Weld.Parent = Character.Head | |
220 | Weld.C0 = CFrame.new(0, -1.4, 0.2)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0) | |
221 | Mesh = Instance.new("SpecialMesh") | |
222 | Mesh.Parent = Hair | |
223 | Mesh.MeshId = "rbxassetid://1389678629" | |
224 | Mesh.TextureId = "http://www.roblox.com/asset/?id=1389678737" | |
225 | Mesh.Scale = Vector3.new(0.050, 0.050, 0.050) | |
226 | end | |
227 | ||
228 | ||
229 | z = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso) | |
230 | z.SoundId = "rbxassetid://974451759" | |
231 | z.Looped = true | |
232 | z.Pitch = 1.2 | |
233 | z.Volume = 4 | |
234 | wait(.1) | |
235 | z:Play() | |
236 | ||
237 | local Part0Joint = CFrame.new(Vector3.new(1,0.75,0)*Scale*1.25) | |
238 | local Part1Joint = CFrame.new(Vector3.new(-0.5,0.75,0)*Scale*1.25) | |
239 | local RotationOffset = CFrame.Angles(math.rad(90),math.rad(0),0) | |
240 | local Gangster = false | |
241 | ||
242 | local Part0JointHead = CFrame.new(Vector3.new(0,1,0)*Scale*1.25) | |
243 | local Part1JointHead = CFrame.new(Vector3.new(0,-0.5,0)*Scale*1.25) | |
244 | local RotationOffsetHead = CFrame.Angles(0,0,0) | |
245 | ||
246 | local Handle = Instance.new("Part",Model) | |
247 | Handle.CanCollide = false | |
248 | Handle.Name = "Handle" | |
249 | Handle.Position = Vector3.new(0,100,0) | |
250 | Handle:BreakJoints() | |
251 | Handle.FormFactor = "Custom" | |
252 | Handle.Size = Vector3.new(0.2,0.2,0.2) | |
253 | Handle.TopSurface = "SmoothNoOutlines" | |
254 | Handle.BottomSurface = "SmoothNoOutlines" | |
255 | Handle.FrontSurface = "SmoothNoOutlines" | |
256 | Handle.BackSurface = "SmoothNoOutlines" | |
257 | Handle.RightSurface = "SmoothNoOutlines" | |
258 | Handle.LeftSurface = "SmoothNoOutlines" | |
259 | Handle.BrickColor = BrickColor.new("Pink") | |
260 | Handle.Material = "Neon" | |
261 | local Mesh = Instance.new("BlockMesh",Handle) | |
262 | Mesh.Scale = Vector3.new(0.25,1,0.4) / 0.2 * Scale | |
263 | local HandleWeld = Instance.new("Motor6D") | |
264 | HandleWeld.Part0 = Character["Right Arm"] | |
265 | HandleWeld.Part1 = Handle | |
266 | HandleWeld.C0 = CFrame.new(Vector3.new(0,-1,0)*Scale) * CFrame.Angles(math.rad(-105),0,0) | |
267 | HandleWeld.Parent = Handle | |
268 | ||
269 | local Part = Instance.new("Part",Model) | |
270 | Part.CanCollide = false | |
271 | Part.Position = Vector3.new(0,100,0) | |
272 | Part:BreakJoints() | |
273 | Part.FormFactor = "Custom" | |
274 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
275 | Part.TopSurface = "SmoothNoOutlines" | |
276 | Part.BottomSurface = "SmoothNoOutlines" | |
277 | Part.FrontSurface = "SmoothNoOutlines" | |
278 | Part.BackSurface = "SmoothNoOutlines" | |
279 | Part.RightSurface = "SmoothNoOutlines" | |
280 | Part.LeftSurface = "SmoothNoOutlines" | |
281 | Part.BrickColor = BrickColor.new("Pink") | |
282 | Part.Material = "Neon" | |
283 | local Mesh = Instance.new("CylinderMesh",Part) | |
284 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
285 | local PartWeld = Instance.new("Motor6D") | |
286 | PartWeld.Part0 = Handle | |
287 | PartWeld.Part1 = Part | |
288 | PartWeld.C0 = CFrame.new(Vector3.new(-0.115,-0.475,-0.190)*Scale) * CFrame.Angles(0,0,0) | |
289 | PartWeld.Parent = Part | |
290 | ||
291 | local Part = Instance.new("Part",Model) | |
292 | Part.CanCollide = false | |
293 | Part.Position = Vector3.new(0,100,0) | |
294 | Part:BreakJoints() | |
295 | Part.FormFactor = "Custom" | |
296 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
297 | Part.TopSurface = "SmoothNoOutlines" | |
298 | Part.BottomSurface = "SmoothNoOutlines" | |
299 | Part.FrontSurface = "SmoothNoOutlines" | |
300 | Part.BackSurface = "SmoothNoOutlines" | |
301 | Part.RightSurface = "SmoothNoOutlines" | |
302 | Part.LeftSurface = "SmoothNoOutlines" | |
303 | Part.BrickColor = BrickColor.new("Pink") | |
304 | Part.Material = "Neon" | |
305 | local Mesh = Instance.new("CylinderMesh",Part) | |
306 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
307 | local PartWeld = Instance.new("Motor6D") | |
308 | PartWeld.Part0 = Handle | |
309 | PartWeld.Part1 = Part | |
310 | PartWeld.C0 = CFrame.new(Vector3.new(0.115,-0.475,0.190)*Scale) * CFrame.Angles(0,0,0) | |
311 | PartWeld.Parent = Part | |
312 | ||
313 | local Part = Instance.new("Part",Model) | |
314 | Part.CanCollide = false | |
315 | Part.Position = Vector3.new(0,100,0) | |
316 | Part:BreakJoints() | |
317 | Part.FormFactor = "Custom" | |
318 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
319 | Part.TopSurface = "SmoothNoOutlines" | |
320 | Part.BottomSurface = "SmoothNoOutlines" | |
321 | Part.FrontSurface = "SmoothNoOutlines" | |
322 | Part.BackSurface = "SmoothNoOutlines" | |
323 | Part.RightSurface = "SmoothNoOutlines" | |
324 | Part.LeftSurface = "SmoothNoOutlines" | |
325 | Part.BrickColor = BrickColor.new("Pink") | |
326 | Part.Material = "Neon" | |
327 | local Mesh = Instance.new("CylinderMesh",Part) | |
328 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
329 | local PartWeld = Instance.new("Motor6D") | |
330 | PartWeld.Part0 = Handle | |
331 | PartWeld.Part1 = Part | |
332 | PartWeld.C0 = CFrame.new(Vector3.new(-0.115,-0.475,0.190)*Scale) * CFrame.Angles(0,0,0) | |
333 | PartWeld.Parent = Part | |
334 | ||
335 | local Part = Instance.new("Part",Model) | |
336 | Part.CanCollide = false | |
337 | Part.Position = Vector3.new(0,100,0) | |
338 | Part:BreakJoints() | |
339 | Part.FormFactor = "Custom" | |
340 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
341 | Part.TopSurface = "SmoothNoOutlines" | |
342 | Part.BottomSurface = "SmoothNoOutlines" | |
343 | Part.FrontSurface = "SmoothNoOutlines" | |
344 | Part.BackSurface = "SmoothNoOutlines" | |
345 | Part.RightSurface = "SmoothNoOutlines" | |
346 | Part.LeftSurface = "SmoothNoOutlines" | |
347 | Part.BrickColor = BrickColor.new("Pink") | |
348 | Part.Material = "Neon" | |
349 | local Mesh = Instance.new("CylinderMesh",Part) | |
350 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
351 | local PartWeld = Instance.new("Motor6D") | |
352 | PartWeld.Part0 = Handle | |
353 | PartWeld.Part1 = Part | |
354 | PartWeld.C0 = CFrame.new(Vector3.new(0.115,-0.475,-0.190)*Scale) * CFrame.Angles(0,0,0) | |
355 | PartWeld.Parent = Part | |
356 | ||
357 | local Part = Instance.new("Part",Model) | |
358 | Part.CanCollide = false | |
359 | Part.Position = Vector3.new(0,100,0) | |
360 | Part:BreakJoints() | |
361 | Part.FormFactor = "Custom" | |
362 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
363 | Part.TopSurface = "SmoothNoOutlines" | |
364 | Part.BottomSurface = "SmoothNoOutlines" | |
365 | Part.FrontSurface = "SmoothNoOutlines" | |
366 | Part.BackSurface = "SmoothNoOutlines" | |
367 | Part.RightSurface = "SmoothNoOutlines" | |
368 | Part.LeftSurface = "SmoothNoOutlines" | |
369 | Part.BrickColor = BrickColor.new("Pink") | |
370 | Part.Material = "Neon" | |
371 | local Mesh = Instance.new("BlockMesh",Part) | |
372 | Mesh.Scale = Vector3.new(0.23,0.2,0.1) / 0.2 * Scale | |
373 | local PartWeld = Instance.new("Motor6D") | |
374 | PartWeld.Part0 = Handle | |
375 | PartWeld.Part1 = Part | |
376 | PartWeld.C0 = CFrame.new(Vector3.new(0,-0.475,-0.175)*Scale) * CFrame.Angles(0,0,0) | |
377 | PartWeld.Parent = Part | |
378 | ||
379 | local Part = Instance.new("Part",Model) | |
380 | Part.CanCollide = false | |
381 | Part.Position = Vector3.new(0,100,0) | |
382 | Part:BreakJoints() | |
383 | Part.FormFactor = "Custom" | |
384 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
385 | Part.TopSurface = "SmoothNoOutlines" | |
386 | Part.BottomSurface = "SmoothNoOutlines" | |
387 | Part.FrontSurface = "SmoothNoOutlines" | |
388 | Part.BackSurface = "SmoothNoOutlines" | |
389 | Part.RightSurface = "SmoothNoOutlines" | |
390 | Part.LeftSurface = "SmoothNoOutlines" | |
391 | Part.BrickColor = BrickColor.new("Pink") | |
392 | Part.Material = "Neon" | |
393 | local Mesh = Instance.new("BlockMesh",Part) | |
394 | Mesh.Scale = Vector3.new(0.23,0.2,0.1) / 0.2 * Scale | |
395 | local PartWeld = Instance.new("Motor6D") | |
396 | PartWeld.Part0 = Handle | |
397 | PartWeld.Part1 = Part | |
398 | PartWeld.C0 = CFrame.new(Vector3.new(0,-0.475,0.175)*Scale) * CFrame.Angles(0,0,0) | |
399 | PartWeld.Parent = Part | |
400 | ||
401 | local Part = Instance.new("Part",Model) | |
402 | Part.CanCollide = false | |
403 | Part.Position = Vector3.new(0,100,0) | |
404 | Part:BreakJoints() | |
405 | Part.FormFactor = "Custom" | |
406 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
407 | Part.TopSurface = "SmoothNoOutlines" | |
408 | Part.BottomSurface = "SmoothNoOutlines" | |
409 | Part.FrontSurface = "SmoothNoOutlines" | |
410 | Part.BackSurface = "SmoothNoOutlines" | |
411 | Part.RightSurface = "SmoothNoOutlines" | |
412 | Part.LeftSurface = "SmoothNoOutlines" | |
413 | Part.BrickColor = BrickColor.new("Pink") | |
414 | Part.Material = "Neon" | |
415 | local Mesh = Instance.new("BlockMesh",Part) | |
416 | Mesh.Scale = Vector3.new(0.1,0.2,0.38) / 0.2 * Scale | |
417 | local PartWeld = Instance.new("Motor6D") | |
418 | PartWeld.Part0 = Handle | |
419 | PartWeld.Part1 = Part | |
420 | PartWeld.C0 = CFrame.new(Vector3.new(-0.1,-0.475,0)*Scale) * CFrame.Angles(0,0,0) | |
421 | PartWeld.Parent = Part | |
422 | ||
423 | local Part = Instance.new("Part",Model) | |
424 | Part.CanCollide = false | |
425 | Part.Position = Vector3.new(0,100,0) | |
426 | Part:BreakJoints() | |
427 | Part.FormFactor = "Custom" | |
428 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
429 | Part.TopSurface = "SmoothNoOutlines" | |
430 | Part.BottomSurface = "SmoothNoOutlines" | |
431 | Part.FrontSurface = "SmoothNoOutlines" | |
432 | Part.BackSurface = "SmoothNoOutlines" | |
433 | Part.RightSurface = "SmoothNoOutlines" | |
434 | Part.LeftSurface = "SmoothNoOutlines" | |
435 | Part.BrickColor = BrickColor.new("Pink") | |
436 | Part.Material = "Neon" | |
437 | local Mesh = Instance.new("BlockMesh",Part) | |
438 | Mesh.Scale = Vector3.new(0.1,0.2,0.38) / 0.2 * Scale | |
439 | local PartWeld = Instance.new("Motor6D") | |
440 | PartWeld.Part0 = Handle | |
441 | PartWeld.Part1 = Part | |
442 | PartWeld.C0 = CFrame.new(Vector3.new(0.1,-0.475,0)*Scale) * CFrame.Angles(0,0,0) | |
443 | PartWeld.Parent = Part | |
444 | ||
445 | local Part = Instance.new("Part",Model) | |
446 | Part.CanCollide = false | |
447 | Part.Position = Vector3.new(0,100,0) | |
448 | Part:BreakJoints() | |
449 | Part.FormFactor = "Custom" | |
450 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
451 | Part.TopSurface = "SmoothNoOutlines" | |
452 | Part.BottomSurface = "SmoothNoOutlines" | |
453 | Part.FrontSurface = "SmoothNoOutlines" | |
454 | Part.BackSurface = "SmoothNoOutlines" | |
455 | Part.RightSurface = "SmoothNoOutlines" | |
456 | Part.LeftSurface = "SmoothNoOutlines" | |
457 | Part.BrickColor = BrickColor.new("Pink") | |
458 | Part.Material = "Neon" | |
459 | local Mesh = Instance.new("BlockMesh",Part) | |
460 | Mesh.Scale = Vector3.new(0.1,0.3,0.05) / 0.2 * Scale | |
461 | local PartWeld = Instance.new("Motor6D") | |
462 | PartWeld.Part0 = Handle | |
463 | PartWeld.Part1 = Part | |
464 | PartWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.25,-0.75)*Scale) * CFrame.Angles(math.rad(-10),0,0) | |
465 | PartWeld.Parent = Part | |
466 | ||
467 | local Part = Instance.new("Part",Model) | |
468 | Part.CanCollide = false | |
469 | Part.Position = Vector3.new(0,100,0) | |
470 | Part:BreakJoints() | |
471 | Part.FormFactor = "Custom" | |
472 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
473 | Part.TopSurface = "SmoothNoOutlines" | |
474 | Part.BottomSurface = "SmoothNoOutlines" | |
475 | Part.FrontSurface = "SmoothNoOutlines" | |
476 | Part.BackSurface = "SmoothNoOutlines" | |
477 | Part.RightSurface = "SmoothNoOutlines" | |
478 | Part.LeftSurface = "SmoothNoOutlines" | |
479 | Part.BrickColor = BrickColor.new("Pink") | |
480 | Part.Material = "Neon" | |
481 | local Mesh = Instance.new("BlockMesh",Part) | |
482 | Mesh.Scale = Vector3.new(0.1,0.05,0.625) / 0.2 * Scale | |
483 | local PartWeld = Instance.new("Motor6D") | |
484 | PartWeld.Part0 = Handle | |
485 | PartWeld.Part1 = Part | |
486 | PartWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.1,-0.435)*Scale) | |
487 | PartWeld.Parent = Part | |
488 | ||
489 | for i = 0,80,10 do | |
490 | local Part = Instance.new("Part",Model) | |
491 | Part.CanCollide = false | |
492 | Part.Position = Vector3.new(0,100,0) | |
493 | Part:BreakJoints() | |
494 | Part.FormFactor = "Custom" | |
495 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
496 | Part.TopSurface = "SmoothNoOutlines" | |
497 | Part.BottomSurface = "SmoothNoOutlines" | |
498 | Part.FrontSurface = "SmoothNoOutlines" | |
499 | Part.BackSurface = "SmoothNoOutlines" | |
500 | Part.RightSurface = "SmoothNoOutlines" | |
501 | Part.LeftSurface = "SmoothNoOutlines" | |
502 | Part.BrickColor = BrickColor.new("Pink") | |
503 | Part.Material = "Neon" | |
504 | local Mesh = Instance.new("BlockMesh",Part) | |
505 | Mesh.Scale = Vector3.new(0.25,0.15,0.03555*2) / 0.2 * Scale | |
506 | local PartWeld = Instance.new("Motor6D") | |
507 | PartWeld.Part0 = Handle | |
508 | PartWeld.Part1 = Part | |
509 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.15,0.315)*Scale) * CFrame.Angles(math.rad(i-65),0,0) * CFrame.new(Vector3.new(0,0.2,0)*Scale) | |
510 | PartWeld.Parent = Part | |
511 | end | |
512 | ||
513 | local Barrel = Instance.new("Part",Model) | |
514 | Barrel.CanCollide = false | |
515 | Barrel.Position = Vector3.new(0,100,0) | |
516 | Barrel:BreakJoints() | |
517 | Barrel.FormFactor = "Custom" | |
518 | Barrel.Size = Vector3.new(0.2,0.2,0.2) | |
519 | Barrel.TopSurface = "SmoothNoOutlines" | |
520 | Barrel.BottomSurface = "SmoothNoOutlines" | |
521 | Barrel.FrontSurface = "SmoothNoOutlines" | |
522 | Barrel.BackSurface = "SmoothNoOutlines" | |
523 | Barrel.RightSurface = "SmoothNoOutlines" | |
524 | Barrel.LeftSurface = "SmoothNoOutlines" | |
525 | Barrel.BrickColor = BrickColor.new("Pink") | |
526 | Barrel.Material = "Neon" | |
527 | local Mesh = Instance.new("BlockMesh",Barrel) | |
528 | Mesh.Scale = Vector3.new(0.25,0.2,2) / 0.2 * Scale | |
529 | local BarrelWeld = Instance.new("Motor6D") | |
530 | BarrelWeld.Part0 = Handle | |
531 | BarrelWeld.Part1 = Barrel | |
532 | BarrelWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.5,-0.7)*Scale) | |
533 | BarrelWeld.Parent = Barrel | |
534 | ||
535 | local Barrel1 = Barrel | |
536 | ||
537 | local Barrel2 = Instance.new("Part",Model) | |
538 | Barrel2.CanCollide = false | |
539 | Barrel2.Position = Vector3.new(0,100,0) | |
540 | Barrel2:BreakJoints() | |
541 | Barrel2.FormFactor = "Custom" | |
542 | Barrel2.Size = Vector3.new(0.2,0.2,0.2) | |
543 | Barrel2.TopSurface = "SmoothNoOutlines" | |
544 | Barrel2.BottomSurface = "SmoothNoOutlines" | |
545 | Barrel2.FrontSurface = "SmoothNoOutlines" | |
546 | Barrel2.BackSurface = "SmoothNoOutlines" | |
547 | Barrel2.RightSurface = "SmoothNoOutlines" | |
548 | Barrel2.LeftSurface = "SmoothNoOutlines" | |
549 | Barrel2.BrickColor = BrickColor.new("Magenta") | |
550 | Barrel2.Material = "Neon" | |
551 | local Mesh = Instance.new("BlockMesh",Barrel2) | |
552 | Mesh.Scale = Vector3.new(0.25,0.25,2) / 0.2 * Scale | |
553 | local Barrel2Weld = Instance.new("Motor6D") | |
554 | Barrel2Weld.Part0 = Barrel | |
555 | Barrel2Weld.Part1 = Barrel2 | |
556 | Barrel2Weld.C0 = CFrame.new(Vector3.new(0,0.225,0)*Scale) | |
557 | Barrel2Weld.Parent = Barrel2 | |
558 | ||
559 | local RealBarrel = Instance.new("Part",Model) | |
560 | RealBarrel.CanCollide = false | |
561 | RealBarrel.Position = Vector3.new(0,100,0) | |
562 | RealBarrel:BreakJoints() | |
563 | RealBarrel.FormFactor = "Custom" | |
564 | RealBarrel.Size = Vector3.new(0.2,0.2,0.2) | |
565 | RealBarrel.TopSurface = "SmoothNoOutlines" | |
566 | RealBarrel.BottomSurface = "SmoothNoOutlines" | |
567 | RealBarrel.FrontSurface = "SmoothNoOutlines" | |
568 | RealBarrel.BackSurface = "SmoothNoOutlines" | |
569 | RealBarrel.RightSurface = "SmoothNoOutlines" | |
570 | RealBarrel.LeftSurface = "SmoothNoOutlines" | |
571 | RealBarrel.BrickColor = BrickColor.new("Black") | |
572 | RealBarrel.Material = "Neon" | |
573 | local Mesh = Instance.new("CylinderMesh",RealBarrel) | |
574 | Mesh.Scale = Vector3.new(0.2,2,0.2) / 0.2 * Scale | |
575 | local RealBarrelWeld = Instance.new("Motor6D") | |
576 | RealBarrelWeld.Part0 = Barrel | |
577 | RealBarrelWeld.Part1 = RealBarrel | |
578 | RealBarrelWeld.C0 = CFrame.new(Vector3.new(0,0.1,-0.01)*Scale) * CFrame.Angles(math.rad(-90),0,0) | |
579 | RealBarrelWeld.Parent = RealBarrel | |
580 | ||
581 | for i = 1,75,15 do | |
582 | local Part = Instance.new("Part",Model) | |
583 | Part.CanCollide = false | |
584 | Part.Position = Vector3.new(0,100,0) | |
585 | Part:BreakJoints() | |
586 | Part.FormFactor = "Custom" | |
587 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
588 | Part.TopSurface = "SmoothNoOutlines" | |
589 | Part.BottomSurface = "SmoothNoOutlines" | |
590 | Part.FrontSurface = "SmoothNoOutlines" | |
591 | Part.BackSurface = "SmoothNoOutlines" | |
592 | Part.RightSurface = "SmoothNoOutlines" | |
593 | Part.LeftSurface = "SmoothNoOutlines" | |
594 | Part.BrickColor = BrickColor.new("Pink") | |
595 | Part.Material = "Neon" | |
596 | local Mesh = Instance.new("BlockMesh",Part) | |
597 | Mesh.Scale = Vector3.new(0.05,0.065,0.05) / 0.2 * Scale | |
598 | local PartWeld = Instance.new("Motor6D") | |
599 | PartWeld.Part0 = Handle | |
600 | PartWeld.Part1 = Part | |
601 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.525,-0.515)*Scale) * CFrame.Angles(math.rad(i),0,0) * CFrame.new(Vector3.new(0,0,0.2)*Scale) | |
602 | PartWeld.Parent = Part | |
603 | end | |
604 | ||
605 | local Part = Instance.new("Part",Model) | |
606 | Part.CanCollide = false | |
607 | Part.Position = Vector3.new(0,100,0) | |
608 | Part:BreakJoints() | |
609 | Part.FormFactor = "Custom" | |
610 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
611 | Part.TopSurface = "SmoothNoOutlines" | |
612 | Part.BottomSurface = "SmoothNoOutlines" | |
613 | Part.FrontSurface = "SmoothNoOutlines" | |
614 | Part.BackSurface = "SmoothNoOutlines" | |
615 | Part.RightSurface = "SmoothNoOutlines" | |
616 | Part.LeftSurface = "SmoothNoOutlines" | |
617 | Part.BrickColor = BrickColor.new("Magenta") | |
618 | Part.Material = "Neon" | |
619 | local Mesh = Instance.new("BlockMesh",Part) | |
620 | Mesh.Scale = Vector3.new(0.05,0.11,0.1) / 0.2 * Scale | |
621 | local PartWeld = Instance.new("Motor6D") | |
622 | PartWeld.Part0 = Barrel2 | |
623 | PartWeld.Part1 = Part | |
624 | PartWeld.C0 = CFrame.new(Vector3.new(0.06,0.135,0.925)*Scale) | |
625 | PartWeld.Parent = Part | |
626 | ||
627 | local Part = Instance.new("Part",Model) | |
628 | Part.CanCollide = false | |
629 | Part.Position = Vector3.new(0,100,0) | |
630 | Part:BreakJoints() | |
631 | Part.FormFactor = "Custom" | |
632 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
633 | Part.TopSurface = "SmoothNoOutlines" | |
634 | Part.BottomSurface = "SmoothNoOutlines" | |
635 | Part.FrontSurface = "SmoothNoOutlines" | |
636 | Part.BackSurface = "SmoothNoOutlines" | |
637 | Part.RightSurface = "SmoothNoOutlines" | |
638 | Part.LeftSurface = "SmoothNoOutlines" | |
639 | Part.BrickColor = BrickColor.new("Magenta") | |
640 | Part.Material = "Neon" | |
641 | local Mesh = Instance.new("BlockMesh",Part) | |
642 | Mesh.Scale = Vector3.new(0.05,0.11,0.1) / 0.2 * Scale | |
643 | local PartWeld = Instance.new("Motor6D") | |
644 | PartWeld.Part0 = Barrel2 | |
645 | PartWeld.Part1 = Part | |
646 | PartWeld.C0 = CFrame.new(Vector3.new(-0.06,0.135,0.925)*Scale) | |
647 | PartWeld.Parent = Part | |
648 | ||
649 | local Part = Instance.new("Part",Model) | |
650 | Part.CanCollide = false | |
651 | Part.Position = Vector3.new(0,100,0) | |
652 | Part:BreakJoints() | |
653 | Part.FormFactor = "Custom" | |
654 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
655 | Part.TopSurface = "SmoothNoOutlines" | |
656 | Part.BottomSurface = "SmoothNoOutlines" | |
657 | Part.FrontSurface = "SmoothNoOutlines" | |
658 | Part.BackSurface = "SmoothNoOutlines" | |
659 | Part.RightSurface = "SmoothNoOutlines" | |
660 | Part.LeftSurface = "SmoothNoOutlines" | |
661 | Part.BrickColor = BrickColor.new("Magenta") | |
662 | Part.Material = "Neon" | |
663 | local Mesh = Instance.new("BlockMesh",Part) | |
664 | Mesh.Scale = Vector3.new(0.025,0.1,0.1) / 0.2 * Scale | |
665 | local PartWeld = Instance.new("Motor6D") | |
666 | PartWeld.Part0 = Barrel2 | |
667 | PartWeld.Part1 = Part | |
668 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.135,-0.925)*Scale) | |
669 | PartWeld.Parent = Part | |
670 | ||
671 | local Part = Instance.new("Part",Model) | |
672 | Part.CanCollide = false | |
673 | Part.Position = Vector3.new(0,100,0) | |
674 | Part:BreakJoints() | |
675 | Part.FormFactor = "Custom" | |
676 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
677 | Part.Transparency = 1 | |
678 | Part.TopSurface = "SmoothNoOutlines" | |
679 | Part.BottomSurface = "SmoothNoOutlines" | |
680 | Part.FrontSurface = "SmoothNoOutlines" | |
681 | Part.BackSurface = "SmoothNoOutlines" | |
682 | Part.RightSurface = "SmoothNoOutlines" | |
683 | Part.LeftSurface = "SmoothNoOutlines" | |
684 | Part.BrickColor = BrickColor.new("Magenta") | |
685 | Part.Material = "Neon" | |
686 | local Mesh = Instance.new("BlockMesh",Part) | |
687 | Mesh.Scale = Vector3.new(0.1,0.1,0.1) / 0.2 * Scale | |
688 | local PartWeld = Instance.new("Motor6D") | |
689 | PartWeld.Part0 = Barrel | |
690 | PartWeld.Part1 = Part | |
691 | PartWeld.C0 = CFrame.new(Vector3.new(0,0,-5)*Scale) | |
692 | PartWeld.Parent = Part | |
693 | ||
694 | local Light = Instance.new("PointLight",Part) | |
695 | Light.Color = BrickColor.new("Gold").Color | |
696 | Light.Enabled = true | |
697 | Light.Shadows = true | |
698 | Light.Brightness = 0 | |
699 | Light.Range = 6 | |
700 | ||
701 | local Part = Instance.new("Part",Model) | |
702 | Part.Material = "Neon" | |
703 | Part.CanCollide = false | |
704 | Part.Position = Vector3.new(0,100,0) | |
705 | Part:BreakJoints() | |
706 | Part.FormFactor = "Custom" | |
707 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
708 | Part.TopSurface = "SmoothNoOutlines" | |
709 | Part.BottomSurface = "SmoothNoOutlines" | |
710 | Part.FrontSurface = "SmoothNoOutlines" | |
711 | Part.BackSurface = "SmoothNoOutlines" | |
712 | Part.RightSurface = "SmoothNoOutlines" | |
713 | Part.LeftSurface = "SmoothNoOutlines" | |
714 | Part.BrickColor = BrickColor.new("Purple") | |
715 | Part.Material = "Neon" | |
716 | Part.Transparency = 0.25 | |
717 | local RecoilMesh = Instance.new("SpecialMesh",Part) | |
718 | RecoilMesh.MeshType = "FileMesh" | |
719 | RecoilMesh.MeshId = "http://www.roblox.com/Asset/?id=1323306" | |
720 | RecoilMesh.TextureId = "http://www.roblox.com/Asset/?id=98896228" | |
721 | RecoilMesh.Scale = Vector3.new(0.175,0,0.175) * Scale | |
722 | local PartWeld = Instance.new("Motor6D") | |
723 | PartWeld.Part0 = RealBarrel | |
724 | PartWeld.Part1 = Part | |
725 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.95,0)*Scale) | |
726 | PartWeld.Parent = Part | |
727 | ||
728 | function ShootBullet(Target,barrel) | |
729 | local barrel = barrel or Barrel | |
730 | local Bullet = Instance.new("Part",Workspace) | |
731 | Barrel.CanCollide = false | |
732 | Bullet.FormFactor = "Custom" | |
733 | Bullet.Size = Vector3.new(0.2,0.2,5)*Scale | |
734 | Bullet.TopSurface = "Smooth" | |
735 | Bullet.BottomSurface = "Smooth" | |
736 | Bullet.Anchored = true | |
737 | Bullet.CanCollide = false | |
738 | Bullet.CFrame = CFrame.new((barrel.CFrame*CFrame.new(0,0,-barrel.Size.Z*barrel.Mesh.Scale.Z/2)).p,Target)*CFrame.new(0,0,-Bullet.Size.Z/2) | |
739 | Bullet.Transparency = 0.1 | |
740 | Bullet.BrickColor = BrickColor.new("Purple") | |
741 | Bullet.Material = "Neon" | |
742 | --[[local Mesh = Instance.new("SpecialMesh",Bullet) | |
743 | Mesh.MeshType = "FileMesh" | |
744 | Mesh.Scale = Vector3.new(0.5,0.5,0.2) | |
745 | Mesh.MeshId = "http://www.roblox.com/asset/?id=2697549" | |
746 | --Mesh.TextureId = "http://www.roblox.com/asset/?id=2697544"]] | |
747 | local Mesh = Instance.new("BlockMesh",Bullet) | |
748 | Mesh.Scale = Vector3.new(0.2,0.2,5)*Scale/Bullet.Size | |
749 | IgnoreList[#IgnoreList+1] = Bullet | |
750 | RenderStepped:wait() | |
751 | for i = Speed,1000,Speed do -- Loop to do the bullet movement and stuff. | |
752 | local ray,Hit,Pos,SurfaceNormal; | |
753 | ray = Ray.new(Bullet.Position,((Bullet.CFrame*CFrame.Angles(math.rad(-Gravity),0,0)*CFrame.new(0,0,-Speed)).p-Bullet.Position).unit*Speed) | |
754 | Hit,Pos,SurfaceNormal = Workspace:FindPartOnRayWithIgnoreList(ray,IgnoreList) | |
755 | Bullet.CFrame = Bullet.CFrame*CFrame.Angles(math.rad(-Gravity),0,0)*CFrame.new(0,0,-Speed) | |
756 | if Hit ~= nil then | |
757 | local Hum = Hit.Parent:FindFirstChild("Humanoid") or Hit.Parent.Parent:FindFirstChild("Humanoid") or (Hit.Parent.Parent.Parent ~= nil and Hit.Parent.Parent.Parent:FindFirstChild("Humanoid")) | |
758 | if Hum ~= nil then | |
759 | player2 = Hit.Parent | |
760 | Hum:TakeDamage(5) | |
761 | if Hum.Parent.Torso == nil then | |
762 | q = Instance.new("Sound", Hum.Parent.UpperTorso) | |
763 | q.SoundId = "rbxassetid://924357545" | |
764 | q:Play() | |
765 | ||
766 | elseif Hum.Parent.Torso ~= nil then | |
767 | q = Instance.new("Sound", Hum.Parent.Torso) | |
768 | q.SoundId = "rbxassetid://924357545" | |
769 | q:Play() | |
770 | ||
771 | end | |
772 | ||
773 | for i,v in pairs(player2:GetChildren()) do | |
774 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
775 | v:destroy() | |
776 | end | |
777 | end | |
778 | ||
779 | local Hair = Instance.new("Part") | |
780 | Hair.Parent = player2 | |
781 | Hair.Name = "Hair" | |
782 | Hair.Size = Vector3.new(0.1, 0.1, 0.1) | |
783 | Hair.CFrame = player2.Head.CFrame | |
784 | Hair:BreakJoints() | |
785 | Hair.CanCollide = false | |
786 | Hair.BrickColor = BrickColor.new("New Yeller") | |
787 | Hair.TopSurface = "Smooth" | |
788 | Hair.BottomSurface = "Smooth" | |
789 | Weld = Instance.new("Weld") | |
790 | Weld.Name = "Weld" | |
791 | Weld.Part0 = player2.Head | |
792 | Weld.Part1 = Hair | |
793 | Weld.Parent = player2.Head | |
794 | Weld.C0 = CFrame.new(0, -1.4, 0.2)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0) | |
795 | Mesh = Instance.new("SpecialMesh") | |
796 | Mesh.Parent = Hair | |
797 | Mesh.MeshId = "rbxassetid://1389678629" | |
798 | Mesh.TextureId = "http://www.roblox.com/asset/?id=1389678737" | |
799 | Mesh.Scale = Vector3.new(0.050, 0.050, 0.050) | |
800 | Hum.Parent.Head.face.Texture = "rbxassetid://318927908" | |
801 | ||
802 | local num = math.random(1, 3) | |
803 | print(num) | |
804 | local charPants = player2:FindFirstChildOfClass("Pants") | |
805 | local charShirt = player2: FindFirstChildOfClass("Shirt") | |
806 | if charPants and charShirt then | |
807 | if num == 1 then | |
808 | charShirt.ShirtTemplate = Shirt | |
809 | charPants.PantsTemplate = Pants | |
810 | elseif num == 2 then | |
811 | charShirt.ShirtTemplate = Shirt2 | |
812 | charPants.PantsTemplate = Pants2 | |
813 | elseif num == 3 then | |
814 | charShirt.ShirtTemplate = Shirt3 | |
815 | charPants.PantsTemplate = Pants3 | |
816 | end | |
817 | end | |
818 | end | |
819 | break | |
820 | end | |
821 | RenderStepped:wait() | |
822 | end | |
823 | Bullet:Destroy() | |
824 | end | |
825 | ||
826 | Mouse.Button1Down:connect(function() | |
827 | if not Down and not DB then | |
828 | Down = true | |
829 | while Down do | |
830 | if Humanoid.Health == 0 then break end | |
831 | if not DB then | |
832 | DB = true | |
833 | local Sound = Instance.new("Sound",Barrel) | |
834 | Sound.SoundId = "rbxassetid://426232201" -- 132373574 | |
835 | Sound.Volume = 5*Scale | |
836 | Sound.Pitch = (math.random(70,110)/100)/((Scale < 0.25 and 0.25) or (Scale > 4 and 4) or Scale) | |
837 | Sound:Play() | |
838 | Spawn(function() | |
839 | ShootBullet(Mouse.Hit.p,Barrel1) | |
840 | end) | |
841 | RecoilMesh.VertexColor = Vector3.new(1,math.random(160,245)/255,20/255) | |
842 | PartWeld.C0 = PartWeld.C0 * CFrame.Angles(0,math.rad(math.random(-40,40)),0) | |
843 | local Shell = Instance.new("Part",Workspace) | |
844 | Shell.FormFactor = "Custom" | |
845 | Shell.BrickColor = BrickColor.new("Purple") | |
846 | Shell.Material = "Neon" | |
847 | Shell.Size = Vector3.new(0.2,0.5,0.2)*Scale | |
848 | Shell.CFrame = Barrel.CFrame*CFrame.new(0.5,0.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
849 | Shell.Velocity = ((Barrel.CFrame*CFrame.new(5,0,math.random(-2,2))).p-Barrel.CFrame.p)*5*Scale | |
850 | local Mesh = Instance.new("CylinderMesh",Shell) | |
851 | Mesh.Scale = Vector3.new(0.2,0.5,0.2)*Scale/Shell.Size | |
852 | Spawn(function() | |
853 | wait(5) | |
854 | Shell:Destroy() | |
855 | end) | |
856 | for i = 1,20,7.5 do | |
857 | RotationOffset = RotationOffset*CFrame.Angles(math.rad(7.5),0,0) | |
858 | Part1Joint = Part1Joint*CFrame.new(Vector3.new(0,-0.15,0)*Scale) | |
859 | Barrel2Weld.C0 = Barrel2Weld.C0*CFrame.new(Vector3.new(0,0,0.15)*Scale) | |
860 | Light.Brightness = Light.Brightness+38 | |
861 | RecoilMesh.Scale = RecoilMesh.Scale+(Vector3.new(0,0.375,0)*Scale) | |
862 | RenderStepped:wait() | |
863 | end | |
864 | wait(0.02) | |
865 | for i = 1,20,3.75 do | |
866 | RotationOffset = RotationOffset*CFrame.Angles(math.rad(-3.75),0,0) | |
867 | Part1Joint = Part1Joint*CFrame.new(Vector3.new(0,0.075,0)*Scale) | |
868 | Barrel2Weld.C0 = Barrel2Weld.C0*CFrame.new(Vector3.new(0,0,-0.075)*Scale) | |
869 | Light.Brightness = Light.Brightness-19 | |
870 | RecoilMesh.Scale = RecoilMesh.Scale+(Vector3.new(0,-0.1875,0)*Scale) | |
871 | RenderStepped:wait() | |
872 | end | |
873 | wait(0.02) | |
874 | DB = false | |
875 | end | |
876 | end | |
877 | end | |
878 | end) | |
879 | ||
880 | Mouse.Button1Up:connect(function() | |
881 | Down = false | |
882 | end) | |
883 | ||
884 | Mouse.KeyDown:connect(function(Key) | |
885 | if Key:lower() == "g" and not DB then | |
886 | DB = true | |
887 | if Gangster == true then | |
888 | for i = 1,70,5 do | |
889 | RotationOffset = RotationOffset*CFrame.Angles(0,math.rad(-5),0) | |
890 | RenderStepped:wait() | |
891 | end | |
892 | Gangster = false | |
893 | else | |
894 | for i = 1,70,5 do | |
895 | RotationOffset = RotationOffset*CFrame.Angles(0,math.rad(5),0) | |
896 | RenderStepped:wait() | |
897 | end | |
898 | Gangster = true | |
899 | end | |
900 | DB = false | |
901 | end | |
902 | end) | |
903 | ||
904 | local Weld = Instance.new("Weld") | |
905 | Weld.Part0 = Torso | |
906 | Weld.Part1 = Character["Right Arm"] | |
907 | Weld.Parent = Torso | |
908 | ||
909 | local Weld2 = Instance.new("Weld") | |
910 | Weld2.Part0 = Torso | |
911 | Weld2.Part1 = Character.Head | |
912 | Weld2.Parent = Torso | |
913 | ||
914 | local RA = Character["Right Arm"] | |
915 | ||
916 | ||
917 | game:GetService("RunService"):BindToRenderStep("Pistol",Enum.RenderPriority.Character.Value,function() | |
918 | local Point = Torso.CFrame:vectorToObjectSpace(Mouse.Hit.p-Torso.CFrame.p) | |
919 | if Point.Z > 0 then | |
920 | if Point.X > 0 then | |
921 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(Mouse.Hit.X,Torso.Position.Y,Mouse.Hit.Z))*CFrame.Angles(0,math.rad(90),0) | |
922 | elseif Point.X < 0 then | |
923 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(Mouse.Hit.X,Torso.Position.Y,Mouse.Hit.Z))*CFrame.Angles(0,math.rad(-90),0) | |
924 | end | |
925 | end | |
926 | ||
927 | local CFr = (Torso.CFrame*Part0Joint):toObjectSpace(CFrame.new((Torso.CFrame*Part0Joint).p,Mouse.Hit.p))--RayEnd)) | |
928 | Weld.C0 = Part0Joint * (CFr-CFr.p) * RotationOffset | |
929 | Weld.C1 = Part1Joint | |
930 | Weld.Part0 = Torso | |
931 | Weld.Part1 = RA | |
932 | local CFr = (Torso.CFrame*Part0JointHead):toObjectSpace(CFrame.new((Torso.CFrame*Part0JointHead).p,Mouse.Hit.p))--RayEnd)) | |
933 | Weld2.C0 = Part0JointHead * (CFr-CFr.p) * RotationOffsetHead | |
934 | Weld2.C1 = Part1JointHead | |
935 | Weld2.Part0 = Torso | |
936 | Weld2.Part1 = Character.Head | |
937 | local Last = Scale | |
938 | Scale = game.Players.LocalPlayer.Character.Torso.Size.X/2*(game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8 | |
939 | Speed = 20*Scale | |
940 | if Scale ~= Last then | |
941 | Part0Joint = CFrame.new(Vector3.new(1,0.75,0)*Scale*1.25) | |
942 | Part1Joint = CFrame.new(Vector3.new(-0.5,0.75,0)*Scale*1.25) | |
943 | Part0JointHead = CFrame.new(Vector3.new(0,1,0)*Scale*1.25) | |
944 | Part1JointHead = CFrame.new(Vector3.new(0,-0.5,0)*Scale*1.25) | |
945 | end | |
946 | end) | |
947 | ||
948 | while true do | |
949 | wait(60) | |
950 | print("You're Using Trap Gun, Made By Melissa666666girl! :D") | |
951 | end |