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| 1 | wait(.2) | |
| 2 | player = game:service("Players").LocalPlayer
| |
| 3 | char = player.Character | |
| 4 | local beat = true | |
| 5 | local beattime = 0.6 | |
| 6 | suit = Instance.new("Model", char)
| |
| 7 | suit.Name = "Determination" | |
| 8 | local vDebounce = false | |
| 9 | Torso = char.Torso | |
| 10 | Head = char.Head | |
| 11 | Larm = char["Left Arm"] | |
| 12 | Rarm = char["Right Arm"] | |
| 13 | Lleg = char["Left leg"] | |
| 14 | Rleg = char["Right leg"] | |
| 15 | cf = CFrame.new | |
| 16 | euler = CFrame.fromEulerAnglesXYZ | |
| 17 | slashvalue = 1 | |
| 18 | beamvalue = 1 | |
| 19 | onehitkill = true | |
| 20 | onehitkilltwo = true | |
| 21 | specialattack = false | |
| 22 | Torso.BrickColor = BrickColor.new("Bright blue")
| |
| 23 | Head.BrickColor = BrickColor.new("Really black")
| |
| 24 | Larm.BrickColor = BrickColor.new("Bright yellow")
| |
| 25 | Rarm.BrickColor = BrickColor.new("Bright yellow")
| |
| 26 | - | shirt = Instance.new("Shirt", char)
|
| 26 | + | Rleg.BrickColor = BrickColor.new("Bright green")
|
| 27 | - | pants = Instance.new("Pants", char)
|
| 27 | + | Lleg.BrickColor = BrickColor.new("Bright green")
|
| 28 | for _, v in pairs(char.Head:GetChildren()) do | |
| 29 | if v.ClassName == "Decal" then | |
| 30 | - | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=338695253" |
| 30 | + | |
| 31 | - | pants.PantsTemplate = "http://www.roblox.com/asset/?id=223992946" |
| 31 | + | |
| 32 | for _, v in pairs(char:GetChildren()) do | |
| 33 | if v.ClassName == "Accessory" then | |
| 34 | v:remove() | |
| 35 | end | |
| 36 | end | |
| 37 | for _, v in pairs(char:GetChildren()) do | |
| 38 | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "T-Shirt" or v.ClassName == "ShirtGraphic" then | |
| 39 | v:remove() | |
| 40 | end | |
| 41 | end | |
| 42 | face = Instance.new("Decal", char.Head)
| |
| 43 | face.Texture = "rbxassetid://26852961" | |
| 44 | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=552537645" | |
| 45 | - | LSounds.MegaloStrikesBack.SoundId = "http://www.roblox.com/asset?id=553210403" |
| 45 | + | pants.PantsTemplate = "http://www.roblox.com/asset/?id=481131351" |
| 46 | local Hat = char:FindFirstChild("Hat_F") or Instance.new("Hat")
| |
| 47 | Hat.AttachmentPos = Vector3.new(0, 0.33, 0) | |
| 48 | Hat.Name = "Hat_F" | |
| 49 | local Handle = Hat:FindFirstChild("Handle") or Instance.new("Part", Hat)
| |
| 50 | if Handle.Name ~= "Handle" then | |
| 51 | Handle.Size = Vector3.new(1, 1, 1) | |
| 52 | Handle.BrickColor = BrickColor.new("Bright blue")
| |
| 53 | end | |
| 54 | Handle.BottomSurface = 0 | |
| 55 | Handle.Name = "Handle" | |
| 56 | Handle.TopSurface = 0 | |
| 57 | Handle.Locked = 1 | |
| 58 | local Mesh = Hat:FindFirstChild("Mesh") or Instance.new("SpecialMesh", Handle)
| |
| 59 | Mesh.MeshId = "http://www.roblox.com/asset/?id=16952952" | |
| 60 | Mesh.Scale = Vector3.new(1.05, 1.05, 1.05) | |
| 61 | Hat.Parent = char | |
| 62 | face = Instance.new("Decal", char.Head)
| |
| 63 | face.Texture = "http://www.roblox.com/asset/?id=425580048" | |
| 64 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 65 | - | Sounds.Sans.SoundId = "http://www.roblox.com/asset?id=388205678" |
| 65 | + | |
| 66 | LW.Name = "Left Shoulder" | |
| 67 | RSH, LSH = nil, nil | |
| 68 | LS = Torso["Left Shoulder"] | |
| 69 | LH = Torso["Left Hip"] | |
| 70 | RS = Torso["Right Shoulder"] | |
| 71 | RH = Torso["Right Hip"] | |
| 72 | RSH = char.Torso["Right Shoulder"] | |
| 73 | LSH = char.Torso["Left Shoulder"] | |
| 74 | local LSounds = {
| |
| 75 | MegaloStrikesBack = Instance.new("Sound")
| |
| 76 | } | |
| 77 | LSounds.MegaloStrikesBack.SoundId = "http://www.roblox.com/asset?id=587997746" | |
| 78 | LSounds.MegaloStrikesBack.Volume = 10 | |
| 79 | function PlayLoopedSound(soundname, pitch) | |
| 80 | LSounds[soundname].Parent = char.Torso | |
| 81 | LSounds[soundname].Pitch = pitch | |
| 82 | LSounds[soundname]:Play() | |
| 83 | LSounds[soundname].Looped = true | |
| 84 | oldloopedsound = LSounds[soundname] | |
| 85 | - | m.Name = "* W" |
| 85 | + | |
| 86 | end | |
| 87 | local Sounds = {
| |
| 88 | Hurt = Instance.new("Sound"),
| |
| 89 | Slash = Instance.new("Sound"),
| |
| 90 | Explode = Instance.new("Sound"),
| |
| 91 | Sans = Instance.new("Sound")
| |
| 92 | } | |
| 93 | Sounds.Slash.SoundId = "http://www.roblox.com/asset?id=394934205" | |
| 94 | Sounds.Slash.Volume = 1 | |
| 95 | Sounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243" | |
| 96 | Sounds.Hurt.Volume = 1 | |
| 97 | Sounds.Sans.SoundId = "http://www.roblox.com/asset?id=565939471" | |
| 98 | - | m.Name = "* We" |
| 98 | + | |
| 99 | Sounds.Sans.Pitch = .5 | |
| 100 | - | m.Name = "* Wel" |
| 100 | + | |
| 101 | Sounds.Explode.Volume = 1 | |
| 102 | - | m.Name = "* Welc" |
| 102 | + | |
| 103 | Sounds[soundname].Parent = Torso | |
| 104 | - | m.Name = "* Welco" |
| 104 | + | |
| 105 | Sounds[soundname]:Play() | |
| 106 | - | m.Name = "* Welcom" |
| 106 | + | |
| 107 | coroutine.resume(coroutine.create(function() | |
| 108 | - | m.Name = "* Welcome" |
| 108 | + | |
| 109 | oldsound:Destroy() | |
| 110 | - | m.Name = "* Welcome " |
| 110 | + | |
| 111 | Sounds[soundname] = Sounds[soundname]:clone() | |
| 112 | - | m.Name = "* Welcome t" |
| 112 | + | |
| 113 | char.Humanoid.MaxHealth = 1000 | |
| 114 | - | m.Name = "* Welcome to" |
| 114 | + | |
| 115 | char.Humanoid.WalkSpeed = 25 | |
| 116 | - | m.Name = "* Welcome to " |
| 116 | + | |
| 117 | local m = Instance.new("Model", char.Head)
| |
| 118 | - | m.Name = "* Welcome to m" |
| 118 | + | m.Name = " " |
| 119 | local chat = Instance.new("Part", m)
| |
| 120 | - | m.Name = "* Welcome to my" |
| 120 | + | |
| 121 | chat.BottomSurface = "Smooth" | |
| 122 | - | m.Name = "* Welcome to my " |
| 122 | + | |
| 123 | chat.FormFactor = "Custom" | |
| 124 | - | m.Name = "* Welcome to my S" |
| 124 | + | |
| 125 | chat.Transparency = 0.9 | |
| 126 | - | m.Name = "* Welcome to my SP" |
| 126 | + | |
| 127 | chat.Anchored = true | |
| 128 | - | m.Name = "* Welcome to my SPE" |
| 128 | + | |
| 129 | local h = Instance.new("Humanoid", m)
| |
| 130 | - | m.Name = "* Welcome to my SPEC" |
| 130 | + | |
| 131 | PlaySound("Sans", 1)
| |
| 132 | - | m.Name = "* Welcome to my SPECI" |
| 132 | + | m.Name = "." |
| 133 | wait() | |
| 134 | - | m.Name = "* Welcome to my SPECIA" |
| 134 | + | |
| 135 | m.Name = ".." | |
| 136 | - | m.Name = "* Welcome to my SPECIAL" |
| 136 | + | |
| 137 | PlaySound("Sans", 1)
| |
| 138 | - | m.Name = "* Welcome to my SPECIAL " |
| 138 | + | m.Name = "..." |
| 139 | wait() | |
| 140 | - | m.Name = "* Welcome to my SPECIAL H" |
| 140 | + | |
| 141 | end | |
| 142 | - | m.Name = "* Welcome to my SPECIAL HE" |
| 142 | + | |
| 143 | coroutine.resume(coroutine.create(function() | |
| 144 | - | m.Name = "* Welcome to my SPECIAL HEL" |
| 144 | + | |
| 145 | m.Name = " " | |
| 146 | - | m.Name = "* Welcome to my SPECIAL HELL" |
| 146 | + | |
| 147 | chat.TopSurface = "Smooth" | |
| 148 | - | m.Name = "* Welcome to my SPECIAL HELL " |
| 148 | + | |
| 149 | chat.Name = "Head" | |
| 150 | - | m.Name = "* Welcome to my SPECIAL HELL :" |
| 150 | + | |
| 151 | chat.Size = Vector3.new(0.05, 0.05, 0.1) | |
| 152 | - | m.Name = "* Welcome to my SPECIAL HELL :)" |
| 152 | + | |
| 153 | chat.CanCollide = false | |
| 154 | chat.Anchored = true | |
| 155 | chat.CFrame = char.Head.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
| 156 | local h = Instance.new("Humanoid", m)
| |
| 157 | h.MaxHealth = 0 | |
| 158 | PlaySound("Sans", 1)
| |
| 159 | - | m.Name = "* G" |
| 159 | + | m.Name = "I'" |
| 160 | wait(0.1) | |
| 161 | PlaySound("Sans", 1)
| |
| 162 | m:remove() | |
| 163 | m.Name = "I'v" | |
| 164 | wait(0.1) | |
| 165 | PlaySound("Sans", 1)
| |
| 166 | m:remove() | |
| 167 | m.Name = "I've" | |
| 168 | wait(0.1) | |
| 169 | PlaySound("Sans", 1)
| |
| 170 | m:remove() | |
| 171 | m.Name = "I've " | |
| 172 | wait(0.1) | |
| 173 | - | m.Name = "* GE" |
| 173 | + | |
| 174 | m:remove() | |
| 175 | m.Name = "I've f" | |
| 176 | - | m.Name = "* GEE" |
| 176 | + | |
| 177 | PlaySound("Sans", 1)
| |
| 178 | m:remove() | |
| 179 | - | m.Name = "* GEEE" |
| 179 | + | m.Name = "I've fa" |
| 180 | wait(0.1) | |
| 181 | PlaySound("Sans", 1)
| |
| 182 | - | m.Name = "* GEEET" |
| 182 | + | |
| 183 | m.Name = "I've fai" | |
| 184 | wait(0.1) | |
| 185 | - | m.Name = "* GEEETT" |
| 185 | + | |
| 186 | m:remove() | |
| 187 | m.Name = "I've fail" | |
| 188 | - | m.Name = "* GEEETTT" |
| 188 | + | |
| 189 | - | wait(0.3) |
| 189 | + | |
| 190 | m:remove() | |
| 191 | - | m.Name = "* GEEETTT D" |
| 191 | + | m.Name = "I've faile" |
| 192 | wait(0.1) | |
| 193 | PlaySound("Sans", 1)
| |
| 194 | - | m.Name = "* GEEETTT DU" |
| 194 | + | |
| 195 | m.Name = "I've failed" | |
| 196 | wait(0.1) | |
| 197 | - | m.Name = "* GEEETTT DUN" |
| 197 | + | |
| 198 | m:remove() | |
| 199 | m.Name = "I've failed " | |
| 200 | - | m.Name = "* GEEETTT DUNK" |
| 200 | + | |
| 201 | PlaySound("Sans", 1)
| |
| 202 | m:remove() | |
| 203 | - | m.Name = "* GEEETTT DUNKE" |
| 203 | + | m.Name = "I've failed y" |
| 204 | wait(0.1) | |
| 205 | PlaySound("Sans", 1)
| |
| 206 | - | m.Name = "* GEEETTT DUNKED" |
| 206 | + | |
| 207 | - | wait(0.3) |
| 207 | + | m.Name = "I've failed yo" |
| 208 | wait(0.1) | |
| 209 | - | m.Name = "* GEEETTT DUNKED O" |
| 209 | + | |
| 210 | m:remove() | |
| 211 | m.Name = "I've failed you" | |
| 212 | - | m.Name = "* GEEETTT DUNKED ON" |
| 212 | + | |
| 213 | m:remove() | |
| 214 | end)) | |
| 215 | - | m.Name = "* GEEETTT DUNKED ON!" |
| 215 | + | |
| 216 | - | wait(0.3) |
| 216 | + | |
| 217 | coroutine.resume(coroutine.create(function() | |
| 218 | - | m.Name = "* Y" |
| 218 | + | |
| 219 | m.Name = "" | |
| 220 | local chat = Instance.new("Part", m)
| |
| 221 | - | m.Name = "* Yo" |
| 221 | + | |
| 222 | chat.BottomSurface = "Smooth" | |
| 223 | chat.Name = "Head" | |
| 224 | - | m.Name = "* You" |
| 224 | + | |
| 225 | chat.Size = Vector3.new(0.05, 0.05, 0.1) | |
| 226 | chat.Transparency = 0.9 | |
| 227 | - | m.Name = "* You m" |
| 227 | + | |
| 228 | local Weld7 = Instance.new("Weld", char)
| |
| 229 | Weld7.Part0 = char.Head | |
| 230 | - | m.Name = "* You me" |
| 230 | + | |
| 231 | Weld7.C1 = CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 232 | local cy7 = Instance.new("BlockMesh", chat)
| |
| 233 | - | m.Name = "* You meg" |
| 233 | + | |
| 234 | h.MaxHealth = 0 | |
| 235 | m.Name = " " | |
| 236 | - | m.Name = "* You mega" |
| 236 | + | |
| 237 | end | |
| 238 | startup() | |
| 239 | - | m.Name = "* You megal" |
| 239 | + | |
| 240 | Tool = Instance.new("HopperBin", player.Backpack)
| |
| 241 | Tool.Name = "Knife" | |
| 242 | - | m.Name = "* You megalo" |
| 242 | + | |
| 243 | RW.Part0 = char.Torso | |
| 244 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
| 245 | - | m.Name = "* You megalom" |
| 245 | + | |
| 246 | RW.Part1 = char["Right Arm"] | |
| 247 | RW.Parent = char.Torso | |
| 248 | - | m.Name = "* You megaloma" |
| 248 | + | |
| 249 | handle.TopSurface = "Smooth" | |
| 250 | handle.BottomSurface = "Smooth" | |
| 251 | - | m.Name = "* You megaloman" |
| 251 | + | |
| 252 | handle.CanCollide = false | |
| 253 | handle.BrickColor = BrickColor.new("Dark stone grey")
| |
| 254 | - | m.Name = "* You megalomani" |
| 254 | + | |
| 255 | local Weldb = Instance.new("Weld", char)
| |
| 256 | Weldb.Part0 = char["Right Arm"] | |
| 257 | - | m.Name = "* You megalomania" |
| 257 | + | |
| 258 | Weldb.C1 = CFrame.new(0, -1.6, 0.8) * CFrame.fromEulerAnglesXYZ(-4.2, 0, 0) | |
| 259 | local KnifeMesh = Instance.new("SpecialMesh", handle)
| |
| 260 | - | m.Name = "* You megalomaniac" |
| 260 | + | |
| 261 | KnifeMesh.MeshId = "http://www.roblox.com/asset/?id=121944778" | |
| 262 | KnifeMesh.TextureId = "http://www.roblox.com/asset/?id=121944805" | |
| 263 | - | m.Name = "* You megalomaniac!" |
| 263 | + | |
| 264 | - | wait(3) |
| 264 | + | |
| 265 | if hit.Parent.Name == char.Name then | |
| 266 | return | |
| 267 | end | |
| 268 | hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 50 | |
| 269 | do | |
| 270 | local HitSounds = {
| |
| 271 | - | m.Name = "* C" |
| 271 | + | |
| 272 | } | |
| 273 | HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243" | |
| 274 | HitSounds.Hurt.Volume = 1 | |
| 275 | function PlayHitSound(soundname, pitch) | |
| 276 | HitSounds[soundname].Parent = hit.Parent.Torso | |
| 277 | HitSounds[soundname].Pitch = pitch | |
| 278 | HitSounds[soundname]:Play() | |
| 279 | local oldsound = HitSounds[soundname] | |
| 280 | coroutine.resume(coroutine.create(function() | |
| 281 | wait(4) | |
| 282 | oldsound:Destroy() | |
| 283 | end)) | |
| 284 | HitSounds[soundname] = HitSounds[soundname]:clone() | |
| 285 | end | |
| 286 | PlayHitSound("Hurt", 1)
| |
| 287 | - | m.Name = "* C" |
| 287 | + | |
| 288 | - | wait(0.2) |
| 288 | + | |
| 289 | - | m.Name = "* Ch" |
| 289 | + | |
| 290 | - | wait(0.2) |
| 290 | + | |
| 291 | - | m.Name = "* Cha" |
| 291 | + | |
| 292 | - | wait(0.2) |
| 292 | + | |
| 293 | - | m.Name = "* Char" |
| 293 | + | |
| 294 | - | wait(0.2) |
| 294 | + | |
| 295 | - | m.Name = "* Chara" |
| 295 | + | |
| 296 | - | wait(0.2) |
| 296 | + | |
| 297 | - | wait(5) |
| 297 | + | |
| 298 | if not vDebounce then | |
| 299 | vDebounce = true | |
| 300 | RW.C0 = cf(1, 0.3, -0.5) * euler(0.8000000000000003, 0, 0) | |
| 301 | RW.C1 = cf(0, 0, 0) * euler(0, -2, 0) | |
| 302 | wait(0.1) | |
| 303 | PlaySound("Slash", 1)
| |
| 304 | coroutine.resume(coroutine.create(function() | |
| 305 | for i = 1, 10 do | |
| 306 | wait() | |
| 307 | local RedSlash = Instance.new("Part", suit)
| |
| 308 | RedSlash.FormFactor = "Custom" | |
| 309 | RedSlash.Size = Vector3.new(0.5, 2, 0.5) | |
| 310 | RedSlash.Transparency = 0.5 | |
| 311 | local selectionBox = Instance.new("SelectionBox", RedSlash)
| |
| 312 | selectionBox.Adornee = RedSlash | |
| 313 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 314 | selectionBox.LineThickness = 0.005 | |
| 315 | RedSlash.TopSurface = 0 | |
| 316 | RedSlash.BottomSurface = 0 | |
| 317 | local colorc = {"Bright yellow"}
| |
| 318 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 319 | RedSlash.BrickColor = Fire | |
| 320 | RedSlash.CanCollide = false | |
| 321 | RedSlash.Anchored = true | |
| 322 | RedSlash.CFrame = handle.CFrame * CFrame.new(0, 1, 0) | |
| 323 | game.Debris:AddItem(RedSlash, 0.1) | |
| 324 | end | |
| 325 | end)) | |
| 326 | for i = 1, 3 do | |
| 327 | wait() | |
| 328 | RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0) | |
| 329 | RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0) | |
| 330 | end | |
| 331 | wait(0.3) | |
| 332 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
| 333 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 334 | slashvalue = slashvalue + 1 | |
| 335 | vDebounce = false | |
| 336 | end | |
| 337 | end | |
| 338 | function slash2() | |
| 339 | if not vDebounce then | |
| 340 | vDebounce = true | |
| 341 | coroutine.resume(coroutine.create(function() | |
| 342 | for i = 1, 20 do | |
| 343 | wait() | |
| 344 | local RedSlash2 = Instance.new("Part", suit)
| |
| 345 | RedSlash2.FormFactor = "Custom" | |
| 346 | RedSlash2.Size = Vector3.new(0.5, 2, 0.5) | |
| 347 | RedSlash2.Transparency = 0.5 | |
| 348 | local selectionBox = Instance.new("SelectionBox", RedSlash2)
| |
| 349 | selectionBox.Adornee = RedSlash2 | |
| 350 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 351 | selectionBox.LineThickness = 0.005 | |
| 352 | RedSlash2.TopSurface = 0 | |
| 353 | RedSlash2.BottomSurface = 0 | |
| 354 | local colorc = {"Bright yellow"}
| |
| 355 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 356 | RedSlash2.BrickColor = Fire | |
| 357 | RedSlash2.CanCollide = false | |
| 358 | RedSlash2.Anchored = true | |
| 359 | RedSlash2.CFrame = handle.CFrame * CFrame.new(0, 1, 0) | |
| 360 | game.Debris:AddItem(RedSlash2, 0.2) | |
| 361 | end | |
| 362 | end)) | |
| 363 | for i = 1, 10 do | |
| 364 | wait() | |
| 365 | RW.C0 = cf(1.5, 0.5, 0) * euler(0, 0, 0) | |
| 366 | RW.C1 = cf(0, 0.5, 0) * euler(0.1 * i, 0, 0) | |
| 367 | end | |
| 368 | PlaySound("Slash", 1)
| |
| 369 | for i = 1, 3 do | |
| 370 | wait() | |
| 371 | RW.C0 = cf(1.5, 0.5, 0) * euler(0, 0, 0) | |
| 372 | RW.C1 = cf(0, 0.5, 0) * euler(-0.5 * i, 0, 0) | |
| 373 | end | |
| 374 | wait(0.3) | |
| 375 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
| 376 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 376 | + | |
| 377 | slashvalue = slashvalue + 1 | |
| 378 | vDebounce = false | |
| 379 | end | |
| 380 | - | local colorc = {"Really red"}
|
| 380 | + | |
| 381 | function slash3() | |
| 382 | if not vDebounce then | |
| 383 | vDebounce = true | |
| 384 | PlaySound("Slash", 1)
| |
| 385 | coroutine.resume(coroutine.create(function() | |
| 386 | for i = 1, 20 do | |
| 387 | wait() | |
| 388 | local RedSlash3 = Instance.new("Part", suit)
| |
| 389 | RedSlash3.FormFactor = "Custom" | |
| 390 | RedSlash3.Size = Vector3.new(0.5, 2, 0.5) | |
| 391 | RedSlash3.Transparency = 0.5 | |
| 392 | local selectionBox = Instance.new("SelectionBox", RedSlash3)
| |
| 393 | selectionBox.Adornee = RedSlash3 | |
| 394 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 395 | selectionBox.LineThickness = 0.005 | |
| 396 | RedSlash3.TopSurface = 0 | |
| 397 | RedSlash3.BottomSurface = 0 | |
| 398 | local colorc = {"Bright yellow"}
| |
| 399 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 400 | RedSlash3.BrickColor = Fire | |
| 401 | RedSlash3.CanCollide = false | |
| 402 | RedSlash3.Anchored = true | |
| 403 | RedSlash3.CFrame = handle.CFrame * CFrame.new(0, 1, 0) | |
| 404 | game.Debris:AddItem(RedSlash3, 0.3) | |
| 405 | end | |
| 406 | end)) | |
| 407 | for i = 1, 3 do | |
| 408 | wait() | |
| 409 | RW.C0 = cf(1.5, 0.5, 0) * euler(0, 0, 0) | |
| 410 | RW.C1 = cf(0, 0.5, 0) * euler(-0.5 * i, 0, 0) | |
| 411 | end | |
| 412 | wait(0.3) | |
| 413 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 413 | + | |
| 414 | for i = 1, 3 do | |
| 415 | wait() | |
| 416 | RW.C0 = cf(1.5, 0.5, 0) * euler(1.5, 0, 0) | |
| 417 | - | local colorc = {"Really red"}
|
| 417 | + | |
| 418 | end | |
| 419 | wait(0.3) | |
| 420 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
| 421 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 422 | slashvalue = slashvalue - 2 | |
| 423 | vDebounce = false | |
| 424 | end | |
| 425 | end | |
| 426 | function KnifeBeam1() | |
| 427 | if not vDebounce then | |
| 428 | vDebounce = true | |
| 429 | RW.C0 = cf(1, 0.3, -0.5) * euler(0.8000000000000003, 0, 0) | |
| 430 | RW.C1 = cf(0, 0, 0) * euler(0, -2, 0) | |
| 431 | wait(0.1) | |
| 432 | PlaySound("Slash", 1)
| |
| 433 | coroutine.resume(coroutine.create(function() | |
| 434 | for i = 1, 10 do | |
| 435 | wait() | |
| 436 | local p = Instance.new("Part", handle)
| |
| 437 | p.FormFactor = "Custom" | |
| 438 | p.Size = Vector3.new(1, 0.5, 1) | |
| 439 | p.Transparency = 0.5 | |
| 440 | local selectionBox = Instance.new("SelectionBox", p)
| |
| 441 | selectionBox.Adornee = p | |
| 442 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 443 | selectionBox.LineThickness = 0.005 | |
| 444 | p.Material = "Neon" | |
| 445 | p.TopSurface = 0 | |
| 446 | p.BottomSurface = 0 | |
| 447 | local colorc = {"Bright yellow"}
| |
| 448 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 449 | p.BrickColor = Fire | |
| 450 | p.CanCollide = false | |
| 451 | p.Anchored = true | |
| 452 | p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
| 453 | game.Debris:AddItem(p, 0.1) | |
| 454 | end | |
| 455 | end)) | |
| 456 | for i = 1, 3 do | |
| 457 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 457 | + | |
| 458 | RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0) | |
| 459 | RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0) | |
| 460 | end | |
| 461 | - | local colorc = {"Really red"}
|
| 461 | + | |
| 462 | local ps = Instance.new("Part", suit)
| |
| 463 | ps.Name = "MagicPart" | |
| 464 | ps.TopSurface = "Smooth" | |
| 465 | ps.BottomSurface = "Smooth" | |
| 466 | ps.BrickColor = BrickColor.new("Really blue")
| |
| 467 | ps.Material = "Neon" | |
| 468 | ps.FormFactor = "Custom" | |
| 469 | ps.Size = Vector3.new(5, 1, 1) | |
| 470 | ps.Anchored = true | |
| 471 | ps.Transparency = 0.5 | |
| 472 | ps.CanCollide = false | |
| 473 | ps.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(0, 0, 1) | |
| 474 | local selectionBox = Instance.new("SelectionBox", ps)
| |
| 475 | selectionBox.Adornee = ps | |
| 476 | selectionBox.Color = BrickColor.new("Bright yellow")
| |
| 477 | selectionBox.LineThickness = 0.2 | |
| 478 | selectionBox.Transparency = 0.5 | |
| 479 | function touch(hit) | |
| 480 | if hit.Parent.Name == char.Name then | |
| 481 | return | |
| 482 | end | |
| 483 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 484 | ps:remove() | |
| 485 | if hit.Parent.Name == char.Name then | |
| 486 | return | |
| 487 | end | |
| 488 | hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 100 | |
| 489 | do | |
| 490 | local HitSounds = {
| |
| 491 | Hurt = Instance.new("Sound")
| |
| 492 | } | |
| 493 | HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243" | |
| 494 | HitSounds.Hurt.Volume = 1 | |
| 495 | function PlayHitSound(soundname, pitch) | |
| 496 | HitSounds[soundname].Parent = hit.Parent.Torso | |
| 497 | HitSounds[soundname].Pitch = pitch | |
| 498 | HitSounds[soundname]:Play() | |
| 499 | local oldsound = HitSounds[soundname] | |
| 500 | coroutine.resume(coroutine.create(function() | |
| 501 | wait(4) | |
| 502 | oldsound:Destroy() | |
| 503 | end)) | |
| 504 | HitSounds[soundname] = HitSounds[soundname]:clone() | |
| 505 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 505 | + | |
| 506 | PlayHitSound("Hurt", 1)
| |
| 507 | end | |
| 508 | end | |
| 509 | end | |
| 510 | - | local colorc = {"Really red"}
|
| 510 | + | |
| 511 | coroutine.resume(coroutine.create(function() | |
| 512 | for i = 1, 50 do | |
| 513 | wait() | |
| 514 | ps.CFrame = ps.CFrame * CFrame.new(0, 0, -4) | |
| 515 | end | |
| 516 | ps.Transparency = ps.Transparency + 1 | |
| 517 | wait() | |
| 518 | ps.Transparency = ps.Transparency + 1 | |
| 519 | wait() | |
| 520 | ps.Transparency = ps.Transparency + 1 | |
| 521 | wait() | |
| 522 | ps.Transparency = ps.Transparency + 1 | |
| 523 | wait() | |
| 524 | ps.Transparency = ps.Transparency + 1 | |
| 525 | wait() | |
| 526 | ps:remove() | |
| 527 | end)) | |
| 528 | end)) | |
| 529 | - | ps.BrickColor = BrickColor.new("Institutional white")
|
| 529 | + | |
| 530 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
| 531 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 532 | beamvalue = beamvalue + 1 | |
| 533 | vDebounce = false | |
| 534 | end | |
| 535 | end | |
| 536 | function KnifeBeam2() | |
| 537 | if not vDebounce then | |
| 538 | vDebounce = true | |
| 539 | - | selectionBox.Color = BrickColor.new("Really red")
|
| 539 | + | |
| 540 | for i = 1, 20 do | |
| 541 | wait() | |
| 542 | local p = Instance.new("Part", handle)
| |
| 543 | p.FormFactor = "Custom" | |
| 544 | p.Size = Vector3.new(1, 0.5, 1) | |
| 545 | p.Transparency = 0.5 | |
| 546 | local selectionBox = Instance.new("SelectionBox", p)
| |
| 547 | selectionBox.Adornee = p | |
| 548 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 549 | selectionBox.LineThickness = 0.005 | |
| 550 | p.TopSurface = 0 | |
| 551 | p.BottomSurface = 0 | |
| 552 | local colorc = {"Bright yellow"}
| |
| 553 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 554 | p.BrickColor = Fire | |
| 555 | p.CanCollide = false | |
| 556 | p.Anchored = true | |
| 557 | p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
| 558 | game.Debris:AddItem(p, 0.2) | |
| 559 | end | |
| 560 | end)) | |
| 561 | for i = 1, 10 do | |
| 562 | wait() | |
| 563 | RW.C0 = cf(1.5, 0.5, 0) * euler(0, 0, 0) | |
| 564 | RW.C1 = cf(0, 0.5, 0) * euler(0.1 * i, 0, 0) | |
| 565 | end | |
| 566 | PlaySound("Slash", 1)
| |
| 567 | for i = 1, 3 do | |
| 568 | wait() | |
| 569 | RW.C0 = cf(1.5, 0.5, 0) * euler(0, 0, 0) | |
| 570 | RW.C1 = cf(0, 0.5, 0) * euler(-0.5 * i, 0, 0) | |
| 571 | end | |
| 572 | coroutine.resume(coroutine.create(function() | |
| 573 | local ps = Instance.new("Part", suit)
| |
| 574 | ps.Name = "MagicPart" | |
| 575 | ps.TopSurface = "Smooth" | |
| 576 | ps.BottomSurface = "Smooth" | |
| 577 | ps.BrickColor = BrickColor.new("Really blue")
| |
| 578 | ps.Material = "Neon" | |
| 579 | ps.FormFactor = "Custom" | |
| 580 | ps.Size = Vector3.new(1, 5, 1) | |
| 581 | ps.Anchored = true | |
| 582 | ps.Transparency = 0.5 | |
| 583 | ps.CanCollide = false | |
| 584 | ps.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(-10, 0, 0) | |
| 585 | local selectionBox = Instance.new("SelectionBox", ps)
| |
| 586 | selectionBox.Adornee = ps | |
| 587 | selectionBox.Color = BrickColor.new("Bright yellow")
| |
| 588 | selectionBox.LineThickness = 0.2 | |
| 589 | selectionBox.Transparency = 0.5 | |
| 590 | function touch(hit) | |
| 591 | if hit.Parent.Name == char.Name then | |
| 592 | return | |
| 593 | end | |
| 594 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 595 | ps:remove() | |
| 596 | if hit.Parent.Name == char.Name then | |
| 597 | return | |
| 598 | end | |
| 599 | hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 50 | |
| 600 | do | |
| 601 | local HitSounds = {
| |
| 602 | Hurt = Instance.new("Sound")
| |
| 603 | } | |
| 604 | HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243" | |
| 605 | HitSounds.Hurt.Volume = 1 | |
| 606 | function PlayHitSound(soundname, pitch) | |
| 607 | HitSounds[soundname].Parent = hit.Parent.Torso | |
| 608 | HitSounds[soundname].Pitch = pitch | |
| 609 | HitSounds[soundname]:Play() | |
| 610 | local oldsound = HitSounds[soundname] | |
| 611 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 611 | + | |
| 612 | wait(4) | |
| 613 | oldsound:Destroy() | |
| 614 | end)) | |
| 615 | - | local colorc = {"Really red"}
|
| 615 | + | |
| 616 | end | |
| 617 | PlayHitSound("Hurt", 1)
| |
| 618 | end | |
| 619 | end | |
| 620 | end | |
| 621 | ps.Touched:connect(touch) | |
| 622 | coroutine.resume(coroutine.create(function() | |
| 623 | for i = 1, 50 do | |
| 624 | wait() | |
| 625 | ps.CFrame = ps.CFrame * CFrame.new(0, -1.9, 3) | |
| 626 | end | |
| 627 | ps.Transparency = ps.Transparency + 1 | |
| 628 | wait() | |
| 629 | ps.Transparency = ps.Transparency + 1 | |
| 630 | wait() | |
| 631 | ps.Transparency = ps.Transparency + 1 | |
| 632 | wait() | |
| 633 | ps.Transparency = ps.Transparency + 1 | |
| 634 | wait() | |
| 635 | ps.Transparency = ps.Transparency + 1 | |
| 636 | wait() | |
| 637 | ps:remove() | |
| 638 | end)) | |
| 639 | end)) | |
| 640 | - | ps.BrickColor = BrickColor.new("Institutional white")
|
| 640 | + | |
| 641 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
| 642 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 643 | beamvalue = beamvalue + 1 | |
| 644 | vDebounce = false | |
| 645 | end | |
| 646 | end | |
| 647 | function KnifeBeam3() | |
| 648 | if not vDebounce then | |
| 649 | vDebounce = true | |
| 650 | - | selectionBox.Color = BrickColor.new("Really red")
|
| 650 | + | |
| 651 | RW.C1 = cf(0, 0, 0) * euler(0, -2, 0) | |
| 652 | wait(0.1) | |
| 653 | PlaySound("Slash", 1)
| |
| 654 | coroutine.resume(coroutine.create(function() | |
| 655 | for i = 1, 10 do | |
| 656 | wait() | |
| 657 | local p = Instance.new("Part", handle)
| |
| 658 | p.FormFactor = "Custom" | |
| 659 | p.Size = Vector3.new(1, 0.5, 1) | |
| 660 | p.Transparency = 0.5 | |
| 661 | local selectionBox = Instance.new("SelectionBox", p)
| |
| 662 | selectionBox.Adornee = p | |
| 663 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 664 | selectionBox.LineThickness = 0.005 | |
| 665 | p.Material = "Neon" | |
| 666 | p.TopSurface = 0 | |
| 667 | p.BottomSurface = 0 | |
| 668 | local colorc = {"Bright yellow"}
| |
| 669 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 670 | p.BrickColor = Fire | |
| 671 | p.CanCollide = false | |
| 672 | p.Anchored = true | |
| 673 | p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
| 674 | game.Debris:AddItem(p, 0.1) | |
| 675 | end | |
| 676 | end)) | |
| 677 | for i = 1, 3 do | |
| 678 | wait() | |
| 679 | RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0) | |
| 680 | RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0) | |
| 681 | end | |
| 682 | coroutine.resume(coroutine.create(function() | |
| 683 | local ps = Instance.new("Part", suit)
| |
| 684 | ps.Name = "MagicPart" | |
| 685 | ps.TopSurface = "Smooth" | |
| 686 | ps.BottomSurface = "Smooth" | |
| 687 | ps.BrickColor = BrickColor.new("Really blue")
| |
| 688 | ps.Material = "Neon" | |
| 689 | ps.FormFactor = "Custom" | |
| 690 | ps.Size = Vector3.new(10, 10, 1) | |
| 691 | ps.Anchored = true | |
| 692 | ps.Transparency = 0.5 | |
| 693 | ps.CanCollide = false | |
| 694 | ps.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(0, 0, 0) | |
| 695 | local selectionBox = Instance.new("SelectionBox", ps)
| |
| 696 | selectionBox.Adornee = ps | |
| 697 | selectionBox.Color = BrickColor.new("Bright yellow")
| |
| 698 | selectionBox.LineThickness = 0.2 | |
| 699 | selectionBox.Transparency = 0.5 | |
| 700 | function touch(hit) | |
| 701 | if hit.Parent.Name == char.Name then | |
| 702 | return | |
| 703 | end | |
| 704 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 705 | ps:remove() | |
| 706 | if hit.Parent.Name == char.Name then | |
| 707 | return | |
| 708 | end | |
| 709 | hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 50 | |
| 710 | do | |
| 711 | local HitSounds = {
| |
| 712 | Hurt = Instance.new("Sound")
| |
| 713 | } | |
| 714 | HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243" | |
| 715 | HitSounds.Hurt.Volume = 1 | |
| 716 | function PlayHitSound(soundname, pitch) | |
| 717 | HitSounds[soundname].Parent = hit.Parent.Torso | |
| 718 | HitSounds[soundname].Pitch = pitch | |
| 719 | HitSounds[soundname]:Play() | |
| 720 | local oldsound = HitSounds[soundname] | |
| 721 | coroutine.resume(coroutine.create(function() | |
| 722 | wait(4) | |
| 723 | oldsound:Destroy() | |
| 724 | end)) | |
| 725 | HitSounds[soundname] = HitSounds[soundname]:clone() | |
| 726 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 726 | + | |
| 727 | PlayHitSound("Hurt", 1)
| |
| 728 | end | |
| 729 | end | |
| 730 | end | |
| 731 | - | local colorc = {"Really red"}
|
| 731 | + | |
| 732 | coroutine.resume(coroutine.create(function() | |
| 733 | for i = 1, 50 do | |
| 734 | wait() | |
| 735 | ps.CFrame = ps.CFrame * CFrame.new(0, 0, -5) | |
| 736 | end | |
| 737 | ps.Transparency = ps.Transparency + 1 | |
| 738 | wait() | |
| 739 | ps.Transparency = ps.Transparency + 1 | |
| 740 | wait() | |
| 741 | ps.Transparency = ps.Transparency + 1 | |
| 742 | wait() | |
| 743 | ps.Transparency = ps.Transparency + 1 | |
| 744 | wait() | |
| 745 | ps.Transparency = ps.Transparency + 1 | |
| 746 | wait() | |
| 747 | ps:remove() | |
| 748 | end)) | |
| 749 | end)) | |
| 750 | - | ps.BrickColor = BrickColor.new("Institutional white")
|
| 750 | + | |
| 751 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
| 752 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 753 | beamvalue = beamvalue - 2 | |
| 754 | vDebounce = false | |
| 755 | end | |
| 756 | end | |
| 757 | function drawded() | |
| 758 | if onehitkill == true then | |
| 759 | onehitkill = false | |
| 760 | - | selectionBox.Color = BrickColor.new("Really red")
|
| 760 | + | |
| 761 | RW.C1 = cf(0, 0, 0) * euler(0, -2, 0) | |
| 762 | wait(0.1) | |
| 763 | PlaySound("Slash", 1)
| |
| 764 | coroutine.resume(coroutine.create(function() | |
| 765 | for i = 1, 10 do | |
| 766 | wait() | |
| 767 | local p = Instance.new("Part", handle)
| |
| 768 | p.FormFactor = "Custom" | |
| 769 | p.Size = Vector3.new(1, 1, 1) | |
| 770 | p.Transparency = 0.5 | |
| 771 | local selectionBox = Instance.new("SelectionBox", p)
| |
| 772 | selectionBox.Adornee = p | |
| 773 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 774 | selectionBox.LineThickness = 0.001 | |
| 775 | p.TopSurface = 0 | |
| 776 | p.BottomSurface = 0 | |
| 777 | local colorc = {
| |
| 778 | "Bright green" | |
| 779 | } | |
| 780 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 781 | p.BrickColor = Fire | |
| 782 | p.CanCollide = false | |
| 783 | p.Anchored = true | |
| 784 | p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
| 785 | game.Debris:AddItem(p, 0.1) | |
| 786 | end | |
| 787 | end)) | |
| 788 | for i = 1, 3 do | |
| 789 | wait() | |
| 790 | RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0) | |
| 791 | RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0) | |
| 792 | end | |
| 793 | coroutine.resume(coroutine.create(function() | |
| 794 | ultra = Instance.new("Part", suit)
| |
| 795 | ultra.Name = "MagicPart" | |
| 796 | ultra.TopSurface = "Smooth" | |
| 797 | ultra.BottomSurface = "Smooth" | |
| 798 | ultra.BrickColor = BrickColor.new("Bright green")
| |
| 799 | ultra.Material = "Neon" | |
| 800 | ultra.FormFactor = "Custom" | |
| 801 | ultra.Size = Vector3.new(5, 1, 1) | |
| 802 | ultra.Anchored = true | |
| 803 | ultra.CanCollide = false | |
| 804 | ultra.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(0, 0, 1) | |
| 805 | local selectionBox = Instance.new("SelectionBox", ultra)
| |
| 806 | selectionBox.Adornee = ultra | |
| 807 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 808 | selectionBox.LineThickness = 0.01 | |
| 809 | selectionBox.Transparency = 0 | |
| 810 | end)) | |
| 811 | wait(0.3) | |
| 812 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
| 813 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 814 | RW.C0 = cf(1, 0.3, -0.5) * euler(0.8000000000000003, 0, 0) | |
| 815 | RW.C1 = cf(0, 0, 0) * euler(0, -2, 0) | |
| 816 | wait(0.1) | |
| 817 | PlaySound("Slash", 1)
| |
| 818 | coroutine.resume(coroutine.create(function() | |
| 819 | for i = 1, 10 do | |
| 820 | wait() | |
| 821 | local p = Instance.new("Part", handle)
| |
| 822 | p.FormFactor = "Custom" | |
| 823 | p.Size = Vector3.new(1, 0.5, 1) | |
| 824 | p.Transparency = 0.5 | |
| 825 | local selectionBox = Instance.new("SelectionBox", p)
| |
| 826 | selectionBox.Adornee = p | |
| 827 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 828 | selectionBox.LineThickness = 0.001 | |
| 829 | p.TopSurface = 0 | |
| 830 | p.BottomSurface = 0 | |
| 831 | local colorc = {
| |
| 832 | "Bright green" | |
| 833 | } | |
| 834 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 835 | p.BrickColor = Fire | |
| 836 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 836 | + | |
| 837 | p.Anchored = true | |
| 838 | p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
| 839 | game.Debris:AddItem(p, 0.1) | |
| 840 | end | |
| 841 | - | "Bright red" |
| 841 | + | |
| 842 | for i = 1, 3 do | |
| 843 | wait() | |
| 844 | RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0) | |
| 845 | RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0) | |
| 846 | end | |
| 847 | coroutine.resume(coroutine.create(function() | |
| 848 | ultra2 = Instance.new("Part", suit)
| |
| 849 | ultra2.Name = "MagicPart" | |
| 850 | ultra2.TopSurface = "Smooth" | |
| 851 | ultra2.BottomSurface = "Smooth" | |
| 852 | ultra2.BrickColor = BrickColor.new("Bright green")
| |
| 853 | ultra2.Material = "Neon" | |
| 854 | ultra2.FormFactor = "Custom" | |
| 855 | ultra2.Size = Vector3.new(5, 1, 1) | |
| 856 | ultra2.Anchored = true | |
| 857 | ultra2.CanCollide = false | |
| 858 | ultra2.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(0, 0, 1) | |
| 859 | local selectionBox = Instance.new("SelectionBox", ultra2)
| |
| 860 | selectionBox.Adornee = ultra2 | |
| 861 | - | ultra.BrickColor = BrickColor.new("Bright red")
|
| 861 | + | selectionBox.Color = BrickColor.new("Bright green")
|
| 862 | selectionBox.LineThickness = 0.01 | |
| 863 | selectionBox.Transparency = 0 | |
| 864 | end)) | |
| 865 | wait(0.3) | |
| 866 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
| 867 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 868 | PlaySound("Slash", 1)
| |
| 869 | coroutine.resume(coroutine.create(function() | |
| 870 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 870 | + | |
| 871 | ultra3.Name = "MagicPart" | |
| 872 | ultra3.TopSurface = "Smooth" | |
| 873 | ultra3.BottomSurface = "Smooth" | |
| 874 | ultra3.BrickColor = BrickColor.new("Bright green")
| |
| 875 | ultra3.Material = "Neon" | |
| 876 | ultra3.FormFactor = "Custom" | |
| 877 | ultra3.Size = Vector3.new(1, 5, 1) | |
| 878 | ultra3.Anchored = true | |
| 879 | ultra3.CanCollide = false | |
| 880 | ultra3.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(0, 0, 0) | |
| 881 | local selectionBox = Instance.new("SelectionBox", ultra3)
| |
| 882 | selectionBox.Adornee = ultra3 | |
| 883 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 884 | selectionBox.LineThickness = 0.01 | |
| 885 | selectionBox.Transparency = 0 | |
| 886 | end)) | |
| 887 | coroutine.resume(coroutine.create(function() | |
| 888 | for i = 1, 10 do | |
| 889 | wait() | |
| 890 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 890 | + | |
| 891 | p.FormFactor = "Custom" | |
| 892 | p.Size = Vector3.new(1, 0.5, 1) | |
| 893 | p.Transparency = 0.5 | |
| 894 | local selectionBox = Instance.new("SelectionBox", p)
| |
| 895 | - | "Bright red" |
| 895 | + | |
| 896 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 897 | selectionBox.LineThickness = 0.001 | |
| 898 | p.TopSurface = 0 | |
| 899 | p.BottomSurface = 0 | |
| 900 | local colorc = {
| |
| 901 | "Bright green" | |
| 902 | } | |
| 903 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 904 | p.BrickColor = Fire | |
| 905 | p.CanCollide = false | |
| 906 | p.Anchored = true | |
| 907 | p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
| 908 | game.Debris:AddItem(p, 0.1) | |
| 909 | end | |
| 910 | end)) | |
| 911 | coroutine.resume(coroutine.create(function() | |
| 912 | for i = 1, 20 do | |
| 913 | wait() | |
| 914 | local p = Instance.new("Part", handle)
| |
| 915 | - | ultra2.BrickColor = BrickColor.new("Bright red")
|
| 915 | + | |
| 916 | p.Size = Vector3.new(1, 0.5, 1) | |
| 917 | p.Transparency = 0.5 | |
| 918 | local selectionBox = Instance.new("SelectionBox", p)
| |
| 919 | selectionBox.Adornee = p | |
| 920 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 921 | selectionBox.LineThickness = 0.005 | |
| 922 | p.TopSurface = 0 | |
| 923 | p.BottomSurface = 0 | |
| 924 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 924 | + | local colorc = {"Bright yellow"}
|
| 925 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 926 | p.BrickColor = Fire | |
| 927 | p.CanCollide = false | |
| 928 | p.Anchored = true | |
| 929 | p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
| 930 | game.Debris:AddItem(p, 0.3) | |
| 931 | end | |
| 932 | end)) | |
| 933 | for i = 1, 3 do | |
| 934 | wait() | |
| 935 | RW.C0 = cf(1.5, 0.5, 0) * euler(0, 0, 0) | |
| 936 | RW.C1 = cf(0, 0.5, 0) * euler(-0.5 * i, 0, 0) | |
| 937 | - | ultra3.BrickColor = BrickColor.new("Bright red")
|
| 937 | + | |
| 938 | wait(0.3) | |
| 939 | PlaySound("Slash", 1)
| |
| 940 | coroutine.resume(coroutine.create(function() | |
| 941 | ultra4 = Instance.new("Part", suit)
| |
| 942 | ultra4.Name = "MagicPart" | |
| 943 | ultra4.TopSurface = "Smooth" | |
| 944 | ultra4.BottomSurface = "Smooth" | |
| 945 | ultra4.BrickColor = BrickColor.new("Bright green")
| |
| 946 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 946 | + | |
| 947 | ultra4.FormFactor = "Custom" | |
| 948 | ultra4.Size = Vector3.new(1, 5, 1) | |
| 949 | ultra4.Anchored = true | |
| 950 | ultra4.CanCollide = false | |
| 951 | ultra4.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(0, 0, 0) | |
| 952 | local selectionBox = Instance.new("SelectionBox", ultra3)
| |
| 953 | selectionBox.Adornee = ultra4 | |
| 954 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 955 | selectionBox.LineThickness = 0.01 | |
| 956 | selectionBox.Transparency = 0 | |
| 957 | end)) | |
| 958 | for i = 1, 3 do | |
| 959 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 959 | + | |
| 960 | RW.C0 = cf(1.5, 0.5, 0) * euler(0, 0, 0) | |
| 961 | RW.C1 = cf(0, 0.5, 0) * euler(0.3 * i, 0, 0) | |
| 962 | end | |
| 963 | wait(0.3) | |
| 964 | - | "Bright red" |
| 964 | + | |
| 965 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 966 | RW.C0 = cf(1, 0.3, -0.5) * euler(0.8000000000000003, 0, 0) | |
| 967 | RW.C1 = cf(0, 0, 0) * euler(0, -2, 0) | |
| 968 | wait(0.1) | |
| 969 | PlaySound("Slash", 1)
| |
| 970 | coroutine.resume(coroutine.create(function() | |
| 971 | for i = 1, 10 do | |
| 972 | wait() | |
| 973 | local p = Instance.new("Part", handle)
| |
| 974 | p.FormFactor = "Custom" | |
| 975 | p.Size = Vector3.new(1, 0.5, 1) | |
| 976 | p.Transparency = 0.5 | |
| 977 | local selectionBox = Instance.new("SelectionBox", p)
| |
| 978 | selectionBox.Adornee = p | |
| 979 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 980 | selectionBox.LineThickness = 0.001 | |
| 981 | p.TopSurface = 0 | |
| 982 | p.BottomSurface = 0 | |
| 983 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 983 | + | |
| 984 | "Bright green" | |
| 985 | } | |
| 986 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 987 | - | local colorc = {"Really red"}
|
| 987 | + | |
| 988 | p.CanCollide = false | |
| 989 | p.Anchored = true | |
| 990 | p.CFrame = handle.CFrame * CFrame.new(0, 1.5, 0) * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
| 991 | game.Debris:AddItem(p, 0.1) | |
| 992 | end | |
| 993 | end)) | |
| 994 | for i = 1, 3 do | |
| 995 | wait() | |
| 996 | RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0) | |
| 997 | RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0) | |
| 998 | end | |
| 999 | coroutine.resume(coroutine.create(function() | |
| 1000 | ultra5 = Instance.new("Part", suit)
| |
| 1001 | ultra5.Name = "MagicPart" | |
| 1002 | ultra5.TopSurface = "Smooth" | |
| 1003 | ultra5.BottomSurface = "Smooth" | |
| 1004 | ultra5.BrickColor = BrickColor.new("Bright green")
| |
| 1005 | ultra5.Material = "Neon" | |
| 1006 | ultra5.FormFactor = "Custom" | |
| 1007 | ultra5.Size = Vector3.new(5, 1, 1) | |
| 1008 | - | ultra4.BrickColor = BrickColor.new("Bright red")
|
| 1008 | + | |
| 1009 | ultra5.CanCollide = false | |
| 1010 | ultra5.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -5) * CFrame.Angles(0, 0, 1) | |
| 1011 | local selectionBox = Instance.new("SelectionBox", ultra2)
| |
| 1012 | selectionBox.Adornee = ultra5 | |
| 1013 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 1014 | selectionBox.LineThickness = 0.01 | |
| 1015 | selectionBox.Transparency = 0 | |
| 1016 | end)) | |
| 1017 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 1017 | + | |
| 1018 | local p = Instance.new("Part", handle)
| |
| 1019 | p.FormFactor = "Custom" | |
| 1020 | p.Material = "Neon" | |
| 1021 | p.Size = Vector3.new(1, 2, 1) | |
| 1022 | p.Transparency = 0 | |
| 1023 | local selectionBox = Instance.new("SelectionBox", p)
| |
| 1024 | selectionBox.Adornee = p | |
| 1025 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 1026 | selectionBox.LineThickness = 0.001 | |
| 1027 | p.TopSurface = 0 | |
| 1028 | p.BottomSurface = 0 | |
| 1029 | local colorc = {
| |
| 1030 | "Bright green" | |
| 1031 | } | |
| 1032 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 1033 | p.BrickColor = Fire | |
| 1034 | p.CanCollide = false | |
| 1035 | p.Anchored = true | |
| 1036 | p.CFrame = handle.CFrame * CFrame.new(0, 1, 0) | |
| 1037 | local light1 = Instance.new("SpotLight", p)
| |
| 1038 | light1.Brightness = 164 | |
| 1039 | light1.Color = Color3.new(255, 0, 0) | |
| 1040 | light1.Range = 7 | |
| 1041 | for i = 1, 13 do | |
| 1042 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 1042 | + | |
| 1043 | p.CFrame = handle.CFrame * CFrame.new(0, 1, 0) | |
| 1044 | wait() | |
| 1045 | end | |
| 1046 | game.Debris:AddItem(p, 0.1) | |
| 1047 | - | "Bright red" |
| 1047 | + | |
| 1048 | coroutine.resume(coroutine.create(function() | |
| 1049 | for i = 1, 100 do | |
| 1050 | wait() | |
| 1051 | ultra.CFrame = ultra.CFrame * CFrame.new(0, 0, -4) | |
| 1052 | end | |
| 1053 | end)) | |
| 1054 | coroutine.resume(coroutine.create(function() | |
| 1055 | for i = 1, 100 do | |
| 1056 | wait() | |
| 1057 | ultra2.CFrame = ultra2.CFrame * CFrame.new(0, 0, -4) | |
| 1058 | end | |
| 1059 | end)) | |
| 1060 | coroutine.resume(coroutine.create(function() | |
| 1061 | for i = 1, 100 do | |
| 1062 | wait() | |
| 1063 | ultra3.CFrame = ultra3.CFrame * CFrame.new(0, 0, -4) | |
| 1064 | end | |
| 1065 | end)) | |
| 1066 | coroutine.resume(coroutine.create(function() | |
| 1067 | - | ultra5.BrickColor = BrickColor.new("Bright red")
|
| 1067 | + | |
| 1068 | wait() | |
| 1069 | ultra4.CFrame = ultra4.CFrame * CFrame.new(0, 0, -4) | |
| 1070 | end | |
| 1071 | end)) | |
| 1072 | coroutine.resume(coroutine.create(function() | |
| 1073 | for i = 1, 100 do | |
| 1074 | wait() | |
| 1075 | ultra5.CFrame = ultra5.CFrame * CFrame.new(0, 0, -4) | |
| 1076 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 1076 | + | |
| 1077 | end)) | |
| 1078 | wait(3) | |
| 1079 | ultra.Transparency = ultra.Transparency + 1 | |
| 1080 | ultra2.Transparency = ultra2.Transparency + 1 | |
| 1081 | ultra3.Transparency = ultra3.Transparency + 1 | |
| 1082 | ultra4.Transparency = ultra4.Transparency + 1 | |
| 1083 | ultra5.Transparency = ultra5.Transparency + 1 | |
| 1084 | wait() | |
| 1085 | ultra.Transparency = ultra.Transparency + 1 | |
| 1086 | ultra2.Transparency = ultra2.Transparency + 1 | |
| 1087 | ultra3.Transparency = ultra3.Transparency + 1 | |
| 1088 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 1088 | + | |
| 1089 | ultra5.Transparency = ultra5.Transparency + 1 | |
| 1090 | wait() | |
| 1091 | ultra.Transparency = ultra.Transparency + 1 | |
| 1092 | ultra2.Transparency = ultra2.Transparency + 1 | |
| 1093 | - | "Bright red" |
| 1093 | + | |
| 1094 | ultra4.Transparency = ultra4.Transparency + 1 | |
| 1095 | ultra5.Transparency = ultra5.Transparency + 1 | |
| 1096 | wait() | |
| 1097 | ultra.Transparency = ultra.Transparency + 1 | |
| 1098 | ultra2.Transparency = ultra2.Transparency + 1 | |
| 1099 | ultra3.Transparency = ultra3.Transparency + 1 | |
| 1100 | ultra4.Transparency = ultra4.Transparency + 1 | |
| 1101 | ultra5.Transparency = ultra5.Transparency + 1 | |
| 1102 | wait() | |
| 1103 | ultra.Transparency = ultra.Transparency + 1 | |
| 1104 | ultra2.Transparency = ultra2.Transparency + 1 | |
| 1105 | ultra3.Transparency = ultra3.Transparency + 1 | |
| 1106 | ultra4.Transparency = ultra4.Transparency + 1 | |
| 1107 | ultra5.Transparency = ultra5.Transparency + 1 | |
| 1108 | wait() | |
| 1109 | ultra:remove() | |
| 1110 | ultra2:remove() | |
| 1111 | ultra3:remove() | |
| 1112 | ultra4:remove() | |
| 1113 | ultra5:remove() | |
| 1114 | end)) | |
| 1115 | function touch(hit) | |
| 1116 | if hit.Parent.Name == char.Name then | |
| 1117 | return | |
| 1118 | end | |
| 1119 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1120 | if hit.Parent.Name == char.Name then | |
| 1121 | return | |
| 1122 | end | |
| 1123 | hit.Parent:BreakJoints() | |
| 1124 | ultra:remove() | |
| 1125 | do | |
| 1126 | local HitSounds = {
| |
| 1127 | Hurt = Instance.new("Sound")
| |
| 1128 | } | |
| 1129 | HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243" | |
| 1130 | HitSounds.Hurt.Volume = 1 | |
| 1131 | function PlayHitSound(soundname, pitch) | |
| 1132 | HitSounds[soundname].Parent = hit.Parent.Torso | |
| 1133 | HitSounds[soundname].Pitch = pitch | |
| 1134 | HitSounds[soundname]:Play() | |
| 1135 | local oldsound = HitSounds[soundname] | |
| 1136 | coroutine.resume(coroutine.create(function() | |
| 1137 | wait(4) | |
| 1138 | oldsound:Destroy() | |
| 1139 | end)) | |
| 1140 | HitSounds[soundname] = HitSounds[soundname]:clone() | |
| 1141 | end | |
| 1142 | PlayHitSound("Hurt", 1)
| |
| 1143 | end | |
| 1144 | end | |
| 1145 | end | |
| 1146 | ultra.Touched:connect(touch) | |
| 1147 | function touch(hit) | |
| 1148 | if hit.Parent.Name == char.Name then | |
| 1149 | return | |
| 1150 | end | |
| 1151 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1152 | if hit.Parent.Name == char.Name then | |
| 1153 | return | |
| 1154 | end | |
| 1155 | hit.Parent:BreakJoints() | |
| 1156 | ultra2:remove() | |
| 1157 | do | |
| 1158 | local HitSounds = {
| |
| 1159 | Hurt = Instance.new("Sound")
| |
| 1160 | } | |
| 1161 | HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243" | |
| 1162 | HitSounds.Hurt.Volume = 1 | |
| 1163 | function PlayHitSound(soundname, pitch) | |
| 1164 | HitSounds[soundname].Parent = hit.Parent.Torso | |
| 1165 | HitSounds[soundname].Pitch = pitch | |
| 1166 | HitSounds[soundname]:Play() | |
| 1167 | local oldsound = HitSounds[soundname] | |
| 1168 | coroutine.resume(coroutine.create(function() | |
| 1169 | wait(4) | |
| 1170 | oldsound:Destroy() | |
| 1171 | end)) | |
| 1172 | HitSounds[soundname] = HitSounds[soundname]:clone() | |
| 1173 | end | |
| 1174 | PlayHitSound("Hurt", 1)
| |
| 1175 | end | |
| 1176 | end | |
| 1177 | end | |
| 1178 | ultra2.Touched:connect(touch) | |
| 1179 | function touch(hit) | |
| 1180 | if hit.Parent.Name == char.Name then | |
| 1181 | return | |
| 1182 | end | |
| 1183 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1184 | if hit.Parent.Name == char.Name then | |
| 1185 | return | |
| 1186 | end | |
| 1187 | hit.Parent:BreakJoints() | |
| 1188 | ultra2:remove() | |
| 1189 | do | |
| 1190 | local HitSounds = {
| |
| 1191 | Hurt = Instance.new("Sound")
| |
| 1192 | } | |
| 1193 | HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243" | |
| 1194 | HitSounds.Hurt.Volume = 1 | |
| 1195 | function PlayHitSound(soundname, pitch) | |
| 1196 | HitSounds[soundname].Parent = hit.Parent.Torso | |
| 1197 | HitSounds[soundname].Pitch = pitch | |
| 1198 | HitSounds[soundname]:Play() | |
| 1199 | local oldsound = HitSounds[soundname] | |
| 1200 | coroutine.resume(coroutine.create(function() | |
| 1201 | wait(4) | |
| 1202 | oldsound:Destroy() | |
| 1203 | end)) | |
| 1204 | HitSounds[soundname] = HitSounds[soundname]:clone() | |
| 1205 | end | |
| 1206 | PlayHitSound("Hurt", 1)
| |
| 1207 | end | |
| 1208 | end | |
| 1209 | end | |
| 1210 | ultra2.Touched:connect(touch) | |
| 1211 | function touch(hit) | |
| 1212 | if hit.Parent.Name == char.Name then | |
| 1213 | return | |
| 1214 | end | |
| 1215 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1216 | if hit.Parent.Name == char.Name then | |
| 1217 | return | |
| 1218 | end | |
| 1219 | hit.Parent:BreakJoints() | |
| 1220 | ultra3:remove() | |
| 1221 | do | |
| 1222 | local HitSounds = {
| |
| 1223 | Hurt = Instance.new("Sound")
| |
| 1224 | } | |
| 1225 | HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243" | |
| 1226 | HitSounds.Hurt.Volume = 1 | |
| 1227 | function PlayHitSound(soundname, pitch) | |
| 1228 | HitSounds[soundname].Parent = hit.Parent.Torso | |
| 1229 | HitSounds[soundname].Pitch = pitch | |
| 1230 | HitSounds[soundname]:Play() | |
| 1231 | local oldsound = HitSounds[soundname] | |
| 1232 | coroutine.resume(coroutine.create(function() | |
| 1233 | wait(4) | |
| 1234 | oldsound:Destroy() | |
| 1235 | end)) | |
| 1236 | HitSounds[soundname] = HitSounds[soundname]:clone() | |
| 1237 | end | |
| 1238 | PlayHitSound("Hurt", 1)
| |
| 1239 | end | |
| 1240 | end | |
| 1241 | end | |
| 1242 | ultra3.Touched:connect(touch) | |
| 1243 | function touch(hit) | |
| 1244 | if hit.Parent.Name == char.Name then | |
| 1245 | return | |
| 1246 | end | |
| 1247 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1248 | if hit.Parent.Name == char.Name then | |
| 1249 | return | |
| 1250 | end | |
| 1251 | hit.Parent:BreakJoints() | |
| 1252 | ultra4:remove() | |
| 1253 | do | |
| 1254 | local HitSounds = {
| |
| 1255 | Hurt = Instance.new("Sound")
| |
| 1256 | } | |
| 1257 | HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243" | |
| 1258 | HitSounds.Hurt.Volume = 1 | |
| 1259 | function PlayHitSound(soundname, pitch) | |
| 1260 | HitSounds[soundname].Parent = hit.Parent.Torso | |
| 1261 | HitSounds[soundname].Pitch = pitch | |
| 1262 | HitSounds[soundname]:Play() | |
| 1263 | local oldsound = HitSounds[soundname] | |
| 1264 | coroutine.resume(coroutine.create(function() | |
| 1265 | wait(4) | |
| 1266 | oldsound:Destroy() | |
| 1267 | end)) | |
| 1268 | HitSounds[soundname] = HitSounds[soundname]:clone() | |
| 1269 | end | |
| 1270 | PlayHitSound("Hurt", 1)
| |
| 1271 | end | |
| 1272 | end | |
| 1273 | end | |
| 1274 | ultra4.Touched:connect(touch) | |
| 1275 | function touch(hit) | |
| 1276 | if hit.Parent.Name == char.Name then | |
| 1277 | return | |
| 1278 | end | |
| 1279 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1280 | if hit.Parent.Name == char.Name then | |
| 1281 | return | |
| 1282 | end | |
| 1283 | hit.Parent:BreakJoints() | |
| 1284 | ultra5:remove() | |
| 1285 | do | |
| 1286 | local HitSounds = {
| |
| 1287 | Hurt = Instance.new("Sound")
| |
| 1288 | } | |
| 1289 | HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243" | |
| 1290 | HitSounds.Hurt.Volume = 1 | |
| 1291 | function PlayHitSound(soundname, pitch) | |
| 1292 | HitSounds[soundname].Parent = hit.Parent.Torso | |
| 1293 | HitSounds[soundname].Pitch = pitch | |
| 1294 | HitSounds[soundname]:Play() | |
| 1295 | local oldsound = HitSounds[soundname] | |
| 1296 | coroutine.resume(coroutine.create(function() | |
| 1297 | wait(4) | |
| 1298 | oldsound:Destroy() | |
| 1299 | end)) | |
| 1300 | HitSounds[soundname] = HitSounds[soundname]:clone() | |
| 1301 | end | |
| 1302 | PlayHitSound("Hurt", 1)
| |
| 1303 | end | |
| 1304 | end | |
| 1305 | end | |
| 1306 | ultra5.Touched:connect(touch) | |
| 1307 | wait() | |
| 1308 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
| 1309 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 1310 | local Dialogconnect = Instance.new("Part", suit)
| |
| 1311 | Dialogconnect.TopSurface = "Smooth" | |
| 1312 | Dialogconnect.BottomSurface = "Smooth" | |
| 1313 | Dialogconnect.Material = "Neon" | |
| 1314 | Dialogconnect.FormFactor = "Custom" | |
| 1315 | Dialogconnect.Size = Vector3.new(1, 1, 1) | |
| 1316 | Dialogconnect.Transparency = 1 | |
| 1317 | Dialogconnect.CanCollide = false | |
| 1318 | Dialogconnect.BrickColor = BrickColor.new("Bright yellow")
| |
| 1319 | local selectionBox1 = Instance.new("SelectionBox", Dialogconnect)
| |
| 1320 | selectionBox1.Adornee = Dialogconnect | |
| 1321 | selectionBox1.Color = BrickColor.new("Bright green")
| |
| 1322 | selectionBox1.LineThickness = 0.01 | |
| 1323 | selectionBox1.Transparency = 1 | |
| 1324 | local Weld = Instance.new("Weld", char)
| |
| 1325 | Weld.Part0 = char.Torso | |
| 1326 | Weld.Part1 = Dialogconnect | |
| 1327 | Weld.C1 = CFrame.new(0, -3, -1.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1328 | Dialogconnect.Transparency = 1 | |
| 1329 | selectionBox1.Transparency = 1 | |
| 1330 | wait() | |
| 1331 | Dialogconnect.Transparency = 0 | |
| 1332 | selectionBox1.Transparency = 0 | |
| 1333 | wait() | |
| 1334 | Dialogconnect.Transparency = 1 | |
| 1335 | selectionBox1.Transparency = 1 | |
| 1336 | wait() | |
| 1337 | Dialogconnect.Transparency = 0 | |
| 1338 | selectionBox1.Transparency = 0 | |
| 1339 | wait() | |
| 1340 | Dialogconnect.Transparency = 1 | |
| 1341 | selectionBox1.Transparency = 1 | |
| 1342 | wait() | |
| 1343 | Dialogconnect.Transparency = 0 | |
| 1344 | selectionBox1.Transparency = 0 | |
| 1345 | wait() | |
| 1346 | Dialogconnect.Transparency = 1 | |
| 1347 | selectionBox1.Transparency = 1 | |
| 1348 | wait() | |
| 1349 | Dialogconnect.Transparency = 0 | |
| 1350 | selectionBox1.Transparency = 0 | |
| 1351 | wait() | |
| 1352 | Dialogconnect.Transparency = 1 | |
| 1353 | selectionBox1.Transparency = 1 | |
| 1354 | wait() | |
| 1355 | Dialogconnect.Transparency = 0 | |
| 1356 | selectionBox1.Transparency = 0 | |
| 1357 | wait() | |
| 1358 | Dialogconnect.Transparency = 1 | |
| 1359 | selectionBox1.Transparency = 1 | |
| 1360 | wait() | |
| 1361 | Dialogconnect.Transparency = 0 | |
| 1362 | selectionBox1.Transparency = 0 | |
| 1363 | wait() | |
| 1364 | Dialogconnect.Transparency = 1 | |
| 1365 | selectionBox1.Transparency = 1 | |
| 1366 | wait() | |
| 1367 | Dialogconnect.Transparency = 0 | |
| 1368 | selectionBox1.Transparency = 0 | |
| 1369 | wait() | |
| 1370 | Dialogconnect.Transparency = 1 | |
| 1371 | selectionBox1.Transparency = 1 | |
| 1372 | wait() | |
| 1373 | Dialogconnect.Transparency = 0 | |
| 1374 | selectionBox1.Transparency = 0 | |
| 1375 | Dialogconnect.BrickColor = BrickColor.new("New Yeller")
| |
| 1376 | wait() | |
| 1377 | Dialogconnect.Transparency = 1 | |
| 1378 | selectionBox1.Transparency = 1 | |
| 1379 | wait() | |
| 1380 | Dialogconnect.Transparency = 0 | |
| 1381 | - | Dialogconnect.BrickColor = BrickColor.new("Really red")
|
| 1381 | + | |
| 1382 | wait() | |
| 1383 | Dialogconnect.Transparency = 1 | |
| 1384 | - | selectionBox1.Color = BrickColor.new("Bright red")
|
| 1384 | + | |
| 1385 | wait() | |
| 1386 | Dialogconnect.Transparency = 0 | |
| 1387 | selectionBox1.Transparency = 0 | |
| 1388 | wait() | |
| 1389 | Dialogconnect.Transparency = 1 | |
| 1390 | selectionBox1.Transparency = 1 | |
| 1391 | wait() | |
| 1392 | Dialogconnect.Transparency = 0 | |
| 1393 | selectionBox1.Transparency = 0 | |
| 1394 | wait() | |
| 1395 | Dialogconnect.Transparency = 1 | |
| 1396 | selectionBox1.Transparency = 1 | |
| 1397 | wait() | |
| 1398 | Dialogconnect.Transparency = 0 | |
| 1399 | selectionBox1.Transparency = 0 | |
| 1400 | Dialogconnect.BrickColor = BrickColor.new("Lime green")
| |
| 1401 | wait() | |
| 1402 | Dialogconnect.Transparency = 1 | |
| 1403 | selectionBox1.Transparency = 1 | |
| 1404 | wait() | |
| 1405 | Dialogconnect.Transparency = 0 | |
| 1406 | selectionBox1.Transparency = 0 | |
| 1407 | wait() | |
| 1408 | Dialogconnect.Transparency = 1 | |
| 1409 | selectionBox1.Transparency = 1 | |
| 1410 | wait() | |
| 1411 | Dialogconnect.Transparency = 0 | |
| 1412 | selectionBox1.Transparency = 0 | |
| 1413 | wait() | |
| 1414 | Dialogconnect.Transparency = 1 | |
| 1415 | selectionBox1.Transparency = 1 | |
| 1416 | wait() | |
| 1417 | Dialogconnect.Transparency = 0 | |
| 1418 | selectionBox1.Transparency = 0 | |
| 1419 | wait() | |
| 1420 | Dialogconnect.Transparency = 1 | |
| 1421 | selectionBox1.Transparency = 1 | |
| 1422 | wait() | |
| 1423 | Dialogconnect.Transparency = 0 | |
| 1424 | selectionBox1.Transparency = 0 | |
| 1425 | wait() | |
| 1426 | Dialogconnect.Transparency = 0 | |
| 1427 | wait() | |
| 1428 | Dialogconnect.Transparency = 1 | |
| 1429 | selectionBox1.Transparency = 1 | |
| 1430 | wait() | |
| 1431 | Dialogconnect.Transparency = 0 | |
| 1432 | selectionBox1.Transparency = 0 | |
| 1433 | wait() | |
| 1434 | Dialogconnect.Transparency = 1 | |
| 1435 | selectionBox1.Transparency = 1 | |
| 1436 | wait() | |
| 1437 | Dialogconnect.Transparency = 0 | |
| 1438 | selectionBox1.Transparency = 0 | |
| 1439 | wait() | |
| 1440 | Dialogconnect.Transparency = 1 | |
| 1441 | selectionBox1.Transparency = 1 | |
| 1442 | wait() | |
| 1443 | Dialogconnect.Transparency = 0 | |
| 1444 | selectionBox1.Transparency = 0 | |
| 1445 | wait() | |
| 1446 | Dialogconnect.Transparency = 1 | |
| 1447 | selectionBox1.Transparency = 1 | |
| 1448 | wait() | |
| 1449 | Dialogconnect.Transparency = 0 | |
| 1450 | selectionBox1.Transparency = 0 | |
| 1451 | Dialogconnect:remove() | |
| 1452 | onehitkill = true | |
| 1453 | end | |
| 1454 | end | |
| 1455 | function Stuckhit() | |
| 1456 | if not vDebounce then | |
| 1457 | vDebounce = true | |
| 1458 | RW.C0 = cf(1, 0.3, -0.5) * euler(0.8000000000000003, 0, 0) | |
| 1459 | RW.C1 = cf(0, 0, 0) * euler(0, -2, 0) | |
| 1460 | wait(0.1) | |
| 1461 | PlaySound("Slash", 1)
| |
| 1462 | coroutine.resume(coroutine.create(function() | |
| 1463 | for i = 1, 10 do | |
| 1464 | wait() | |
| 1465 | local RedSlash = Instance.new("Part", handle)
| |
| 1466 | RedSlash.FormFactor = "Custom" | |
| 1467 | RedSlash.Size = Vector3.new(0.5, 2, 0.5) | |
| 1468 | RedSlash.Transparency = 0.5 | |
| 1469 | local selectionBox = Instance.new("SelectionBox", RedSlash)
| |
| 1470 | selectionBox.Adornee = RedSlash | |
| 1471 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 1472 | selectionBox.LineThickness = 0.005 | |
| 1473 | RedSlash.TopSurface = 0 | |
| 1474 | RedSlash.BottomSurface = 0 | |
| 1475 | local colorc = {"Bright yellow"}
| |
| 1476 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 1477 | RedSlash.BrickColor = Fire | |
| 1478 | RedSlash.CanCollide = false | |
| 1479 | RedSlash.Anchored = true | |
| 1480 | RedSlash.CFrame = handle.CFrame * CFrame.new(0, 1, 0) | |
| 1481 | game.Debris:AddItem(RedSlash, 0.1) | |
| 1482 | end | |
| 1483 | end)) | |
| 1484 | for i = 1, 3 do | |
| 1485 | wait() | |
| 1486 | RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0) | |
| 1487 | RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0) | |
| 1488 | end | |
| 1489 | local ray = Ray.new(Handle.CFrame.p, (mouse.Hit.p - Handle.CFrame.p).unit * 1000) | |
| 1490 | local hit, position = game.Workspace:FindPartOnRay(ray, player) | |
| 1491 | wait(0.1) | |
| 1492 | local ray = Ray.new(Handle.CFrame.p, (mouse.Hit.p - Handle.CFrame.p).unit * 300) | |
| 1493 | local position = mouse.Hit.p | |
| 1494 | local distance = (position - Handle.CFrame.p).magnitude | |
| 1495 | local rp = Instance.new("Part", workspace)
| |
| 1496 | rp.Anchored = true | |
| 1497 | rp.TopSurface = "Smooth" | |
| 1498 | rp.BottomSurface = "Smooth" | |
| 1499 | rp.Transparency = 1 | |
| 1500 | rp.BrickColor = BrickColor.new("Deep orange")
| |
| 1501 | rp.FormFactor = "Custom" | |
| 1502 | rp.CanCollide = false | |
| 1503 | rp.Size = Vector3.new(0.6, 0.6, distance) | |
| 1504 | rp.Material = "Neon" | |
| 1505 | rp.CFrame = CFrame.new(position, Handle.CFrame.p) * CFrame.new(0, 0, -distance / 2) | |
| 1506 | local cy = Instance.new("BlockMesh", rp)
| |
| 1507 | for i = 1, 10 do | |
| 1508 | wait() | |
| 1509 | cy.Scale = cy.Scale - Vector3.new(0.1, 0.1, 0) | |
| 1510 | end | |
| 1511 | rp:Destroy() | |
| 1512 | local ps = Instance.new("Part", suit)
| |
| 1513 | ps.Name = "MagicPart" | |
| 1514 | ps.TopSurface = "Smooth" | |
| 1515 | ps.BottomSurface = "Smooth" | |
| 1516 | ps.BrickColor = BrickColor.new("Bright yellow")
| |
| 1517 | ps.FormFactor = "Custom" | |
| 1518 | ps.Transparency = 0.9 | |
| 1519 | ps.Size = Vector3.new(5, 250, 5) | |
| 1520 | ps.Anchored = true | |
| 1521 | ps.CanCollide = false | |
| 1522 | ps.CFrame = CFrame.new(position) | |
| 1523 | local cy = Instance.new("BlockMesh", ps)
| |
| 1524 | function touch(hit) | |
| 1525 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1526 | if hit.Parent.Name == char.Name then | |
| 1527 | return | |
| 1528 | end | |
| 1529 | hit.Parent.Torso.Anchored = true | |
| 1530 | do | |
| 1531 | local HitSounds = {
| |
| 1532 | Hurt = Instance.new("Sound")
| |
| 1533 | } | |
| 1534 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 1534 | + | |
| 1535 | HitSounds.Hurt.Volume = 1 | |
| 1536 | function PlayHitSound(soundname, pitch) | |
| 1537 | HitSounds[soundname].Parent = hit.Parent.Torso | |
| 1538 | - | local colorc = {"Really red"}
|
| 1538 | + | |
| 1539 | HitSounds[soundname]:Play() | |
| 1540 | local oldsound = HitSounds[soundname] | |
| 1541 | coroutine.resume(coroutine.create(function() | |
| 1542 | wait(4) | |
| 1543 | oldsound:Destroy() | |
| 1544 | end)) | |
| 1545 | HitSounds[soundname] = HitSounds[soundname]:clone() | |
| 1546 | end | |
| 1547 | PlayHitSound("Hurt", 1)
| |
| 1548 | local p = Instance.new("Part", handle)
| |
| 1549 | p.FormFactor = "Custom" | |
| 1550 | p.Material = "Neon" | |
| 1551 | p.Size = Vector3.new(1, 2, 1) | |
| 1552 | p.Transparency = 0 | |
| 1553 | local selectionBox = Instance.new("SelectionBox", p)
| |
| 1554 | selectionBox.Adornee = p | |
| 1555 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 1556 | selectionBox.LineThickness = 0.001 | |
| 1557 | p.TopSurface = 0 | |
| 1558 | p.BottomSurface = 0 | |
| 1559 | local colorc = {"Bright yellow"}
| |
| 1560 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 1561 | p.BrickColor = Fire | |
| 1562 | p.CanCollide = false | |
| 1563 | p.Anchored = true | |
| 1564 | p.CFrame = handle.CFrame * CFrame.new(0, 1, 0) | |
| 1565 | coroutine.resume(coroutine.create(function() | |
| 1566 | for i = 1, 100 do | |
| 1567 | wait() | |
| 1568 | p.CFrame = handle.CFrame * CFrame.new(0, 1, 0) | |
| 1569 | end | |
| 1570 | end)) | |
| 1571 | local light1 = Instance.new("SpotLight", p)
| |
| 1572 | light1.Brightness = 164 | |
| 1573 | light1.Color = Color3.new(255, 0, 0) | |
| 1574 | light1.Range = 7 | |
| 1575 | for i = 1, 13 do | |
| 1576 | p.Transparency = p.Transparency + 0.1 | |
| 1577 | wait(0.4) | |
| 1578 | end | |
| 1579 | - | ps.BrickColor = BrickColor.new("Really red")
|
| 1579 | + | |
| 1580 | PlaySound("Slash", 1)
| |
| 1581 | coroutine.resume(coroutine.create(function() | |
| 1582 | for i = 1, 10 do | |
| 1583 | wait() | |
| 1584 | local RedSlash = Instance.new("Part", handle)
| |
| 1585 | RedSlash.FormFactor = "Custom" | |
| 1586 | RedSlash.Size = Vector3.new(0.5, 2, 0.5) | |
| 1587 | RedSlash.Transparency = 0.5 | |
| 1588 | local selectionBox = Instance.new("SelectionBox", RedSlash)
| |
| 1589 | selectionBox.Adornee = RedSlash | |
| 1590 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 1591 | selectionBox.LineThickness = 0.005 | |
| 1592 | RedSlash.TopSurface = 0 | |
| 1593 | RedSlash.BottomSurface = 0 | |
| 1594 | local colorc = {"Bright yellow"}
| |
| 1595 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 1596 | RedSlash.BrickColor = Fire | |
| 1597 | RedSlash.CanCollide = false | |
| 1598 | RedSlash.Anchored = true | |
| 1599 | RedSlash.CFrame = handle.CFrame * CFrame.new(0, 1, 0) | |
| 1600 | game.Debris:AddItem(RedSlash, 0.1) | |
| 1601 | end | |
| 1602 | end)) | |
| 1603 | for i = 1, 3 do | |
| 1604 | wait() | |
| 1605 | RW.C0 = cf(1.5, 0.5, 0) * euler(1.5, 0, 0) | |
| 1606 | RW.C1 = cf(0, 0.5, 0) * euler(0.6 * i, 0, 0) | |
| 1607 | end | |
| 1608 | hit.Parent.Torso.Anchored = false | |
| 1609 | hit.Parent.Torso:BreakJoints() | |
| 1610 | end | |
| 1611 | end | |
| 1612 | end | |
| 1613 | ps.Touched:connect(touch) | |
| 1614 | for i = 1, 8 do | |
| 1615 | wait(0.5) | |
| 1616 | ps.Transparency = ps.Transparency - 0.1 | |
| 1617 | end | |
| 1618 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 1618 | + | |
| 1619 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
| 1620 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 1621 | ps:remove() | |
| 1622 | - | local colorc = {"Really red"}
|
| 1622 | + | |
| 1623 | vDebounce = false | |
| 1624 | end | |
| 1625 | mouse.Button1Down:connect(function() | |
| 1626 | if slashvalue == 1 then | |
| 1627 | slash1() | |
| 1628 | elseif slashvalue == 3 then | |
| 1629 | slash3() | |
| 1630 | elseif slashvalue == 2 then | |
| 1631 | slash2() | |
| 1632 | end | |
| 1633 | end) | |
| 1634 | function WelcomeToMySpecialAttack() | |
| 1635 | CharaTalks() | |
| 1636 | RW.C0 = cf(1, 0.3, -0.5) * euler(0.8000000000000003, 0, 0) | |
| 1637 | RW.C1 = cf(0, 0, 0) * euler(0, -2, 0) | |
| 1638 | wait(0.1) | |
| 1639 | PlaySound("Slash", 1)
| |
| 1640 | coroutine.resume(coroutine.create(function() | |
| 1641 | for i = 1, 10 do | |
| 1642 | wait() | |
| 1643 | local RedSlash = Instance.new("Part", handle)
| |
| 1644 | RedSlash.FormFactor = "Custom" | |
| 1645 | RedSlash.Size = Vector3.new(0.5, 2, 0.5) | |
| 1646 | RedSlash.Transparency = 0.5 | |
| 1647 | local selectionBox = Instance.new("SelectionBox", RedSlash)
| |
| 1648 | selectionBox.Adornee = RedSlash | |
| 1649 | selectionBox.Color = BrickColor.new("Bright green")
| |
| 1650 | selectionBox.LineThickness = 0.005 | |
| 1651 | RedSlash.TopSurface = 0 | |
| 1652 | RedSlash.BottomSurface = 0 | |
| 1653 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 1653 | + | local colorc = {"Bright yellow"}
|
| 1654 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 1655 | RedSlash.BrickColor = Fire | |
| 1656 | RedSlash.CanCollide = false | |
| 1657 | - | local colorc = {"Really red"}
|
| 1657 | + | |
| 1658 | RedSlash.CFrame = handle.CFrame * CFrame.new(0, 1, 0) | |
| 1659 | game.Debris:AddItem(RedSlash, 0.1) | |
| 1660 | end | |
| 1661 | end)) | |
| 1662 | for i = 1, 3 do | |
| 1663 | wait() | |
| 1664 | RW.C0 = cf(1.2, 0.3 * i, 0.2) * euler(0.8000000000000003, 0, 0) | |
| 1665 | RW.C1 = cf(0, 0, 0) * euler(0.8 * i, -2, 0) | |
| 1666 | end | |
| 1667 | PlaySound("Explode", 1)
| |
| 1668 | coroutine.resume(coroutine.create(function() | |
| 1669 | local ps = Instance.new("Part", suit)
| |
| 1670 | ps.Name = "MagicPart" | |
| 1671 | ps.TopSurface = "Smooth" | |
| 1672 | ps.BottomSurface = "Smooth" | |
| 1673 | ps.BrickColor = BrickColor.new("Bright yellow")
| |
| 1674 | ps.Material = "Neon" | |
| 1675 | ps.FormFactor = "Custom" | |
| 1676 | ps.Size = Vector3.new(50, 50, 50) | |
| 1677 | ps.Anchored = true | |
| 1678 | ps.Transparency = 0 | |
| 1679 | ps.CanCollide = false | |
| 1680 | ps.CFrame = char.Torso.CFrame * CFrame.new(1, 0, -55) * CFrame.Angles(0, 0, 0) | |
| 1681 | local selectionBox = Instance.new("SelectionBox", ps)
| |
| 1682 | selectionBox.Adornee = ps | |
| 1683 | selectionBox.Color = BrickColor.new("Bright yellow")
| |
| 1684 | selectionBox.LineThickness = 0.2 | |
| 1685 | selectionBox.Transparency = 0.5 | |
| 1686 | function touch(hit) | |
| 1687 | if hit.Parent.Name == char.Name then | |
| 1688 | return | |
| 1689 | end | |
| 1690 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1691 | if hit.Parent.Name == char.Name then | |
| 1692 | return | |
| 1693 | end | |
| 1694 | hit.Parent:BreakJoints() | |
| 1695 | do | |
| 1696 | local HitSounds = {
| |
| 1697 | Hurt = Instance.new("Sound")
| |
| 1698 | } | |
| 1699 | HitSounds.Hurt.SoundId = "http://www.roblox.com/asset?id=406913243" | |
| 1700 | HitSounds.Hurt.Volume = 1 | |
| 1701 | function PlayHitSound(soundname, pitch) | |
| 1702 | HitSounds[soundname].Parent = hit.Parent.Torso | |
| 1703 | HitSounds[soundname].Pitch = pitch | |
| 1704 | HitSounds[soundname]:Play() | |
| 1705 | local oldsound = HitSounds[soundname] | |
| 1706 | coroutine.resume(coroutine.create(function() | |
| 1707 | wait(4) | |
| 1708 | oldsound:Destroy() | |
| 1709 | end)) | |
| 1710 | HitSounds[soundname] = HitSounds[soundname]:clone() | |
| 1711 | end | |
| 1712 | - | selectionBox.Color = BrickColor.new("Bright red")
|
| 1712 | + | |
| 1713 | end | |
| 1714 | end | |
| 1715 | end | |
| 1716 | - | local colorc = {"Really red"}
|
| 1716 | + | |
| 1717 | coroutine.resume(coroutine.create(function() | |
| 1718 | for i = 1, 500 do | |
| 1719 | wait() | |
| 1720 | ps.CFrame = ps.CFrame * CFrame.new(0, 0, -4) | |
| 1721 | end | |
| 1722 | ps.Transparency = ps.Transparency + 0.2 | |
| 1723 | wait() | |
| 1724 | ps.Transparency = ps.Transparency + 0.2 | |
| 1725 | wait() | |
| 1726 | ps.Transparency = ps.Transparency + 0.2 | |
| 1727 | wait() | |
| 1728 | ps.Transparency = ps.Transparency + 0.2 | |
| 1729 | wait() | |
| 1730 | ps.Transparency = ps.Transparency + 0.2 | |
| 1731 | ps:remove() | |
| 1732 | end)) | |
| 1733 | end)) | |
| 1734 | wait(2) | |
| 1735 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
| 1736 | - | ps.BrickColor = BrickColor.new("Really red")
|
| 1736 | + | |
| 1737 | end | |
| 1738 | mouse.KeyDown:connect(function(key) | |
| 1739 | if key == "r" and specialattack == false then | |
| 1740 | specialattack = true | |
| 1741 | WelcomeToMySpecialAttack() | |
| 1742 | local Dialogconnect = Instance.new("Part", suit)
| |
| 1743 | Dialogconnect.TopSurface = "Smooth" | |
| 1744 | Dialogconnect.BottomSurface = "Smooth" | |
| 1745 | Dialogconnect.Material = "Neon" | |
| 1746 | - | selectionBox.Color = BrickColor.new("Really red")
|
| 1746 | + | |
| 1747 | Dialogconnect.Size = Vector3.new(1, 1, 1) | |
| 1748 | Dialogconnect.Transparency = 1 | |
| 1749 | Dialogconnect.CanCollide = false | |
| 1750 | Dialogconnect.BrickColor = BrickColor.new("Bright yellow")
| |
| 1751 | local selectionBox1 = Instance.new("SelectionBox", Dialogconnect)
| |
| 1752 | selectionBox1.Adornee = Dialogconnect | |
| 1753 | selectionBox1.Color = BrickColor.new("Bright green")
| |
| 1754 | selectionBox1.LineThickness = 0.01 | |
| 1755 | selectionBox1.Transparency = 1 | |
| 1756 | local Weld = Instance.new("Weld", char)
| |
| 1757 | Weld.Part0 = char.Torso | |
| 1758 | Weld.Part1 = Dialogconnect | |
| 1759 | Weld.C1 = CFrame.new(-3, -3, -1.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1760 | Dialogconnect.Transparency = 1 | |
| 1761 | selectionBox1.Transparency = 1 | |
| 1762 | wait() | |
| 1763 | Dialogconnect.Transparency = 0 | |
| 1764 | selectionBox1.Transparency = 0 | |
| 1765 | wait() | |
| 1766 | Dialogconnect.Transparency = 1 | |
| 1767 | selectionBox1.Transparency = 1 | |
| 1768 | wait() | |
| 1769 | Dialogconnect.Transparency = 0 | |
| 1770 | selectionBox1.Transparency = 0 | |
| 1771 | wait() | |
| 1772 | Dialogconnect.Transparency = 1 | |
| 1773 | selectionBox1.Transparency = 1 | |
| 1774 | wait() | |
| 1775 | Dialogconnect.Transparency = 0 | |
| 1776 | selectionBox1.Transparency = 0 | |
| 1777 | wait() | |
| 1778 | Dialogconnect.Transparency = 1 | |
| 1779 | selectionBox1.Transparency = 1 | |
| 1780 | wait() | |
| 1781 | Dialogconnect.Transparency = 0 | |
| 1782 | selectionBox1.Transparency = 0 | |
| 1783 | wait() | |
| 1784 | Dialogconnect.Transparency = 1 | |
| 1785 | selectionBox1.Transparency = 1 | |
| 1786 | wait() | |
| 1787 | Dialogconnect.Transparency = 0 | |
| 1788 | selectionBox1.Transparency = 0 | |
| 1789 | wait() | |
| 1790 | Dialogconnect.Transparency = 1 | |
| 1791 | selectionBox1.Transparency = 1 | |
| 1792 | wait() | |
| 1793 | Dialogconnect.Transparency = 0 | |
| 1794 | selectionBox1.Transparency = 0 | |
| 1795 | wait() | |
| 1796 | Dialogconnect.Transparency = 1 | |
| 1797 | selectionBox1.Transparency = 1 | |
| 1798 | wait() | |
| 1799 | Dialogconnect.Transparency = 0 | |
| 1800 | selectionBox1.Transparency = 0 | |
| 1801 | wait() | |
| 1802 | Dialogconnect.Transparency = 1 | |
| 1803 | selectionBox1.Transparency = 1 | |
| 1804 | wait() | |
| 1805 | Dialogconnect.Transparency = 0 | |
| 1806 | selectionBox1.Transparency = 0 | |
| 1807 | Dialogconnect.BrickColor = BrickColor.new("New Yeller")
| |
| 1808 | wait() | |
| 1809 | Dialogconnect.Transparency = 1 | |
| 1810 | selectionBox1.Transparency = 1 | |
| 1811 | wait() | |
| 1812 | Dialogconnect.Transparency = 0 | |
| 1813 | - | Dialogconnect.BrickColor = BrickColor.new("Really red")
|
| 1813 | + | |
| 1814 | wait() | |
| 1815 | Dialogconnect.Transparency = 1 | |
| 1816 | - | selectionBox1.Color = BrickColor.new("Bright red")
|
| 1816 | + | |
| 1817 | wait() | |
| 1818 | Dialogconnect.Transparency = 0 | |
| 1819 | selectionBox1.Transparency = 0 | |
| 1820 | wait() | |
| 1821 | Dialogconnect.Transparency = 1 | |
| 1822 | selectionBox1.Transparency = 1 | |
| 1823 | wait() | |
| 1824 | Dialogconnect.Transparency = 0 | |
| 1825 | selectionBox1.Transparency = 0 | |
| 1826 | wait() | |
| 1827 | Dialogconnect.Transparency = 1 | |
| 1828 | selectionBox1.Transparency = 1 | |
| 1829 | wait() | |
| 1830 | Dialogconnect.Transparency = 0 | |
| 1831 | selectionBox1.Transparency = 0 | |
| 1832 | Dialogconnect.BrickColor = BrickColor.new("Lime green")
| |
| 1833 | wait() | |
| 1834 | Dialogconnect.Transparency = 1 | |
| 1835 | selectionBox1.Transparency = 1 | |
| 1836 | wait() | |
| 1837 | Dialogconnect.Transparency = 0 | |
| 1838 | selectionBox1.Transparency = 0 | |
| 1839 | wait() | |
| 1840 | Dialogconnect.Transparency = 1 | |
| 1841 | selectionBox1.Transparency = 1 | |
| 1842 | wait() | |
| 1843 | Dialogconnect.Transparency = 0 | |
| 1844 | selectionBox1.Transparency = 0 | |
| 1845 | wait() | |
| 1846 | Dialogconnect.Transparency = 1 | |
| 1847 | selectionBox1.Transparency = 1 | |
| 1848 | wait() | |
| 1849 | Dialogconnect.Transparency = 0 | |
| 1850 | selectionBox1.Transparency = 0 | |
| 1851 | wait() | |
| 1852 | Dialogconnect.Transparency = 1 | |
| 1853 | selectionBox1.Transparency = 1 | |
| 1854 | wait() | |
| 1855 | Dialogconnect.Transparency = 0 | |
| 1856 | selectionBox1.Transparency = 0 | |
| 1857 | wait() | |
| 1858 | Dialogconnect.Transparency = 0 | |
| 1859 | wait() | |
| 1860 | Dialogconnect.Transparency = 1 | |
| 1861 | selectionBox1.Transparency = 1 | |
| 1862 | wait() | |
| 1863 | Dialogconnect.Transparency = 0 | |
| 1864 | selectionBox1.Transparency = 0 | |
| 1865 | wait() | |
| 1866 | Dialogconnect.Transparency = 1 | |
| 1867 | selectionBox1.Transparency = 1 | |
| 1868 | wait() | |
| 1869 | Dialogconnect.Transparency = 0 | |
| 1870 | selectionBox1.Transparency = 0 | |
| 1871 | wait() | |
| 1872 | Dialogconnect.Transparency = 1 | |
| 1873 | selectionBox1.Transparency = 1 | |
| 1874 | wait() | |
| 1875 | Dialogconnect.Transparency = 0 | |
| 1876 | selectionBox1.Transparency = 0 | |
| 1877 | wait() | |
| 1878 | Dialogconnect.Transparency = 1 | |
| 1879 | selectionBox1.Transparency = 1 | |
| 1880 | wait() | |
| 1881 | Dialogconnect.Transparency = 0 | |
| 1882 | selectionBox1.Transparency = 0 | |
| 1883 | Dialogconnect:remove() | |
| 1884 | specialattack = false | |
| 1885 | end | |
| 1886 | if key == "q" then | |
| 1887 | if beamvalue == 1 then | |
| 1888 | KnifeBeam1() | |
| 1889 | elseif beamvalue == 2 then | |
| 1890 | KnifeBeam2() | |
| 1891 | elseif beamvalue == 3 then | |
| 1892 | KnifeBeam3() | |
| 1893 | end | |
| 1894 | end | |
| 1895 | if key == "x" and not vDebounce then | |
| 1896 | vDebounce = true | |
| 1897 | for i = 1, 5 do | |
| 1898 | wait() | |
| 1899 | Torso.Transparency = 0.5 | |
| 1900 | char["Left Arm"].Transparency = 0.5 | |
| 1901 | char["Left Leg"].Transparency = 0.5 | |
| 1902 | char["Right Arm"].Transparency = 0.5 | |
| 1903 | char["Right Leg"].Transparency = 0.5 | |
| 1904 | char.Head.Transparency = 0.5 | |
| 1905 | wait() | |
| 1906 | Torso.Transparency = 0 | |
| 1907 | char["Left Arm"].Transparency = 0 | |
| 1908 | char["Left Leg"].Transparency = 0 | |
| 1909 | char["Right Arm"].Transparency = 0 | |
| 1910 | char["Right Leg"].Transparency = 0 | |
| 1911 | char.Head.Transparency = 0 | |
| 1912 | end | |
| 1913 | teleportPlayer(mouse.hit.p) | |
| 1914 | vDebounce = false | |
| 1915 | end | |
| 1916 | if key == "z" and onehitkilltwo == true then | |
| 1917 | onehitkilltwo = false | |
| 1918 | Stuckhit() | |
| 1919 | local Dialogconnect = Instance.new("Part", suit)
| |
| 1920 | Dialogconnect.TopSurface = "Smooth" | |
| 1921 | Dialogconnect.BottomSurface = "Smooth" | |
| 1922 | Dialogconnect.Material = "Neon" | |
| 1923 | Dialogconnect.FormFactor = "Custom" | |
| 1924 | Dialogconnect.Size = Vector3.new(1, 1, 1) | |
| 1925 | Dialogconnect.Transparency = 1 | |
| 1926 | Dialogconnect.CanCollide = false | |
| 1927 | Dialogconnect.BrickColor = BrickColor.new("Bright yellow")
| |
| 1928 | local selectionBox1 = Instance.new("SelectionBox", Dialogconnect)
| |
| 1929 | selectionBox1.Adornee = Dialogconnect | |
| 1930 | selectionBox1.Color = BrickColor.new("Bright green")
| |
| 1931 | selectionBox1.LineThickness = 0.01 | |
| 1932 | selectionBox1.Transparency = 1 | |
| 1933 | local Weld = Instance.new("Weld", char)
| |
| 1934 | Weld.Part0 = char.Torso | |
| 1935 | Weld.Part1 = Dialogconnect | |
| 1936 | Weld.C1 = CFrame.new(3, -3, -1.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1937 | Dialogconnect.Transparency = 1 | |
| 1938 | selectionBox1.Transparency = 1 | |
| 1939 | wait() | |
| 1940 | Dialogconnect.Transparency = 0 | |
| 1941 | selectionBox1.Transparency = 0 | |
| 1942 | wait() | |
| 1943 | Dialogconnect.Transparency = 1 | |
| 1944 | selectionBox1.Transparency = 1 | |
| 1945 | wait() | |
| 1946 | Dialogconnect.Transparency = 0 | |
| 1947 | selectionBox1.Transparency = 0 | |
| 1948 | wait() | |
| 1949 | Dialogconnect.Transparency = 1 | |
| 1950 | selectionBox1.Transparency = 1 | |
| 1951 | wait() | |
| 1952 | Dialogconnect.Transparency = 0 | |
| 1953 | selectionBox1.Transparency = 0 | |
| 1954 | wait() | |
| 1955 | Dialogconnect.Transparency = 1 | |
| 1956 | selectionBox1.Transparency = 1 | |
| 1957 | wait() | |
| 1958 | Dialogconnect.Transparency = 0 | |
| 1959 | selectionBox1.Transparency = 0 | |
| 1960 | wait() | |
| 1961 | Dialogconnect.Transparency = 1 | |
| 1962 | selectionBox1.Transparency = 1 | |
| 1963 | wait() | |
| 1964 | Dialogconnect.Transparency = 0 | |
| 1965 | selectionBox1.Transparency = 0 | |
| 1966 | wait() | |
| 1967 | Dialogconnect.Transparency = 1 | |
| 1968 | selectionBox1.Transparency = 1 | |
| 1969 | wait() | |
| 1970 | Dialogconnect.Transparency = 0 | |
| 1971 | selectionBox1.Transparency = 0 | |
| 1972 | wait() | |
| 1973 | Dialogconnect.Transparency = 1 | |
| 1974 | selectionBox1.Transparency = 1 | |
| 1975 | wait() | |
| 1976 | Dialogconnect.Transparency = 0 | |
| 1977 | selectionBox1.Transparency = 0 | |
| 1978 | wait() | |
| 1979 | Dialogconnect.Transparency = 1 | |
| 1980 | selectionBox1.Transparency = 1 | |
| 1981 | wait() | |
| 1982 | Dialogconnect.Transparency = 0 | |
| 1983 | selectionBox1.Transparency = 0 | |
| 1984 | Dialogconnect.BrickColor = BrickColor.new("New Yeller")
| |
| 1985 | wait() | |
| 1986 | Dialogconnect.Transparency = 1 | |
| 1987 | selectionBox1.Transparency = 1 | |
| 1988 | wait() | |
| 1989 | Dialogconnect.Transparency = 0 | |
| 1990 | - | Dialogconnect.BrickColor = BrickColor.new("Really red")
|
| 1990 | + | |
| 1991 | wait() | |
| 1992 | Dialogconnect.Transparency = 1 | |
| 1993 | - | selectionBox1.Color = BrickColor.new("Bright red")
|
| 1993 | + | |
| 1994 | wait() | |
| 1995 | Dialogconnect.Transparency = 0 | |
| 1996 | selectionBox1.Transparency = 0 | |
| 1997 | wait() | |
| 1998 | Dialogconnect.Transparency = 1 | |
| 1999 | selectionBox1.Transparency = 1 | |
| 2000 | wait() | |
| 2001 | Dialogconnect.Transparency = 0 | |
| 2002 | selectionBox1.Transparency = 0 | |
| 2003 | wait() | |
| 2004 | Dialogconnect.Transparency = 1 | |
| 2005 | selectionBox1.Transparency = 1 | |
| 2006 | wait() | |
| 2007 | Dialogconnect.Transparency = 0 | |
| 2008 | selectionBox1.Transparency = 0 | |
| 2009 | Dialogconnect.BrickColor = BrickColor.new("Lime green")
| |
| 2010 | wait() | |
| 2011 | Dialogconnect.Transparency = 1 | |
| 2012 | selectionBox1.Transparency = 1 | |
| 2013 | wait() | |
| 2014 | Dialogconnect.Transparency = 0 | |
| 2015 | selectionBox1.Transparency = 0 | |
| 2016 | wait() | |
| 2017 | Dialogconnect.Transparency = 1 | |
| 2018 | selectionBox1.Transparency = 1 | |
| 2019 | wait() | |
| 2020 | Dialogconnect.Transparency = 0 | |
| 2021 | selectionBox1.Transparency = 0 | |
| 2022 | wait() | |
| 2023 | Dialogconnect.Transparency = 1 | |
| 2024 | selectionBox1.Transparency = 1 | |
| 2025 | wait() | |
| 2026 | Dialogconnect.Transparency = 0 | |
| 2027 | selectionBox1.Transparency = 0 | |
| 2028 | wait() | |
| 2029 | Dialogconnect.Transparency = 1 | |
| 2030 | selectionBox1.Transparency = 1 | |
| 2031 | wait() | |
| 2032 | Dialogconnect.Transparency = 0 | |
| 2033 | selectionBox1.Transparency = 0 | |
| 2034 | wait() | |
| 2035 | Dialogconnect.Transparency = 0 | |
| 2036 | wait() | |
| 2037 | Dialogconnect.Transparency = 1 | |
| 2038 | selectionBox1.Transparency = 1 | |
| 2039 | wait() | |
| 2040 | Dialogconnect.Transparency = 0 | |
| 2041 | selectionBox1.Transparency = 0 | |
| 2042 | wait() | |
| 2043 | Dialogconnect.Transparency = 1 | |
| 2044 | selectionBox1.Transparency = 1 | |
| 2045 | wait() | |
| 2046 | Dialogconnect.Transparency = 0 | |
| 2047 | selectionBox1.Transparency = 0 | |
| 2048 | wait() | |
| 2049 | Dialogconnect.Transparency = 1 | |
| 2050 | selectionBox1.Transparency = 1 | |
| 2051 | wait() | |
| 2052 | Dialogconnect.Transparency = 0 | |
| 2053 | selectionBox1.Transparency = 0 | |
| 2054 | wait() | |
| 2055 | Dialogconnect.Transparency = 1 | |
| 2056 | selectionBox1.Transparency = 1 | |
| 2057 | wait() | |
| 2058 | Dialogconnect.Transparency = 0 | |
| 2059 | selectionBox1.Transparency = 0 | |
| 2060 | Dialogconnect:remove() | |
| 2061 | onehitkilltwo = true | |
| 2062 | end | |
| 2063 | if key == "e" then | |
| 2064 | drawded() | |
| 2065 | end | |
| 2066 | end) | |
| 2067 | Tool.Deselected:connect(function(mouse) | |
| 2068 | RW.Parent = nil | |
| 2069 | LW.Parent = nil | |
| 2070 | handle:remove() | |
| 2071 | RSH.Parent = player.Character.Torso | |
| 2072 | LSH.Parent = player.Character.Torso | |
| 2073 | end) | |
| 2074 | end) | |
| 2075 | function OnDeath() | |
| 2076 | GETDUNKED() | |
| 2077 | oldloopedsound:remove() | |
| 2078 | end | |
| 2079 | char.Humanoid.Died:connect(OnDeath) |