SHOW:
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- or go back to the newest paste.
| 1 | - | count = 120 --Time until server shuts down |
| 1 | + | |
| 2 | - | msg = "Warning Server Self Destructing,Please evacuate" |
| 2 | + | wait(5) |
| 3 | m = Instance.new("Message")
| |
| 4 | - | ---DO NOT EDIT BELOW! |
| 4 | + | m.Text = ("RIP server")
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| 5 | m.Parent = game.Workspace | |
| 6 | - | function Paint(Brick) |
| 6 | + | game.Workspace.Gravity = -10 |
| 7 | - | |
| 7 | + | |
| 8 | - | Brick.BrickColor = BrickColor.new("Really black")
|
| 8 | + | for i,v in pairs(game.Workspace:GetChildren()) do |
| 9 | - | Brick.Material = "CorrodedMetal" |
| 9 | + | if v:IsA("Part")then
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| 10 | - | Brick.CFrame=CFrame.new(Brick.Position,Vector3.new(math.random(),math.random(),math.random())) |
| 10 | + | v.BrickColor = BrickColor.new('Bright voilet')
|
| 11 | v.Name = ("locked")
| |
| 12 | v.Locked = true | |
| 13 | - | function Search(Object) |
| 13 | + | v.Anchored = false |
| 14 | - | print(Object) |
| 14 | + | |
| 15 | - | coroutine.resume(coroutine.create(Paint), Object) |
| 15 | + | |
| 16 | - | local Children = Object:GetChildren() |
| 16 | + |