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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | print("FE Compatibility code by Mokiros")
| |
| 6 | local rp = RealPlayer | |
| 7 | script.Parent = rp.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent then | |
| 33 | for _,f in pairs(t.Functions) do | |
| 34 | f(...) | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=rp then return end | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | if not io.isMouse then | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local Mouse = Player:GetMouse() | |
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | local input = function(io,a) | |
| 68 | if a then return end | |
| 69 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 71 | end | |
| 72 | UIS.InputBegan:Connect(input) | |
| 73 | UIS.InputEnded:Connect(input) | |
| 74 | ||
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | ||
| 85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 86 | --Real game object | |
| 87 | local _rg = game | |
| 88 | ||
| 89 | --Metatable for fake service | |
| 90 | local fsmt = {
| |
| 91 | __index = function(self,k) | |
| 92 | local s = rawget(self,"_RealService") | |
| 93 | if s then return s[k] end | |
| 94 | end, | |
| 95 | __newindex = function(self,k,v) | |
| 96 | local s = rawget(self,"_RealService") | |
| 97 | if s then s[k]=v end | |
| 98 | end, | |
| 99 | __call = function(self,...) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then return s(...) end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return self[s] | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | } | |
| 120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 121 | g.service = g.GetService | |
| 122 | ||
| 123 | g.RunService = FakeService({
| |
| 124 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 125 | BindToRenderStep = function(self,name,_,fun) | |
| 126 | ||
| 127 | end, | |
| 128 | UnbindFromRenderStep = function(self,name) | |
| 129 | self._btrs[name]:Disconnect() | |
| 130 | end, | |
| 131 | },"RunService") | |
| 132 | ||
| 133 | setmetatable(g,{
| |
| 134 | __index=function(self,s) | |
| 135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 137 | end, | |
| 138 | __newindex = fsmt.__newindex, | |
| 139 | __call = fsmt.__call | |
| 140 | }) | |
| 141 | --Changing owner to fake player object to support owner:GetMouse() | |
| 142 | game,owner = g,g.Players.LocalPlayer | |
| 143 | end | |
| 144 | ||
| 145 | --// Created by 1x1x1x1IAMbck \\-- | |
| 146 | --// Remake from chara \\-- | |
| 147 | ||
| 148 | --// Whitelist \\-- | |
| 149 | ||
| 150 | ||
| 151 | -- friend list | |
| 152 | print([[ | |
| 153 | ___________________________________ | |
| 154 | ||
| 155 | your CHARActer by 1x1x1x1IAMbck | |
| 156 | Build 0001 | |
| 157 | Working whitelist | |
| 158 | __________________________________ | |
| 159 | ||
| 160 | Since i give it to VengefulProgram,then it will be leaked. | |
| 161 | Why? | |
| 162 | Someone log it and he start trading it and stealing. | |
| 163 | But i have another ver that looks like real character. | |
| 164 | Help by Sugarie Saffron. Sad for him :( | |
| 165 | ]]) | |
| 166 | ||
| 167 | ||
| 168 | --// Main \\-- | |
| 169 | local p = owner | |
| 170 | local char = p.Character | |
| 171 | local plr = game.Players.LocalPlayer | |
| 172 | local character = plr.Character | |
| 173 | player = game:GetService("Players").LocalPlayer
| |
| 174 | chara = player.Character | |
| 175 | local humanoid = character.Humanoid | |
| 176 | chara.Humanoid.MaxHealth = math.huge | |
| 177 | chara.Humanoid.Health = math.huge | |
| 178 | ||
| 179 | humanoid.Changed:connect(function() | |
| 180 | if chara.Humanoid.Health > math.huge then | |
| 181 | chara.Humanoid.Health = math.huge | |
| 182 | end | |
| 183 | end) | |
| 184 | mouse = game.Players.LocalPlayer:GetMouse() | |
| 185 | player = oner | |
| 186 | local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
| |
| 187 | local Player = game.Players.LocalPlayer | |
| 188 | local Character = Player.Character | |
| 189 | local torso = Character.Torso | |
| 190 | local hed = Character.Head | |
| 191 | local p = game.Players.LocalPlayer | |
| 192 | local char = p.Character | |
| 193 | RArm = Character["Right Arm"] | |
| 194 | LArm = Character["Left Arm"] | |
| 195 | RLeg = Character["Right Leg"] | |
| 196 | LLeg = Character["Left Leg"] | |
| 197 | local p = owner | |
| 198 | local char = p.Character | |
| 199 | local mouse = p:GetMouse() | |
| 200 | local larm = char:WaitForChild("Left Arm")
| |
| 201 | local rarm = char:WaitForChild("Right Arm")
| |
| 202 | local lleg = char:WaitForChild("Left Leg")
| |
| 203 | local rleg = char:WaitForChild("Right Leg")
| |
| 204 | local hed = char:WaitForChild("Head")
| |
| 205 | local torso = char:WaitForChild("Torso")
| |
| 206 | local root = char:WaitForChild("HumanoidRootPart")
| |
| 207 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 208 | local debris = game:GetService("Debris")
| |
| 209 | local input = game:GetService("UserInputService")
| |
| 210 | local run = game:GetService("RunService")
| |
| 211 | local rs = run.RenderStepped | |
| 212 | local wingpose = "Idle" | |
| 213 | local DebrisModel = Instance.new("Model",char)
| |
| 214 | DebrisModel.Name = "Debris" | |
| 215 | repeat rs:wait() until p.CharacterAppearanceLoaded | |
| 216 | local slashsound1 = Instance.new("Sound", hed)
| |
| 217 | slashsound1.SoundId = "rbxassetid://315170694" | |
| 218 | slashsound1.Volume = 1.2 | |
| 219 | slashsound1.Pitch = 1 | |
| 220 | slashsound1.Looped = true | |
| 221 | local slashsound2 = Instance.new("Sound", hed)
| |
| 222 | slashsound2.SoundId = "rbxassetid://323578832" | |
| 223 | slashsound2.Volume = 5 | |
| 224 | local slashsound3 = Instance.new("Sound", hed)
| |
| 225 | slashsound3.SoundId = "rbxassetid://1818153677" | |
| 226 | slashsound3.Volume = 1000 | |
| 227 | local slashsound4 = Instance.new("Sound", hed)
| |
| 228 | slashsound4.SoundId = "rbxassetid://184605339" | |
| 229 | slashsound4.Volume = 500 | |
| 230 | local slashsoundglobal = Instance.new("Sound", hed)
| |
| 231 | slashsoundglobal.SoundId = "rbxassetid://289556450" --323578832 | |
| 232 | slashsoundglobal.Volume = 500 | |
| 233 | slashsoundglobal.MaxDistance = 10000 | |
| 234 | local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
| |
| 235 | local Plrs = S.Players | |
| 236 | local Plr = Plrs.LocalPlayer | |
| 237 | local Char = Plr.Character | |
| 238 | local Hum = Char:FindFirstChildOfClass'Humanoid' | |
| 239 | local RArm = Char["Right Arm"] | |
| 240 | local LArm = Char["Left Arm"] | |
| 241 | local RLeg = Char["Right Leg"] | |
| 242 | local LLeg = Char["Left Leg"] | |
| 243 | local Root = Char:FindFirstChild'HumanoidRootPart' | |
| 244 | local Torso = Char.Torso | |
| 245 | local Head = Char.Head | |
| 246 | local NeutralAnims = true | |
| 247 | local Attack = false | |
| 248 | local BloodPuddles = {}
| |
| 249 | local Effects = {}
| |
| 250 | local Debounces = {Debounces={}}
| |
| 251 | local Mouse = Plr:GetMouse() | |
| 252 | local Hit = {}
| |
| 253 | local Sine = 0 | |
| 254 | local Change = 1 | |
| 255 | local Souls = 0 | |
| 256 | mouse = game.Players.LocalPlayer:GetMouse() | |
| 257 | player = owner | |
| 258 | local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
| |
| 259 | local Player = game.Players.LocalPlayer | |
| 260 | local Character = Player.Character | |
| 261 | local torso = Character.Torso | |
| 262 | local hed = Character.Head | |
| 263 | local p = game.Players.LocalPlayer | |
| 264 | local char = p.Character | |
| 265 | RArm = Character["Right Arm"] | |
| 266 | LArm = Character["Left Arm"] | |
| 267 | RLeg = Character["Right Leg"] | |
| 268 | LLeg = Character["Left Leg"] | |
| 269 | ||
| 270 | noidle = false | |
| 271 | shift = false | |
| 272 | control = false | |
| 273 | no_nosound_able = false | |
| 274 | kills = -20 | |
| 275 | ||
| 276 | --// Shortcut Variables \\-- | |
| 277 | ------------------------------------------ | |
| 278 | ||
| 279 | --[[ | |
| 280 | local vel = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
| |
| 281 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * -5 | |
| 282 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 283 | --]] | |
| 284 | --Credit To Rufus14 | |
| 285 | --I just edit it a bit ^_^ | |
| 286 | mouse = game.Players.LocalPlayer:GetMouse() | |
| 287 | function ragdoll() | |
| 288 | game.Players.LocalPlayer.Character.Archivable = true | |
| 289 | clone = game.Players.LocalPlayer.Character:Clone() | |
| 290 | clone.Parent = workspace | |
| 291 | for i,v in pairs(clone:GetChildren()) do | |
| 292 | if v.ClassName == "Script" or v.ClassName == "LocalScript" then | |
| 293 | v:destroy() | |
| 294 | end | |
| 295 | for i,p in pairs(v:GetChildren()) do | |
| 296 | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then | |
| 297 | p:destroy() | |
| 298 | end | |
| 299 | end | |
| 300 | end | |
| 301 | for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
| 302 | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then | |
| 303 | t:destroy() | |
| 304 | end | |
| 305 | end | |
| 306 | vel = Instance.new("BodyVelocity", clone.Torso)
| |
| 307 | vel.Velocity = clone.Torso.CFrame.lookVector * -5 | |
| 308 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 309 | clone.Head.face.Texture = "rbxassetid://1626202665" | |
| 310 | using = false | |
| 311 | hit = Instance.new("Sound", clone.Torso)
| |
| 312 | hit.SoundId = "rbxassetid://260430060" | |
| 313 | hit.Volume = 5 | |
| 314 | hit1 = Instance.new("Sound", clone.Torso)
| |
| 315 | hit1.SoundId = "rbxassetid://138087186" | |
| 316 | hit1.Volume = 5 | |
| 317 | hit2 = Instance.new("Sound", clone.Torso)
| |
| 318 | hit2.SoundId = "rbxassetid://131237241" | |
| 319 | hit2.Volume = 5 | |
| 320 | hit3 = Instance.new("Sound", clone.Torso)
| |
| 321 | hit3.SoundId = "rbxassetid://278062209" | |
| 322 | hit3.Volume = 5 | |
| 323 | hit3.TimePosition = 0.33 | |
| 324 | ded = Instance.new("Sound", clone.Torso)
| |
| 325 | ded.SoundId = "rbxassetid://163154423" | |
| 326 | ded.Volume = 5 | |
| 327 | local leftarm = clone:findFirstChild("Left Arm")
| |
| 328 | local rightrm = clone:findFirstChild("Right Arm")
| |
| 329 | local leftleg = clone:findFirstChild("Left Leg")
| |
| 330 | local rightleg = clone:findFirstChild("Right Leg")
| |
| 331 | local head = clone:findFirstChild("Head")
| |
| 332 | local welding = Instance.new("Weld", clone.Torso)
| |
| 333 | welding.Part0 = clone.Torso | |
| 334 | welding.Part1 = head | |
| 335 | welding.C0 = welding.C0 * CFrame.new(0,1.5,0) | |
| 336 | for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
| 337 | if g.ClassName == "Part" then | |
| 338 | g:destroy() | |
| 339 | end | |
| 340 | end | |
| 341 | for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
| 342 | if h.ClassName == "Accesory" then | |
| 343 | h:destroy() | |
| 344 | end | |
| 345 | end | |
| 346 | game.Workspace.CurrentCamera.CameraSubject = head | |
| 347 | if leftleg ~= nil then | |
| 348 | local glue = Instance.new("Glue", clone.Torso)
| |
| 349 | glue.Part0 = clone.Torso | |
| 350 | glue.Part1 = leftleg | |
| 351 | glue.Name = "Left leg" | |
| 352 | local collider = Instance.new("Part", leftleg)
| |
| 353 | collider.Position = Vector3.new(0,999,0) | |
| 354 | collider.Size = Vector3.new(1.7, 1, 1) | |
| 355 | collider.Shape = "Cylinder" | |
| 356 | local weld = Instance.new("Weld", collider)
| |
| 357 | weld.Part0 = leftleg | |
| 358 | weld.Part1 = collider | |
| 359 | weld.C0 = CFrame.Angles(0, 0, 80) | |
| 360 | collider.TopSurface = "Smooth" | |
| 361 | collider.BottomSurface = "Smooth" | |
| 362 | collider.formFactor = "Symmetric" | |
| 363 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 364 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 365 | collider.Transparency = 1 | |
| 366 | end | |
| 367 | ------------ | |
| 368 | if rightleg ~= nil then | |
| 369 | local glue1 = Instance.new("Glue", clone.Torso)
| |
| 370 | glue1.Part0 = clone.Torso | |
| 371 | glue1.Part1 = rightleg | |
| 372 | glue1.Name = "Right leg" | |
| 373 | local collider1 = Instance.new("Part", rightleg)
| |
| 374 | collider1.Position = Vector3.new(0,999,0) | |
| 375 | collider1.Size = Vector3.new(1.7, 1, 1) | |
| 376 | collider1.Shape = "Cylinder" | |
| 377 | local weld1 = Instance.new("Weld", collider1)
| |
| 378 | weld1.Part0 = rightleg | |
| 379 | weld1.Part1 = collider1 | |
| 380 | weld1.C0 = CFrame.Angles(0, 0, 80) | |
| 381 | collider1.TopSurface = "Smooth" | |
| 382 | collider1.BottomSurface = "Smooth" | |
| 383 | collider1.formFactor = "Symmetric" | |
| 384 | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 385 | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 386 | collider1.Transparency = 1 | |
| 387 | end | |
| 388 | ------------ | |
| 389 | if rightrm ~= nil then | |
| 390 | local glue11 = Instance.new("Glue", clone.Torso)
| |
| 391 | glue11.Part0 = clone.Torso | |
| 392 | glue11.Part1 = rightrm | |
| 393 | glue11.Name = "Right shoulder" | |
| 394 | local collider11 = Instance.new("Part", rightrm)
| |
| 395 | collider11.Position = Vector3.new(0,9999,0) | |
| 396 | collider11.Size = Vector3.new(1.8,1,1) | |
| 397 | collider11.Shape = "Cylinder" | |
| 398 | local weld11 = Instance.new("Weld", collider11)
| |
| 399 | weld11.Part0 = rightrm | |
| 400 | weld11.Part1 = collider11 | |
| 401 | weld11.C0 = CFrame.Angles(0, 0, 80) | |
| 402 | collider11.TopSurface = "Smooth" | |
| 403 | collider11.BottomSurface = "Smooth" | |
| 404 | collider11.formFactor = "Symmetric" | |
| 405 | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 406 | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 407 | collider11.Transparency = 1 | |
| 408 | end | |
| 409 | ------------ | |
| 410 | if leftarm ~= nil then | |
| 411 | local glue111 = Instance.new("Glue", clone.Torso)
| |
| 412 | glue111.Part0 = clone.Torso | |
| 413 | glue111.Part1 = leftarm | |
| 414 | glue111.Name = "Left shoulder" | |
| 415 | local collider111 = Instance.new("Part", leftarm)
| |
| 416 | collider111.Position = Vector3.new(0,9999,0) | |
| 417 | collider111.Size = Vector3.new(1.8,1,1) | |
| 418 | collider111.Shape = "Cylinder" | |
| 419 | local weld111 = Instance.new("Weld", collider111)
| |
| 420 | weld111.Part0 = leftarm | |
| 421 | weld111.Part1 = collider111 | |
| 422 | weld111.C0 = CFrame.Angles(0, 0, 80) | |
| 423 | collider111.TopSurface = "Smooth" | |
| 424 | collider111.BottomSurface = "Smooth" | |
| 425 | collider111.formFactor = "Symmetric" | |
| 426 | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 427 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 428 | collider111.Transparency = 1 | |
| 429 | ---------------- | |
| 430 | sensoring = Instance.new("Part", clone.Torso)
| |
| 431 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
| 432 | sensoring.CanCollide = false | |
| 433 | sensoring.Position = clone.Torso.Position | |
| 434 | local welder = Instance.new("Weld", sensoring)
| |
| 435 | welder.Part0 = clone.Torso | |
| 436 | welder.Part1 = sensoring | |
| 437 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
| 438 | sensoring.Transparency = 1 | |
| 439 | ----------------- | |
| 440 | sensoring1 = Instance.new("Part", clone.Torso)
| |
| 441 | sensoring1.Size = Vector3.new(1.2,1.1,0.8) | |
| 442 | sensoring1.CanCollide = false | |
| 443 | sensoring1.Position = clone.Torso.Position | |
| 444 | local welder1 = Instance.new("Weld", sensoring)
| |
| 445 | welder1.Part0 = clone.Torso | |
| 446 | welder1.Part1 = sensoring1 | |
| 447 | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) | |
| 448 | sensoring1.Transparency = 1 | |
| 449 | end | |
| 450 | clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)" | |
| 451 | ded:Play() | |
| 452 | vel:destroy() | |
| 453 | wait(0.5) | |
| 454 | local function touch() | |
| 455 | if not using then | |
| 456 | using = true | |
| 457 | local Math = math.random(1,4) | |
| 458 | if Math == 1 then | |
| 459 | hit:Play() | |
| 460 | end | |
| 461 | if Math == 2 then | |
| 462 | hit1:Play() | |
| 463 | end | |
| 464 | if Math == 3 then | |
| 465 | hit2:Play() | |
| 466 | end | |
| 467 | if Math == 4 then | |
| 468 | hit3:Play() | |
| 469 | end | |
| 470 | wait(0.1) | |
| 471 | using = false | |
| 472 | end | |
| 473 | end | |
| 474 | sensoring.Touched:connect(touch) | |
| 475 | sensoring1.Touched:connect(touch) | |
| 476 | wait(4.47) | |
| 477 | hit1.Volume = 0 | |
| 478 | hit2.Volume = 0 | |
| 479 | hit3.Volume = 0 | |
| 480 | hit.Volume = 0 | |
| 481 | end | |
| 482 | ||
| 483 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll) | |
| 484 | ||
| 485 | --di ent | |
| 486 | ------------------------------------------ | |
| 487 | local Hair = Instance.new("Part", char)
| |
| 488 | Hair.Name = "Hair" | |
| 489 | Hair.CanCollide = false | |
| 490 | Hair.BrickColor = BrickColor.new("Institutional white")
| |
| 491 | Hair.Transparency = 0 | |
| 492 | Hair.Material = "Plastic" | |
| 493 | Hair.Size = Vector3.new(1, 1, 2) | |
| 494 | Hair.TopSurface = Enum.SurfaceType.Smooth | |
| 495 | Hair.BottomSurface = Enum.SurfaceType.Smooth | |
| 496 | ||
| 497 | local Weld = Instance.new("Weld", Hair)
| |
| 498 | Weld.Part0 = hed | |
| 499 | Weld.Part1 = Hair | |
| 500 | Weld.C1 = CFrame.new(0, -.6, 0) | |
| 501 | Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0) | |
| 502 | ||
| 503 | local M2 = Instance.new("SpecialMesh")
| |
| 504 | M2.Parent = Hair | |
| 505 | M2.MeshId = "http://www.roblox.com/asset/?id=13640868" | |
| 506 | M2.TextureId = "http://www.roblox.com/asset/?id=18987684" | |
| 507 | M2.Scale = Vector3.new(1, 1, 1) | |
| 508 | ------------------------------------------------------- | |
| 509 | for i,v in pairs(char:children()) do | |
| 510 | if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
| |
| 511 | v:Remove() | |
| 512 | end | |
| 513 | end | |
| 514 | shirt = Instance.new("Shirt", char)
| |
| 515 | shirt.Name = "Shirt" | |
| 516 | pants = Instance.new("Pants", char)
| |
| 517 | pants.Name = "Pants" | |
| 518 | char.Shirt.ShirtTemplate = "rbxassetid://5571021" | |
| 519 | char.Pants.PantsTemplate = "rbxassetid://676428351" | |
| 520 | ------------------------------------------------------- | |
| 521 | local music = Instance.new("Sound", game.Players.LocalPlayer.Character)
| |
| 522 | music.SoundId = "rbxassetid://315170694" | |
| 523 | music.Volume = 9 | |
| 524 | music:Play() | |
| 525 | music.Looped = true | |
| 526 | ------------------------------------------------------- | |
| 527 | CV="Maroon" | |
| 528 | Player = game.Players.LocalPlayer | |
| 529 | Character = Player.Character | |
| 530 | local txt = Instance.new("BillboardGui", Character)
| |
| 531 | txt.Adornee = Character .Head | |
| 532 | txt.Name = "_status" | |
| 533 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 534 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 535 | local text = Instance.new("TextLabel", txt)
| |
| 536 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 537 | text.FontSize = "Size24" | |
| 538 | text.TextScaled = true | |
| 539 | text.TextTransparency = 0 | |
| 540 | text.BackgroundTransparency = 1 | |
| 541 | text.TextTransparency = 0 | |
| 542 | text.TextStrokeTransparency = 0 | |
| 543 | text.Font = "Bodoni" | |
| 544 | text.TextStrokeColor3 = Color3.new(255,0,0) | |
| 545 | ||
| 546 | v=Instance.new("Part")
| |
| 547 | v.Name = "ColorBrick" | |
| 548 | v.Parent=Player.Character | |
| 549 | v.FormFactor="Symmetric" | |
| 550 | v.Anchored=true | |
| 551 | v.CanCollide=false | |
| 552 | v.BottomSurface="Smooth" | |
| 553 | v.TopSurface="Smooth" | |
| 554 | v.Size=Vector3.new(3,3,3) | |
| 555 | v.Transparency=1 | |
| 556 | v.CFrame=Character.Torso.CFrame | |
| 557 | v.BrickColor=BrickColor.new(CV) | |
| 558 | v.Transparency=1 | |
| 559 | text.TextColor3 = Color3.new(0,0,0) | |
| 560 | v.Shape="Block" | |
| 561 | - | text.Text = "Maniac Agent" |
| 561 | + | text.Text = "????" |
| 562 | -------------------------------------------------- | |
| 563 | ||
| 564 | local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
| |
| 565 | local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
| |
| 566 | local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
| |
| 567 | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
| |
| 568 | local R3 = {N=Region3.new}
| |
| 569 | local De = S.Debris | |
| 570 | local WS = workspace | |
| 571 | local Lght = S.Lighting | |
| 572 | local RepS = S.ReplicatedStorage | |
| 573 | local IN = Instance.new | |
| 574 | local CSK = ColorSequenceKeypoint.new | |
| 575 | local CS = ColorSequence.new | |
| 576 | IT = Instance.new | |
| 577 | CF = CFrame.new | |
| 578 | VT = Vector3.new | |
| 579 | RAD = math.rad | |
| 580 | UD2 = UDim2.new | |
| 581 | BRICKC = BrickColor.new | |
| 582 | ANGLES = CFrame.Angles | |
| 583 | EULER = CFrame.fromEulerAnglesXYZ | |
| 584 | COS = math.cos | |
| 585 | ACOS = math.acos | |
| 586 | SIN = math.sin | |
| 587 | ASIN = math.asin | |
| 588 | ABS = math.abs | |
| 589 | MRANDOM = math.random | |
| 590 | FLOOR = math.floor | |
| 591 | ||
| 592 | --// Controls \\-- | |
| 593 | -------------------------------------------------------- | |
| 594 | ||
| 595 | --// Debounce System \\-- | |
| 596 | ||
| 597 | ||
| 598 | function Debounces:New(name,cooldown) | |
| 599 | local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
| |
| 600 | setmetatable(aaaaa,{__index = Debounces})
| |
| 601 | Debounces.Debounces[name] = aaaaa | |
| 602 | return aaaaa | |
| 603 | end | |
| 604 | ||
| 605 | function Debounces:Use(overrideUsable) | |
| 606 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
| 607 | if(self.Usable or overrideUsable)then | |
| 608 | self.Usable = false | |
| 609 | self.CoolingDown = true | |
| 610 | local LastUse = time() | |
| 611 | self.LastUse = LastUse | |
| 612 | delay(self.Cooldown or 2,function() | |
| 613 | if(self.LastUse == LastUse)then | |
| 614 | self.CoolingDown = false | |
| 615 | self.Usable = true | |
| 616 | end | |
| 617 | end) | |
| 618 | end | |
| 619 | end | |
| 620 | ||
| 621 | function Debounces:Get(name) | |
| 622 | assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
| |
| 623 | for i,v in next, Debounces.Debounces do | |
| 624 | if(i == name)then | |
| 625 | return v; | |
| 626 | end | |
| 627 | end | |
| 628 | end | |
| 629 | ||
| 630 | function Debounces:GetProgressPercentage() | |
| 631 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
| 632 | if(self.CoolingDown and not self.Usable)then | |
| 633 | return math.max( | |
| 634 | math.floor( | |
| 635 | ( | |
| 636 | (time()-self.LastUse)/self.Cooldown or 2 | |
| 637 | )*100 | |
| 638 | ) | |
| 639 | ) | |
| 640 | else | |
| 641 | return 100 | |
| 642 | end | |
| 643 | end | |
| 644 | ||
| 645 | --// Create instance roblox \\-- | |
| 646 | ||
| 647 | function Sound(parent,id,pitch,volume,looped,effect,autoPlay) | |
| 648 | local Sound = IN("Sound")
| |
| 649 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
| 650 | Sound.Pitch = pitch or 1 | |
| 651 | Sound.Volume = volume or 1 | |
| 652 | Sound.Looped = looped or false | |
| 653 | if(autoPlay)then | |
| 654 | coroutine.wrap(function() | |
| 655 | repeat wait() until Sound.IsLoaded | |
| 656 | Sound.Playing = autoPlay or false | |
| 657 | end)() | |
| 658 | end | |
| 659 | if(not looped and effect)then | |
| 660 | Sound.Stopped:connect(function() | |
| 661 | Sound.Volume = 0 | |
| 662 | Sound:destroy() | |
| 663 | end) | |
| 664 | elseif(effect)then | |
| 665 | warn("Sound can't be looped and a sound effect!")
| |
| 666 | end | |
| 667 | Sound.Parent =parent or Torso | |
| 668 | return Sound | |
| 669 | end | |
| 670 | ||
| 671 | function Part(parent,color,material,size,cframe,anchored,cancollide) | |
| 672 | local part = IN("Part")
| |
| 673 | part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0) | |
| 674 | part.Material = (material or Enum.Material.SmoothPlastic) | |
| 675 | part.TopSurface,part.BottomSurface=10,10 | |
| 676 | part.Size = (size or V3.N(1,1,1)) | |
| 677 | part.CFrame = (cframe or CF.N(0,0,0)) | |
| 678 | part.Anchored = (anchored or false) | |
| 679 | part.CanCollide = (cancollide or false) | |
| 680 | part.Parent = (parent or Char) | |
| 681 | return part | |
| 682 | end | |
| 683 | function Mesh(parent,meshtype,meshid,textid,scale,offset) | |
| 684 | local part = IN("SpecialMesh")
| |
| 685 | part.MeshId = meshid or "" | |
| 686 | part.TextureId = textid or "" | |
| 687 | part.Scale = scale or V3.N(1,1,1) | |
| 688 | part.Offset = offset or V3.N(0,0,0) | |
| 689 | part.MeshType = meshtype or Enum.MeshType.Sphere | |
| 690 | part.Parent = parent | |
| 691 | return part | |
| 692 | end | |
| 693 | ||
| 694 | NewInstance = function(instance,parent,properties) | |
| 695 | local inst = Instance.new(instance,parent) | |
| 696 | if(properties)then | |
| 697 | for i,v in next, properties do | |
| 698 | pcall(function() inst[i] = v end) | |
| 699 | end | |
| 700 | end | |
| 701 | return inst; | |
| 702 | end | |
| 703 | ||
| 704 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 705 | local NEWMESH = IT(MESH) | |
| 706 | if MESH == "SpecialMesh" then | |
| 707 | NEWMESH.MeshType = MESHTYPE | |
| 708 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 709 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 710 | end | |
| 711 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 712 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 713 | end | |
| 714 | end | |
| 715 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 716 | NEWMESH.Scale = SCALE | |
| 717 | NEWMESH.Parent = PARENT | |
| 718 | return NEWMESH | |
| 719 | end | |
| 720 | ||
| 721 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 722 | local NEWPART = IT("Part")
| |
| 723 | NEWPART.formFactor = FORMFACTOR | |
| 724 | NEWPART.Reflectance = REFLECTANCE | |
| 725 | NEWPART.Transparency = TRANSPARENCY | |
| 726 | NEWPART.CanCollide = false | |
| 727 | NEWPART.Locked = true | |
| 728 | NEWPART.Anchored = true | |
| 729 | if ANCHOR == false then | |
| 730 | NEWPART.Anchored = false | |
| 731 | end | |
| 732 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 733 | NEWPART.Name = NAME | |
| 734 | NEWPART.Size = SIZE | |
| 735 | NEWPART.Position = Torso.Position | |
| 736 | NEWPART.Material = MATERIAL | |
| 737 | NEWPART:BreakJoints() | |
| 738 | NEWPART.Parent = PARENT | |
| 739 | return NEWPART | |
| 740 | end | |
| 741 | ||
| 742 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 743 | local NEWWELD = IT(TYPE) | |
| 744 | NEWWELD.Part0 = PART0 | |
| 745 | NEWWELD.Part1 = PART1 | |
| 746 | NEWWELD.C0 = C0 | |
| 747 | NEWWELD.C1 = C1 | |
| 748 | NEWWELD.Parent = PARENT | |
| 749 | return NEWWELD | |
| 750 | end | |
| 751 | ||
| 752 | local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
| |
| 753 | ||
| 754 | ||
| 755 | ||
| 756 | ||
| 757 | --// RSwait \\-- | |
| 758 | ||
| 759 | function rswait(value) | |
| 760 | if value ~= nil and value ~= 0 then | |
| 761 | for i=1,value do | |
| 762 | rs:wait() | |
| 763 | end | |
| 764 | else | |
| 765 | rs:wait() | |
| 766 | end | |
| 767 | end | |
| 768 | ||
| 769 | --// Timestop \\-- | |
| 770 | ||
| 771 | local timeposition = 0 | |
| 772 | ||
| 773 | function music(id) | |
| 774 | if not torso:FindFirstChild("MusicRuin") then
| |
| 775 | soundz = Instance.new("Sound",torso)
| |
| 776 | end | |
| 777 | soundz.Volume = 10 | |
| 778 | soundz.Name = "MusicRuin" | |
| 779 | soundz.Looped = true | |
| 780 | soundz.PlaybackSpeed = 1 | |
| 781 | soundz.SoundId = "rbxassetid://"..id | |
| 782 | soundz:Stop() | |
| 783 | soundz:Play() | |
| 784 | if no_nosound_able == true then | |
| 785 | soundz.TimePosition = timeposition | |
| 786 | end | |
| 787 | end | |
| 788 | ||
| 789 | --// Lerp \\-- | |
| 790 | ||
| 791 | function lerp(a, b, t) | |
| 792 | return a + (b - a)*t | |
| 793 | end | |
| 794 | ||
| 795 | function Lerp(c1,c2,al) | |
| 796 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 797 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 798 | for i,v in pairs(com1) do | |
| 799 | com1[i] = v+(com2[i]-v)*al | |
| 800 | end | |
| 801 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 802 | end | |
| 803 | ||
| 804 | --// SLerp \\-- | |
| 805 | ||
| 806 | function slerp(a, b, t) | |
| 807 | dot = a:Dot(b) | |
| 808 | if dot > 0.99999 or dot < -0.99999 then | |
| 809 | return t <= 0.5 and a or b | |
| 810 | else | |
| 811 | r = math.acos(dot) | |
| 812 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
| 813 | end | |
| 814 | end | |
| 815 | ||
| 816 | --// CLerp \\-- | |
| 817 | ||
| 818 | function clerp(c1,c2,al) | |
| 819 | ||
| 820 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 821 | ||
| 822 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 823 | ||
| 824 | for i,v in pairs(com1) do | |
| 825 | ||
| 826 | com1[i] = lerp(v,com2[i],al) | |
| 827 | ||
| 828 | end | |
| 829 | ||
| 830 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 831 | ||
| 832 | end | |
| 833 | ||
| 834 | --// Find torso \\-- | |
| 835 | ||
| 836 | function findAllNearestTorso(pos,dist) | |
| 837 | local list = workspace:children() | |
| 838 | local torso = {}
| |
| 839 | local temp = nil | |
| 840 | local human = nil | |
| 841 | local temp2 = nil | |
| 842 | for x = 1, #list do | |
| 843 | temp2 = list[x] | |
| 844 | if (temp2.className == "Model") and (temp2 ~= char) then | |
| 845 | temp = temp2:findFirstChild("Torso")
| |
| 846 | human = temp2:findFirstChildOfClass("Humanoid")
| |
| 847 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
| 848 | if (temp.Position - pos).magnitude < dist then | |
| 849 | table.insert(torso,temp) | |
| 850 | dist = (temp.Position - pos).magnitude | |
| 851 | end | |
| 852 | end | |
| 853 | end | |
| 854 | end | |
| 855 | return torso | |
| 856 | end | |
| 857 | ||
| 858 | --// Player Check \\-- | |
| 859 | ||
| 860 | function checkIfNotPlayer(model) | |
| 861 | if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then | |
| 862 | return true | |
| 863 | else | |
| 864 | return false | |
| 865 | end | |
| 866 | end | |
| 867 | ||
| 868 | --// Weld \\-- | |
| 869 | ||
| 870 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
| 871 | ||
| 872 | local wld = Instance.new("Weld", wp1)
| |
| 873 | ||
| 874 | wld.Part0 = wp0 | |
| 875 | ||
| 876 | wld.Part1 = wp1 | |
| 877 | ||
| 878 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 879 | ||
| 880 | return wld | |
| 881 | ||
| 882 | end | |
| 883 | ||
| 884 | function weld(model) | |
| 885 | local parts,last = {}
| |
| 886 | local function scan(parent) | |
| 887 | for _,v in pairs(parent:GetChildren()) do | |
| 888 | if (v:IsA("BasePart")) then
| |
| 889 | if (last) then | |
| 890 | local w = Instance.new("Weld")
| |
| 891 | w.Name = ("%s_Weld"):format(v.Name)
| |
| 892 | w.Part0,w.Part1 = last,v | |
| 893 | w.C0 = last.CFrame:inverse() | |
| 894 | w.C1 = v.CFrame:inverse() | |
| 895 | w.Parent = last | |
| 896 | end | |
| 897 | last = v | |
| 898 | table.insert(parts,v) | |
| 899 | end | |
| 900 | scan(v) | |
| 901 | end | |
| 902 | end | |
| 903 | scan(model) | |
| 904 | for _,v in pairs(parts) do | |
| 905 | v.Anchored = false | |
| 906 | v.Locked = true | |
| 907 | v.Anchored = false | |
| 908 | v.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 909 | v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 910 | v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 911 | v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 912 | v.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 913 | v.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 914 | v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0) | |
| 915 | end | |
| 916 | end | |
| 917 | ||
| 918 | --// Weapon Creation \\-- | |
| 919 | ||
| 920 | function calculate(part,asd) | |
| 921 | local Head = hed | |
| 922 | local RightShoulder = asd | |
| 923 | local RightArm = part | |
| 924 | local MousePosition = mouse.Hit.p | |
| 925 | local ToMouse = (MousePosition - Head.Position).unit | |
| 926 | local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0))) | |
| 927 | local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0))) | |
| 928 | local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit | |
| 929 | local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit | |
| 930 | local LateralAngle = math.acos(ToMouseRightArm:Dot(Look)) | |
| 931 | if tostring(LateralAngle) == "-1.#IND" then | |
| 932 | LateralAngle = 0 | |
| 933 | end | |
| 934 | local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm) | |
| 935 | if LateralAngle > (math.pi / 2) then | |
| 936 | LateralAngle = (math.pi / 2) | |
| 937 | local Torso = root | |
| 938 | local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p) | |
| 939 | if Point.Z > 0 then | |
| 940 | if Point.X > -0 and RightArm == rarm then | |
| 941 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0) | |
| 942 | elseif Point.X < 0 and RightArm == rarm then | |
| 943 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0) | |
| 944 | end | |
| 945 | end | |
| 946 | end | |
| 947 | if Cross.Y < 0 then | |
| 948 | LateralAngle = -LateralAngle | |
| 949 | end | |
| 950 | return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2)) | |
| 951 | end | |
| 952 | ||
| 953 | --// Sound \\-- | |
| 954 | ||
| 955 | function sound(id,position,vol,pitch,start,finish) | |
| 956 | coroutine.resume(coroutine.create(function() | |
| 957 | ||
| 958 | local part = Instance.new("Part",workspace)
| |
| 959 | part.Position = position | |
| 960 | part.Size = Vector3.new(0,0,0) | |
| 961 | part.CanCollide = false | |
| 962 | part.Transparency = 1 | |
| 963 | ||
| 964 | local sound = Instance.new("Sound",part)
| |
| 965 | ||
| 966 | sound.SoundId = "rbxassetid://"..id | |
| 967 | ||
| 968 | repeat rs:wait() until sound.IsLoaded | |
| 969 | ||
| 970 | if vol ~= nil then | |
| 971 | sound.Volume = vol | |
| 972 | end | |
| 973 | ||
| 974 | if pitch ~= nil then | |
| 975 | sound.PlaybackSpeed = pitch | |
| 976 | end | |
| 977 | ||
| 978 | if start ~= nil then | |
| 979 | sound.TimePosition = start | |
| 980 | end | |
| 981 | ||
| 982 | if finish ~= nil then | |
| 983 | debris:AddItem(part,finish-start) | |
| 984 | else | |
| 985 | debris:AddItem(part,sound.TimeLength) | |
| 986 | end | |
| 987 | ||
| 988 | sound:Play() | |
| 989 | ||
| 990 | return sound | |
| 991 | ||
| 992 | end)) | |
| 993 | end | |
| 994 | ||
| 995 | --// Computedirection \\-- | |
| 996 | ||
| 997 | function computeDirection(vec) | |
| 998 | local lenSquared = vec.magnitude * vec.magnitude | |
| 999 | local invSqrt = 1 / math.sqrt(lenSquared) | |
| 1000 | return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt) | |
| 1001 | end | |
| 1002 | ||
| 1003 | --// Shake \\-- | |
| 1004 | ||
| 1005 | local shaking = 0 | |
| 1006 | function shake(num) if num > shaking then shaking = num end end | |
| 1007 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 1008 | hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100) | |
| 1009 | if shaking > 0 then shaking = shaking - 1 else shaking = 0 end | |
| 1010 | end) | |
| 1011 | ||
| 1012 | plr = game:GetService("Players").LocalPlayer
| |
| 1013 | DebrisModel = Instance.new("Model",plr.Character)
| |
| 1014 | DebrisModel.Name = "DebrisModel" | |
| 1015 | ||
| 1016 | function Effect(mesh,size,transparency,material,color,position,rotation,sizechange,rotationchange,transparencychange,acceleration) | |
| 1017 | ||
| 1018 | local part = Instance.new("Part",DebrisModel)
| |
| 1019 | part.Anchored = true | |
| 1020 | part.CanCollide = false | |
| 1021 | part.Size = Vector3.new(1,1,1) | |
| 1022 | part.Transparency = transparency | |
| 1023 | part.Material = material | |
| 1024 | part.Color = color | |
| 1025 | part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z)) | |
| 1026 | ||
| 1027 | local partmesh = Instance.new("SpecialMesh",part)
| |
| 1028 | if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end | |
| 1029 | partmesh.Scale = size | |
| 1030 | ||
| 1031 | local pvalue = Instance.new("Vector3Value",part)
| |
| 1032 | pvalue.Name = "Position" | |
| 1033 | pvalue.Value = part.Position | |
| 1034 | ||
| 1035 | local svalue = Instance.new("Vector3Value",part)
| |
| 1036 | svalue.Name = "Size" | |
| 1037 | svalue.Value = sizechange | |
| 1038 | ||
| 1039 | local rvalue = Instance.new("Vector3Value",part)
| |
| 1040 | rvalue.Name = "Rotation" | |
| 1041 | rvalue.Value = rotationchange | |
| 1042 | ||
| 1043 | local tvalue = Instance.new("NumberValue",part)
| |
| 1044 | tvalue.Name = "Transparency" | |
| 1045 | tvalue.Value = transparencychange | |
| 1046 | ||
| 1047 | local avalue = Instance.new("NumberValue",part)
| |
| 1048 | avalue.Name = "Acceleration" | |
| 1049 | avalue.Value = acceleration | |
| 1050 | ||
| 1051 | part.Name = "EFFECT" | |
| 1052 | ||
| 1053 | return part | |
| 1054 | ||
| 1055 | end | |
| 1056 | ||
| 1057 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 1058 | ||
| 1059 | ||
| 1060 | if not plr.Character:FindFirstChild("DebrisModel") then
| |
| 1061 | DebrisModel = Instance.new("Model",plr.Character)
| |
| 1062 | DebrisModel.Name = "DebrisModel" | |
| 1063 | end | |
| 1064 | ||
| 1065 | for i,v in pairs(DebrisModel:GetChildren()) do | |
| 1066 | if v:IsA("BasePart") and v.Name == "EFFECT" then
| |
| 1067 | local pvalue = v:FindFirstChild("Position").Value
| |
| 1068 | local svalue = v:FindFirstChild("Size").Value
| |
| 1069 | local rvalue = v:FindFirstChild("Rotation").Value
| |
| 1070 | local tvalue = v:FindFirstChild("Transparency").Value
| |
| 1071 | local avalue = v:FindFirstChild("Acceleration").Value
| |
| 1072 | local mesh = v:FindFirstChild("Mesh")
| |
| 1073 | mesh.Scale = mesh.Scale + svalue | |
| 1074 | v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue)
| |
| 1075 | v.Transparency = v.Transparency + tvalue | |
| 1076 | v.CFrame = v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z)) | |
| 1077 | if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then | |
| 1078 | v:Destroy() | |
| 1079 | end | |
| 1080 | end | |
| 1081 | end | |
| 1082 | ||
| 1083 | ||
| 1084 | end) | |
| 1085 | ||
| 1086 | --// Main 2# \\-- | |
| 1087 | ||
| 1088 | player = game.Players.LocalPlayer | |
| 1089 | chara = player.Character | |
| 1090 | plr = game.Players.LocalPlayer | |
| 1091 | char = plr.Character | |
| 1092 | mouse = plr:GetMouse() | |
| 1093 | whitecolor = Color3.new(1,1,1) | |
| 1094 | mouse = game.Players.LocalPlayer:GetMouse() | |
| 1095 | player = game.Players.LocalPlayer | |
| 1096 | local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
| |
| 1097 | local Player = game.Players.LocalPlayer | |
| 1098 | local Character = Player.Character | |
| 1099 | local torso = Character.Torso | |
| 1100 | local hed = Character.Head | |
| 1101 | local p = game.Players.LocalPlayer | |
| 1102 | local char = p.Character | |
| 1103 | ||
| 1104 | --// Short keys \\-- | |
| 1105 | ||
| 1106 | RArm = Character["Right Arm"] | |
| 1107 | LArm = Character["Left Arm"] | |
| 1108 | RLeg = Character["Right Leg"] | |
| 1109 | LLeg = Character["Left Leg"] | |
| 1110 | ||
| 1111 | --// Clothes \\-- | |
| 1112 | ||
| 1113 | ||
| 1114 | hed.face.Texture = "http://www.roblox.com/asset/?id=176777497" | |
| 1115 | ||
| 1116 | --// Chat \\-- | |
| 1117 | ||
| 1118 | local talksound = Instance.new("Sound",char.Torso)
| |
| 1119 | talksound.SoundId = "rbxassetid://455601633"talksound.Volume = 1 | |
| 1120 | function swait(num) | |
| 1121 | if num==0 or num==nil then | |
| 1122 | game:service'RunService'.Stepped:wait(0) | |
| 1123 | else | |
| 1124 | for i=0,num do | |
| 1125 | game:service'RunService'.Stepped:wait(0) | |
| 1126 | end | |
| 1127 | end | |
| 1128 | end | |
| 1129 | ||
| 1130 | function chatfunc(text) | |
| 1131 | local chat = coroutine.wrap(function() | |
| 1132 | if char:FindFirstChild("TalkingBillBoard") ~= nil then
| |
| 1133 | char:FindFirstChild("TalkingBillBoard"):Destroy()
| |
| 1134 | end | |
| 1135 | local naeeym2 = Instance.new("BillboardGui",char)
| |
| 1136 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 1137 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 1138 | naeeym2.Adornee = char.Head | |
| 1139 | naeeym2.Name = "TalkingBillBoard" | |
| 1140 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 1141 | tecks2.BackgroundTransparency = 1 | |
| 1142 | tecks2.BorderSizePixel = 0 | |
| 1143 | tecks2.Text = "" | |
| 1144 | tecks2.Font = "Fantasy" | |
| 1145 | tecks2.TextSize = 30 | |
| 1146 | tecks2.TextStrokeTransparency = 0 | |
| 1147 | tecks2.TextColor3 = Color3.new(200,0,0) | |
| 1148 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 1149 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 1150 | local tecks3 = Instance.new("TextLabel",naeeym2)
| |
| 1151 | tecks3.BackgroundTransparency = 1 | |
| 1152 | tecks3.BorderSizePixel = 0 | |
| 1153 | tecks3.Text = "" | |
| 1154 | tecks3.Font = "Fantasy" | |
| 1155 | tecks3.TextSize = 30 | |
| 1156 | tecks3.TextStrokeTransparency = 0 | |
| 1157 | tecks3.TextColor3 = Color3.new(200,0,0) | |
| 1158 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
| 1159 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
| 1160 | for i = 1,string.len(text),1 do | |
| 1161 | tecks2.Text = string.sub(text,1,i) | |
| 1162 | tecks3.Text = string.sub(text,1,i) | |
| 1163 | talksound:Play() | |
| 1164 | wait(0.01) | |
| 1165 | end | |
| 1166 | wait(2) | |
| 1167 | for i = 1, 50 do | |
| 1168 | swait() | |
| 1169 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
| 1170 | tecks2.Rotation = tecks2.Rotation - .8 | |
| 1171 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 1172 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 1173 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
| 1174 | tecks3.Rotation = tecks2.Rotation + .8 | |
| 1175 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 1176 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 1177 | end | |
| 1178 | naeeym2:Destroy() | |
| 1179 | end) | |
| 1180 | chat() | |
| 1181 | end | |
| 1182 | function onChatted(msg) | |
| 1183 | chatfunc(msg) | |
| 1184 | end | |
| 1185 | ||
| 1186 | LeyeColor = BrickColor.new("Really red")
| |
| 1187 | local eyemodel = Instance.new("Model",char)
| |
| 1188 | eyemodel.Name = "Eyes" | |
| 1189 | local reye = Instance.new("Part",eyemodel)
| |
| 1190 | reye.Name = "BurningEff" | |
| 1191 | reye.Color = Color3.new(1,1,1) | |
| 1192 | reye.Material = "Neon" | |
| 1193 | reye.Transparency = 1 | |
| 1194 | local reyemesh = Instance.new("SpecialMesh",reye)
| |
| 1195 | reyemesh.MeshType = "Sphere" | |
| 1196 | reye.Size = Vector3.new(0.7,1.1,0.7) | |
| 1197 | local reyeweld = Instance.new("Weld",reye)
| |
| 1198 | reyeweld.Part0 = reye | |
| 1199 | reyeweld.Part1 = char.Head | |
| 1200 | reyeweld.C0 = CFrame.new(-0.551300049, -0.19681406, -0.198293686, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1201 | local leye = Instance.new("Part",eyemodel)
| |
| 1202 | leye.Name = "LeftEye" | |
| 1203 | leye.BrickColor = LeyeColor | |
| 1204 | leye.Material = "Neon" | |
| 1205 | leye.Size = Vector3.new(0.2,0.2,0.2) | |
| 1206 | local leyemesh = Instance.new("SpecialMesh",leye)
| |
| 1207 | leyemesh.MeshType = "Sphere" | |
| 1208 | leyemesh.Scale = Vector3.new(0.7,1.1,0.7) | |
| 1209 | local leyeweld = Instance.new("Weld",leye)
| |
| 1210 | leyeweld.Part0 = leye | |
| 1211 | leyeweld.Part1 = char.Head | |
| 1212 | leyeweld.C0 = CFrame.new(-0.551300049, -0.19681406, -0.198293686, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1213 | local leyeclone = leye:Clone() | |
| 1214 | leyeclone.Transparency = 0 | |
| 1215 | leyeclone.Name = "RightEye" | |
| 1216 | leyeclone.Parent = eyemodel | |
| 1217 | for i,v in pairs(leyeclone:GetChildren()) do | |
| 1218 | if v.ClassName == "Weld" then | |
| 1219 | v:Destroy() | |
| 1220 | end | |
| 1221 | end | |
| 1222 | local leyeweld2 = Instance.new("Weld",leyeclone)
| |
| 1223 | leyeweld2.Part0 = leyeclone | |
| 1224 | leyeweld2.Part1 = char.Head | |
| 1225 | leyeweld2.C0 = CFrame.new(0.0864697844, -0.25, 0.550000012, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1226 | ||
| 1227 | local p = game.Players.LocalPlayer --Get the localplayer | |
| 1228 | local char = p.Character | |
| 1229 | local tor = char.Torso | |
| 1230 | local cam = workspace.CurrentCamera | |
| 1231 | local terst = true | |
| 1232 | local used = false | |
| 1233 | p.Chatted:connect(function(msg) --When a player chats.. | |
| 1234 | if msg == "ssj" then | |
| 1235 | game:GetService("Chat"):Chat(char.Head, string.upper("grr..."), 2)
| |
| 1236 | used = true | |
| 1237 | local part = Instance.new("Part", workspace)
| |
| 1238 | part.CanCollide = false | |
| 1239 | part.Anchored = true | |
| 1240 | part.Position = p.Character.Torso.Position | |
| 1241 | part.BrickColor = BrickColor.new("Really red")
| |
| 1242 | part.Shape = "Ball" | |
| 1243 | part.formFactor = 'Symmetric' | |
| 1244 | part.Size = Vector3.new(10, 10, 10) | |
| 1245 | spawn(function() | |
| 1246 | wait(1) | |
| 1247 | game:GetService("Chat"):Chat(char.Head, string.upper("im going to destroy you!"), 2)
| |
| 1248 | end) | |
| 1249 | for i= 1, 50 do | |
| 1250 | part.Size = part.Size + Vector3.new(.2,.2,.2) | |
| 1251 | part.Transparency = part.Transparency + .01 | |
| 1252 | wait(.01) | |
| 1253 | end | |
| 1254 | part:Destroy() | |
| 1255 | terst = false | |
| 1256 | end | |
| 1257 | if msg == "off" and used == true then | |
| 1258 | game:GetService("Chat"):Chat(char.Head, string.upper("Hmph!"), 2)
| |
| 1259 | local part = Instance.new("Part", workspace)
| |
| 1260 | part.CanCollide = false | |
| 1261 | part.Anchored = true | |
| 1262 | part.Transparency = 1 | |
| 1263 | part.Position = p.Character.Torso.Position | |
| 1264 | part.BrickColor = BrickColor.new("Really black")
| |
| 1265 | part.Shape = "Ball" | |
| 1266 | part.formFactor = 'Symmetric' | |
| 1267 | part.Size = Vector3.new(20, 20, 20) | |
| 1268 | for i= 1, 100 do | |
| 1269 | part.Size = part.Size - Vector3.new(.2,.2,.2) | |
| 1270 | part.Transparency = part.Transparency - .01 | |
| 1271 | wait(.01) | |
| 1272 | end | |
| 1273 | used = false | |
| 1274 | end | |
| 1275 | end) | |
| 1276 | plr.Chatted:connect(onChatted) | |
| 1277 | hed.face.Texture = "http://www.roblox.com/asset/?id=176777497" | |
| 1278 | ||
| 1279 | ||
| 1280 | ||
| 1281 | ||
| 1282 | ||
| 1283 | ||
| 1284 | ||
| 1285 | --// Head func \\-- | |
| 1286 | ||
| 1287 | New = function(Object, Parent, Name, Data) | |
| 1288 | local Object = Instance.new(Object) | |
| 1289 | for Index, Value in pairs(Data or {}) do
| |
| 1290 | Object[Index] = Value | |
| 1291 | end | |
| 1292 | Object.Parent = Parent | |
| 1293 | Object.Name = Name | |
| 1294 | return Object | |
| 1295 | end | |
| 1296 | ||
| 1297 | ||
| 1298 | FakeHead = New("Model",chara,"FakeHead",{})
| |
| 1299 | MainPart = New("Part",FakeHead,"MainPart",{BrickColor = BrickColor.new("Institutional white"),Transparency = 1,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(18, 4.50000381, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1300 | Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
| |
| 1301 | Decal = New("Decal",MainPart,"Decal",{Texture = "http://www.roblox.com/asset/?id=0",})
| |
| 1302 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.81469727e-006, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
| |
| 1303 | OutfitPart = New("Part",FakeHead,"OutfitPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.399999976, 1),CFrame = CFrame.new(18, 4.80000114, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 1304 | Mesh = New("CylinderMesh",OutfitPart,"Mesh",{Scale = Vector3.new(1.25999999, 1, 1.25999999),})
| |
| 1305 | Weld = New("ManualWeld",OutfitPart,"Weld",{Part0 = OutfitPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.29999733, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
| |
| 1306 | OutfitPart = New("Part",FakeHead,"OutfitPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 0.5,Transparency = 0.5,Size = Vector3.new(2, 0.399999976, 1),CFrame = CFrame.new(18, 4.79999971, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 1307 | Mesh = New("CylinderMesh",OutfitPart,"Mesh",{Scale = Vector3.new(1.25, 1.5, 1.25),})
| |
| 1308 | Weld = New("ManualWeld",OutfitPart,"Weld",{Part0 = OutfitPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.299995899, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
| |
| 1309 | OutfitPart = New("Part",FakeHead,"OutfitPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 0.25,Transparency = 0.25,Size = Vector3.new(2, 0.399999976, 1),CFrame = CFrame.new(18, 4.79999924, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 1310 | Mesh = New("CylinderMesh",OutfitPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
| |
| 1311 | Weld = New("ManualWeld",OutfitPart,"Weld",{Part0 = OutfitPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.299995422, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
| |
| 1312 | ||
| 1313 | ||
| 1314 | ||
| 1315 | ||
| 1316 | --// Another attacks \\-- | |
| 1317 | ||
| 1318 | local root = char.HumanoidRootPart | |
| 1319 | function teleport(key) | |
| 1320 | key = key:lower() | |
| 1321 | if key == "f" and not teleportlimit then | |
| 1322 | slashsoundglobal:Play() | |
| 1323 | teleportlimit = true | |
| 1324 | root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position) | |
| 1325 | wait(5) | |
| 1326 | wait(0) | |
| 1327 | teleportlimit = false | |
| 1328 | end | |
| 1329 | end | |
| 1330 | mouse.KeyDown:connect(teleport) | |
| 1331 | ||
| 1332 | local root = char.HumanoidRootPart | |
| 1333 | function laugh(key) | |
| 1334 | key = key:lower() | |
| 1335 | if key == "t" then | |
| 1336 | slashsound3:Play() | |
| 1337 | end | |
| 1338 | end | |
| 1339 | mouse.KeyDown:connect(laugh) | |
| 1340 | ||
| 1341 | ||
| 1342 | ||
| 1343 | local root = char.HumanoidRootPart | |
| 1344 | function haha(key) | |
| 1345 | key = key:lower() | |
| 1346 | if key == "y" then | |
| 1347 | slashsound4:Play() | |
| 1348 | end | |
| 1349 | end | |
| 1350 | mouse.KeyDown:connect(haha) | |
| 1351 | ||
| 1352 | ||
| 1353 | ||
| 1354 | function musicoff(key) | |
| 1355 | key = key:lower() | |
| 1356 | if key == "l" then | |
| 1357 | slashsound1:Stop() | |
| 1358 | end | |
| 1359 | end | |
| 1360 | mouse.KeyDown:connect(musicoff) | |
| 1361 | ||
| 1362 | function musicon(key) | |
| 1363 | key = key:lower() | |
| 1364 | if key == "k" then | |
| 1365 | slashsound1:Play() | |
| 1366 | end | |
| 1367 | end | |
| 1368 | mouse.KeyDown:connect(musicon) | |
| 1369 | ||
| 1370 | ||
| 1371 | ||
| 1372 | ||
| 1373 | ||
| 1374 | ||
| 1375 | --// Smoke and Body functions \\-- | |
| 1376 | ||
| 1377 | music(0) | |
| 1378 | equalizer = Instance.new("EqualizerSoundEffect",torso:FindFirstChild("MusicRuin"))
| |
| 1379 | ||
| 1380 | local size = 1 | |
| 1381 | ||
| 1382 | newWeld(torso, larm, -1.5*size, 0.5*size, 0) | |
| 1383 | larm.Weld.C1 = CFrame.new(0, 0.5*size, 0) | |
| 1384 | newWeld(torso, rarm, 1.5*size, 0.5*size, 0) | |
| 1385 | rarm.Weld.C1 = CFrame.new(0, 0.5*size, 0) | |
| 1386 | newWeld(torso, hed, 0, 1.5*size, 0) | |
| 1387 | newWeld(torso, lleg, -0.5*size, -1, 0) | |
| 1388 | lleg.Weld.C1 = CFrame.new(0, 1*size, 0) | |
| 1389 | newWeld(torso, rleg, 0.5*size, -1*size, 0) | |
| 1390 | rleg.Weld.C1 = CFrame.new(0, 1*size, 0) | |
| 1391 | newWeld(root, torso, 0, -1*size, 0) | |
| 1392 | torso.Weld.C1 = CFrame.new(0, -1*size, 0) | |
| 1393 | ||
| 1394 | --// Knife \\-- | |
| 1395 | ||
| 1396 | HitBox = Instance.new("Part",DebrisModel)
| |
| 1397 | HitBox.Size = Vector3.new(0.5,0.5,2.45) | |
| 1398 | HitBox.CanCollide = false | |
| 1399 | HitBox:BreakJoints() | |
| 1400 | HitBox.Transparency = 1 | |
| 1401 | newWeld(rarm,HitBox,-0.1,-0.95,-1.2) | |
| 1402 | atch0 = Instance.new("Attachment",HitBox)
| |
| 1403 | atch0.Position = Vector3.new(0,0,HitBox.Size.Z/2) | |
| 1404 | atch1 = Instance.new("Attachment",HitBox)
| |
| 1405 | atch1.Position = Vector3.new(0,0,-HitBox.Size.Z/2) | |
| 1406 | trail = Instance.new("Trail",HitBox)
| |
| 1407 | trail.Attachment0 = atch0 | |
| 1408 | trail.Attachment1 = atch1 | |
| 1409 | trail.Lifetime = 0.25 | |
| 1410 | trail.Enabled = true | |
| 1411 | trail.LightEmission = 1 | |
| 1412 | trail.LightInfluence = 0 | |
| 1413 | trail.Color = ColorSequence.new(Color3.new(1,0,0)) | |
| 1414 | trail.Transparency = NumberSequence.new(0,1) | |
| 1415 | ||
| 1416 | ||
| 1417 | ||
| 1418 | ||
| 1419 | ||
| 1420 | ||
| 1421 | function ded(model) | |
| 1422 | kills = kills + 0 | |
| 1423 | model.Archivable = true | |
| 1424 | model.Head:ClearAllChildren() | |
| 1425 | local clone = model:Clone() | |
| 1426 | clone.Parent = workspace | |
| 1427 | clone.Name = "DED" | |
| 1428 | model:Destroy() | |
| 1429 | clone:FindFirstChildOfClass("Humanoid"):Destroy()
| |
| 1430 | local emitters={}
| |
| 1431 | for i,v in pairs(clone:GetChildren()) do | |
| 1432 | if v:IsA("Accoutrement") then
| |
| 1433 | v:Destroy() | |
| 1434 | end | |
| 1435 | if v:IsA("Part") then
| |
| 1436 | v.Anchored = true | |
| 1437 | v.CanCollide = false | |
| 1438 | v.Transparency = 0.7 | |
| 1439 | v.BrickColor = BrickColor.new'Really red' | |
| 1440 | local emitter = Instance.new("ParticleEmitter",v)
| |
| 1441 | emitter.LightEmission = 1 | |
| 1442 | emitter.Transparency = NumberSequence.new(0,1) | |
| 1443 | emitter.Size = NumberSequence.new(0,0.5) | |
| 1444 | emitter.SpreadAngle = Vector2.new(360,360) | |
| 1445 | emitter.Speed = NumberRange.new(0.5) | |
| 1446 | emitter.Lifetime = NumberRange.new(0.75) | |
| 1447 | emitter.Texture = "rbxassetid://771221224" | |
| 1448 | emitter.Rate = 300 | |
| 1449 | emitter.Color = ColorSequence.new(Color3.new(255,0,0)) | |
| 1450 | emitter.LockedToPart = false | |
| 1451 | table.insert(emitters,emitter) | |
| 1452 | end | |
| 1453 | end | |
| 1454 | delay(1, function() | |
| 1455 | sound(337800380,clone.Torso.Position,10,1) | |
| 1456 | for i,v in pairs(emitters) do | |
| 1457 | v.Speed = NumberRange.new(4) | |
| 1458 | v.Acceleration = Vector3.new(0,10,0) | |
| 1459 | delay(0.5, function() | |
| 1460 | v.Enabled = false | |
| 1461 | debris:AddItem(clone,0.75) | |
| 1462 | end) | |
| 1463 | end | |
| 1464 | end) | |
| 1465 | end | |
| 1466 | ||
| 1467 | local alreadytouched = {}
| |
| 1468 | HitBox.Touched:connect(function(ht) | |
| 1469 | coroutine.resume(coroutine.create(function() | |
| 1470 | local hit = ht.Parent | |
| 1471 | if mode == "determination" and hit.Name ~= "DED" and attacking == true and checkIfNotPlayer(ht) and hit:FindFirstChildOfClass("Humanoid") and hit:FindFirstChildOfClass("Humanoid").Health > 0 then
| |
| 1472 | local hurt = true | |
| 1473 | for i,v in pairs(alreadytouched) do if v == hit then hurt = false end end | |
| 1474 | if hurt == true then | |
| 1475 | table.insert(alreadytouched,hit) | |
| 1476 | sound(337800380,ht.Position,10,1) | |
| 1477 | ded(hit) | |
| 1478 | end | |
| 1479 | end | |
| 1480 | end)) | |
| 1481 | end) | |
| 1482 | ||
| 1483 | ||
| 1484 | ||
| 1485 | handle = Instance.new("Part", char)
| |
| 1486 | handle.TopSurface = "Smooth" | |
| 1487 | handle.BottomSurface = "Smooth" | |
| 1488 | handle.Material = "Neon" | |
| 1489 | ||
| 1490 | handle.Size = Vector3.new(0.2, 0.5, 0.5) | |
| 1491 | handle.CanCollide = false | |
| 1492 | ||
| 1493 | handle.FormFactor = "Custom" | |
| 1494 | local Weldb = Instance.new("Weld", char)
| |
| 1495 | Weldb.Part0 = char["Right Arm"] | |
| 1496 | Weldb.Part1 = handle | |
| 1497 | Weldb.C1 = CFrame.new(0.1, -1, 1) * CFrame.fromEulerAnglesXYZ(-4.7, 0, 0) | |
| 1498 | local KnifeMesh = Instance.new("SpecialMesh", handle)
| |
| 1499 | KnifeMesh.MeshType = "FileMesh" | |
| 1500 | KnifeMesh.MeshId = "http://www.roblox.com/asset/?id=1245215297" | |
| 1501 | KnifeMesh.TextureId = "http://www.roblox.com/asset/?id=1245215354" | |
| 1502 | ||
| 1503 | ||
| 1504 | function createknife() | |
| 1505 | Model0 = Instance.new("Model")
| |
| 1506 | Part1 = Instance.new("Part")
| |
| 1507 | BlockMesh2 = Instance.new("BlockMesh")
| |
| 1508 | Part3 = Instance.new("Part")
| |
| 1509 | BlockMesh4 = Instance.new("BlockMesh")
| |
| 1510 | Part5 = Instance.new("Part")
| |
| 1511 | Part6 = Instance.new("Part")
| |
| 1512 | BlockMesh7 = Instance.new("BlockMesh")
| |
| 1513 | Part8 = Instance.new("Part")
| |
| 1514 | Part9 = Instance.new("Part")
| |
| 1515 | Part10 = Instance.new("Part")
| |
| 1516 | SpecialMesh11 = Instance.new("SpecialMesh")
| |
| 1517 | Part12 = Instance.new("Part")
| |
| 1518 | Part13 = Instance.new("Part")
| |
| 1519 | Model0.Parent = char | |
| 1520 | Part1.Parent = Model0 | |
| 1521 | Part1.Anchored = true | |
| 1522 | Part1.Transparency =1 | |
| 1523 | Part1.CanCollide = false | |
| 1524 | Part1.Size = Vector3.new(0.280000031, 0.0500000007, 0.0500000007) | |
| 1525 | Part1.CFrame = CFrame.new(49.5, 20.7350044, 52.3199997, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1) | |
| 1526 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 1527 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 1528 | Part1.Position = Vector3.new(49.5, 20.7350044, 52.3199997) | |
| 1529 | Part1.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 1530 | BlockMesh2.Parent = Part1 | |
| 1531 | BlockMesh2.Scale = Vector3.new(1, 0.399999797, 0.400000781) | |
| 1532 | BlockMesh2.Scale = Vector3.new(1, 0.399999797, 0.400000781) | |
| 1533 | Part3.Parent = Model0 | |
| 1534 | Part3.Anchored = true | |
| 1535 | Part3.Transparency =1 | |
| 1536 | Part3.CanCollide = false | |
| 1537 | Part3.Size = Vector3.new(0.220000014, 0.0500000007, 0.0500000007) | |
| 1538 | Part3.CFrame = CFrame.new(49.5, 20.6250038, 53.6199989, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1) | |
| 1539 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
| 1540 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
| 1541 | Part3.Position = Vector3.new(49.5, 20.6250038, 53.6199989) | |
| 1542 | Part3.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 1543 | BlockMesh4.Parent = Part3 | |
| 1544 | BlockMesh4.Scale = Vector3.new(1, 0.399999797, 0.400000781) | |
| 1545 | BlockMesh4.Scale = Vector3.new(1, 0.399999797, 0.400000781) | |
| 1546 | Part5.Parent = Model0 | |
| 1547 | Part5.Anchored = true | |
| 1548 | Part5.Transparency =1 | |
| 1549 | Part5.CanCollide = false | |
| 1550 | Part5.Size = Vector3.new(0.159999996, 0.400000006, 1.70000005) | |
| 1551 | Part5.CFrame = CFrame.new(49.5, 20.5750046, 51.4300003, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1) | |
| 1552 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
| 1553 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
| 1554 | Part5.Position = Vector3.new(49.5, 20.5750046, 51.4300003) | |
| 1555 | Part5.Color = Color3.new(1, 0, 0) | |
| 1556 | Part6.Parent = Model0 | |
| 1557 | Part6.Anchored = true | |
| 1558 | Part6.Transparency =1 | |
| 1559 | Part6.CanCollide = false | |
| 1560 | Part6.Size = Vector3.new(0.280000031, 0.0500000007, 0.0500000007) | |
| 1561 | Part6.CFrame = CFrame.new(49.5, 20.4150047, 52.3199997, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1) | |
| 1562 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
| 1563 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
| 1564 | Part6.Position = Vector3.new(49.5, 20.4150047, 52.3199997) | |
| 1565 | Part6.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 1566 | BlockMesh7.Parent = Part6 | |
| 1567 | BlockMesh7.Scale = Vector3.new(1, 0.399999797, 0.400000781) | |
| 1568 | BlockMesh7.Scale = Vector3.new(1, 0.399999797, 0.400000781) | |
| 1569 | Part8.Name = "asd" | |
| 1570 | Part8.Parent = Model0 | |
| 1571 | Part8.Anchored = true | |
| 1572 | Part8.Transparency =1 | |
| 1573 | Part8.CanCollide = false | |
| 1574 | Part8.Size = Vector3.new(0.200000003, 0.100000009, 1.30000007) | |
| 1575 | Part8.CFrame = CFrame.new(49.5, 20.6250038, 52.9300003, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1) | |
| 1576 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
| 1577 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
| 1578 | Part8.Position = Vector3.new(49.5, 20.6250038, 52.9300003) | |
| 1579 | Part8.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1580 | Part9.Parent = Model0 | |
| 1581 | Part9.Anchored = true | |
| 1582 | Part9.Transparency =1 | |
| 1583 | Part9.CanCollide = false | |
| 1584 | Part9.Size = Vector3.new(0.200000003, 0.25999999, 0.100000039) | |
| 1585 | Part9.CFrame = CFrame.new(49.5, 20.595005, 53.6199989, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1) | |
| 1586 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
| 1587 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
| 1588 | Part9.Position = Vector3.new(49.5, 20.595005, 53.6199989) | |
| 1589 | Part9.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1590 | Part10.Parent = Model0 | |
| 1591 | Part10.Rotation = Vector3.new(0, 0, 180) | |
| 1592 | Part10.Anchored = true | |
| 1593 | Part10.Transparency =1 | |
| 1594 | Part10.CanCollide = false | |
| 1595 | Part10.Size = Vector3.new(4.7, 0, 0) | |
| 1596 | Part10.CFrame = CFrame.new(49.5, 20.5750046, 50.1800003, -0.99999994, -8.74227766e-08, 3.82137093e-15, 8.74227695e-08, -1, 3.17865059e-08, 1.04250613e-15, 3.17865059e-08, 1) | |
| 1597 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
| 1598 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
| 1599 | Part10.Position = Vector3.new(0.2, -1, 1) | |
| 1600 | Part10.Color = Color3.new(1, 0, 0) | |
| 1601 | SpecialMesh11.Parent = Part10 | |
| 1602 | SpecialMesh11.MeshType = Enum.MeshType.Wedge | |
| 1603 | Part12.Parent = Model0 | |
| 1604 | Part12.Anchored = true | |
| 1605 | Part12.Transparency =1 | |
| 1606 | Part12.CanCollide = false | |
| 1607 | Part12.Size = Vector3.new(0.25999999, 0.460000008, 0.100000039) | |
| 1608 | Part12.CFrame = CFrame.new(49.5, 20.5750046, 52.3199997, 0.99999994, 0, 0, 0, 1, -5.56362707e-08, 0, 5.56362707e-08, 1) | |
| 1609 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
| 1610 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
| 1611 | Part12.Position = Vector3.new(49.5, 20.5750046, 52.3199997) | |
| 1612 | Part12.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1613 | weld(Model0) | |
| 1614 | for i,v in pairs(Model0:GetChildren()) do | |
| 1615 | if v:IsA("Part") and v.Color == Color3.new(1,0,0) then
| |
| 1616 | v.Material = Enum.Material.Neon | |
| 1617 | end | |
| 1618 | end | |
| 1619 | return Model0 | |
| 1620 | end | |
| 1621 | ||
| 1622 | knife = createknife() | |
| 1623 | newWeld(rarm,knife.asd,0,-1,0) | |
| 1624 | ||
| 1625 | --// Pistol \\-- | |
| 1626 | ||
| 1627 | function createpistol() | |
| 1628 | Model0 = Instance.new("Model")
| |
| 1629 | Part1 = Instance.new("Part")
| |
| 1630 | BlockMesh2 = Instance.new("BlockMesh")
| |
| 1631 | Part3 = Instance.new("Part")
| |
| 1632 | Part4 = Instance.new("Part")
| |
| 1633 | Part5 = Instance.new("Part")
| |
| 1634 | Part6 = Instance.new("Part")
| |
| 1635 | Part7 = Instance.new("Part")
| |
| 1636 | Part8 = Instance.new("Part")
| |
| 1637 | Part9 = Instance.new("Part")
| |
| 1638 | Part10 = Instance.new("Part")
| |
| 1639 | Part11 = Instance.new("Part")
| |
| 1640 | Part12 = Instance.new("Part")
| |
| 1641 | Part13 = Instance.new("Part")
| |
| 1642 | Part14 = Instance.new("Part")
| |
| 1643 | Part15 = Instance.new("Part")
| |
| 1644 | Part16 = Instance.new("Part")
| |
| 1645 | Part17 = Instance.new("Part")
| |
| 1646 | Part18 = Instance.new("Part")
| |
| 1647 | Part19 = Instance.new("Part")
| |
| 1648 | Model0.Name = "Pistol" | |
| 1649 | Model0.Parent = char | |
| 1650 | Part1.Name = "ShootPos" | |
| 1651 | Part1.Parent = Model0 | |
| 1652 | Part1.BrickColor = BrickColor.new("Really black")
| |
| 1653 | Part1.Anchored = true | |
| 1654 | Part1.CanCollide = false | |
| 1655 | Part1.Size = Vector3.new(0.100000001, 0.100000001, 0.0500000007) | |
| 1656 | Part1.CFrame = CFrame.new(-90, 10.5000019, 13.8957434, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
| 1657 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 1658 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 1659 | Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 1660 | Part1.Position = Vector3.new(-90, 10.5000019, 13.8957434) | |
| 1661 | Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 1662 | BlockMesh2.Parent = Part1 | |
| 1663 | BlockMesh2.Scale = Vector3.new(1, 1, 0.199999988) | |
| 1664 | BlockMesh2.Scale = Vector3.new(1, 1, 0.199999988) | |
| 1665 | Part3.Parent = Model0 | |
| 1666 | Part3.BrickColor = BrickColor.new("Pearl")
| |
| 1667 | Part3.Anchored = true | |
| 1668 | Part3.CanCollide = false | |
| 1669 | Part3.Size = Vector3.new(0.100000001, 0.550000012, 0.0500000007) | |
| 1670 | Part3.CFrame = CFrame.new(-90.0999985, 10.3750019, 13.8757429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
| 1671 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
| 1672 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
| 1673 | Part3.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1674 | Part3.Position = Vector3.new(-90.0999985, 10.3750019, 13.8757429) | |
| 1675 | Part3.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1676 | Part4.Parent = Model0 | |
| 1677 | Part4.BrickColor = BrickColor.new("Pearl")
| |
| 1678 | Part4.Anchored = true | |
| 1679 | Part4.CanCollide = false | |
| 1680 | Part4.Size = Vector3.new(0.300000012, 0.349999994, 0.0500000007) | |
| 1681 | Part4.CFrame = CFrame.new(-90, 10.2750025, 13.8757429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
| 1682 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
| 1683 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 1684 | Part4.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1685 | Part4.Position = Vector3.new(-90, 10.2750025, 13.8757429) | |
| 1686 | Part4.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1687 | Part5.Parent = Model0 | |
| 1688 | Part5.BrickColor = BrickColor.new("Pearl")
| |
| 1689 | Part5.Rotation = Vector3.new(15, 0, 0) | |
| 1690 | Part5.Anchored = true | |
| 1691 | Part5.CanCollide = false | |
| 1692 | Part5.Size = Vector3.new(0.200000003, 0.25, 0.150000006) | |
| 1693 | Part5.CFrame = CFrame.new(-90, 10.4379425, 15.8274469, 1, 0, 0, 0, 0.965925753, -0.258819252, 0, 0.258819252, 0.965925753) | |
| 1694 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
| 1695 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
| 1696 | Part5.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1697 | Part5.Position = Vector3.new(-90, 10.4379425, 15.8274469) | |
| 1698 | Part5.Orientation = Vector3.new(15, 0, 0) | |
| 1699 | Part5.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1700 | Part6.Parent = Model0 | |
| 1701 | Part6.BrickColor = BrickColor.new("Pearl")
| |
| 1702 | Part6.Anchored = true | |
| 1703 | Part6.CanCollide = false | |
| 1704 | Part6.Size = Vector3.new(0.300000012, 0.550000012, 1.89999998) | |
| 1705 | Part6.CFrame = CFrame.new(-90, 10.3750019, 14.8507433, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
| 1706 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
| 1707 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
| 1708 | Part6.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1709 | Part6.Position = Vector3.new(-90, 10.3750019, 14.8507433) | |
| 1710 | Part6.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1711 | Part7.Parent = Model0 | |
| 1712 | Part7.BrickColor = BrickColor.new("Pearl")
| |
| 1713 | Part7.Anchored = true | |
| 1714 | Part7.CanCollide = false | |
| 1715 | Part7.Size = Vector3.new(0.100000001, 0.0500000007, 0.0500000007) | |
| 1716 | Part7.CFrame = CFrame.new(-90.0999985, 10.6750021, 15.6257429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
| 1717 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
| 1718 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
| 1719 | Part7.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1720 | Part7.Position = Vector3.new(-90.0999985, 10.6750021, 15.6257429) | |
| 1721 | Part7.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1722 | Part8.Parent = Model0 | |
| 1723 | Part8.BrickColor = BrickColor.new("Black")
| |
| 1724 | Part8.Rotation = Vector3.new(-15, 0, 0) | |
| 1725 | Part8.Anchored = true | |
| 1726 | Part8.CanCollide = false | |
| 1727 | Part8.Size = Vector3.new(0.220000014, 0.5, 0.209999993) | |
| 1728 | Part8.CFrame = CFrame.new(-90, 9.71499538, 15.4898481, 1, 0, 0, 0, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872) | |
| 1729 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
| 1730 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
| 1731 | Part8.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1732 | Part8.Position = Vector3.new(-90, 9.71499538, 15.4898481) | |
| 1733 | Part8.Orientation = Vector3.new(-15, 0, 0) | |
| 1734 | Part8.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1735 | Part9.Parent = Model0 | |
| 1736 | Part9.BrickColor = BrickColor.new("Pearl")
| |
| 1737 | Part9.Anchored = true | |
| 1738 | Part9.CanCollide = false | |
| 1739 | Part9.Size = Vector3.new(0.100000001, 0.550000012, 0.0500000007) | |
| 1740 | Part9.CFrame = CFrame.new(-89.9000015, 10.3750019, 13.8757429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
| 1741 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
| 1742 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
| 1743 | Part9.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1744 | Part9.Position = Vector3.new(-89.9000015, 10.3750019, 13.8757429) | |
| 1745 | Part9.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1746 | Part10.Parent = Model0 | |
| 1747 | Part10.BrickColor = BrickColor.new("Pearl")
| |
| 1748 | Part10.Anchored = true | |
| 1749 | Part10.CanCollide = false | |
| 1750 | Part10.Size = Vector3.new(0.100000001, 0.0500000007, 0.0500000007) | |
| 1751 | Part10.CFrame = CFrame.new(-89.9000015, 10.6750021, 15.6257429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
| 1752 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
| 1753 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
| 1754 | Part10.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1755 | Part10.Position = Vector3.new(-89.9000015, 10.6750021, 15.6257429) | |
| 1756 | Part10.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1757 | Part11.Parent = Model0 | |
| 1758 | Part11.BrickColor = BrickColor.new("Pearl")
| |
| 1759 | Part11.Anchored = true | |
| 1760 | Part11.CanCollide = false | |
| 1761 | Part11.Size = Vector3.new(0.200000003, 0.150000006, 0.600000024) | |
| 1762 | Part11.CFrame = CFrame.new(-90, 9.37500191, 15.6007433, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
| 1763 | Part11.BottomSurface = Enum.SurfaceType.Smooth | |
| 1764 | Part11.TopSurface = Enum.SurfaceType.Smooth | |
| 1765 | Part11.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1766 | Part11.Position = Vector3.new(-90, 9.37500191, 15.6007433) | |
| 1767 | Part11.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1768 | Part12.Parent = Model0 | |
| 1769 | Part12.BrickColor = BrickColor.new("Pearl")
| |
| 1770 | Part12.Rotation = Vector3.new(-30, 0, 0) | |
| 1771 | Part12.Anchored = true | |
| 1772 | Part12.CanCollide = false | |
| 1773 | Part12.Size = Vector3.new(0.100000001, 0.150000006, 0.0500000007) | |
| 1774 | Part12.CFrame = CFrame.new(-90, 9.97165203, 15.1132431, 1, 0, 0, 0, 0.866025448, 0.5, 0, -0.5, 0.866025448) | |
| 1775 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
| 1776 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
| 1777 | Part12.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1778 | Part12.Position = Vector3.new(-90, 9.97165203, 15.1132431) | |
| 1779 | Part12.Orientation = Vector3.new(-30, 0, 0) | |
| 1780 | Part12.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1781 | Part13.Parent = Model0 | |
| 1782 | Part13.BrickColor = BrickColor.new("Pearl")
| |
| 1783 | Part13.Anchored = true | |
| 1784 | Part13.CanCollide = false | |
| 1785 | Part13.Size = Vector3.new(0.300000012, 0.100000001, 0.0500000007) | |
| 1786 | Part13.CFrame = CFrame.new(-90, 10.6000023, 13.8757429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
| 1787 | Part13.BottomSurface = Enum.SurfaceType.Smooth | |
| 1788 | Part13.TopSurface = Enum.SurfaceType.Smooth | |
| 1789 | Part13.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1790 | Part13.Position = Vector3.new(-90, 10.6000023, 13.8757429) | |
| 1791 | Part13.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1792 | Part14.Parent = Model0 | |
| 1793 | Part14.BrickColor = BrickColor.new("Pearl")
| |
| 1794 | Part14.Rotation = Vector3.new(-30, 0, 0) | |
| 1795 | Part14.Anchored = true | |
| 1796 | Part14.CanCollide = false | |
| 1797 | Part14.Size = Vector3.new(0.200000003, 0.100000001, 0.25) | |
| 1798 | Part14.CFrame = CFrame.new(-90, 10.5216522, 15.9065447, 1, 0, 0, 0, 0.866025329, 0.49999997, 0, -0.49999997, 0.866025329) | |
| 1799 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
| 1800 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
| 1801 | Part14.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1802 | Part14.Position = Vector3.new(-90, 10.5216522, 15.9065447) | |
| 1803 | Part14.Orientation = Vector3.new(-30, 0, 0) | |
| 1804 | Part14.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1805 | Part15.Parent = Model0 | |
| 1806 | Part15.BrickColor = BrickColor.new("White")
| |
| 1807 | Part15.Rotation = Vector3.new(-105, 0, 0) | |
| 1808 | Part15.Anchored = true | |
| 1809 | Part15.CanCollide = false | |
| 1810 | Part15.Size = Vector3.new(0.100000001, 0.200000003, 0.0500000007) | |
| 1811 | Part15.CFrame = CFrame.new(-90, 9.92812252, 15.2373915, 1, 0, 0, 0, -0.258819371, 0.965925813, 0, -0.965925813, -0.258819371) | |
| 1812 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
| 1813 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
| 1814 | Part15.Color = Color3.new(0.94902, 0.952941, 0.952941) | |
| 1815 | Part15.Position = Vector3.new(-90, 9.92812252, 15.2373915) | |
| 1816 | Part15.Orientation = Vector3.new(-75, 180, 180) | |
| 1817 | Part15.Color = Color3.new(0.94902, 0.952941, 0.952941) | |
| 1818 | Part16.Name = "asd" | |
| 1819 | Part16.Parent = Model0 | |
| 1820 | Part16.BrickColor = BrickColor.new("Pearl")
| |
| 1821 | Part16.Rotation = Vector3.new(-15, 0, 0) | |
| 1822 | Part16.Anchored = true | |
| 1823 | Part16.CanCollide = false | |
| 1824 | Part16.Size = Vector3.new(0.200000003, 1.14999998, 0.400000006) | |
| 1825 | Part16.CFrame = CFrame.new(-90, 9.93709087, 15.5425692, 1, 0, 0, 0, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872) | |
| 1826 | Part16.BottomSurface = Enum.SurfaceType.Smooth | |
| 1827 | Part16.TopSurface = Enum.SurfaceType.Smooth | |
| 1828 | Part16.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1829 | Part16.Position = Vector3.new(-90, 9.93709087, 15.5425692) | |
| 1830 | Part16.Orientation = Vector3.new(-15, 0, 0) | |
| 1831 | Part16.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1832 | Part17.Parent = Model0 | |
| 1833 | Part17.BrickColor = BrickColor.new("Pearl")
| |
| 1834 | Part17.Anchored = true | |
| 1835 | Part17.CanCollide = false | |
| 1836 | Part17.Size = Vector3.new(0.100000001, 0.100000001, 0.0500000007) | |
| 1837 | Part17.CFrame = CFrame.new(-90, 10.0500021, 15.0757437, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
| 1838 | Part17.BottomSurface = Enum.SurfaceType.Smooth | |
| 1839 | Part17.TopSurface = Enum.SurfaceType.Smooth | |
| 1840 | Part17.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1841 | Part17.Position = Vector3.new(-90, 10.0500021, 15.0757437) | |
| 1842 | Part17.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1843 | Part18.Parent = Model0 | |
| 1844 | Part18.BrickColor = BrickColor.new("Pearl")
| |
| 1845 | Part18.Anchored = true | |
| 1846 | Part18.CanCollide = false | |
| 1847 | Part18.Size = Vector3.new(0.100000001, 0.0500000007, 0.0500000007) | |
| 1848 | Part18.CFrame = CFrame.new(-90, 10.6750021, 13.8757429, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
| 1849 | Part18.BottomSurface = Enum.SurfaceType.Smooth | |
| 1850 | Part18.TopSurface = Enum.SurfaceType.Smooth | |
| 1851 | Part18.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1852 | Part18.Position = Vector3.new(-90, 10.6750021, 13.8757429) | |
| 1853 | Part18.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1854 | Part19.Parent = Model0 | |
| 1855 | Part19.BrickColor = BrickColor.new("Pearl")
| |
| 1856 | Part19.Anchored = true | |
| 1857 | Part19.CanCollide = false | |
| 1858 | Part19.Size = Vector3.new(0.400000006, 0.200000003, 1.05000007) | |
| 1859 | Part19.CFrame = CFrame.new(-90, 10.1500015, 14.4757433, 1, 0, 0, 0, 1, -2.08616257e-07, 0, 2.08616257e-07, 1) | |
| 1860 | Part19.BottomSurface = Enum.SurfaceType.Smooth | |
| 1861 | Part19.TopSurface = Enum.SurfaceType.Smooth | |
| 1862 | Part19.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1863 | Part19.Position = Vector3.new(-90, 10.1500015, 14.4757433) | |
| 1864 | Part19.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
| 1865 | for i,v in pairs(Model0:GetChildren()) do | |
| 1866 | if v:IsA("Part") then
| |
| 1867 | v.Color = Color3.new(1,1,0) | |
| 1868 | v.Material = Enum.Material.Neon | |
| 1869 | v.Transparency = 0 | |
| 1870 | v.CanCollide = false | |
| 1871 | end | |
| 1872 | end | |
| 1873 | weld(Model0) | |
| 1874 | return Model0 | |
| 1875 | end | |
| 1876 | ||
| 1877 | mode = "determination" | |
| 1878 | function justice() | |
| 1879 | mode = "justice" | |
| 1880 | for i=1,5 do rs:wait() | |
| 1881 | local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000) | |
| 1882 | Effect(Enum.MeshType.Brick,Vector3.new(1,1,1),0,Enum.Material.Neon,Color3.new(1,1,0),rarm.RightGripAttachment.WorldPosition+(asd*1),asd*360,Vector3.new(0.5,0.5,0.5),asd*1,0.1,0.0005) | |
| 1883 | end | |
| 1884 | knife:Destroy() | |
| 1885 | pistol = createpistol() | |
| 1886 | newWeld(rarm,pistol.asd,0,-1,0) | |
| 1887 | pistol.asd.Weld.C1 = CFrame.Angles(math.rad(110),0,0) | |
| 1888 | end | |
| 1889 | ||
| 1890 | function determination() | |
| 1891 | mode = "determination" | |
| 1892 | for i=1,5 do rs:wait() | |
| 1893 | local asd = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,math.random(-10000,10000)/10000) | |
| 1894 | Effect(Enum.MeshType.Brick,Vector3.new(1,1,1),0,Enum.Material.Neon,Color3.new(1,0,0),rarm.RightGripAttachment.WorldPosition+(asd*1),asd*360,Vector3.new(0.5,0.5,0.5),asd*1,0.1,0.0005) | |
| 1895 | end | |
| 1896 | pistol:Destroy() | |
| 1897 | knife = createknife() | |
| 1898 | newWeld(rarm,knife.asd,0,-1,0) | |
| 1899 | end | |
| 1900 | ||
| 1901 | debounce = false | |
| 1902 | mouse.KeyDown:connect(function(key) | |
| 1903 | if debounce == false then | |
| 1904 | debounce = true | |
| 1905 | if key == "e" then | |
| 1906 | sound(160212892,root.Position,10,1) | |
| 1907 | if mode == "determination" then | |
| 1908 | justice() | |
| 1909 | elseif mode == "justice" then | |
| 1910 | determination() | |
| 1911 | end | |
| 1912 | end | |
| 1913 | delay(0,function() debounce = false end) | |
| 1914 | end | |
| 1915 | end) | |
| 1916 | ||
| 1917 | ||
| 1918 | --// Slash \\-- | |
| 1919 | ||
| 1920 | function slash() | |
| 1921 | local spd = 0.2 | |
| 1922 | for i=1,15 do rs:wait() | |
| 1923 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
| 1924 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(-30),math.rad(0)), spd) | |
| 1925 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), spd) | |
| 1926 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), spd) | |
| 1927 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(0),math.rad(-50),math.rad(10)), spd) | |
| 1928 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(-10)), spd) | |
| 1929 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
| 1930 | end | |
| 1931 | sound(12222208,root.Position,10,1) | |
| 1932 | attacking = true | |
| 1933 | local spd = 0.4 | |
| 1934 | for i=1,5 do rs:wait() | |
| 1935 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
| 1936 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(80),math.rad(0)), spd) | |
| 1937 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), spd) | |
| 1938 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), spd) | |
| 1939 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(0),math.rad(80),math.rad(-20)), spd) | |
| 1940 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
| 1941 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(-80),math.rad(20)), spd) | |
| 1942 | end | |
| 1943 | end | |
| 1944 | ||
| 1945 | mouse.Button1Down:connect(function() | |
| 1946 | if debounce == false and mode == "determination" then | |
| 1947 | alreadytouched = {}
| |
| 1948 | noidle = true | |
| 1949 | debounce = true | |
| 1950 | slash() | |
| 1951 | attacking = false | |
| 1952 | noidle = false | |
| 1953 | delay(0,function() debounce = false end) | |
| 1954 | end | |
| 1955 | end) | |
| 1956 | ||
| 1957 | --// Shooting gun \\-- | |
| 1958 | ||
| 1959 | local jumped = false | |
| 1960 | function boom() | |
| 1961 | freeze = true | |
| 1962 | sound(160212892,root.Position,10,1) | |
| 1963 | local bg = Instance.new("BodyGyro",root)
| |
| 1964 | bg.Name = "lolnochara" | |
| 1965 | bg.P = 10000 | |
| 1966 | bg.D = 100 | |
| 1967 | bg.MaxTorque = Vector3.new(9e9,9e9,9e9) | |
| 1968 | if jumped == false then | |
| 1969 | root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)) | |
| 1970 | bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)) | |
| 1971 | else | |
| 1972 | root.CFrame = CFrame.new(root.Position,mouse.Hit.p) | |
| 1973 | bg.CFrame = CFrame.new(root.Position,mouse.Hit.p) | |
| 1974 | end | |
| 1975 | ||
| 1976 | local spd = 0.2 | |
| 1977 | for i=1,20 do rs:wait() | |
| 1978 | if jumped == false then | |
| 1979 | bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)) | |
| 1980 | else | |
| 1981 | bg.CFrame = CFrame.new(root.Position,mouse.Hit.p) | |
| 1982 | end | |
| 1983 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
| 1984 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), spd) | |
| 1985 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
| 1986 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(45),math.rad(0),math.rad(90)), spd) | |
| 1987 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), spd) | |
| 1988 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(-5),math.rad(0)), spd) | |
| 1989 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), spd) | |
| 1990 | end | |
| 1991 | ||
| 1992 | bg:Destroy() | |
| 1993 | ||
| 1994 | sound(470245800,root.Position,10,1) | |
| 1995 | ||
| 1996 | local Part0 = Instance.new("Part",DebrisModel)
| |
| 1997 | Part0.Name = "Bullet" | |
| 1998 | Part0.Material = Enum.Material.Neon | |
| 1999 | Part0.Color = Color3.new(1,1,0) | |
| 2000 | Part0.Anchored = true | |
| 2001 | local mesh = Instance.new("SpecialMesh",Part0)
| |
| 2002 | mesh.MeshType = Enum.MeshType.Brick | |
| 2003 | Part0.CanCollide = false | |
| 2004 | local Position = rarm.Position | |
| 2005 | local Target = mouse.Hit.p | |
| 2006 | local direction = Target - Position | |
| 2007 | local direction = computeDirection(direction) | |
| 2008 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
| 2009 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
| 2010 | Part0.Size = Vector3.new(5,1,5) | |
| 2011 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude+5,1) | |
| 2012 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
| 2013 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
| 2014 | local loop = nil | |
| 2015 | local i = 0 | |
| 2016 | rs:connect(function() | |
| 2017 | local lole = (i/10) | |
| 2018 | mesh.Scale = Vector3.new(lole,mesh.Scale.Y,lole) | |
| 2019 | Part0.Transparency = Part0.Transparency + 0.1 | |
| 2020 | i = i + 1 | |
| 2021 | if Part0.Transparency >= 1 then | |
| 2022 | Part0:Destroy() | |
| 2023 | end | |
| 2024 | end) | |
| 2025 | ||
| 2026 | if part and part.Parent:FindFirstChildOfClass("Humanoid") and checkIfNotPlayer(part) == true then
| |
| 2027 | coroutine.resume(coroutine.create(function() | |
| 2028 | sound(337800380,part.Position,10,1) | |
| 2029 | ded(part.Parent) | |
| 2030 | end)) | |
| 2031 | end | |
| 2032 | ||
| 2033 | local spd = 0.5 | |
| 2034 | for i=1,10 do rs:wait() | |
| 2035 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
| 2036 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), spd) | |
| 2037 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd) | |
| 2038 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) *CFrame.Angles(math.rad(45),math.rad(40),math.rad(90)), spd) | |
| 2039 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) *CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), spd) | |
| 2040 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.95,0)*CFrame.Angles(math.rad(0),math.rad(-5),math.rad(0)), spd) | |
| 2041 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), spd) | |
| 2042 | end | |
| 2043 | ||
| 2044 | freeze = false | |
| 2045 | ||
| 2046 | end | |
| 2047 | ||
| 2048 | mouse.Button1Down:connect(function() | |
| 2049 | if debounce == false and mode == "justice" then | |
| 2050 | alreadytouched = {}
| |
| 2051 | noidle = true | |
| 2052 | debounce = true | |
| 2053 | boom() | |
| 2054 | attacking = false | |
| 2055 | noidle = false | |
| 2056 | delay(0,function() debounce = false end) | |
| 2057 | end | |
| 2058 | end) | |
| 2059 | ||
| 2060 | --// Animation and others . . . \\-- | |
| 2061 | ||
| 2062 | velocityYFall=0 | |
| 2063 | velocityYFall2=0 | |
| 2064 | velocityYFall3=0 | |
| 2065 | velocityYFall4=0 | |
| 2066 | neckrotY=0 | |
| 2067 | neckrotY2=0 | |
| 2068 | torsorotY=0 | |
| 2069 | torsorotY2=0 | |
| 2070 | torsoY=0 | |
| 2071 | torsoY2=0 | |
| 2072 | colored = 0 | |
| 2073 | sine = 0 | |
| 2074 | change=0.4 | |
| 2075 | movement=5 | |
| 2076 | timeranim=0 | |
| 2077 | running = false | |
| 2078 | glitched = false | |
| 2079 | backup = hed.Weld.C1 | |
| 2080 | glitchedC1 = hed.Weld.C1 | |
| 2081 | ||
| 2082 | mouse.KeyDown:connect(function(key) | |
| 2083 | key = string.lower(key) | |
| 2084 | if string.byte(key) == 48 then | |
| 2085 | running = true | |
| 2086 | local keyup = mouse.KeyUp:connect(function(key) | |
| 2087 | if string.byte(key) == 48 then | |
| 2088 | running = false | |
| 2089 | end | |
| 2090 | end) | |
| 2091 | repeat rs:wait() until running == false | |
| 2092 | keyup:disconnect() | |
| 2093 | end | |
| 2094 | end) | |
| 2095 | ||
| 2096 | icolor=1 | |
| 2097 | imode=false | |
| 2098 | ||
| 2099 | didjump = false | |
| 2100 | jumppower = 0 | |
| 2101 | freeze = false | |
| 2102 | debounceimpact = false | |
| 2103 | ||
| 2104 | function jumpimpact() | |
| 2105 | if debounceimpact == false then | |
| 2106 | debounceimpact = true | |
| 2107 | if jumppower < -150 then jumppower = -150 end | |
| 2108 | shake(-jumppower/5) | |
| 2109 | for i=1,-jumppower/20 do rs:wait() | |
| 2110 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05) | |
| 2111 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)*size-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05) | |
| 2112 | end | |
| 2113 | debounceimpact = false | |
| 2114 | end | |
| 2115 | end | |
| 2116 | ||
| 2117 | local sond = nil | |
| 2118 | rs:connect(function() | |
| 2119 | ||
| 2120 | if not torso:FindFirstChild("STATICSOUND") then
| |
| 2121 | sond=Instance.new("Sound",torso)
| |
| 2122 | sond.Name = "STATICSOUND" | |
| 2123 | sond.SoundId = "rbxassetid://223103466" | |
| 2124 | sond.Looped = true | |
| 2125 | sond:Play() | |
| 2126 | end | |
| 2127 | ||
| 2128 | if icolor > 1 then | |
| 2129 | imode = false | |
| 2130 | elseif icolor < 0 then | |
| 2131 | imode = true | |
| 2132 | end | |
| 2133 | ||
| 2134 | if imode == true then | |
| 2135 | icolor = icolor + 0.01 | |
| 2136 | else | |
| 2137 | icolor = icolor - 0.01 | |
| 2138 | end | |
| 2139 | ||
| 2140 | if p.Character.Parent == nil then | |
| 2141 | local model = Instance.new("Model")
| |
| 2142 | model.Name = p.Name | |
| 2143 | p.Character = model | |
| 2144 | for i,v in pairs(char:GetChildren()) do | |
| 2145 | v.Parent = p.Character | |
| 2146 | end | |
| 2147 | end | |
| 2148 | ||
| 2149 | char = p.Character | |
| 2150 | if p.Character.Parent ~= workspace then | |
| 2151 | p.Character.Parent = workspace | |
| 2152 | end | |
| 2153 | for i,v in pairs(char:GetChildren()) do | |
| 2154 | if v:IsA("Accoutrement") then
| |
| 2155 | if v.Handle:FindFirstChild("Mesh") then
| |
| 2156 | v.Handle:FindFirstChild("Mesh").Offset = Vector3.new()
| |
| 2157 | v.Handle.Transparency = 0 | |
| 2158 | end | |
| 2159 | elseif v:IsA("BasePart") then
| |
| 2160 | v.Anchored = false | |
| 2161 | if v:FindFirstChildOfClass("BodyPosition") then
| |
| 2162 | v:FindFirstChildOfClass("BodyPosition"):Destroy()
| |
| 2163 | end | |
| 2164 | if v:FindFirstChildOfClass("BodyVelocity") then
| |
| 2165 | v:FindFirstChildOfClass("BodyVelocity"):Destroy()
| |
| 2166 | end | |
| 2167 | if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then
| |
| 2168 | v:FindFirstChildOfClass("BodyGyro"):Destroy()
| |
| 2169 | end | |
| 2170 | if v:FindFirstChild("Mesh") then
| |
| 2171 | v:FindFirstChild("Mesh").Offset = Vector3.new()
| |
| 2172 | end | |
| 2173 | if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then | |
| 2174 | local force = Instance.new("Part",DebrisModel)
| |
| 2175 | force.Name = v.Name.."FORCEFIELD" | |
| 2176 | force.Size = v.Size+(Vector3.new(1,1,1)*0.2) | |
| 2177 | force.CanCollide = false | |
| 2178 | force.Transparency = 1 | |
| 2179 | newWeld(v,force,0,0,0) | |
| 2180 | else | |
| 2181 | if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then
| |
| 2182 | newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0) | |
| 2183 | end | |
| 2184 | end | |
| 2185 | if v.Name ~= "HumanoidRootPart" then | |
| 2186 | v.Transparency = 0 | |
| 2187 | else | |
| 2188 | v.Transparency = 1 | |
| 2189 | end | |
| 2190 | end | |
| 2191 | end | |
| 2192 | ||
| 2193 | if mode == "determination" then | |
| 2194 | trail.Enabled = true | |
| 2195 | else | |
| 2196 | trail.Enabled = false | |
| 2197 | end | |
| 2198 | ||
| 2199 | if freeze == false then | |
| 2200 | if running == false then | |
| 2201 | hum.WalkSpeed = 12*size | |
| 2202 | change=0.4 | |
| 2203 | movement=5 | |
| 2204 | else | |
| 2205 | hum.WalkSpeed = (666/10)*size | |
| 2206 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5*size then | |
| 2207 | change=1 | |
| 2208 | else | |
| 2209 | change=0.4 | |
| 2210 | end | |
| 2211 | movement=15 | |
| 2212 | end | |
| 2213 | else | |
| 2214 | hum.WalkSpeed = 1 | |
| 2215 | change=0.4 | |
| 2216 | movement=5 | |
| 2217 | end | |
| 2218 | ||
| 2219 | if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then | |
| 2220 | velocityYFall = root.Velocity.Y/1.5 | |
| 2221 | else | |
| 2222 | if -root.Velocity.Y/1.5 < -5 then | |
| 2223 | velocityYFall = 5 | |
| 2224 | elseif -root.Velocity.Y/1.5 > 150 then | |
| 2225 | velocityYFall = -150 | |
| 2226 | end | |
| 2227 | end | |
| 2228 | ||
| 2229 | if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then | |
| 2230 | velocityYFall2 = root.Velocity.Y/180 | |
| 2231 | else | |
| 2232 | if -root.Velocity.Y/180 < 0 then | |
| 2233 | velocityYFall2 = 0 | |
| 2234 | elseif -root.Velocity.Y/180 > 1.2 then | |
| 2235 | velocityYFall2 = -1.2 | |
| 2236 | end | |
| 2237 | end | |
| 2238 | ||
| 2239 | if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then | |
| 2240 | velocityYFall3 = root.Velocity.Y/1.5 | |
| 2241 | else | |
| 2242 | if -root.Velocity.Y/1.5 < -5 then | |
| 2243 | velocityYFall3 = 5 | |
| 2244 | elseif -root.Velocity.Y/1.5 > 50 then | |
| 2245 | velocityYFall3 = -50 | |
| 2246 | end | |
| 2247 | end | |
| 2248 | ||
| 2249 | if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then | |
| 2250 | velocityYFall4 = root.Velocity.Y/1.5 | |
| 2251 | else | |
| 2252 | if -root.Velocity.Y/180 < -5 then | |
| 2253 | velocityYFall4 = 5 | |
| 2254 | elseif -root.Velocity.Y/180 > 50 then | |
| 2255 | velocityYFall4 = -50 | |
| 2256 | end | |
| 2257 | end | |
| 2258 | ||
| 2259 | if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then | |
| 2260 | neckrotY = root.RotVelocity.Y/6 | |
| 2261 | else | |
| 2262 | if root.RotVelocity.Y/6 < -1 then | |
| 2263 | neckrotY = -1 | |
| 2264 | elseif root.RotVelocity.Y/6 > 1 then | |
| 2265 | neckrotY = 1 | |
| 2266 | end | |
| 2267 | end | |
| 2268 | ||
| 2269 | if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then | |
| 2270 | neckrotY2 = root.RotVelocity.Y/8 | |
| 2271 | else | |
| 2272 | if root.RotVelocity.Y/8 < -0.6 then | |
| 2273 | neckrotY2 = -0.6 | |
| 2274 | elseif root.RotVelocity.Y/8 > 0.6 then | |
| 2275 | neckrotY2 = 0.6 | |
| 2276 | end | |
| 2277 | end | |
| 2278 | ||
| 2279 | if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then | |
| 2280 | torsorotY = root.RotVelocity.Y/6 | |
| 2281 | else | |
| 2282 | if root.RotVelocity.Y/6 < -0.2 then | |
| 2283 | torsorotY = -0.2 | |
| 2284 | elseif root.RotVelocity.Y/6 > 0.2 then | |
| 2285 | torsorotY = 0.2 | |
| 2286 | end | |
| 2287 | end | |
| 2288 | ||
| 2289 | if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then | |
| 2290 | torsorotY2 = root.RotVelocity.Y/8 | |
| 2291 | else | |
| 2292 | if root.RotVelocity.Y/8 < -0.2 then | |
| 2293 | torsorotY2 = -0.2 | |
| 2294 | elseif root.RotVelocity.Y/8 > 0.2 then | |
| 2295 | torsorotY2 = 0.2 | |
| 2296 | end | |
| 2297 | end | |
| 2298 | ||
| 2299 | torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20 | |
| 2300 | torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36 | |
| 2301 | ||
| 2302 | local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4*size, 0)) | |
| 2303 | local part1, endPoint = workspace:FindPartOnRay(ray1, char) | |
| 2304 | local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4*size, 0)) | |
| 2305 | local part2, endPoint = workspace:FindPartOnRay(ray2, char) | |
| 2306 | local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4*size, 0)) | |
| 2307 | local part3, endPoint = workspace:FindPartOnRay(ray3, char) | |
| 2308 | local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4*size, 0)) | |
| 2309 | local part4, endPoint = workspace:FindPartOnRay(ray4, char) | |
| 2310 | local ray = Ray.new(root.Position,Vector3.new(0, -6, 0)) | |
| 2311 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
| 2312 | ||
| 2313 | if part1 or part2 or part3 or part4 then jumped = false else endPoint = 0 jumped = true end | |
| 2314 | ||
| 2315 | local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75*size, 0)) | |
| 2316 | local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char) | |
| 2317 | ||
| 2318 | local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75*size, 0)) | |
| 2319 | local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char) | |
| 2320 | ||
| 2321 | if hum.Health > 0 and noidle == false then | |
| 2322 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then | |
| 2323 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new((change/5)*math.sin(sine/4), 1.5, -.2) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),torsorotY, math.rad(0)+torsorotY), 0.4) | |
| 2324 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles((change/10)*math.cos(sine/2)+0.1,-(change/10)*math.cos(sine/4)-(torsorotY/5),(change/2)*math.sin(sine/4)), 0.1) | |
| 2325 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/40)*math.cos(sine/4)/3,(movement/150)+(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
| 2326 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/40)*math.cos(sine/4)/3,(movement/150)-(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
| 2327 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.05+(change/2)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-(movement/20)*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.cos(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1) | |
| 2328 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,(-0.85-(movement/15)*math.cos(sine/4)/2),-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
| 2329 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,(-0.85+(movement/15)*math.cos(sine/4)/2),-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
| 2330 | elseif jumped == true then | |
| 2331 | didjump = true | |
| 2332 | jumppower = root.Velocity.Y | |
| 2333 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4) | |
| 2334 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1) | |
| 2335 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2) | |
| 2336 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2) | |
| 2337 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1) | |
| 2338 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2) | |
| 2339 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2) | |
| 2340 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5*size then | |
| 2341 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5*size, -.1*size) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4) | |
| 2342 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0.05*math.cos(sine/16)+0.15,0.05*math.cos(sine/32),0.01*math.cos(sine/32)), 0.1) | |
| 2343 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*size,0.55*size-(0.1*size)*math.cos(sine/16)/3,-0.05-0.1*size*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(-5-5*math.cos(sine/16)),math.rad(-6+2*math.cos(sine/16))), 0.2) | |
| 2344 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*size,0.55*size-(0.1*size)*math.cos(sine/16)/3,-0.05-0.1*size*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(5+5*math.cos(sine/16)),math.rad(6-2*math.cos(sine/16))), 0.2) | |
| 2345 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1*size-(0.1*size)*math.cos(sine/16)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
| 2346 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5*size,0*size+(0.1*size)*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+2*math.cos(sine/16)),math.rad(10+2*math.cos(sine/16)),math.rad(-5+1*math.cos(sine/32))), 0.2) | |
| 2347 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5*size,0*size+(0.1*size)*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+2*math.cos(sine/16)),math.rad(-10-2*math.cos(sine/16)),math.rad(5+1*math.cos(sine/32))), 0.2) | |
| 2348 | end | |
| 2349 | end | |
| 2350 | if didjump == true and jumped == false and jumppower < 0 then | |
| 2351 | didjump = false | |
| 2352 | jumpimpact() | |
| 2353 | end | |
| 2354 | ||
| 2355 | local chance = math.random(0,10000)/100 | |
| 2356 | if chance <= 5 + (kills/2) then | |
| 2357 | if glitched == false then | |
| 2358 | backup = hed.Weld.C1 | |
| 2359 | end | |
| 2360 | if torso:FindFirstChild("MusicRuin") then
| |
| 2361 | equalizer.HighGain = 0 | |
| 2362 | equalizer.MidGain = -20 | |
| 2363 | equalizer.LowGain = -80 | |
| 2364 | end | |
| 2365 | hed.Weld.C1 = glitchedC1 | |
| 2366 | local glitch_color = Color3.fromHSV(math.random(0,1000)/1000,1,1) | |
| 2367 | glitched = true | |
| 2368 | sond:Resume() | |
| 2369 | else | |
| 2370 | if glitched == true then | |
| 2371 | glitched = false | |
| 2372 | hed.Weld.C1 = backup | |
| 2373 | glitchedC1 = backup*CFrame.Angles(math.rad(math.random(-40,40)),math.rad(math.random(-40,40)),math.rad(math.random(-20,20))) | |
| 2374 | end | |
| 2375 | if torso:FindFirstChild("MusicRuin") then
| |
| 2376 | equalizer.HighGain = 0 | |
| 2377 | equalizer.MidGain = 0 | |
| 2378 | equalizer.LowGain = 0 | |
| 2379 | end | |
| 2380 | sond:Pause() | |
| 2381 | end | |
| 2382 | ||
| 2383 | ||
| 2384 | timeposition = soundz.TimePosition | |
| 2385 | sine = sine + change | |
| 2386 | hum.Health = math.huge | |
| 2387 | hum.MaxHealth = math.huge | |
| 2388 | end) |