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1-
mouse = game.Players.LocalPlayer:GetMouse()
1+
-- This script has been converted to FE by iPxter
2-
player = game.Players.LocalPlayer
2+
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
player = owner
88
local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
89
local Player = game.Players.LocalPlayer
90
local Character = Player.Character
91
local torso = Character.Torso
92
local hed = Character.Head
93
local p = game.Players.LocalPlayer
94
local char = p.Character
95
96
--Made by CaptainFiliNox!
97
98
warn("Bob the Temmie Defender. Made by CaptainFiliNox! / Боб Защитник Темми. Зделано CaptainFiliNox!")
99
print("P to say who you are. / P Чтобы сказать кто вы.")
100
print("L to mute music. / L Чтобы выключить музыку")
101
print("K to unmute music. / K Чтобы включить музыку")
102
print("Z to multi kill. (p.s Just an effect.) / Z Чтобы зделать Мульти-Убийство (Просто эффект)")
103
print("F to catch bullets. / F Чтобы ловить пули.")
104
print("C to teleport. / C Чтобы телепортироватся.")
105
print("V to attack with claws. / V Чтобы атаковать с помощью когтей.")
106
print("B to attack with fists. / B Чтобы атаковать с помощью кулаков.")
107
print("Hold Q to be invisible. / Зажмите Q чтобы быть невидимым.")
108
print("R to ad 'Temmie Flakes'. / R Чтобы рекломировать 'Хлопья Темми'.")
109
print("Touch someone to kill him. / Коснитесь кого нибудь чтобы убить его.")
110
111
RArm = Character["Right Arm"]
112
LArm = Character["Left Arm"]
113
RLeg = Character["Right Leg"]
114
LLeg = Character["Left Leg"]
115
116
char.Humanoid.WalkSpeed = 35
117
118
invisibleclawlimit = false
119
bulletpositionpart = Instance.new("Part", RArm)
120
bulletpositionpart.Position = RArm.Position
121
bulletpositionpart.CanCollide = false
122
bulletpositionpart.Size = Vector3.new(0.05,0.05,0.05)
123
bulletpositionpart.Transparency = 1
124
bulletpositionpart.BrickColor = BrickColor.new(311)
125
126
bulletpositionattachmentmain = Instance.new("Attachment", bulletpositionpart)
127
bulletpositionattachmentmain.Position = Vector3.new(0,0,0)
128
129
bulletpositionattachment = Instance.new("Attachment", RArm)
130
bulletpositionattachment.Position = Vector3.new(0,-1,0)
131
132
bulletpositionglue = Instance.new("RodConstraint", bulletpositionpart)
133
bulletpositionglue.Length = 0
134
bulletpositionglue.Visible = false
135
bulletpositionglue.Attachment0 = bulletpositionattachmentmain
136
bulletpositionglue.Attachment1 = bulletpositionattachment
137
138
claw1 = Instance.new("Part", RArm)
139
claw1.Transparency = 1
140
claw1.CanCollide = false
141
claw1.Size = Vector3.new(1,1,1)
142
claw1.BrickColor = BrickColor.new(311)
143
claw1weld = Instance.new("Weld", claw1)
144
claw1weld.Part0 = claw1
145
claw1weld.Part1 = RArm
146
claw1mesh = Instance.new("SpecialMesh", claw1)
147
claw1mesh.MeshId = "http://www.roblox.com/asset/?id=105262978"
148
claw1mesh.Scale = Vector3.new(1,1,1)
149
claw1mesh.Offset = Vector3.new(0,-1.15,-0.35)
150
151
claw2 = Instance.new("Part", LArm)
152
claw2.Transparency = 1
153
claw2.CanCollide = false
154
claw2.Size = Vector3.new(1,1,1)
155
claw2.BrickColor = BrickColor.new(311)
156
claw2weld = Instance.new("Weld", claw2)
157
claw2weld.Part0 = claw2
158
claw2weld.Part1 = LArm
159
claw2mesh = Instance.new("SpecialMesh", claw2)
160
claw2mesh.MeshId = "http://www.roblox.com/asset/?id=105262978"
161
claw2mesh.Scale = Vector3.new(1,1,1)
162
claw2mesh.Offset = Vector3.new(0,-1.15,-0.35)
163
164
local voidacitybase = game.Workspace.Base
165
local killsky = Instance.new("Sky", game.Players)
166
killsky.SkyboxBk = "rbxassetid://102397435"
167
killsky.SkyboxDn = "rbxassetid://102397435"
168
killsky.SkyboxFt = "rbxassetid://102397435"
169
killsky.SkyboxLf = "rbxassetid://102397435"
170
killsky.SkyboxRt = "rbxassetid://102397435"
171
killsky.SkyboxUp = "rbxassetid://102397435"
172
killsky.StarCount = 0
173
killsky.SunAngularSize = 0
174
killsky.MoonAngularSize = 0
175
killsky.MoonTextureId = ""
176
killsky.CelestialBodiesShown = false
177
game.Lighting.FogColor = Color3.new(0.1,0.1,0.1)
178
killinglimit = false
179
180
local slashsound1 = Instance.new("Sound", hed)
181
slashsound1.SoundId = "rbxassetid://220833967"
182
slashsound1.Volume = 5
183
local slashsound2 = Instance.new("Sound", hed)
184
slashsound2.SoundId = "rbxassetid://220833967"
185
slashsound2.Volume = 5
186
local slashsound3 = Instance.new("Sound", hed)
187
slashsound3.SoundId = "rbxassetid://220833967"
188
slashsound3.Volume = 5
189
local slashsoundglobal = Instance.new("Sound", hed)
190
slashsoundglobal.SoundId = "rbxassetid://545219984" --220833967
191
slashsoundglobal.Volume = 5
192
slashsoundglobal.MaxDistance = 10000
193
194
--Variables--
195
local Brick = game.Players.LocalPlayer.Character['Left Arm']
196
--End--
197
198
--Code--
199
local function onTouched(Part)
200
local h = Part.Parent:findFirstChild("Head")
201
if (h ~= nil) then
202
	local Parent = Part.Parent
203
		Parent.Head:remove()
204
		slashsoundglobal:Play()
205
		killsky.Parent = game.Lighting
206
		game.Lighting.FogEnd = 0
207
		slashsoundglobal:Play()
208
		voidacitybase.Transparency = 1
209
		wait(0.5)
210
		killsky.Parent = game.Players
211
		game.Lighting.FogEnd = 10000
212
		voidacitybase.Transparency = 0
213
	end
214
	end
215
216
Brick.Touched:connect(onTouched)
217
--kill thing.
218
219
220
221
222
223
teleportlimit = false
224
bulletcatch = false
225
226
for _,v in next, char:children() do
227
		if(v:IsA'Accessory')then
228
			v:destroy()
229
	end
230
end
231
232
RArm.BrickColor = BrickColor.new'Ghost grey'
233
	LArm.BrickColor = BrickColor.new'Ghost grey'
234
	RLeg.BrickColor = BrickColor.new'Ghost grey'
235
	LLeg.BrickColor = BrickColor.new'Ghost grey'
236
	torso.BrickColor = BrickColor.new'Ghost grey'
237
	hed.BrickColor = BrickColor.new'Ghost grey'
238
	char['Body Colors'].HeadColor = BrickColor.new'Ghost grey'
239
	char['Body Colors'].TorsoColor = BrickColor.new'Ghost grey'
240
	char['Body Colors'].RightArmColor = BrickColor.new'Ghost grey'
241
	char['Body Colors'].LeftArmColor = BrickColor.new'Ghost grey'
242
	char['Body Colors'].RightLegColor = BrickColor.new'Ghost grey'
243
	char['Body Colors'].LeftLegColor = BrickColor.new'Ghost grey'
244
245
--#-----#--
246
--tail.
247
local Tail = char:FindFirstChild("Tail_F") or Instance.new("Hat")
248
Tail.AttachmentPos = Vector3.new(0, 0.33, 0)
249
Tail.Name = "Tail_F"
250
local TailHandle = Tail:FindFirstChild("Handle") or Instance.new("Part", Tail)
251
if TailHandle.Name ~= "Handle" then
252
  TailHandle.Size = Vector3.new(1,1,1)
253
end
254
TailHandle.BottomSurface = 0
255
TailHandle.Name = "Handle"
256
TailHandle.TopSurface = 0
257
TailHandle.Locked = 1
258
local Mesh = Tail:FindFirstChild("Mesh") or Instance.new("SpecialMesh", TailHandle)
259
Mesh.TextureId = "http://www.roblox.com/asset/?id=188539332"
260
Mesh.MeshId = "http://www.roblox.com/asset/?id=188635159"
261
Mesh.Scale = Vector3.new(1.5,1.5,1.5)
262
Mesh.Offset = Vector3.new(1.8, -1.5, 0.75)
263
Tail.Parent = Character
264
--hat.
265
local Hair = char:FindFirstChild("Hair_F") or Instance.new("Hat")
266
Hair.AttachmentPos = Vector3.new(0, 0.33, 0)
267
Hair.Name = "Hair_F"
268
local HairHandle = Hair:FindFirstChild("Handle") or Instance.new("Part", Hair)
269
if HairHandle.Name ~= "Handle" then
270
  HairHandle.Size = Vector3.new(1,1,1)
271
end
272
HairHandle.BottomSurface = 0
273
HairHandle.Name = "Handle"
274
HairHandle.TopSurface = 0
275
HairHandle.Locked = 1
276
local Mesh = Hair:FindFirstChild("Mesh") or Instance.new("SpecialMesh", HairHandle)
277
Mesh.TextureId = ""
278
Mesh.MeshId = "http://www.roblox.com/asset/?id=212966179"
279
Mesh.Scale = Vector3.new(1,1,1)
280
Mesh.Offset = Vector3.new(0,0.125,0)
281
Hair.Parent = Character
282
HairHandle.BrickColor = BrickColor.new(26)
283
HairHandle.Material = Enum.Material.Granite
284
--glasses.
285
local Glasses = char:FindFirstChild("Glasses_F") or Instance.new("Hat")
286
Glasses.AttachmentPos = Vector3.new(0, 0.33, -0.05)
287
Glasses.Name = "Glasses_F"
288
local GlassesHandle = Glasses:FindFirstChild("Handle") or Instance.new("Part", Glasses)
289
if GlassesHandle.Name ~= "Handle" then
290
  GlassesHandle.Size = Vector3.new(1,1,1)
291
end
292
GlassesHandle.BottomSurface = 0
293
GlassesHandle.Name = "Handle"
294
GlassesHandle.TopSurface = 0
295
GlassesHandle.Locked = 1
296
local Mesh = Glasses:FindFirstChild("Mesh") or Instance.new("SpecialMesh", GlassesHandle)
297
Mesh.TextureId = "http://www.roblox.com/asset/?id=121947422"
298
Mesh.MeshId = "http://www.roblox.com/asset/?id=121910245"
299
Mesh.Scale = Vector3.new(0.625,0.625,0.625)
300
Mesh.Offset = Vector3.new(0, -0.05, -0.175)
301
Glasses.Parent = Character
302
--ears.
303
local Ears = char:FindFirstChild("Ears_F") or Instance.new("Hat")
304
Ears.AttachmentPos = Vector3.new(0, 0.33, -0.05)
305
Ears.Name = "Ears_F"
306
local EarsHandle = Ears:FindFirstChild("Handle") or Instance.new("Part", Ears)
307
if EarsHandle.Name ~= "Handle" then
308
  EarsHandle.Size = Vector3.new(1,1,1)
309
end
310
EarsHandle.BottomSurface = 0
311
EarsHandle.Name = "Handle"
312
EarsHandle.TopSurface = 0
313
EarsHandle.Locked = 1
314
local Mesh = Ears:FindFirstChild("Mesh") or Instance.new("SpecialMesh", EarsHandle)
315
Mesh.MeshId = "http://www.roblox.com/asset/?id=1374148"
316
Mesh.Scale = Vector3.new(1.1, 1.4, -1.75)
317
Mesh.Offset = Vector3.new(0, 0.55, -0.175)
318
Ears.Parent = Character
319
--It was hats. p.s Not only hats.
320
321
shirt = Instance.new("Shirt", char)
322
shirt.Name = "Shirt"
323
pants = Instance.new("Pants", char)
324
pants.Name = "Pants"
325
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=65387140"
326
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129459076"
327
hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
328
329
local music = Instance.new("Sound")
330
music.Name = "KILLTIME"
331
music.Parent = torso
332
music.SoundId = "rbxassetid://399570826"
333
music.Playing = true
334
music.Volume = 1.2
335
music.Looped = true
336
music.Pitch = 1.2
337
music.MaxDistance = 250
338
--dah music.
339
340
local teleportsound = Instance.new("Sound", hed)
341
teleportsound.SoundId = "rbxassetid://1086616651"
342
teleportsound.Volume = 5
343
teleportsound.Pitch = 1.2
344
local teleportreverb = Instance.new("ReverbSoundEffect", teleportsound)
345
teleportreverb.DryLevel = -80
346
347
local txt = Instance.new("BillboardGui", Character)
348
txt.Adornee = hed
349
txt.Name = "_status"
350
txt.Size = UDim2.new(2, 0, 1.2, 0)
351
txt.StudsOffset = Vector3.new(-9, 8, 0)
352
local text = Instance.new("TextLabel", txt)
353
text.Size = UDim2.new(10, 0, 7, 0)
354
text.FontSize = "Size12"
355
text.TextScaled = true
356
text.TextTransparency = 0
357
text.BackgroundTransparency = 1
358
text.TextTransparency = 0
359
text.TextStrokeTransparency = 0
360
text.Font = "Arcade"
361
text.TextStrokeColor3 = Color3.new(0.75,0.75,0.75)
362
text.TextColor3 = Color3.new(0.45,0.45,0.45)
363
text.Text = ""
364
365
local talksound = Instance.new("Sound", hed)
366
talksound.SoundId = "rbxassetid://455601633"
367
talksound.Volume = 5
368
369
function talk(key)
370
	key = key:lower()
371
	if key == "p" then
372
		wait(0.04)
373
		text.Text = "T"
374
		talksound:Play()
375
		wait(0.04)
376
		text.Text = "Te"
377
		talksound:Play()
378
		wait(0.04)
379
		text.Text = "Tem"
380
		talksound:Play()
381
		wait(0.04)
382
		text.Text = "Temm"
383
		talksound:Play()
384
		wait(0.04)
385
		text.Text = "Temmi"
386
		talksound:Play()
387
		wait(0.04)
388
		text.Text = "Temmie"
389
		talksound:Play()
390
		wait(0.04)
391
		text.Text = "Temmie?"
392
		talksound:Play()
393
		wait(2)
394
		text.Text = "D"
395
		talksound:Play()
396
		wait(0.04)
397
		text.Text = "Do"
398
		talksound:Play()
399
		wait(0.04)
400
		text.Text = "Do y"
401
		talksound:Play()
402
		wait(0.04)
403
		text.Text = "Do yo"
404
		talksound:Play()
405
		wait(0.04)
406
		text.Text = "Do you"
407
		talksound:Play()
408
		wait(0.04)
409
		text.Text = "Do you h"
410
		talksound:Play()
411
		wait(0.04)
412
		text.Text = "Do you ha"
413
		talksound:Play()
414
		wait(0.04)
415
		text.Text = "Do you hav"
416
		talksound:Play()
417
		wait(0.04)
418
		text.Text = "Do you have"
419
		talksound:Play()
420
		wait(0.04)
421
		text.Text = "Do you have a"
422
		talksound:Play()
423
		wait(0.04)
424
		text.Text = "Do you have an"
425
		talksound:Play()
426
		wait(0.04)
427
		text.Text = "Do you have any"
428
		talksound:Play()
429
		wait(0.04)
430
		text.Text = "Do you have any i"
431
		talksound:Play()
432
		wait(0.04)
433
		text.Text = "Do you have any id"
434
		talksound:Play()
435
		wait(0.04)
436
		text.Text = "Do you have any ide"
437
		talksound:Play()
438
		wait(0.04)
439
		text.Text = "Do you have any idea"
440
		talksound:Play()
441
		wait(0.04)
442
		text.Text = "Do you have any idea w"
443
		talksound:Play()
444
		wait(0.04)
445
		text.Text = "Do you have any idea wh"
446
		talksound:Play()
447
		wait(0.04)
448
		text.Text = "Do you have any idea who"
449
		talksound:Play()
450
		wait(0.04)
451
		text.Text = "Do you have any idea who y"
452
		talksound:Play()
453
		wait(0.04)
454
		text.Text = "Do you have any idea who yo"
455
		talksound:Play()
456
		wait(0.04)
457
		text.Text = "Do you have any idea who you"
458
		talksound:Play()
459
		wait(0.04)
460
		text.Text = "Do you have any idea who you'"
461
		talksound:Play()
462
		wait(0.04)
463
		text.Text = "Do you have any idea who you'r"
464
		talksound:Play()
465
		wait(0.04)
466
		text.Text = "Do you have any idea who you're"
467
		talksound:Play()
468
		wait(0.04)
469
		text.Text = "Do you have any idea who you're d"
470
		talksound:Play()
471
		wait(0.04)
472
		text.Text = "Do you have any idea who you're de"
473
		talksound:Play()
474
		wait(0.04)
475
		text.Text = "Do you have any idea who you're dea"
476
		talksound:Play()
477
		wait(0.04)
478
		text.Text = "Do you have any idea who you're deal"
479
		talksound:Play()
480
		wait(0.04)
481
		text.Text = "Do you have any idea who you're deali"
482
		talksound:Play()
483
		wait(0.04)
484
		text.Text = "Do you have any idea who you're dealin"
485
		talksound:Play()
486
		wait(0.04)
487
		text.Text = "Do you have any idea who you're dealing"
488
		talksound:Play()
489
		wait(0.04)
490
		text.Text = "Do you have any idea who you're dealing w"
491
		talksound:Play()
492
		wait(0.04)
493
		text.Text = "Do you have any idea who you're dealing wi"
494
		talksound:Play()
495
		wait(0.04)
496
		text.Text = "Do you have any idea who you're dealing wit"
497
		talksound:Play()
498
		wait(0.04)
499
		text.Text = "Do you have any idea who you're dealing with"
500
		talksound:Play()
501
		wait(0.04)
502
		text.Text = "Do you have any idea who you're dealing with?"
503
		talksound:Play()
504
		wait(3)
505
		text.Text = "I"
506
		talksound:Play()
507
		wait(0.15)
508
		text.Text = "I A"
509
		talksound:Play()
510
		wait(0.15)
511
		text.Text = "I AM"
512
		talksound:Play()
513
		wait(0.15)
514
		text.Text = "I AM B"
515
		talksound:Play()
516
		wait(0.15)
517
		text.Text = "I AM BO"
518
		talksound:Play()
519
		wait(0.15)
520
		text.Text = "I AM BOB"
521
		talksound:Play()
522
		wait(0.15)
523
		text.Text = "I AM BOB!"
524
		talksound:Play()
525
		wait(2.5)
526
		text.Text = ""
527
	end
528
end
529
mouse.KeyDown:connect(talk)
530
531
function musicoff(key)
532
	key = key:lower()
533
	if key == "l" then
534
		music:Stop()
535
	end
536
end
537
mouse.KeyDown:connect(musicoff)
538
539
function musicon(key)
540
	key = key:lower()
541
	if key == "k" then
542
		music:Play()
543
	end
544
end
545
mouse.KeyDown:connect(musicon)
546
547
clawsound = Instance.new("Sound", hed)
548
clawsound.SoundId = "rbxassetid://1304235530"
549
clawsound.Volume = 3
550
claws = false
551
function clawson(key)
552
	key = key:lower()
553
	if key == "v" and not claws and not invisibleclawlimit then
554
		claws = true
555
		claw1.Transparency = 0
556
		claw2.Transparency = 0
557
		clawsound:Play()
558
		slashsoundglobal.SoundId = "rbxassetid://220833967"
559
	end
560
end
561
mouse.KeyDown:connect(clawson)
562
563
fistcrunch = Instance.new("Sound", hed)
564
fistcrunch.SoundId = "rbxassetid://174617560"
565
fistcrunch.Volume = 10
566
function clawsoff(key)
567
	key = key:lower()
568
	if key == "b" and claws then
569
		claws = false
570
		claw1.Transparency = 1
571
		claw2.Transparency = 1
572
		fistcrunch:Play()
573
		slashsoundglobal.SoundId = "rbxassetid://545219984"
574
	end
575
end
576
mouse.KeyDown:connect(clawsoff)
577
578
temmieflakesmusic = Instance.new("Sound", hed)
579
temmieflakesmusic.SoundId = "rbxassetid://330203418"
580
temmieflakesmusic.Volume = 5
581
temmieflakeslimit = false
582
function temmieflakesad(key)
583
	key = key:lower()
584
	if key == "r" and not temmieflakeslimit and not bulletcatch then
585
		temmieflakeslimit = true
586
		local temmieflakesbox = Instance.new("Part", RArm)
587
		temmieflakesbox.Size = Vector3.new(0.6,2.5,2.1)
588
		temmieflakesbox.BrickColor = BrickColor.new(1003)
589
		temmieflakesbox.Position = RArm.Position + Vector3.new(1.3,1.5,0)
590
		temmieflakesbox.Orientation = RArm.Orientation + Vector3.new(0,0,90)
591
		temmieflakesbox.Anchored = false
592
		temmieflakesbox.CanCollide = false
593
		temmieflakesbox.BackSurface = "Smooth"
594
		temmieflakesbox.BottomSurface = "Smooth"
595
		temmieflakesbox.FrontSurface = "Smooth"
596
		temmieflakesbox.LeftSurface = "Smooth"
597
		temmieflakesbox.RightSurface = "Smooth"
598
		temmieflakesbox.TopSurface = "Smooth"
599
		temmieflakesbox.Material = Enum.Material.SmoothPlastic
600
		local temmieflakesdecal1 = Instance.new("Decal", temmieflakesbox)
601
		temmieflakesdecal1.Texture = "rbxassetid://327473548"
602
		temmieflakesdecal1.Face = "Right"
603
		local temmieflakesdecal2 = Instance.new("Decal", temmieflakesbox)
604
		temmieflakesdecal2.Texture = "rbxassetid://327473548"
605
		temmieflakesdecal2.Face = "Left"
606
		temmieflakesmusic:Play()
607
		
608
		hed.face.Texture = "http://www.roblox.com/asset/?id=334668738"
609
		
610
		local temmieflakesattachmentmain = Instance.new("Attachment", temmieflakesbox)
611
	temmieflakesattachmentmain.Position = Vector3.new(0,1.1,0)
612
613
		local temmieflakesattachment = Instance.new("Attachment", RArm)
614
	temmieflakesattachment.Position = Vector3.new(0,-1,0)
615
616
		local temmieflakesglue = Instance.new("RodConstraint", temmieflakesbox)
617
	temmieflakesglue.Length = 0
618
	temmieflakesglue.Visible = false
619
	temmieflakesglue.Attachment0 = temmieflakesattachmentmain
620
	temmieflakesglue.Attachment1 = temmieflakesattachment
621
		
622
		for i = 1,2 do
623
			wait()
624
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(-1,0,0)
625
		end
626
		wait(18)
627
		for i = 1,2 do
628
			wait()
629
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(1,0,0)
630
		end
631
		temmieflakesbox:Destroy()
632
		temmieflakesattachmentmain:Destroy()
633
		temmieflakesattachment:Destroy()
634
		temmieflakesglue:Destroy()
635
		wait(1)
636
		hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
637
		temmieflakeslimit = false
638
	end
639
end
640
mouse.KeyDown:connect(temmieflakesad)
641
642
local root = char.HumanoidRootPart
643
function teleport(key)
644
	key = key:lower()
645
	if key == "c" and not teleportlimit then
646
		teleportsound:Play()
647
		teleportlimit = true
648
	    root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
649
	wait(0.25)
650
	teleportlimit = false
651
	end
652
end
653
mouse.KeyDown:connect(teleport)
654
655
function invisible(key)
656
	if key == "q" then
657
		invisibleclawlimit = true
658
hed.Transparency = 1
659
torso.Transparency = 1
660
LArm.Transparency = 1
661
hed.face.Texture = ""
662
RArm.Transparency = 1	
663
LLeg.Transparency = 1
664
RLeg.Transparency = 1
665
TailHandle.Transparency = 1
666
HairHandle.Transparency = 1
667
GlassesHandle.Transparency = 1
668
EarsHandle.Transparency = 1
669
char.Humanoid.WalkSpeed = 75
670
671
trail0.Transparency = NumberSequence.new({
672
          NumberSequenceKeypoint.new(0, 1, 0),
673
          NumberSequenceKeypoint.new(1, 1, 0)
674
        })
675
trail1.Transparency = NumberSequence.new({
676
          NumberSequenceKeypoint.new(0, 1, 0),
677
          NumberSequenceKeypoint.new(1, 1, 0)
678
        })
679
trail2.Transparency = NumberSequence.new({
680
          NumberSequenceKeypoint.new(0, 1, 0),
681
          NumberSequenceKeypoint.new(1, 1, 0)
682
        })
683
trail3.Transparency = NumberSequence.new({
684
          NumberSequenceKeypoint.new(0, 1, 0),
685
          NumberSequenceKeypoint.new(1, 1, 0)
686
        })
687
trail0arm.Transparency = NumberSequence.new({
688
          NumberSequenceKeypoint.new(0, 1, 0),
689
          NumberSequenceKeypoint.new(1, 1, 0)
690
        })
691
trail1arm.Transparency = NumberSequence.new({
692
          NumberSequenceKeypoint.new(0, 1, 0),
693
          NumberSequenceKeypoint.new(1, 1, 0)
694
        })
695
trail2arm.Transparency = NumberSequence.new({
696
          NumberSequenceKeypoint.new(0, 1, 0),
697
          NumberSequenceKeypoint.new(1, 1, 0)
698
        })
699
trail3arm.Transparency = NumberSequence.new({
700
          NumberSequenceKeypoint.new(0, 1, 0),
701
          NumberSequenceKeypoint.new(1, 1, 0)
702
        })
703
704
if claws then
705
	claw1.Transparency = 1
706
	claw2.Transparency = 1
707
		end
708
	end
709
end
710
mouse.KeyUp:connect(function(key)
711
	if key == "q" then
712
		invisibleclawlimit = false
713
		hed.Transparency = 0
714
torso.Transparency = 0
715
LArm.Transparency = 0
716
RArm.Transparency = 0	
717
LLeg.Transparency = 0
718
RLeg.Transparency = 0
719
TailHandle.Transparency = 0
720
HairHandle.Transparency = 0
721
GlassesHandle.Transparency = 0
722
EarsHandle.Transparency = 0
723
char.Humanoid.WalkSpeed = 35
724
725
trail0.Transparency = NumberSequence.new({
726
          NumberSequenceKeypoint.new(0, 0.5, 0),
727
          NumberSequenceKeypoint.new(1, 1, 0)
728
        })
729
trail1.Transparency = NumberSequence.new({
730
          NumberSequenceKeypoint.new(0, 0.5, 0),
731
          NumberSequenceKeypoint.new(1, 1, 0)
732
        })
733
trail2.Transparency = NumberSequence.new({
734
          NumberSequenceKeypoint.new(0, 0.5, 0),
735
          NumberSequenceKeypoint.new(1, 1, 0)
736
        })
737
trail3.Transparency = NumberSequence.new({
738
          NumberSequenceKeypoint.new(0, 0.5, 0),
739
          NumberSequenceKeypoint.new(1, 1, 0)
740
        })
741
trail0arm.Transparency = NumberSequence.new({
742
          NumberSequenceKeypoint.new(0, 0.5, 0),
743
          NumberSequenceKeypoint.new(1, 1, 0)
744
        })
745
trail1arm.Transparency = NumberSequence.new({
746
          NumberSequenceKeypoint.new(0, 0.5, 0),
747
          NumberSequenceKeypoint.new(1, 1, 0)
748
        })
749
trail2arm.Transparency = NumberSequence.new({
750
          NumberSequenceKeypoint.new(0, 0.5, 0),
751
          NumberSequenceKeypoint.new(1, 1, 0)
752
        })
753
trail3arm.Transparency = NumberSequence.new({
754
          NumberSequenceKeypoint.new(0, 0.5, 0),
755
          NumberSequenceKeypoint.new(1, 1, 0)
756
        })
757
758
hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
759
if claws then
760
	claw1.Transparency = 0
761
	claw2.Transparency = 0
762
		end
763
	end
764
end)
765
mouse.KeyDown:connect(invisible)
766
767
function killing(key)
768
	key = key:lower()
769
	if key == "z" and not killinglimit then
770
		killinglimit = true
771
		killsky.Parent = game.Lighting
772
		game.Lighting.FogEnd = 0
773
		slashsound1:Play()
774
		voidacitybase.Transparency = 1
775
		wait(0.05)
776
		killsky.Parent = game.Players
777
		game.Lighting.FogEnd = 10000
778
		voidacitybase.Transparency = 0
779
		wait(0.075)
780
		killsky.Parent = game.Lighting
781
		game.Lighting.FogEnd = 0
782
		slashsound2:Play()
783
		voidacitybase.Transparency = 1
784
		wait(0.05)
785
		killsky.Parent = game.Players
786
		game.Lighting.FogEnd = 10000
787
		voidacitybase.Transparency = 0
788
		wait(0.075)
789
		killsky.Parent = game.Lighting
790
		game.Lighting.FogEnd = 0
791
		slashsound3:Play()
792
		voidacitybase.Transparency = 1
793
		wait(0.05)
794
		killsky.Parent = game.Players
795
		game.Lighting.FogEnd = 10000
796
		voidacitybase.Transparency = 0
797
		wait(0.075)
798
		killsky.Parent = game.Lighting
799
		game.Lighting.FogEnd = 0
800
		slashsound1:Play()
801
		voidacitybase.Transparency = 1
802
		wait(0.05)
803
		killsky.Parent = game.Players
804
		game.Lighting.FogEnd = 10000
805
		voidacitybase.Transparency = 0
806
		wait(0.075)
807
		killsky.Parent = game.Lighting
808
		game.Lighting.FogEnd = 0
809
		slashsound2:Play()
810
		voidacitybase.Transparency = 1
811
		wait(0.05)
812
		killsky.Parent = game.Players
813
		game.Lighting.FogEnd = 10000
814
		voidacitybase.Transparency = 0
815
		wait(0.075)
816
		killsky.Parent = game.Lighting
817
		game.Lighting.FogEnd = 0
818
		slashsound3:Play()
819
		voidacitybase.Transparency = 1
820
		wait(0.05)
821
		killsky.Parent = game.Players
822
		game.Lighting.FogEnd = 10000
823
		voidacitybase.Transparency = 0
824
		wait(0.075)
825
		killsky.Parent = game.Lighting
826
		game.Lighting.FogEnd = 0
827
		slashsound1:Play()
828
		voidacitybase.Transparency = 1
829
		wait(0.05)
830
		killsky.Parent = game.Players
831
		game.Lighting.FogEnd = 10000
832
		voidacitybase.Transparency = 0
833
		wait(0.075)
834
		killsky.Parent = game.Lighting
835
		game.Lighting.FogEnd = 0
836
		slashsound2:Play()
837
		voidacitybase.Transparency = 1
838
		wait(0.05)
839
		killsky.Parent = game.Players
840
		game.Lighting.FogEnd = 10000
841
		voidacitybase.Transparency = 0
842
		wait(0.075)
843
		killsky.Parent = game.Lighting
844
		game.Lighting.FogEnd = 0
845
		slashsound3:Play()
846
		voidacitybase.Transparency = 1
847
		wait(0.05)
848
		killsky.Parent = game.Players
849
		game.Lighting.FogEnd = 10000
850
		voidacitybase.Transparency = 0
851
		wait(0.075)
852
		killsky.Parent = game.Lighting
853
		game.Lighting.FogEnd = 0
854
		slashsound1:Play()
855
		voidacitybase.Transparency = 1
856
		wait(0.05)
857
		killsky.Parent = game.Players
858
		game.Lighting.FogEnd = 10000
859
		voidacitybase.Transparency = 0
860
		wait(2)
861
		killinglimit = false
862
	end
863
end
864
mouse.KeyDown:connect(killing)
865
866
----------------
867
bulletsound1 = Instance.new("Sound", RArm)
868
bulletsound1.SoundId = "rbxassetid://743521337"
869
bulletsound1.Volume = 3.5
870
bulletsound2 = Instance.new("Sound", RArm)
871
bulletsound2.SoundId = "rbxassetid://743521337"
872
bulletsound2.Volume = 3.5
873
bulletsound3 = Instance.new("Sound", RArm)
874
bulletsound3.SoundId = "rbxassetid://743521337"
875
bulletsound3.Volume = 3.5
876
bulletsound4 = Instance.new("Sound", RArm)
877
bulletsound4.SoundId = "rbxassetid://743521337"
878
bulletsound4.Volume = 3.5
879
bulletsound5 = Instance.new("Sound", RArm)
880
bulletsound5.SoundId = "rbxassetid://743521337"
881
bulletsound5.Volume = 3.5
882
bulletsound6 = Instance.new("Sound", RArm)
883
bulletsound6.SoundId = "rbxassetid://743521337"
884
bulletsound6.Volume = 3.5
885
886
gunshot1 = Instance.new("Sound", hed)
887
gunshot1.SoundId = "rbxassetid://132373574"
888
gunshot1.Volume = 2
889
gunshot2 = Instance.new("Sound", hed)
890
gunshot2.SoundId = "rbxassetid://132373574"
891
gunshot2.Volume = 2
892
gunshot3 = Instance.new("Sound", hed)
893
gunshot3.SoundId = "rbxassetid://132373574"
894
gunshot3.Volume = 2
895
gunshot4 = Instance.new("Sound", hed)
896
gunshot4.SoundId = "rbxassetid://132373574"
897
gunshot4.Volume = 2
898
gunshot5 = Instance.new("Sound", hed)
899
gunshot5.SoundId = "rbxassetid://132373574"
900
gunshot5.Volume = 2
901
gunshot6 = Instance.new("Sound", hed)
902
gunshot6.SoundId = "rbxassetid://132373574"
903
gunshot6.Volume = 2
904
905
function bulletcathing(key)
906
	key = key:lower()
907
	if key == "f" and not bulletcatch and not temmieflakeslimit then
908
		bulletcatch = true
909
		for i = 1,2 do
910
			wait()
911
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
912
		end
913
		wait(0.05)
914
		gunshot1:Play()
915
		for i = 1,5 do
916
			wait()
917
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.4)
918
		end
919
		wait(0.05)
920
		gunshot2:Play()
921
		for i = 1,2 do
922
			wait()
923
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1)
924
		end
925
		wait(0.05)
926
		gunshot3:Play()
927
		for i = 1,2 do
928
			wait()
929
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
930
		end
931
		wait(0.05)
932
		gunshot4:Play()
933
		for i = 1,2 do
934
			wait()
935
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1)
936
		end
937
		wait(0.05)
938
		gunshot5:Play()
939
		for i = 1,2 do
940
			wait()
941
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
942
		end
943
		wait(0.05)
944
		gunshot6:Play()
945
		wait(math.random(1.2,2))
946
		for i = 1,2 do
947
			wait()
948
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
949
		end
950
		wait(0.5)
951
		local bulletpart1 = Instance.new("Part")
952
		bulletpart1.BrickColor = BrickColor.new(311)
953
		bulletpart1.Size = Vector3.new(0.4,0.2,0.2)
954
		bulletpart1.Name = "bullet1"
955
		bulletpart1.Transparency = 0.05
956
		bulletpart1.Material = Enum.Material.Metal
957
		bulletpart1.Parent = char
958
		bulletpart1.Position = bulletpositionpart.Position
959
		bulletsound1:Play()
960
		wait(0.05)
961
		local bulletpart2 = Instance.new("Part")
962
		bulletpart2.BrickColor = BrickColor.new(311)
963
		bulletpart2.Size = Vector3.new(0.4,0.2,0.2)
964
		bulletpart2.Name = "bullet1"
965
		bulletpart2.Transparency = 0.05
966
		bulletpart2.Material = Enum.Material.Metal
967
		bulletpart2.Parent = char
968
		bulletpart2.Position = bulletpositionpart.Position
969
		bulletsound2:Play()
970
		wait(0.05)
971
		local bulletpart3 = Instance.new("Part")
972
		bulletpart3.BrickColor = BrickColor.new(311)
973
		bulletpart3.Size = Vector3.new(0.4,0.2,0.2)
974
		bulletpart3.Name = "bullet1"
975
		bulletpart3.Transparency = 0.05
976
		bulletpart3.Material = Enum.Material.Metal
977
		bulletpart3.Parent = char
978
		bulletpart3.Position = bulletpositionpart.Position
979
		bulletsound3:Play()
980
		wait(0.05)
981
		local bulletpart4 = Instance.new("Part")
982
		bulletpart4.BrickColor = BrickColor.new(311)
983
		bulletpart4.Size = Vector3.new(0.4,0.2,0.2)
984
		bulletpart4.Name = "bullet1"
985
		bulletpart4.Transparency = 0.05
986
		bulletpart4.Material = Enum.Material.Metal
987
		bulletpart4.Parent = char
988
		bulletpart4.Position = bulletpositionpart.Position
989
		bulletsound4:Play()
990
		wait(0.05)
991
		local bulletpart5 = Instance.new("Part")
992
		bulletpart5.BrickColor = BrickColor.new(311)
993
		bulletpart5.Size = Vector3.new(0.4,0.2,0.2)
994
		bulletpart5.Name = "bullet1"
995
		bulletpart5.Transparency = 0.05
996
		bulletpart5.Material = Enum.Material.Metal
997
		bulletpart5.Parent = char
998
		bulletpart5.Position = bulletpositionpart.Position
999
		wait(0.05)
1000
		local bulletpart6 = Instance.new("Part")
1001
		bulletpart6.BrickColor = BrickColor.new(311)
1002
		bulletpart6.Size = Vector3.new(0.4,0.2,0.2)
1003
		bulletpart6.Name = "bullet1"
1004
		bulletpart6.Transparency = 0.05
1005
		bulletpart6.Material = Enum.Material.Metal
1006
		bulletpart6.Parent = char
1007
		bulletpart6.Position = bulletpositionpart.Position
1008
		bulletsound6:Play()
1009
		for i = 1,2 do
1010
			wait()
1011
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1)
1012
		end
1013
		for i = 1,2 do
1014
			wait()
1015
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
1016
		end
1017
		for i = 1,2 do
1018
			wait()
1019
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1)
1020
		end
1021
		for i = 1,5 do
1022
			wait()
1023
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.4)
1024
		end
1025
		for i = 1,2 do
1026
			wait()
1027
			game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
1028
		end
1029
		wait(5)
1030
		bulletpart1:Destroy()
1031
		bulletpart2:Destroy()
1032
		bulletpart3:Destroy()
1033
		bulletpart4:Destroy()
1034
		bulletpart5:Destroy()
1035
		bulletpart6:Destroy()
1036
		wait(1)
1037
		bulletcatch = false
1038
	end
1039
end
1040
mouse.KeyDown:connect(bulletcathing)
1041
1042
--##-----##--
1043
1044
attachment4 = Instance.new("Attachment",player.Character["Right Leg"])
1045
attachment4.Name = "Attachment0"
1046
attachment5 = Instance.new("Attachment",player.Character["Right Leg"])
1047
attachment5.Name = "Attachment1"
1048
attachment6 = Instance.new("Attachment",player.Character["Right Leg"])
1049
attachment6.Name = "Attachment2"
1050
attachment7 = Instance.new("Attachment",player.Character["Right Leg"])
1051
attachment7.Name = "Attachment3"
1052
1053
attachment4.Position = Vector3.new(0.5, -1, 0.5)
1054
attachment5.Position = Vector3.new(-0.5, -0.7, -0.5)
1055
attachment6.Position = Vector3.new(-0.5, -0.7, 0.5)
1056
attachment7.Position = Vector3.new(0.5, -1, -0.5)
1057
1058
trail2 = Instance.new("Trail",player.Character["Right Leg"])
1059
trail2.Name = "Trail0"
1060
trail3 = Instance.new("Trail",player.Character["Right Leg"])
1061
trail3.Name = "Trail1"
1062
1063
trail2.Attachment0 = attachment4
1064
trail2.Attachment1 = attachment5
1065
trail3.Attachment0 = attachment6
1066
trail3.Attachment1 = attachment7
1067
1068
trail2.Lifetime = 0.15
1069
trail3.Lifetime = 0.15
1070
trail2.Color = ColorSequence.new(ColorArray)
1071
trail3.Color = ColorSequence.new(ColorArray)
1072
trail2.Transparency = NumberSequence.new({
1073
          NumberSequenceKeypoint.new(0, 0.5, 0),
1074
          NumberSequenceKeypoint.new(1, 1, 0)
1075
        })
1076
trail3.Transparency = NumberSequence.new({
1077
          NumberSequenceKeypoint.new(0, 0.5, 0),
1078
          NumberSequenceKeypoint.new(1, 1, 0)
1079
        })
1080
1081
trail2.MaxLength = 0
1082
trail3.MaxLength = 0
1083
trail2.MinLength = 0
1084
trail3.MinLength = 0
1085
1086
--#----------#--
1087
1088
attachment0 = Instance.new("Attachment",player.Character["Left Leg"])
1089
attachment0.Name = "Attachment0"
1090
attachment1 = Instance.new("Attachment",player.Character["Left Leg"])
1091
attachment1.Name = "Attachment1"
1092
attachment2 = Instance.new("Attachment",player.Character["Left Leg"])
1093
attachment2.Name = "Attachment2"
1094
attachment3 = Instance.new("Attachment",player.Character["Left Leg"])
1095
attachment3.Name = "Attachment3"
1096
1097
attachment0.Position = Vector3.new(0.5, -1, 0.5)
1098
attachment1.Position = Vector3.new(-0.5, -0.7, -0.5)
1099
attachment2.Position = Vector3.new(-0.5, -0.7, 0.5)
1100
attachment3.Position = Vector3.new(0.5, -1, -0.5)
1101
1102
trail0 = Instance.new("Trail",player.Character["Left Leg"])
1103
trail0.Name = "Trail0"
1104
trail1 = Instance.new("Trail",player.Character["Left Leg"])
1105
trail1.Name = "Trail1"
1106
1107
trail0.Attachment0 = attachment0
1108
trail0.Attachment1 = attachment1
1109
trail1.Attachment0 = attachment2
1110
trail1.Attachment1 = attachment3
1111
1112
trail0.Lifetime = 0.15
1113
trail1.Lifetime = 0.15
1114
1115
trail0.Color = ColorSequence.new(ColorArray)
1116
trail1.Color = ColorSequence.new(ColorArray)
1117
trail0.Transparency = NumberSequence.new({
1118
          NumberSequenceKeypoint.new(0, 0.5, 0),
1119
          NumberSequenceKeypoint.new(1, 1, 0)
1120
        })
1121
trail1.Transparency = NumberSequence.new({
1122
          NumberSequenceKeypoint.new(0, 0.5, 0),
1123
          NumberSequenceKeypoint.new(1, 1, 0)
1124
        })
1125
1126
trail0.MaxLength = 0
1127
trail1.MaxLength = 0
1128
trail0.MinLength = 0
1129
trail1.MinLength = 0
1130
1131
--#--------------------#--
1132
--##-----##--
1133
1134
attachment4arm = Instance.new("Attachment",player.Character["Right Arm"])
1135
attachment4arm.Name = "Attachment0"
1136
attachment5arm = Instance.new("Attachment",player.Character["Right Arm"])
1137
attachment5arm.Name = "Attachment1"
1138
attachment6arm = Instance.new("Attachment",player.Character["Right Arm"])
1139
attachment6arm.Name = "Attachment2"
1140
attachment7arm = Instance.new("Attachment",player.Character["Right Arm"])
1141
attachment7arm.Name = "Attachment3"
1142
1143
attachment4arm.Position = Vector3.new(0.5, -1, 0.5)
1144
attachment5arm.Position = Vector3.new(-0.5, -0.7, -0.5)
1145
attachment6arm.Position = Vector3.new(-0.5, -0.7, 0.5)
1146
attachment7arm.Position = Vector3.new(0.5, -1, -0.5)
1147
1148
trail2arm = Instance.new("Trail",player.Character["Right Arm"])
1149
trail2arm.Name = "Trail0"
1150
trail3arm = Instance.new("Trail",player.Character["Right Arm"])
1151
trail3arm.Name = "Trail1"
1152
1153
trail2arm.Attachment0 = attachment4arm
1154
trail2arm.Attachment1 = attachment5arm
1155
trail3arm.Attachment0 = attachment6arm
1156
trail3arm.Attachment1 = attachment7arm
1157
1158
trail2arm.Lifetime = 0.15
1159
trail3arm.Lifetime = 0.15
1160
trail2arm.Color = ColorSequence.new(ColorArray)
1161
trail3arm.Color = ColorSequence.new(ColorArray)
1162
trail2arm.Transparency = NumberSequence.new({
1163
          NumberSequenceKeypoint.new(0, 0.5, 0),
1164
          NumberSequenceKeypoint.new(1, 1, 0)
1165
        })
1166
trail3arm.Transparency = NumberSequence.new({
1167
          NumberSequenceKeypoint.new(0, 0.5, 0),
1168
          NumberSequenceKeypoint.new(1, 1, 0)
1169
        })
1170
1171
trail2arm.MaxLength = 0
1172
trail3arm.MaxLength = 0
1173
trail2arm.MinLength = 0
1174
trail3arm.MinLength = 0
1175
1176
--#----------#--
1177
1178
attachment0arm = Instance.new("Attachment",player.Character["Left Arm"])
1179
attachment0arm.Name = "Attachment0"
1180
attachment1arm = Instance.new("Attachment",player.Character["Left Arm"])
1181
attachment1arm.Name = "Attachment1"
1182
attachment2arm = Instance.new("Attachment",player.Character["Left Arm"])
1183
attachment2arm.Name = "Attachment2"
1184
attachment3arm = Instance.new("Attachment",player.Character["Left Arm"])
1185
attachment3arm.Name = "Attachment3"
1186
1187
attachment0arm.Position = Vector3.new(0.5, -1, 0.5)
1188
attachment1arm.Position = Vector3.new(-0.5, -0.7, -0.5)
1189
attachment2arm.Position = Vector3.new(-0.5, -0.7, 0.5)
1190
attachment3arm.Position = Vector3.new(0.5, -1, -0.5)
1191
1192
trail0arm = Instance.new("Trail",player.Character["Left Arm"])
1193
trail0arm.Name = "Trail0"
1194
trail1arm = Instance.new("Trail",player.Character["Left Arm"])
1195
trail1arm.Name = "Trail1"
1196
1197
trail0arm.Attachment0 = attachment0arm
1198
trail0arm.Attachment1 = attachment1arm
1199
trail1arm.Attachment0 = attachment2arm
1200
trail1arm.Attachment1 = attachment3arm
1201
1202
trail0arm.Lifetime = 0.15
1203
trail1arm.Lifetime = 0.15
1204
1205
trail0arm.Color = ColorSequence.new(ColorArray)
1206
trail1arm.Color = ColorSequence.new(ColorArray)
1207
trail0arm.Transparency = NumberSequence.new({
1208
          NumberSequenceKeypoint.new(0, 0.5, 0),
1209
          NumberSequenceKeypoint.new(1, 1, 0)
1210
        })
1211
trail1arm.Transparency = NumberSequence.new({
1212
          NumberSequenceKeypoint.new(0, 0.5, 0),
1213
          NumberSequenceKeypoint.new(1, 1, 0)
1214
        })
1215
1216
trail0arm.MaxLength = 0
1217
trail1arm.MaxLength = 0
1218
trail0arm.MinLength = 0
1219
trail1arm.MinLength = 0
1220
1221
--#--------------------#--
1222
1223
ff = Instance.new("ForceField", player.Character)
1224
ff.Visible = false
1225
1226
1227
player.Character.Humanoid.MaxHealth = math.huge
1228
while true do
1229
wait()
1230
player.Character.Humanoid.Health = math.huge
1231
game.Lighting.TimeOfDay = 14
1232
1233
	if char.Humanoid.PlatformStand == true then
1234
		char.Humanoid.PlatformStand = false
1235
	end
1236
	if char.Torso.Anchored == true then
1237
		char.Torso.Anchored = false
1238
	end
1239
	if char.HumanoidRootPart.Anchored == true then
1240
		char.HumanoidRootPart.Anchored = false
1241
	end
1242
	if char.Head.Anchored == true then
1243
		char.Head.Anchored = false
1244
	end
1245
	if char["Right Arm"].Anchored == true then
1246
		char["Right Arm"].Anchored = false
1247
	end
1248
	if char["Left Arm"].Anchored == true then
1249
		char["Left Arm"].Anchored = false
1250
	end
1251
	if char["Right Leg"].Anchored == true then
1252
		char["Right Leg"].Anchored = false
1253
	end
1254
	if char["Left Leg"].Anchored == true then
1255
		char["Left Leg"].Anchored = false
1256
	end
1257
end