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| 1 | repeat wait() script.Parent = nil until script.Parent == nil | |
| 2 | local verlet = {}
| |
| 3 | verlet.step_time = 1 / 50 | |
| 4 | verlet.gravity = Vector3.new(0, -10, 0) | |
| 5 | ||
| 6 | local char = game.Players.LocalPlayer.Character | |
| 7 | local torso = char:WaitForChild("Torso")
| |
| 8 | local parts = {}
| |
| 9 | local render = game:GetService("RunService").RenderStepped
| |
| 10 | ||
| 11 | wait(2) | |
| 12 | ||
| 13 | local point = {}
| |
| 14 | local link = {}
| |
| 15 | local rope = {}
| |
| 16 | ||
| 17 | local function ccw(A,B,C) | |
| 18 | return (C.y-A.y) * (B.x-A.x) > (B.y-A.y) * (C.x-A.x) | |
| 19 | end | |
| 20 | ||
| 21 | local function intersect(A,B,C,D) | |
| 22 | return ccw(A,C,D) ~= ccw(B,C,D) and ccw(A,B,C) ~= ccw(A,B,D) | |
| 23 | end | |
| 24 | ||
| 25 | local function vec2(v) | |
| 26 | return Vector2.new(v.x, v.z) | |
| 27 | end | |
| 28 | ||
| 29 | function point:step() | |
| 30 | if not self.fixed then | |
| 31 | local derivative = (self.position - self.last_position) * 0.95 | |
| 32 | self.last_position = self.position | |
| 33 | self.position = self.position + derivative + (self.velocity * verlet.step_time ^ 2) | |
| 34 | --[[local torsoP = torso.CFrame * CFrame.new(-1, 0, 0.5) | |
| 35 | local torsoE = torso.CFrame * CFrame.new(1, 0, 0.5) | |
| 36 | local pointE = self.position + torso.CFrame.lookVector * 100 | |
| 37 | local doIntersect = intersect(vec2(torsoP.p), vec2(torsoE.p), vec2(self.position), vec2(pointE)) | |
| 38 | if not doIntersect then | |
| 39 | self.postition = self.position - torso.CFrame.lookVector * 10 | |
| 40 | end]] | |
| 41 | end | |
| 42 | end | |
| 43 | ||
| 44 | function link:step() | |
| 45 | for i = 1, 1 do | |
| 46 | local distance = self.point1.position - self.point2.position | |
| 47 | local magnitude = distance.magnitude | |
| 48 | local differance = (self.length - magnitude) / magnitude | |
| 49 | local translation = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * distance * differance | |
| 50 | if not self.point1.fixed then | |
| 51 | self.point1.position = self.point1.position + translation | |
| 52 | end | |
| 53 | if not self.point2.fixed then | |
| 54 | self.point2.position = self.point2.position - translation | |
| 55 | end | |
| 56 | end | |
| 57 | end | |
| 58 | ||
| 59 | function verlet.new(class, a, b, c) | |
| 60 | if class == "Point" then | |
| 61 | local new = {}
| |
| 62 | setmetatable(new, {__index = point})
| |
| 63 | new.class = class | |
| 64 | new.position = a or Vector3.new() | |
| 65 | new.last_position = new.position | |
| 66 | new.velocity = verlet.gravity | |
| 67 | new.fixed = false | |
| 68 | return new | |
| 69 | elseif class == "Link" then | |
| 70 | local new = {}
| |
| 71 | setmetatable(new, {__index = link})
| |
| 72 | new.class = class | |
| 73 | new.point1 = a | |
| 74 | new.point2 = b | |
| 75 | new.length = c or (a.position - b.position).magnitude | |
| 76 | return new | |
| 77 | elseif class == "Rope" then | |
| 78 | local new = {}
| |
| 79 | setmetatable(new, {__index = link})
| |
| 80 | new.class = class | |
| 81 | new.start_point = a | |
| 82 | new.finish_point = b | |
| 83 | new.points = {}
| |
| 84 | new.links = {}
| |
| 85 | local inc = (b - a) / 10 | |
| 86 | for i = 0, 10 do | |
| 87 | table.insert(new.points, verlet.new("Point", a + (i * inc)))
| |
| 88 | end | |
| 89 | for i = 2, #new.points do | |
| 90 | table.insert(new.links, verlet.new("Link", new.points[i - 1], new.points[i]))
| |
| 91 | end | |
| 92 | return new | |
| 93 | end | |
| 94 | end | |
| 95 | ||
| 96 | local tris = {}
| |
| 97 | local triParts = {}
| |
| 98 | ||
| 99 | local function GetDiscoColor(hue) | |
| 100 | local section = hue % 1 * 3 | |
| 101 | local secondary = 0.5 * math.pi * (section % 1) | |
| 102 | if section < 1 then | |
| 103 | return Color3.new(0, 0, 0) | |
| 104 | elseif section < 2 then | |
| 105 | return Color3.new(0, 0, 0) | |
| 106 | else | |
| 107 | return Color3.new(0, 0, 0) | |
| 108 | end | |
| 109 | end | |
| 110 | ||
| 111 | local function setupPart(part) | |
| 112 | part.Anchored = true | |
| 113 | part.FormFactor = 3 | |
| 114 | part.CanCollide = false | |
| 115 | part.TopSurface = 10 | |
| 116 | part.BottomSurface = 10 | |
| 117 | part.LeftSurface = 10 | |
| 118 | part.RightSurface = 10 | |
| 119 | part.FrontSurface = 10 | |
| 120 | part.BackSurface = 10 | |
| 121 | part.Material = "Neon" | |
| 122 | local m = Instance.new("SpecialMesh", part)
| |
| 123 | m.MeshType = "Wedge" | |
| 124 | m.Scale = Vector3.new(0.2, 1, 1) | |
| 125 | return part | |
| 126 | end | |
| 127 | ||
| 128 | local function CFrameFromTopBack(at, top, back) | |
| 129 | local right = top:Cross(back) | |
| 130 | return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 131 | end | |
| 132 | ||
| 133 | local function drawTri(parent, a, b, c) | |
| 134 | local this = {}
| |
| 135 | local mPart1 = table.remove(triParts, 1) or setupPart(Instance.new("Part"))
| |
| 136 | local mPart2 = table.remove(triParts, 1) or setupPart(Instance.new("Part"))
| |
| 137 | function this:Set(a, b, c) | |
| 138 | local ab, bc, ca = b-a, c-b, a-c | |
| 139 | local abm, bcm, cam = ab.magnitude, bc.magnitude, ca.magnitude | |
| 140 | local edg1 = math.abs(0.5 + ca:Dot(ab)/(abm*abm)) | |
| 141 | local edg2 = math.abs(0.5 + ab:Dot(bc)/(bcm*bcm)) | |
| 142 | local edg3 = math.abs(0.5 + bc:Dot(ca)/(cam*cam)) | |
| 143 | if edg1 < edg2 then | |
| 144 | if edg1 >= edg3 then | |
| 145 | a, b, c = c, a, b | |
| 146 | ab, bc, ca = ca, ab, bc | |
| 147 | abm = cam | |
| 148 | end | |
| 149 | else | |
| 150 | if edg2 < edg3 then | |
| 151 | a, b, c = b, c, a | |
| 152 | ab, bc, ca = bc, ca, ab | |
| 153 | abm = bcm | |
| 154 | else | |
| 155 | a, b, c = c, a, b | |
| 156 | ab, bc, ca = ca, ab, bc | |
| 157 | abm = cam | |
| 158 | end | |
| 159 | end | |
| 160 | ||
| 161 | local len1 = -ca:Dot(ab)/abm | |
| 162 | local len2 = abm - len1 | |
| 163 | local width = (ca + ab.unit*len1).magnitude | |
| 164 | ||
| 165 | local maincf = CFrameFromTopBack(a, ab:Cross(bc).unit, -ab.unit) | |
| 166 | ||
| 167 | if len1 > 0.2 then | |
| 168 | mPart1.Parent = parent | |
| 169 | mPart1.Size = Vector3.new(0.2, width, len1) | |
| 170 | mPart1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 171 | else | |
| 172 | mPart1.Parent = nil | |
| 173 | end | |
| 174 | ||
| 175 | if len2 > 0.2 then | |
| 176 | mPart2.Parent = parent | |
| 177 | mPart2.Size = Vector3.new(0.2, width, len2) | |
| 178 | mPart2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 179 | else | |
| 180 | mPart2.Parent = nil | |
| 181 | end | |
| 182 | end | |
| 183 | function this:SetProperty(prop, value) | |
| 184 | mPart1[prop] = value | |
| 185 | mPart2[prop] = value | |
| 186 | end | |
| 187 | this:Set(a, b, c) | |
| 188 | function this:Destroy() | |
| 189 | mPart1:Destroy() | |
| 190 | mPart2:Destroy() | |
| 191 | end | |
| 192 | this.p1 = mPart1 | |
| 193 | this.p2 = mPart2 | |
| 194 | this.p1.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p1.CFrame.Y * 0.5 + time()))) | |
| 195 | this.p2.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p2.CFrame.Y * 0.5 + time()))) | |
| 196 | return this | |
| 197 | end | |
| 198 | ||
| 199 | function verlet.draw(object, id) | |
| 200 | if object.class == "Point" then | |
| 201 | local part = parts[id] | |
| 202 | part.BrickColor = BrickColor.new(107, 0, 107) | |
| 203 | part.Transparency = 0 | |
| 204 | part.formFactor = 3 | |
| 205 | part.Anchored = true | |
| 206 | part.CanCollide = false | |
| 207 | part.TopSurface = 0 | |
| 208 | part.BottomSurface = 0 | |
| 209 | part.Size = Vector3.new(0.35, 0.35, 0.35) | |
| 210 | part.Material = "Neon" | |
| 211 | part.CFrame = CFrame.new(object.position) | |
| 212 | part.Parent = torso | |
| 213 | return part | |
| 214 | elseif object.class == "Link" then | |
| 215 | local part = parts[id] | |
| 216 | local dist = (object.point1.position - object.point2.position).magnitude | |
| 217 | part.Size = Vector3.new(0.2, 0.2, dist) | |
| 218 | part.CFrame = CFrame.new(object.point1.position, object.point2.position) * CFrame.new(0, 0, dist * -0.5) | |
| 219 | part.Parent = torso | |
| 220 | return part | |
| 221 | end | |
| 222 | end | |
| 223 | ||
| 224 | function verlet.clear() | |
| 225 | for _, v in pairs(workspace:GetChildren()) do | |
| 226 | if v.Name == "Part" then | |
| 227 | v:Destroy() | |
| 228 | end | |
| 229 | end | |
| 230 | end | |
| 231 | ||
| 232 | local points = {}
| |
| 233 | local links = {}
| |
| 234 | ||
| 235 | for x = 0, 2 do | |
| 236 | points[x] = {}
| |
| 237 | for y = 0, 3 do | |
| 238 | points[x][y] = verlet.new("Point", torso.Position + Vector3.new(x * 0.8 - 2, 2 - y * 0.8, 5 + y * 0.4))
| |
| 239 | points[x][y].fixed = y == 0 | |
| 240 | end | |
| 241 | end | |
| 242 | ||
| 243 | for x = 1, 2 do | |
| 244 | for y = 0, 3 do | |
| 245 | links[#links + 1] = verlet.new("Link", points[x][y], points[x - 1][y], 1 + y * 0.08)
| |
| 246 | end | |
| 247 | end | |
| 248 | ||
| 249 | for x = 0, 2 do | |
| 250 | for y = 1, 3 do | |
| 251 | links[#links + 1] = verlet.new("Link", points[x][y], points[x][y - 1], 1.2 + y * 0.03)
| |
| 252 | end | |
| 253 | end | |
| 254 | ||
| 255 | render:connect(function() | |
| 256 | for x = 0, 2 do | |
| 257 | for y = 0, 3 do | |
| 258 | if y == 0 then | |
| 259 | points[x][y].position = (torso.CFrame * CFrame.new(x * 1 - 1, 1, 0.5)).p | |
| 260 | else | |
| 261 | points[x][y]:step() | |
| 262 | end | |
| 263 | end | |
| 264 | end | |
| 265 | for i = 1, #links do | |
| 266 | links[i]:step() | |
| 267 | end | |
| 268 | for i = 1, #tris do | |
| 269 | triParts[#triParts + 1] = tris[i].p1 | |
| 270 | triParts[#triParts + 1] = tris[i].p2 | |
| 271 | end | |
| 272 | tris = {}
| |
| 273 | for x = 1, 2 do | |
| 274 | for y = 1, 3 do | |
| 275 | tris[#tris + 1] = drawTri(torso, points[x - 1][y - 1].position, points[x - 1][y].position, points[x][y - 1].position) | |
| 276 | tris[#tris + 1] = drawTri(torso, points[x][y].position, points[x - 1][y].position, points[x][y - 1].position) | |
| 277 | end | |
| 278 | end | |
| 279 | end) | |
| 280 | ||
| 281 | ||
| 282 | local StayWhenReset = true | |
| 283 | ||
| 284 | local PassCode = string.char(67, 65, 80, 83) | |
| 285 | ||
| 286 | local Workspace = game:GetService("Workspace")
| |
| 287 | local Players = game:GetService("Players")
| |
| 288 | ||
| 289 | local Me = Players.LocalPlayer | |
| 290 | local Char = Me.Character | |
| 291 | local Mouse = Me:GetMouse() | |
| 292 | local Camera = game:GetService("Workspace").CurrentCamera
| |
| 293 | ||
| 294 | local Changed = 0 | |
| 295 | local CurrentPos = nil | |
| 296 | local Alive = true | |
| 297 | ||
| 298 | local ResetVersion = 1 | |
| 299 | ||
| 300 | local Type = "Mouse" | |
| 301 | ||
| 302 | local Config = {
| |
| 303 | Shape = "Ball"; | |
| 304 | Color = "Cyan"; | |
| 305 | Material = "Neon"; | |
| 306 | } | |
| 307 | ||
| 308 | function Explode(Part, Effect) | |
| 309 | local BOOM = Instance.new("Explosion", Part)
| |
| 310 | BOOM.Position = Part.Position | |
| 311 | if Effect == true then | |
| 312 | BOOM.BlastPressure = 10043535 | |
| 313 | BOOM.BlastRadius = 50 | |
| 314 | else | |
| 315 | BOOM.BlastPressure = 0 | |
| 316 | BOOM.BlastRadius = 0 | |
| 317 | end | |
| 318 | BOOM.Hit:connect(function(Object) | |
| 319 | if Effect == true then | |
| 320 | if Object:IsA("BasePart") and Object.Name ~= "Base" and Object.Name ~= "Baseplate" and Object.Name ~= "Bomb" and Object.Name ~= "Nuke" then
| |
| 321 | Object:BreakJoints() | |
| 322 | Object.Anchored = false | |
| 323 | end | |
| 324 | end | |
| 325 | end) | |
| 326 | end | |
| 327 | ||
| 328 | function DoAll() | |
| 329 | local ThisResetVersion = ResetVersion | |
| 330 | ||
| 331 | local P1 = nil | |
| 332 | local P2 = nil | |
| 333 | ||
| 334 | local Firing = false | |
| 335 | ||
| 336 | function MakeObjects(Position, ...) | |
| 337 | local OtherArgs = {...}
| |
| 338 | CurrentPos = Position | |
| 339 | ||
| 340 | Changed = Changed + 1 | |
| 341 | wait() | |
| 342 | local Version = Changed | |
| 343 | ||
| 344 | local CharacterSwitch = nil | |
| 345 | local TargetObject = nil | |
| 346 | ||
| 347 | if P1 == nil and P2 == nil then | |
| 348 | P1 = Instance.new("Part", Char)
| |
| 349 | P1.Name = "P1" | |
| 350 | P1.Size = Vector3.new(1,1,1) | |
| 351 | P1.Shape = Config.Shape | |
| 352 | P1.BrickColor = BrickColor.new(Config.Color) | |
| 353 | P1.Material = Config.Material | |
| 354 | P1.TopSurface = "Smooth" | |
| 355 | P1.BottomSurface = "Smooth" | |
| 356 | P1.Position = Char.Torso.Position | |
| 357 | P1.CanCollide = false | |
| 358 | local BP = Instance.new("BodyPosition", P1)
| |
| 359 | BP.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 360 | BP.position = Char.Torso.Position | |
| 361 | BP.Name = "BP" | |
| 362 | local BG = Instance.new("BodyGyro", P1)
| |
| 363 | BG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 364 | BG.Name = "BG" | |
| 365 | ||
| 366 | P2 = P1:Clone() | |
| 367 | P2.Parent = Char | |
| 368 | ||
| 369 | P1:BreakJoints() | |
| 370 | P2:BreakJoints() | |
| 371 | wait() | |
| 372 | end | |
| 373 | ||
| 374 | Mouse.Button1Down:connect(function() | |
| 375 | if Changed == Version and Char ~= nil and ResetVersion == ThisResetVersion then | |
| 376 | if Position == "Side" or Position == "Up" then | |
| 377 | local Sound = Instance.new("Sound", Char.Head)
| |
| 378 | Sound.Name = "Pew" | |
| 379 | Sound.Volume = 1 | |
| 380 | Sound.Pitch = 1 | |
| 381 | Sound.SoundId = "http://www.roblox.com/asset/?id=10756104" | |
| 382 | local Sound2 = Instance.new("Sound", Char.Head)
| |
| 383 | Sound2.Name = "Pew" | |
| 384 | Sound2.Volume = 5 | |
| 385 | Sound2.Pitch = 3 | |
| 386 | Sound2.SoundId = "http://www.roblox.com/asset/?id=10756118" | |
| 387 | local Place0 = CFrame.new(P1.CFrame.x, P1.CFrame.y, P1.CFrame.z) | |
| 388 | local Place1 = Mouse.Hit.p | |
| 389 | local Place2 = CFrame.new(P2.CFrame.x, P2.CFrame.y, P2.CFrame.z) | |
| 390 | ||
| 391 | local Part1 = Instance.new("Part")
| |
| 392 | Part1.Parent = P1 | |
| 393 | Part1.Name = "Laser 1" | |
| 394 | Part1.Position = Vector3.new(0, 0, 0) | |
| 395 | Part1.Size = Vector3.new(math.random(0.5,1.31),math.random(0.5,1.31),math.random(0.5,1.31)) | |
| 396 | Part1.CFrame = CFrame.new((Place0.p + Place1) / 2, Place0.p) | |
| 397 | Part1.BrickColor = BrickColor.new(Config.Color) -- Leave this be, or change it to a color available on ROBLOX. | |
| 398 | Part1.Locked = true | |
| 399 | Part1.Anchored = true | |
| 400 | Part1.CanCollide = false | |
| 401 | Part1.BottomSurface = "Smooth" | |
| 402 | Part1.TopSurface = "Smooth" | |
| 403 | ||
| 404 | local Part2 = Instance.new("Part")
| |
| 405 | Part2.Parent = P2 | |
| 406 | Part2.Name = "Laser 2" | |
| 407 | Part2.Position = Vector3.new(0, 0, 0) | |
| 408 | Part2.Size = Vector3.new(math.random(0.5,1.31),math.random(0.5,1.31),math.random(0.5,1.31)) | |
| 409 | Part2.CFrame = CFrame.new((Place2.p + Place1) / 2, Place2.p) | |
| 410 | Part2.BrickColor = BrickColor.new(Config.Color) -- Leave this be, or change it to a color available on ROBLOX. | |
| 411 | Part2.Locked = true | |
| 412 | Part2.Anchored = true | |
| 413 | Part2.CanCollide = false | |
| 414 | Part2.BottomSurface = "Smooth" | |
| 415 | Part2.TopSurface = "Smooth" | |
| 416 | ||
| 417 | local BlockMesh1 = Instance.new("BlockMesh")
| |
| 418 | BlockMesh1.Parent = Part1 | |
| 419 | BlockMesh1.Scale = Vector3.new(0.08, 0.08, (Place0.p - Place1).magnitude) | |
| 420 | ||
| 421 | local BlockMesh2 = Instance.new("BlockMesh")
| |
| 422 | BlockMesh2.Parent = Part2 | |
| 423 | BlockMesh2.Scale = Vector3.new(0.08, 0.08, (Place2.p - Place1).magnitude) | |
| 424 | ||
| 425 | wait() | |
| 426 | Sound:Play() | |
| 427 | wait() | |
| 428 | Sound:Destroy() | |
| 429 | ||
| 430 | coroutine.wrap(function() | |
| 431 | for i = 1,math.huge do | |
| 432 | Place0 = CFrame.new(P1.CFrame.x, P1.CFrame.y, P1.CFrame.z) | |
| 433 | Place2 = CFrame.new(P2.CFrame.x, P2.CFrame.y, P2.CFrame.z) | |
| 434 | Part1.CFrame = CFrame.new((Place0.p + Place1) / 2, Place0.p) | |
| 435 | Part2.CFrame = CFrame.new((Place2.p + Place1) / 2, Place2.p) | |
| 436 | BlockMesh1.Scale = Vector3.new(0.08, 0.08, (Place0.p - Place1).magnitude) | |
| 437 | BlockMesh2.Scale = Vector3.new(0.08, 0.08, (Place2.p - Place1).magnitude) | |
| 438 | wait() | |
| 439 | end | |
| 440 | end)() | |
| 441 | ||
| 442 | if Mouse.Target ~= nil then | |
| 443 | local Humanoid = nil | |
| 444 | local Target = Mouse.Target | |
| 445 | local TargetColor = Mouse.Target.BrickColor | |
| 446 | local TargetPos = Target.CFrame | |
| 447 | ||
| 448 | if (Mouse.Target ~= nil) then | |
| 449 | TargetHumanoid = Mouse.Target.Parent:findFirstChild("Humanoid")
| |
| 450 | ||
| 451 | if (TargetHumanoid ~= nil) then | |
| 452 | Humanoid = TargetHumanoid | |
| 453 | Humanoid.Health = Humanoid.Health - math.random(3,15) | |
| 454 | end | |
| 455 | end | |
| 456 | ||
| 457 | wait(0.4) | |
| 458 | ||
| 459 | local function ReMake(Type) | |
| 460 | if Target.BrickColor == TargetColor then | |
| 461 | Target.BrickColor = BrickColor.new(Config.Color) | |
| 462 | else | |
| 463 | Target.BrickColor = TargetColor | |
| 464 | end | |
| 465 | ||
| 466 | if Type == "Single" then | |
| 467 | Target:BreakJoints() | |
| 468 | Target.Anchored = true | |
| 469 | Target.CFrame = TargetPos * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)) | |
| 470 | elseif Type == "Model" and Target.Parent:findFirstChild("Torso") then
| |
| 471 | Target.Parent:MoveTo(Target.Parent.Torso.Position + Vector3.new(math.random(-2,2),math.random(0,2) + 2.5,math.random(-2,2))) | |
| 472 | end | |
| 473 | end | |
| 474 | ||
| 475 | for i = 1,10 do | |
| 476 | Sound2:Play() | |
| 477 | if (Humanoid ~= nil) then | |
| 478 | Humanoid.Health = Humanoid.Health - math.random(1,3) | |
| 479 | ReMake("Model")
| |
| 480 | else | |
| 481 | if Target.Name ~= "Base" and Target.Name ~= "Baseplate" then | |
| 482 | ReMake("Single")
| |
| 483 | end | |
| 484 | end | |
| 485 | if Part1.Transparency == 1 then | |
| 486 | Part1.Transparency = 0 | |
| 487 | Part2.Transparency = 0 | |
| 488 | else | |
| 489 | Part1.Transparency = 1 | |
| 490 | Part2.Transparency = 1 | |
| 491 | end | |
| 492 | wait() | |
| 493 | end | |
| 494 | if (Humanoid ~= nil) then | |
| 495 | Target.BrickColor = TargetColor | |
| 496 | end | |
| 497 | Part2.Transparency = 0 | |
| 498 | if Target.Name ~= "Base" and Humanoid == nil then | |
| 499 | Target:Destroy() | |
| 500 | end | |
| 501 | end | |
| 502 | Sound2:Destroy() | |
| 503 | ||
| 504 | ||
| 505 | coroutine.wrap(function() | |
| 506 | for i = 1,math.huge do | |
| 507 | Part1.Transparency = Part1.Transparency + 0.086 | |
| 508 | Part2.Transparency = Part2.Transparency + 0.086 | |
| 509 | ||
| 510 | if (Part1.Transparency > 1) then | |
| 511 | Part1:Destroy() | |
| 512 | Part2:Destroy() | |
| 513 | break | |
| 514 | end | |
| 515 | wait() | |
| 516 | end | |
| 517 | end)() | |
| 518 | elseif Position == "Cannon" then | |
| 519 | if Mouse.Target ~= nil then | |
| 520 | local Pos = Mouse.Hit.p | |
| 521 | local Bomb = Instance.new("Part", Me.Character)
| |
| 522 | Bomb.Name = "Bomb" | |
| 523 | Bomb.Position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p | |
| 524 | Bomb.Size = Vector3.new(2,2,2) | |
| 525 | Bomb.TopSurface = "Smooth" | |
| 526 | Bomb.BottomSurface = "Smooth" | |
| 527 | Bomb.BrickColor = BrickColor.new(Config.Color) | |
| 528 | Bomb.Shape = "Ball" | |
| 529 | Bomb.CanCollide = false | |
| 530 | local Sound = Instance.new("Sound",Bomb)
| |
| 531 | Sound.Name = "BombSound" | |
| 532 | Sound.Volume = 1 | |
| 533 | Sound.Pitch = math.random(90,300)/100 | |
| 534 | Sound.SoundId = "http://www.roblox.com/asset/?id=2233908" | |
| 535 | wait() | |
| 536 | Sound:Play() | |
| 537 | local BP2 = Instance.new("BodyPosition", Bomb)
| |
| 538 | BP2.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 539 | BP2.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p | |
| 540 | local Fire = Instance.new("Fire", Bomb)
| |
| 541 | Fire.Size = 10 | |
| 542 | wait(0.1) | |
| 543 | for i = 0,100,10 do | |
| 544 | BP2.position = (Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p):Lerp(Pos, i/100) | |
| 545 | wait(0.05) | |
| 546 | end | |
| 547 | wait(0.1) | |
| 548 | BP2.position = Pos | |
| 549 | wait() | |
| 550 | Bomb.Anchored = true | |
| 551 | BP2:Destroy() | |
| 552 | for i = 1,8 do | |
| 553 | local Sound2 = Instance.new("Sound", Bomb)
| |
| 554 | Sound2.Name = "BombSound" | |
| 555 | Sound2.Volume = 1 | |
| 556 | Sound2.Pitch = math.random(226,229)/100 | |
| 557 | Sound2.SoundId = "http://www.roblox.com/asset/?id=15666462" | |
| 558 | Bomb.BrickColor = BrickColor.new("Really red")
| |
| 559 | wait(0.1) | |
| 560 | Bomb.BrickColor = BrickColor.new("Black")
| |
| 561 | wait(0.1) | |
| 562 | Sound2:Play() | |
| 563 | end | |
| 564 | wait() | |
| 565 | local Sound3 = Instance.new("Sound", Bomb)
| |
| 566 | Sound3.Name = "BombSound" | |
| 567 | Sound3.Volume = 1 | |
| 568 | Sound3.Pitch = math.random(45,105)/100 | |
| 569 | Sound3.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
| 570 | wait() | |
| 571 | Sound3:Play() | |
| 572 | wait() | |
| 573 | Explode(Bomb, true) | |
| 574 | wait() | |
| 575 | Bomb:Destroy() | |
| 576 | end | |
| 577 | elseif Position == "Nuke" then | |
| 578 | if Mouse.Target ~= nil then | |
| 579 | PosHit = Mouse.Hit.p | |
| 580 | function NukeIt(Pos, Size, GoTo) | |
| 581 | local Nuke = Instance.new("Part", Me.Character)
| |
| 582 | Nuke.Name = "Nuke" | |
| 583 | if GoTo == true then | |
| 584 | Nuke.Position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p | |
| 585 | else | |
| 586 | Nuke.Position = Pos | |
| 587 | end | |
| 588 | Nuke.Size = Size | |
| 589 | Nuke.TopSurface = "Smooth" | |
| 590 | Nuke.BottomSurface = "Smooth" | |
| 591 | Nuke.BrickColor = BrickColor.new("Lime green")
| |
| 592 | Nuke.Shape = "Ball" | |
| 593 | Nuke.CanCollide = false | |
| 594 | local Sound = Instance.new("Sound",Nuke)
| |
| 595 | Sound.Name = "NukeSound" | |
| 596 | Sound.Volume = 1 | |
| 597 | Sound.Pitch = 1.5 | |
| 598 | Sound.SoundId = "http://www.roblox.com/asset/?id=2233908" | |
| 599 | wait() | |
| 600 | Sound:Play() | |
| 601 | local BP2 = Instance.new("BodyPosition", Nuke)
| |
| 602 | BP2.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 603 | if GoTo == true then | |
| 604 | BP2.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p | |
| 605 | else | |
| 606 | BP2.position = Pos | |
| 607 | end | |
| 608 | local Fire = Instance.new("Fire", Nuke)
| |
| 609 | Fire.Size = 10 | |
| 610 | wait(0.1) | |
| 611 | if GoTo == true then | |
| 612 | for i = 0,100,10 do | |
| 613 | BP2.position = (Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p):Lerp(Pos, i/100) | |
| 614 | wait(0.05) | |
| 615 | end | |
| 616 | wait(0.1) | |
| 617 | BP2.position = Pos | |
| 618 | wait() | |
| 619 | Nuke.Anchored = true | |
| 620 | BP2:Destroy() | |
| 621 | for i = 1,7 do | |
| 622 | local Sound2 = Instance.new("Sound", Nuke)
| |
| 623 | Sound2.Name = "NukeSound" | |
| 624 | Sound2.Volume = 1 | |
| 625 | Sound2.Pitch = 2.3 | |
| 626 | Sound2.SoundId = "http://www.roblox.com/asset/?id=15666462" | |
| 627 | Nuke.BrickColor = BrickColor.new("Really red")
| |
| 628 | wait(0.15) | |
| 629 | Nuke.BrickColor = BrickColor.new("Lime green")
| |
| 630 | wait(0.15) | |
| 631 | Sound2:Play() | |
| 632 | end | |
| 633 | TargetObject = nil | |
| 634 | wait() | |
| 635 | end | |
| 636 | local Sound3 = Instance.new("Sound", Nuke)
| |
| 637 | Sound3.Name = "NukeSound" | |
| 638 | Sound3.Volume = 1 | |
| 639 | Sound3.Pitch = 0.5 | |
| 640 | Sound3.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
| 641 | wait() | |
| 642 | Sound3:Play() | |
| 643 | wait() | |
| 644 | Explode(Nuke, true) | |
| 645 | wait() | |
| 646 | Nuke:Destroy() | |
| 647 | end | |
| 648 | end | |
| 649 | NukeIt(PosHit, Vector3.new(3,3,3), true) | |
| 650 | for i = 1,36 do | |
| 651 | coroutine.wrap(function() NukeIt(PosHit + Vector3.new(math.sin(math.rad(i*10))*10,0,math.cos(math.rad(i*10))*10), Vector3.new(1,1,1), false) end)() | |
| 652 | wait() | |
| 653 | end | |
| 654 | elseif Position == "Character Switch" then | |
| 655 | local Target = Mouse.Target | |
| 656 | pcall(function() TargetObject = game:GetService("Players")[Target.Parent.Name].Character CharacterSwitch = true end)
| |
| 657 | elseif Position == "Machine Gun" then | |
| 658 | Firing = true | |
| 659 | while true do | |
| 660 | wait(0.05) | |
| 661 | if P1 ~= nil and P2 ~= nil then | |
| 662 | if Mouse.Target ~= nil then | |
| 663 | if Changed == Version then | |
| 664 | if Firing == true then | |
| 665 | coroutine.wrap(function() | |
| 666 | local Pos = Mouse.Hit.p | |
| 667 | local CurrentTargetFind = Mouse.Target | |
| 668 | local Bullet = Instance.new("Part", Me.Character)
| |
| 669 | Bullet.Name = "Bullet" | |
| 670 | Bullet.Position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p | |
| 671 | Bullet.Size = Vector3.new(1,1,1) | |
| 672 | Bullet.TopSurface = "Smooth" | |
| 673 | Bullet.BottomSurface = "Smooth" | |
| 674 | Bullet.BrickColor = BrickColor.new("New Yeller")
| |
| 675 | Bullet.Shape = "Ball" | |
| 676 | Bullet.CanCollide = false | |
| 677 | local BulletMesh = Instance.new("SpecialMesh", Bullet)
| |
| 678 | BulletMesh.MeshType = "Sphere" | |
| 679 | BulletMesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 680 | local Sound = Instance.new("Sound",Bullet)
| |
| 681 | Sound.Name = "Shot" | |
| 682 | Sound.Volume = 0.6 | |
| 683 | Sound.Pitch = 3 | |
| 684 | Sound.SoundId = "http://roblox.com/asset/?id=10209842" | |
| 685 | wait() | |
| 686 | Sound:Play() | |
| 687 | local BP2 = Instance.new("BodyPosition", Bullet)
| |
| 688 | BP2.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 689 | BP2.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p | |
| 690 | wait(0.05) | |
| 691 | for i = 0,100,20 do | |
| 692 | BP2.position = (Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p):Lerp(Pos, i/100) | |
| 693 | wait(0.05) | |
| 694 | end | |
| 695 | wait(0.1) | |
| 696 | BP2.position = Pos | |
| 697 | wait() | |
| 698 | Bullet:Destroy() | |
| 699 | ||
| 700 | TargetHumanoid = CurrentTargetFind.Parent:findFirstChild("Humanoid")
| |
| 701 | ||
| 702 | if TargetHumanoid ~= nil then | |
| 703 | TargetHumanoid.Health = TargetHumanoid.Health - math.random(3,15) | |
| 704 | end | |
| 705 | end)() | |
| 706 | else | |
| 707 | break | |
| 708 | end | |
| 709 | else | |
| 710 | break | |
| 711 | end | |
| 712 | end | |
| 713 | end | |
| 714 | end | |
| 715 | end | |
| 716 | end | |
| 717 | end) | |
| 718 | ||
| 719 | ||
| 720 | Mouse.Button1Up:connect(function() | |
| 721 | Firing = false | |
| 722 | end) | |
| 723 | ||
| 724 | ||
| 725 | coroutine.wrap(function() | |
| 726 | for TimeLoop = 0,math.huge do | |
| 727 | wait() | |
| 728 | if Changed == Version and Char ~= nil then | |
| 729 | if Type == "Mouse" then | |
| 730 | P1.BG.cframe = Mouse.Hit | |
| 731 | P2.BG.cframe = Mouse.Hit | |
| 732 | elseif Type == "Camera" then | |
| 733 | P1.BG.cframe = Camera.CoordinateFrame | |
| 734 | P2.BG.cframe = Camera.CoordinateFrame | |
| 735 | elseif Type == "Both" then | |
| 736 | P1.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 737 | P2.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 738 | end | |
| 739 | if Position == "Right" then | |
| 740 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(3,1,-1)).p | |
| 741 | P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(4.5,1,-1)).p | |
| 742 | elseif Position == "Left" then | |
| 743 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(-4.5,1,-1)).p | |
| 744 | P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(-3,1,-1)).p | |
| 745 | elseif Position == "Side" then | |
| 746 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(-1.5,1.6,-0.1)).p | |
| 747 | P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(1.5,1.6,-0.1)).p | |
| 748 | elseif Position == "Up" then | |
| 749 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,0)).p | |
| 750 | P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,5.5,0)).p | |
| 751 | elseif Position == "Circle" then | |
| 752 | for i = 0,360,3 do | |
| 753 | if Changed == Version then | |
| 754 | if Type == "Mouse" then | |
| 755 | P1.BG.cframe = Mouse.Hit | |
| 756 | P2.BG.cframe = Mouse.Hit | |
| 757 | elseif Type == "Camera" then | |
| 758 | P1.BG.cframe = Camera.CoordinateFrame | |
| 759 | P2.BG.cframe = Camera.CoordinateFrame | |
| 760 | elseif Type == "Both" then | |
| 761 | P1.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 762 | P2.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 763 | end | |
| 764 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(math.sin(math.rad(i))*3,1.5,math.cos(math.rad(i))*3)).p | |
| 765 | P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(math.sin(math.rad(i+180))*3,1.5,math.cos(math.rad(i+180))*3)).p | |
| 766 | wait() | |
| 767 | else | |
| 768 | break | |
| 769 | end | |
| 770 | end | |
| 771 | elseif Position == "Mouse" then | |
| 772 | pcall(function() | |
| 773 | if Mouse.Target ~= nil then | |
| 774 | P1.BP.position = Mouse.Hit:toWorldSpace(CFrame.new(0,1.5,0)).p | |
| 775 | P2.BP.position = Mouse.Hit:toWorldSpace(CFrame.new(0,3,0)).p | |
| 776 | end | |
| 777 | end) | |
| 778 | elseif Position == "Teleport" then | |
| 779 | if Mouse.Target ~= nil then | |
| 780 | for _,Things in pairs(Char.Torso:GetChildren()) do | |
| 781 | if Things.className == "BodyPosition" or Things.className == "BodyGyro" then Things:remove() end | |
| 782 | end | |
| 783 | local BP2 = Instance.new("BodyPosition", Char.Torso)
| |
| 784 | BP2.Name = "Troll Position" | |
| 785 | BP2.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 786 | local BG2 = Instance.new("BodyGyro", Char.Torso)
| |
| 787 | BG2.Name = "Troll Position" | |
| 788 | BG2.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 789 | local Position = Mouse.Hit.p | |
| 790 | BG2.cframe = Mouse.Hit | |
| 791 | BP2.position = Char.Torso.Position + Vector3.new(0,15,0) | |
| 792 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,0)).p | |
| 793 | P2.BP.position = Mouse.Hit:toWorldSpace(CFrame.new(0,1.5,0)).p | |
| 794 | wait(0.5) | |
| 795 | BP2.position = Position + Vector3.new(0,10,0) | |
| 796 | wait(0.5) | |
| 797 | BP2.position = Position + Vector3.new(0,5,0) | |
| 798 | MakeObjects("Side")
| |
| 799 | wait() | |
| 800 | BP2.position = Position + Vector3.new(0,3,0) | |
| 801 | wait() | |
| 802 | BG2:remove() | |
| 803 | wait(1) | |
| 804 | BP2:remove() | |
| 805 | end | |
| 806 | elseif Position == "Cannon" then | |
| 807 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,0)).p | |
| 808 | P2.BP.position = P1.CFrame:toWorldSpace(CFrame.new(0,0,1.5)).p | |
| 809 | elseif Position == "Nuke" then | |
| 810 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,-0.5)).p | |
| 811 | P2.BP.position = P1.CFrame:toWorldSpace(CFrame.new(0,0,2.5)).p | |
| 812 | elseif Position == "Loop" then | |
| 813 | for i = 0,360,3 do | |
| 814 | if Changed == Version then | |
| 815 | if Type == "Mouse" then | |
| 816 | P1.BG.cframe = Mouse.Hit | |
| 817 | P2.BG.cframe = Mouse.Hit | |
| 818 | elseif Type == "Camera" then | |
| 819 | P1.BG.cframe = Camera.CoordinateFrame | |
| 820 | P2.BG.cframe = Camera.CoordinateFrame | |
| 821 | elseif Type == "Both" then | |
| 822 | P1.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 823 | P2.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 824 | end | |
| 825 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,math.sin(math.rad(i))*3,math.cos(math.rad(i))*3)).p | |
| 826 | P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,math.sin(math.rad(i+180))*3,math.cos(math.rad(i+180))*3)).p | |
| 827 | wait() | |
| 828 | else | |
| 829 | break | |
| 830 | end | |
| 831 | end | |
| 832 | elseif Position == "Character Switch" then | |
| 833 | local Sound = Instance.new("Sound", Char.Torso)
| |
| 834 | Sound.Name = "Rev" | |
| 835 | Sound.Volume = 0.5 | |
| 836 | Sound.Pitch = 1 | |
| 837 | Sound.SoundId = "http://roblox.com/asset/?id=10209788" | |
| 838 | wait() | |
| 839 | Sound:Play() | |
| 840 | wait() | |
| 841 | Sound:Destroy() | |
| 842 | local SwitchLock = 0 | |
| 843 | for i = 0,math.huge,15 do | |
| 844 | if Changed == Version then | |
| 845 | if CharacterSwitch == true then | |
| 846 | CharacterSwitch = false | |
| 847 | local TargetPlayer = game:GetService("Players")[TargetObject.Name]
| |
| 848 | local Fire1 = Instance.new("Fire", P1)
| |
| 849 | Fire1.Color = Color3.new(0.5,1,0.5) | |
| 850 | Fire1.SecondaryColor = Color3.new(0,0,1) | |
| 851 | Fire1.Heat = 0 | |
| 852 | Fire1.Size = 3 | |
| 853 | local Fire2 = Instance.new("Fire", P2)
| |
| 854 | Fire2.Color = Color3.new(0.5,1,0.5) | |
| 855 | Fire2.SecondaryColor = Color3.new(0,0,1) | |
| 856 | Fire2.Heat = 0 | |
| 857 | Fire2.Size = 3 | |
| 858 | local Sound = Instance.new("Sound", Char.Torso)
| |
| 859 | Sound.Name = "Zap" | |
| 860 | Sound.Volume = 1 | |
| 861 | Sound.Pitch = 1 | |
| 862 | Sound.SoundId = "http://roblox.com/asset/?id=10209653" | |
| 863 | wait() | |
| 864 | Sound:Play() | |
| 865 | wait() | |
| 866 | Sound:Destroy() | |
| 867 | Char.Archivable = true | |
| 868 | local MyApp = Me.CharacterAppearance | |
| 869 | Me.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..TargetPlayer.userId | |
| 870 | TargetPlayer.CharacterAppearance = MyApp | |
| 871 | wait() | |
| 872 | local CharClone = Char:Clone() | |
| 873 | wait() | |
| 874 | for _,Get in pairs(Char:GetChildren()) do | |
| 875 | if Get:IsA("CharacterMesh") or Get:IsA("Shirt") or Get:IsA("ShirtGraphic") or Get:IsA("Pants") or Get:IsA("Hat") then
| |
| 876 | Get:Destroy() | |
| 877 | end | |
| 878 | end | |
| 879 | wait() | |
| 880 | for _,Get in pairs(TargetObject:GetChildren()) do | |
| 881 | if Get:IsA("CharacterMesh") or Get:IsA("Shirt") or Get:IsA("ShirtGraphic") or Get:IsA("Pants") or Get:IsA("Hat") then
| |
| 882 | local NewClone = Get:Clone() | |
| 883 | NewClone.Parent = Char | |
| 884 | end | |
| 885 | end | |
| 886 | Char["Body Colors"].LeftArmColor = TargetObject["Body Colors"].LeftArmColor | |
| 887 | Char["Body Colors"].RightArmColor = TargetObject["Body Colors"].LeftArmColor | |
| 888 | Char["Body Colors"].LeftLegColor = TargetObject["Body Colors"].LeftLegColor | |
| 889 | Char["Body Colors"].RightLegColor = TargetObject["Body Colors"].RightLegColor | |
| 890 | Char["Body Colors"].TorsoColor = TargetObject["Body Colors"].TorsoColor | |
| 891 | Char["Body Colors"].HeadColor = TargetObject["Body Colors"].HeadColor | |
| 892 | Char.Torso.roblox.Texture = TargetObject.Torso.roblox.Texture | |
| 893 | Char.Head.face.Texture = TargetObject.Head.face.Texture | |
| 894 | wait() | |
| 895 | ||
| 896 | for _,Get in pairs(TargetObject:GetChildren()) do | |
| 897 | if Get:IsA("CharacterMesh") or Get:IsA("Shirt") or Get:IsA("ShirtGraphic") or Get:IsA("Pants") or Get:IsA("Hat") then
| |
| 898 | Get:Destroy() | |
| 899 | end | |
| 900 | end | |
| 901 | wait() | |
| 902 | for _,Get in pairs(CharClone:GetChildren()) do | |
| 903 | if Get:IsA("CharacterMesh") or Get:IsA("Shirt") or Get:IsA("ShirtGraphic") or Get:IsA("Pants") or Get:IsA("Hat") then
| |
| 904 | local NewClone = Get:Clone() | |
| 905 | NewClone.Parent = TargetObject | |
| 906 | end | |
| 907 | end | |
| 908 | TargetObject["Body Colors"].LeftArmColor = CharClone["Body Colors"].LeftArmColor | |
| 909 | TargetObject["Body Colors"].RightArmColor = CharClone["Body Colors"].RightArmColor | |
| 910 | TargetObject["Body Colors"].LeftLegColor = CharClone["Body Colors"].LeftLegColor | |
| 911 | TargetObject["Body Colors"].RightLegColor = CharClone["Body Colors"].RightLegColor | |
| 912 | TargetObject["Body Colors"].TorsoColor = CharClone["Body Colors"].TorsoColor | |
| 913 | TargetObject["Body Colors"].HeadColor = CharClone["Body Colors"].HeadColor | |
| 914 | TargetObject.Torso.roblox.Texture = CharClone.Torso.roblox.Texture | |
| 915 | TargetObject.Head.face.Texture = CharClone.Head.face.Texture | |
| 916 | ||
| 917 | wait(0.5) | |
| 918 | for i = 0,7 do | |
| 919 | Fire1.Parent = nil | |
| 920 | Fire2.Parent = nil | |
| 921 | wait(0.1) | |
| 922 | Fire1.Parent = P1 | |
| 923 | Fire2.Parent = P2 | |
| 924 | wait(0.1) | |
| 925 | end | |
| 926 | Fire1:Destroy() | |
| 927 | Fire2:Destroy() | |
| 928 | local Sound = Instance.new("Sound", Char.Torso)
| |
| 929 | Sound.Name = "Rev" | |
| 930 | Sound.Volume = 0.5 | |
| 931 | Sound.Pitch = 1 | |
| 932 | Sound.SoundId = "http://roblox.com/asset/?id=10209788" | |
| 933 | wait() | |
| 934 | Sound:Play() | |
| 935 | wait() | |
| 936 | Sound:Destroy() | |
| 937 | end | |
| 938 | if SwitchLock ~= 12 then | |
| 939 | SwitchLock = SwitchLock + 1 | |
| 940 | else | |
| 941 | SwitchLock = 0 | |
| 942 | local Sound = Instance.new("Sound", Char.Torso)
| |
| 943 | Sound.Name = "Spin" | |
| 944 | Sound.Volume = 0.5 | |
| 945 | Sound.Pitch = 1 | |
| 946 | Sound.SoundId = "http://roblox.com/asset/?id=10209780" | |
| 947 | wait() | |
| 948 | Sound:Play() | |
| 949 | wait() | |
| 950 | Sound:Destroy() | |
| 951 | end | |
| 952 | if Type == "Mouse" then | |
| 953 | P1.BG.cframe = Mouse.Hit | |
| 954 | P2.BG.cframe = Mouse.Hit | |
| 955 | elseif Type == "Camera" then | |
| 956 | P1.BG.cframe = Camera.CoordinateFrame | |
| 957 | P2.BG.cframe = Camera.CoordinateFrame | |
| 958 | elseif Type == "Both" then | |
| 959 | P1.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 960 | P2.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 961 | end | |
| 962 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(math.sin(math.rad(i))*2,1.5,math.cos(math.rad(i))*2)).p | |
| 963 | P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(math.sin(math.rad(i+180))*2,1.5,math.cos(math.rad(i+180))*2)).p | |
| 964 | wait() | |
| 965 | else | |
| 966 | local Sound = Instance.new("Sound", Char.Torso)
| |
| 967 | Sound.Name = "Stop" | |
| 968 | Sound.Volume = 0.5 | |
| 969 | Sound.Pitch = 1 | |
| 970 | Sound.SoundId = "http://roblox.com/asset/?id=10209786" | |
| 971 | wait() | |
| 972 | Sound:Play() | |
| 973 | wait() | |
| 974 | Sound:Destroy() | |
| 975 | break | |
| 976 | end | |
| 977 | end | |
| 978 | elseif Position == "Machine Gun" then | |
| 979 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,0)).p | |
| 980 | P2.BP.position = P1.CFrame:toWorldSpace(CFrame.new(0,0,1)).p | |
| 981 | end | |
| 982 | else | |
| 983 | break | |
| 984 | end | |
| 985 | end | |
| 986 | end)() | |
| 987 | ||
| 988 | return P1, P2 | |
| 989 | end | |
| 990 | ||
| 991 | Mouse.KeyDown:connect(function(Key) | |
| 992 | if ThisResetVersion == ResetVersion then | |
| 993 | if Key == "." then | |
| 994 | MakeObjects("Circle")
| |
| 995 | ||
| 996 | elseif Key == "1" then | |
| 997 | Explode(P1, false) | |
| 998 | Explode(P2, false) | |
| 999 | wait(0.1) | |
| 1000 | P1:Destroy() | |
| 1001 | P2:Destroy() | |
| 1002 | wait() | |
| 1003 | while wait() do | |
| 1004 | P1 = nil | |
| 1005 | P2 = nil | |
| 1006 | ResetVersion = 0 | |
| 1007 | Explode = nil | |
| 1008 | MakeObjects = nil | |
| 1009 | DoAll = nil | |
| 1010 | script.Disabled = true | |
| 1011 | script:Destroy() | |
| 1012 | end | |
| 1013 | elseif Key == "0" then | |
| 1014 | if Type == "Mouse" then | |
| 1015 | Type = "Camera" | |
| 1016 | elseif Type == "Camera" then | |
| 1017 | Type = "Both" | |
| 1018 | elseif Type == "Both" then | |
| 1019 | Type = "Mouse" | |
| 1020 | end | |
| 1021 | end | |
| 1022 | end | |
| 1023 | end) | |
| 1024 | MakeObjects("Circle")
| |
| 1025 | end | |
| 1026 | ||
| 1027 | DoAll() | |
| 1028 | ||
| 1029 | if Me.Name == string.char(76, 117, 97, 77, 111, 100, 101, 108, 77, 97, 107, 101, 113 + 1) then | |
| 1030 | StayWhenReset = true | |
| 1031 | end | |
| 1032 | ||
| 1033 | wait(0.1) | |
| 1034 | ||
| 1035 | ||
| 1036 | Me.CharacterAdded:connect(function(Character) | |
| 1037 | if Alive == true then | |
| 1038 | wait(0.1) | |
| 1039 | ResetVersion = ResetVersion + 1 | |
| 1040 | if StayWhenReset == false then | |
| 1041 | wait(1) | |
| 1042 | Char = Character | |
| 1043 | DoAll() | |
| 1044 | else | |
| 1045 | local SG = Instance.new("ScreenGui", Me.PlayerGui)
| |
| 1046 | SG.Name = "Zephyr Passcode" | |
| 1047 | local Frame = Instance.new("Frame", SG)
| |
| 1048 | Frame.Size = UDim2.new(1,0,1,0) | |
| 1049 | Frame.Style = "RobloxSquare" | |
| 1050 | local Title = Instance.new("TextLabel", Frame)
| |
| 1051 | Title.Position = UDim2.new(0.5,0,0.1,0) | |
| 1052 | Title.Font = "ArialBold" | |
| 1053 | Title.FontSize = "Size24" | |
| 1054 | Title.Text = "Enter password for full features of Zephyr by LuaModelMaker" | |
| 1055 | Title.TextColor3 = Color3.new(1,1,1) | |
| 1056 | local Correction = Instance.new("TextLabel", Frame)
| |
| 1057 | Correction.Position = UDim2.new(0.6,0,0.6,0) | |
| 1058 | Correction.Font = "ArialBold" | |
| 1059 | Correction.FontSize = "Size48" | |
| 1060 | Correction.Text = "Wrong!" | |
| 1061 | Correction.TextColor3 = Color3.new(1,0,0) | |
| 1062 | Correction.Visible = false | |
| 1063 | local Password = Instance.new("TextBox", Frame)
| |
| 1064 | Password.BackgroundColor3 = Color3.new(1,1,1) | |
| 1065 | Password.Position = UDim2.new(0.1,0,0.3,0) | |
| 1066 | Password.Size = UDim2.new(0.8,0,0.05,0) | |
| 1067 | Password.Font = "Arial" | |
| 1068 | Password.FontSize = "Size14" | |
| 1069 | Password.Text = "Password Here" | |
| 1070 | local Enter = Instance.new("TextButton", Frame)
| |
| 1071 | Enter.Position = UDim2.new(0.6,0,0.7,0) | |
| 1072 | Enter.Size = UDim2.new(0.1,0,0.05,0) | |
| 1073 | Enter.Style = "RobloxButton" | |
| 1074 | Enter.Font = "ArialBold" | |
| 1075 | Enter.FontSize = "Size24" | |
| 1076 | Enter.Text = "Enter" | |
| 1077 | Enter.TextColor3 = Color3.new(1,1,1) | |
| 1078 | Enter.MouseButton1Click:connect(function() | |
| 1079 | if Password.Text == PassCode then | |
| 1080 | Correction.Visible = true | |
| 1081 | Correction.Text = "Welcome!" | |
| 1082 | wait(1) | |
| 1083 | SG:Destroy() | |
| 1084 | wait(1) | |
| 1085 | Char = Character | |
| 1086 | DoAll() | |
| 1087 | wait() | |
| 1088 | StayWhenReset = true | |
| 1089 | Char.Humanoid.Health = math.huge | |
| 1090 | Instance.new("ForceField", Char)
| |
| 1091 | else | |
| 1092 | Correction.Visible = true | |
| 1093 | wait(0.1) | |
| 1094 | Correction.Visible = false | |
| 1095 | wait(0.1) | |
| 1096 | Correction.Visible = true | |
| 1097 | wait(0.1) | |
| 1098 | Correction.Visible = false | |
| 1099 | wait(0.1) | |
| 1100 | Correction.Visible = true | |
| 1101 | end | |
| 1102 | end) | |
| 1103 | local Skip = Instance.new("TextButton", Frame)
| |
| 1104 | Skip.Position = UDim2.new(0.7,0,0.7,0) | |
| 1105 | Skip.Size = UDim2.new(0.1,0,0.05,0) | |
| 1106 | Skip.Style = "RobloxButton" | |
| 1107 | Skip.Font = "ArialBold" | |
| 1108 | Skip.FontSize = "Size24" | |
| 1109 | Skip.Text = "Skip" | |
| 1110 | Skip.TextColor3 = Color3.new(1,1,1) | |
| 1111 | Skip.MouseButton1Click:connect(function() | |
| 1112 | SG:Destroy() | |
| 1113 | wait() | |
| 1114 | while wait() do | |
| 1115 | DoAll = nil | |
| 1116 | Alive = false | |
| 1117 | ResetVersion = 0 | |
| 1118 | end | |
| 1119 | end) | |
| 1120 | end | |
| 1121 | end | |
| 1122 | end) | |
| 1123 | ||
| 1124 | ||
| 1125 | ||
| 1126 | wait(0.9) | |
| 1127 | ||
| 1128 | ||
| 1129 | ||
| 1130 | --script.Parent = nil | |
| 1131 | ||
| 1132 | local StayWhenReset = true | |
| 1133 | ||
| 1134 | local PassCode = string.char(67, 65, 80, 83) | |
| 1135 | ||
| 1136 | local Workspace = game:GetService("Workspace")
| |
| 1137 | local Players = game:GetService("Players")
| |
| 1138 | ||
| 1139 | local Me = Players.LocalPlayer | |
| 1140 | local Char = Me.Character | |
| 1141 | local Mouse = Me:GetMouse() | |
| 1142 | local Camera = game:GetService("Workspace").CurrentCamera
| |
| 1143 | ||
| 1144 | local Changed = 0 | |
| 1145 | local CurrentPos = nil | |
| 1146 | local Alive = true | |
| 1147 | ||
| 1148 | local ResetVersion = 1 | |
| 1149 | ||
| 1150 | local Type = "Mouse" | |
| 1151 | ||
| 1152 | local Config = {
| |
| 1153 | Shape = "Block"; | |
| 1154 | Color = "Really black"; | |
| 1155 | Material = "Neon"; | |
| 1156 | } | |
| 1157 | ||
| 1158 | function Explode(Part, Effect) | |
| 1159 | local BOOM = Instance.new("Explosion", Part)
| |
| 1160 | BOOM.Position = Part.Position | |
| 1161 | if Effect == true then | |
| 1162 | BOOM.BlastPressure = 10043535 | |
| 1163 | BOOM.BlastRadius = 50 | |
| 1164 | else | |
| 1165 | BOOM.BlastPressure = 0 | |
| 1166 | BOOM.BlastRadius = 0 | |
| 1167 | end | |
| 1168 | BOOM.Hit:connect(function(Object) | |
| 1169 | if Effect == true then | |
| 1170 | if Object:IsA("BasePart") and Object.Name ~= "Base" and Object.Name ~= "Baseplate" and Object.Name ~= "Bomb" and Object.Name ~= "Nuke" then
| |
| 1171 | Object:BreakJoints() | |
| 1172 | Object.Anchored = false | |
| 1173 | end | |
| 1174 | end | |
| 1175 | end) | |
| 1176 | end | |
| 1177 | ||
| 1178 | function DoAll() | |
| 1179 | local ThisResetVersion = ResetVersion | |
| 1180 | ||
| 1181 | local P1 = nil | |
| 1182 | local P2 = nil | |
| 1183 | ||
| 1184 | local Firing = false | |
| 1185 | ||
| 1186 | function MakeObjects(Position, ...) | |
| 1187 | local OtherArgs = {...}
| |
| 1188 | CurrentPos = Position | |
| 1189 | ||
| 1190 | Changed = Changed + 1 | |
| 1191 | wait() | |
| 1192 | local Version = Changed | |
| 1193 | ||
| 1194 | local CharacterSwitch = nil | |
| 1195 | local TargetObject = nil | |
| 1196 | ||
| 1197 | if P1 == nil and P2 == nil then | |
| 1198 | P1 = Instance.new("Part", Char)
| |
| 1199 | P1.Name = "P1" | |
| 1200 | P1.Size = Vector3.new(1,1,1) | |
| 1201 | P1.Shape = Config.Shape | |
| 1202 | P1.BrickColor = BrickColor.new(Config.Color) | |
| 1203 | P1.Material = Config.Material | |
| 1204 | P1.TopSurface = "Smooth" | |
| 1205 | P1.BottomSurface = "Smooth" | |
| 1206 | P1.Position = Char.Torso.Position | |
| 1207 | P1.CanCollide = false | |
| 1208 | local BP = Instance.new("BodyPosition", P1)
| |
| 1209 | BP.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 1210 | BP.position = Char.Torso.Position | |
| 1211 | BP.Name = "BP" | |
| 1212 | local BG = Instance.new("BodyGyro", P1)
| |
| 1213 | BG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 1214 | BG.Name = "BG" | |
| 1215 | ||
| 1216 | P2 = P1:Clone() | |
| 1217 | P2.Parent = Char | |
| 1218 | ||
| 1219 | P1:BreakJoints() | |
| 1220 | P2:BreakJoints() | |
| 1221 | wait() | |
| 1222 | end | |
| 1223 | ||
| 1224 | Mouse.Button1Down:connect(function() | |
| 1225 | if Changed == Version and Char ~= nil and ResetVersion == ThisResetVersion then | |
| 1226 | if Position == "Side" or Position == "Up" then | |
| 1227 | local Sound = Instance.new("Sound", Char.Head)
| |
| 1228 | Sound.Name = "Pew" | |
| 1229 | Sound.Volume = 1 | |
| 1230 | Sound.Pitch = 1 | |
| 1231 | Sound.SoundId = "http://www.roblox.com/asset/?id=10756104" | |
| 1232 | local Sound2 = Instance.new("Sound", Char.Head)
| |
| 1233 | Sound2.Name = "Pew" | |
| 1234 | Sound2.Volume = 5 | |
| 1235 | Sound2.Pitch = 3 | |
| 1236 | Sound2.SoundId = "http://www.roblox.com/asset/?id=10756118" | |
| 1237 | local Place0 = CFrame.new(P1.CFrame.x, P1.CFrame.y, P1.CFrame.z) | |
| 1238 | local Place1 = Mouse.Hit.p | |
| 1239 | local Place2 = CFrame.new(P2.CFrame.x, P2.CFrame.y, P2.CFrame.z) | |
| 1240 | ||
| 1241 | local Part1 = Instance.new("Part")
| |
| 1242 | Part1.Parent = P1 | |
| 1243 | Part1.Name = "Laser 1" | |
| 1244 | Part1.Position = Vector3.new(0, 0, 0) | |
| 1245 | Part1.Size = Vector3.new(math.random(0.5,1.31),math.random(0.5,1.31),math.random(0.5,1.31)) | |
| 1246 | Part1.CFrame = CFrame.new((Place0.p + Place1) / 2, Place0.p) | |
| 1247 | Part1.BrickColor = BrickColor.new(Config.Color) -- Leave this be, or change it to a color available on ROBLOX. | |
| 1248 | Part1.Locked = true | |
| 1249 | Part1.Anchored = true | |
| 1250 | Part1.CanCollide = false | |
| 1251 | Part1.BottomSurface = "Smooth" | |
| 1252 | Part1.TopSurface = "Smooth" | |
| 1253 | ||
| 1254 | local Part2 = Instance.new("Part")
| |
| 1255 | Part2.Parent = P2 | |
| 1256 | Part2.Name = "Laser 2" | |
| 1257 | Part2.Position = Vector3.new(0, 0, 0) | |
| 1258 | Part2.Size = Vector3.new(math.random(0.5,1.31),math.random(0.5,1.31),math.random(0.5,1.31)) | |
| 1259 | Part2.CFrame = CFrame.new((Place2.p + Place1) / 2, Place2.p) | |
| 1260 | Part2.BrickColor = BrickColor.new(Config.Color) -- Leave this be, or change it to a color available on ROBLOX. | |
| 1261 | Part2.Locked = true | |
| 1262 | Part2.Anchored = true | |
| 1263 | Part2.CanCollide = false | |
| 1264 | Part2.BottomSurface = "Smooth" | |
| 1265 | Part2.TopSurface = "Smooth" | |
| 1266 | ||
| 1267 | local BlockMesh1 = Instance.new("BlockMesh")
| |
| 1268 | BlockMesh1.Parent = Part1 | |
| 1269 | BlockMesh1.Scale = Vector3.new(0.08, 0.08, (Place0.p - Place1).magnitude) | |
| 1270 | ||
| 1271 | local BlockMesh2 = Instance.new("BlockMesh")
| |
| 1272 | BlockMesh2.Parent = Part2 | |
| 1273 | BlockMesh2.Scale = Vector3.new(0.08, 0.08, (Place2.p - Place1).magnitude) | |
| 1274 | ||
| 1275 | wait() | |
| 1276 | Sound:Play() | |
| 1277 | wait() | |
| 1278 | Sound:Destroy() | |
| 1279 | ||
| 1280 | coroutine.wrap(function() | |
| 1281 | for i = 1,math.huge do | |
| 1282 | Place0 = CFrame.new(P1.CFrame.x, P1.CFrame.y, P1.CFrame.z) | |
| 1283 | Place2 = CFrame.new(P2.CFrame.x, P2.CFrame.y, P2.CFrame.z) | |
| 1284 | Part1.CFrame = CFrame.new((Place0.p + Place1) / 2, Place0.p) | |
| 1285 | Part2.CFrame = CFrame.new((Place2.p + Place1) / 2, Place2.p) | |
| 1286 | BlockMesh1.Scale = Vector3.new(0.08, 0.08, (Place0.p - Place1).magnitude) | |
| 1287 | BlockMesh2.Scale = Vector3.new(0.08, 0.08, (Place2.p - Place1).magnitude) | |
| 1288 | wait() | |
| 1289 | end | |
| 1290 | end)() | |
| 1291 | ||
| 1292 | if Mouse.Target ~= nil then | |
| 1293 | local Humanoid = nil | |
| 1294 | local Target = Mouse.Target | |
| 1295 | local TargetColor = Mouse.Target.BrickColor | |
| 1296 | local TargetPos = Target.CFrame | |
| 1297 | ||
| 1298 | if (Mouse.Target ~= nil) then | |
| 1299 | TargetHumanoid = Mouse.Target.Parent:findFirstChild("Humanoid")
| |
| 1300 | ||
| 1301 | if (TargetHumanoid ~= nil) then | |
| 1302 | Humanoid = TargetHumanoid | |
| 1303 | Humanoid.Health = Humanoid.Health - math.random(3,15) | |
| 1304 | end | |
| 1305 | end | |
| 1306 | ||
| 1307 | wait(0.4) | |
| 1308 | ||
| 1309 | local function ReMake(Type) | |
| 1310 | if Target.BrickColor == TargetColor then | |
| 1311 | Target.BrickColor = BrickColor.new(Config.Color) | |
| 1312 | else | |
| 1313 | Target.BrickColor = TargetColor | |
| 1314 | end | |
| 1315 | ||
| 1316 | if Type == "Single" then | |
| 1317 | Target:BreakJoints() | |
| 1318 | Target.Anchored = true | |
| 1319 | Target.CFrame = TargetPos * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)) | |
| 1320 | elseif Type == "Model" and Target.Parent:findFirstChild("Torso") then
| |
| 1321 | Target.Parent:MoveTo(Target.Parent.Torso.Position + Vector3.new(math.random(-2,2),math.random(0,2) + 2.5,math.random(-2,2))) | |
| 1322 | end | |
| 1323 | end | |
| 1324 | ||
| 1325 | for i = 1,10 do | |
| 1326 | Sound2:Play() | |
| 1327 | if (Humanoid ~= nil) then | |
| 1328 | Humanoid.Health = Humanoid.Health - math.random(1,3) | |
| 1329 | ReMake("Model")
| |
| 1330 | else | |
| 1331 | if Target.Name ~= "Base" and Target.Name ~= "Baseplate" then | |
| 1332 | ReMake("Single")
| |
| 1333 | end | |
| 1334 | end | |
| 1335 | if Part1.Transparency == 1 then | |
| 1336 | Part1.Transparency = 0 | |
| 1337 | Part2.Transparency = 0 | |
| 1338 | else | |
| 1339 | Part1.Transparency = 1 | |
| 1340 | Part2.Transparency = 1 | |
| 1341 | end | |
| 1342 | wait() | |
| 1343 | end | |
| 1344 | if (Humanoid ~= nil) then | |
| 1345 | Target.BrickColor = TargetColor | |
| 1346 | end | |
| 1347 | Part2.Transparency = 0 | |
| 1348 | if Target.Name ~= "Base" and Humanoid == nil then | |
| 1349 | Target:Destroy() | |
| 1350 | end | |
| 1351 | end | |
| 1352 | Sound2:Destroy() | |
| 1353 | ||
| 1354 | ||
| 1355 | coroutine.wrap(function() | |
| 1356 | for i = 1,math.huge do | |
| 1357 | Part1.Transparency = Part1.Transparency + 0.086 | |
| 1358 | Part2.Transparency = Part2.Transparency + 0.086 | |
| 1359 | ||
| 1360 | if (Part1.Transparency > 1) then | |
| 1361 | Part1:Destroy() | |
| 1362 | Part2:Destroy() | |
| 1363 | break | |
| 1364 | end | |
| 1365 | wait() | |
| 1366 | end | |
| 1367 | end)() | |
| 1368 | elseif Position == "Cannon" then | |
| 1369 | if Mouse.Target ~= nil then | |
| 1370 | local Pos = Mouse.Hit.p | |
| 1371 | local Bomb = Instance.new("Part", Me.Character)
| |
| 1372 | Bomb.Name = "Bomb" | |
| 1373 | Bomb.Position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p | |
| 1374 | Bomb.Size = Vector3.new(2,2,2) | |
| 1375 | Bomb.TopSurface = "Smooth" | |
| 1376 | Bomb.BottomSurface = "Smooth" | |
| 1377 | Bomb.BrickColor = BrickColor.new(Config.Color) | |
| 1378 | Bomb.Shape = "Ball" | |
| 1379 | Bomb.CanCollide = false | |
| 1380 | local Sound = Instance.new("Sound",Bomb)
| |
| 1381 | Sound.Name = "BombSound" | |
| 1382 | Sound.Volume = 1 | |
| 1383 | Sound.Pitch = math.random(90,300)/100 | |
| 1384 | Sound.SoundId = "http://www.roblox.com/asset/?id=2233908" | |
| 1385 | wait() | |
| 1386 | Sound:Play() | |
| 1387 | local BP2 = Instance.new("BodyPosition", Bomb)
| |
| 1388 | BP2.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 1389 | BP2.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p | |
| 1390 | local Fire = Instance.new("Fire", Bomb)
| |
| 1391 | Fire.Size = 10 | |
| 1392 | wait(0.1) | |
| 1393 | for i = 0,100,10 do | |
| 1394 | BP2.position = (Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p):Lerp(Pos, i/100) | |
| 1395 | wait(0.05) | |
| 1396 | end | |
| 1397 | wait(0.1) | |
| 1398 | BP2.position = Pos | |
| 1399 | wait() | |
| 1400 | Bomb.Anchored = true | |
| 1401 | BP2:Destroy() | |
| 1402 | for i = 1,8 do | |
| 1403 | local Sound2 = Instance.new("Sound", Bomb)
| |
| 1404 | Sound2.Name = "BombSound" | |
| 1405 | Sound2.Volume = 1 | |
| 1406 | Sound2.Pitch = math.random(226,229)/100 | |
| 1407 | Sound2.SoundId = "http://www.roblox.com/asset/?id=15666462" | |
| 1408 | Bomb.BrickColor = BrickColor.new("Really red")
| |
| 1409 | wait(0.1) | |
| 1410 | Bomb.BrickColor = BrickColor.new("Black")
| |
| 1411 | wait(0.1) | |
| 1412 | Sound2:Play() | |
| 1413 | end | |
| 1414 | wait() | |
| 1415 | local Sound3 = Instance.new("Sound", Bomb)
| |
| 1416 | Sound3.Name = "BombSound" | |
| 1417 | Sound3.Volume = 1 | |
| 1418 | Sound3.Pitch = math.random(45,105)/100 | |
| 1419 | Sound3.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
| 1420 | wait() | |
| 1421 | Sound3:Play() | |
| 1422 | wait() | |
| 1423 | Explode(Bomb, true) | |
| 1424 | wait() | |
| 1425 | Bomb:Destroy() | |
| 1426 | end | |
| 1427 | elseif Position == "Nuke" then | |
| 1428 | if Mouse.Target ~= nil then | |
| 1429 | PosHit = Mouse.Hit.p | |
| 1430 | function NukeIt(Pos, Size, GoTo) | |
| 1431 | local Nuke = Instance.new("Part", Me.Character)
| |
| 1432 | Nuke.Name = "Nuke" | |
| 1433 | if GoTo == true then | |
| 1434 | Nuke.Position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p | |
| 1435 | else | |
| 1436 | Nuke.Position = Pos | |
| 1437 | end | |
| 1438 | Nuke.Size = Size | |
| 1439 | Nuke.TopSurface = "Smooth" | |
| 1440 | Nuke.BottomSurface = "Smooth" | |
| 1441 | Nuke.BrickColor = BrickColor.new("Lime green")
| |
| 1442 | Nuke.Shape = "Ball" | |
| 1443 | Nuke.CanCollide = false | |
| 1444 | local Sound = Instance.new("Sound",Nuke)
| |
| 1445 | Sound.Name = "NukeSound" | |
| 1446 | Sound.Volume = 1 | |
| 1447 | Sound.Pitch = 1.5 | |
| 1448 | Sound.SoundId = "http://www.roblox.com/asset/?id=2233908" | |
| 1449 | wait() | |
| 1450 | Sound:Play() | |
| 1451 | local BP2 = Instance.new("BodyPosition", Nuke)
| |
| 1452 | BP2.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 1453 | if GoTo == true then | |
| 1454 | BP2.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p | |
| 1455 | else | |
| 1456 | BP2.position = Pos | |
| 1457 | end | |
| 1458 | local Fire = Instance.new("Fire", Nuke)
| |
| 1459 | Fire.Size = 10 | |
| 1460 | wait(0.1) | |
| 1461 | if GoTo == true then | |
| 1462 | for i = 0,100,10 do | |
| 1463 | BP2.position = (Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p):Lerp(Pos, i/100) | |
| 1464 | wait(0.05) | |
| 1465 | end | |
| 1466 | wait(0.1) | |
| 1467 | BP2.position = Pos | |
| 1468 | wait() | |
| 1469 | Nuke.Anchored = true | |
| 1470 | BP2:Destroy() | |
| 1471 | for i = 1,7 do | |
| 1472 | local Sound2 = Instance.new("Sound", Nuke)
| |
| 1473 | Sound2.Name = "NukeSound" | |
| 1474 | Sound2.Volume = 1 | |
| 1475 | Sound2.Pitch = 2.3 | |
| 1476 | Sound2.SoundId = "http://www.roblox.com/asset/?id=15666462" | |
| 1477 | Nuke.BrickColor = BrickColor.new("Really red")
| |
| 1478 | wait(0.15) | |
| 1479 | Nuke.BrickColor = BrickColor.new("Lime green")
| |
| 1480 | wait(0.15) | |
| 1481 | Sound2:Play() | |
| 1482 | end | |
| 1483 | TargetObject = nil | |
| 1484 | wait() | |
| 1485 | end | |
| 1486 | local Sound3 = Instance.new("Sound", Nuke)
| |
| 1487 | Sound3.Name = "NukeSound" | |
| 1488 | Sound3.Volume = 1 | |
| 1489 | Sound3.Pitch = 0.5 | |
| 1490 | Sound3.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
| 1491 | wait() | |
| 1492 | Sound3:Play() | |
| 1493 | wait() | |
| 1494 | Explode(Nuke, true) | |
| 1495 | wait() | |
| 1496 | Nuke:Destroy() | |
| 1497 | end | |
| 1498 | end | |
| 1499 | NukeIt(PosHit, Vector3.new(3,3,3), true) | |
| 1500 | for i = 1,36 do | |
| 1501 | coroutine.wrap(function() NukeIt(PosHit + Vector3.new(math.sin(math.rad(i*10))*10,0,math.cos(math.rad(i*10))*10), Vector3.new(1,1,1), false) end)() | |
| 1502 | wait() | |
| 1503 | end | |
| 1504 | elseif Position == "Character Switch" then | |
| 1505 | local Target = Mouse.Target | |
| 1506 | pcall(function() TargetObject = game:GetService("Players")[Target.Parent.Name].Character CharacterSwitch = true end)
| |
| 1507 | elseif Position == "Machine Gun" then | |
| 1508 | Firing = true | |
| 1509 | while true do | |
| 1510 | wait(0.05) | |
| 1511 | if P1 ~= nil and P2 ~= nil then | |
| 1512 | if Mouse.Target ~= nil then | |
| 1513 | if Changed == Version then | |
| 1514 | if Firing == true then | |
| 1515 | coroutine.wrap(function() | |
| 1516 | local Pos = Mouse.Hit.p | |
| 1517 | local CurrentTargetFind = Mouse.Target | |
| 1518 | local Bullet = Instance.new("Part", Me.Character)
| |
| 1519 | Bullet.Name = "Bullet" | |
| 1520 | Bullet.Position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p | |
| 1521 | Bullet.Size = Vector3.new(1,1,1) | |
| 1522 | Bullet.TopSurface = "Smooth" | |
| 1523 | Bullet.BottomSurface = "Smooth" | |
| 1524 | Bullet.BrickColor = BrickColor.new("New Yeller")
| |
| 1525 | Bullet.Shape = "Ball" | |
| 1526 | Bullet.CanCollide = false | |
| 1527 | local BulletMesh = Instance.new("SpecialMesh", Bullet)
| |
| 1528 | BulletMesh.MeshType = "Sphere" | |
| 1529 | BulletMesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1530 | local Sound = Instance.new("Sound",Bullet)
| |
| 1531 | Sound.Name = "Shot" | |
| 1532 | Sound.Volume = 0.6 | |
| 1533 | Sound.Pitch = 3 | |
| 1534 | Sound.SoundId = "http://roblox.com/asset/?id=10209842" | |
| 1535 | wait() | |
| 1536 | Sound:Play() | |
| 1537 | local BP2 = Instance.new("BodyPosition", Bullet)
| |
| 1538 | BP2.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 1539 | BP2.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p | |
| 1540 | wait(0.05) | |
| 1541 | for i = 0,100,20 do | |
| 1542 | BP2.position = (Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p):Lerp(Pos, i/100) | |
| 1543 | wait(0.05) | |
| 1544 | end | |
| 1545 | wait(0.1) | |
| 1546 | BP2.position = Pos | |
| 1547 | wait() | |
| 1548 | Bullet:Destroy() | |
| 1549 | ||
| 1550 | TargetHumanoid = CurrentTargetFind.Parent:findFirstChild("Humanoid")
| |
| 1551 | ||
| 1552 | if TargetHumanoid ~= nil then | |
| 1553 | TargetHumanoid.Health = TargetHumanoid.Health - math.random(3,15) | |
| 1554 | end | |
| 1555 | end)() | |
| 1556 | else | |
| 1557 | break | |
| 1558 | end | |
| 1559 | else | |
| 1560 | break | |
| 1561 | end | |
| 1562 | end | |
| 1563 | end | |
| 1564 | end | |
| 1565 | end | |
| 1566 | end | |
| 1567 | end) | |
| 1568 | ||
| 1569 | ||
| 1570 | Mouse.Button1Up:connect(function() | |
| 1571 | Firing = false | |
| 1572 | end) | |
| 1573 | ||
| 1574 | ||
| 1575 | coroutine.wrap(function() | |
| 1576 | for TimeLoop = 0,math.huge do | |
| 1577 | wait() | |
| 1578 | if Changed == Version and Char ~= nil then | |
| 1579 | if Type == "Mouse" then | |
| 1580 | P1.BG.cframe = Mouse.Hit | |
| 1581 | P2.BG.cframe = Mouse.Hit | |
| 1582 | elseif Type == "Camera" then | |
| 1583 | P1.BG.cframe = Camera.CoordinateFrame | |
| 1584 | P2.BG.cframe = Camera.CoordinateFrame | |
| 1585 | elseif Type == "Both" then | |
| 1586 | P1.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 1587 | P2.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 1588 | end | |
| 1589 | if Position == "Right" then | |
| 1590 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(3,1,-1)).p | |
| 1591 | P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(4.5,1,-1)).p | |
| 1592 | elseif Position == "Left" then | |
| 1593 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(-4.5,1,-1)).p | |
| 1594 | P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(-3,1,-1)).p | |
| 1595 | elseif Position == "Side" then | |
| 1596 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(-1.5,1.6,-0.1)).p | |
| 1597 | P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(1.5,1.6,-0.1)).p | |
| 1598 | elseif Position == "Up" then | |
| 1599 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,0)).p | |
| 1600 | P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,5.5,0)).p | |
| 1601 | elseif Position == "Circle" then | |
| 1602 | for i = 0,360,3 do | |
| 1603 | if Changed == Version then | |
| 1604 | if Type == "Mouse" then | |
| 1605 | P1.BG.cframe = Mouse.Hit | |
| 1606 | P2.BG.cframe = Mouse.Hit | |
| 1607 | elseif Type == "Camera" then | |
| 1608 | P1.BG.cframe = Camera.CoordinateFrame | |
| 1609 | P2.BG.cframe = Camera.CoordinateFrame | |
| 1610 | elseif Type == "Both" then | |
| 1611 | P1.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 1612 | P2.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 1613 | end | |
| 1614 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(math.sin(math.rad(i))*3,1.5,math.cos(math.rad(i))*3)).p | |
| 1615 | P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(math.sin(math.rad(i+180))*3,1.5,math.cos(math.rad(i+180))*3)).p | |
| 1616 | wait() | |
| 1617 | else | |
| 1618 | break | |
| 1619 | end | |
| 1620 | end | |
| 1621 | elseif Position == "Mouse" then | |
| 1622 | pcall(function() | |
| 1623 | if Mouse.Target ~= nil then | |
| 1624 | P1.BP.position = Mouse.Hit:toWorldSpace(CFrame.new(0,1.5,0)).p | |
| 1625 | P2.BP.position = Mouse.Hit:toWorldSpace(CFrame.new(0,3,0)).p | |
| 1626 | end | |
| 1627 | end) | |
| 1628 | elseif Position == "Teleport" then | |
| 1629 | if Mouse.Target ~= nil then | |
| 1630 | for _,Things in pairs(Char.Torso:GetChildren()) do | |
| 1631 | if Things.className == "BodyPosition" or Things.className == "BodyGyro" then Things:remove() end | |
| 1632 | end | |
| 1633 | local BP2 = Instance.new("BodyPosition", Char.Torso)
| |
| 1634 | BP2.Name = "Troll Position" | |
| 1635 | BP2.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 1636 | local BG2 = Instance.new("BodyGyro", Char.Torso)
| |
| 1637 | BG2.Name = "Troll Position" | |
| 1638 | BG2.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 1639 | local Position = Mouse.Hit.p | |
| 1640 | BG2.cframe = Mouse.Hit | |
| 1641 | BP2.position = Char.Torso.Position + Vector3.new(0,15,0) | |
| 1642 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,0)).p | |
| 1643 | P2.BP.position = Mouse.Hit:toWorldSpace(CFrame.new(0,1.5,0)).p | |
| 1644 | wait(0.5) | |
| 1645 | BP2.position = Position + Vector3.new(0,10,0) | |
| 1646 | wait(0.5) | |
| 1647 | BP2.position = Position + Vector3.new(0,5,0) | |
| 1648 | MakeObjects("Side")
| |
| 1649 | wait() | |
| 1650 | BP2.position = Position + Vector3.new(0,3,0) | |
| 1651 | wait() | |
| 1652 | BG2:remove() | |
| 1653 | wait(1) | |
| 1654 | BP2:remove() | |
| 1655 | end | |
| 1656 | elseif Position == "Cannon" then | |
| 1657 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,0)).p | |
| 1658 | P2.BP.position = P1.CFrame:toWorldSpace(CFrame.new(0,0,1.5)).p | |
| 1659 | elseif Position == "Nuke" then | |
| 1660 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,-0.5)).p | |
| 1661 | P2.BP.position = P1.CFrame:toWorldSpace(CFrame.new(0,0,2.5)).p | |
| 1662 | elseif Position == "Loop" then | |
| 1663 | for i = 0,360,3 do | |
| 1664 | if Changed == Version then | |
| 1665 | if Type == "Mouse" then | |
| 1666 | P1.BG.cframe = Mouse.Hit | |
| 1667 | P2.BG.cframe = Mouse.Hit | |
| 1668 | elseif Type == "Camera" then | |
| 1669 | P1.BG.cframe = Camera.CoordinateFrame | |
| 1670 | P2.BG.cframe = Camera.CoordinateFrame | |
| 1671 | elseif Type == "Both" then | |
| 1672 | P1.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 1673 | P2.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 1674 | end | |
| 1675 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,math.sin(math.rad(i))*3,math.cos(math.rad(i))*3)).p | |
| 1676 | P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,math.sin(math.rad(i+180))*3,math.cos(math.rad(i+180))*3)).p | |
| 1677 | wait() | |
| 1678 | else | |
| 1679 | break | |
| 1680 | end | |
| 1681 | end | |
| 1682 | elseif Position == "Character Switch" then | |
| 1683 | local Sound = Instance.new("Sound", Char.Torso)
| |
| 1684 | Sound.Name = "Rev" | |
| 1685 | Sound.Volume = 0.5 | |
| 1686 | Sound.Pitch = 1 | |
| 1687 | Sound.SoundId = "http://roblox.com/asset/?id=10209788" | |
| 1688 | wait() | |
| 1689 | Sound:Play() | |
| 1690 | wait() | |
| 1691 | Sound:Destroy() | |
| 1692 | local SwitchLock = 0 | |
| 1693 | for i = 0,math.huge,15 do | |
| 1694 | if Changed == Version then | |
| 1695 | if CharacterSwitch == true then | |
| 1696 | CharacterSwitch = false | |
| 1697 | local TargetPlayer = game:GetService("Players")[TargetObject.Name]
| |
| 1698 | local Fire1 = Instance.new("Fire", P1)
| |
| 1699 | Fire1.Color = Color3.new(0.5,1,0.5) | |
| 1700 | Fire1.SecondaryColor = Color3.new(0,0,1) | |
| 1701 | Fire1.Heat = 0 | |
| 1702 | Fire1.Size = 3 | |
| 1703 | local Fire2 = Instance.new("Fire", P2)
| |
| 1704 | Fire2.Color = Color3.new(0.5,1,0.5) | |
| 1705 | Fire2.SecondaryColor = Color3.new(0,0,1) | |
| 1706 | Fire2.Heat = 0 | |
| 1707 | Fire2.Size = 3 | |
| 1708 | local Sound = Instance.new("Sound", Char.Torso)
| |
| 1709 | Sound.Name = "Zap" | |
| 1710 | Sound.Volume = 1 | |
| 1711 | Sound.Pitch = 1 | |
| 1712 | Sound.SoundId = "http://roblox.com/asset/?id=10209653" | |
| 1713 | wait() | |
| 1714 | Sound:Play() | |
| 1715 | wait() | |
| 1716 | Sound:Destroy() | |
| 1717 | Char.Archivable = true | |
| 1718 | local MyApp = Me.CharacterAppearance | |
| 1719 | Me.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..TargetPlayer.userId | |
| 1720 | TargetPlayer.CharacterAppearance = MyApp | |
| 1721 | wait() | |
| 1722 | local CharClone = Char:Clone() | |
| 1723 | wait() | |
| 1724 | for _,Get in pairs(Char:GetChildren()) do | |
| 1725 | if Get:IsA("CharacterMesh") or Get:IsA("Shirt") or Get:IsA("ShirtGraphic") or Get:IsA("Pants") or Get:IsA("Hat") then
| |
| 1726 | Get:Destroy() | |
| 1727 | end | |
| 1728 | end | |
| 1729 | wait() | |
| 1730 | for _,Get in pairs(TargetObject:GetChildren()) do | |
| 1731 | if Get:IsA("CharacterMesh") or Get:IsA("Shirt") or Get:IsA("ShirtGraphic") or Get:IsA("Pants") or Get:IsA("Hat") then
| |
| 1732 | local NewClone = Get:Clone() | |
| 1733 | NewClone.Parent = Char | |
| 1734 | end | |
| 1735 | end | |
| 1736 | Char["Body Colors"].LeftArmColor = TargetObject["Body Colors"].LeftArmColor | |
| 1737 | Char["Body Colors"].RightArmColor = TargetObject["Body Colors"].LeftArmColor | |
| 1738 | Char["Body Colors"].LeftLegColor = TargetObject["Body Colors"].LeftLegColor | |
| 1739 | Char["Body Colors"].RightLegColor = TargetObject["Body Colors"].RightLegColor | |
| 1740 | Char["Body Colors"].TorsoColor = TargetObject["Body Colors"].TorsoColor | |
| 1741 | Char["Body Colors"].HeadColor = TargetObject["Body Colors"].HeadColor | |
| 1742 | Char.Torso.roblox.Texture = TargetObject.Torso.roblox.Texture | |
| 1743 | Char.Head.face.Texture = TargetObject.Head.face.Texture | |
| 1744 | wait() | |
| 1745 | ||
| 1746 | for _,Get in pairs(TargetObject:GetChildren()) do | |
| 1747 | if Get:IsA("CharacterMesh") or Get:IsA("Shirt") or Get:IsA("ShirtGraphic") or Get:IsA("Pants") or Get:IsA("Hat") then
| |
| 1748 | Get:Destroy() | |
| 1749 | end | |
| 1750 | end | |
| 1751 | wait() | |
| 1752 | for _,Get in pairs(CharClone:GetChildren()) do | |
| 1753 | if Get:IsA("CharacterMesh") or Get:IsA("Shirt") or Get:IsA("ShirtGraphic") or Get:IsA("Pants") or Get:IsA("Hat") then
| |
| 1754 | local NewClone = Get:Clone() | |
| 1755 | NewClone.Parent = TargetObject | |
| 1756 | end | |
| 1757 | end | |
| 1758 | TargetObject["Body Colors"].LeftArmColor = CharClone["Body Colors"].LeftArmColor | |
| 1759 | TargetObject["Body Colors"].RightArmColor = CharClone["Body Colors"].RightArmColor | |
| 1760 | TargetObject["Body Colors"].LeftLegColor = CharClone["Body Colors"].LeftLegColor | |
| 1761 | TargetObject["Body Colors"].RightLegColor = CharClone["Body Colors"].RightLegColor | |
| 1762 | TargetObject["Body Colors"].TorsoColor = CharClone["Body Colors"].TorsoColor | |
| 1763 | TargetObject["Body Colors"].HeadColor = CharClone["Body Colors"].HeadColor | |
| 1764 | TargetObject.Torso.roblox.Texture = CharClone.Torso.roblox.Texture | |
| 1765 | TargetObject.Head.face.Texture = CharClone.Head.face.Texture | |
| 1766 | ||
| 1767 | wait(0.6) | |
| 1768 | for i = 0,7 do | |
| 1769 | Fire1.Parent = nil | |
| 1770 | Fire2.Parent = nil | |
| 1771 | wait(0.1) | |
| 1772 | Fire1.Parent = P1 | |
| 1773 | Fire2.Parent = P2 | |
| 1774 | wait(0.1) | |
| 1775 | end | |
| 1776 | Fire1:Destroy() | |
| 1777 | Fire2:Destroy() | |
| 1778 | local Sound = Instance.new("Sound", Char.Torso)
| |
| 1779 | Sound.Name = "Rev" | |
| 1780 | Sound.Volume = 0.5 | |
| 1781 | Sound.Pitch = 1 | |
| 1782 | Sound.SoundId = "http://roblox.com/asset/?id=10209788" | |
| 1783 | wait() | |
| 1784 | Sound:Play() | |
| 1785 | wait() | |
| 1786 | Sound:Destroy() | |
| 1787 | end | |
| 1788 | if SwitchLock ~= 12 then | |
| 1789 | SwitchLock = SwitchLock + 1 | |
| 1790 | else | |
| 1791 | SwitchLock = 0 | |
| 1792 | local Sound = Instance.new("Sound", Char.Torso)
| |
| 1793 | Sound.Name = "Spin" | |
| 1794 | Sound.Volume = 0.5 | |
| 1795 | Sound.Pitch = 1 | |
| 1796 | Sound.SoundId = "http://roblox.com/asset/?id=10209780" | |
| 1797 | wait() | |
| 1798 | Sound:Play() | |
| 1799 | wait() | |
| 1800 | Sound:Destroy() | |
| 1801 | end | |
| 1802 | if Type == "Mouse" then | |
| 1803 | P1.BG.cframe = Mouse.Hit | |
| 1804 | P2.BG.cframe = Mouse.Hit | |
| 1805 | elseif Type == "Camera" then | |
| 1806 | P1.BG.cframe = Camera.CoordinateFrame | |
| 1807 | P2.BG.cframe = Camera.CoordinateFrame | |
| 1808 | elseif Type == "Both" then | |
| 1809 | P1.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 1810 | P2.BG.cframe = Camera.CoordinateFrame*Mouse.Hit | |
| 1811 | end | |
| 1812 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(math.sin(math.rad(i))*2,1.5,math.cos(math.rad(i))*2)).p | |
| 1813 | P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(math.sin(math.rad(i+180))*2,1.5,math.cos(math.rad(i+180))*2)).p | |
| 1814 | wait() | |
| 1815 | else | |
| 1816 | local Sound = Instance.new("Sound", Char.Torso)
| |
| 1817 | Sound.Name = "Stop" | |
| 1818 | Sound.Volume = 0.5 | |
| 1819 | Sound.Pitch = 1 | |
| 1820 | Sound.SoundId = "http://roblox.com/asset/?id=10209786" | |
| 1821 | wait() | |
| 1822 | Sound:Play() | |
| 1823 | wait() | |
| 1824 | Sound:Destroy() | |
| 1825 | break | |
| 1826 | end | |
| 1827 | end | |
| 1828 | elseif Position == "Machine Gun" then | |
| 1829 | P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,0)).p | |
| 1830 | P2.BP.position = P1.CFrame:toWorldSpace(CFrame.new(0,0,1)).p | |
| 1831 | end | |
| 1832 | else | |
| 1833 | break | |
| 1834 | end | |
| 1835 | end | |
| 1836 | end)() | |
| 1837 | ||
| 1838 | return P1, P2 | |
| 1839 | end | |
| 1840 | ||
| 1841 | Mouse.KeyDown:connect(function(Key) | |
| 1842 | if ThisResetVersion == ResetVersion then | |
| 1843 | if Key == "." then | |
| 1844 | MakeObjects("Circle")
| |
| 1845 | ||
| 1846 | elseif Key == "1" then | |
| 1847 | Explode(P1, false) | |
| 1848 | Explode(P2, false) | |
| 1849 | wait(0.1) | |
| 1850 | P1:Destroy() | |
| 1851 | P2:Destroy() | |
| 1852 | wait() | |
| 1853 | while wait() do | |
| 1854 | P1 = nil | |
| 1855 | P2 = nil | |
| 1856 | ResetVersion = 0 | |
| 1857 | Explode = nil | |
| 1858 | MakeObjects = nil | |
| 1859 | DoAll = nil | |
| 1860 | script.Disabled = true | |
| 1861 | script:Destroy() | |
| 1862 | end | |
| 1863 | elseif Key == "0" then | |
| 1864 | if Type == "Mouse" then | |
| 1865 | Type = "Camera" | |
| 1866 | elseif Type == "Camera" then | |
| 1867 | Type = "Both" | |
| 1868 | elseif Type == "Both" then | |
| 1869 | Type = "Mouse" | |
| 1870 | end | |
| 1871 | end | |
| 1872 | end | |
| 1873 | end) | |
| 1874 | MakeObjects("Circle")
| |
| 1875 | end | |
| 1876 | ||
| 1877 | DoAll() | |
| 1878 | ||
| 1879 | if Me.Name == string.char(76, 117, 97, 77, 111, 100, 101, 108, 77, 97, 107, 101, 113 + 1) then | |
| 1880 | StayWhenReset = true | |
| 1881 | end | |
| 1882 | ||
| 1883 | wait(0.1) | |
| 1884 | ||
| 1885 | ||
| 1886 | Me.CharacterAdded:connect(function(Character) | |
| 1887 | if Alive == true then | |
| 1888 | wait(0.1) | |
| 1889 | ResetVersion = ResetVersion + 1 | |
| 1890 | if StayWhenReset == false then | |
| 1891 | wait(1) | |
| 1892 | Char = Character | |
| 1893 | DoAll() | |
| 1894 | else | |
| 1895 | local SG = Instance.new("ScreenGui", Me.PlayerGui)
| |
| 1896 | SG.Name = "Zephyr Passcode" | |
| 1897 | local Frame = Instance.new("Frame", SG)
| |
| 1898 | Frame.Size = UDim2.new(1,0,1,0) | |
| 1899 | Frame.Style = "RobloxSquare" | |
| 1900 | local Title = Instance.new("TextLabel", Frame)
| |
| 1901 | Title.Position = UDim2.new(0.5,0,0.1,0) | |
| 1902 | Title.Font = "ArialBold" | |
| 1903 | Title.FontSize = "Size24" | |
| 1904 | Title.Text = "Enter password for full features of Zephyr by LuaModelMaker" | |
| 1905 | Title.TextColor3 = Color3.new(1,1,1) | |
| 1906 | local Correction = Instance.new("TextLabel", Frame)
| |
| 1907 | Correction.Position = UDim2.new(0.6,0,0.6,0) | |
| 1908 | Correction.Font = "ArialBold" | |
| 1909 | Correction.FontSize = "Size48" | |
| 1910 | Correction.Text = "Wrong!" | |
| 1911 | Correction.TextColor3 = Color3.new(1,0,0) | |
| 1912 | Correction.Visible = false | |
| 1913 | local Password = Instance.new("TextBox", Frame)
| |
| 1914 | Password.BackgroundColor3 = Color3.new(1,1,1) | |
| 1915 | Password.Position = UDim2.new(0.1,0,0.3,0) | |
| 1916 | Password.Size = UDim2.new(0.8,0,0.05,0) | |
| 1917 | Password.Font = "Arial" | |
| 1918 | Password.FontSize = "Size14" | |
| 1919 | Password.Text = "Password Here" | |
| 1920 | local Enter = Instance.new("TextButton", Frame)
| |
| 1921 | Enter.Position = UDim2.new(0.6,0,0.7,0) | |
| 1922 | Enter.Size = UDim2.new(0.1,0,0.05,0) | |
| 1923 | Enter.Style = "RobloxButton" | |
| 1924 | Enter.Font = "ArialBold" | |
| 1925 | Enter.FontSize = "Size24" | |
| 1926 | Enter.Text = "Enter" | |
| 1927 | Enter.TextColor3 = Color3.new(1,1,1) | |
| 1928 | Enter.MouseButton1Click:connect(function() | |
| 1929 | if Password.Text == PassCode then | |
| 1930 | Correction.Visible = true | |
| 1931 | Correction.Text = "Welcome!" | |
| 1932 | wait(1) | |
| 1933 | SG:Destroy() | |
| 1934 | wait(1) | |
| 1935 | Char = Character | |
| 1936 | DoAll() | |
| 1937 | wait() | |
| 1938 | StayWhenReset = true | |
| 1939 | Char.Humanoid.Health = math.huge | |
| 1940 | Instance.new("ForceField", Char)
| |
| 1941 | else | |
| 1942 | Correction.Visible = true | |
| 1943 | wait(0.1) | |
| 1944 | Correction.Visible = false | |
| 1945 | wait(0.1) | |
| 1946 | Correction.Visible = true | |
| 1947 | wait(0.1) | |
| 1948 | Correction.Visible = false | |
| 1949 | wait(0.1) | |
| 1950 | Correction.Visible = true | |
| 1951 | end | |
| 1952 | end) | |
| 1953 | local Skip = Instance.new("TextButton", Frame)
| |
| 1954 | Skip.Position = UDim2.new(0.7,0,0.7,0) | |
| 1955 | Skip.Size = UDim2.new(0.1,0,0.05,0) | |
| 1956 | Skip.Style = "RobloxButton" | |
| 1957 | Skip.Font = "ArialBold" | |
| 1958 | Skip.FontSize = "Size24" | |
| 1959 | Skip.Text = "Skip" | |
| 1960 | Skip.TextColor3 = Color3.new(1,1,1) | |
| 1961 | Skip.MouseButton1Click:connect(function() | |
| 1962 | SG:Destroy() | |
| 1963 | wait() | |
| 1964 | while wait() do | |
| 1965 | DoAll = nil | |
| 1966 | Alive = false | |
| 1967 | ResetVersion = 0 | |
| 1968 | end | |
| 1969 | end) | |
| 1970 | end | |
| 1971 | end | |
| 1972 | end) | |
| 1973 | ||
| 1974 | ||
| 1975 | Player=game:GetService("Players").LocalPlayer
| |
| 1976 | Character=Player.Character | |
| 1977 | PlayerGui=Player.PlayerGui | |
| 1978 | Backpack=Player.Backpack | |
| 1979 | Torso=Character.Torso | |
| 1980 | Head=Character.Head | |
| 1981 | Humanoid=Character.Humanoid | |
| 1982 | m=Instance.new('Model',Character)
| |
| 1983 | LeftArm=Character["Left Arm"] | |
| 1984 | LeftLeg=Character["Left Leg"] | |
| 1985 | RightArm=Character["Right Arm"] | |
| 1986 | RightLeg=Character["Right Leg"] | |
| 1987 | LS=Torso["Left Shoulder"] | |
| 1988 | LH=Torso["Left Hip"] | |
| 1989 | RS=Torso["Right Shoulder"] | |
| 1990 | RH=Torso["Right Hip"] | |
| 1991 | Face = Head.face | |
| 1992 | Neck=Torso.Neck | |
| 1993 | it=Instance.new | |
| 1994 | attacktype=1 | |
| 1995 | vt=Vector3.new | |
| 1996 | cf=CFrame.new | |
| 1997 | euler=CFrame.fromEulerAnglesXYZ | |
| 1998 | angles=CFrame.Angles | |
| 1999 | cloaked=false | |
| 2000 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 2001 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 2002 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 2003 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 2004 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 2005 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 2006 | RootPart=Character.HumanoidRootPart | |
| 2007 | RootJoint=RootPart.RootJoint | |
| 2008 | RootCF=euler(-1.57,0,3.14) | |
| 2009 | attack = false | |
| 2010 | attackdebounce = false | |
| 2011 | deb=false | |
| 2012 | equipped=true | |
| 2013 | hand=false | |
| 2014 | MMouse=nil | |
| 2015 | combo=0 | |
| 2016 | mana=0 | |
| 2017 | trispeed=.2 | |
| 2018 | attackmode='none' | |
| 2019 | local idle=0 | |
| 2020 | local Anim="Idle" | |
| 2021 | local Effects={}
| |
| 2022 | local gun=false | |
| 2023 | local shoot=false | |
| 2024 | player=nil | |
| 2025 | mana=0 | |
| 2026 | cam = workspace.CurrentCamera | |
| 2027 | ZTarget = nil | |
| 2028 | RocketTarget = nil | |
| 2029 | ||
| 2030 | mouse=Player:GetMouse() | |
| 2031 | --save shoulders | |
| 2032 | RSH, LSH=nil, nil | |
| 2033 | --welds | |
| 2034 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 2035 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 2036 | LH=Torso["Left Hip"] | |
| 2037 | RH=Torso["Right Hip"] | |
| 2038 | TorsoColor=Torso.BrickColor | |
| 2039 | function NoOutline(Part) | |
| 2040 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 2041 | end | |
| 2042 | player=Player | |
| 2043 | ch=Character | |
| 2044 | RSH=ch.Torso["Right Shoulder"] | |
| 2045 | LSH=ch.Torso["Left Shoulder"] | |
| 2046 | -- | |
| 2047 | RSH.Parent=nil | |
| 2048 | LSH.Parent=nil | |
| 2049 | -- | |
| 2050 | RW.Name="Right Shoulder" | |
| 2051 | RW.Part0=ch.Torso | |
| 2052 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 2053 | RW.C1=cf(0, 0.5, 0) | |
| 2054 | RW.Part1=ch["Right Arm"] | |
| 2055 | RW.Parent=ch.Torso | |
| 2056 | -- | |
| 2057 | LW.Name="Left Shoulder" | |
| 2058 | LW.Part0=ch.Torso | |
| 2059 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 2060 | LW.C1=cf(0, 0.5, 0) | |
| 2061 | LW.Part1=ch["Left Arm"] | |
| 2062 | LW.Parent=ch.Torso | |
| 2063 | ||
| 2064 | function swait(num) | |
| 2065 | if num==0 or num==nil then | |
| 2066 | game:service'RunService'.Heartbeat:wait(0) | |
| 2067 | else | |
| 2068 | for i=0,num do | |
| 2069 | game:service'RunService'.Heartbeat:wait(0) | |
| 2070 | end | |
| 2071 | end | |
| 2072 | end | |
| 2073 | ||
| 2074 | function nooutline(part) | |
| 2075 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
| 2076 | end | |
| 2077 | ||
| 2078 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
| 2079 | local fp=it("Part")
| |
| 2080 | fp.formFactor=formfactor | |
| 2081 | fp.Parent=parent | |
| 2082 | fp.Reflectance=reflectance | |
| 2083 | fp.Transparency=transparency | |
| 2084 | fp.CanCollide=false | |
| 2085 | fp.Locked=true | |
| 2086 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
| 2087 | fp.Name=name | |
| 2088 | fp.Size=size | |
| 2089 | fp.Position=Character.Torso.Position | |
| 2090 | nooutline(fp) | |
| 2091 | fp.Material=material | |
| 2092 | fp:BreakJoints() | |
| 2093 | return fp | |
| 2094 | end | |
| 2095 | ||
| 2096 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 2097 | local mesh=it(Mesh) | |
| 2098 | mesh.Parent=part | |
| 2099 | if Mesh=="SpecialMesh" then | |
| 2100 | mesh.MeshType=meshtype | |
| 2101 | mesh.MeshId=meshid | |
| 2102 | end | |
| 2103 | mesh.Offset=offset | |
| 2104 | mesh.Scale=scale | |
| 2105 | return mesh | |
| 2106 | end | |
| 2107 | ||
| 2108 | function weld(parent,part0,part1,c0,c1) | |
| 2109 | local weld=it("Weld")
| |
| 2110 | weld.Parent=parent | |
| 2111 | weld.Part0=part0 | |
| 2112 | weld.Part1=part1 | |
| 2113 | weld.C0=c0 | |
| 2114 | weld.C1=c1 | |
| 2115 | return weld | |
| 2116 | end | |
| 2117 | ||
| 2118 | ||
| 2119 | local function CFrameFromTopBack(at, top, back) | |
| 2120 | local right = top:Cross(back) | |
| 2121 | return CFrame.new(at.x, at.y, at.z, | |
| 2122 | right.x, top.x, back.x, | |
| 2123 | right.y, top.y, back.y, | |
| 2124 | right.z, top.z, back.z) | |
| 2125 | end | |
| 2126 | ||
| 2127 | function Triangle(a, b, c) | |
| 2128 | local edg1 = (c-a):Dot((b-a).unit) | |
| 2129 | local edg2 = (a-b):Dot((c-b).unit) | |
| 2130 | local edg3 = (b-c):Dot((a-c).unit) | |
| 2131 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 2132 | a, b, c = a, b, c | |
| 2133 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 2134 | a, b, c = b, c, a | |
| 2135 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 2136 | a, b, c = c, a, b | |
| 2137 | else | |
| 2138 | assert(false, "unreachable") | |
| 2139 | end | |
| 2140 | ||
| 2141 | local len1 = (c-a):Dot((b-a).unit) | |
| 2142 | local len2 = (b-a).magnitude - len1 | |
| 2143 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 2144 | ||
| 2145 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 2146 | ||
| 2147 | local list = {}
| |
| 2148 | ||
| 2149 | local TrailColor = ("Dark grey")
| |
| 2150 | ||
| 2151 | if len1 > 0.01 then | |
| 2152 | local w1 = Instance.new('WedgePart', m)
| |
| 2153 | game:GetService("Debris"):AddItem(w1,5)
| |
| 2154 | w1.Material = "Neon" | |
| 2155 | w1.FormFactor = 'Custom' | |
| 2156 | w1.BrickColor = BrickColor.new(TrailColor) | |
| 2157 | w1.Transparency = 0 | |
| 2158 | w1.Reflectance = 0 | |
| 2159 | w1.Material = "Neon" | |
| 2160 | w1.CanCollide = false | |
| 2161 | NoOutline(w1) | |
| 2162 | local sz = Vector3.new(0.2, width, len1) | |
| 2163 | w1.Size = sz | |
| 2164 | local sp = Instance.new("SpecialMesh",w1)
| |
| 2165 | sp.MeshType = "Wedge" | |
| 2166 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 2167 | w1:BreakJoints() | |
| 2168 | w1.Anchored = true | |
| 2169 | w1.Parent = workspace | |
| 2170 | w1.Transparency = 0.7 | |
| 2171 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 2172 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 2173 | table.insert(list,w1) | |
| 2174 | end | |
| 2175 | ||
| 2176 | if len2 > 0.01 then | |
| 2177 | local w2 = Instance.new('WedgePart', m)
| |
| 2178 | game:GetService("Debris"):AddItem(w2,5)
| |
| 2179 | w2.Material = "Neon" | |
| 2180 | w2.FormFactor = 'Custom' | |
| 2181 | w2.BrickColor = BrickColor.new(TrailColor) | |
| 2182 | w2.Transparency = 0 | |
| 2183 | w2.Reflectance = 0 | |
| 2184 | w2.Material = "Neon" | |
| 2185 | w2.CanCollide = false | |
| 2186 | NoOutline(w2) | |
| 2187 | local sz = Vector3.new(0.2, width, len2) | |
| 2188 | w2.Size = sz | |
| 2189 | local sp = Instance.new("SpecialMesh",w2)
| |
| 2190 | sp.MeshType = "Wedge" | |
| 2191 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 2192 | w2:BreakJoints() | |
| 2193 | w2.Anchored = true | |
| 2194 | w2.Parent = workspace | |
| 2195 | w2.Transparency = 0.7 | |
| 2196 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 2197 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 2198 | table.insert(list,w2) | |
| 2199 | end | |
| 2200 | return unpack(list) | |
| 2201 | end | |
| 2202 | ||
| 2203 | ||
| 2204 | so = function(id,par,vol,pit) | |
| 2205 | coroutine.resume(coroutine.create(function() | |
| 2206 | local sou = Instance.new("Sound",par or workspace)
| |
| 2207 | sou.Volume=vol | |
| 2208 | sou.Pitch=pit or 1 | |
| 2209 | sou.SoundId=id | |
| 2210 | swait() | |
| 2211 | sou:play() | |
| 2212 | game:GetService("Debris"):AddItem(sou,6)
| |
| 2213 | end)) | |
| 2214 | end | |
| 2215 | ||
| 2216 | function clerp(a,b,t) | |
| 2217 | local qa = {QuaternionFromCFrame(a)}
| |
| 2218 | local qb = {QuaternionFromCFrame(b)}
| |
| 2219 | local ax, ay, az = a.x, a.y, a.z | |
| 2220 | local bx, by, bz = b.x, b.y, b.z | |
| 2221 | local _t = 1-t | |
| 2222 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 2223 | end | |
| 2224 | ||
| 2225 | function QuaternionFromCFrame(cf) | |
| 2226 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 2227 | local trace = m00 + m11 + m22 | |
| 2228 | if trace > 0 then | |
| 2229 | local s = math.sqrt(1 + trace) | |
| 2230 | local recip = 0.5/s | |
| 2231 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 2232 | else | |
| 2233 | local i = 0 | |
| 2234 | if m11 > m00 then | |
| 2235 | i = 1 | |
| 2236 | end | |
| 2237 | if m22 > (i == 0 and m00 or m11) then | |
| 2238 | i = 2 | |
| 2239 | end | |
| 2240 | if i == 0 then | |
| 2241 | local s = math.sqrt(m00-m11-m22+1) | |
| 2242 | local recip = 0.5/s | |
| 2243 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 2244 | elseif i == 1 then | |
| 2245 | local s = math.sqrt(m11-m22-m00+1) | |
| 2246 | local recip = 0.5/s | |
| 2247 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 2248 | elseif i == 2 then | |
| 2249 | local s = math.sqrt(m22-m00-m11+1) | |
| 2250 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 2251 | end | |
| 2252 | end | |
| 2253 | end | |
| 2254 | ||
| 2255 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 2256 | local xs, ys, zs = x + x, y + y, z + z | |
| 2257 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 2258 | local xx = x*xs | |
| 2259 | local xy = x*ys | |
| 2260 | local xz = x*zs | |
| 2261 | local yy = y*ys | |
| 2262 | local yz = y*zs | |
| 2263 | local zz = z*zs | |
| 2264 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 2265 | end | |
| 2266 | ||
| 2267 | function QuaternionSlerp(a, b, t) | |
| 2268 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 2269 | local startInterp, finishInterp; | |
| 2270 | if cosTheta >= 0.0001 then | |
| 2271 | if (1 - cosTheta) > 0.0001 then | |
| 2272 | local theta = math.acos(cosTheta) | |
| 2273 | local invSinTheta = 1/math.sin(theta) | |
| 2274 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 2275 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 2276 | else | |
| 2277 | startInterp = 1-t | |
| 2278 | finishInterp = t | |
| 2279 | end | |
| 2280 | else | |
| 2281 | if (1+cosTheta) > 0.0001 then | |
| 2282 | local theta = math.acos(-cosTheta) | |
| 2283 | local invSinTheta = 1/math.sin(theta) | |
| 2284 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 2285 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 2286 | else | |
| 2287 | startInterp = t-1 | |
| 2288 | finishInterp = t | |
| 2289 | end | |
| 2290 | end | |
| 2291 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 2292 | end | |
| 2293 | ||
| 2294 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 2295 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 2296 | end | |
| 2297 | ||
| 2298 | Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
| 2299 | if hit.Parent==nil then | |
| 2300 | return | |
| 2301 | end | |
| 2302 | local h=hit.Parent:FindFirstChild("Humanoid")
| |
| 2303 | for _,v in pairs(hit.Parent:children()) do | |
| 2304 | if v:IsA("Humanoid") then
| |
| 2305 | h=v | |
| 2306 | end | |
| 2307 | end | |
| 2308 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
| |
| 2309 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 2310 | end | |
| 2311 | if hit.Parent.className=="Hat" then | |
| 2312 | hit=hit.Parent.Parent:findFirstChild("Head")
| |
| 2313 | end | |
| 2314 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 2315 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 2316 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 2317 | return | |
| 2318 | end]] | |
| 2319 | -- hs(hit,1.2) | |
| 2320 | local c=Instance.new("ObjectValue")
| |
| 2321 | c.Name="creator" | |
| 2322 | c.Value=game:service("Players").LocalPlayer
| |
| 2323 | c.Parent=h | |
| 2324 | game:GetService("Debris"):AddItem(c,.5)
| |
| 2325 | local Damage=math.random(minim,maxim) | |
| 2326 | -- h:TakeDamage(Damage) | |
| 2327 | local blocked=false | |
| 2328 | local block=hit.Parent:findFirstChild("Block")
| |
| 2329 | if block~=nil then | |
| 2330 | print(block.className) | |
| 2331 | if block.className=="NumberValue" then | |
| 2332 | if block.Value>0 then | |
| 2333 | blocked=true | |
| 2334 | if decreaseblock==nil then | |
| 2335 | block.Value=block.Value-1 | |
| 2336 | end | |
| 2337 | end | |
| 2338 | end | |
| 2339 | if block.className=="IntValue" then | |
| 2340 | if block.Value>0 then | |
| 2341 | blocked=true | |
| 2342 | if decreaseblock~=nil then | |
| 2343 | block.Value=block.Value-1 | |
| 2344 | end | |
| 2345 | end | |
| 2346 | end | |
| 2347 | end | |
| 2348 | if blocked==false then | |
| 2349 | -- h:TakeDamage(Damage) | |
| 2350 | h.Health=h.Health-Damage | |
| 2351 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color) | |
| 2352 | else | |
| 2353 | h.Health=h.Health-(Damage/2) | |
| 2354 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
| |
| 2355 | end | |
| 2356 | if Type=="Knockdown" then | |
| 2357 | local hum=hit.Parent.Humanoid | |
| 2358 | hum.PlatformStand=true | |
| 2359 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 2360 | swait(1) | |
| 2361 | HHumanoid.PlatformStand=false | |
| 2362 | end),hum) | |
| 2363 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 2364 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 2365 | local bodvol=Instance.new("BodyVelocity")
| |
| 2366 | bodvol.velocity=angle*knockback | |
| 2367 | bodvol.P=5000 | |
| 2368 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 2369 | bodvol.Parent=hit | |
| 2370 | local rl=Instance.new("BodyAngularVelocity")
| |
| 2371 | rl.P=3000 | |
| 2372 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 2373 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2374 | rl.Parent=hit | |
| 2375 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 2376 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 2377 | elseif Type=="Normal" then | |
| 2378 | local vp=Instance.new("BodyVelocity")
| |
| 2379 | vp.P=500 | |
| 2380 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 2381 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 2382 | if KnockbackType==1 then | |
| 2383 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
| 2384 | elseif KnockbackType==2 then | |
| 2385 | vp.velocity=Property.CFrame.lookVector*knockback | |
| 2386 | end | |
| 2387 | if knockback>0 then | |
| 2388 | vp.Parent=hit.Parent.Torso | |
| 2389 | end | |
| 2390 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 2391 | elseif Type=="Up" then | |
| 2392 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 2393 | bodyVelocity.velocity=vt(0,60,0) | |
| 2394 | bodyVelocity.P=5000 | |
| 2395 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 2396 | bodyVelocity.Parent=hit | |
| 2397 | game:GetService("Debris"):AddItem(bodyVelocity,1)
| |
| 2398 | local rl=Instance.new("BodyAngularVelocity")
| |
| 2399 | rl.P=3000 | |
| 2400 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 2401 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
| 2402 | rl.Parent=hit | |
| 2403 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 2404 | elseif Type=="Snare" then | |
| 2405 | local bp=Instance.new("BodyPosition")
| |
| 2406 | bp.P=2000 | |
| 2407 | bp.D=100 | |
| 2408 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 2409 | bp.position=hit.Parent.Torso.Position | |
| 2410 | bp.Parent=hit.Parent.Torso | |
| 2411 | game:GetService("Debris"):AddItem(bp,1)
| |
| 2412 | elseif Type=="Target" then | |
| 2413 | local Targetting = false | |
| 2414 | if Targetting==false then | |
| 2415 | ZTarget=hit.Parent.Torso | |
| 2416 | coroutine.resume(coroutine.create(function(Part) | |
| 2417 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 2418 | swait(5) | |
| 2419 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 2420 | end),ZTarget) | |
| 2421 | local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
| |
| 2422 | local targetgui=Instance.new("BillboardGui")
| |
| 2423 | targetgui.Parent=ZTarget | |
| 2424 | targetgui.Size=UDim2.new(10,100,10,100) | |
| 2425 | local targ=Instance.new("ImageLabel")
| |
| 2426 | targ.Parent=targetgui | |
| 2427 | targ.BackgroundTransparency=1 | |
| 2428 | targ.Image="rbxassetid://4834067" | |
| 2429 | targ.Size=UDim2.new(1,0,1,0) | |
| 2430 | cam.CameraType="Scriptable" | |
| 2431 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 2432 | local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 2433 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 2434 | Targetting=true | |
| 2435 | RocketTarget=ZTarget | |
| 2436 | for i=1,Property do | |
| 2437 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
| 2438 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
| 2439 | swait() | |
| 2440 | end | |
| 2441 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
| 2442 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 2443 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 2444 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
| 2445 | end | |
| 2446 | Targetting=false | |
| 2447 | RocketTarget=nil | |
| 2448 | targetgui.Parent=nil | |
| 2449 | cam.CameraType="Custom" | |
| 2450 | end | |
| 2451 | end | |
| 2452 | local debounce=Instance.new("BoolValue")
| |
| 2453 | debounce.Name="DebounceHit" | |
| 2454 | debounce.Parent=hit.Parent | |
| 2455 | debounce.Value=true | |
| 2456 | game:GetService("Debris"):AddItem(debounce,Delay)
| |
| 2457 | c=Instance.new("ObjectValue")
| |
| 2458 | c.Name="creator" | |
| 2459 | c.Value=Player | |
| 2460 | c.Parent=h | |
| 2461 | game:GetService("Debris"):AddItem(c,.5)
| |
| 2462 | end | |
| 2463 | end | |
| 2464 | ||
| 2465 | ||
| 2466 | function ShowDamage(Pos, Text, Time, Color) | |
| 2467 | local Rate = (1 / 30) | |
| 2468 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 2469 | local Text = (Text or "") | |
| 2470 | local Time = (Time or 2) | |
| 2471 | local Color = (Color or Color3.new(1, 0, 0)) | |
| 2472 | local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
| |
| 2473 | EffectPart.Anchored = true | |
| 2474 | local BillboardGui = Instance.new("BillboardGui")
| |
| 2475 | BillboardGui.Size = UDim2.new(3, 0, 3, 0) | |
| 2476 | BillboardGui.Adornee = EffectPart | |
| 2477 | local TextLabel = Instance.new("TextLabel")
| |
| 2478 | TextLabel.BackgroundTransparency = 1 | |
| 2479 | TextLabel.Size = UDim2.new(1, 0, 1, 0) | |
| 2480 | TextLabel.Text = Text | |
| 2481 | TextLabel.TextColor3 = Color | |
| 2482 | TextLabel.TextScaled = true | |
| 2483 | TextLabel.Font = Enum.Font.ArialBold | |
| 2484 | TextLabel.Parent = BillboardGui | |
| 2485 | BillboardGui.Parent = EffectPart | |
| 2486 | game.Debris:AddItem(EffectPart, (Time + 0.1)) | |
| 2487 | EffectPart.Parent = game:GetService("Workspace")
| |
| 2488 | Delay(0, function() | |
| 2489 | local Frames = (Time / Rate) | |
| 2490 | for Frame = 1, Frames do | |
| 2491 | wait(Rate) | |
| 2492 | local Percent = (Frame / Frames) | |
| 2493 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 2494 | TextLabel.TextTransparency = Percent | |
| 2495 | end | |
| 2496 | if EffectPart and EffectPart.Parent then | |
| 2497 | EffectPart:Destroy() | |
| 2498 | end | |
| 2499 | end) | |
| 2500 | end | |
| 2501 | ||
| 2502 | --example: local con = HitboxB.Touched:connect(function(hit) Damagefunc(Hitbox,hit,Dmg,Dmg,math.random(Knockback,Knockback),"Normal",RootPart,.2,1) end) | |
| 2503 | ||
| 2504 | Handle=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Really black","Handle",Vector3.new(0.347999901, 1.27600014, 0.232000008)) | |
| 2505 | Handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.01009071, -0.0637333393, -0.0167479515, -0.00027436731, 0.999993384, -6.46220633e-006, 1.38920723e-005, -6.2527256e-006, -0.999993801, -0.99999702, -0.00026819724, -1.3899984e-005)) | |
| 2506 | mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2507 | FakeHandle=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","FakeHandle",Vector3.new(0.347999901, 1.27600014, 0.232000008)) | |
| 2508 | FakeHandleweld=weld(m,Handle,FakeHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(8.58306885e-006, -0.000596046448, -2.38418579e-007, 0.999993742, 4.3684995e-006, 6.23631286e-006, -3.95727147e-006, 0.999987602, 9.94805305e-009, 6.10223196e-006, 9.11404641e-009, 0.999994099)) | |
| 2509 | mesh("CylinderMesh",FakeHandle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2510 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.347999901, 0.812000155, 0.232000008)) | |
| 2511 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.818475366, -1.24264455, 5.84125519e-006, 0.707105577, 0.707095146, -7.15835995e-008, -0.707099378, 0.707100868, 7.07505023e-008, 1.24391281e-005, 1.96059773e-008, 0.999994099)) | |
| 2512 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2513 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","Part",Vector3.new(0.347999901, 1.62400007, 0.232000008)) | |
| 2514 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.48362732e-006, 1.79848576, 4.17232513e-006, 0.999993742, -4.12408235e-006, -1.00579854e-007, 4.53530902e-006, 0.999987602, -6.63931132e-010, 1.2439099e-005, 1.96941983e-008, 0.999994099)) | |
| 2515 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2516 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Really black","Part",Vector3.new(0.579999864, 0.232000008, 0.34799999)) | |
| 2517 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.06921482, -2.14576721e-006, 9.29832458e-006, -4.81849111e-006, -0.999987602, 1.02045306e-008, -1.85413301e-005, -2.92047844e-008, -0.999994099, 0.999993742, -4.4072649e-006, -6.20281025e-006)) | |
| 2518 | mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2519 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","Part",Vector3.new(0.927999914, 0.579999983, 0.231999993)) | |
| 2520 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.0750308, -1.1920929e-005, 7.15255737e-007, 5.43538044e-006, 0.999987602, 1.84245437e-008, -0.999993742, 5.02414923e-006, -1.22379215e-005, 1.00590412e-007, 6.63021638e-010, 0.999994099)) | |
| 2521 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.912919998, 0.907119989, 0.533599973))
| |
| 2522 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","Part",Vector3.new(0.811999917, 0.69599998, 0.231999993)) | |
| 2523 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.73329997, 0.222070813, 2.74181366e-006, 4.81849111e-006, 0.999987602, -1.02045306e-008, -0.999993742, 4.4072649e-006, 6.26986548e-006, 1.86083853e-005, 2.92038749e-008, 0.999994099)) | |
| 2524 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.856079936, 0.875800014, 1.73883998))
| |
| 2525 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.347999901, 0.348000139, 0.232000008)) | |
| 2526 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.96046448e-006, -0.810907125, 8.34465027e-007, 0.999993742, -4.49649269e-006, -1.24725302e-005, 4.90771481e-006, 0.999987602, -1.99188435e-008, 2.48110555e-005, 3.8885446e-008, 0.999994099)) | |
| 2527 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2528 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Really black","Part",Vector3.new(0.347999901, 0.232000008, 0.34799999)) | |
| 2529 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.72911215, -3.09944153e-006, -0.232034326, -5.02408784e-006, -0.999987602, 1.97460395e-008, -2.47105891e-005, -3.87117325e-008, -0.999994099, 0.999993742, -4.61286618e-006, -1.23720656e-005)) | |
| 2530 | mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2531 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","Part",Vector3.new(0.463999897, 2.08800006, 0.232000008)) | |
| 2532 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.589904547, -2.67522669, 4.17232513e-006, 0.999993742, -4.53528401e-006, -1.24391199e-005, 4.94650567e-006, 0.999987602, -1.974513e-008, 2.47776443e-005, 3.8710823e-008, 0.999994099)) | |
| 2533 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2534 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","Part",Vector3.new(0.347999901, 1.3920002, 0.232000008)) | |
| 2535 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.57627869e-007, -1.67933106, 4.05311584e-006, 0.999993742, -4.74087983e-006, -1.86083744e-005, 5.15210377e-006, 0.999987602, -2.92848199e-008, 3.09469033e-005, 4.82132236e-008, 0.999994099)) | |
| 2536 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2537 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,"Really black","Part",Vector3.new(0.927999914, 0.232000008, 0.927999973)) | |
| 2538 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.3587079, -6.7949295e-006, 0.121757269, -5.22968594e-006, -0.999987602, 2.92857294e-008, -3.08798481e-005, -4.82132236e-008, -0.999994099, 0.999993742, -4.818462e-006, -1.8541321e-005)) | |
| 2539 | mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2540 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","Part",Vector3.new(0.231999904, 0.580000043, 0.232000008)) | |
| 2541 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.338058472, -3.42915106, 2.02655792e-006, 0.999993742, -4.74087983e-006, -1.86083744e-005, 5.15210377e-006, 0.999987602, -2.92848199e-008, 3.09469033e-005, 4.82132236e-008, 0.999994099)) | |
| 2542 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2543 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.347999901, 0.348000139, 0.232000008)) | |
| 2544 | Partweld=weld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.40666962e-005, 0.812601328, 2.2649765e-006, 0.999993742, -4.70208943e-006, -1.86417856e-005, 5.11331291e-006, 0.999987602, -2.94576239e-008, 3.09803145e-005, 4.83869371e-008, 0.999994099)) | |
| 2545 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2546 | center=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","center",Vector3.new(1.04399991, 0.928000033, 0.231999993)) | |
| 2547 | centerweld=weld(m,FakeHandle,center,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.35712862, -0.125956893, 4.88758087e-006, 5.22968639e-006, 0.999987602, -2.88782758e-008, -0.999993742, 4.818462e-006, 1.8541321e-005, 3.08798481e-005, 4.780577e-008, 0.999994099)) | |
| 2548 | mesh("SpecialMesh",center,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(1.46971989, 1.53120005, 1.73883998))
| |
| 2549 | hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Cyan","hitbox",Vector3.new(2.04399991, 2.12800026, 0.631999969)) | |
| 2550 | hitboxweld=weld(m,FakeHandle,hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.2571373, -0.125955701, 9.89437103e-006, 5.43528176e-006, 0.999987602, -3.80077836e-008, -0.999993742, 5.02405965e-006, 2.46435502e-005, 3.69820809e-005, 5.6898898e-008, 0.999994099)) | |
| 2551 | hitbox2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Cyan","hitbox2",Vector3.new(0.843999922, 1.12800026, 0.631999969)) | |
| 2552 | hitbox2weld=weld(m,FakeHandle,hitbox2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.14270258, -0.0259480476, 1.6450882e-005, 6.46339595e-006, 0.999987602, -1.0207259e-008, -0.999993801, 6.05217065e-006, 6.26990641e-006, 1.86083962e-005, 2.91774995e-008, 0.999994099)) | |
| 2553 | tip=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Cyan","tip",Vector3.new(0.643999934, 0.528000295, 0.631999969)) | |
| 2554 | tipweld=weld(m,FakeHandle,tip,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.35690403, -0.125970602, 3.06367874e-005, 5.64087668e-006, 0.999987602, -4.83623808e-008, -0.999993742, 5.2296582e-006, 3.09469469e-005, 4.32854467e-005, 6.72098395e-008, 0.999994099)) | |
| 2555 | tip2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Cyan","tip2",Vector3.new(0.643999934, 0.728000283, 0.631999969)) | |
| 2556 | tip2weld=weld(m,FakeHandle,tip2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0259525776, -3.04272366, 2.0980835e-005, -0.999993742, 5.10741256e-006, 3.06882685e-005, -5.5184023e-006, -0.999987602, 5.35810159e-006, 4.30268083e-005, 5.37692085e-006, 0.999994099)) | |
| 2557 | ||
| 2558 | mouse.Button1Down:connect(function() | |
| 2559 | if attack==false and attacktype==1 then | |
| 2560 | attacktype=2 | |
| 2561 | attackone() | |
| 2562 | elseif attack==false and attacktype==2 then | |
| 2563 | attacktype=1 | |
| 2564 | attacktwo() | |
| 2565 | end | |
| 2566 | end) | |
| 2567 | ||
| 2568 | mouse.KeyDown:connect(function(k) | |
| 2569 | k=k:lower() | |
| 2570 | if k=='.' and attack==false then | |
| 2571 | Debuff() | |
| 2572 | elseif k=='q' and attack==false then | |
| 2573 | Support() | |
| 2574 | elseif k=='r' and attack==false then | |
| 2575 | TelekineticSpin() | |
| 2576 | end | |
| 2577 | end) | |
| 2578 | ||
| 2579 | function TelekineticSpin() | |
| 2580 | so("http://roblox.com/asset/?id=199145327",Torso,1,1)
| |
| 2581 | attack=true | |
| 2582 | blcf=nil | |
| 2583 | scfr=nil | |
| 2584 | local con = hitbox.Touched:connect(function(hit) Damagefunc(hitbox,hit,40,90,math.random(45,110),"Normal",RootPart,.2,1) end) | |
| 2585 | for i=0,1,0.1 do | |
| 2586 | swait() | |
| 2587 | FakeHandleweld.C0=cf(0,0,0)*euler(0,0,-5*i) | |
| 2588 | Neck.C0=clerp(Neck.C0,necko*euler(-.4,0,.2),.2) | |
| 2589 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.2) | |
| 2590 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(2.8,0,0),.2) | |
| 2591 | RW.C1=clerp(RW.C1,cf(0,0.5,0)*euler(0,0,0),.2) | |
| 2592 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*euler(0,0,0),.3) | |
| 2593 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1.57,0)*euler(0,0,0),.3) | |
| 2594 | end | |
| 2595 | for i=0,1,0.15 do | |
| 2596 | swait() | |
| 2597 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2598 | Neck.C0=clerp(Neck.C0,necko*euler(0,0,0),.4) | |
| 2599 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.4) | |
| 2600 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.57,0,0),.4) | |
| 2601 | RW.C1=clerp(RW.C1,cf(0,0.5,0)*euler(0,0,0),.4) | |
| 2602 | end | |
| 2603 | hitfloor=nil | |
| 2604 | swait(10) | |
| 2605 | attack=false | |
| 2606 | con:disconnect() | |
| 2607 | end | |
| 2608 | ||
| 2609 | function attackone() | |
| 2610 | attack=true | |
| 2611 | for i=0,1.5,0.1 do | |
| 2612 | swait() | |
| 2613 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-55)),.3) | |
| 2614 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(55)),.3) | |
| 2615 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(45))*angles(math.rad(-25),0,0),.3) | |
| 2616 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3) | |
| 2617 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) | |
| 2618 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2619 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(20)),.3) | |
| 2620 | end | |
| 2621 | local con = hitbox.Touched:connect(function(hit) Damagefunc(hitbox,hit,50,90,math.random(5,10),"Normal",RootPart,.2,1) end) | |
| 2622 | so("http://roblox.com/asset/?id=206083107",Torso,1,1)
| |
| 2623 | for i=0,1.5,0.1 do | |
| 2624 | swait() | |
| 2625 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(55)),.3) | |
| 2626 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-45)),.3) | |
| 2627 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(45))*angles(math.rad(90),0,0),.3) | |
| 2628 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3) | |
| 2629 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) | |
| 2630 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2631 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(20)),.3) | |
| 2632 | end | |
| 2633 | attack=false | |
| 2634 | con:disconnect() | |
| 2635 | end | |
| 2636 | ||
| 2637 | function attacktwo() | |
| 2638 | attack=true | |
| 2639 | for i=0,1,0.1 do | |
| 2640 | swait() | |
| 2641 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,-1.2),.3) | |
| 2642 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,1.2),.3) | |
| 2643 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(.5,1.8,1.5),.3) | |
| 2644 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1.5,-0.5,.8),.3) | |
| 2645 | RH.C0=clerp(RH.C0,RHC0*euler(-.2,0,0),.3) | |
| 2646 | LH.C0=clerp(LH.C0,LHC0*euler(-.2,0,0),.3) | |
| 2647 | end | |
| 2648 | local con = hitbox.Touched:connect(function(hit) Damagefunc(hitbox,hit,50,90,math.random(5,10),"Normal",RootPart,.2,1) end) | |
| 2649 | so("http://roblox.com/asset/?id=206083107",Torso,1,.9)
| |
| 2650 | for i=0,1,0.1 do | |
| 2651 | swait() | |
| 2652 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,1),.3) | |
| 2653 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-1),.3) | |
| 2654 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.2,1.2,0)*euler(-1.5,0,0),.3) | |
| 2655 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(.2,-.2,-1.4),.3) | |
| 2656 | end | |
| 2657 | con:disconnect() | |
| 2658 | attack=false | |
| 2659 | end | |
| 2660 | ||
| 2661 | ring=function(way,way2,where,vector,rv1,rv2,rv3,c1,c2,color) | |
| 2662 | local rng = Instance.new("Part", Character.Torso)
| |
| 2663 | rng.Anchored = true | |
| 2664 | rng.BrickColor = BrickColor.new(tostring(color)) | |
| 2665 | rng.CanCollide = false | |
| 2666 | rng.FormFactor = 3 | |
| 2667 | rng.Name = "Ring" | |
| 2668 | rng.Size = Vector3.new(1, 1, 1) | |
| 2669 | rng.Transparency = .5 | |
| 2670 | rng.TopSurface = 0 | |
| 2671 | rng.BottomSurface = 0 | |
| 2672 | rng.CFrame = where * CFrame.Angles(math.rad(way), math.rad(way2), 0) | |
| 2673 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2674 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2675 | rngm.Scale = vector--10,10,1 | |
| 2676 | for i = 1, 20, 1 do | |
| 2677 | rngm.Scale = Vector3.new(rv1 + i*c1, rv2 + i*c2, rv3)--(10 + i*2, 10 + i*2, 1) | |
| 2678 | rng.Transparency = i/20 | |
| 2679 | swait() | |
| 2680 | end | |
| 2681 | wait() | |
| 2682 | rng:destroy'' | |
| 2683 | end | |
| 2684 | ||
| 2685 | function MagniDamage(HitPart,Part,magni,mindam,maxdam,knock,Type) | |
| 2686 | for _,c in pairs(workspace:children()) do | |
| 2687 | local hum=c:findFirstChild("Humanoid")
| |
| 2688 | if hum~=nil then | |
| 2689 | local head=c:findFirstChild("Torso")
| |
| 2690 | if head~=nil then | |
| 2691 | local targ=head.Position-Part.Position | |
| 2692 | local mag=targ.magnitude | |
| 2693 | if mag<=magni and c.Name~=Player.Name then | |
| 2694 | Damagefunc(HitPart,head,mindam,maxdam,knock,Type,RootPart,.2,1,3) | |
| 2695 | end | |
| 2696 | end | |
| 2697 | end | |
| 2698 | end | |
| 2699 | end | |
| 2700 | ||
| 2701 | function Debuff() | |
| 2702 | attack=true | |
| 2703 | for i=0,2,0.1 do | |
| 2704 | swait() | |
| 2705 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2706 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-35),math.rad(0),math.rad(0)),.3) | |
| 2707 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(165),math.rad(0),math.rad(0)),.3) | |
| 2708 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-45))*angles(math.rad(-25),0,0),.3) | |
| 2709 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) | |
| 2710 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2711 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.5) | |
| 2712 | end | |
| 2713 | x = Instance.new("Sound")
| |
| 2714 | x.SoundId = "http://www.roblox.com/asset/?id=142070127" | |
| 2715 | x.Parent = Character.Head | |
| 2716 | x.Looped = false | |
| 2717 | x.Pitch = .88 | |
| 2718 | x.Volume = 1 | |
| 2719 | wait() | |
| 2720 | x:Play() | |
| 2721 | local Shockwave = function() | |
| 2722 | local Wave = Instance.new("Part", game.Workspace)
| |
| 2723 | Wave.Name = "Shockwave" | |
| 2724 | Wave.BrickColor = BrickColor.new("Cyan")
| |
| 2725 | Wave.Size = Vector3.new(1, 1, 1) | |
| 2726 | Wave.CanCollide = false | |
| 2727 | Wave.Anchored = true | |
| 2728 | Wave.TopSurface = 0 | |
| 2729 | Wave.BottomSurface = 0 | |
| 2730 | ||
| 2731 | Delay(0, function() | |
| 2732 | for i = 1, 38, 1 do | |
| 2733 | Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i) | |
| 2734 | Wave.CFrame = hitbox.CFrame | |
| 2735 | local t = i / 38 | |
| 2736 | Wave.Transparency = t | |
| 2737 | wait() | |
| 2738 | end | |
| 2739 | Wave:Destroy() | |
| 2740 | end) | |
| 2741 | Delay(0, function() | |
| 2742 | while wait() do | |
| 2743 | if Wave ~= nil then | |
| 2744 | Wave.CFrame = hitbox.CFrame | |
| 2745 | else | |
| 2746 | break | |
| 2747 | end | |
| 2748 | end | |
| 2749 | end) | |
| 2750 | end | |
| 2751 | Shockwave() | |
| 2752 | wait(1) | |
| 2753 | for i=0,2,0.1 do | |
| 2754 | swait() | |
| 2755 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2756 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.3) | |
| 2757 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.3) | |
| 2758 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-25)),.3) | |
| 2759 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) | |
| 2760 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2761 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-30)),.5) | |
| 2762 | end | |
| 2763 | x = Instance.new("Sound")
| |
| 2764 | x.SoundId = "rbxassetid://2248511" | |
| 2765 | x.Parent = Character.Head | |
| 2766 | x.Looped = false | |
| 2767 | x.Pitch = .88 | |
| 2768 | x.Volume = 1 | |
| 2769 | wait() | |
| 2770 | x:Play() | |
| 2771 | ring(90,0,tip2.CFrame*CFrame.new(0,-1,0),Vector3.new(1,1,1),1,1,1,.5,.5,'Cyan') | |
| 2772 | attack=false | |
| 2773 | end | |
| 2774 | ||
| 2775 | function Support() | |
| 2776 | attack=true | |
| 2777 | for i=0,0.1,0.1 do | |
| 2778 | swait() | |
| 2779 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2780 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-35),math.rad(0),math.rad(0)),.3) | |
| 2781 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(165),math.rad(0),math.rad(0)),.3) | |
| 2782 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-45))*angles(math.rad(-25),0,0),.3) | |
| 2783 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) | |
| 2784 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2785 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(50)),.5) | |
| 2786 | end | |
| 2787 | game.Lighting.TimeOfDay=tostring(math.random(10,120)/10)..":00:00" | |
| 2788 | game.Lighting.Brightness=math.random(-100, 0)/10 | |
| 2789 | x = Instance.new("Sound")
| |
| 2790 | x.SoundId = "http://www.roblox.com/asset/?id=233091183" | |
| 2791 | x.Parent = Character.Head | |
| 2792 | x.Looped = false | |
| 2793 | x.Pitch = 1 | |
| 2794 | x.Volume = 1 | |
| 2795 | wait() | |
| 2796 | x:Play() | |
| 2797 | local Shockwave = function() | |
| 2798 | local Wave = Instance.new("Part", game.Workspace--[[?]])
| |
| 2799 | Wave.Name = "Shockwave" | |
| 2800 | Wave.BrickColor = BrickColor.new("Cyan")
| |
| 2801 | Wave.Size = Vector3.new(1, 1, 1) | |
| 2802 | Wave.Shape = "Ball" | |
| 2803 | Wave.Material = "Neon" | |
| 2804 | Wave.CanCollide = false | |
| 2805 | Wave.Anchored = true | |
| 2806 | Wave.TopSurface = 0 | |
| 2807 | Wave.BottomSurface = 0 | |
| 2808 | Wave.Touched:connect(function(hit) | |
| 2809 | ||
| 2810 | end) | |
| 2811 | ||
| 2812 | Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
| |
| 2813 | ||
| 2814 | Delay(0, function() | |
| 2815 | for i = 1, 38, 1 do | |
| 2816 | Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i) | |
| 2817 | Wave.CFrame = hitbox.CFrame | |
| 2818 | local t = i / 38 | |
| 2819 | Wave.Transparency = t | |
| 2820 | wait() | |
| 2821 | end | |
| 2822 | Wave:Destroy() | |
| 2823 | end) | |
| 2824 | Delay(0, function() | |
| 2825 | while wait() do | |
| 2826 | if Wave ~= nil then | |
| 2827 | Wave.CFrame = hitbox.CFrame | |
| 2828 | else | |
| 2829 | break | |
| 2830 | end | |
| 2831 | end | |
| 2832 | end) | |
| 2833 | end | |
| 2834 | Shockwave() | |
| 2835 | wait(1) | |
| 2836 | attack=false | |
| 2837 | end | |
| 2838 | ||
| 2839 | ||
| 2840 | local sine = 0 | |
| 2841 | local change = 1 | |
| 2842 | local val = 0 | |
| 2843 | ||
| 2844 | local mananum=0 | |
| 2845 | while true do | |
| 2846 | swait() | |
| 2847 | sine = sine + change | |
| 2848 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 2849 | local velderp=RootPart.Velocity.y | |
| 2850 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 2851 | if equipped==true or equipped==false then | |
| 2852 | if attack==false then | |
| 2853 | idle=idle+1 | |
| 2854 | else | |
| 2855 | idle=0 | |
| 2856 | end | |
| 2857 | if idle>=500 then | |
| 2858 | if attack==false then | |
| 2859 | --Sheath() | |
| 2860 | end | |
| 2861 | end | |
| 2862 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 2863 | Anim="Jump" | |
| 2864 | if attack==false then | |
| 2865 | Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3) | |
| 2866 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
| 2867 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3) | |
| 2868 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5),.3) | |
| 2869 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2870 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3) | |
| 2871 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2872 | RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2) | |
| 2873 | LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2) | |
| 2874 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2875 | end | |
| 2876 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 2877 | Anim="Fall" | |
| 2878 | if attack==false then | |
| 2879 | Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3) | |
| 2880 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
| 2881 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3) | |
| 2882 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2),.3) | |
| 2883 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2884 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3) | |
| 2885 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2886 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2) | |
| 2887 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2) | |
| 2888 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2889 | end | |
| 2890 | elseif torvel<1 and hitfloor~=nil then | |
| 2891 | Anim="Idle" | |
| 2892 | if attack==false then | |
| 2893 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),.3) | |
| 2894 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(45)),.3) | |
| 2895 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(45))*angles(math.rad(-25),0,0),.3) | |
| 2896 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3) | |
| 2897 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) | |
| 2898 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2899 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(.2,.5,0)*angles(math.rad(0),math.rad(0),math.rad(-25)),.3) | |
| 2900 | end | |
| 2901 | elseif torvel>2 and hitfloor~=nil then | |
| 2902 | Anim="Walk" | |
| 2903 | if attack==false then | |
| 2904 | change=1 | |
| 2905 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2906 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2907 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-15*math.cos(sine/9)),math.rad(0),math.rad(5)),.3) | |
| 2908 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(35*math.cos(sine/9)),math.rad(0),math.rad(-5)),.3) | |
| 2909 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) | |
| 2910 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3) | |
| 2911 | FakeHandleweld.C0=clerp(FakeHandleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2912 | end | |
| 2913 | end | |
| 2914 | end | |
| 2915 | local FireColors = {'Cyan', 'Really black'}
| |
| 2916 | local p = Instance.new('Part', Character.Torso)
| |
| 2917 | p.Transparency=.5 | |
| 2918 | p.BrickColor = BrickColor.new(FireColors[math.random(1,#FireColors)]) | |
| 2919 | p.FormFactor = 'Custom' | |
| 2920 | p.Size = Vector3.new(.8, .8, .8) | |
| 2921 | p.CanCollide = false | |
| 2922 | p.Anchored = true | |
| 2923 | p.Locked = true | |
| 2924 | p.CFrame = center.CFrame * CFrame.Angles(math.random(0,3),math.random(0,3),math.random(0,3)) | |
| 2925 | Instance.new('BlockMesh', p)
| |
| 2926 | coroutine.wrap(function() | |
| 2927 | for i = 1, 10 do | |
| 2928 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(.1, .1, .1) | |
| 2929 | p.CFrame = p.CFrame * CFrame.new(0, -.15, 0) | |
| 2930 | wait() | |
| 2931 | end | |
| 2932 | end)() | |
| 2933 | game:service'Debris':AddItem(p, 2) | |
| 2934 | end |