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| 1 | local tArg = { ... }
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| 2 | ||
| 3 | --variables | |
| 4 | local rSide = "bottom" | |
| 5 | local rInput = "not set" | |
| 6 | local rState = "off" | |
| 7 | ||
| 8 | --predeclare | |
| 9 | local printUsage | |
| 10 | local getState | |
| 11 | ||
| 12 | --functions-- | |
| 13 | function getState() | |
| 14 | if redstone.getOutput(rSide,false) then | |
| 15 | rState = "Spawner Active." | |
| 16 | return | |
| 17 | elseif redstone.getOutput(rSide,true) then | |
| 18 | rState = "Spawner Inactive." | |
| 19 | return | |
| 20 | else | |
| 21 | print( "Redstone GetState Error." ) | |
| 22 | return | |
| 23 | end | |
| 24 | end | |
| 25 | ||
| 26 | function printUsage() | |
| 27 | print( "Usage: spawner <on/off/current>" ) | |
| 28 | return | |
| 29 | end | |
| 30 | ||
| 31 | local rInput = tArg[1] | |
| 32 | ||
| 33 | --start-- | |
| 34 | if #tArg <1 then | |
| 35 | printUsage() | |
| 36 | return | |
| 37 | elseif rInput == "on" then | |
| 38 | redstone.setOutput(rSide,false) | |
| 39 | print( "Spawner now active." ) | |
| 40 | return | |
| 41 | elseif rInput == "off" then | |
| 42 | redstone.setOutput(rSide,true) | |
| 43 | print( "Spawner now inactive." ) | |
| 44 | return | |
| 45 | elseif rInput == "current" then | |
| 46 | getState() | |
| 47 | print( rState ) | |
| 48 | return | |
| 49 | else | |
| 50 | print("Error.")
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| 51 | printUsage() | |
| 52 | end |