SHOW:
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- or go back to the newest paste.
| 1 | --just put this on the top of a script and boom 89% works | |
| 2 | --note this does not work on big scripts | |
| 3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 4 | local Player,game,owner = owner,game | |
| 5 | local RealPlayer = Player | |
| 6 | do | |
| 7 | local rp = RealPlayer | |
| 8 | script.Parent = rp.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent then | |
| 34 | for _,f in pairs(t.Functions) do | |
| 35 | f(...) | |
| 36 | end | |
| 37 | end | |
| 38 | end | |
| 39 | m.TrigEvent = te | |
| 40 | UIS.TrigEvent = te | |
| 41 | ||
| 42 | Event.OnServerEvent:Connect(function(plr,io) | |
| 43 | if plr~=rp then return end | |
| 44 | m.Target = io.Target | |
| 45 | m.Hit = io.Hit | |
| 46 | if not io.isMouse then | |
| 47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 50 | end | |
| 51 | for _,t in pairs(CAS.Actions) do | |
| 52 | for _,k in pairs(t.Keys) do | |
| 53 | if k==io.KeyCode then | |
| 54 | t.Function(t.Name,io.UserInputState,io) | |
| 55 | end | |
| 56 | end | |
| 57 | end | |
| 58 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 59 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 60 | end | |
| 61 | end) | |
| 62 | Event.Parent = NLS([==[ | |
| 63 | local Player = game:GetService("Players").LocalPlayer
| |
| 64 | local Event = script:WaitForChild("UserInput_Event")
| |
| 65 | ||
| 66 | local Mouse = Player:GetMouse() | |
| 67 | local UIS = game:GetService("UserInputService")
| |
| 68 | local input = function(io,a) | |
| 69 | if a then return end | |
| 70 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 71 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 72 | end | |
| 73 | UIS.InputBegan:Connect(input) | |
| 74 | UIS.InputEnded:Connect(input) | |
| 75 | ||
| 76 | local h,t | |
| 77 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 78 | --If player is not moving their mouse, client won't fire events | |
| 79 | while wait(1/30) do | |
| 80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 83 | end | |
| 84 | end]==],Player.Character) | |
| 85 | ||
| 86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 87 | --Real game object | |
| 88 | local _rg = game | |
| 89 | ||
| 90 | --Metatable for fake service | |
| 91 | local fsmt = {
| |
| 92 | __index = function(self,k) | |
| 93 | local s = rawget(self,"_RealService") | |
| 94 | if s then return s[k] end | |
| 95 | end, | |
| 96 | __newindex = function(self,k,v) | |
| 97 | local s = rawget(self,"_RealService") | |
| 98 | if s then s[k]=v end | |
| 99 | end, | |
| 100 | __call = function(self,...) | |
| 101 | local s = rawget(self,"_RealService") | |
| 102 | if s then return s(...) end | |
| 103 | end | |
| 104 | } | |
| 105 | local function FakeService(t,RealService) | |
| 106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 107 | return setmetatable(t,fsmt) | |
| 108 | end | |
| 109 | ||
| 110 | --Fake game object | |
| 111 | local g = {
| |
| 112 | GetService = function(self,s) | |
| 113 | return self[s] | |
| 114 | end, | |
| 115 | Players = FakeService({
| |
| 116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 117 | },"Players"), | |
| 118 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 120 | } | |
| 121 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 122 | g.service = g.GetService | |
| 123 | ||
| 124 | g.RunService = FakeService({
| |
| 125 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 126 | BindToRenderStep = function(self,name,_,fun) | |
| 127 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 128 | end, | |
| 129 | UnbindFromRenderStep = function(self,name) | |
| 130 | self._btrs[name]:Disconnect() | |
| 131 | end, | |
| 132 | },"RunService") | |
| 133 | ||
| 134 | setmetatable(g,{
| |
| 135 | __index=function(self,s) | |
| 136 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 137 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 138 | end, | |
| 139 | __newindex = fsmt.__newindex, | |
| 140 | __call = fsmt.__call | |
| 141 | }) | |
| 142 | --Changing owner to fake player object to support owner:GetMouse() | |
| 143 | game,owner = g,g.Players.LocalPlayer | |
| 144 | end | |
| 145 | ||
| 146 | ||
| 147 | ||
| 148 | local num = 0 | |
| 149 | local p = game.Players.LocalPlayer | |
| 150 | local char = p.Character | |
| 151 | local rad = math.rad | |
| 152 | local hum = char.Humanoid | |
| 153 | --------------------------------------------------- | |
| 154 | local LeftUpperArm = char.LeftUpperArm | |
| 155 | local LeftShoulder = char.LeftUpperArm.LeftShoulder | |
| 156 | local LeftLowerArm = char.LeftLowerArm | |
| 157 | local LeftElbow = char.LeftLowerArm.LeftElbow | |
| 158 | -------------------------------------------------------- | |
| 159 | local LeftUpperLeg = char.LeftUpperLeg | |
| 160 | local LeftHip = char.LeftUpperLeg.LeftHip | |
| 161 | local LeftLowerLeg = char.LeftLowerLeg | |
| 162 | local LeftKnee = char.LeftLowerLeg.LeftKnee | |
| 163 | ---------------------------------------------------------- | |
| 164 | local RightUpperArm = char.RightUpperArm | |
| 165 | local RightShoulder = char.RightUpperArm.RightShoulder | |
| 166 | local RightLowerArm = char.RightLowerArm | |
| 167 | local RightElbow = char.RightLowerArm.RightElbow | |
| 168 | ---------------------------------------------------------- | |
| 169 | local RightUpperLeg = char.RightUpperLeg | |
| 170 | local RightHip = char.RightUpperLeg.RightHip | |
| 171 | local RightLowerLeg = char.RightLowerLeg | |
| 172 | local RightKnee = char.RightLowerLeg.RightKnee | |
| 173 | ---------------------------------------------------------- | |
| 174 | local UpperTorso = char.UpperTorso | |
| 175 | local LowerTorso = char.LowerTorso | |
| 176 | local Root = char.LowerTorso.Root | |
| 177 | -------------------------------------------- | |
| 178 | local Head = char.Head | |
| 179 | local Neck = char.Head.Neck | |
| 180 | local RootPart = char.HumanoidRootPart | |
| 181 | local LeftHand = char.LeftHand | |
| 182 | local RightHand = char.RightHand | |
| 183 | local LeftFoot = char.LeftFoot | |
| 184 | local RightFoot = char.RightFoot | |
| 185 | local root = char.HumanoidRootPart | |
| 186 | --------------------------------------------- | |
| 187 | local debounce = true | |
| 188 | local v3 = Vector3.new | |
| 189 | local ns = NumberSequence.new | |
| 190 | local new = Instance.new | |
| 191 | local nr = NumberRange.new | |
| 192 | local bc =BrickColor.new | |
| 193 | local UpperTorso = char.UpperTorso | |
| 194 | local Waist = char.UpperTorso.Waist | |
| 195 | char:FindFirstChild'Animate':Destroy() | |
| 196 | hum.Animator.Parent = nil | |
| 197 | new("ForceField",char).Visible = false
| |
| 198 | hum:SetStateEnabled("Dead",false)
| |
| 199 | hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false) | |
| 200 | idle = true | |
| 201 | walk = true | |
| 202 | walk1 = true | |
| 203 | walkon = true | |
| 204 | walkon1 = false | |
| 205 | local Sprint = false | |
| 206 | local Sit = false | |
| 207 | local Create = LoadLibrary("RbxUtility").Create
| |
| 208 | function RemoveOutlines(part) | |
| 209 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 210 | end | |
| 211 | CFuncs = {
| |
| 212 | ["Part"] = {
| |
| 213 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 214 | local Part = Create("Part"){
| |
| 215 | Parent = Parent, | |
| 216 | Reflectance = Reflectance, | |
| 217 | Transparency = Transparency, | |
| 218 | CanCollide = false, | |
| 219 | Locked = true, | |
| 220 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 221 | Name = Name, | |
| 222 | Size = Size, | |
| 223 | Material = Material, | |
| 224 | } | |
| 225 | RemoveOutlines(Part) | |
| 226 | return Part | |
| 227 | end; | |
| 228 | }; | |
| 229 | ||
| 230 | ["Mesh"] = {
| |
| 231 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 232 | local Msh = Create(Mesh){
| |
| 233 | Parent = Part, | |
| 234 | Offset = OffSet, | |
| 235 | Scale = Scale, | |
| 236 | } | |
| 237 | if Mesh == "SpecialMesh" then | |
| 238 | Msh.MeshType = MeshType | |
| 239 | Msh.MeshId = MeshId | |
| 240 | end | |
| 241 | return Msh | |
| 242 | end; | |
| 243 | }; | |
| 244 | ||
| 245 | ["Mesh"] = {
| |
| 246 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 247 | local Msh = Create(Mesh){
| |
| 248 | Parent = Part, | |
| 249 | Offset = OffSet, | |
| 250 | Scale = Scale, | |
| 251 | } | |
| 252 | if Mesh == "SpecialMesh" then | |
| 253 | Msh.MeshType = MeshType | |
| 254 | Msh.MeshId = MeshId | |
| 255 | end | |
| 256 | return Msh | |
| 257 | end; | |
| 258 | }; | |
| 259 | ||
| 260 | ["Weld"] = {
| |
| 261 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 262 | local Weld = Create("Weld"){
| |
| 263 | Parent = Parent, | |
| 264 | Part0 = Part0, | |
| 265 | Part1 = Part1, | |
| 266 | C0 = C0, | |
| 267 | C1 = C1, | |
| 268 | } | |
| 269 | return Weld | |
| 270 | end; | |
| 271 | }; | |
| 272 | ||
| 273 | ["Sound"] = {
| |
| 274 | Create = function(id, par, vol, pit) | |
| 275 | coroutine.resume(coroutine.create(function() | |
| 276 | local S = Create("Sound"){
| |
| 277 | Volume = vol, | |
| 278 | Pitch = pit or 1, | |
| 279 | SoundId = id, | |
| 280 | Parent = par or workspace, | |
| 281 | } | |
| 282 | wait() | |
| 283 | S:play() | |
| 284 | game:GetService("Debris"):AddItem(S, 6)
| |
| 285 | end)) | |
| 286 | end; | |
| 287 | }; | |
| 288 | ||
| 289 | ["ParticleEmitter"] = {
| |
| 290 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 291 | local fp = Create("ParticleEmitter"){
| |
| 292 | Parent = Parent, | |
| 293 | Color = ColorSequence.new(Color1, Color2), | |
| 294 | LightEmission = LightEmission, | |
| 295 | Size = Size, | |
| 296 | Texture = Texture, | |
| 297 | Transparency = Transparency, | |
| 298 | ZOffset = ZOffset, | |
| 299 | Acceleration = Accel, | |
| 300 | Drag = Drag, | |
| 301 | LockedToPart = LockedToPart, | |
| 302 | VelocityInheritance = VelocityInheritance, | |
| 303 | EmissionDirection = EmissionDirection, | |
| 304 | Enabled = Enabled, | |
| 305 | Lifetime = LifeTime, | |
| 306 | Rate = Rate, | |
| 307 | Rotation = Rotation, | |
| 308 | RotSpeed = RotSpeed, | |
| 309 | Speed = Speed, | |
| 310 | VelocitySpread = VelocitySpread, | |
| 311 | } | |
| 312 | return fp | |
| 313 | end; | |
| 314 | }; | |
| 315 | ||
| 316 | CreateTemplate = {
| |
| 317 | ||
| 318 | }; | |
| 319 | } | |
| 320 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 321 | if hit.Parent == nil then | |
| 322 | return | |
| 323 | end | |
| 324 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 325 | for _, v in pairs(hit.Parent:children()) do | |
| 326 | if v:IsA("Humanoid") then
| |
| 327 | h = v | |
| 328 | end | |
| 329 | end | |
| 330 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 331 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 332 | if hit.Parent.DebounceHit.Value == true then | |
| 333 | return | |
| 334 | end | |
| 335 | end | |
| 336 | local c = Create("ObjectValue"){
| |
| 337 | Name = "creator", | |
| 338 | Value = game:service("Players").LocalPlayer,
| |
| 339 | Parent = h, | |
| 340 | } | |
| 341 | game:GetService("Debris"):AddItem(c, .5)
| |
| 342 | if HitSound ~= nil and HitPitch ~= nil then | |
| 343 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 344 | end | |
| 345 | local Damage = math.random(minim, maxim) | |
| 346 | local blocked = false | |
| 347 | local block = hit.Parent:findFirstChild("Block")
| |
| 348 | if block ~= nil then | |
| 349 | if block.className == "IntValue" then | |
| 350 | if block.Value > 0 then | |
| 351 | blocked = true | |
| 352 | block.Value = block.Value - 1 | |
| 353 | print(block.Value) | |
| 354 | end | |
| 355 | end | |
| 356 | end | |
| 357 | if blocked == false then | |
| 358 | h.Health = h.Health - Damage | |
| 359 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
| |
| 360 | else | |
| 361 | h.Health = h.Health - (Damage / 2) | |
| 362 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
| |
| 363 | end | |
| 364 | if Type == "Knockdown" then | |
| 365 | local hum = hit.Parent.Humanoid | |
| 366 | hum.PlatformStand = true | |
| 367 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 368 | swait(1) | |
| 369 | HHumanoid.PlatformStand = false | |
| 370 | end), hum) | |
| 371 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 372 | local bodvol = Create("BodyVelocity"){
| |
| 373 | velocity = angle * knockback, | |
| 374 | P = 5000, | |
| 375 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 376 | Parent = hit, | |
| 377 | } | |
| 378 | local rl = Create("BodyAngularVelocity"){
| |
| 379 | P = 3000, | |
| 380 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 381 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 382 | Parent = hit, | |
| 383 | } | |
| 384 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 385 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 386 | elseif Type == "Normal" then | |
| 387 | local vp = Create("BodyVelocity"){
| |
| 388 | P = 500, | |
| 389 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 390 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 391 | } | |
| 392 | if knockback > 0 then | |
| 393 | vp.Parent = hit.Parent.Torso | |
| 394 | end | |
| 395 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 396 | elseif Type == "Up" then | |
| 397 | local bodyVelocity = Create("BodyVelocity"){
| |
| 398 | velocity = Vector3.new(0, 20, 0), | |
| 399 | P = 5000, | |
| 400 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 401 | Parent = hit, | |
| 402 | } | |
| 403 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 404 | elseif Type == "DarkUp" then | |
| 405 | coroutine.resume(coroutine.create(function() | |
| 406 | for i = 0, 1, 0.1 do | |
| 407 | swait() | |
| 408 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 409 | end | |
| 410 | end)) | |
| 411 | local bodyVelocity = Create("BodyVelocity"){
| |
| 412 | velocity = Vector3.new(0, 20, 0), | |
| 413 | P = 5000, | |
| 414 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 415 | Parent = hit, | |
| 416 | } | |
| 417 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 418 | elseif Type == "Snare" then | |
| 419 | local bp = Create("BodyPosition"){
| |
| 420 | P = 2000, | |
| 421 | D = 100, | |
| 422 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 423 | position = hit.Parent.Torso.Position, | |
| 424 | Parent = hit.Parent.Torso, | |
| 425 | } | |
| 426 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 427 | elseif Type == "Freeze" then | |
| 428 | local BodPos = Create("BodyPosition"){
| |
| 429 | P = 50000, | |
| 430 | D = 1000, | |
| 431 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 432 | position = hit.Parent.Torso.Position, | |
| 433 | Parent = hit.Parent.Torso, | |
| 434 | } | |
| 435 | local BodGy = Create("BodyGyro") {
| |
| 436 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 437 | P = 20e+003, | |
| 438 | Parent = hit.Parent.Torso, | |
| 439 | cframe = hit.Parent.Torso.CFrame, | |
| 440 | } | |
| 441 | hit.Parent.Torso.Anchored = true | |
| 442 | coroutine.resume(coroutine.create(function(Part) | |
| 443 | swait(1.5) | |
| 444 | Part.Anchored = false | |
| 445 | end), hit.Parent.Torso) | |
| 446 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 447 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 448 | end | |
| 449 | local debounce = Create("BoolValue"){
| |
| 450 | Name = "DebounceHit", | |
| 451 | Parent = hit.Parent, | |
| 452 | Value = true, | |
| 453 | } | |
| 454 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 455 | c = Create("ObjectValue"){
| |
| 456 | Name = "creator", | |
| 457 | Value = Player, | |
| 458 | Parent = h, | |
| 459 | } | |
| 460 | game:GetService("Debris"):AddItem(c, .5)
| |
| 461 | end | |
| 462 | end | |
| 463 | ||
| 464 | function ShowDamage(Pos, Text, Time, Color) | |
| 465 | local Rate = (1 / 30) | |
| 466 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 467 | local Text = (Text or "") | |
| 468 | local Time = (Time or 2) | |
| 469 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 470 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 471 | EffectPart.Anchored = true | |
| 472 | local BillboardGui = Create("BillboardGui"){
| |
| 473 | Size = UDim2.new(3, 0, 3, 0), | |
| 474 | Adornee = EffectPart, | |
| 475 | Parent = EffectPart, | |
| 476 | } | |
| 477 | local TextLabel = Create("TextLabel"){
| |
| 478 | BackgroundTransparency = 1, | |
| 479 | Size = UDim2.new(1, 0, 1, 0), | |
| 480 | Text = Text, | |
| 481 | Font = "SciFi", | |
| 482 | TextColor3 = Color, | |
| 483 | TextScaled = true, | |
| 484 | Parent = BillboardGui, | |
| 485 | } | |
| 486 | game.Debris:AddItem(EffectPart, (Time)) | |
| 487 | EffectPart.Parent = game:GetService("Workspace")
| |
| 488 | delay(0, function() | |
| 489 | local Frames = (Time / Rate) | |
| 490 | for Frame = 1, Frames do | |
| 491 | wait(Rate) | |
| 492 | local Percent = (Frame / Frames) | |
| 493 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 494 | TextLabel.TextTransparency = Percent | |
| 495 | end | |
| 496 | if EffectPart and EffectPart.Parent then | |
| 497 | EffectPart:Destroy() | |
| 498 | end | |
| 499 | end) | |
| 500 | end | |
| 501 | ||
| 502 | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
| 503 | for _, c in pairs(workspace:children()) do | |
| 504 | local hum = c:findFirstChild("Humanoid")
| |
| 505 | if hum ~= nil then | |
| 506 | local head = c:findFirstChild("Torso")
| |
| 507 | if head ~= nil then | |
| 508 | local targ = head.Position - Part.Position | |
| 509 | local mag = targ.magnitude | |
| 510 | if mag <= Magnitude and c.Name ~= Player.Name then | |
| 511 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) | |
| 512 | end | |
| 513 | end | |
| 514 | end | |
| 515 | end | |
| 516 | end | |
| 517 | ||
| 518 | EffectModel = Create("Model"){
| |
| 519 | Parent = Character, | |
| 520 | Name = "Effects", | |
| 521 | } | |
| 522 | ||
| 523 | game:service'RunService'.RenderStepped:connect(function() | |
| 524 | ||
| 525 | if hum.MoveDirection.x == 0 and idle == true then | |
| 526 | ||
| 527 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)),.1) --LeftUpperArm | |
| 528 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(90),rad(0),rad(30)),.1)--RightUpperArm | |
| 529 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm | |
| 530 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(90),rad(0),rad(0)),.1)--RightLowerArm | |
| 531 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(7.792), math.rad(55.176), math.rad(-7.907)),.3)--LeftUpperLeg | |
| 532 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(10.643), math.rad(4.068), math.rad(0)),.3)--RightUpperLeg | |
| 533 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-7.678),rad(0),rad(0)),.3)--LeftLowerLeg | |
| 534 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-24.236),rad(0),rad(0)),.3)--RightUpperLeg | |
| 535 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-83.022),rad(0)),.1)--Torso | |
| 536 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(49.733),rad(0)),.1)--Head | |
| 537 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(-10.469), math.rad(0), 0),.2)--UpperTorso | |
| 538 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
| 539 | wait() | |
| 540 | ||
| 541 | end | |
| 542 | if hum.MoveDirection.x == 0 and Sprint == true then | |
| 543 | ||
| 544 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(39.591), math.rad(0), math.rad(0)),.1) --LeftUpperArm | |
| 545 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(23.09)),.1)--RightUpperArm | |
| 546 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm | |
| 547 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(32.429),rad(0),rad(0)),.1)--RightLowerArm | |
| 548 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(-24.752)),.1)--LeftUpperLeg | |
| 549 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(78.495), math.rad(0), math.rad(0)),.1)--RightUpperLeg | |
| 550 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-83.308),rad(0),rad(0)),.1)--LeftLowerLeg | |
| 551 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-80.214),rad(0),rad(0)),.1)--RightUpperLeg | |
| 552 | Root.C0 = Root.C0:lerp(CFrame.new(0,-0.6,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso | |
| 553 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(30.138), math.rad(17.418), math.rad(-6.933)),.1)--Head | |
| 554 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-30.367), math.rad(-11.173), 0),.2)--UpperTorso | |
| 555 | end | |
| 556 | if walkon1 == true then | |
| 557 | ||
| 558 | walkon1 = false | |
| 559 | for i = 1,7 do | |
| 560 | if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then | |
| 561 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,rad(10),0),.1)--LowerTorso | |
| 562 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-26.356), math.rad(13.063), 0),.15)--UpperTorso | |
| 563 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(23.491), math.rad(-6.646), 0),.18) --Head | |
| 564 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)),.15)--RightUpperArm | |
| 565 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(0), 0, 0),.15)--RightLowerArm | |
| 566 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(17.704), 0, math.rad(-10.088)),.15) --LeftUpperArm | |
| 567 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(0), 0, 0),.15)--LeftLowerArm | |
| 568 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-25.153), 0, 0),.15)--LeftUpperLeg | |
| 569 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-20.97), 0, 0),.15)--LeftLowerLeg | |
| 570 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(38.445), 0, 0),.15)--RightUpperLeg | |
| 571 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-16.387), 0, 0),.15)--RightLowerLeg | |
| 572 | wait() | |
| 573 | ||
| 574 | ||
| 575 | end | |
| 576 | end | |
| 577 | ||
| 578 | ||
| 579 | for i = 1,7 do | |
| 580 | if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then | |
| 581 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,rad(10),0),.1)--LowerTorso | |
| 582 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-26.356), math.rad(13.063), 0),.15)--UpperTorso | |
| 583 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(23.491), math.rad(-6.646), 0),.18) --Head | |
| 584 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)),.15)--RightUpperArm | |
| 585 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(0), 0, 0),.15)--RightLowerArm | |
| 586 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(17.704), 0, math.rad(-10.088)),.15) --LeftUpperArm | |
| 587 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(0), 0, 0),.15)--LeftLowerArm | |
| 588 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(40.909), 0, 0),.15)--LeftUpperLeg | |
| 589 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-5.5), 0, 0),.15)--LeftLowerLeg | |
| 590 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-61.826), 0, 0),.15)--RightUpperLeg | |
| 591 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-36.387), 0, 0),.15)--RightLowerLeg | |
| 592 | wait() | |
| 593 | ||
| 594 | ||
| 595 | end | |
| 596 | ||
| 597 | end | |
| 598 | walkon1 = true | |
| 599 | end | |
| 600 | if walkon == true then | |
| 601 | ||
| 602 | walkon = false | |
| 603 | for i = 1,11 do | |
| 604 | if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then | |
| 605 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,rad(10),0),.1)--LowerTorso | |
| 606 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), 0),.15)--UpperTorso | |
| 607 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.18) --Head | |
| 608 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(90),rad(0),rad(30)),.15)--RightUpperArm | |
| 609 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(90), 0, 0),.15)--RightLowerArm | |
| 610 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(17.704), 0, math.rad(-10.088)),.15) --LeftUpperArm | |
| 611 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(20), 0, 0),.15)--LeftLowerArm | |
| 612 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-23.835), math.rad(-0.057), math.rad(0.286)),.15)--LeftUpperLeg | |
| 613 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-20.283), 0, 0),.15)--LeftLowerLeg | |
| 614 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(61.826), math.rad(2.578), math.rad(-0.859)),.15)--RightUpperLeg | |
| 615 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-36.387), 0, 0),.15)--RightLowerLeg | |
| 616 | wait() | |
| 617 | ||
| 618 | ||
| 619 | end | |
| 620 | end | |
| 621 | ||
| 622 | ||
| 623 | for i = 1,11 do | |
| 624 | if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then | |
| 625 | ||
| 626 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,rad(-10),0),.15)--LowerTorso | |
| 627 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), 0),.15)--UpperTorso | |
| 628 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head | |
| 629 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(90),rad(0),rad(30)),.15)--RightUpperArm | |
| 630 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(90), 0, 0),.15)--RightLowerArm | |
| 631 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-34.263), 0, math.rad(-10.088)),.15) --LeftUpperArm | |
| 632 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(0), 0, 0),.15)--LeftLowerArm | |
| 633 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(39.763), math.rad(0.229), math.rad(0.172)),.15)--LeftUpperLeg | |
| 634 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-6.589), 0, 0),.15)--LeftLowerLeg | |
| 635 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-15.511), math.rad(2.349), math.rad(1.375)),.15)--RightUpperLeg | |
| 636 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(0), 0, 0),.15)--RightLowerLeg | |
| 637 | wait() | |
| 638 | ||
| 639 | ||
| 640 | end | |
| 641 | ||
| 642 | end | |
| 643 | walkon = true | |
| 644 | end | |
| 645 | end) | |
| 646 | ||
| 647 | hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None | |
| 648 | ||
| 649 | ||
| 650 | ||
| 651 | local lp = game.Players.LocalPlayer | |
| 652 | local chr = lp.Character | |
| 653 | local mouse = lp:GetMouse() | |
| 654 | local euler = CFrame.fromEulerAnglesXYZ | |
| 655 | local rad = math.rad | |
| 656 | local trso = chr.UpperTorso | |
| 657 | ||
| 658 | local ContentProvider = Game:GetService("ContentProvider")
| |
| 659 | ||
| 660 | local function LoadAssets(AssetList) | |
| 661 | -- Takes an asset list and preloads it. Will not wait for them to load. | |
| 662 | ||
| 663 | for _, AssetId in pairs(AssetList) do | |
| 664 | ContentProvider:Preload("http://www.roblox.com/asset/?id=" .. AssetId)
| |
| 665 | end | |
| 666 | end | |
| 667 | ||
| 668 | ||
| 669 | ||
| 670 | ||
| 671 | ||
| 672 | ||
| 673 | ||
| 674 | ||
| 675 | for i,v in pairs(chr:children()) do | |
| 676 | if v.ClassName == "Hat" then | |
| 677 | print(v.Name.." has been removed, #baldforbieber") | |
| 678 | v:destroy() | |
| 679 | end | |
| 680 | end | |
| 681 | ||
| 682 | hum = chr.Humanoid | |
| 683 | ||
| 684 | function CreateMesh(parent, id, x, y, z, texture) | |
| 685 | local m=Instance.new("SpecialMesh", parent)
| |
| 686 | m.MeshType = "FileMesh" | |
| 687 | m.MeshId="http://www.roblox.com/asset/?id="..id | |
| 688 | if texture ~= nil then | |
| 689 | m.TextureId="http://www.roblox.com/asset/?id="..texture | |
| 690 | end | |
| 691 | m.Scale = Vector3.new(x,y,z) | |
| 692 | end | |
| 693 | ||
| 694 | ||
| 695 | for i,v in pairs(chr:children()) do | |
| 696 | if v.ClassName == "Hat" then | |
| 697 | print(v.Name.." has been removed, #baldforbieber") | |
| 698 | v:destroy() | |
| 699 | end | |
| 700 | end | |
| 701 | ||
| 702 | ||
| 703 | ||
| 704 | ||
| 705 | ||
| 706 | ||
| 707 | ||
| 708 | ||
| 709 | ||
| 710 | ||
| 711 | ||
| 712 | ||
| 713 | ||
| 714 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 715 | function sandbox(var,func) | |
| 716 | local env = getfenv(func) | |
| 717 | local newenv = setmetatable({},{
| |
| 718 | __index = function(self,k) | |
| 719 | if k=="script" then | |
| 720 | return var | |
| 721 | else | |
| 722 | return env[k] | |
| 723 | end | |
| 724 | end, | |
| 725 | }) | |
| 726 | setfenv(func,newenv) | |
| 727 | return func | |
| 728 | end | |
| 729 | cors = {}
| |
| 730 | ||
| 731 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 732 | ||
| 733 | Part0 = Instance.new("Part")
| |
| 734 | CylinderMesh1 = Instance.new("CylinderMesh")
| |
| 735 | Part2 = Instance.new("Part")
| |
| 736 | BlockMesh3 = Instance.new("BlockMesh")
| |
| 737 | Part4 = Instance.new("Part")
| |
| 738 | BlockMesh5 = Instance.new("BlockMesh")
| |
| 739 | Part6 = Instance.new("Part")
| |
| 740 | BlockMesh7 = Instance.new("BlockMesh")
| |
| 741 | Part8 = Instance.new("Part")
| |
| 742 | CylinderMesh9 = Instance.new("CylinderMesh")
| |
| 743 | Part10 = Instance.new("Part")
| |
| 744 | CylinderMesh11 = Instance.new("CylinderMesh")
| |
| 745 | Part12 = Instance.new("Part")
| |
| 746 | BlockMesh13 = Instance.new("BlockMesh")
| |
| 747 | Part14 = Instance.new("Part")
| |
| 748 | BlockMesh15 = Instance.new("BlockMesh")
| |
| 749 | Part16 = Instance.new("Part")
| |
| 750 | Part17 = Instance.new("Part")
| |
| 751 | BlockMesh18 = Instance.new("BlockMesh")
| |
| 752 | Part19 = Instance.new("Part")
| |
| 753 | BlockMesh20 = Instance.new("BlockMesh")
| |
| 754 | Part21 = Instance.new("Part")
| |
| 755 | CylinderMesh22 = Instance.new("CylinderMesh")
| |
| 756 | Part23 = Instance.new("Part")
| |
| 757 | BlockMesh24 = Instance.new("BlockMesh")
| |
| 758 | Part25 = Instance.new("Part")
| |
| 759 | BlockMesh26 = Instance.new("BlockMesh")
| |
| 760 | Part27 = Instance.new("Part")
| |
| 761 | BlockMesh28 = Instance.new("BlockMesh")
| |
| 762 | Part29 = Instance.new("Part")
| |
| 763 | BlockMesh30 = Instance.new("BlockMesh")
| |
| 764 | Part31 = Instance.new("Part")
| |
| 765 | CylinderMesh32 = Instance.new("CylinderMesh")
| |
| 766 | Part33 = Instance.new("Part")
| |
| 767 | BlockMesh34 = Instance.new("BlockMesh")
| |
| 768 | Part35 = Instance.new("Part")
| |
| 769 | BlockMesh36 = Instance.new("BlockMesh")
| |
| 770 | Part37 = Instance.new("Part")
| |
| 771 | BlockMesh38 = Instance.new("BlockMesh")
| |
| 772 | Part39 = Instance.new("Part")
| |
| 773 | CylinderMesh40 = Instance.new("CylinderMesh")
| |
| 774 | Part41 = Instance.new("Part")
| |
| 775 | CylinderMesh42 = Instance.new("CylinderMesh")
| |
| 776 | Part43 = Instance.new("Part")
| |
| 777 | BlockMesh44 = Instance.new("BlockMesh")
| |
| 778 | Part45 = Instance.new("Part")
| |
| 779 | BlockMesh46 = Instance.new("BlockMesh")
| |
| 780 | Part47 = Instance.new("Part")
| |
| 781 | ParticleEmitter48 = Instance.new("ParticleEmitter")
| |
| 782 | ParticleEmitter49 = Instance.new("ParticleEmitter")
| |
| 783 | Part50 = Instance.new("Part")
| |
| 784 | BlockMesh51 = Instance.new("BlockMesh")
| |
| 785 | Part52 = Instance.new("Part")
| |
| 786 | BlockMesh53 = Instance.new("BlockMesh")
| |
| 787 | Part54 = Instance.new("Part")
| |
| 788 | BlockMesh55 = Instance.new("BlockMesh")
| |
| 789 | Part56 = Instance.new("Part")
| |
| 790 | CylinderMesh57 = Instance.new("CylinderMesh")
| |
| 791 | Part58 = Instance.new("Part")
| |
| 792 | BlockMesh59 = Instance.new("BlockMesh")
| |
| 793 | Part60 = Instance.new("Part")
| |
| 794 | BlockMesh61 = Instance.new("BlockMesh")
| |
| 795 | Part62 = Instance.new("Part")
| |
| 796 | BlockMesh63 = Instance.new("BlockMesh")
| |
| 797 | Part64 = Instance.new("Part")
| |
| 798 | CylinderMesh65 = Instance.new("CylinderMesh")
| |
| 799 | Part66 = Instance.new("Part")
| |
| 800 | CylinderMesh67 = Instance.new("CylinderMesh")
| |
| 801 | Part68 = Instance.new("Part")
| |
| 802 | BlockMesh69 = Instance.new("BlockMesh")
| |
| 803 | Part70 = Instance.new("Part")
| |
| 804 | BlockMesh71 = Instance.new("BlockMesh")
| |
| 805 | Part72 = Instance.new("Part")
| |
| 806 | BlockMesh73 = Instance.new("BlockMesh")
| |
| 807 | Part74 = Instance.new("Part")
| |
| 808 | BlockMesh75 = Instance.new("BlockMesh")
| |
| 809 | Part76 = Instance.new("Part")
| |
| 810 | BlockMesh77 = Instance.new("BlockMesh")
| |
| 811 | Part78 = Instance.new("Part")
| |
| 812 | BlockMesh79 = Instance.new("BlockMesh")
| |
| 813 | Part80 = Instance.new("Part")
| |
| 814 | CylinderMesh81 = Instance.new("CylinderMesh")
| |
| 815 | Part82 = Instance.new("Part")
| |
| 816 | BlockMesh83 = Instance.new("BlockMesh")
| |
| 817 | Part84 = Instance.new("Part")
| |
| 818 | BlockMesh85 = Instance.new("BlockMesh")
| |
| 819 | Part86 = Instance.new("Part")
| |
| 820 | BlockMesh87 = Instance.new("BlockMesh")
| |
| 821 | Part88 = Instance.new("Part")
| |
| 822 | BlockMesh89 = Instance.new("BlockMesh")
| |
| 823 | Weld90 = Instance.new("Weld")
| |
| 824 | Weld91 = Instance.new("Weld")
| |
| 825 | Weld92 = Instance.new("Weld")
| |
| 826 | Weld93 = Instance.new("Weld")
| |
| 827 | Weld94 = Instance.new("Weld")
| |
| 828 | Weld95 = Instance.new("Weld")
| |
| 829 | Weld96 = Instance.new("Weld")
| |
| 830 | Weld97 = Instance.new("Weld")
| |
| 831 | Weld98 = Instance.new("Weld")
| |
| 832 | Weld99 = Instance.new("Weld")
| |
| 833 | Weld100 = Instance.new("Weld")
| |
| 834 | Weld101 = Instance.new("Weld")
| |
| 835 | Weld102 = Instance.new("Weld")
| |
| 836 | Weld103 = Instance.new("Weld")
| |
| 837 | Weld104 = Instance.new("Weld")
| |
| 838 | Weld105 = Instance.new("Weld")
| |
| 839 | Weld106 = Instance.new("Weld")
| |
| 840 | Weld107 = Instance.new("Weld")
| |
| 841 | Weld108 = Instance.new("Weld")
| |
| 842 | Weld109 = Instance.new("Weld")
| |
| 843 | Weld110 = Instance.new("Weld")
| |
| 844 | Weld111 = Instance.new("Weld")
| |
| 845 | Weld112 = Instance.new("Weld")
| |
| 846 | Weld113 = Instance.new("Weld")
| |
| 847 | Weld114 = Instance.new("Weld")
| |
| 848 | Weld115 = Instance.new("Weld")
| |
| 849 | Weld116 = Instance.new("Weld")
| |
| 850 | Weld117 = Instance.new("Weld")
| |
| 851 | Weld118 = Instance.new("Weld")
| |
| 852 | Weld119 = Instance.new("Weld")
| |
| 853 | Weld120 = Instance.new("Weld")
| |
| 854 | Weld121 = Instance.new("Weld")
| |
| 855 | Weld122 = Instance.new("Weld")
| |
| 856 | Weld123 = Instance.new("Weld")
| |
| 857 | Weld124 = Instance.new("Weld")
| |
| 858 | Weld125 = Instance.new("Weld")
| |
| 859 | Weld126 = Instance.new("Weld")
| |
| 860 | Weld127 = Instance.new("Weld")
| |
| 861 | Weld128 = Instance.new("Weld")
| |
| 862 | Weld129 = Instance.new("Weld")
| |
| 863 | Weld130 = Instance.new("Weld")
| |
| 864 | Weld131 = Instance.new("Weld")
| |
| 865 | Weld132 = Instance.new("Weld")
| |
| 866 | Weld133 = Instance.new("Weld")
| |
| 867 | Weld134 = Instance.new("Weld")
| |
| 868 | Weld135 = Instance.new("Weld")
| |
| 869 | Weld136 = Instance.new("Weld")
| |
| 870 | Part0.Name = "Neon" | |
| 871 | Part0.Parent = mas | |
| 872 | Part0.Material = Enum.Material.Neon | |
| 873 | Part0.BrickColor = BrickColor.new("Institutional white")
| |
| 874 | Part0.Rotation = Vector3.new(-3.74000001, -6.17999983, -94.6199951) | |
| 875 | Part0.CanCollide = false | |
| 876 | Part0.FormFactor = Enum.FormFactor.Custom | |
| 877 | Part0.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 878 | Part0.CFrame = CFrame.new(66.5923615, 2.84241295, 149.645615, -0.0800137818, 0.990969062, -0.107606776, -0.995200157, -0.07331682, 0.0648248196, 0.05635003, 0.11227718, 0.992078364) | |
| 879 | Part0.BottomSurface = Enum.SurfaceType.Smooth | |
| 880 | Part0.TopSurface = Enum.SurfaceType.Smooth | |
| 881 | Part0.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 882 | Part0.Position = Vector3.new(66.5923615, 2.84241295, 149.645615) | |
| 883 | Part0.Orientation = Vector3.new(-3.72000003, -6.19000006, -94.2099991) | |
| 884 | Part0.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 885 | CylinderMesh1.Parent = Part0 | |
| 886 | CylinderMesh1.Scale = Vector3.new(0.300000012, 1, 1) | |
| 887 | CylinderMesh1.Scale = Vector3.new(0.300000012, 1, 1) | |
| 888 | Part2.Parent = mas | |
| 889 | Part2.Material = Enum.Material.Metal | |
| 890 | Part2.BrickColor = BrickColor.new("Fossil")
| |
| 891 | Part2.Rotation = Vector3.new(-3.74000001, -6.17999983, -49.6199989) | |
| 892 | Part2.CanCollide = false | |
| 893 | Part2.FormFactor = Enum.FormFactor.Custom | |
| 894 | Part2.Size = Vector3.new(0.200000003, 0.200000003, 1.4000001) | |
| 895 | Part2.CFrame = CFrame.new(66.6264191, 2.84253883, 149.598846, 0.644143581, 0.757297814, -0.107611373, -0.755554676, 0.651871264, 0.0648229793, 0.119239129, 0.0395509787, 0.992078125) | |
| 896 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
| 897 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 898 | Part2.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 899 | Part2.Position = Vector3.new(66.6264191, 2.84253883, 149.598846) | |
| 900 | Part2.Orientation = Vector3.new(-3.72000003, -6.19000006, -49.2099991) | |
| 901 | Part2.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 902 | BlockMesh3.Parent = Part2 | |
| 903 | BlockMesh3.Scale = Vector3.new(0.200000003, 0.200000003, 0.930000007) | |
| 904 | BlockMesh3.Scale = Vector3.new(0.200000003, 0.200000003, 0.930000007) | |
| 905 | Part4.Name = "Neon" | |
| 906 | Part4.Parent = mas | |
| 907 | Part4.Material = Enum.Material.Neon | |
| 908 | Part4.BrickColor = BrickColor.new("Ghost grey")
| |
| 909 | Part4.Rotation = Vector3.new(-3.74000001, -6.17999983, -4.61999989) | |
| 910 | Part4.CanCollide = false | |
| 911 | Part4.FormFactor = Enum.FormFactor.Custom | |
| 912 | Part4.Size = Vector3.new(0.599999964, 0.200000003, 1) | |
| 913 | Part4.CFrame = CFrame.new(66.0177994, 3.25248265, 149.506042, 0.990969002, 0.0800166354, -0.107606255, -0.0733194798, 0.99519974, 0.0648291558, 0.112277165, -0.0563540943, 0.992078424) | |
| 914 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
| 915 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 916 | Part4.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 917 | Part4.Position = Vector3.new(66.0177994, 3.25248265, 149.506042) | |
| 918 | Part4.Orientation = Vector3.new(-3.72000003, -6.19000006, -4.21000004) | |
| 919 | Part4.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 920 | BlockMesh5.Parent = Part4 | |
| 921 | BlockMesh5.Scale = Vector3.new(1.10000002, 0.300000012, 1.04999995) | |
| 922 | BlockMesh5.Scale = Vector3.new(1.10000002, 0.300000012, 1.04999995) | |
| 923 | Part6.Parent = mas | |
| 924 | Part6.Material = Enum.Material.Metal | |
| 925 | Part6.BrickColor = BrickColor.new("Fossil")
| |
| 926 | Part6.Rotation = Vector3.new(-3.74000001, -6.17999983, -49.6199989) | |
| 927 | Part6.CanCollide = false | |
| 928 | Part6.FormFactor = Enum.FormFactor.Custom | |
| 929 | Part6.Size = Vector3.new(0.200000003, 0.200000003, 1.4000001) | |
| 930 | Part6.CFrame = CFrame.new(66.9361725, 3.59668303, 149.583252, 0.644143879, 0.757297873, -0.107611418, -0.755554855, 0.651871204, 0.0648230091, 0.119239166, 0.0395509861, 0.992078364) | |
| 931 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
| 932 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
| 933 | Part6.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 934 | Part6.Position = Vector3.new(66.9361725, 3.59668303, 149.583252) | |
| 935 | Part6.Orientation = Vector3.new(-3.72000003, -6.19000006, -49.2099991) | |
| 936 | Part6.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 937 | BlockMesh7.Parent = Part6 | |
| 938 | BlockMesh7.Scale = Vector3.new(0.200000003, 0.200000003, 1) | |
| 939 | BlockMesh7.Scale = Vector3.new(0.200000003, 0.200000003, 1) | |
| 940 | Part8.Name = "Neon" | |
| 941 | Part8.Parent = mas | |
| 942 | Part8.Material = Enum.Material.Neon | |
| 943 | Part8.BrickColor = BrickColor.new("Hot pink")
| |
| 944 | Part8.Rotation = Vector3.new(-3.74000001, -6.17999983, -94.6199951) | |
| 945 | Part8.CanCollide = false | |
| 946 | Part8.FormFactor = Enum.FormFactor.Custom | |
| 947 | Part8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 948 | Part8.CFrame = CFrame.new(66.5720825, 2.68773127, 149.724014, -0.0800136328, 0.99096936, -0.107606798, -0.995200336, -0.0733169094, 0.0648248345, 0.0563500635, 0.112277232, 0.992078781) | |
| 949 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
| 950 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
| 951 | Part8.Color = Color3.new(1, 0, 0.74902) | |
| 952 | Part8.Position = Vector3.new(66.5720825, 2.68773127, 149.724014) | |
| 953 | Part8.Orientation = Vector3.new(-3.72000003, -6.19000006, -94.2099991) | |
| 954 | Part8.Color = Color3.new(1, 0, 0.74902) | |
| 955 | CylinderMesh9.Parent = Part8 | |
| 956 | CylinderMesh9.Scale = Vector3.new(0.600000024, 1, 1) | |
| 957 | CylinderMesh9.Scale = Vector3.new(0.600000024, 1, 1) | |
| 958 | Part10.Name = "Neon" | |
| 959 | Part10.Parent = mas | |
| 960 | Part10.Material = Enum.Material.Neon | |
| 961 | Part10.BrickColor = BrickColor.new("Cyan")
| |
| 962 | Part10.Rotation = Vector3.new(-3.74000001, -6.17999983, -94.6199951) | |
| 963 | Part10.CanCollide = false | |
| 964 | Part10.FormFactor = Enum.FormFactor.Custom | |
| 965 | Part10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 966 | Part10.CFrame = CFrame.new(66.6011581, 3.0353775, 149.694351, -0.0800136328, 0.99096936, -0.107606798, -0.995200336, -0.0733169094, 0.0648248345, 0.0563500635, 0.112277232, 0.992078781) | |
| 967 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
| 968 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
| 969 | Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
| 970 | Part10.Position = Vector3.new(66.6011581, 3.0353775, 149.694351) | |
| 971 | Part10.Orientation = Vector3.new(-3.72000003, -6.19000006, -94.2099991) | |
| 972 | Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
| 973 | CylinderMesh11.Parent = Part10 | |
| 974 | CylinderMesh11.Scale = Vector3.new(0.400000006, 1, 1) | |
| 975 | CylinderMesh11.Scale = Vector3.new(0.400000006, 1, 1) | |
| 976 | Part12.Name = "Neon" | |
| 977 | Part12.Parent = mas | |
| 978 | Part12.Material = Enum.Material.Neon | |
| 979 | Part12.BrickColor = BrickColor.new("Ghost grey")
| |
| 980 | Part12.Rotation = Vector3.new(-3.74000001, -6.17999983, -4.61999989) | |
| 981 | Part12.CanCollide = false | |
| 982 | Part12.FormFactor = Enum.FormFactor.Custom | |
| 983 | Part12.Size = Vector3.new(0.439999968, 0.200000003, 1) | |
| 984 | Part12.CFrame = CFrame.new(66.5046921, 3.3566277, 149.552063, 0.990969121, 0.0800166354, -0.107606269, -0.0733194798, 0.995199919, 0.0648291633, 0.112277173, -0.056354098, 0.992078543) | |
| 985 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
| 986 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
| 987 | Part12.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 988 | Part12.Position = Vector3.new(66.5046921, 3.3566277, 149.552063) | |
| 989 | Part12.Orientation = Vector3.new(-3.72000003, -6.19000006, -4.21000004) | |
| 990 | Part12.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 991 | BlockMesh13.Parent = Part12 | |
| 992 | BlockMesh13.Scale = Vector3.new(1.14999998, 0.699999988, 1.04999995) | |
| 993 | BlockMesh13.Scale = Vector3.new(1.14999998, 0.699999988, 1.04999995) | |
| 994 | Part14.Parent = mas | |
| 995 | Part14.Material = Enum.Material.Metal | |
| 996 | Part14.BrickColor = BrickColor.new("Black")
| |
| 997 | Part14.Rotation = Vector3.new(-3.74000001, -6.17999983, -49.6199989) | |
| 998 | Part14.CanCollide = false | |
| 999 | Part14.FormFactor = Enum.FormFactor.Custom | |
| 1000 | Part14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1001 | Part14.CFrame = CFrame.new(66.8715439, 3.63558054, 150.178528, 0.644143879, 0.757297873, -0.107611418, -0.755554855, 0.651871204, 0.0648230091, 0.119239166, 0.0395509861, 0.992078364) | |
| 1002 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
| 1003 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
| 1004 | Part14.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1005 | Part14.Position = Vector3.new(66.8715439, 3.63558054, 150.178528) | |
| 1006 | Part14.Orientation = Vector3.new(-3.72000003, -6.19000006, -49.2099991) | |
| 1007 | Part14.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1008 | BlockMesh15.Parent = Part14 | |
| 1009 | BlockMesh15.Scale = Vector3.new(0.5, 0.5, 0.800000012) | |
| 1010 | BlockMesh15.Scale = Vector3.new(0.5, 0.5, 0.800000012) | |
| 1011 | Part16.Name = "Middle" | |
| 1012 | wristw = Instance.new("Weld",Part16)
| |
| 1013 | wristw.Part0=Part16 | |
| 1014 | wristw.Part1=chr['LeftLowerArm'] | |
| 1015 | wristw.C0=CFrame.new(0,0,-0.1) | |
| 1016 | wristw.C1=euler(rad(0),rad(180),rad(0)) | |
| 1017 | ||
| 1018 | Part16.Parent = mas | |
| 1019 | Part16.Material = Enum.Material.SmoothPlastic | |
| 1020 | Part16.BrickColor = BrickColor.new("Bright orange")
| |
| 1021 | Part16.Transparency = 1 | |
| 1022 | Part16.Rotation = Vector3.new(-1.00999999, -1.00999999, -0.0199999996) | |
| 1023 | Part16.CanCollide = false | |
| 1024 | Part16.FormFactor = Enum.FormFactor.Symmetric | |
| 1025 | Part16.Size = Vector3.new(1, 2, 1) | |
| 1026 | Part16.CFrame = CFrame.new(66.0806274, 3.00788403, 149.629425, 0.999844968, 0.000310900097, -0.0176082551, 0, 0.999844253, 0.0176537409, 0.0176110007, -0.0176510047, 0.999689102) | |
| 1027 | Part16.BottomSurface = Enum.SurfaceType.Smooth | |
| 1028 | Part16.TopSurface = Enum.SurfaceType.Smooth | |
| 1029 | Part16.Color = Color3.new(0.854902, 0.521569, 0.254902) | |
| 1030 | Part16.Position = Vector3.new(66.0806274, 3.00788403, 149.629425) | |
| 1031 | Part16.Orientation = Vector3.new(-1.00999999, -1.00999999, 0) | |
| 1032 | Part16.Color = Color3.new(0.854902, 0.521569, 0.254902) | |
| 1033 | Part17.Parent = mas | |
| 1034 | Part17.Material = Enum.Material.Metal | |
| 1035 | Part17.BrickColor = BrickColor.new("Black")
| |
| 1036 | Part17.Rotation = Vector3.new(-3.74000001, -6.17999983, -64.6199951) | |
| 1037 | Part17.CanCollide = false | |
| 1038 | Part17.FormFactor = Enum.FormFactor.Custom | |
| 1039 | Part17.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003) | |
| 1040 | Part17.CFrame = CFrame.new(66.8333282, 2.86680555, 149.014938, 0.42618975, 0.898211658, -0.107608683, -0.89852792, 0.43410489, 0.0648239553, 0.104939148, 0.0690620914, 0.992078483) | |
| 1041 | Part17.BottomSurface = Enum.SurfaceType.Smooth | |
| 1042 | Part17.TopSurface = Enum.SurfaceType.Smooth | |
| 1043 | Part17.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1044 | Part17.Position = Vector3.new(66.8333282, 2.86680555, 149.014938) | |
| 1045 | Part17.Orientation = Vector3.new(-3.72000003, -6.19000006, -64.2099991) | |
| 1046 | Part17.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1047 | BlockMesh18.Parent = Part17 | |
| 1048 | BlockMesh18.Scale = Vector3.new(0.5, 1, 0.400000006) | |
| 1049 | BlockMesh18.Scale = Vector3.new(0.5, 1, 0.400000006) | |
| 1050 | Part19.Parent = mas | |
| 1051 | Part19.Material = Enum.Material.Metal | |
| 1052 | Part19.BrickColor = BrickColor.new("Black")
| |
| 1053 | Part19.Rotation = Vector3.new(-3.74000001, -6.17999983, 10.3800001) | |
| 1054 | Part19.CanCollide = false | |
| 1055 | Part19.FormFactor = Enum.FormFactor.Custom | |
| 1056 | Part19.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003) | |
| 1057 | Part19.CFrame = CFrame.new(66.5055923, 3.12720251, 150.171936, 0.977912366, -0.179188758, -0.107612357, 0.186752722, 0.980266809, 0.0648240075, 0.0938730761, -0.0834891349, 0.992078066) | |
| 1058 | Part19.BottomSurface = Enum.SurfaceType.Smooth | |
| 1059 | Part19.TopSurface = Enum.SurfaceType.Smooth | |
| 1060 | Part19.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1061 | Part19.Position = Vector3.new(66.5055923, 3.12720251, 150.171936) | |
| 1062 | Part19.Orientation = Vector3.new(-3.72000003, -6.19000006, 10.79) | |
| 1063 | Part19.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1064 | BlockMesh20.Parent = Part19 | |
| 1065 | BlockMesh20.Scale = Vector3.new(0.5, 0.899999976, 0.400000006) | |
| 1066 | BlockMesh20.Scale = Vector3.new(0.5, 0.899999976, 0.400000006) | |
| 1067 | Part21.Name = "Neon" | |
| 1068 | Part21.Parent = mas | |
| 1069 | Part21.Material = Enum.Material.Neon | |
| 1070 | Part21.BrickColor = BrickColor.new("Institutional white")
| |
| 1071 | Part21.Rotation = Vector3.new(-3.74000001, -6.17999983, -94.6199951) | |
| 1072 | Part21.CanCollide = false | |
| 1073 | Part21.FormFactor = Enum.FormFactor.Custom | |
| 1074 | Part21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1075 | Part21.CFrame = CFrame.new(66.5561447, 2.77036667, 149.918427, -0.080013603, 0.99096936, -0.107606813, -0.995200574, -0.073316969, 0.0648248419, 0.056350071, 0.112277217, 0.992078722) | |
| 1076 | Part21.BottomSurface = Enum.SurfaceType.Smooth | |
| 1077 | Part21.TopSurface = Enum.SurfaceType.Smooth | |
| 1078 | Part21.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 1079 | Part21.Position = Vector3.new(66.5561447, 2.77036667, 149.918427) | |
| 1080 | Part21.Orientation = Vector3.new(-3.72000003, -6.19000006, -94.2099991) | |
| 1081 | Part21.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 1082 | CylinderMesh22.Parent = Part21 | |
| 1083 | Part23.Parent = mas | |
| 1084 | Part23.Material = Enum.Material.Metal | |
| 1085 | Part23.BrickColor = BrickColor.new("Black")
| |
| 1086 | Part23.Rotation = Vector3.new(-3.74000001, -6.17999983, -4.61999989) | |
| 1087 | Part23.CanCollide = false | |
| 1088 | Part23.FormFactor = Enum.FormFactor.Custom | |
| 1089 | Part23.Size = Vector3.new(0.799999952, 0.939999998, 1) | |
| 1090 | Part23.CFrame = CFrame.new(66.0880737, 2.8869009, 149.537567, 0.990969241, 0.0800166354, -0.107606277, -0.0733195469, 0.995200098, 0.0648291782, 0.112277173, -0.0563541092, 0.992078543) | |
| 1091 | Part23.BottomSurface = Enum.SurfaceType.Smooth | |
| 1092 | Part23.TopSurface = Enum.SurfaceType.Smooth | |
| 1093 | Part23.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1094 | Part23.Position = Vector3.new(66.0880737, 2.8869009, 149.537567) | |
| 1095 | Part23.Orientation = Vector3.new(-3.72000003, -6.19000006, -4.21000004) | |
| 1096 | Part23.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1097 | BlockMesh24.Parent = Part23 | |
| 1098 | BlockMesh24.Scale = Vector3.new(1.03999996, 1, 1.03999996) | |
| 1099 | BlockMesh24.Scale = Vector3.new(1.03999996, 1, 1.03999996) | |
| 1100 | Part25.Parent = mas | |
| 1101 | Part25.Material = Enum.Material.Metal | |
| 1102 | Part25.BrickColor = BrickColor.new("Fossil")
| |
| 1103 | Part25.Rotation = Vector3.new(-3.74000001, -6.17999983, -4.61999989) | |
| 1104 | Part25.CanCollide = false | |
| 1105 | Part25.FormFactor = Enum.FormFactor.Custom | |
| 1106 | Part25.Size = Vector3.new(0.400000006, 0.800000012, 1.39999998) | |
| 1107 | Part25.CFrame = CFrame.new(66.4789124, 2.78788996, 149.586411, 0.990969241, 0.0800166354, -0.107606277, -0.0733195469, 0.995200098, 0.0648291782, 0.112277173, -0.0563541092, 0.992078543) | |
| 1108 | Part25.BottomSurface = Enum.SurfaceType.Smooth | |
| 1109 | Part25.TopSurface = Enum.SurfaceType.Smooth | |
| 1110 | Part25.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 1111 | Part25.Position = Vector3.new(66.4789124, 2.78788996, 149.586411) | |
| 1112 | Part25.Orientation = Vector3.new(-3.72000003, -6.19000006, -4.21000004) | |
| 1113 | Part25.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 1114 | BlockMesh26.Parent = Part25 | |
| 1115 | BlockMesh26.Scale = Vector3.new(1, 1, 0.850000024) | |
| 1116 | BlockMesh26.Scale = Vector3.new(1, 1, 0.850000024) | |
| 1117 | Part27.Parent = mas | |
| 1118 | Part27.Material = Enum.Material.Metal | |
| 1119 | Part27.BrickColor = BrickColor.new("Black")
| |
| 1120 | Part27.Rotation = Vector3.new(-3.74000001, -6.17999983, -124.619995) | |
| 1121 | Part27.CanCollide = false | |
| 1122 | Part27.FormFactor = Enum.FormFactor.Custom | |
| 1123 | Part27.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003) | |
| 1124 | Part27.CFrame = CFrame.new(66.6218414, 2.41651511, 150.230927, -0.564779282, 0.818196774, -0.107611381, -0.825209796, -0.561096728, 0.0648149326, -0.00734899752, 0.125408128, 0.9920789) | |
| 1125 | Part27.BottomSurface = Enum.SurfaceType.Smooth | |
| 1126 | Part27.TopSurface = Enum.SurfaceType.Smooth | |
| 1127 | Part27.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1128 | Part27.Position = Vector3.new(66.6218414, 2.41651511, 150.230927) | |
| 1129 | Part27.Orientation = Vector3.new(-3.72000003, -6.19000006, -124.209999) | |
| 1130 | Part27.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1131 | BlockMesh28.Parent = Part27 | |
| 1132 | BlockMesh28.Scale = Vector3.new(0.5, 1, 0.400000006) | |
| 1133 | BlockMesh28.Scale = Vector3.new(0.5, 1, 0.400000006) | |
| 1134 | Part29.Parent = mas | |
| 1135 | Part29.Material = Enum.Material.Metal | |
| 1136 | Part29.BrickColor = BrickColor.new("Black")
| |
| 1137 | Part29.Rotation = Vector3.new(-3.74000001, -6.17999983, -64.6199951) | |
| 1138 | Part29.CanCollide = false | |
| 1139 | Part29.FormFactor = Enum.FormFactor.Custom | |
| 1140 | Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1141 | Part29.CFrame = CFrame.new(66.8414001, 3.01094747, 150.215927, 0.42618975, 0.898211658, -0.107608683, -0.89852792, 0.43410489, 0.0648239553, 0.104939148, 0.0690620914, 0.992078483) | |
| 1142 | Part29.BottomSurface = Enum.SurfaceType.Smooth | |
| 1143 | Part29.TopSurface = Enum.SurfaceType.Smooth | |
| 1144 | Part29.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1145 | Part29.Position = Vector3.new(66.8414001, 3.01094747, 150.215927) | |
| 1146 | Part29.Orientation = Vector3.new(-3.72000003, -6.19000006, -64.2099991) | |
| 1147 | Part29.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1148 | BlockMesh30.Parent = Part29 | |
| 1149 | BlockMesh30.Scale = Vector3.new(0.5, 0.5, 0.800000012) | |
| 1150 | BlockMesh30.Scale = Vector3.new(0.5, 0.5, 0.800000012) | |
| 1151 | Part31.Name = "Neon" | |
| 1152 | Part31.Parent = mas | |
| 1153 | Part31.Material = Enum.Material.Neon | |
| 1154 | Part31.BrickColor = BrickColor.new("Hot pink")
| |
| 1155 | Part31.Rotation = Vector3.new(-3.74000001, -6.17999983, -94.6199951) | |
| 1156 | Part31.CanCollide = false | |
| 1157 | Part31.FormFactor = Enum.FormFactor.Custom | |
| 1158 | Part31.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1159 | Part31.CFrame = CFrame.new(66.6014023, 2.57610869, 149.391815, -0.080013603, 0.99096936, -0.107606813, -0.995200574, -0.073316969, 0.0648248419, 0.056350071, 0.112277217, 0.992078722) | |
| 1160 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
| 1161 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
| 1162 | Part31.Color = Color3.new(1, 0, 0.74902) | |
| 1163 | Part31.Position = Vector3.new(66.6014023, 2.57610869, 149.391815) | |
| 1164 | Part31.Orientation = Vector3.new(-3.72000003, -6.19000006, -94.2099991) | |
| 1165 | Part31.Color = Color3.new(1, 0, 0.74902) | |
| 1166 | CylinderMesh32.Parent = Part31 | |
| 1167 | CylinderMesh32.Scale = Vector3.new(0.5, 1, 1) | |
| 1168 | CylinderMesh32.Scale = Vector3.new(0.5, 1, 1) | |
| 1169 | Part33.Parent = mas | |
| 1170 | Part33.Material = Enum.Material.Metal | |
| 1171 | Part33.BrickColor = BrickColor.new("Fossil")
| |
| 1172 | Part33.Rotation = Vector3.new(-3.74000001, -6.17999983, -49.6199989) | |
| 1173 | Part33.CanCollide = false | |
| 1174 | Part33.FormFactor = Enum.FormFactor.Custom | |
| 1175 | Part33.Size = Vector3.new(0.200000003, 0.200000003, 1.4000001) | |
| 1176 | Part33.CFrame = CFrame.new(66.2111664, 3.13355708, 149.53479, 0.644143879, 0.757297873, -0.107611425, -0.755555034, 0.651871324, 0.0648230165, 0.119239166, 0.0395509824, 0.992078364) | |
| 1177 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
| 1178 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
| 1179 | Part33.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 1180 | Part33.Position = Vector3.new(66.2111664, 3.13355708, 149.53479) | |
| 1181 | Part33.Orientation = Vector3.new(-3.72000003, -6.19000006, -49.2099991) | |
| 1182 | Part33.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 1183 | BlockMesh34.Parent = Part33 | |
| 1184 | BlockMesh34.Scale = Vector3.new(0.200000003, 0.200000003, 0.930000007) | |
| 1185 | BlockMesh34.Scale = Vector3.new(0.200000003, 0.200000003, 0.930000007) | |
| 1186 | Part35.Parent = mas | |
| 1187 | Part35.Material = Enum.Material.Metal | |
| 1188 | Part35.BrickColor = BrickColor.new("Black")
| |
| 1189 | Part35.Rotation = Vector3.new(-3.74000001, -6.17999983, 175.37999) | |
| 1190 | Part35.CanCollide = false | |
| 1191 | Part35.FormFactor = Enum.FormFactor.Custom | |
| 1192 | Part35.Size = Vector3.new(0.200000003, 1.20000005, 0.200000003) | |
| 1193 | Part35.CFrame = CFrame.new(66.8333359, 2.86680818, 149.014938, -0.990969241, -0.0800166354, -0.107606277, 0.0733195469, -0.995200098, 0.0648291782, -0.112277173, 0.0563541092, 0.992078543) | |
| 1194 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
| 1195 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
| 1196 | Part35.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1197 | Part35.Position = Vector3.new(66.8333359, 2.86680818, 149.014938) | |
| 1198 | Part35.Orientation = Vector3.new(-3.72000003, -6.19000006, 175.789993) | |
| 1199 | Part35.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1200 | BlockMesh36.Parent = Part35 | |
| 1201 | BlockMesh36.Scale = Vector3.new(0.400000006, 1, 0.300000012) | |
| 1202 | BlockMesh36.Scale = Vector3.new(0.400000006, 1, 0.300000012) | |
| 1203 | Part37.Parent = mas | |
| 1204 | Part37.Material = Enum.Material.Metal | |
| 1205 | Part37.BrickColor = BrickColor.new("Black")
| |
| 1206 | Part37.Rotation = Vector3.new(-3.74000001, -6.17999983, -49.6199989) | |
| 1207 | Part37.CanCollide = false | |
| 1208 | Part37.FormFactor = Enum.FormFactor.Custom | |
| 1209 | Part37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1210 | Part37.CFrame = CFrame.new(67.0007248, 3.55778933, 148.98793, 0.644143879, 0.757297873, -0.107611425, -0.755555034, 0.651871324, 0.0648230165, 0.119239166, 0.0395509824, 0.992078364) | |
| 1211 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
| 1212 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
| 1213 | Part37.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1214 | Part37.Position = Vector3.new(67.0007248, 3.55778933, 148.98793) | |
| 1215 | Part37.Orientation = Vector3.new(-3.72000003, -6.19000006, -49.2099991) | |
| 1216 | Part37.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1217 | BlockMesh38.Parent = Part37 | |
| 1218 | BlockMesh38.Scale = Vector3.new(0.5, 0.5, 0.800000012) | |
| 1219 | BlockMesh38.Scale = Vector3.new(0.5, 0.5, 0.800000012) | |
| 1220 | Part39.Name = "NeonScreen" | |
| 1221 | Part39.Parent = mas | |
| 1222 | Part39.Material = Enum.Material.Neon | |
| 1223 | Part39.BrickColor = BrickColor.new("Smoky grey")
| |
| 1224 | Part39.Transparency = 0.60000002384186 | |
| 1225 | Part39.Rotation = Vector3.new(-3.74000001, -6.17999983, -94.6199951) | |
| 1226 | Part39.CanCollide = false | |
| 1227 | Part39.FormFactor = Enum.FormFactor.Custom | |
| 1228 | Part39.Size = Vector3.new(0.800000012, 0.200000003, 1) | |
| 1229 | Part39.CFrame = CFrame.new(66.620018, 2.80752373, 149.600433, -0.080013603, 0.99096936, -0.107606813, -0.995200574, -0.073316969, 0.0648248419, 0.056350071, 0.112277217, 0.992078722) | |
| 1230 | Part39.BottomSurface = Enum.SurfaceType.Smooth | |
| 1231 | Part39.TopSurface = Enum.SurfaceType.Smooth | |
| 1232 | Part39.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1233 | Part39.Position = Vector3.new(66.620018, 2.80752373, 149.600433) | |
| 1234 | Part39.Orientation = Vector3.new(-3.72000003, -6.19000006, -94.2099991) | |
| 1235 | Part39.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1236 | CylinderMesh40.Parent = Part39 | |
| 1237 | Part41.Name = "Neon" | |
| 1238 | Part41.Parent = mas | |
| 1239 | Part41.Material = Enum.Material.Neon | |
| 1240 | Part41.BrickColor = BrickColor.new("Institutional white")
| |
| 1241 | Part41.Rotation = Vector3.new(-3.74000001, -6.17999983, -94.6199951) | |
| 1242 | Part41.CanCollide = false | |
| 1243 | Part41.FormFactor = Enum.FormFactor.Custom | |
| 1244 | Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1245 | Part41.CFrame = CFrame.new(66.6291809, 2.89328408, 149.353943, -0.080013603, 0.99096936, -0.107606813, -0.995200574, -0.073316969, 0.0648248419, 0.056350071, 0.112277217, 0.992078722) | |
| 1246 | Part41.BottomSurface = Enum.SurfaceType.Smooth | |
| 1247 | Part41.TopSurface = Enum.SurfaceType.Smooth | |
| 1248 | Part41.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 1249 | Part41.Position = Vector3.new(66.6291809, 2.89328408, 149.353943) | |
| 1250 | Part41.Orientation = Vector3.new(-3.72000003, -6.19000006, -94.2099991) | |
| 1251 | Part41.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 1252 | CylinderMesh42.Parent = Part41 | |
| 1253 | CylinderMesh42.Scale = Vector3.new(0.600000024, 1, 1) | |
| 1254 | CylinderMesh42.Scale = Vector3.new(0.600000024, 1, 1) | |
| 1255 | Part43.Name = "Neon" | |
| 1256 | Part43.Parent = mas | |
| 1257 | Part43.Material = Enum.Material.Neon | |
| 1258 | Part43.BrickColor = BrickColor.new("Ghost grey")
| |
| 1259 | Part43.Rotation = Vector3.new(-3.74000001, -6.17999983, -4.61999989) | |
| 1260 | Part43.CanCollide = false | |
| 1261 | Part43.FormFactor = Enum.FormFactor.Custom | |
| 1262 | Part43.Size = Vector3.new(0.200000003, 0.800000012, 1) | |
| 1263 | Part43.CFrame = CFrame.new(66.3440018, 3.0681951, 149.553482, 0.990969241, 0.0800166354, -0.107606277, -0.0733195469, 0.995200098, 0.0648291782, 0.112277173, -0.0563541092, 0.992078543) | |
| 1264 | Part43.BottomSurface = Enum.SurfaceType.Smooth | |
| 1265 | Part43.TopSurface = Enum.SurfaceType.Smooth | |
| 1266 | Part43.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 1267 | Part43.Position = Vector3.new(66.3440018, 3.0681951, 149.553482) | |
| 1268 | Part43.Orientation = Vector3.new(-3.72000003, -6.19000006, -4.21000004) | |
| 1269 | Part43.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 1270 | BlockMesh44.Parent = Part43 | |
| 1271 | BlockMesh44.Scale = Vector3.new(1.14999998, 0.699999988, 1.04999995) | |
| 1272 | BlockMesh44.Scale = Vector3.new(1.14999998, 0.699999988, 1.04999995) | |
| 1273 | Part45.Parent = mas | |
| 1274 | Part45.Material = Enum.Material.Metal | |
| 1275 | Part45.BrickColor = BrickColor.new("Black")
| |
| 1276 | Part45.Rotation = Vector3.new(-3.74000001, -6.17999983, -124.619995) | |
| 1277 | Part45.CanCollide = false | |
| 1278 | Part45.FormFactor = Enum.FormFactor.Custom | |
| 1279 | Part45.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003) | |
| 1280 | Part45.CFrame = CFrame.new(66.7509766, 2.33872962, 149.040497, -0.564779282, 0.818196774, -0.107611381, -0.825209796, -0.561096728, 0.0648149326, -0.00734899752, 0.125408128, 0.9920789) | |
| 1281 | Part45.BottomSurface = Enum.SurfaceType.Smooth | |
| 1282 | Part45.TopSurface = Enum.SurfaceType.Smooth | |
| 1283 | Part45.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1284 | Part45.Position = Vector3.new(66.7509766, 2.33872962, 149.040497) | |
| 1285 | Part45.Orientation = Vector3.new(-3.72000003, -6.19000006, -124.209999) | |
| 1286 | Part45.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1287 | BlockMesh46.Parent = Part45 | |
| 1288 | BlockMesh46.Scale = Vector3.new(0.5, 1, 0.400000006) | |
| 1289 | BlockMesh46.Scale = Vector3.new(0.5, 1, 0.400000006) | |
| 1290 | Part47.Name = "NeonPow" | |
| 1291 | Part47.Parent = mas | |
| 1292 | Part47.Material = Enum.Material.Neon | |
| 1293 | Part47.BrickColor = BrickColor.new("Really black")
| |
| 1294 | Part47.Transparency = 1 | |
| 1295 | Part47.Rotation = Vector3.new(-3.74000001, -6.17999983, -94.6199951) | |
| 1296 | Part47.CanCollide = false | |
| 1297 | Part47.FormFactor = Enum.FormFactor.Custom | |
| 1298 | Part47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1299 | Part47.CFrame = CFrame.new(66.8182297, 2.79285622, 149.622925, -0.080013603, 0.99096936, -0.107606813, -0.995200574, -0.073316969, 0.0648248419, 0.056350071, 0.112277217, 0.992078722) | |
| 1300 | Part47.BottomSurface = Enum.SurfaceType.Smooth | |
| 1301 | Part47.TopSurface = Enum.SurfaceType.Smooth | |
| 1302 | Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 1303 | Part47.Position = Vector3.new(66.8182297, 2.79285622, 149.622925) | |
| 1304 | Part47.Orientation = Vector3.new(-3.72000003, -6.19000006, -94.2099991) | |
| 1305 | Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 1306 | ParticleEmitter48.Name = "PArti1" | |
| 1307 | ParticleEmitter48.Parent = Part47 | |
| 1308 | ParticleEmitter48.Size = NumberSequence.new(0.20000000298023,1.3333332538605,0.33333301544189,1.1666667461395,0.20000000298023) | |
| 1309 | ParticleEmitter48.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 1, 1),Color3.new(1, 0, 0.498039),Color3.new(1, 1, 1),Color3.new(1, 1, 1)) | |
| 1310 | ParticleEmitter48.LightEmission = 1 | |
| 1311 | ParticleEmitter48.Texture = "http://www.roblox.com/asset/?id=241779220" | |
| 1312 | ParticleEmitter48.ZOffset = 1 | |
| 1313 | ParticleEmitter48.Lifetime = NumberRange.new(1, 1) | |
| 1314 | ParticleEmitter48.Rate = 0.60000002384186 | |
| 1315 | ParticleEmitter48.Speed = NumberRange.new(0.20000000298023, 0.20000000298023) | |
| 1316 | ParticleEmitter48.VelocitySpread = 360 | |
| 1317 | ParticleEmitter48.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 1, 1),Color3.new(1, 0, 0.498039),Color3.new(1, 1, 1),Color3.new(1, 1, 1)) | |
| 1318 | ParticleEmitter49.Name = "PArti2" | |
| 1319 | ParticleEmitter49.Parent = Part47 | |
| 1320 | ParticleEmitter49.Size = NumberSequence.new(0.20000000298023,0.5,0.33333301544189,0.5,0.20000000298023) | |
| 1321 | ParticleEmitter49.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 1, 1),Color3.new(1, 0, 0.498039),Color3.new(1, 1, 1),Color3.new(1, 1, 1)) | |
| 1322 | ParticleEmitter49.LightEmission = 1 | |
| 1323 | ParticleEmitter49.Texture = "http://www.roblox.com/asset/?id=241779220" | |
| 1324 | ParticleEmitter49.ZOffset = 1 | |
| 1325 | ParticleEmitter49.Lifetime = NumberRange.new(2, 2) | |
| 1326 | ParticleEmitter49.Rate = 4 | |
| 1327 | ParticleEmitter49.Speed = NumberRange.new(0.60000002384186, 0.60000002384186) | |
| 1328 | ParticleEmitter49.VelocitySpread = 50 | |
| 1329 | ParticleEmitter49.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 1, 1),Color3.new(1, 0, 0.498039),Color3.new(1, 1, 1),Color3.new(1, 1, 1)) | |
| 1330 | Part50.Name = "Neon" | |
| 1331 | Part50.Parent = mas | |
| 1332 | Part50.Material = Enum.Material.Neon | |
| 1333 | Part50.BrickColor = BrickColor.new("Ghost grey")
| |
| 1334 | Part50.Rotation = Vector3.new(-3.74000001, -6.17999983, -4.61999989) | |
| 1335 | Part50.CanCollide = false | |
| 1336 | Part50.FormFactor = Enum.FormFactor.Custom | |
| 1337 | Part50.Size = Vector3.new(0.399999976, 0.200000003, 1) | |
| 1338 | Part50.CFrame = CFrame.new(65.8947449, 2.96126366, 149.511688, 0.990969241, 0.0800166354, -0.107606277, -0.0733195469, 0.995200098, 0.0648291782, 0.112277173, -0.0563541092, 0.992078543) | |
| 1339 | Part50.BottomSurface = Enum.SurfaceType.Smooth | |
| 1340 | Part50.TopSurface = Enum.SurfaceType.Smooth | |
| 1341 | Part50.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 1342 | Part50.Position = Vector3.new(65.8947449, 2.96126366, 149.511688) | |
| 1343 | Part50.Orientation = Vector3.new(-3.72000003, -6.19000006, -4.21000004) | |
| 1344 | Part50.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 1345 | BlockMesh51.Parent = Part50 | |
| 1346 | BlockMesh51.Scale = Vector3.new(1.10000002, 0.300000012, 1.04999995) | |
| 1347 | BlockMesh51.Scale = Vector3.new(1.10000002, 0.300000012, 1.04999995) | |
| 1348 | Part52.Parent = mas | |
| 1349 | Part52.Material = Enum.Material.Metal | |
| 1350 | Part52.BrickColor = BrickColor.new("Black")
| |
| 1351 | Part52.Rotation = Vector3.new(-3.74000001, -6.17999983, -49.6199989) | |
| 1352 | Part52.CanCollide = false | |
| 1353 | Part52.FormFactor = Enum.FormFactor.Custom | |
| 1354 | Part52.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003) | |
| 1355 | Part52.CFrame = CFrame.new(66.8093109, 3.39304113, 148.977951, 0.644143879, 0.757297873, -0.107611425, -0.755555034, 0.651871324, 0.0648230165, 0.119239166, 0.0395509824, 0.992078364) | |
| 1356 | Part52.BottomSurface = Enum.SurfaceType.Smooth | |
| 1357 | Part52.TopSurface = Enum.SurfaceType.Smooth | |
| 1358 | Part52.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1359 | Part52.Position = Vector3.new(66.8093109, 3.39304113, 148.977951) | |
| 1360 | Part52.Orientation = Vector3.new(-3.72000003, -6.19000006, -49.2099991) | |
| 1361 | Part52.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1362 | BlockMesh53.Parent = Part52 | |
| 1363 | BlockMesh53.Scale = Vector3.new(0.5, 1, 0.400000006) | |
| 1364 | BlockMesh53.Scale = Vector3.new(0.5, 1, 0.400000006) | |
| 1365 | Part54.Parent = mas | |
| 1366 | Part54.Material = Enum.Material.Metal | |
| 1367 | Part54.BrickColor = BrickColor.new("Fossil")
| |
| 1368 | Part54.Rotation = Vector3.new(-3.74000001, -6.17999983, -124.619995) | |
| 1369 | Part54.CanCollide = false | |
| 1370 | Part54.FormFactor = Enum.FormFactor.Custom | |
| 1371 | Part54.Size = Vector3.new(0.200000003, 0.200000003, 1.4000001) | |
| 1372 | Part54.CFrame = CFrame.new(66.8114243, 2.29188299, 149.654831, -0.564779282, 0.818196774, -0.107611381, -0.825209796, -0.561096728, 0.0648149326, -0.00734899752, 0.125408128, 0.9920789) | |
| 1373 | Part54.BottomSurface = Enum.SurfaceType.Smooth | |
| 1374 | Part54.TopSurface = Enum.SurfaceType.Smooth | |
| 1375 | Part54.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 1376 | Part54.Position = Vector3.new(66.8114243, 2.29188299, 149.654831) | |
| 1377 | Part54.Orientation = Vector3.new(-3.72000003, -6.19000006, -124.209999) | |
| 1378 | Part54.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 1379 | BlockMesh55.Parent = Part54 | |
| 1380 | BlockMesh55.Scale = Vector3.new(0.200000003, 0.200000003, 1) | |
| 1381 | BlockMesh55.Scale = Vector3.new(0.200000003, 0.200000003, 1) | |
| 1382 | Part56.Name = "Neon" | |
| 1383 | Part56.Parent = mas | |
| 1384 | Part56.Material = Enum.Material.Neon | |
| 1385 | Part56.BrickColor = BrickColor.new("Cyan")
| |
| 1386 | Part56.Rotation = Vector3.new(-3.74000001, -6.17999983, -94.6199951) | |
| 1387 | Part56.CanCollide = false | |
| 1388 | Part56.FormFactor = Enum.FormFactor.Custom | |
| 1389 | Part56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1390 | Part56.CFrame = CFrame.new(66.5681458, 2.4709475, 149.616776, -0.080013603, 0.99096936, -0.107606813, -0.995200574, -0.073316969, 0.0648248419, 0.056350071, 0.112277217, 0.992078722) | |
| 1391 | Part56.BottomSurface = Enum.SurfaceType.Smooth | |
| 1392 | Part56.TopSurface = Enum.SurfaceType.Smooth | |
| 1393 | Part56.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
| 1394 | Part56.Position = Vector3.new(66.5681458, 2.4709475, 149.616776) | |
| 1395 | Part56.Orientation = Vector3.new(-3.72000003, -6.19000006, -94.2099991) | |
| 1396 | Part56.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
| 1397 | CylinderMesh57.Parent = Part56 | |
| 1398 | CylinderMesh57.Scale = Vector3.new(0.800000012, 1, 1) | |
| 1399 | CylinderMesh57.Scale = Vector3.new(0.800000012, 1, 1) | |
| 1400 | Part58.Name = "Neon" | |
| 1401 | Part58.Parent = mas | |
| 1402 | Part58.Material = Enum.Material.Neon | |
| 1403 | Part58.BrickColor = BrickColor.new("Ghost grey")
| |
| 1404 | Part58.Rotation = Vector3.new(-3.74000001, -6.17999983, 85.3799973) | |
| 1405 | Part58.CanCollide = false | |
| 1406 | Part58.FormFactor = Enum.FormFactor.Custom | |
| 1407 | Part58.Size = Vector3.new(0.800000012, 0.200000003, 1) | |
| 1408 | Part58.CFrame = CFrame.new(66.0527573, 2.81942344, 149.538132, 0.080013603, -0.990968704, -0.107612707, 0.995200574, 0.0733165219, 0.0648252815, -0.056350071, -0.112283126, 0.992078066) | |
| 1409 | Part58.BottomSurface = Enum.SurfaceType.Smooth | |
| 1410 | Part58.TopSurface = Enum.SurfaceType.Smooth | |
| 1411 | Part58.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 1412 | Part58.Position = Vector3.new(66.0527573, 2.81942344, 149.538132) | |
| 1413 | Part58.Orientation = Vector3.new(-3.72000003, -6.19000006, 85.7900009) | |
| 1414 | Part58.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 1415 | BlockMesh59.Parent = Part58 | |
| 1416 | BlockMesh59.Scale = Vector3.new(1, 0.300000012, 1.04999995) | |
| 1417 | BlockMesh59.Scale = Vector3.new(1, 0.300000012, 1.04999995) | |
| 1418 | Part60.Parent = mas | |
| 1419 | Part60.Material = Enum.Material.Metal | |
| 1420 | Part60.BrickColor = BrickColor.new("Black")
| |
| 1421 | Part60.Rotation = Vector3.new(-3.74000001, -6.17999983, -64.6199951) | |
| 1422 | Part60.CanCollide = false | |
| 1423 | Part60.FormFactor = Enum.FormFactor.Custom | |
| 1424 | Part60.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003) | |
| 1425 | Part60.CFrame = CFrame.new(66.7041473, 2.94459677, 150.205353, 0.42618975, 0.898211658, -0.107608683, -0.89852792, 0.43410489, 0.0648239553, 0.104939148, 0.0690620914, 0.992078483) | |
| 1426 | Part60.BottomSurface = Enum.SurfaceType.Smooth | |
| 1427 | Part60.TopSurface = Enum.SurfaceType.Smooth | |
| 1428 | Part60.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1429 | Part60.Position = Vector3.new(66.7041473, 2.94459677, 150.205353) | |
| 1430 | Part60.Orientation = Vector3.new(-3.72000003, -6.19000006, -64.2099991) | |
| 1431 | Part60.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1432 | BlockMesh61.Parent = Part60 | |
| 1433 | BlockMesh61.Scale = Vector3.new(0.5, 1, 0.400000006) | |
| 1434 | BlockMesh61.Scale = Vector3.new(0.5, 1, 0.400000006) | |
| 1435 | Part62.Parent = mas | |
| 1436 | Part62.Material = Enum.Material.Metal | |
| 1437 | Part62.BrickColor = BrickColor.new("Black")
| |
| 1438 | Part62.Rotation = Vector3.new(-3.74000001, -6.17999983, -64.6199951) | |
| 1439 | Part62.CanCollide = false | |
| 1440 | Part62.FormFactor = Enum.FormFactor.Custom | |
| 1441 | Part62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000048) | |
| 1442 | Part62.CFrame = CFrame.new(66.97052, 2.93317413, 149.025513, 0.42618975, 0.898211658, -0.107608683, -0.89852792, 0.43410489, 0.0648239553, 0.104939148, 0.0690620914, 0.992078483) | |
| 1443 | Part62.BottomSurface = Enum.SurfaceType.Smooth | |
| 1444 | Part62.TopSurface = Enum.SurfaceType.Smooth | |
| 1445 | Part62.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1446 | Part62.Position = Vector3.new(66.97052, 2.93317413, 149.025513) | |
| 1447 | Part62.Orientation = Vector3.new(-3.72000003, -6.19000006, -64.2099991) | |
| 1448 | Part62.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1449 | BlockMesh63.Parent = Part62 | |
| 1450 | BlockMesh63.Scale = Vector3.new(0.5, 0.5, 0.800000012) | |
| 1451 | BlockMesh63.Scale = Vector3.new(0.5, 0.5, 0.800000012) | |
| 1452 | Part64.Name = "Neon" | |
| 1453 | Part64.Parent = mas | |
| 1454 | Part64.Material = Enum.Material.Neon | |
| 1455 | Part64.BrickColor = BrickColor.new("Cyan")
| |
| 1456 | Part64.Rotation = Vector3.new(-3.74000001, -6.17999983, -94.6199951) | |
| 1457 | Part64.CanCollide = false | |
| 1458 | Part64.FormFactor = Enum.FormFactor.Custom | |
| 1459 | Part64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1460 | Part64.CFrame = CFrame.new(66.5967789, 2.71456599, 149.523392, -0.080013603, 0.99096936, -0.107606813, -0.995200574, -0.073316969, 0.0648248419, 0.056350071, 0.112277217, 0.992078722) | |
| 1461 | Part64.BottomSurface = Enum.SurfaceType.Smooth | |
| 1462 | Part64.TopSurface = Enum.SurfaceType.Smooth | |
| 1463 | Part64.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
| 1464 | Part64.Position = Vector3.new(66.5967789, 2.71456599, 149.523392) | |
| 1465 | Part64.Orientation = Vector3.new(-3.72000003, -6.19000006, -94.2099991) | |
| 1466 | Part64.Color = Color3.new(0.0156863, 0.686275, 0.92549) | |
| 1467 | CylinderMesh65.Parent = Part64 | |
| 1468 | CylinderMesh65.Scale = Vector3.new(0.400000006, 1, 1) | |
| 1469 | CylinderMesh65.Scale = Vector3.new(0.400000006, 1, 1) | |
| 1470 | Part66.Name = "Neon" | |
| 1471 | Part66.Parent = mas | |
| 1472 | Part66.Material = Enum.Material.Neon | |
| 1473 | Part66.BrickColor = BrickColor.new("Hot pink")
| |
| 1474 | Part66.Rotation = Vector3.new(-3.74000001, -6.17999983, -94.6199951) | |
| 1475 | Part66.CanCollide = false | |
| 1476 | Part66.FormFactor = Enum.FormFactor.Custom | |
| 1477 | Part66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1478 | Part66.CFrame = CFrame.new(66.6322556, 3.10011029, 149.461685, -0.080013603, 0.99096936, -0.107606813, -0.995200574, -0.073316969, 0.0648248419, 0.056350071, 0.112277217, 0.992078722) | |
| 1479 | Part66.BottomSurface = Enum.SurfaceType.Smooth | |
| 1480 | Part66.TopSurface = Enum.SurfaceType.Smooth | |
| 1481 | Part66.Color = Color3.new(1, 0, 0.74902) | |
| 1482 | Part66.Position = Vector3.new(66.6322556, 3.10011029, 149.461685) | |
| 1483 | Part66.Orientation = Vector3.new(-3.72000003, -6.19000006, -94.2099991) | |
| 1484 | Part66.Color = Color3.new(1, 0, 0.74902) | |
| 1485 | CylinderMesh67.Parent = Part66 | |
| 1486 | Part68.Parent = mas | |
| 1487 | Part68.Material = Enum.Material.Metal | |
| 1488 | Part68.BrickColor = BrickColor.new("Black")
| |
| 1489 | Part68.Rotation = Vector3.new(-3.74000001, -6.17999983, 175.37999) | |
| 1490 | Part68.CanCollide = false | |
| 1491 | Part68.FormFactor = Enum.FormFactor.Custom | |
| 1492 | Part68.Size = Vector3.new(0.200000003, 1.20000005, 0.200000003) | |
| 1493 | Part68.CFrame = CFrame.new(66.7041473, 2.94459748, 150.205353, -0.990969241, -0.0800166354, -0.107606277, 0.0733195469, -0.995200098, 0.0648291782, -0.112277173, 0.0563541092, 0.992078543) | |
| 1494 | Part68.BottomSurface = Enum.SurfaceType.Smooth | |
| 1495 | Part68.TopSurface = Enum.SurfaceType.Smooth | |
| 1496 | Part68.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1497 | Part68.Position = Vector3.new(66.7041473, 2.94459748, 150.205353) | |
| 1498 | Part68.Orientation = Vector3.new(-3.72000003, -6.19000006, 175.789993) | |
| 1499 | Part68.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1500 | BlockMesh69.Parent = Part68 | |
| 1501 | BlockMesh69.Scale = Vector3.new(0.400000006, 1, 0.300000012) | |
| 1502 | BlockMesh69.Scale = Vector3.new(0.400000006, 1, 0.300000012) | |
| 1503 | Part70.Parent = mas | |
| 1504 | Part70.Material = Enum.Material.Metal | |
| 1505 | Part70.BrickColor = BrickColor.new("Black")
| |
| 1506 | Part70.Rotation = Vector3.new(-3.74000001, -6.17999983, -49.6199989) | |
| 1507 | Part70.CanCollide = false | |
| 1508 | Part70.FormFactor = Enum.FormFactor.Custom | |
| 1509 | Part70.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003) | |
| 1510 | Part70.CFrame = CFrame.new(66.6801605, 3.47084045, 150.168488, 0.644143879, 0.757297873, -0.107611425, -0.755555034, 0.651871324, 0.0648230165, 0.119239166, 0.0395509824, 0.992078364) | |
| 1511 | Part70.BottomSurface = Enum.SurfaceType.Smooth | |
| 1512 | Part70.TopSurface = Enum.SurfaceType.Smooth | |
| 1513 | Part70.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1514 | Part70.Position = Vector3.new(66.6801605, 3.47084045, 150.168488) | |
| 1515 | Part70.Orientation = Vector3.new(-3.72000003, -6.19000006, -49.2099991) | |
| 1516 | Part70.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1517 | BlockMesh71.Parent = Part70 | |
| 1518 | BlockMesh71.Scale = Vector3.new(0.5, 1, 0.400000006) | |
| 1519 | BlockMesh71.Scale = Vector3.new(0.5, 1, 0.400000006) | |
| 1520 | Part72.Parent = mas | |
| 1521 | Part72.Material = Enum.Material.Metal | |
| 1522 | Part72.BrickColor = BrickColor.new("Black")
| |
| 1523 | Part72.Rotation = Vector3.new(-3.74000001, -6.17999983, 10.3800001) | |
| 1524 | Part72.CanCollide = false | |
| 1525 | Part72.FormFactor = Enum.FormFactor.Custom | |
| 1526 | Part72.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003) | |
| 1527 | Part72.CFrame = CFrame.new(66.6347351, 3.04941678, 148.981476, 0.977912366, -0.179188758, -0.107612357, 0.186752722, 0.980266809, 0.0648240075, 0.0938730761, -0.0834891349, 0.992078066) | |
| 1528 | Part72.BottomSurface = Enum.SurfaceType.Smooth | |
| 1529 | Part72.TopSurface = Enum.SurfaceType.Smooth | |
| 1530 | Part72.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1531 | Part72.Position = Vector3.new(66.6347351, 3.04941678, 148.981476) | |
| 1532 | Part72.Orientation = Vector3.new(-3.72000003, -6.19000006, 10.79) | |
| 1533 | Part72.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1534 | BlockMesh73.Parent = Part72 | |
| 1535 | BlockMesh73.Scale = Vector3.new(0.5, 0.899999976, 0.400000006) | |
| 1536 | BlockMesh73.Scale = Vector3.new(0.5, 0.899999976, 0.400000006) | |
| 1537 | Part74.Name = "Neon" | |
| 1538 | Part74.Parent = mas | |
| 1539 | Part74.Material = Enum.Material.Neon | |
| 1540 | Part74.BrickColor = BrickColor.new("Ghost grey")
| |
| 1541 | Part74.Rotation = Vector3.new(-3.74000001, -6.17999983, -4.61999989) | |
| 1542 | Part74.CanCollide = false | |
| 1543 | Part74.FormFactor = Enum.FormFactor.Custom | |
| 1544 | Part74.Size = Vector3.new(0.399999976, 0.200000003, 1) | |
| 1545 | Part74.CFrame = CFrame.new(65.9139557, 3.20009184, 149.498169, 0.990969241, 0.0800166354, -0.107606277, -0.0733195469, 0.995200098, 0.0648291782, 0.112277173, -0.0563541092, 0.992078543) | |
| 1546 | Part74.BottomSurface = Enum.SurfaceType.Smooth | |
| 1547 | Part74.TopSurface = Enum.SurfaceType.Smooth | |
| 1548 | Part74.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 1549 | Part74.Position = Vector3.new(65.9139557, 3.20009184, 149.498169) | |
| 1550 | Part74.Orientation = Vector3.new(-3.72000003, -6.19000006, -4.21000004) | |
| 1551 | Part74.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 1552 | BlockMesh75.Parent = Part74 | |
| 1553 | BlockMesh75.Scale = Vector3.new(1.10000002, 0.300000012, 1.04999995) | |
| 1554 | BlockMesh75.Scale = Vector3.new(1.10000002, 0.300000012, 1.04999995) | |
| 1555 | Part76.Parent = mas | |
| 1556 | Part76.Material = Enum.Material.Metal | |
| 1557 | Part76.BrickColor = BrickColor.new("Black")
| |
| 1558 | Part76.Rotation = Vector3.new(-3.74000001, -6.17999983, -124.619995) | |
| 1559 | Part76.CanCollide = false | |
| 1560 | Part76.FormFactor = Enum.FormFactor.Custom | |
| 1561 | Part76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1562 | Part76.CFrame = CFrame.new(66.7468796, 2.33076596, 150.250092, -0.564779282, 0.818196774, -0.107611381, -0.825209796, -0.561096728, 0.0648149326, -0.00734899752, 0.125408128, 0.9920789) | |
| 1563 | Part76.BottomSurface = Enum.SurfaceType.Smooth | |
| 1564 | Part76.TopSurface = Enum.SurfaceType.Smooth | |
| 1565 | Part76.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1566 | Part76.Position = Vector3.new(66.7468796, 2.33076596, 150.250092) | |
| 1567 | Part76.Orientation = Vector3.new(-3.72000003, -6.19000006, -124.209999) | |
| 1568 | Part76.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1569 | BlockMesh77.Parent = Part76 | |
| 1570 | BlockMesh77.Scale = Vector3.new(0.5, 0.5, 0.800000012) | |
| 1571 | BlockMesh77.Scale = Vector3.new(0.5, 0.5, 0.800000012) | |
| 1572 | Part78.Name = "Neon" | |
| 1573 | Part78.Parent = mas | |
| 1574 | Part78.Material = Enum.Material.Neon | |
| 1575 | Part78.BrickColor = BrickColor.new("Ghost grey")
| |
| 1576 | Part78.Rotation = Vector3.new(-3.74000001, -6.17999983, -4.61999989) | |
| 1577 | Part78.CanCollide = false | |
| 1578 | Part78.FormFactor = Enum.FormFactor.Custom | |
| 1579 | Part78.Size = Vector3.new(0.399999976, 0.200000003, 1) | |
| 1580 | Part78.CFrame = CFrame.new(65.8603363, 2.53333664, 149.535934, 0.990969241, 0.0800166354, -0.107606277, -0.0733195469, 0.995200098, 0.0648291782, 0.112277173, -0.0563541092, 0.992078543) | |
| 1581 | Part78.BottomSurface = Enum.SurfaceType.Smooth | |
| 1582 | Part78.TopSurface = Enum.SurfaceType.Smooth | |
| 1583 | Part78.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 1584 | Part78.Position = Vector3.new(65.8603363, 2.53333664, 149.535934) | |
| 1585 | Part78.Orientation = Vector3.new(-3.72000003, -6.19000006, -4.21000004) | |
| 1586 | Part78.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 1587 | BlockMesh79.Parent = Part78 | |
| 1588 | BlockMesh79.Scale = Vector3.new(1.10000002, 0.600000024, 1.04999995) | |
| 1589 | BlockMesh79.Scale = Vector3.new(1.10000002, 0.600000024, 1.04999995) | |
| 1590 | Part80.Parent = mas | |
| 1591 | Part80.Material = Enum.Material.Metal | |
| 1592 | Part80.BrickColor = BrickColor.new("Really black")
| |
| 1593 | Part80.Rotation = Vector3.new(-3.74000001, -6.17999983, -94.6199951) | |
| 1594 | Part80.CanCollide = false | |
| 1595 | Part80.FormFactor = Enum.FormFactor.Custom | |
| 1596 | Part80.Size = Vector3.new(0.800000012, 0.200000003, 1) | |
| 1597 | Part80.CFrame = CFrame.new(66.5903091, 2.80971122, 149.597076, -0.080013603, 0.99096936, -0.107606813, -0.995200574, -0.073316969, 0.0648248419, 0.056350071, 0.112277217, 0.992078722) | |
| 1598 | Part80.BottomSurface = Enum.SurfaceType.Smooth | |
| 1599 | Part80.TopSurface = Enum.SurfaceType.Smooth | |
| 1600 | Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 1601 | Part80.Position = Vector3.new(66.5903091, 2.80971122, 149.597076) | |
| 1602 | Part80.Orientation = Vector3.new(-3.72000003, -6.19000006, -94.2099991) | |
| 1603 | Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 1604 | CylinderMesh81.Parent = Part80 | |
| 1605 | Part82.Name = "Neon" | |
| 1606 | Part82.Parent = mas | |
| 1607 | Part82.Material = Enum.Material.Neon | |
| 1608 | Part82.BrickColor = BrickColor.new("Ghost grey")
| |
| 1609 | Part82.Rotation = Vector3.new(-3.74000001, -6.17999983, -4.61999989) | |
| 1610 | Part82.CanCollide = false | |
| 1611 | Part82.FormFactor = Enum.FormFactor.Custom | |
| 1612 | Part82.Size = Vector3.new(0.399999976, 0.200000003, 1) | |
| 1613 | Part82.CFrame = CFrame.new(65.8819351, 2.80205417, 149.520721, 0.990969241, 0.0800166354, -0.107606277, -0.0733195469, 0.995200098, 0.0648291782, 0.112277173, -0.0563541092, 0.992078543) | |
| 1614 | Part82.BottomSurface = Enum.SurfaceType.Smooth | |
| 1615 | Part82.TopSurface = Enum.SurfaceType.Smooth | |
| 1616 | Part82.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 1617 | Part82.Position = Vector3.new(65.8819351, 2.80205417, 149.520721) | |
| 1618 | Part82.Orientation = Vector3.new(-3.72000003, -6.19000006, -4.21000004) | |
| 1619 | Part82.Color = Color3.new(0.792157, 0.796079, 0.819608) | |
| 1620 | BlockMesh83.Parent = Part82 | |
| 1621 | BlockMesh83.Scale = Vector3.new(1.10000002, 0.300000012, 1.04999995) | |
| 1622 | BlockMesh83.Scale = Vector3.new(1.10000002, 0.300000012, 1.04999995) | |
| 1623 | Part84.Parent = mas | |
| 1624 | Part84.Material = Enum.Material.Metal | |
| 1625 | Part84.BrickColor = BrickColor.new("Fossil")
| |
| 1626 | Part84.Rotation = Vector3.new(-3.74000001, -6.17999983, -64.6199951) | |
| 1627 | Part84.CanCollide = false | |
| 1628 | Part84.FormFactor = Enum.FormFactor.Custom | |
| 1629 | Part84.Size = Vector3.new(0.200000003, 0.200000003, 1.4000001) | |
| 1630 | Part84.CFrame = CFrame.new(66.9059601, 2.972049, 149.620728, 0.42618975, 0.898211658, -0.107608683, -0.89852792, 0.43410489, 0.0648239553, 0.104939148, 0.0690620914, 0.992078483) | |
| 1631 | Part84.BottomSurface = Enum.SurfaceType.Smooth | |
| 1632 | Part84.TopSurface = Enum.SurfaceType.Smooth | |
| 1633 | Part84.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 1634 | Part84.Position = Vector3.new(66.9059601, 2.972049, 149.620728) | |
| 1635 | Part84.Orientation = Vector3.new(-3.72000003, -6.19000006, -64.2099991) | |
| 1636 | Part84.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 1637 | BlockMesh85.Parent = Part84 | |
| 1638 | BlockMesh85.Scale = Vector3.new(0.200000003, 0.200000003, 1) | |
| 1639 | BlockMesh85.Scale = Vector3.new(0.200000003, 0.200000003, 1) | |
| 1640 | Part86.Parent = mas | |
| 1641 | Part86.Material = Enum.Material.Metal | |
| 1642 | Part86.BrickColor = BrickColor.new("Fossil")
| |
| 1643 | Part86.Rotation = Vector3.new(-3.74000001, -6.17999983, -49.6199989) | |
| 1644 | Part86.CanCollide = false | |
| 1645 | Part86.FormFactor = Enum.FormFactor.Custom | |
| 1646 | Part86.Size = Vector3.new(0.200000003, 0.200000003, 1.4000001) | |
| 1647 | Part86.CFrame = CFrame.new(66.5001068, 2.51155281, 149.606735, 0.644143879, 0.757297873, -0.107611425, -0.755555034, 0.651871324, 0.0648230165, 0.119239166, 0.0395509824, 0.992078364) | |
| 1648 | Part86.BottomSurface = Enum.SurfaceType.Smooth | |
| 1649 | Part86.TopSurface = Enum.SurfaceType.Smooth | |
| 1650 | Part86.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 1651 | Part86.Position = Vector3.new(66.5001068, 2.51155281, 149.606735) | |
| 1652 | Part86.Orientation = Vector3.new(-3.72000003, -6.19000006, -49.2099991) | |
| 1653 | Part86.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
| 1654 | BlockMesh87.Parent = Part86 | |
| 1655 | BlockMesh87.Scale = Vector3.new(0.200000003, 0.200000003, 0.930000007) | |
| 1656 | BlockMesh87.Scale = Vector3.new(0.200000003, 0.200000003, 0.930000007) | |
| 1657 | Part88.Parent = mas | |
| 1658 | Part88.Material = Enum.Material.Metal | |
| 1659 | Part88.BrickColor = BrickColor.new("Black")
| |
| 1660 | Part88.Rotation = Vector3.new(-3.74000001, -6.17999983, -124.619995) | |
| 1661 | Part88.CanCollide = false | |
| 1662 | Part88.FormFactor = Enum.FormFactor.Custom | |
| 1663 | Part88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000048) | |
| 1664 | Part88.CFrame = CFrame.new(66.8760147, 2.25297546, 149.059616, -0.564779282, 0.818196177, -0.107611336, -0.825209558, -0.561096311, 0.0648149028, -0.00734900218, 0.125408024, 0.992078424) | |
| 1665 | Part88.BottomSurface = Enum.SurfaceType.Smooth | |
| 1666 | Part88.TopSurface = Enum.SurfaceType.Smooth | |
| 1667 | Part88.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1668 | Part88.Position = Vector3.new(66.8760147, 2.25297546, 149.059616) | |
| 1669 | Part88.Orientation = Vector3.new(-3.72000003, -6.19000006, -124.209999) | |
| 1670 | Part88.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1671 | BlockMesh89.Parent = Part88 | |
| 1672 | BlockMesh89.Scale = Vector3.new(0.5, 0.5, 0.800000012) | |
| 1673 | BlockMesh89.Scale = Vector3.new(0.5, 0.5, 0.800000012) | |
| 1674 | Weld90.Name = "BTWeld" | |
| 1675 | Weld90.Parent = Part88 | |
| 1676 | Weld90.C1 = CFrame.new(0.530890465, 0.258514404, -0.650085449, 0.866024196, 0.500002146, 1.02445483e-05, -0.500002086, 0.866024375, -3.76999378e-06, -1.07614323e-05, -1.83284283e-06, 1.00000012) | |
| 1677 | Weld90.Part0 = Part88 | |
| 1678 | Weld90.Part1 = Part0 | |
| 1679 | Weld91.Name = "BTWeld" | |
| 1680 | Weld91.Parent = Part88 | |
| 1681 | Weld91.C1 = CFrame.new(0.541923523, -0.216629028, -0.600036621, 0.258815438, 0.965927064, 6.21378422e-06, -0.965926766, 0.258815497, -5.20050526e-06, -6.64265826e-06, -4.60445881e-06, 1.00000024) | |
| 1682 | Weld91.Part0 = Part88 | |
| 1683 | Weld91.Part1 = Part2 | |
| 1684 | Weld92.Name = "BTWeld" | |
| 1685 | Weld92.Parent = Part88 | |
| 1686 | Weld92.C1 = CFrame.new(0.87361908, -0.900878429, -0.600036621, -0.499999851, 0.866025805, -3.94880772e-06, -0.866025448, -0.500000119, -1.46068633e-05, -1.46324746e-05, -3.84449959e-06, 1.00000036) | |
| 1687 | Weld92.Part0 = Part88 | |
| 1688 | Weld92.Part1 = Part4 | |
| 1689 | Weld93.Name = "BTWeld" | |
| 1690 | Weld93.Parent = Part88 | |
| 1691 | Weld93.C1 = CFrame.new(0.914054871, -0.942192078, -0.600112915, 0.258815438, 0.965927422, 6.20633364e-06, -0.965926766, 0.258815527, -5.19677997e-06, -6.6421926e-06, -4.61935997e-06, 1.00000048) | |
| 1692 | Weld93.Part0 = Part88 | |
| 1693 | Weld93.Part1 = Part6 | |
| 1694 | Weld94.Name = "BTWeld" | |
| 1695 | Weld94.Parent = Part88 | |
| 1696 | Weld94.C1 = CFrame.new(0.370911121, 0.258468628, -0.720016479, 0.866024256, 0.500002384, 1.02482736e-05, -0.500002146, 0.866024613, -3.74764204e-06, -1.07609667e-05, -1.81794167e-06, 1.00000048) | |
| 1697 | Weld94.Part0 = Part88 | |
| 1698 | Weld94.Part1 = Part8 | |
| 1699 | Weld95.Name = "BTWeld" | |
| 1700 | Weld95.Parent = Part88 | |
| 1701 | Weld95.C1 = CFrame.new(0.720885754, 0.258468628, -0.710006714, 0.866024256, 0.500002384, 1.02482736e-05, -0.500002146, 0.866024613, -3.74764204e-06, -1.07609667e-05, -1.81794167e-06, 1.00000048) | |
| 1702 | Weld95.Part0 = Part88 | |
| 1703 | Weld95.Part1 = Part10 | |
| 1704 | Weld96.Name = "BTWeld" | |
| 1705 | Weld96.Parent = Part88 | |
| 1706 | Weld96.C1 = CFrame.new(0.393592834, -1.04088974, -0.60005188, -0.499999911, 0.866025925, -3.9562583e-06, -0.866025567, -0.500000179, -1.4603138e-05, -1.4633406e-05, -3.84449959e-06, 1.00000048) | |
| 1707 | Weld96.Part0 = Part88 | |
| 1708 | Weld96.Part1 = Part12 | |
| 1709 | Weld97.Name = "BTWeld" | |
| 1710 | Weld97.Parent = Part88 | |
| 1711 | Weld97.C1 = CFrame.new(0.914093018, -0.942150116, -1.20014954, 0.258815438, 0.965927422, 6.20633364e-06, -0.965926766, 0.258815527, -5.19677997e-06, -6.6421926e-06, -4.61935997e-06, 1.00000048) | |
| 1712 | Weld97.Part0 = Part88 | |
| 1713 | Weld97.Part1 = Part14 | |
| 1714 | Weld98.Name = "BTWeld" | |
| 1715 | Weld98.Parent = Part88 | |
| 1716 | Weld98.C1 = CFrame.new(0.785232544, -0.744485855, -0.596969604, -0.564821064, 0.82027781, -0.0901231468, -0.825126767, -0.562968016, 0.0472601652, -0.0119699761, 0.101056576, 0.994809031) | |
| 1717 | Weld98.Part0 = Part88 | |
| 1718 | Weld98.Part1 = Part16 | |
| 1719 | Weld99.Name = "BTWeld" | |
| 1720 | Weld99.Parent = Part88 | |
| 1721 | Weld99.C1 = CFrame.new(0.673599243, -0.555906296, -0.600006104, -0.49999994, 0.866026044, -3.97115946e-06, -0.866025746, -0.500000298, -1.45994127e-05, -1.46371312e-05, -3.85940075e-06, 1.00000048) | |
| 1722 | Weld99.Part0 = Part88 | |
| 1723 | Weld99.Part1 = nil | |
| 1724 | Weld100.Name = "BTWeld" | |
| 1725 | Weld100.Parent = Part88 | |
| 1726 | Weld100.C1 = CFrame.new(0.574424744, -0.225036621, -6.10351563e-05, 0.499999136, 0.86602658, 7.01099634e-06, -0.866026103, 0.499999195, -6.2957406e-06, -8.9709647e-06, -2.90572643e-06, 1.00000036) | |
| 1727 | Weld100.Part0 = Part88 | |
| 1728 | Weld100.Part1 = Part17 | |
| 1729 | Weld101.Name = "BTWeld" | |
| 1730 | Weld101.Parent = Part88 | |
| 1731 | Weld101.C1 = CFrame.new(0.0945587158, -0.830482483, -1.20004272, -0.707104445, 0.707109571, -6.55651093e-07, -0.707109451, -0.707104862, -9.13441181e-06, -6.93462789e-06, -5.9902668e-06, 1.00000036) | |
| 1732 | Weld101.Part0 = Part88 | |
| 1733 | Weld101.Part1 = Part19 | |
| 1734 | Weld102.Name = "BTWeld" | |
| 1735 | Weld102.Parent = Part88 | |
| 1736 | Weld102.C1 = CFrame.new(0.440918922, 0.258491516, -0.919967651, 0.866024435, 0.500002503, 1.02445483e-05, -0.500002146, 0.866024673, -3.76999378e-06, -1.07609667e-05, -1.84029341e-06, 1.00000048) | |
| 1737 | Weld102.Part0 = Part88 | |
| 1738 | Weld102.Part1 = Part21 | |
| 1739 | Weld103.Name = "BTWeld" | |
| 1740 | Weld103.Parent = Part88 | |
| 1741 | Weld103.C1 = CFrame.new(0.773635864, -0.540898323, -0.60005188, -0.49999994, 0.866026044, -3.97115946e-06, -0.866025746, -0.500000298, -1.45994127e-05, -1.46371312e-05, -3.85940075e-06, 1.00000048) | |
| 1742 | Weld103.Part0 = Part88 | |
| 1743 | Weld103.Part1 = Part23 | |
| 1744 | Weld104.Name = "BTWeld" | |
| 1745 | Weld104.Parent = Part88 | |
| 1746 | Weld104.C1 = CFrame.new(0.373588562, -0.470883369, -0.600036621, -0.49999994, 0.866026044, -3.97115946e-06, -0.866025746, -0.500000298, -1.45994127e-05, -1.46371312e-05, -3.85940075e-06, 1.00000048) | |
| 1747 | Weld104.Part0 = Part88 | |
| 1748 | Weld104.Part1 = Part25 | |
| 1749 | Weld105.Name = "BTWeld" | |
| 1750 | Weld105.Parent = Part88 | |
| 1751 | Weld105.C1 = CFrame.new(1.14440918e-05, 0.152832031, -1.19998169, 1.00000024, 1.3213139e-07, -1.02445483e-08, 1.34459697e-08, 1.00000072, 1.49011612e-08, -3.7252903e-09, 7.4505806e-09, 1.00000048) | |
| 1752 | Weld105.Part0 = Part88 | |
| 1753 | Weld105.Part1 = Part27 | |
| 1754 | Weld106.Name = "BTWeld" | |
| 1755 | Weld106.Parent = Part88 | |
| 1756 | Weld106.C1 = CFrame.new(0.574466705, -0.377807617, -1.20001221, 0.499999136, 0.86602658, 7.01099634e-06, -0.866026103, 0.499999195, -6.2957406e-06, -8.9709647e-06, -2.90572643e-06, 1.00000036) | |
| 1757 | Weld106.Part0 = Part88 | |
| 1758 | Weld106.Part1 = Part29 | |
| 1759 | Weld107.Name = "BTWeld" | |
| 1760 | Weld107.Parent = Part88 | |
| 1761 | Weld107.C1 = CFrame.new(0.280889511, 0.258522034, -0.380065918, 0.866024435, 0.500002503, 1.02445483e-05, -0.500002146, 0.866024673, -3.76999378e-06, -1.07609667e-05, -1.84029341e-06, 1.00000048) | |
| 1762 | Weld107.Part0 = Part88 | |
| 1763 | Weld107.Part1 = Part31 | |
| 1764 | Weld108.Name = "BTWeld" | |
| 1765 | Weld108.Parent = Part88 | |
| 1766 | Weld108.C1 = CFrame.new(1.03692245, -0.0893325806, -0.600036621, 0.258815587, 0.965927541, 6.19143248e-06, -0.965926886, 0.258815497, -5.20050526e-06, -6.6421926e-06, -4.63426113e-06, 1.00000048) | |
| 1767 | Weld108.Part0 = Part88 | |
| 1768 | Weld108.Part1 = Part33 | |
| 1769 | Weld109.Name = "BTWeld" | |
| 1770 | Weld109.Parent = Part88 | |
| 1771 | Weld109.C1 = CFrame.new(-0.0923156738, 0.609988213, -6.10351563e-05, 0.49999994, -0.866026044, 3.97115946e-06, 0.866025746, 0.500000298, 1.45994127e-05, -1.46371312e-05, -3.85940075e-06, 1.00000048) | |
| 1772 | Weld109.Part0 = Part88 | |
| 1773 | Weld109.Part1 = Part35 | |
| 1774 | Weld110.Name = "BTWeld" | |
| 1775 | Weld110.Parent = Part88 | |
| 1776 | Weld110.C1 = CFrame.new(0.914070129, -0.942180634, -4.57763672e-05, 0.258815587, 0.965927541, 6.19143248e-06, -0.965926886, 0.258815497, -5.20050526e-06, -6.6421926e-06, -4.63426113e-06, 1.00000048) | |
| 1777 | Weld110.Part0 = Part88 | |
| 1778 | Weld110.Part1 = Part37 | |
| 1779 | Weld111.Name = "BTWeld" | |
| 1780 | Weld111.Parent = Part88 | |
| 1781 | Weld111.C1 = CFrame.new(0.500927925, 0.23361969, -0.600021362, 0.866024435, 0.500002503, 1.02445483e-05, -0.500002146, 0.866024673, -3.76999378e-06, -1.07609667e-05, -1.84029341e-06, 1.00000048) | |
| 1782 | Weld111.Part0 = Part88 | |
| 1783 | Weld111.Part1 = Part39 | |
| 1784 | Weld112.Name = "BTWeld" | |
| 1785 | Weld112.Parent = Part88 | |
| 1786 | Weld112.C1 = CFrame.new(0.600898743, 0.258506775, -0.360061646, 0.866024435, 0.500002503, 1.02445483e-05, -0.500002146, 0.866024673, -3.76999378e-06, -1.07609667e-05, -1.84029341e-06, 1.00000048) | |
| 1787 | Weld112.Part0 = Part88 | |
| 1788 | Weld112.Part1 = Part41 | |
| 1789 | Weld113.Name = "BTWeld" | |
| 1790 | Weld113.Parent = Part88 | |
| 1791 | Weld113.C1 = CFrame.new(0.531524658, -0.740903854, -0.60005188, -0.49999994, 0.866026044, -3.97115946e-06, -0.866025746, -0.500000298, -1.45994127e-05, -1.46371312e-05, -3.85940075e-06, 1.00000048) | |
| 1792 | Weld113.Part0 = Part88 | |
| 1793 | Weld113.Part1 = Part43 | |
| 1794 | Weld114.Name = "BTWeld" | |
| 1795 | Weld114.Parent = Part88 | |
| 1796 | Weld114.C1 = CFrame.new(7.62939453e-06, 0.152816772, -4.57763672e-05, 1.00000024, 1.3213139e-07, -1.02445483e-08, 1.34459697e-08, 1.00000072, 1.49011612e-08, -3.7252903e-09, 7.4505806e-09, 1.00000048) | |
| 1797 | Weld114.Part0 = Part88 | |
| 1798 | Weld114.Part1 = Part45 | |
| 1799 | Weld115.Name = "BTWeld" | |
| 1800 | Weld115.Parent = Part88 | |
| 1801 | Weld115.C1 = CFrame.new(0.500922203, 0.0335998535, -0.600067139, 0.866024435, 0.500002503, 1.02445483e-05, -0.500002146, 0.866024673, -3.76999378e-06, -1.07609667e-05, -1.84029341e-06, 1.00000048) | |
| 1802 | Weld115.Part0 = Part88 | |
| 1803 | Weld115.Part1 = Part47 | |
| 1804 | Weld116.Name = "BTWeld" | |
| 1805 | Weld116.Parent = Part88 | |
| 1806 | Weld116.C1 = CFrame.new(0.973579407, -0.600892067, -0.600006104, -0.49999994, 0.866026044, -3.97115946e-06, -0.866025746, -0.500000298, -1.45994127e-05, -1.46371312e-05, -3.85940075e-06, 1.00000048) | |
| 1807 | Weld116.Part0 = Part88 | |
| 1808 | Weld116.Part1 = Part50 | |
| 1809 | Weld117.Name = "BTWeld" | |
| 1810 | Weld117.Parent = Part88 | |
| 1811 | Weld117.C1 = CFrame.new(0.0937805176, -0.671466827, -0.600036621, -0.866026342, 0.499999076, -1.13546848e-05, -0.499999017, -0.8660267, -7.99447298e-06, -1.38427131e-05, -1.23679638e-06, 1.00000048) | |
| 1812 | Weld117.Part0 = Part88 | |
| 1813 | Weld117.Part1 = nil | |
| 1814 | Weld118.Name = "BTWeld" | |
| 1815 | Weld118.Parent = Part88 | |
| 1816 | Weld118.C1 = CFrame.new(0.914085388, -0.689430237, -6.10351563e-05, 0.258815587, 0.965927541, 6.19143248e-06, -0.965926886, 0.258815497, -5.20050526e-06, -6.6421926e-06, -4.63426113e-06, 1.00000048) | |
| 1817 | Weld118.Part0 = Part88 | |
| 1818 | Weld118.Part1 = Part52 | |
| 1819 | Weld119.Name = "BTWeld" | |
| 1820 | Weld119.Parent = Part88 | |
| 1821 | Weld119.C1 = CFrame.new(3.81469727e-06, 3.05175781e-05, -0.599975586, 1.00000024, 1.3213139e-07, -1.02445483e-08, 1.34459697e-08, 1.00000072, 1.49011612e-08, -3.7252903e-09, 7.4505806e-09, 1.00000048) | |
| 1822 | Weld119.Part0 = Part88 | |
| 1823 | Weld119.Part1 = Part54 | |
| 1824 | Weld120.Name = "BTWeld" | |
| 1825 | Weld120.Parent = Part88 | |
| 1826 | Weld120.C1 = CFrame.new(0.160895348, 0.258514404, -0.600006104, 0.866024435, 0.500002503, 1.02445483e-05, -0.500002146, 0.866024673, -3.76999378e-06, -1.07609667e-05, -1.84029341e-06, 1.00000048) | |
| 1827 | Weld120.Part0 = Part88 | |
| 1828 | Weld120.Part1 = Part56 | |
| 1829 | Weld121.Name = "BTWeld" | |
| 1830 | Weld121.Parent = Part88 | |
| 1831 | Weld121.C1 = CFrame.new(-0.470891953, -0.803619385, -0.600036621, -0.866024435, -0.500002503, -1.02445483e-05, 0.500002205, -0.866024673, -2.18302011e-06, -7.790979e-06, -6.9886446e-06, 1.00000048) | |
| 1832 | Weld121.Part0 = Part88 | |
| 1833 | Weld121.Part1 = Part58 | |
| 1834 | Weld122.Name = "BTWeld" | |
| 1835 | Weld122.Parent = Part88 | |
| 1836 | Weld122.C1 = CFrame.new(0.574455261, -0.224990845, -1.19998169, 0.499999136, 0.86602658, 7.01099634e-06, -0.866026103, 0.499999195, -6.2957406e-06, -8.9709647e-06, -2.90572643e-06, 1.00000036) | |
| 1837 | Weld122.Part0 = Part88 | |
| 1838 | Weld122.Part1 = Part60 | |
| 1839 | Weld123.Name = "BTWeld" | |
| 1840 | Weld123.Parent = Part88 | |
| 1841 | Weld123.C1 = CFrame.new(0.574478149, -0.377807617, -9.15527344e-05, 0.499999136, 0.86602658, 7.01099634e-06, -0.866026103, 0.499999195, -6.2957406e-06, -8.9709647e-06, -2.90572643e-06, 1.00000036) | |
| 1842 | Weld123.Part0 = Part88 | |
| 1843 | Weld123.Part1 = Part62 | |
| 1844 | Weld124.Name = "BTWeld" | |
| 1845 | Weld124.Parent = Part88 | |
| 1846 | Weld124.C1 = CFrame.new(0.410898209, 0.258483887, -0.520065308, 0.866024435, 0.500002503, 1.02445483e-05, -0.500002146, 0.866024673, -3.76999378e-06, -1.07609667e-05, -1.84029341e-06, 1.00000048) | |
| 1847 | Weld124.Part0 = Part88 | |
| 1848 | Weld124.Part1 = Part64 | |
| 1849 | Weld125.Name = "BTWeld" | |
| 1850 | Weld125.Parent = Part88 | |
| 1851 | Weld125.C1 = CFrame.new(0.800907135, 0.258522034, -0.480026245, 0.866024435, 0.500002503, 1.02445483e-05, -0.500002146, 0.866024673, -3.76999378e-06, -1.07609667e-05, -1.84029341e-06, 1.00000048) | |
| 1852 | Weld125.Part0 = Part88 | |
| 1853 | Weld125.Part1 = Part66 | |
| 1854 | Weld126.Name = "BTWeld" | |
| 1855 | Weld126.Parent = Part88 | |
| 1856 | Weld126.C1 = CFrame.new(-0.0923843384, 0.609981537, -1.19999695, 0.49999994, -0.866026044, 3.97115946e-06, 0.866025746, 0.500000298, 1.45994127e-05, -1.46371312e-05, -3.85940075e-06, 1.00000048) | |
| 1857 | Weld126.Part0 = Part88 | |
| 1858 | Weld126.Part1 = Part68 | |
| 1859 | Weld127.Name = "BTWeld" | |
| 1860 | Weld127.Parent = Part88 | |
| 1861 | Weld127.C1 = CFrame.new(0.914100647, -0.689426422, -1.20010376, 0.258815587, 0.965927541, 6.19143248e-06, -0.965926886, 0.258815497, -5.20050526e-06, -6.6421926e-06, -4.63426113e-06, 1.00000048) | |
| 1862 | Weld127.Part0 = Part88 | |
| 1863 | Weld127.Part1 = Part70 | |
| 1864 | Weld128.Name = "BTWeld" | |
| 1865 | Weld128.Parent = Part88 | |
| 1866 | Weld128.C1 = CFrame.new(0.500920296, 0.253608704, -0.600021362, 0.866024435, 0.500002503, 1.02445483e-05, -0.500002146, 0.866024673, -3.76999378e-06, -1.07609667e-05, -1.84029341e-06, 1.00000048) | |
| 1867 | Weld128.Part0 = Part88 | |
| 1868 | Weld128.Part1 = nil | |
| 1869 | Weld129.Name = "BTWeld" | |
| 1870 | Weld129.Parent = Part88 | |
| 1871 | Weld129.C1 = CFrame.new(0.094543457, -0.830480576, -7.62939453e-05, -0.707104445, 0.707109571, -6.55651093e-07, -0.707109451, -0.707104862, -9.13441181e-06, -6.93462789e-06, -5.9902668e-06, 1.00000036) | |
| 1872 | Weld129.Part0 = Part88 | |
| 1873 | Weld129.Part1 = Part72 | |
| 1874 | Weld130.Name = "BTWeld" | |
| 1875 | Weld130.Parent = Part88 | |
| 1876 | Weld130.C1 = CFrame.new(0.973571777, -0.840872765, -0.600006104, -0.49999994, 0.866026044, -3.97115946e-06, -0.866025746, -0.500000298, -1.45994127e-05, -1.46371312e-05, -3.85940075e-06, 1.00000048) | |
| 1877 | Weld130.Part0 = Part88 | |
| 1878 | Weld130.Part1 = Part74 | |
| 1879 | Weld131.Name = "BTWeld" | |
| 1880 | Weld131.Parent = Part88 | |
| 1881 | Weld131.C1 = CFrame.new(1.14440918e-05, 7.62939453e-06, -1.19998169, 1.00000024, 1.3213139e-07, -1.02445483e-08, 1.34459697e-08, 1.00000072, 1.49011612e-08, -3.7252903e-09, 7.4505806e-09, 1.00000048) | |
| 1882 | Weld131.Part0 = Part88 | |
| 1883 | Weld131.Part1 = Part76 | |
| 1884 | Weld132.Name = "BTWeld" | |
| 1885 | Weld132.Parent = Part88 | |
| 1886 | Weld132.C1 = CFrame.new(0.973579407, -0.170901299, -0.600006104, -0.49999994, 0.866026044, -3.97115946e-06, -0.866025746, -0.500000298, -1.45994127e-05, -1.46371312e-05, -3.85940075e-06, 1.00000048) | |
| 1887 | Weld132.Part0 = Part88 | |
| 1888 | Weld132.Part1 = Part78 | |
| 1889 | Weld133.Name = "BTWeld" | |
| 1890 | Weld133.Parent = Part88 | |
| 1891 | Weld133.C1 = CFrame.new(0.500916481, 0.263595581, -0.600036621, 0.866024435, 0.500002503, 1.02445483e-05, -0.500002146, 0.866024673, -3.76999378e-06, -1.07609667e-05, -1.84029341e-06, 1.00000048) | |
| 1892 | Weld133.Part0 = Part88 | |
| 1893 | Weld133.Part1 = Part80 | |
| 1894 | Weld134.Name = "BTWeld" | |
| 1895 | Weld134.Parent = Part88 | |
| 1896 | Weld134.C1 = CFrame.new(0.973587036, -0.4409132, -0.600021362, -0.49999994, 0.866026044, -3.97115946e-06, -0.866025746, -0.500000298, -1.45994127e-05, -1.46371312e-05, -3.85940075e-06, 1.00000048) | |
| 1897 | Weld134.Part0 = Part88 | |
| 1898 | Weld134.Part1 = Part82 | |
| 1899 | Weld135.Name = "BTWeld" | |
| 1900 | Weld135.Parent = Part88 | |
| 1901 | Weld135.C1 = CFrame.new(0.574462891, -0.377799988, -0.60005188, 0.499999136, 0.86602658, 7.01099634e-06, -0.866026103, 0.499999195, -6.2957406e-06, -8.9709647e-06, -2.90572643e-06, 1.00000036) | |
| 1902 | Weld135.Part0 = Part88 | |
| 1903 | Weld135.Part1 = Part84 | |
| 1904 | Weld136.Name = "BTWeld" | |
| 1905 | Weld136.Parent = Part88 | |
| 1906 | Weld136.C1 = CFrame.new(0.372268677, 0.0944747925, -0.599990845, 0.258815587, 0.965927541, 6.19143248e-06, -0.965926886, 0.258815497, -5.20050526e-06, -6.6421926e-06, -4.63426113e-06, 1.00000048) | |
| 1907 | Weld136.Part0 = Part88 | |
| 1908 | Weld136.Part1 = Part86 | |
| 1909 | for i,v in pairs(mas:GetChildren()) do | |
| 1910 | v.Parent = game:GetService("Players").LocalPlayer.Character
| |
| 1911 | pcall(function() v:MakeJoints() end) | |
| 1912 | end | |
| 1913 | mas:Destroy() | |
| 1914 | for i,v in pairs(cors) do | |
| 1915 | spawn(function() | |
| 1916 | pcall(v) | |
| 1917 | end) | |
| 1918 | end | |
| 1919 | ||
| 1920 | ||
| 1921 | ||
| 1922 | ||
| 1923 | ||
| 1924 | ||
| 1925 | ||
| 1926 | ||
| 1927 | ||
| 1928 | ||
| 1929 | ||
| 1930 | ||
| 1931 | local Player = game.Players.LocalPlayer | |
| 1932 | local Character = Player.Character | |
| 1933 | RS = Character.RightUpperArm["RightShoulder"] | |
| 1934 | local Mouse = Player:GetMouse() | |
| 1935 | ||
| 1936 | for i,v in pairs(chr:children()) do | |
| 1937 | if v.ClassName == "Hat" then | |
| 1938 | print(v.Name.." has been removed, #baldforbieber") | |
| 1939 | v:destroy() | |
| 1940 | end | |
| 1941 | end | |
| 1942 | ||
| 1943 | hum = chr.Humanoid | |
| 1944 | ||
| 1945 | function CreateMesh(parent, id, x, y, z, texture) | |
| 1946 | local m=Instance.new("SpecialMesh", parent)
| |
| 1947 | m.MeshType = "FileMesh" | |
| 1948 | m.MeshId="http://www.roblox.com/asset/?id="..id | |
| 1949 | if texture ~= nil then | |
| 1950 | m.TextureId="http://www.roblox.com/asset/?id="..texture | |
| 1951 | end | |
| 1952 | m.Scale = Vector3.new(x,y,z) | |
| 1953 | end | |
| 1954 | ||
| 1955 | ||
| 1956 | ||
| 1957 | Hat=function() | |
| 1958 | sword = Instance.new("Part", chr)
| |
| 1959 | CreateMesh(sword, 591117528, 0.01,0.01,0.01) | |
| 1960 | sword.Name = "sword" | |
| 1961 | sword.Locked = true | |
| 1962 | sword.BrickColor = BrickColor.new("White")
| |
| 1963 | sword.CanCollide=false | |
| 1964 | sword.Size=Vector3.new(1,1,1) | |
| 1965 | swordw = Instance.new("Weld",sword)
| |
| 1966 | swordw.Part0=sword | |
| 1967 | swordw.Part1=chr['RightHand'] | |
| 1968 | swordw.C0=CFrame.new(0,-4,0) | |
| 1969 | swordw.C1=euler(rad(270),rad(90),rad(0)) | |
| 1970 | end | |
| 1971 | ||
| 1972 | Hat() | |
| 1973 | ||
| 1974 | ||
| 1975 | aa1={}
| |
| 1976 | UpperTorso=game.Players.LocalPlayer.Character.UpperTorso | |
| 1977 | ||
| 1978 | local WorldUp = Vector3.new(0,1,0) | |
| 1979 | function look2(Vec1,Vec2) | |
| 1980 | local Orig = Vec1 | |
| 1981 | Vec1 = Vec1+Vector3.new(0,1,0) | |
| 1982 | Vec2 = Vec2+Vector3.new(0,1,0) | |
| 1983 | local Forward = (Vec2-Vec1).unit | |
| 1984 | local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit | |
| 1985 | local Right = Up:Cross(Forward).unit | |
| 1986 | Forward = -Forward | |
| 1987 | Right = -Right | |
| 1988 | return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 1989 | end | |
| 1990 | ||
| 1991 | function look(CFr,Vec2) | |
| 1992 | local A = Vector3.new(0,0,0) | |
| 1993 | local B = CFr:inverse()*Vec2 | |
| 1994 | local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) | |
| 1995 | if B.Z > 0 then | |
| 1996 | CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) | |
| 1997 | elseif B.Z == 0 then | |
| 1998 | if B.Y > 0 then | |
| 1999 | CF = CFr*CFrame.Angles(math.pi/2,0,0) | |
| 2000 | elseif B.Y < 0 then | |
| 2001 | CF = CFr*CFrame.Angles(-math.pi/2,0,0) | |
| 2002 | else | |
| 2003 | CF = CFr | |
| 2004 | end | |
| 2005 | end | |
| 2006 | local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() | |
| 2007 | local Up = Vector3.new(X,Y,Z) | |
| 2008 | local Forward = (Vec2-CFr.p).unit | |
| 2009 | local Right = Up:Cross(Forward) | |
| 2010 | Forward = -Forward | |
| 2011 | Right = -Right | |
| 2012 | return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 2013 | end | |
| 2014 | ||
| 2015 | function simulate(j,d,m,r,t) | |
| 2016 | local joint = j | |
| 2017 | for i,v in ipairs(t) do | |
| 2018 | if v[1]:FindFirstChild("Weld") then
| |
| 2019 | local stiff = m.CFrame.lookVector*0.03 | |
| 2020 | if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end | |
| 2021 | local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit | |
| 2022 | local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude | |
| 2023 | local pos = joint.p+(dir*(d*0.5)) | |
| 2024 | --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end | |
| 2025 | local inv = v[1].Weld.Part0.CFrame | |
| 2026 | local rel1 = inv:inverse()*pos | |
| 2027 | local rel2 = inv:inverse()*(pos-(dir*dis)) | |
| 2028 | local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) | |
| 2029 | v[1].Weld.C0 = cf | |
| 2030 | v[2] = inv*cf | |
| 2031 | --v[1].CFrame = cf | |
| 2032 | end | |
| 2033 | end | |
| 2034 | end | |
| 2035 | for i=1,8 do | |
| 2036 | local p = Instance.new("Part",char)
| |
| 2037 | p.Anchored = false | |
| 2038 | p.BrickColor = BrickColor.new("Really black")
| |
| 2039 | p.CanCollide = false | |
| 2040 | p.FormFactor="Custom" | |
| 2041 | p.Material = "SmoothPlastic" | |
| 2042 | p.TopSurface = "SmoothNoOutlines" | |
| 2043 | p.BottomSurface = "SmoothNoOutlines" | |
| 2044 | p.RightSurface = "SmoothNoOutlines" | |
| 2045 | p.LeftSurface = "SmoothNoOutlines" | |
| 2046 | p.FrontSurface = "SmoothNoOutlines" | |
| 2047 | p.BackSurface = "SmoothNoOutlines" | |
| 2048 | ||
| 2049 | p.Size=Vector3.new(2,.2,0.2) | |
| 2050 | p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them | |
| 2051 | mesh = Instance.new("BlockMesh",p)
| |
| 2052 | mesh.Scale = Vector3.new(1,1,3) | |
| 2053 | local w = Instance.new("Motor6D",p)
| |
| 2054 | w.Part0 = aa1[i-1] and aa1[i-1][1] or UpperTorso | |
| 2055 | w.Part1 = p | |
| 2056 | w.Name = "Weld" | |
| 2057 | --table.insert(aa1,p) | |
| 2058 | aa1[i] = {p,p.CFrame}
| |
| 2059 | ||
| 2060 | end | |
| 2061 | game:service"RunService".Stepped:connect(function() | |
| 2062 | simulate(UpperTorso.CFrame*CFrame.new(0,0.9,.5),.6,UpperTorso,Vector3.new(),aa1) | |
| 2063 | end) | |
| 2064 | ||
| 2065 | ||
| 2066 | mouse.KeyDown:connect(function(k) | |
| 2067 | if k == "e" then | |
| 2068 | if debounce == true then | |
| 2069 | if Sit == false then | |
| 2070 | attacking = true | |
| 2071 | sword.Touched:connect(function(hit) | |
| 2072 | ||
| 2073 | ||
| 2074 | if hit.Parent == char then return end | |
| 2075 | if hit.Parent == workspace.Base then return end | |
| 2076 | for i,v in pairs(hit.Parent:GetChildren()) do | |
| 2077 | if v:IsA("Humanoid") then
| |
| 2078 | if attacking == true then | |
| 2079 | ||
| 2080 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -30, 1.5, BrickColor.new("Toothpaste").Color)
| |
| 2081 | v.Health = v.Health - 30 | |
| 2082 | ||
| 2083 | end | |
| 2084 | ||
| 2085 | ||
| 2086 | end | |
| 2087 | end | |
| 2088 | ||
| 2089 | end) | |
| 2090 | attacking = false | |
| 2091 | debounce = false | |
| 2092 | idle = false | |
| 2093 | walk = false | |
| 2094 | walk2 = false | |
| 2095 | ||
| 2096 | for i = 1,3 do | |
| 2097 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(8.881), math.rad(3.552), math.rad(-12.261)),.5) --LeftUpperArm | |
| 2098 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(5.443), math.rad(-13.35), math.rad(9.969)),.5)--RightUpperArm | |
| 2099 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm | |
| 2100 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(85.142),rad(0),rad(0)),.5)--RightLowerArm | |
| 2101 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-7.448), math.rad(0), math.rad(0)),.5)--LeftUpperLeg | |
| 2102 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(10.643), math.rad(4.068), math.rad(0)),.5)--RightUpperLeg | |
| 2103 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-7.678),rad(0),rad(0)),.5)--LeftLowerLeg | |
| 2104 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-24.752),rad(0),rad(0)),.5)--RightUpperLeg | |
| 2105 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(5.558),rad(0),rad(0)),.5)--Torso | |
| 2106 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-11.803), math.rad(14.324), math.rad(2.979)),.5)--Head | |
| 2107 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(1.146), math.rad(-29.679), 0),.5)--UpperTorso | |
| 2108 | wait() | |
| 2109 | end | |
| 2110 | for i = 1,5 do | |
| 2111 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(8.881), math.rad(3.552), math.rad(-12.261)),.5) --LeftUpperArm | |
| 2112 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(42.571), math.rad(-10.084), math.rad(-0.172)),.5)--RightUpperArm | |
| 2113 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm | |
| 2114 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(3.094),rad(0),rad(0)),.5)--RightLowerArm | |
| 2115 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(23.09), math.rad(0)),.5)--LeftUpperLeg | |
| 2116 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(10.643), math.rad(4.068), math.rad(0)),.5)--RightUpperLeg | |
| 2117 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-7.678),rad(0),rad(0)),.5)--LeftLowerLeg | |
| 2118 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-24.752),rad(0),rad(0)),.5)--RightUpperLeg | |
| 2119 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(5.558),rad(0),rad(0)),.5)--Torso | |
| 2120 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(19.251), math.rad(0), math.rad(0)),.5)--Head | |
| 2121 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-35.924), math.rad(11.86), math.rad(8.824)),.5)--UpperTorso | |
| 2122 | wait() | |
| 2123 | end | |
| 2124 | idle = true | |
| 2125 | walk = true | |
| 2126 | walk2 = true | |
| 2127 | wait(0.1) | |
| 2128 | debounce = true | |
| 2129 | end | |
| 2130 | end | |
| 2131 | end | |
| 2132 | end) | |
| 2133 | mouse.KeyDown:connect(function(key) | |
| 2134 | key = key:lower() | |
| 2135 | if key == "f" then | |
| 2136 | if debounce == true then | |
| 2137 | debounce = false | |
| 2138 | walk = false | |
| 2139 | walk1 = false | |
| 2140 | idle = false | |
| 2141 | ||
| 2142 | for i = 1,40 do | |
| 2143 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(0,-0.001+0.00*math.sin(tick()*5),0) * RightHand.RightWrist.C0 * CFrame.Angles(0, math.rad(90), 0), 0.1) | |
| 2144 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, math.rad(15.527), 0),.1)--UpperTorso | |
| 2145 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(88.694), math.rad(-4.584), math.rad(8.079)),.1)--RightUpperArm | |
| 2146 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, math.rad(-17.876)),.1) --LeftUpperArm | |
| 2147 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm | |
| 2148 | wait() | |
| 2149 | end | |
| 2150 | idle = true | |
| 2151 | walk = true | |
| 2152 | walk1 = true | |
| 2153 | wait(0.1) | |
| 2154 | debounce = true | |
| 2155 | end | |
| 2156 | end | |
| 2157 | end) | |
| 2158 | ||
| 2159 | local sitdebounce = true | |
| 2160 | mouse.KeyDown:connect(function(key) | |
| 2161 | key = key:lower() | |
| 2162 | if key == "g" then | |
| 2163 | if sitdebounce == true then | |
| 2164 | ||
| 2165 | if Sit == false then | |
| 2166 | sitdebounce = false | |
| 2167 | Sit = true | |
| 2168 | idle = false | |
| 2169 | walk = false | |
| 2170 | walk1 = false | |
| 2171 | for i = 1,15 do | |
| 2172 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(8.995), math.rad(-22.173), math.rad(-14.381)),.1) --LeftUpperArm | |
| 2173 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(18.507)),.1)--RightUpperArm | |
| 2174 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(42.055),rad(0),rad(0)),.1)--LeftLowerArm | |
| 2175 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(44.748),rad(0),rad(0)),.1)--RightLowerArm | |
| 2176 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(73.854),rad(0),rad(0)),.1)--LeftUpperLeg | |
| 2177 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg | |
| 2178 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-74.485),rad(0),rad(0)),.1)--LeftLowerLeg | |
| 2179 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-89.668),rad(0),rad(0)),.1)--RightUpperLeg | |
| 2180 | Root.C0 = Root.C0:lerp(CFrame.new(0,-0.618,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso | |
| 2181 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
| 2182 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-4.641), math.rad(-0.115), math.rad(1.089)),.1)--UpperTorso | |
| 2183 | wait() | |
| 2184 | end | |
| 2185 | for i = 1,20 do | |
| 2186 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(53.113), math.rad(-75.401), math.rad(24.179)),.1) --LeftUpperArm | |
| 2187 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(18.507)),.1)--RightUpperArm | |
| 2188 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(25.096),rad(0),rad(0)),.1)--LeftLowerArm | |
| 2189 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm | |
| 2190 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(107.029),rad(0),rad(0)),.1)--LeftUpperLeg | |
| 2191 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(101.471), 0, math.rad(19.71)),.1)--RightUpperLeg | |
| 2192 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg | |
| 2193 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(0), 0, 0),.1)--RightUpperLeg | |
| 2194 | Root.C0 = Root.C0:lerp(CFrame.new(0,-1.597,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso | |
| 2195 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(12.376),rad(0),rad(0)),.1)--Head | |
| 2196 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-4.641), math.rad(-0.115), math.rad(1.089)),.1)--UpperTorso | |
| 2197 | wait() | |
| 2198 | end | |
| 2199 | wait(1) | |
| 2200 | sitdebounce = true | |
| 2201 | else | |
| 2202 | Sit = false | |
| 2203 | for i = 1,9 do | |
| 2204 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(8.995), math.rad(-22.173), math.rad(-14.381)),.1) --LeftUpperArm | |
| 2205 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(18.507)),.1)--RightUpperArm | |
| 2206 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(42.055),rad(0),rad(0)),.1)--LeftLowerArm | |
| 2207 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(44.748),rad(0),rad(0)),.1)--RightLowerArm | |
| 2208 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(73.854),rad(0),rad(0)),.1)--LeftUpperLeg | |
| 2209 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg | |
| 2210 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-74.485),rad(0),rad(0)),.1)--LeftLowerLeg | |
| 2211 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-89.668),rad(0),rad(0)),.1)--RightUpperLeg | |
| 2212 | Root.C0 = Root.C0:lerp(CFrame.new(0,-0.618,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso | |
| 2213 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
| 2214 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-4.641), math.rad(-0.115), math.rad(1.089)),.1)--UpperTorso | |
| 2215 | wait() | |
| 2216 | end | |
| 2217 | walk = true | |
| 2218 | walk1 = true | |
| 2219 | idle = true | |
| 2220 | end | |
| 2221 | end | |
| 2222 | end | |
| 2223 | end) | |
| 2224 | local UIS = game:GetService('UserInputService')
| |
| 2225 | local Player = game.Players.LocalPlayer | |
| 2226 | local Character = Player.Character | |
| 2227 | UIS.InputBegan:connect(function(input) | |
| 2228 | if input.KeyCode == Enum.KeyCode.LeftControl then | |
| 2229 | Sprint = true | |
| 2230 | walkon1 = true | |
| 2231 | idle = false | |
| 2232 | walk = false | |
| 2233 | walk1 = false | |
| 2234 | ||
| 2235 | Character.Humanoid.WalkSpeed = 30 | |
| 2236 | ||
| 2237 | end | |
| 2238 | end) | |
| 2239 | UIS.InputEnded:connect(function(input) | |
| 2240 | if input.KeyCode == Enum.KeyCode.LeftControl then | |
| 2241 | Character.Humanoid.WalkSpeed = 16 | |
| 2242 | ||
| 2243 | Sprint = false | |
| 2244 | walkon1 = false | |
| 2245 | idle = true | |
| 2246 | walk = true | |
| 2247 | walk1 = true | |
| 2248 | end | |
| 2249 | end) | |
| 2250 | ||
| 2251 | ||
| 2252 | local bladehitsnd = new("Sound",char)
| |
| 2253 | bladehitsnd.Volume = 1 | |
| 2254 | bladehitsnd.SoundId = "rbxassetid://257001402" | |
| 2255 | ||
| 2256 | kiblade2 = Instance.new("Part",char)
| |
| 2257 | kiblade2.Name = "Blade" | |
| 2258 | kiblade2.Size = v3(1,1,1) | |
| 2259 | kiblade2.Transparency = 1 | |
| 2260 | kiblade2.Position = v3(999,999,999) | |
| 2261 | kiblade2.CanCollide = false | |
| 2262 | kiblademesh = Instance.new("SpecialMesh",kiblade2)
| |
| 2263 | kiblademesh.MeshType = "Sphere" | |
| 2264 | kiblademesh.Scale = v3(1,1,1) | |
| 2265 | kiweld = Instance.new("Weld",kiblade2)
| |
| 2266 | kiweld.Part0 = char["RightHand"] | |
| 2267 | kiweld.Part1 = kiblade2 | |
| 2268 | kiweld.C0 = CFrame.new(0,-4,0) | |
| 2269 | kiweld.C1=euler(rad(270),rad(90),rad(0)) | |
| 2270 | ||
| 2271 | kiblade2.Name = "kiblade2" | |
| 2272 | torso1 = Instance.new("Attachment",sword)
| |
| 2273 | head1 = Instance.new("Attachment",kiblade2)
| |
| 2274 | trail = Instance.new("Trail",sword)
| |
| 2275 | trail.Color = ColorSequence.new(Color3.new(1, 1, 1)) | |
| 2276 | trail.Attachment0 = torso1 | |
| 2277 | trail.Attachment1 = head1 | |
| 2278 | trail.Lifetime = 1 | |
| 2279 | trail.Enabled = false | |
| 2280 | function UpperSlash() | |
| 2281 | idle = false | |
| 2282 | walk = false | |
| 2283 | walk1 = false | |
| 2284 | ||
| 2285 | ||
| 2286 | trail.Enabled = true | |
| 2287 | local hitboxx = Instance.new("Part",char)
| |
| 2288 | hitboxx.Transparency = 1 | |
| 2289 | ecksdee = Instance.new("SpecialMesh",hitboxx)
| |
| 2290 | ecksdee.MeshType = "FileMesh" | |
| 2291 | ecksdee.MeshId = "rbxassetid://898849476" | |
| 2292 | hitboxxw = Instance.new("Weld",hitboxx)
| |
| 2293 | hitboxxw.Part0 = char["RightHand"] | |
| 2294 | hitboxxw.Part1 = hitboxx | |
| 2295 | hitboxxw.C0 = CFrame.new(0,-1,0) | |
| 2296 | ||
| 2297 | hitboxx.Touched:connect(function(hit) | |
| 2298 | ||
| 2299 | ||
| 2300 | for i,v in pairs(hit.Parent:GetChildren()) do | |
| 2301 | if hit.Parent == char then return end | |
| 2302 | if v:IsA("Humanoid") then
| |
| 2303 | v.Health = v.Health - 10 | |
| 2304 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -30, 1.5, BrickColor.new("Toothpaste").Color)
| |
| 2305 | ||
| 2306 | ||
| 2307 | end | |
| 2308 | hitboxx:destroy() | |
| 2309 | end | |
| 2310 | end) | |
| 2311 | for i = 1,5 do | |
| 2312 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-20.856)),.5) --LeftUpperArm | |
| 2313 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(46.41),rad(-21.887),rad(-23.72)),.5)--RightUpperArm | |
| 2314 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(-180.023),rad(88.637),rad(-159.053)),.5)--LeftLowerArm | |
| 2315 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightLowerArm | |
| 2316 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(11.058),rad(0)),.5)--LeftUpperLeg | |
| 2317 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(8.021),rad(-17.017),rad(2.349)),.5)--RightUpperLeg | |
| 2318 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-13.178),rad(0),rad(0)),.5)--LeftLowerLeg | |
| 2319 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-22.403),rad(0),rad(0)),.5)--RightUpperLeg | |
| 2320 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(18.277),rad(0)),.5)--Torso | |
| 2321 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(-24.523),rad(0)),.5)--Head | |
| 2322 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p)*CFrame.Angles(rad(0),rad(50.148),rad(0)),.5) | |
| 2323 | wait() | |
| 2324 | end | |
| 2325 | for i = 1,5 do | |
| 2326 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-20.856)),.5) --LeftUpperArm | |
| 2327 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(122.842),rad(11.115),rad(60.562)),.5)--RightUpperArm | |
| 2328 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(-180.023),rad(88.637),rad(-159.053)),.5)--LeftLowerArm | |
| 2329 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightLowerArm | |
| 2330 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(11.058),rad(0)),.5)--LeftUpperLeg | |
| 2331 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(8.021),rad(-17.017),rad(2.349)),.5)--RightUpperLeg | |
| 2332 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-13.178),rad(0),rad(0)),.5)--LeftLowerLeg | |
| 2333 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-22.403),rad(0),rad(0)),.5)--RightUpperLeg | |
| 2334 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0.745),rad(0)),.5)--Torso | |
| 2335 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(1.948),rad(0)),.5)--Head | |
| 2336 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p)*CFrame.Angles(rad(0.229),rad(-9.339),rad(-2.235)),.5) | |
| 2337 | wait() | |
| 2338 | end | |
| 2339 | bladehitsnd:Play() | |
| 2340 | for i = 1,10 do | |
| 2341 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-20.856)),.5) --LeftUpperArm | |
| 2342 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(122.842),rad(11.115),rad(60.562)),.5)--RightUpperArm | |
| 2343 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(-180.023),rad(88.637),rad(-159.053)),.5)--LeftLowerArm | |
| 2344 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightLowerArm | |
| 2345 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(11.058),rad(0)),.5)--LeftUpperLeg | |
| 2346 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(8.021),rad(-17.017),rad(2.349)),.5)--RightUpperLeg | |
| 2347 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-13.178),rad(0),rad(0)),.5)--LeftLowerLeg | |
| 2348 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-22.403),rad(0),rad(0)),.5)--RightUpperLeg | |
| 2349 | Root.C0 = Root.C0:lerp(CFrame.new(0,5,0)*CFrame.Angles(rad(0),rad(0.745),rad(0)),.5)--Torso | |
| 2350 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(1.948),rad(0)),.5)--Head | |
| 2351 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p)*CFrame.Angles(rad(0.229),rad(-9.339),rad(-2.235)),.5) | |
| 2352 | wait() | |
| 2353 | end | |
| 2354 | for i = 1,30 do | |
| 2355 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(-12.72),rad(0),rad(0)),1) --LeftUpperArm | |
| 2356 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(111.841),rad(0),rad(-31.054)),1)--RightUpperArm | |
| 2357 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerArm | |
| 2358 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightLowerArm | |
| 2359 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftUpperLeg | |
| 2360 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(40.623),rad(0),rad(0)),1)--RightUpperLeg | |
| 2361 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-22.575),rad(0),rad(0)),1)--LeftLowerLeg | |
| 2362 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-37.414),rad(0),rad(0)),1)--RightUpperLeg | |
| 2363 | Root.C0 = Root.C0:lerp(CFrame.new(0,-0.417,0)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Torso | |
| 2364 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head | |
| 2365 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p)*CFrame.Angles(rad(-59.53),rad(8.079),rad(7.448)),.5) | |
| 2366 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p)*CFrame.Angles(rad(-90),rad(0),rad(0)),.5) | |
| 2367 | wait() | |
| 2368 | end | |
| 2369 | ||
| 2370 | trail.Enabled = false | |
| 2371 | idle = true | |
| 2372 | walk = true | |
| 2373 | walk1 = true | |
| 2374 | end | |
| 2375 | mouse.KeyDown:connect(function(k) | |
| 2376 | if k == "t" then | |
| 2377 | UpperSlash() | |
| 2378 | end | |
| 2379 | end) | |
| 2380 | function BackStep() | |
| 2381 | idle = false | |
| 2382 | walk = false | |
| 2383 | walk1 = false | |
| 2384 | for i = 1,5 do | |
| 2385 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(2.349), 0, math.rad(-19.882)),.5) --LeftUpperArm | |
| 2386 | ||
| 2387 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(20.741),rad(0),rad(0)),.5)--LeftLowerArm | |
| 2388 | ||
| 2389 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(-29.335),rad(0),rad(0)),.5)--LeftUpperLeg | |
| 2390 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(19.366)),.5)--RightUpperLeg | |
| 2391 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-19.309),rad(0),rad(0)),.5)--LeftLowerLeg | |
| 2392 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-6.532),rad(0),rad(0)),.5)--RightUpperLeg | |
| 2393 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(8.251),rad(0),rad(0)),.5)--Torso | |
| 2394 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(-11.631),rad(0),rad(0)),.5)--Head | |
| 2395 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p)*CFrame.Angles(rad(8.136),rad(0),rad(0)),.5) | |
| 2396 | wait() | |
| 2397 | end | |
| 2398 | local bodyp=Instance.new("BodyPosition",char.HumanoidRootPart)
| |
| 2399 | bodyp.MaxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 2400 | bodyp.D=1000 | |
| 2401 | bodyp.Position=(char.HumanoidRootPart.CFrame*CFrame.new(0,0,30)).p | |
| 2402 | ||
| 2403 | wait(0.5) | |
| 2404 | bodyp:Destroy() | |
| 2405 | idle = true | |
| 2406 | walk = true | |
| 2407 | walk1 = true | |
| 2408 | end | |
| 2409 | mouse.KeyDown:connect(function(k) | |
| 2410 | if k == "v" then | |
| 2411 | BackStep() | |
| 2412 | end | |
| 2413 | end) | |
| 2414 | function DashUpward() | |
| 2415 | if debounce == true then | |
| 2416 | debounce = false | |
| 2417 | idle = false | |
| 2418 | walk = false | |
| 2419 | walk1 = false | |
| 2420 | for i = 1,5 do | |
| 2421 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(9.798), math.rad(-4.354), math.rad(-23.835)),.5) --LeftUpperArm | |
| 2422 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(91.444), math.rad(88.293), 0),.5)--RightUpperArm | |
| 2423 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(9.683),rad(0),rad(0)),.5)--LeftLowerArm | |
| 2424 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(4.354),rad(0),rad(0)),.5)--RightLowerArm | |
| 2425 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(-36.956),rad(0),rad(0)),.5)--LeftUpperLeg | |
| 2426 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(77.063),rad(0),rad(0)),.5)--RightUpperLeg | |
| 2427 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-5.901),rad(0),rad(0)),.5)--LeftLowerLeg | |
| 2428 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-108.461),rad(0),rad(0)),.5)--RightUpperLeg | |
| 2429 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-12.892), math.rad(4.756), math.rad(0.573)),.5)--Torso | |
| 2430 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(-27.273),rad(0)),.5)--Head | |
| 2431 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p)*CFrame.Angles(rad(0),rad(27.846),rad(0)),.5) | |
| 2432 | wait() | |
| 2433 | ||
| 2434 | end | |
| 2435 | local bodyp=Instance.new("BodyPosition",char.HumanoidRootPart)
| |
| 2436 | bodyp.MaxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 2437 | bodyp.D=1000 | |
| 2438 | bodyp.Position=(char.HumanoidRootPart.CFrame*CFrame.new(0,0,-30)).p | |
| 2439 | ||
| 2440 | wait(0.5) | |
| 2441 | bodyp:Destroy() | |
| 2442 | idle = true | |
| 2443 | walk = true | |
| 2444 | walk1 = true | |
| 2445 | wait(0.1) | |
| 2446 | debounce = true | |
| 2447 | end | |
| 2448 | end | |
| 2449 | mouse.KeyDown:connect(function(k) | |
| 2450 | if k == "c" then | |
| 2451 | DashUpward() | |
| 2452 | end | |
| 2453 | end) | |
| 2454 | function LeftStep() | |
| 2455 | if debounce == true then | |
| 2456 | debounce = false | |
| 2457 | idle = false | |
| 2458 | walk = false | |
| 2459 | walk1 = false | |
| 2460 | ||
| 2461 | local bodyp=Instance.new("BodyPosition",char.HumanoidRootPart)
| |
| 2462 | bodyp.MaxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 2463 | bodyp.D=1000 | |
| 2464 | bodyp.Position=(char.HumanoidRootPart.CFrame*CFrame.new(-30,0,0)).p | |
| 2465 | for i = 1,5 do | |
| 2466 | ||
| 2467 | Root.C0 = Root.C0:lerp(CFrame.new(0,-0.001+0.00*math.sin(tick()*5),0) * Root.C0 * CFrame.Angles(0, math.rad(140), 0), 0.5) | |
| 2468 | wait() | |
| 2469 | end | |
| 2470 | wait(0.5) | |
| 2471 | bodyp:Destroy() | |
| 2472 | idle = true | |
| 2473 | walk = true | |
| 2474 | walk1 = true | |
| 2475 | wait(0.1) | |
| 2476 | debounce = true | |
| 2477 | end | |
| 2478 | end | |
| 2479 | function RightStep() | |
| 2480 | if debounce == true then | |
| 2481 | debounce = false | |
| 2482 | idle = false | |
| 2483 | walk = false | |
| 2484 | walk1 = false | |
| 2485 | ||
| 2486 | local bodyp=Instance.new("BodyPosition",char.HumanoidRootPart)
| |
| 2487 | bodyp.MaxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 2488 | bodyp.D=1000 | |
| 2489 | bodyp.Position=(char.HumanoidRootPart.CFrame*CFrame.new(30,0,0)).p | |
| 2490 | for i = 1,5 do | |
| 2491 | ||
| 2492 | Root.C0 = Root.C0:lerp(CFrame.new(0,-0.001+0.00*math.sin(tick()*5),0) * Root.C0 * CFrame.Angles(0, math.rad(-140), 0), 0.5) | |
| 2493 | wait() | |
| 2494 | end | |
| 2495 | wait(0.5) | |
| 2496 | bodyp:Destroy() | |
| 2497 | idle = true | |
| 2498 | walk = true | |
| 2499 | walk1 = true | |
| 2500 | wait(0.1) | |
| 2501 | debounce = true | |
| 2502 | end | |
| 2503 | end | |
| 2504 | function Stab() | |
| 2505 | if debounce == true then | |
| 2506 | debounce = false | |
| 2507 | idle = false | |
| 2508 | walk = false | |
| 2509 | walk1 = false | |
| 2510 | ||
| 2511 | ||
| 2512 | for i = 1,5 do | |
| 2513 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(120.951), math.rad(-41.081), math.rad(49.504)),.5) --LeftUpperArm | |
| 2514 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(46.123), math.rad(-85.027), math.rad(142.724)),.5)--RightUpperArm | |
| 2515 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(30.653),rad(0),rad(0)),.5)--LeftLowerArm | |
| 2516 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(88.694), math.rad(0.63), 0),.5)--RightLowerArm | |
| 2517 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(30.195),rad(0),rad(0)),.5)--LeftUpperLeg | |
| 2518 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(-20.97),rad(0),rad(0)),.5)--RightUpperLeg | |
| 2519 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-24.179),rad(0),rad(0)),.5)--LeftLowerLeg | |
| 2520 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-14.954),rad(0),rad(0)),.5)--RightUpperLeg | |
| 2521 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Torso | |
| 2522 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head | |
| 2523 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p)*CFrame.Angles(rad(0),rad(-19.137),rad(0)),.5) | |
| 2524 | RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p)*CFrame.Angles(rad(-25.898),rad(0),rad(0)),.5) | |
| 2525 | wait() | |
| 2526 | end | |
| 2527 | trail.Enabled = true | |
| 2528 | local hitboxx = Instance.new("Part",char)
| |
| 2529 | hitboxx.Transparency = 1 | |
| 2530 | ecksdee = Instance.new("SpecialMesh",hitboxx)
| |
| 2531 | ecksdee.MeshType = "FileMesh" | |
| 2532 | ecksdee.MeshId = "rbxassetid://898849476" | |
| 2533 | hitboxxw = Instance.new("Weld",hitboxx)
| |
| 2534 | hitboxxw.Part0 = char["RightHand"] | |
| 2535 | hitboxxw.Part1 = hitboxx | |
| 2536 | hitboxxw.C0 = CFrame.new(0,-1,0) | |
| 2537 | hitboxx.Touched:connect(function(hit) | |
| 2538 | ||
| 2539 | ||
| 2540 | for i,v in pairs(hit.Parent:GetChildren()) do | |
| 2541 | if hit.Parent == char then return end | |
| 2542 | if v:IsA("Humanoid") then
| |
| 2543 | v.Health = v.Health - 10 | |
| 2544 | ||
| 2545 | ||
| 2546 | ||
| 2547 | end | |
| 2548 | hitboxx:destroy() | |
| 2549 | end | |
| 2550 | end) | |
| 2551 | for i = 1,30 do | |
| 2552 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(30.023), math.rad(-3.61), math.rad(-39.305)),.3) --LeftUpperArm | |
| 2553 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(83.193), math.rad(-2.979), math.rad(-2.807)),.3)--RightUpperArm | |
| 2554 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(30.653),rad(0),rad(0)),.5)--LeftLowerArm | |
| 2555 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(2.349), 0, math.rad(0.63)),.3)--RightLowerArm | |
| 2556 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-12.261), 0, 0),.3)--LeftUpperLeg | |
| 2557 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(0), 0, 0),.3)--RightUpperLeg | |
| 2558 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-24.179),rad(0),rad(0)),.3)--LeftLowerLeg | |
| 2559 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-14.954),rad(0),rad(0)),.3)--RightUpperLeg | |
| 2560 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(1.146),rad(0)),.3)--Torso | |
| 2561 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(-20.225),rad(0)),.3)--Head | |
| 2562 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p)*CFrame.Angles(math.rad(-2.063), math.rad(17.418), math.rad(-0.172)),.3) | |
| 2563 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(0,-0.001+0.00*math.sin(tick()*5),0) * RightHand.RightWrist.C0 * CFrame.Angles(math.rad(-120), math.rad(0), 0), 0.3) | |
| 2564 | wait() | |
| 2565 | end | |
| 2566 | idle = true | |
| 2567 | walk = true | |
| 2568 | walk1 = true | |
| 2569 | ||
| 2570 | trail.Enabled = false | |
| 2571 | wait(0.1) | |
| 2572 | debounce = true | |
| 2573 | end | |
| 2574 | end | |
| 2575 | mouse.KeyDown:connect(function(k) | |
| 2576 | if k == "z" then | |
| 2577 | LeftStep() | |
| 2578 | end | |
| 2579 | end) | |
| 2580 | mouse.KeyDown:connect(function(k) | |
| 2581 | if k == "x" then | |
| 2582 | RightStep() | |
| 2583 | end | |
| 2584 | end) | |
| 2585 | mouse.KeyDown:connect(function(k) | |
| 2586 | if k == "u" then | |
| 2587 | Stab() | |
| 2588 | end | |
| 2589 | end) | |
| 2590 | ||
| 2591 | DayNightCycle = true --[1] Cycles through day and night. | |
| 2592 | ||
| 2593 | DynamicLighting = true --[2] Give your game a dynamic look? | |
| 2594 | SimulatedShadows = true --[3] Make the shadows stand out. (Enable [2] for this to work) | |
| 2595 | ||
| 2596 | DarkAmbient = false --[4] Gives your game darkness, great for zombie games. | |
| 2597 | AmbientBrightness = 0 --[5] Number Must between 0 to 255. (Enable [2] and [4] for this to work) | |
| 2598 | ||
| 2599 | Fog = true --[6] Give your game foggy look. | |
| 2600 | FogDistance = 1500 --[7] How far will the fog be away from you. (Enable [6] for this to work) | |
| 2601 | --------------------------------------------------------------------------------------------------------------- | |
| 2602 | ||
| 2603 | if Fog then | |
| 2604 | game.Lighting.FogEnd = FogDistance | |
| 2605 | end | |
| 2606 | ||
| 2607 | if DarkAmbient and DynamicLighting then | |
| 2608 | game.Lighting.OutdoorAmbient = Color3.new(AmbientBrightness/255, AmbientBrightness/255, AmbientBrightness/255) | |
| 2609 | end | |
| 2610 | ||
| 2611 | if DynamicLighting then | |
| 2612 | game.Lighting.GlobalShadows = true | |
| 2613 | if SimulatedShadows then | |
| 2614 | game.Lighting.Brightness = 1.5 | |
| 2615 | game.Lighting.Ambient = Color3.new(0/255, 0/255, 0/255) | |
| 2616 | game.Lighting.ShadowColor = Color3.new(61/255, 61/255, 61/255) | |
| 2617 | end | |
| 2618 | end | |
| 2619 | ||
| 2620 | ||
| 2621 | ||
| 2622 | spawn(function() --_RHas | |
| 2623 | local ef1=Instance.new('Part',char.LeftHand)
| |
| 2624 | local am=Instance.new('BlockMesh',ef1)
| |
| 2625 | ef1.Anchored,ef1.CanCollide=false,false | |
| 2626 | ef1.Transparency=0.5 | |
| 2627 | ef1.Material = "Neon" | |
| 2628 | am.Scale=Vector3.new(5.5,5.5,5.5) | |
| 2629 | ef1.Size=Vector3.new(.2,.2,.2) | |
| 2630 | local ef2=ef1:Clone() | |
| 2631 | local ef3=ef2:Clone() | |
| 2632 | local ef4=ef3:Clone() | |
| 2633 | ef2.Material = "Neon" | |
| 2634 | ef3.Material = "Neon" | |
| 2635 | ef4.Material = "Neon" | |
| 2636 | ef3.Parent,ef4.Parent=char.LeftHand,char.LeftHand | |
| 2637 | ef2.Parent=char.LeftHand | |
| 2638 | local wa,wb=Instance.new('Weld',RightHand),Instance.new('Weld',char.LeftHand)
| |
| 2639 | local wc,wd=Instance.new('Weld',RightHand),Instance.new('Weld',char.LeftHand)
| |
| 2640 | wa.Part0,wb.Part0=char.LeftHand,char.LeftHand | |
| 2641 | wa.Part1,wb.Part1=ef1,ef2 | |
| 2642 | wc.Part0,wd.Part0=char.LeftHand,char.LeftHand | |
| 2643 | wc.Part1,wd.Part1=ef3,ef4 | |
| 2644 | wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0) | |
| 2645 | wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0) | |
| 2646 | while wait(0) do | |
| 2647 | wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) | |
| 2648 | wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) | |
| 2649 | ef1.BrickColor=BrickColor.new("Toothpaste")
| |
| 2650 | ef3.BrickColor=BrickColor.new("Carnation pink")
| |
| 2651 | ef4.BrickColor=BrickColor.new("White")
| |
| 2652 | ef2.BrickColor=BrickColor.new("Really red")
| |
| 2653 | ||
| 2654 | end | |
| 2655 | end) | |
| 2656 | function UpSlashCombo() | |
| 2657 | getplayer = new("Part",char)
| |
| 2658 | getplayer.Position = Vector3.new(999,999,999) | |
| 2659 | getplayer.Transparency = 1 | |
| 2660 | getplayer.Size = v3(3,3,3) | |
| 2661 | getplayer.CanCollide = false | |
| 2662 | getplayer.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*3 | |
| 2663 | getplayer.Name = "GetPlayer" | |
| 2664 | ||
| 2665 | game.Debris:AddItem(getplayer,0.5) | |
| 2666 | ||
| 2667 | getplayer.Touched:connect(function(hit) | |
| 2668 | if hit.Parent == char then return end | |
| 2669 | if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
| |
| 2670 | getplayer:Destroy() | |
| 2671 | idle = false | |
| 2672 | for i = 1,5 do | |
| 2673 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5) --LeftUpperArm | |
| 2674 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(90),rad(0),rad(0)),.5)--RightUpperArm | |
| 2675 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm | |
| 2676 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightLowerArm | |
| 2677 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftUpperLeg | |
| 2678 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg | |
| 2679 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerLeg | |
| 2680 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg | |
| 2681 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Torso | |
| 2682 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head | |
| 2683 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(0,-0.001+0.00*math.sin(tick()*5),0) * RightHand.RightWrist.C0 * CFrame.Angles(math.rad(-180), math.rad(0), 0), 0.3) | |
| 2684 | wait() | |
| 2685 | end | |
| 2686 | to = hit.Parent:findFirstChild("HumanoidRootPart")
| |
| 2687 | local bodyp=Instance.new("BodyPosition",to)
| |
| 2688 | bodyp.MaxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 2689 | bodyp.D=1000 | |
| 2690 | bodyp.Position=(char.HumanoidRootPart.CFrame*CFrame.new(0,10,-3)).p | |
| 2691 | ||
| 2692 | local bodyp2=Instance.new("BodyPosition",char.HumanoidRootPart)
| |
| 2693 | bodyp2.MaxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 2694 | bodyp2.D=1000 | |
| 2695 | bodyp2.Position=(to.CFrame*CFrame.new(0,10,-4)).p | |
| 2696 | for i = 1,5 do | |
| 2697 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(90)),.5)--RightUpperArm | |
| 2698 | wait() | |
| 2699 | end | |
| 2700 | for i = 1,5 do | |
| 2701 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(90),rad(90),rad(10)),.5)--RightUpperArm | |
| 2702 | wait() | |
| 2703 | end | |
| 2704 | wait(3) | |
| 2705 | bodyp:destroy() | |
| 2706 | bodyp2:destroy() | |
| 2707 | idle = true | |
| 2708 | ||
| 2709 | ||
| 2710 | end | |
| 2711 | end) | |
| 2712 | ||
| 2713 | end | |
| 2714 | mouse.KeyDown:connect(function(k) | |
| 2715 | if k == "b" then | |
| 2716 | UpSlashCombo() | |
| 2717 | end | |
| 2718 | end) | |
| 2719 | ||
| 2720 | print("Press z to dodge left")
| |
| 2721 | print("Press x to dodge right")
| |
| 2722 | print("press c to dash forward")
| |
| 2723 | print("press v to dodge back")
| |
| 2724 | print("Press f for sword taunt")
| |
| 2725 | print("press t for sword upperattack")
| |
| 2726 | print("Press G to Sit")
| |
| 2727 | print("Hold ctrl for run stance")
| |
| 2728 | print("Hold ctrl and move to run")
| |
| 2729 | print("Made by xXVipergamerXx1 for the GiveAway! Enjoy!") |