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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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| 2 | ||
| 3 | local Player,game,owner = owner,game | |
| 4 | ||
| 5 | local RealPlayer = Player | |
| 6 | ||
| 7 | do print("FE Compatibility code V3 by Desered_ROBLOX")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
| |
| 8 | -- kickgui | |
| 9 | local playergiveto = "playername here" | |
| 10 | ||
| 11 | ||
| 12 | local ScreenGui = Instance.new("ScreenGui",game.Players[playergiveto].PlayerGui)
| |
| 13 | ScreenGui.ResetOnSpawn = false | |
| 14 | local ScollingFrame = Instance.new("ScrollingFrame",ScreenGui)
| |
| 15 | ScollingFrame.Size = UDim2.new(0,300,0,200) | |
| 16 | ScollingFrame.Position = UDim2.new(0.765,0,0,0) | |
| 17 | ScollingFrame.CanvasSize = UDim2.new(0,0,0.55,0) | |
| 18 | ScollingFrame.BackgroundColor3 = Color3.fromRGB(0,0,0) | |
| 19 | ScollingFrame.BackgroundTransparency = 0.5 | |
| 20 | local ReloadButton = Instance.new("TextButton",ScollingFrame)
| |
| 21 | ReloadButton.Size = UDim2.new(0.003,286.5,0,26) | |
| 22 | ReloadButton.Position = UDim2.new(0,0,0,0) | |
| 23 | ReloadButton.Text = "Kick Gui v2.0.0" | |
| 24 | ReloadButton.Name = "Reload" | |
| 25 | ReloadButton.Font = Enum.Font.Cartoon | |
| 26 | ReloadButton.TextScaled = true | |
| 27 | ||
| 28 | ||
| 29 | for i = 1,5,1 do | |
| 30 | local PlrName = Instance.new("TextButton",ReloadButton)
| |
| 31 | PlrName.Size = UDim2.new(0.003,286.5,0,50) | |
| 32 | PlrName.Position = UDim2.new(0,0,1.5,0) | |
| 33 | PlrName.BackgroundColor3 = Color3.fromRGB(100,100,100) | |
| 34 | PlrName.Font = Enum.Font.Cartoon | |
| 35 | PlrName.TextColor3 = Color3.fromRGB(240,240,240) | |
| 36 | PlrName.Name = "KickButtonNumber"..i | |
| 37 | PlrName.TextScaled = true | |
| 38 | i = i-2 | |
| 39 | for i = 0,i,1 do | |
| 40 | PlrName.Position = PlrName.Position + UDim2.new(0,0,2.2,0) | |
| 41 | end | |
| 42 | end | |
| 43 | ||
| 44 | ReloadButton.MouseButton1Click:Connect(function() | |
| 45 | for i,v in pairs(ReloadButton:GetChildren())do | |
| 46 | if v.Name ~= "Reload" then | |
| 47 | v.Text = "nil" | |
| 48 | v.Visible = false | |
| 49 | end | |
| 50 | end | |
| 51 | for i,v in pairs(game.Players:GetChildren()) do | |
| 52 | ReloadButton["KickButtonNumber"..i].Visible = true | |
| 53 | ReloadButton["KickButtonNumber"..i].Text = v.Name | |
| 54 | end | |
| 55 | end) | |
| 56 | ||
| 57 | ReloadButton.KickButtonNumber1.MouseButton1Click:Connect(function() | |
| 58 | game.Players[ReloadButton.KickButtonNumber1.Text]:kick() | |
| 59 | end) | |
| 60 | ||
| 61 | ReloadButton.KickButtonNumber2.MouseButton1Click:Connect(function() | |
| 62 | game.Players[ReloadButton.KickButtonNumber2.Text]:kick() | |
| 63 | end) | |
| 64 | ||
| 65 | ReloadButton.KickButtonNumber3.MouseButton1Click:Connect(function() | |
| 66 | game.Players[ReloadButton.KickButtonNumber3.Text]:kick() | |
| 67 | end) | |
| 68 | ||
| 69 | ReloadButton.KickButtonNumber4.MouseButton1Click:Connect(function() | |
| 70 | game.Players[ReloadButton.KickButtonNumber4.Text]:kick() | |
| 71 | end) | |
| 72 | ||
| 73 | ReloadButton.KickButtonNumber5.MouseButton1Click:Connect(function() | |
| 74 | game.Players[ReloadButton.KickButtonNumber5.Text]:kick() | |
| 75 | end) | |
| 76 | ||
| 77 | game.Players.ChildRemoved:Connect(function() | |
| 78 | for i,v in pairs(ReloadButton:GetChildren())do | |
| 79 | if v.Name ~= "Reload" then | |
| 80 | v.Text = "nil" | |
| 81 | v.Visible = false | |
| 82 | end | |
| 83 | end | |
| 84 | for i,v in pairs(game.Players:GetChildren()) do | |
| 85 | ReloadButton["KickButtonNumber"..i].Visible = true | |
| 86 | ReloadButton["KickButtonNumber"..i].Text = v.Name | |
| 87 | end | |
| 88 | end) | |
| 89 | ||
| 90 | game.Players.ChildAdded:Connect(function() | |
| 91 | for i,v in pairs(ReloadButton:GetChildren())do | |
| 92 | if v.Name ~= "Reload" then | |
| 93 | v.Text = "nil" | |
| 94 | v.Visible = false | |
| 95 | end | |
| 96 | end | |
| 97 | for i,v in pairs(game.Players:GetChildren()) do | |
| 98 | ReloadButton["KickButtonNumber"..i].Visible = true | |
| 99 | ReloadButton["KickButtonNumber"..i].Text = v.Name | |
| 100 | end | |
| 101 | end) |