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| 1 | - | local limbcollider = Instance.new("Part", owner.Character:findFirstChild("Right Arm"))
|
| 1 | + | clicked = false |
| 2 | - | limbcollider.Size = Vector3.new(1.4,1,1) |
| 2 | + | clicked3 = false |
| 3 | - | limbcollider.Shape = "Cylinder" |
| 3 | + | block = owner.Character.HumanoidRootPart |
| 4 | - | limbcollider.Transparency = 1 |
| 4 | + | arm = Instance.new("Part",script)
|
| 5 | - | limbcollider.Name = "LimbCollider" |
| 5 | + | arm.Size = Vector3.new(0.75,2,0.75) |
| 6 | - | local limbcolliderweld = Instance.new("Weld", limbcollider)
|
| 6 | + | owner.Character["Left Arm"]:Destroy() |
| 7 | - | limbcolliderweld.Part0 = owner.Character:findFirstChild("Right Arm")
|
| 7 | + | owner.Character["Right Arm"]:Destroy() |
| 8 | - | limbcolliderweld.Part1 = limbcollider |
| 8 | + | |
| 9 | - | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
| 9 | + | |
| 10 | - | local limbcollider2 = Instance.new("Part", owner.Character:findFirstChild("Left Arm"))
|
| 10 | + | |
| 11 | - | limbcollider2.Size = Vector3.new(1.4,1,1) |
| 11 | + | a1.Parent = block |
| 12 | - | limbcollider2.Shape = "Cylinder" |
| 12 | + | a2.Parent = arm |
| 13 | - | limbcollider2.Transparency = 1 |
| 13 | + | Socket.Parent = block |
| 14 | - | limbcollider2.Name = "LimbCollider" |
| 14 | + | |
| 15 | - | local limbcolliderweld2 = Instance.new("Weld", limbcollider)
|
| 15 | + | |
| 16 | - | limbcolliderweld2.Part0 = owner.Character:findFirstChild("Left Arm")
|
| 16 | + | a1.WorldCFrame = a1.Parent.CFrame * CFrame.new(-1.5,0.5,0) |
| 17 | - | limbcolliderweld2.Part1 = limbcollider2 |
| 17 | + | a2.WorldCFrame = a2.Parent.CFrame * CFrame.new(0,1,0) |
| 18 | - | limbcolliderweld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
| 18 | + | arm3 = Instance.new("Part",script)
|
| 19 | - | local limbcollider3 = Instance.new("Part", owner.Character:findFirstChild("Right Leg"))
|
| 19 | + | arm3.Size = Vector3.new(0.75,2,0.75) |
| 20 | - | limbcollider3.Size = Vector3.new(1.3,1,1) |
| 20 | + | local Socket3 = Instance.new("BallSocketConstraint")
|
| 21 | - | limbcollider3.Shape = "Cylinder" |
| 21 | + | local a5 = Instance.new("Attachment")
|
| 22 | - | limbcollider3.Transparency = 1 |
| 22 | + | local a6 = Instance.new("Attachment")
|
| 23 | - | limbcollider3.Name = "LimbCollider" |
| 23 | + | a5.Parent = arm |
| 24 | - | local limbcolliderweld3 = Instance.new("Weld", limbcollider)
|
| 24 | + | a6.Parent = arm3 |
| 25 | - | limbcolliderweld3.Part0 = owner.Character:findFirstChild("Right Leg")
|
| 25 | + | Socket3.Parent = block |
| 26 | - | limbcolliderweld3.Part1 = limbcollider3 |
| 26 | + | Socket3.Attachment0 = a5 |
| 27 | - | limbcolliderweld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
| 27 | + | Socket3.Attachment1 = a6 |
| 28 | - | local limbcollider4 = Instance.new("Part", owner.Character:findFirstChild("Left Leg"))
|
| 28 | + | a5.WorldCFrame = a5.Parent.CFrame * CFrame.new(0,-1,0) |
| 29 | - | limbcollider4.Size = Vector3.new(1.3,1,1) |
| 29 | + | a6.WorldCFrame = a6.Parent.CFrame * CFrame.new(0,1,0) |
| 30 | - | limbcollider4.Shape = "Cylinder" |
| 30 | + | arm2 = Instance.new("Part",script)
|
| 31 | - | limbcollider4.Transparency = 1 |
| 31 | + | arm2.Size = Vector3.new(0.75,2,0.75) |
| 32 | - | limbcollider4.Name = "LimbCollider" |
| 32 | + | local Socket2 = Instance.new("BallSocketConstraint")
|
| 33 | - | local limbcolliderweld4 = Instance.new("Weld", limbcollider)
|
| 33 | + | local a3 = Instance.new("Attachment")
|
| 34 | - | limbcolliderweld4.Part0 = owner.Character:findFirstChild("Left Leg")
|
| 34 | + | local a4 = Instance.new("Attachment")
|
| 35 | - | limbcolliderweld4.Part1 = limbcollider4 |
| 35 | + | a3.Parent = block |
| 36 | - | limbcolliderweld4.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
| 36 | + | a4.Parent = arm2 |
| 37 | - | function killfunction(part) |
| 37 | + | Socket2.Parent = block |
| 38 | - | for i,v in pairs(owner.Character:GetDescendants()) do |
| 38 | + | Socket2.Attachment0 = a3 |
| 39 | - | if v:IsA("Motor6D") and v.Parent.Name ~= "HumanoidRootPart" then
|
| 39 | + | Socket2.Attachment1 = a4 |
| 40 | a3.WorldCFrame = a3.Parent.CFrame * CFrame.new(1.5,0.5,0) | |
| 41 | a4.WorldCFrame = a4.Parent.CFrame * CFrame.new(0,1,0) | |
| 42 | arm4 = Instance.new("Part",script)
| |
| 43 | - | a1.Parent = v.Part0 |
| 43 | + | arm4.Size = Vector3.new(0.75,2,0.75) |
| 44 | - | a2.Parent = v.Part1 |
| 44 | + | local Socket4 = Instance.new("BallSocketConstraint")
|
| 45 | - | Socket.Parent = v.Parent |
| 45 | + | local a7 = Instance.new("Attachment")
|
| 46 | local a8 = Instance.new("Attachment")
| |
| 47 | a7.Parent = arm2 | |
| 48 | - | a1.CFrame = v.C0 |
| 48 | + | a8.Parent = arm4 |
| 49 | - | a2.CFrame = v.C1 |
| 49 | + | Socket4.Parent = block |
| 50 | - | Socket.LimitsEnabled = true |
| 50 | + | Socket4.Attachment0 = a7 |
| 51 | - | Socket.TwistLimitsEnabled = true |
| 51 | + | Socket4.Attachment1 = a8 |
| 52 | - | v:Destroy() |
| 52 | + | a7.WorldCFrame = a7.Parent.CFrame * CFrame.new(0,-1,0) |
| 53 | - | end |
| 53 | + | a8.WorldCFrame = a8.Parent.CFrame * CFrame.new(0,1,0) |
| 54 | - | end |
| 54 | + | hand = Instance.new("Part",owner.Character.Head)
|
| 55 | hand.Size = Vector3.new(1,1,1) | |
| 56 | - | owner.Character.Humanoid.RequiresNeck = false |
| 56 | + | hand.Name = "Hand" |
| 57 | - | owner.Character.Humanoid.PlatformStand = true |
| 57 | + | local Socket5 = Instance.new("BallSocketConstraint")
|
| 58 | - | for i,v in pairs(owner.Character:GetDescendants()) do |
| 58 | + | local a9 = Instance.new("Attachment")
|
| 59 | - | if v:IsA("BasePart") then
|
| 59 | + | local a10 = Instance.new("Attachment")
|
| 60 | - | v.Touched:connect(killfunction) |
| 60 | + | a9.Parent = arm4 |
| 61 | a10.Parent = hand | |
| 62 | Socket5.Parent = block | |
| 63 | - | |
| 63 | + | Socket5.Attachment0 = a9 |
| 64 | - | local E = Instance.new("RemoteEvent",NLS([[local E = script:FindFirstChildWhichIsA("RemoteEvent")
|
| 64 | + | Socket5.Attachment1 = a10 |
| 65 | - | local Mouse = owner:GetMouse() |
| 65 | + | a9.WorldCFrame = a9.Parent.CFrame * CFrame.new(0,-1,0) |
| 66 | - | function KeyDown(key) |
| 66 | + | hand2 = Instance.new("Part",owner.Character.Head)
|
| 67 | - | key = key:lower() |
| 67 | + | hand2.Size = Vector3.new(1,1,1) |
| 68 | - | if key:byte() == 32 then |
| 68 | + | hand2.Name = "Hand2" |
| 69 | - | local Up = Instance.new("BodyVelocity",owner.Character.HumanoidRootPart)
|
| 69 | + | local Socket6 = Instance.new("BallSocketConstraint")
|
| 70 | - | Up.MaxForce = Vector3.new(0,1000000,0) |
| 70 | + | local a11 = Instance.new("Attachment")
|
| 71 | - | Up.Velocity = Vector3.new(0,25,0) |
| 71 | + | local a12 = Instance.new("Attachment")
|
| 72 | - | wait(0.25) |
| 72 | + | a11.Parent = arm3 |
| 73 | - | Up:Destroy() |
| 73 | + | a12.Parent = hand2 |
| 74 | Socket6.Parent = block | |
| 75 | Socket6.Attachment0 = a11 | |
| 76 | - | Mouse.KeyDown:Connect(KeyDown) |
| 76 | + | Socket6.Attachment1 = a12 |
| 77 | - | ]],owner.PlayerGui)) |
| 77 | + | a11.WorldCFrame = a11.Parent.CFrame * CFrame.new(0,-1,0) |
| 78 | - | |
| 78 | + | hand.Anchored = true |
| 79 | - | local Velocideez = Instance.new("BodyVelocity")
|
| 79 | + | hand2.Anchored = true |
| 80 | - | Velocideez.Parent = owner.Character.Torso |
| 80 | + | arm.CFrame = owner.Character.Head.CFrame * CFrame.new(-1.5,-1,0) |
| 81 | - | |
| 81 | + | arm2.CFrame = owner.Character.Head.CFrame * CFrame.new(1.5,-1,0) |
| 82 | - | while true do |
| 82 | + | arm3.CFrame = owner.Character.Head.CFrame * CFrame.new(1.5,-1,-2) |
| 83 | - | wait() |
| 83 | + | arm4.CFrame = owner.Character.Head.CFrame * CFrame.new(-1.5,-1,-2) |
| 84 | - | owner.Character.Torso.BodyVelocity.Velocity = Vector3.new(owner.Character.Humanoid.MoveDirection.z * 100,0,owner.Character.Humanoid.MoveDirection.x * 100) |
| 84 | + | hand.CFrame = owner.Character.Head.CFrame * CFrame.new(1.5,-1,-2) |
| 85 | - | owner.Character.Torso.BodyVelocity.MaxForce = Vector3.new(5000,5000,5000) |
| 85 | + | hand2.CFrame = owner.Character.Head.CFrame * CFrame.new(-1.5,-1,-2) |
| 86 | - | if owner.Character.Humanoid.MoveDirection == Vector3.new(0,0,0) then |
| 86 | + | for i,v in pairs(script:GetDescendants()) do |
| 87 | - | owner.Character.Torso.BodyVelocity.MaxForce = Vector3.new(5000,5000,5000) |
| 87 | + | if v:IsA("Part") then
|
| 88 | - | owner.Character.Torso.BodyVelocity.MaxForce = Vector3.new(0,0,0) |
| 88 | + | v.CanCollide = false |
| 89 | - | end |
| 89 | + | v:SetNetworkOwner(owner) |
| 90 | end | |
| 91 | end | |
| 92 | hand.CanCollide = false | |
| 93 | hand2.CanCollide = false | |
| 94 | local hit = Instance.new("Sound", owner.Character.Head)
| |
| 95 | hit.SoundId = "rbxassetid://7242037470" | |
| 96 | hit.Volume = 2.75 | |
| 97 | E = Instance.new("RemoteEvent",owner.Character)
| |
| 98 | E.Name = "The" | |
| 99 | cangrab = false | |
| 100 | cangrab2 = false | |
| 101 | count = 0 | |
| 102 | count2 = 0 | |
| 103 | held = nil | |
| 104 | held2 = nil | |
| 105 | oldowner = nil | |
| 106 | oldowner2 = nil | |
| 107 | E.OnServerEvent:Connect(function(plr,action,target) | |
| 108 | pcall(function() | |
| 109 | if action == "grab" then | |
| 110 | count = count + 1 | |
| 111 | clicked = true | |
| 112 | hit:Play() | |
| 113 | wait(0.5) | |
| 114 | clicked = false | |
| 115 | if count == 1 then | |
| 116 | wait() | |
| 117 | if (owner.Character.Torso.CFrame.Position - target.CFrame.Position).magnitude <= 10 then | |
| 118 | target:SetNetworkOwner(owner) | |
| 119 | alignposition = Instance.new("Weld")
| |
| 120 | alignposition.Parent = hand2 | |
| 121 | alignposition.Part0 = hand2 | |
| 122 | alignposition.Part1 = target | |
| 123 | end | |
| 124 | elseif count == 2 then | |
| 125 | alignposition:Destroy() | |
| 126 | wait() | |
| 127 | count = 0 | |
| 128 | end | |
| 129 | elseif action == "grab2" then | |
| 130 | count2 = count2 + 1 | |
| 131 | clicked2 = true | |
| 132 | hit:Play() | |
| 133 | wait(0.5) | |
| 134 | clicked2 = false | |
| 135 | if count2 == 1 then | |
| 136 | wait() | |
| 137 | if (owner.Character.Torso.CFrame.Position - target.CFrame.Position).magnitude <= 10 then | |
| 138 | target:SetNetworkOwner(owner) | |
| 139 | alignposition2 = Instance.new("Weld")
| |
| 140 | alignposition2.Parent = hand | |
| 141 | alignposition2.Part0 = hand | |
| 142 | alignposition2.Part1 = target | |
| 143 | end | |
| 144 | elseif count2 == 2 then | |
| 145 | alignposition2:Destroy() | |
| 146 | wait() | |
| 147 | count2 = 0 | |
| 148 | end | |
| 149 | end | |
| 150 | end) | |
| 151 | end) | |
| 152 | NLS([[ | |
| 153 | remote2 = owner.Character:WaitForChild("lookremote2")
| |
| 154 | E = owner.Character:WaitForChild("The")
| |
| 155 | hand = owner.Character.Head:WaitForChild("Hand")
| |
| 156 | hand2 = owner.Character.Head:WaitForChild("Hand2")
| |
| 157 | mouse = owner:GetMouse() | |
| 158 | clicked1 = false | |
| 159 | clicked2 = false | |
| 160 | mouse.KeyDown:Connect(function(key) | |
| 161 | key = key:lower() | |
| 162 | if key == "q" then | |
| 163 | clicked2 = true | |
| 164 | E:FireServer("grab",mouse.Target)
| |
| 165 | wait(0.75) | |
| 166 | clicked2 = false | |
| 167 | E:FireServer("stop")
| |
| 168 | elseif key == "e" then | |
| 169 | clicked1 = true | |
| 170 | E:FireServer("grab2",mouse.Target)
| |
| 171 | wait(0.75) | |
| 172 | clicked1 = false | |
| 173 | E:FireServer("stop")
| |
| 174 | end | |
| 175 | end) | |
| 176 | ]],owner.PlayerGui) | |
| 177 | weight = Instance.new("Part", owner.Character)
| |
| 178 | weight.CanCollide = false | |
| 179 | weight.Transparency = 1 | |
| 180 | weight.Size = Vector3.new(20,20,20) | |
| 181 | weight.CanTouch = false | |
| 182 | weight.CFrame = owner.Character.Torso.CFrame | |
| 183 | owner.Character.Torso.Anchored = true | |
| 184 | weightweld = Instance.new("Weld")
| |
| 185 | weightweld.Parent = owner.Character.Torso | |
| 186 | weightweld.Part0 = owner.Character.Torso | |
| 187 | weightweld.Part1 = weight | |
| 188 | weightweld.C1 = CFrame.new(0,50,0) | |
| 189 | task.wait() | |
| 190 | owner.Character.Torso.Anchored = false | |
| 191 | NLS([[ -- thank rufus for head look and stuf | |
| 192 | owner = game:GetService("Players").LocalPlayer
| |
| 193 | owner.Character:WaitForChild("Head")
| |
| 194 | mouse = owner:GetMouse() | |
| 195 | local remote = owner.Character:WaitForChild("lookremote")
| |
| 196 | local part = Instance.new("Part", owner.Character.Head)
| |
| 197 | part.Size = Vector3.new(0.1,0.1,0.1) | |
| 198 | part.Transparency = 1 | |
| 199 | part.CanCollide = false | |
| 200 | part.Name = "camera" | |
| 201 | part:BreakJoints() | |
| 202 | local weld = Instance.new("Weld", part)
| |
| 203 | weld.Part0 = owner.Character.Head | |
| 204 | weld.Part1 = part | |
| 205 | weld.C0 = CFrame.new(0,0,-1) | |
| 206 | while game:GetService("RunService").RenderStepped:wait() do
| |
| 207 | remote:FireServer(mouse.Hit.p, mouse.Origin.p, workspace.CurrentCamera.CFrame) | |
| 208 | if (workspace.CurrentCamera.CFrame.p - part.Position).magnitude <= 1.7 then | |
| 209 | game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,Vector3.new(mouse.Hit.p.x,game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.y,mouse.Hit.p.z))
| |
| 210 | workspace.CurrentCamera.FieldOfView = 100 | |
| 211 | for i,v in pairs(owner.Character:GetChildren()) do | |
| 212 | if v.ClassName == "Part" or v.ClassName == "MeshPart" and v.Name ~= "Head" then | |
| 213 | v.LocalTransparencyModifier = 0 | |
| 214 | end | |
| 215 | if v.ClassName == "Accessory" then | |
| 216 | v.Handle.Transparency = 1 | |
| 217 | end | |
| 218 | end | |
| 219 | if owner.Character.Head:findFirstChildOfClass("Decal") then
| |
| 220 | owner.Character.Head:findFirstChildOfClass("Decal").Transparency = 1
| |
| 221 | end | |
| 222 | owner.Character.Head.Transparency = 1 | |
| 223 | workspace.CurrentCamera.CameraSubject = part | |
| 224 | else | |
| 225 | for i,v in pairs(owner.Character:GetChildren()) do | |
| 226 | if v.ClassName == "Accessory" then | |
| 227 | v.Handle.Transparency = 0 | |
| 228 | end | |
| 229 | end | |
| 230 | workspace.CurrentCamera.FieldOfView = 70 | |
| 231 | owner.Character.Head.Transparency = 0 | |
| 232 | if owner.Character.Head:findFirstChildOfClass("Decal") then
| |
| 233 | owner.Character.Head:findFirstChildOfClass("Decal").Transparency = 0
| |
| 234 | end | |
| 235 | workspace.CurrentCamera.CameraSubject = owner.Character | |
| 236 | end | |
| 237 | end | |
| 238 | ]], owner.Character) | |
| 239 | local remote = Instance.new("RemoteEvent", owner.Character)
| |
| 240 | remote.Name = "lookremote" | |
| 241 | local remote2 = Instance.new("RemoteEvent", owner.Character)
| |
| 242 | remote2.Name = "lookremote2" | |
| 243 | local headd = Instance.new("Weld", owner.Character.Torso)
| |
| 244 | headd.Part0 = owner.Character.Torso | |
| 245 | headd.Part1 = owner.Character.Head | |
| 246 | headd.C0 = CFrame.new(0,1,0) | |
| 247 | headd.Name = "HeaddWeld" | |
| 248 | function look(plr, where, origin, cameracf) | |
| 249 | if plr == owner then | |
| 250 | local lookvector = owner.Character.Torso.CFrame:toObjectSpace(cameracf).lookVector.unit | |
| 251 | headd.C0 = CFrame.new(0,1,0) * CFrame.Angles(lookvector.y,0,0) | |
| 252 | headd.C0 = headd.C0 * CFrame.Angles(0,-lookvector.x,0) | |
| 253 | headd.C0 = headd.C0 * CFrame.new(0,0.5,0) | |
| 254 | end | |
| 255 | end | |
| 256 | remote.OnServerEvent:connect(look) | |
| 257 | function arms(plr,where1,where2) | |
| 258 | hand3.CFrame = where1 | |
| 259 | hand4.CFrame = where2 | |
| 260 | end | |
| 261 | remote2.OnServerEvent:connect(arms) | |
| 262 | while true do | |
| 263 | wait(game:GetService("RunService").Heartbeat)
| |
| 264 | remote2:FireServer(hand3.CFrame,hand4.CFrame) | |
| 265 | if not clicked and not clicked3 then | |
| 266 | hand.CFrame = owner.Character.Head.CFrame * CFrame.new(1.5,-1.5,-2.5) | |
| 267 | hand2.CFrame = owner.Character.Head.CFrame * CFrame.new(-1.5,-1.5,-2.5) | |
| 268 | elseif clicked then | |
| 269 | hand.CFrame = owner.Character.Head.CFrame * CFrame.new(1.5,-1.5,-4) | |
| 270 | hand2.CFrame = owner.Character.Head.CFrame * CFrame.new(-1.5,-1.5,-2.5) | |
| 271 | elseif clicked3 then | |
| 272 | hand.CFrame = owner.Character.Head.CFrame * CFrame.new(1.5,-1.5,-2.5) | |
| 273 | hand2.CFrame = owner.Character.Head.CFrame * CFrame.new(-1.5,-1.5,-4) | |
| 274 | end | |
| 275 | end |