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| 1 | + | ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ |
| 2 | - | # Name: DeathHead # |
| 2 | + | Name: DeathHead |
| 3 | - | # Version: 1.0 # |
| 3 | + | Version: 1.0 |
| 4 | - | # Skript: 2.0.2 # |
| 4 | + | Skript: 2.0.2 |
| 5 | - | # # # # # # # # # # # # # # # # |
| 5 | + | ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ |
| 6 | ||
| 7 | ╔════════════════════════════════════════ | |
| 8 | ║ Licencja DeathHead by FejminTV ║ | |
| 9 | - | #=============================================# |
| 9 | + | ║ Zezwalam na: ║ |
| 10 | - | # Licencja DeathHead by FejminTV # |
| 10 | + | ║ - edytowanie komunikatow ║ |
| 11 | - | # + Nie zezwalamy na: # |
| 11 | + | ║ Nie zezwalam na: ║ |
| 12 | - | # - Usuwanie tresci o autorach! # |
| 12 | + | ║ - Uznwanie sie autorem ║ |
| 13 | - | # - Udostepnaniu skryptu innym! # |
| 13 | + | ║ - Wykorzystywania kody do wlasnych skryptow ║ |
| 14 | - | # - Podszywanie sie pod autorów! # |
| 14 | + | ║ - Robienie z niego jakich kolwiek reklam ║ |
| 15 | - | # - Uzywanie kodu skryptu w swoich skryptach! # |
| 15 | + | ║ - Zarabianie na skrypcie ║ |
| 16 | - | # - Zarabianie na skrypcie! # |
| 16 | + | ║ - Usuwanie informacji o autorze ║ |
| 17 | - | # + Zezwalamy na: # |
| 17 | + | ╚════════════════════════════════════════ |
| 18 | - | # - Dodawanie kodu na swoja potrzebe! # |
| 18 | + | |
| 19 | - | # - Modyfikowanie wiadomosci! # |
| 19 | + | |
| 20 | - | #=============================================# |
| 20 | + | |
| 21 | options: | |
| 22 | szansa: 100 | |
| 23 | szansavip: 100 | |
| 24 | tag: &8[&cHead&8] | |
| 25 | permission: &4Nie masz uprawnien by uzywac tej komendy! | |
| 26 | on death: | |
| 27 | {head.status} is 1:
| |
| 28 | if player has permission "head": | |
| 29 | attacker is player | |
| 30 | if chance of {@szansa}%:
| |
| 31 | give the victim's skull to attacker | |
| 32 | send "&{@tag} 7Za zabicie &cgracza &7dostajesz jego glowe" to attacker
| |
| 33 | else: | |
| 34 | send "{@tag} {@permission}"
| |
| 35 | stop | |
| 36 | if player has permission "head.vip": | |
| 37 | attacker is player | |
| 38 | if chance of {@szansavip}%:
| |
| 39 | give the victim's skull to attacker | |
| 40 | send "&{@tag} 7Za zabicie &cgracza &7dostajesz jego glowe" to attacker
| |
| 41 | else: | |
| 42 | send "{@tag} {@permission}"
| |
| 43 | stop | |
| 44 | {head.status} is 0:
| |
| 45 | send "&{@tag} &7Drop glow z graczy jest &4OFF"
| |
| 46 | ||
| 47 | command /heads [<text>]: | |
| 48 | trigger: | |
| 49 | if player has permission "head": | |
| 50 | if arg 1 is "on": | |
| 51 | set {head.status} to 1
| |
| 52 | send "{@tag} &7Glowy wlaczone"
| |
| 53 | stop | |
| 54 | if arg 1 is "off": | |
| 55 | set {head.status} to 0
| |
| 56 | send "{@tag} &7Glowy wylaczone"
| |
| 57 | stop | |
| 58 | else: | |
| 59 | send "{@tag} &c/heads <&fon/off&c>"
| |
| 60 | stop | |
| 61 | else: | |
| 62 | send "{@tag} {@permission}"
| |
| 63 | stop | |
| 64 | ||
| 65 | command /head [<player>]: | |
| 66 | trigger: | |
| 67 | {head.status} is 1:
| |
| 68 | if player has permission "head.give": | |
| 69 | give skull of arg to player | |
| 70 | send "{@tag} &7Dostales glowe &c%arg player%"
| |
| 71 | stop | |
| 72 | else: | |
| 73 | send "{@tag} {@permission}"
| |
| 74 | stop | |
| 75 | else: | |
| 76 | send "{@tag} &7Glowy sa &cOFF"
| |
| 77 | stop |