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1 | template<int bpp, int incrementPtr> | |
2 | STRONG_INLINE void ColorPutter<bpp, incrementPtr>::PutColorAlphaSwitch(Uint8 *&ptr, const Uint8 & R, const Uint8 & G, const Uint8 & B, const Uint8 & A) | |
3 | { | |
4 | Uint *ptr2 = ptr; | |
5 | if (bpp == 4) | |
6 | ptr2++; | |
7 | switch (A) | |
8 | { | |
9 | case 255: | |
10 | ptr += bpp * incrementPtr; | |
11 | return; | |
12 | case 0: | |
13 | - | PutColor(ptr, ((Uint16)R + (Uint16)ptr[1]) >> 1, |
13 | + | |
14 | - | ((Uint16)G + (Uint16)ptr[2]) >> 1, |
14 | + | |
15 | - | ((Uint16)B + (Uint16)ptr[3]) >> 1); |
15 | + | |
16 | PutColor(ptr, ((Uint16)R + (Uint16)ptr2[1]) >> 1, | |
17 | ((Uint16)G + (Uint16)ptr2[2]) >> 1, | |
18 | ((Uint16)B + (Uint16)ptr2[3]) >> 1); | |
19 | return; | |
20 | default: | |
21 | PutColor(ptr, R, G, B, A); | |
22 | return; | |
23 | } | |
24 | } | |
25 | ||
26 | - | PutColor(ptr, ((((Uint32)ptr[1]-(Uint32)R)*(Uint32)A) >> 8 ) + (Uint32)R, |
26 | + | |
27 | - | ((((Uint32)ptr[2]-(Uint32)G)*(Uint32)A) >> 8 ) + (Uint32)G, |
27 | + | |
28 | - | ((((Uint32)ptr[3]-(Uint32)B)*(Uint32)A) >> 8 ) + (Uint32)B); |
28 | + | |
29 | Uint *ptr2 = ptr; | |
30 | if (bpp == 4) | |
31 | ptr2++; | |
32 | PutColor(ptr, ((((Uint32)ptr2[1]-(Uint32)R)*(Uint32)A) >> 8 ) + (Uint32)R, | |
33 | ((((Uint32)ptr2[2]-(Uint32)G)*(Uint32)A) >> 8 ) + (Uint32)G, | |
34 | ((((Uint32)ptr2[3]-(Uint32)B)*(Uint32)A) >> 8 ) + (Uint32)B); | |
35 | } | |
36 | ||
37 | template<int bpp, int incrementPtr> | |
38 | STRONG_INLINE void ColorPutter<bpp, incrementPtr>::PutColor(Uint8 *&ptr, const Uint8 & R, const Uint8 & G, const Uint8 & B) | |
39 | { | |
40 | if(incrementPtr == 0) | |
41 | { | |
42 | Uint8 *ptr2 = ptr; | |
43 | if(bpp == 4) | |
44 | *ptr2++ = 0; | |
45 | ||
46 | ptr2[0] = R; | |
47 | ptr2[1] = G; | |
48 | ptr2[2] = B; | |
49 | } | |
50 | else if(incrementPtr == 1) | |
51 | { | |
52 | if(bpp == 4) | |
53 | *ptr++ = 0; | |
54 | ||
55 | *ptr++ = R; | |
56 | *ptr++ = G; | |
57 | *ptr++ = B; | |
58 | } | |
59 | else if(incrementPtr == -1) | |
60 | { | |
61 | *(--ptr) = B; | |
62 | *(--ptr) = G; | |
63 | *(--ptr) = R; | |
64 | ||
65 | if(bpp == 4) | |
66 | *(--ptr) = 0; | |
67 | } | |
68 | else | |
69 | { | |
70 | assert(0); | |
71 | } | |
72 | } | |
73 | ||
74 | template<int bpp, int incrementPtr> | |
75 | STRONG_INLINE void ColorPutter<bpp, incrementPtr>::PutColorRow(Uint8 *&ptr, const SDL_Color & Color, size_t count) | |
76 | { | |
77 | Uint32 pixel = ((Uint32)Color.b << 16 ) + ((Uint32)Color.g << 8) + ((Uint32)Color.r << 0); | |
78 | ||
79 | for (size_t i=0; i<count; i++) | |
80 | { | |
81 | memcpy(ptr, &pixel, bpp); | |
82 | if(incrementPtr == -1) | |
83 | ptr -= bpp; | |
84 | if(incrementPtr == 1) | |
85 | ptr += bpp; | |
86 | } | |
87 | } |