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3-5 hour event.
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2 hour event.
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6:30-7:00: Event starts with registration and socializing.
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6:30-7:00: Event starts with registration and socializing.
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7:00-7:30 or to completion
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7:00-7:30 or to completion
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Sparring tourney to determine team captains. 1st place gets first pick 2nd gets second pick when selecting team members.
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Sparring tourney to determine team captains. 1st place gets first pick 2nd gets second pick when selecting team members.
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Late comers to registration will still be able to participate in the main Capture The Thrall game however will not be able to compete in the sparring tournament.
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Late comers to registration will still be able to participate in the main Capture The Thrall game however will not be able to compete in the sparring tournament.
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7:30-8:00
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7:30-8:00
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Team leaders will pick team members. Two teams must not have more than one additional Mystic than the other team.
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Team leaders will pick team members. Two teams must not have more than one additional Mystic than the other team.
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8:00-9:00
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8:00-9:00
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Game will start. Most points at the end of the hour are the winners.
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Game will start. Most points at the end of the hour are the winners.
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9:00-Whenever
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9:00-Whenever
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If there are participants still interested, a second round will start, Winners are declared at the end of each hour until no more wish to participate, or the number of participants is too small.
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If there are participants still interested, a second round will start, Winners are declared at the end of each hour until no more wish to participate, or the number of participants is too small.
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 Should the teams become uneven, the captains shall redistribute teams. Should a captain be unavailable to participate, a new captain may be chosen by the team.
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 Should the teams become uneven, the captains shall redistribute teams. Should a captain be unavailable to participate, a new captain may be chosen by the team.
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Sparring Tourny Rules:
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Sparring Tourny Rules:
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No healing
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No healing
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No explosives
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No explosives
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No pets/thralls
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No pets/thralls
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1v1 only
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1v1 only
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Capture The Thrall Rules:
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Capture The Thrall Rules:
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Standard PvP rules still apply in addition:
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Standard PvP rules still apply in addition:
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*No pets or thralls
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*No pets or thralls
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*No repairing structures
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*No repairing structures
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*No dragging your own team's thrall except directly back to your base. 
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*No dragging your own team's thrall except directly back to your base. 
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*All healing/buffs/explosives/etc. Are allowed, but will not be reimbursed. Some explosives and thralling equipment will be given at the start to distribute.
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*All healing/buffs/explosives/etc. Are allowed, but will not be reimbursed. Some explosives and thralling equipment will be given at the start to distribute.
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*All participants must stay within line-of-sight of both bases.
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*All participants must stay within line-of-sight of both bases.
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*Both teams will put down bedrolls on their side of the playing field. Exact placement will be determined by the organizer.
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*Both teams will put down bedrolls on their side of the playing field. Exact placement will be determined by the organizer.
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How to play Capture The Thrall:
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How to play Capture The Thrall:
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Both teams start inside their base. In order to score a point, they must bring the opponent teams thrall into their base while their own thrall is also inside.
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Both teams start inside their base. In order to score a point, they must bring the opponent teams thrall into their base while their own thrall is also inside.
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Once a point is scored, both teams will reset, and any broken pieces will be restored by the organizer. Once both teams are ready, the next round will start.
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Once a point is scored, both teams will reset, and any broken pieces will be restored by the organizer. Once both teams are ready, the next round will start.
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Most amount of points at the end of the hour will determine the winner. Extension will occur on a tie until a point is scored.
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Most amount of points at the end of the hour will determine the winner. Extension will occur on a tie until a point is scored.
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Prizes: TBD. Ideally a large sum of gold will be given to each captain to redistribute amongst their team. (25-100g depending on team sizes)
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Prizes: Chest full of goodies! Including pets, slave gear, bricks and more! To be distributed by the team captains!
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Other team will be given a participation reward.
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Other team will be given a participation reward.
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Subsequent rounds will be for bragging rights or for any betting between the audience and participants.