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| 1 | - | --[Dubstep Gun]-- |
| 1 | + | -- This script has been converted to FE by iPxter |
| 2 | ||
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | - | plr = game:service'Players'.LocalPlayer |
| 14 | + | --Fake event to make stuff like Mouse.KeyDown work |
| 15 | local function fakeEvent() | |
| 16 | - | mouse = plr:GetMouse() |
| 16 | + | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
|
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | ||
| 87 | --[Popstar Dubstep Gun]-- | |
| 88 | --[Recolored by kaemi]-- | |
| 89 | --[For SB]-- | |
| 90 | print("DUBSTEP TIME!")
| |
| 91 | function clerp(c1,c2,al) | |
| 92 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 93 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 94 | for i,v in pairs(com1) do | |
| 95 | com1[i] = v+(com2[i]-v)*al | |
| 96 | end | |
| 97 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 98 | end | |
| 99 | ||
| 100 | plr = owner | |
| 101 | char = plr.Character | |
| 102 | humanoid = char:findFirstChild("Humanoid")
| |
| 103 | torso = char:findFirstChild("Torso")
| |
| 104 | head = char.Head | |
| 105 | ra = char:findFirstChild("Right Arm")
| |
| 106 | la = char:findFirstChild("Left Arm")
| |
| 107 | rl = char:findFirstChild("Right Leg")
| |
| 108 | ll = char:findFirstChild("Left Leg")
| |
| 109 | rs = torso:findFirstChild("Right Shoulder")
| |
| 110 | ls = torso:findFirstChild("Left Shoulder")
| |
| 111 | rh = torso:findFirstChild("Right Hip")
| |
| 112 | lh = torso:findFirstChild("Left Hip")
| |
| 113 | neck = torso:findFirstChild("Neck")
| |
| 114 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
| |
| 115 | anim = char:findFirstChild("Animate")
| |
| 116 | do --Removing ROBLOX's new Looped bug >_> | |
| 117 | local function rec(x) | |
| 118 | for i,v in pairs(x:children()) do | |
| 119 | if v:IsA'Animation' then | |
| 120 | v.AnimationId = 'rbxassetid://28159255' | |
| 121 | end | |
| 122 | rec(v) | |
| 123 | end | |
| 124 | end | |
| 125 | rec(anim) --the Animate script | |
| 126 | end | |
| 127 | ||
| 128 | humanoid.Jump = true | |
| 129 | ||
| 130 | wait(.4) | |
| 131 | ||
| 132 | ||
| 133 | if anim then | |
| 134 | anim:Destroy() | |
| 135 | end | |
| 136 | rootpart = char:findFirstChild("HumanoidRootPart")
| |
| 137 | camera = workspace.CurrentCamera | |
| 138 | modelforparts = char:findFirstChild("ModelForParts") or Instance.new("Model", char)
| |
| 139 | modelforparts.Name = "ModelForParts" | |
| 140 | ||
| 141 | function trailconnect(obj, wat) | |
| 142 | local trail = {}
| |
| 143 | for i = 1, 4 do | |
| 144 | local p = Instance.new("Part")
| |
| 145 | p.BrickColor = obj.BrickColor | |
| 146 | p.formFactor = "Custom" | |
| 147 | p.Size = Vector3.new(1,1,1) | |
| 148 | p.Locked = true | |
| 149 | p.Anchored = true | |
| 150 | p.CanCollide = false | |
| 151 | local mesh = Instance.new("CylinderMesh", p)
| |
| 152 | mesh.Name = "Mesh" | |
| 153 | table.insert(trail,{p,0})
| |
| 154 | end | |
| 155 | local lastpos = obj.Position | |
| 156 | local updatethis = 0 | |
| 157 | local dontdothis = false | |
| 158 | game:service'RunService'.Stepped:connect(function() | |
| 159 | if wat == true then if dontdothis then return end | |
| 160 | for i,v in pairs(trail) do | |
| 161 | game:service'Debris':AddItem(obj, 0) | |
| 162 | table.remove(v, i) | |
| 163 | end | |
| 164 | dontdothis = true | |
| 165 | return | |
| 166 | end | |
| 167 | updatethis = ((updatethis) % 4) + 1 | |
| 168 | local dstnc = (obj.Position - lastpos).magnitude | |
| 169 | trail[updatethis][1].Mesh.Scale = Vector3.new(.2,dstnc,.2) | |
| 170 | trail[updatethis][1].Parent = obj.Parent | |
| 171 | trail[updatethis][1].CFrame = CFrame.new((obj.Position + lastpos)/2,obj.Position) * CFrame.Angles(math.pi/2, 0, 0) | |
| 172 | trail[updatethis][2] = 0 | |
| 173 | for i,v in pairs(trail) do | |
| 174 | v[2] = v[2] + .15 | |
| 175 | v[1].Transparency = v[2] | |
| 176 | end | |
| 177 | lastpos = obj.Position | |
| 178 | end) | |
| 179 | end | |
| 180 | ||
| 181 | do --rayCast | |
| 182 | function rayCast(startpos, Speed, Gravity, Dmg, color) | |
| 183 | local ran,err = ypcall(function() | |
| 184 | local rayPart = Instance.new("Part")
| |
| 185 | rayPart.Name = "RayPart" | |
| 186 | rayPart.BrickColor = BrickColor.new(color) | |
| 187 | rayPart.Anchored = true | |
| 188 | rayPart.CanCollide = false | |
| 189 | rayPart.Locked = true | |
| 190 | rayPart.FormFactor = "Custom" | |
| 191 | - | v:findFirstChild("Humanoid").Parent:Destroy()
|
| 191 | + | |
| 192 | rayPart.BottomSurface = Enum.SurfaceType.Smooth | |
| 193 | rayPart.Size = Vector3.new(.2, 50, .2) | |
| 194 | rayPart:breakJoints() | |
| 195 | Instance.new("CylinderMesh", rayPart)
| |
| 196 | local fire = Instance.new("Fire", rayPart)
| |
| 197 | fire.Color = rayPart.BrickColor.Color | |
| 198 | fire.SecondaryColor = rayPart.BrickColor.Color | |
| 199 | fire.Heat = 0 | |
| 200 | fire.Size = 10 | |
| 201 | local pl = Instance.new("PointLight", rayPart)
| |
| 202 | pl.Color = Color3.new(rayPart.BrickColor.r/1.5, rayPart.BrickColor.g/1.5, rayPart.BrickColor.b/1.5) | |
| 203 | pl.Range = 18 | |
| 204 | ||
| 205 | local hitobj = false | |
| 206 | local bulletposition = startpos.Position | |
| 207 | rayPart.CFrame = startpos.CFrame | |
| 208 | trailconnect(rayPart, hitobj) | |
| 209 | ||
| 210 | local bulletvelocity = (Vector3.new(math.random(-2,2), math.random(-2,2), math.random(-2,2)))+( mouse.Hit.p - bulletposition).unit*Speed | |
| 211 | local bulletlastposition = bulletposition | |
| 212 | ||
| 213 | coroutine.resume(coroutine.create(function() | |
| 214 | while true do | |
| 215 | ||
| 216 | local dt = wait() | |
| 217 | bulletlastposition = bulletposition | |
| 218 | bulletvelocity = bulletvelocity + (Vector3.new(0, -3.81*Gravity, 0)*dt) | |
| 219 | bulletposition = bulletposition + (bulletvelocity*dt) | |
| 220 | local ray = Ray.new(bulletlastposition, (bulletposition - bulletlastposition)) | |
| 221 | local hit, hitposition = workspace:FindPartOnRayWithIgnoreList( ray, {char, modelforparts} )
| |
| 222 | ||
| 223 | if (torso.Position - rayPart.Position).magnitude > 840 then | |
| 224 | rayPart:Destroy() | |
| 225 | hitobj = true | |
| 226 | break | |
| 227 | end | |
| 228 | ||
| 229 | ||
| 230 | if hit then | |
| 231 | hitobj = true | |
| 232 | local damage = math.random(Dmg, Dmg+100) | |
| 233 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 234 | hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - damage | |
| 235 | elseif hit.Parent:IsA("Hat") and hit.Parent.Parent:findFirstChild("Humanoid") then
| |
| 236 | hit.Parent.Parent.Humanoid.Health = hit.Parent.Parent.Humanoid.Health - damage | |
| 237 | end | |
| 238 | local boom = Instance.new("Part", modelforparts)
| |
| 239 | - | plrgui = game:service'Players'.LocalPlayer:findFirstChild("PlayerGui")
|
| 239 | + | |
| 240 | boom.Anchored = true | |
| 241 | boom.FormFactor = "Custom" | |
| 242 | boom.Size = Vector3.new(1,1,1) | |
| 243 | boom.CanCollide = false | |
| 244 | boom.Transparency = 0.25 | |
| 245 | boom.CFrame = CFrame.new(hitposition.x, hitposition.y, hitposition.z) | |
| 246 | boom.TopSurface = 0 | |
| 247 | boom.BottomSurface = 0 | |
| 248 | local sphere = Instance.new("SpecialMesh", boom)
| |
| 249 | sphere.MeshType = "Sphere" | |
| 250 | - | image.Image = "rbxassetid://189054856" |
| 250 | + | |
| 251 | pl.Color = Color3.new(boom.BrickColor.r/1.5, boom.BrickColor.g/1.5, boom.BrickColor.b/1.5) | |
| 252 | pl.Range = 20 | |
| 253 | for ye = 0, 8 do | |
| 254 | local lite = Instance.new("Part", boom)
| |
| 255 | lite.FormFactor = "Custom" | |
| 256 | lite.Size = Vector3.new(.2, 1.5, .2) | |
| 257 | lite.BrickColor = boom.BrickColor | |
| 258 | lite.CanCollide = false | |
| 259 | lite.TopSurface = 0 | |
| 260 | lite.Anchored = false | |
| 261 | lite.BottomSurface = 0 | |
| 262 | lite.Position = boom.Position + Vector3.new(math.random(-10, 10), math.random(6,15), math.random(-10, 10)) | |
| 263 | end | |
| 264 | ||
| 265 | for i = 0, 20, 2.5 do | |
| 266 | sphere.Scale = sphere.Scale + Vector3.new(i,i,i) | |
| 267 | boom.Transparency = boom.Transparency + i/60 | |
| 268 | pl.Range = pl.Range + i/15 | |
| 269 | wait() | |
| 270 | end | |
| 271 | boom:Destroy() | |
| 272 | for i,v in pairs(workspace:children()) do | |
| 273 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 274 | if v:findFirstChild("Head") and v:findFirstChild("Torso") then
| |
| 275 | if (v:findFirstChild("Torso").Position - boom.Position).magnitude < 16 and v.Name ~= char.Name then
| |
| 276 | - | sound.SoundId = "rbxassetid://260366243" |
| 276 | + | v:findFirstChild("Humanoid"):TakeDamage(math.random(Dmg+2,Dmg+6))
|
| 277 | end | |
| 278 | end | |
| 279 | end | |
| 280 | if v and v:IsA("Part") and v.Name ~= "Base" then
| |
| 281 | if (v.Position - boom.Position).magnitude < 16 then | |
| 282 | v:BreakJoints() | |
| 283 | v.TopSurface = 0 | |
| 284 | v.BottomSurface = 0 | |
| 285 | v.LeftSurface = 0 | |
| 286 | v.RightSurface = 0 | |
| 287 | v.FrontSurface = 0 | |
| 288 | v.BackSurface = 0 | |
| 289 | v.Anchored = false | |
| 290 | end | |
| 291 | end | |
| 292 | end | |
| 293 | pcall(function() | |
| 294 | bulletposition = hitposition | |
| 295 | rayPart.CFrame = CFrame.new(bulletposition, bulletposition+bulletvelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
| 296 | rayPart:Destroy() | |
| 297 | end) | |
| 298 | break | |
| 299 | end | |
| 300 | rayPart.CFrame = CFrame.new(bulletposition, bulletposition+bulletvelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
| 301 | rayPart.Parent = modelforparts | |
| 302 | end | |
| 303 | end)) | |
| 304 | for i = 70, 65, -1.5 do | |
| 305 | firing = true | |
| 306 | camera.FieldOfView = i | |
| 307 | wait() | |
| 308 | end | |
| 309 | for i = 65, 70, 2.5 do | |
| 310 | firing = false | |
| 311 | camera.FieldOfView = i | |
| 312 | wait() | |
| 313 | end | |
| 314 | end) | |
| 315 | if err then | |
| 316 | print(err) | |
| 317 | end | |
| 318 | end | |
| 319 | end | |
| 320 | ||
| 321 | ||
| 322 | charge = 500 | |
| 323 | ||
| 324 | plrgui = owner:findFirstChild("PlayerGui")
| |
| 325 | ||
| 326 | local statusgui = Instance.new("ScreenGui", plrgui)
| |
| 327 | local mainframe = Instance.new("Frame", statusgui)
| |
| 328 | mainframe.Size = UDim2.new(0, 200, 0, 200) | |
| 329 | mainframe.Position = UDim2.new(.75, 0, .75, 0) | |
| 330 | mainframe.Style = 3 | |
| 331 | local image = Instance.new("ImageLabel", mainframe)
| |
| 332 | image.Size = UDim2.new(1, 0, .47, 0) | |
| 333 | image.Position = UDim2.new(0, 0, .235, 0) | |
| 334 | image.BackgroundTransparency = 1 | |
| 335 | image.Image = "rbxassetid://189054889" | |
| 336 | local chargetext = Instance.new("TextLabel", mainframe)
| |
| 337 | chargetext.FontSize = "Size18" | |
| 338 | chargetext.Size = UDim2.new(1, 0, .95, 0) | |
| 339 | chargetext.TextYAlignment = "Bottom" | |
| 340 | chargetext.BackgroundTransparency = 1 | |
| 341 | chargetext.TextColor3 = Color3.new(1,1,1) | |
| 342 | game:service'RunService'.Stepped:connect(function() | |
| 343 | chargetext.Text = math.floor(charge).."%" | |
| 344 | end) | |
| 345 | ||
| 346 | ||
| 347 | ||
| 348 | local rm = Instance.new("Weld", torso)
| |
| 349 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
| 350 | rm.C1 = CFrame.new(0, 0.5, 0) | |
| 351 | rm.Part0 = torso | |
| 352 | rm.Part1 = ra | |
| 353 | local lm = Instance.new("Weld", torso)
| |
| 354 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
| 355 | lm.C1 = CFrame.new(0, 0.5, 0) | |
| 356 | lm.Part0 = torso | |
| 357 | lm.Part1 = la | |
| 358 | ||
| 359 | sound = Instance.new("Sound", head)
| |
| 360 | - | main.BrickColor = BrickColor.new("Lily white")
|
| 360 | + | |
| 361 | sound.SoundId = "rbxassetid://131305943" | |
| 362 | sound.Looped = true | |
| 363 | ||
| 364 | ||
| 365 | dancemode = true | |
| 366 | debounceofsprint = false | |
| 367 | ||
| 368 | --create func | |
| 369 | function part(parent, size, color, formfactor, collide, transparency) | |
| 370 | if transparency == nil then transparency=0 end | |
| 371 | - | speaker.BrickColor = BrickColor.new("Lily white")
|
| 371 | + | |
| 372 | if formfactor == nil then formfactor="Custom" end | |
| 373 | local p = Instance.new("Part", parent)
| |
| 374 | p.FormFactor = formfactor | |
| 375 | p.CanCollide = collide | |
| 376 | p.Size = size | |
| 377 | p.Locked = true | |
| 378 | p.Transparency = transparency | |
| 379 | p.Position = torso.Position + Vector3.new(0, 1, 0) | |
| 380 | p.BrickColor = color | |
| 381 | p.FrontSurface = "SmoothNoOutlines" | |
| 382 | - | speaker2.BrickColor = BrickColor.new("Lily white")
|
| 382 | + | |
| 383 | p.LeftSurface = "SmoothNoOutlines" | |
| 384 | p.BottomSurface = "SmoothNoOutlines" | |
| 385 | p.TopSurface = "SmoothNoOutlines" | |
| 386 | p.RightSurface = "SmoothNoOutlines" | |
| 387 | return p | |
| 388 | end | |
| 389 | function wedge(parent, size, color, formfactor, collide, transparency) | |
| 390 | if transparency==nil then transparency=0 end | |
| 391 | if collide==nil then collide=false end | |
| 392 | if formfactor==nil then formfactor="Custom" end | |
| 393 | local p = Instance.new("WedgePart", parent)
| |
| 394 | p.FormFactor = formfactor | |
| 395 | p.CanCollide = collide | |
| 396 | p.Size = size | |
| 397 | p.Locked = true | |
| 398 | p.Position = torso.Position | |
| 399 | p.BrickColor = color | |
| 400 | p.FrontSurface = "SmoothNoOutlines" | |
| 401 | p.BackSurface = "SmoothNoOutlines" | |
| 402 | p.LeftSurface = "SmoothNoOutlines" | |
| 403 | p.BottomSurface = "SmoothNoOutlines" | |
| 404 | - | main3.BrickColor = BrickColor.new("Lily white")
|
| 404 | + | |
| 405 | p.RightSurface = "SmoothNoOutlines" | |
| 406 | return p | |
| 407 | end | |
| 408 | function weld(part0, part1, c0, parent, c1) | |
| 409 | if parent == nil then parent=char end | |
| 410 | if c1 == nil then c1=CFrame.new() end | |
| 411 | ||
| 412 | local wel = Instance.new("Weld", parent)
| |
| 413 | wel.Part0 = part0 | |
| 414 | wel.Part1 = part1 | |
| 415 | wel.C0 = c0 | |
| 416 | - | main4.BrickColor = BrickColor.new("Lily white")
|
| 416 | + | |
| 417 | return wel | |
| 418 | end | |
| 419 | function specialmesh(parent, meshType, scale, meshId) | |
| 420 | if meshId==nil then meshId="" end | |
| 421 | local mesh = Instance.new("SpecialMesh", parent)
| |
| 422 | mesh.Scale = scale | |
| 423 | mesh.MeshType = meshType | |
| 424 | mesh.MeshId = meshId | |
| 425 | return mesh | |
| 426 | end | |
| 427 | - | speaker3.BrickColor = BrickColor.new("Lily white")
|
| 427 | + | |
| 428 | --function part(parent, size, color, formfactor, collide, transparency) | |
| 429 | --function weld(part0, part1, c0, parent, c1) | |
| 430 | ||
| 431 | ---------------------------------------------------------------------------------------------------------- | |
| 432 | function animatehuman(animationid, object) | |
| 433 | local animation = object:findFirstChild("Humanoid"):LoadAnimation(animationid)
| |
| 434 | animation:Play() | |
| 435 | end | |
| 436 | local danceAnim = Instance.new("Animation", char)
| |
| 437 | danceAnim.AnimationId = "http://www.roblox.com/asset/?id=130018893" | |
| 438 | - | speaker4.BrickColor = BrickColor.new("Lily white")
|
| 438 | + | |
| 439 | ---------------------------------------------------------------------------------------------------------- | |
| 440 | local main = Instance.new("Part", char)
| |
| 441 | main.FormFactor = "Custom" | |
| 442 | main.CanCollide = false | |
| 443 | main.Size = Vector3.new(.75, 1, 1.2) | |
| 444 | main.Locked = true | |
| 445 | main.BrickColor = BrickColor.new("Hot pink")
| |
| 446 | main.TopSurface = 0 | |
| 447 | main.BottomSurface = 0 | |
| 448 | main.Position = torso.Position | |
| 449 | - | speaker5.BrickColor = BrickColor.new("Lily white")
|
| 449 | + | |
| 450 | local weld1 = weld(main, ra, CFrame.new(), char, CFrame.new(0, -.8, -.6)) | |
| 451 | local speaker = Instance.new("Part", char)
| |
| 452 | speaker.FormFactor = "Custom" | |
| 453 | speaker.CanCollide = false | |
| 454 | speaker.Size = Vector3.new(1.5, .25, 1.4) | |
| 455 | speaker.Locked = true | |
| 456 | speaker.BrickColor = BrickColor.new("Hot pink")
| |
| 457 | speaker.TopSurface = 0 | |
| 458 | speaker.BottomSurface = 0 | |
| 459 | speaker.Position = torso.Position | |
| 460 | - | speaker6.BrickColor = BrickColor.new("Lily white")
|
| 460 | + | |
| 461 | local weld2 = weld(speaker, main, CFrame.new(), char, CFrame.new(-.25, -1.7, .6)) | |
| 462 | local speaker2 = Instance.new("Part", char)
| |
| 463 | speaker2.FormFactor = "Custom" | |
| 464 | speaker2.CanCollide = false | |
| 465 | speaker2.Size = Vector3.new(1, .25, 2) | |
| 466 | speaker2.Locked = true | |
| 467 | speaker2.BrickColor = BrickColor.new("Hot pink")
| |
| 468 | speaker2.TopSurface = 0 | |
| 469 | speaker2.BottomSurface = 0 | |
| 470 | speaker2.Position = torso.Position | |
| 471 | speaker2:BreakJoints() | |
| 472 | local weld3 = weld(speaker2, main, CFrame.new(), char, CFrame.new(0, -1.7, -.2)) | |
| 473 | local main2 = Instance.new("Part", char)
| |
| 474 | main2.FormFactor = "Custom" | |
| 475 | main2.CanCollide = false | |
| 476 | main2.Size = Vector3.new(.751, 1, .6) | |
| 477 | main2.Locked = true | |
| 478 | main2.BrickColor = BrickColor.new("Lily white")
| |
| 479 | main2.TopSurface = 0 | |
| 480 | main2.BottomSurface = 0 | |
| 481 | main2.Position = torso.Position | |
| 482 | main2:BreakJoints() | |
| 483 | local weld4 = weld(main2, ra, CFrame.new(), char, CFrame.new(0, 0, -.9)) | |
| 484 | local main3 = Instance.new("Part", char)
| |
| 485 | main3.FormFactor = "Custom" | |
| 486 | main3.CanCollide = false | |
| 487 | main3.Size = Vector3.new(.751, 1.45, 1) | |
| 488 | main3.Locked = true | |
| 489 | main3.BrickColor = BrickColor.new("Hot pink")
| |
| 490 | main3.TopSurface = 0 | |
| 491 | main3.BottomSurface = 0 | |
| 492 | main3.Position = torso.Position | |
| 493 | main3:BreakJoints() | |
| 494 | local weld5 = weld(main3, ra, CFrame.new(), char, CFrame.new(0, -1.6, -.9)) | |
| 495 | local main4 = Instance.new("Part", char)
| |
| 496 | main4.FormFactor = "Custom" | |
| 497 | main4.CanCollide = false | |
| 498 | main4.Size = Vector3.new(1, .76, 1) | |
| 499 | Instance.new("CylinderMesh", main4)
| |
| 500 | main4.Locked = true | |
| 501 | main4.BrickColor = BrickColor.new("Hot pink")
| |
| 502 | main4.TopSurface = 0 | |
| 503 | main4.BottomSurface = 0 | |
| 504 | main4.Position = torso.Position | |
| 505 | main4:BreakJoints() | |
| 506 | local weld6 = weld(main4, main, CFrame.new(), char, CFrame.new(0, -.15, -.5)*CFrame.Angles(math.pi/2, 0, math.pi/2)) | |
| 507 | local speaker3 = Instance.new("Part", char)
| |
| 508 | speaker3.FormFactor = "Custom" | |
| 509 | speaker3.CanCollide = false | |
| 510 | speaker3.Size = Vector3.new(1.5, .5, 1.4) | |
| 511 | speaker3.Locked = true | |
| 512 | speaker3.BrickColor = BrickColor.new("Hot pink")
| |
| 513 | speaker3.TopSurface = 0 | |
| 514 | speaker3.BottomSurface = 0 | |
| 515 | speaker3.Position = torso.Position | |
| 516 | speaker3:BreakJoints() | |
| 517 | local welds1 = weld(speaker3, main, CFrame.new(), char, CFrame.new(-.25, -2.2, .6)) | |
| 518 | local speaker4 = Instance.new("Part", char)
| |
| 519 | speaker4.FormFactor = "Custom" | |
| 520 | speaker4.CanCollide = false | |
| 521 | speaker4.Size = Vector3.new(1, .5, 2) | |
| 522 | speaker4.Locked = true | |
| 523 | speaker4.BrickColor = BrickColor.new("Hot pink")
| |
| 524 | speaker4.TopSurface = 0 | |
| 525 | speaker4.BottomSurface = 0 | |
| 526 | speaker4.Position = torso.Position | |
| 527 | speaker4:BreakJoints() | |
| 528 | local welds2 = weld(speaker4, main, CFrame.new(), char, CFrame.new(0, -2.205, -.2)) | |
| 529 | local speaker5 = Instance.new("Part", char)
| |
| 530 | speaker5.FormFactor = "Custom" | |
| 531 | speaker5.CanCollide = false | |
| 532 | speaker5.Size = Vector3.new(1.4, .4, 1.3) | |
| 533 | speaker5.Locked = true | |
| 534 | speaker5.BrickColor = BrickColor.new("Hot pink")
| |
| 535 | speaker5.TopSurface = 0 | |
| 536 | speaker5.BottomSurface = 0 | |
| 537 | speaker5.Position = torso.Position | |
| 538 | speaker5:BreakJoints() | |
| 539 | local welds3 = weld(speaker5, main, CFrame.new(), char, CFrame.new(-.25, -2, .6)) | |
| 540 | local speaker6 = Instance.new("Part", char)
| |
| 541 | speaker6.FormFactor = "Custom" | |
| 542 | speaker6.CanCollide = false | |
| 543 | speaker6.Size = Vector3.new(.9, .4, 1.9) | |
| 544 | speaker6.Locked = true | |
| 545 | speaker6.BrickColor = BrickColor.new("Hot pink")
| |
| 546 | speaker6.TopSurface = 0 | |
| 547 | speaker6.BottomSurface = 0 | |
| 548 | speaker6.Position = torso.Position | |
| 549 | speaker6:BreakJoints() | |
| 550 | local welds4 = weld(speaker6, main, CFrame.new(), char, CFrame.new(0, -2, -.2)) | |
| 551 | ||
| 552 | local support = Instance.new("Part", char)
| |
| 553 | support.FormFactor = "Custom" | |
| 554 | support.CanCollide = false | |
| 555 | support.Size = Vector3.new(.3, .4, .6) | |
| 556 | support.Locked = true | |
| 557 | support.BrickColor = BrickColor.new("Lily white")
| |
| 558 | support.TopSurface = 0 | |
| 559 | support.BottomSurface = 0 | |
| 560 | support.Position = torso.Position | |
| 561 | support:BreakJoints() | |
| 562 | local welds5 = weld(support, main, CFrame.new(), char, CFrame.new(0, -1.5, -.4)) | |
| 563 | ||
| 564 | ||
| 565 | debounce = false | |
| 566 | ||
| 567 | function stopsound() | |
| 568 | if debounce then return end | |
| 569 | if not sound.IsPlaying then return end | |
| 570 | sound:stop() | |
| 571 | debounce = true | |
| 572 | local dancebro = Instance.new("StringValue", game:service'Lighting')
| |
| 573 | dancebro.Name = ('STOPDANCING'..plr.Name)
| |
| 574 | game:service'Debris':AddItem(dancebro, 1) | |
| 575 | coroutine.wrap(function() | |
| 576 | while not sound.IsPlaying do | |
| 577 | if charge <= 100 then | |
| 578 | charge = charge + .1 | |
| 579 | wait() | |
| 580 | elseif charge > 100 then | |
| 581 | charge = 100 | |
| 582 | break | |
| 583 | - | rayCast(speaker, 1250, 0, 5, "Lavender") |
| 583 | + | |
| 584 | - | wait(.35) |
| 584 | + | |
| 585 | end)() | |
| 586 | wait(.1) | |
| 587 | - | rayCast(speaker, 1250, 0, 5, "Lime green") |
| 587 | + | |
| 588 | - | wait(1) |
| 588 | + | |
| 589 | mouse.Button1Down:connect(function(mous) | |
| 590 | if debounceofsprint then return end | |
| 591 | if sound.IsPlaying then return end | |
| 592 | - | wait(.0001) |
| 592 | + | |
| 593 | sound:play() | |
| 594 | for i = 70, 55, -.35 do | |
| 595 | if not sound.IsPlaying then debounce = true camera.FieldOfView = 70 return end | |
| 596 | - | wait(.0001) |
| 596 | + | |
| 597 | wait() | |
| 598 | end | |
| 599 | for i = 30, 55, -.35 do | |
| 600 | - | wait(.0001) |
| 600 | + | |
| 601 | camera.FieldOfView = i | |
| 602 | wait() | |
| 603 | end | |
| 604 | - | wait(.0001) |
| 604 | + | |
| 605 | if not sound.IsPlaying then debounce = true camera.FieldOfView = 70 return end | |
| 606 | camera.FieldOfView = i | |
| 607 | wait(0.25) | |
| 608 | - | wait(0) |
| 608 | + | |
| 609 | wait() | |
| 610 | end | |
| 611 | if debounce then debounce = false return end | |
| 612 | - | wait(0) |
| 612 | + | |
| 613 | for i,v in pairs(workspace:children()) do | |
| 614 | if not sound.IsPlaying then break end | |
| 615 | coroutine.wrap(function() | |
| 616 | - | wait(0) |
| 616 | + | |
| 617 | danceAnimClone = danceAnim:clone() | |
| 618 | danceAnimClone.Parent = v | |
| 619 | danceAnimClone.AnimationId = "http://www.roblox.com/asset/?id=130018893" | |
| 620 | - | wait(0) |
| 620 | + | |
| 621 | NLS([[ | |
| 622 | function animatehuman(animationid, object) | |
| 623 | local animation = object:findFirstChild("Humanoid"):LoadAnimation(animationid)
| |
| 624 | - | wait(.95) |
| 624 | + | |
| 625 | end | |
| 626 | while wait(.5) do | |
| 627 | - | rayCast(speaker, 1250, 0, 5, "Bright bluish green") |
| 627 | + | |
| 628 | - | wait(.55) |
| 628 | + | |
| 629 | end | |
| 630 | ]], v) | |
| 631 | end | |
| 632 | end)() | |
| 633 | end | |
| 634 | end | |
| 635 | coroutine.wrap(function() | |
| 636 | while sound.IsPlaying do | |
| 637 | if charge <= 1 then | |
| 638 | if debounce then break end | |
| 639 | if not sound.IsPlaying then break end | |
| 640 | sound:stop() | |
| 641 | debounce = true | |
| 642 | chargetext.TextColor3 = Color3.new(1,0,0) | |
| 643 | dancebro = Instance.new("StringValue", game:service'Lighting')
| |
| 644 | - | wait(1) |
| 644 | + | |
| 645 | game:service'Debris':AddItem(dancebro, 1) | |
| 646 | coroutine.wrap(function() | |
| 647 | - | rayCast(speaker, 1250, 0, 5, "Bright bluish green") |
| 647 | + | |
| 648 | debounce = false | |
| 649 | chargetext.TextColor3 = Color3.new(1,1,1) | |
| 650 | end)() | |
| 651 | coroutine.wrap(function() | |
| 652 | while not sound.IsPlaying do | |
| 653 | - | wait(.45) |
| 653 | + | |
| 654 | charge = charge + .1 | |
| 655 | wait() | |
| 656 | - | rayCast(speaker, 1250, 0, 5, "Lavender") |
| 656 | + | |
| 657 | - | wait(.15) |
| 657 | + | |
| 658 | break | |
| 659 | end | |
| 660 | end | |
| 661 | end)() | |
| 662 | else | |
| 663 | charge = charge - .08 | |
| 664 | wait() | |
| 665 | end | |
| 666 | - | wait(1) |
| 666 | + | |
| 667 | end)() | |
| 668 | coroutine.wrap(function() | |
| 669 | local ran,err = ypcall(function() | |
| 670 | while sound.IsPlaying and Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 do | |
| 671 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then stopsound() break end | |
| 672 | if not sound.IsPlaying then break end | |
| 673 | rayCast(speaker, 1250, 0, 5, "Pink") | |
| 674 | wait(.1) | |
| 675 | - | wait(1) |
| 675 | + | |
| 676 | if not sound.IsPlaying then break end | |
| 677 | rayCast(speaker, 1250, 0, 5, "Black") | |
| 678 | local pl = Instance.new("PointLight", torso)
| |
| 679 | pl.Color = Color3.new(153/255/1.25, 102/255/1.25, 204/255/1.25) | |
| 680 | pl.Range = 30 | |
| 681 | pl.Brightness = 0.7 | |
| 682 | game:service'Debris':AddItem(pl, .3) | |
| 683 | wait() | |
| 684 | - | wait(1) |
| 684 | + | |
| 685 | if not sound.IsPlaying then break end | |
| 686 | rayCast(speaker, 1250, 0, 5, "Black") | |
| 687 | local pl = Instance.new("PointLight", torso)
| |
| 688 | pl.Color = Color3.new(153/255/1.25, 102/255/1.25, 204/255/1.25) | |
| 689 | pl.Range = 30 | |
| 690 | pl.Brightness = 0.7 | |
| 691 | game:service'Debris':AddItem(pl, .3) | |
| 692 | wait() | |
| 693 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then stopsound() break end | |
| 694 | if not sound.IsPlaying then break end | |
| 695 | rayCast(speaker, 1250, 0, 5, "Black") | |
| 696 | local pl = Instance.new("PointLight", torso)
| |
| 697 | pl.Color = Color3.new(153/255/1.25, 102/255/1.25, 204/255/1.25) | |
| 698 | pl.Range = 30 | |
| 699 | pl.Brightness = 0.7 | |
| 700 | game:service'Debris':AddItem(pl, .3) | |
| 701 | wait() | |
| 702 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then stopsound() break end | |
| 703 | if not sound.IsPlaying then break end | |
| 704 | rayCast(speaker, 1250, 0, 5, "Black") | |
| 705 | local pl = Instance.new("PointLight", torso)
| |
| 706 | pl.Color = Color3.new(153/255/1.25, 102/255/1.25, 204/255/1.25) | |
| 707 | pl.Range = 30 | |
| 708 | pl.Brightness = 0.7 | |
| 709 | game:service'Debris':AddItem(pl, .3) | |
| 710 | wait(0.2) | |
| 711 | end | |
| 712 | end) if err then print(err) end | |
| 713 | end)() | |
| 714 | end) | |
| 715 | ||
| 716 | mouse.Button1Up:connect(function(mous) | |
| 717 | stopsound() | |
| 718 | end) | |
| 719 | ctrl = false | |
| 720 | mouse.KeyDown:connect(function(k) | |
| 721 | if string.byte(k) == 50 then | |
| 722 | ctrl = true | |
| 723 | humanoid.WalkSpeed = 8 | |
| 724 | end | |
| 725 | if string.byte(k) == 48 then | |
| 726 | humanoid.WalkSpeed = 35 | |
| 727 | end | |
| 728 | end) | |
| 729 | ||
| 730 | mouse.KeyUp:connect(function(k) | |
| 731 | if string.byte(k) == 50 then | |
| 732 | ctrl = false | |
| 733 | humanoid.WalkSpeed = 16 | |
| 734 | end | |
| 735 | if string.byte(k) == 48 then | |
| 736 | humanoid.WalkSpeed = 16 | |
| 737 | if ctrl then | |
| 738 | humanoid.WalkSpeed = 8 | |
| 739 | end | |
| 740 | end | |
| 741 | end) | |
| 742 | ||
| 743 | humanoid.Died:connect(function() | |
| 744 | deathpos = torso.Position | |
| 745 | WorkModel = Instance.new("Model", workspace)
| |
| 746 | WorkModel.Name = " " | |
| 747 | wait(1/60) | |
| 748 | humanoid.Parent = nil | |
| 749 | if torso then | |
| 750 | local Head = char:FindFirstChild("Head")
| |
| 751 | if Head then | |
| 752 | local Neck = Instance.new("Weld")
| |
| 753 | Neck.Name = "Neck" | |
| 754 | Neck.Part0 = torso | |
| 755 | Neck.Part1 = Head | |
| 756 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 757 | Neck.C1 = CFrame.new() | |
| 758 | Neck.Parent = torso | |
| 759 | end | |
| 760 | local Limb = char:FindFirstChild("Right Arm")
| |
| 761 | if Limb then | |
| 762 | ||
| 763 | Limb.CFrame = torso.CFrame * CFrame.new(1.5, 0, 0) | |
| 764 | local Joint = Instance.new("Glue")
| |
| 765 | Joint.Name = "RightShoulder" | |
| 766 | Joint.Part0 = torso | |
| 767 | Joint.Part1 = Limb | |
| 768 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 769 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 770 | Joint.Parent = torso | |
| 771 | ||
| 772 | local B = Instance.new("Part")
| |
| 773 | B.TopSurface = 0 | |
| 774 | B.BottomSurface = 0 | |
| 775 | B.formFactor = "Symmetric" | |
| 776 | B.Size = Vector3.new(1, 1, 1) | |
| 777 | B.Transparency = 1 | |
| 778 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 779 | B.Parent = char | |
| 780 | B.CanCollide = false | |
| 781 | local W = Instance.new("Weld")
| |
| 782 | W.Part0 = Limb | |
| 783 | W.Part1 = B | |
| 784 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 785 | W.Parent = Limb | |
| 786 | ||
| 787 | end | |
| 788 | local Limb = char:FindFirstChild("Left Arm")
| |
| 789 | if Limb then | |
| 790 | ||
| 791 | Limb.CFrame = torso.CFrame * CFrame.new(-1.5, 0, 0) | |
| 792 | local Joint = Instance.new("Glue")
| |
| 793 | Joint.Name = "LeftShoulder" | |
| 794 | Joint.Part0 = torso | |
| 795 | Joint.Part1 = Limb | |
| 796 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 797 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 798 | Joint.Parent = torso | |
| 799 | ||
| 800 | local B = Instance.new("Part")
| |
| 801 | B.TopSurface = 0 | |
| 802 | B.BottomSurface = 0 | |
| 803 | B.formFactor = "Symmetric" | |
| 804 | B.Size = Vector3.new(1, 1, 1) | |
| 805 | B.Transparency = 1 | |
| 806 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 807 | B.Parent = char | |
| 808 | B.CanCollide = false | |
| 809 | local W = Instance.new("Weld")
| |
| 810 | W.Part0 = Limb | |
| 811 | W.Part1 = B | |
| 812 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 813 | W.Parent = Limb | |
| 814 | ||
| 815 | end | |
| 816 | local Limb = char:FindFirstChild("Right Leg")
| |
| 817 | if Limb then | |
| 818 | ||
| 819 | Limb.CFrame = torso.CFrame * CFrame.new(0.5, -2, 0) | |
| 820 | local Joint = Instance.new("Glue")
| |
| 821 | Joint.Name = "RightHip" | |
| 822 | Joint.Part0 = torso | |
| 823 | Joint.Part1 = Limb | |
| 824 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 825 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 826 | Joint.Parent = torso | |
| 827 | ||
| 828 | local B = Instance.new("Part")
| |
| 829 | B.TopSurface = 0 | |
| 830 | B.BottomSurface = 0 | |
| 831 | B.formFactor = "Symmetric" | |
| 832 | B.Size = Vector3.new(1, 1, 1) | |
| 833 | B.Transparency = 1 | |
| 834 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 835 | B.Parent = char | |
| 836 | B.CanCollide = false | |
| 837 | local W = Instance.new("Weld")
| |
| 838 | W.Part0 = Limb | |
| 839 | W.Part1 = B | |
| 840 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 841 | W.Parent = Limb | |
| 842 | ||
| 843 | end | |
| 844 | local Limb = char:FindFirstChild("Left Leg")
| |
| 845 | if Limb then | |
| 846 | ||
| 847 | Limb.CFrame = torso.CFrame * CFrame.new(-0.5, -2, 0) | |
| 848 | local Joint = Instance.new("Glue")
| |
| 849 | Joint.Name = "LeftHip" | |
| 850 | Joint.Part0 = torso | |
| 851 | Joint.Part1 = Limb | |
| 852 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 853 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 854 | Joint.Parent = torso | |
| 855 | ||
| 856 | local B = Instance.new("Part")
| |
| 857 | B.TopSurface = 0 | |
| 858 | B.BottomSurface = 0 | |
| 859 | B.formFactor = "Symmetric" | |
| 860 | B.Size = Vector3.new(1, 1, 1) | |
| 861 | B.Transparency = 1 | |
| 862 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 863 | B.Parent = char | |
| 864 | B.CanCollide = false | |
| 865 | local W = Instance.new("Weld")
| |
| 866 | W.Part0 = Limb | |
| 867 | W.Part1 = B | |
| 868 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 869 | W.Parent = Limb | |
| 870 | end | |
| 871 | for blood = 0, 3 do | |
| 872 | local blood = Instance.new("Part", workspace)
| |
| 873 | blood.BrickColor = BrickColor.Red() | |
| 874 | blood.FormFactor = "Custom" | |
| 875 | blood.Size = Vector3.new(.2,.2,.2) | |
| 876 | blood.Anchored = true | |
| 877 | blood.TopSurface = "Smooth" | |
| 878 | blood.BackSurface = "Smooth" | |
| 879 | local bloodmesh = Instance.new("CylinderMesh", blood)
| |
| 880 | bloodmesh.Scale = Vector3.new(3, 0, 3) | |
| 881 | local rayzb = Ray.new(torso.Position, Vector3.new(0, -20, 0) + Vector3.new(math.random(-2, 2), 0, math.random(-2, 2))) | |
| 882 | local hitzb, hitposb = workspace:findPartOnRay(rayzb, char) | |
| 883 | if hitzb then | |
| 884 | blood.CFrame = CFrame.new(hitposb.x,hitposb.y,hitposb.z) | |
| 885 | blood.CFrame = blood.CFrame * CFrame.new(0, .05, 0) | |
| 886 | coroutine.wrap(function() | |
| 887 | for cframe = 0, math.random(16, 24) do | |
| 888 | bloodmesh.Scale = bloodmesh.Scale + Vector3.new(.45, 0, .45) | |
| 889 | wait() | |
| 890 | end | |
| 891 | end)() | |
| 892 | elseif not hitzb then | |
| 893 | blood:Destroy() | |
| 894 | end | |
| 895 | end | |
| 896 | local BP = Instance.new("BodyPosition", torso)
| |
| 897 | BP.maxForce = Vector3.new(1,1,1)/0 | |
| 898 | BP.position = deathpos | |
| 899 | for i,v in pairs(char:children()) do | |
| 900 | if v:IsA("Part") then v.Parent = WorkModel end
| |
| 901 | end | |
| 902 | wait(.3) | |
| 903 | BP:Destroy() | |
| 904 | end | |
| 905 | end) | |
| 906 | ||
| 907 | local rlegm = Instance.new("Motor", torso)
| |
| 908 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
| 909 | rlegm.C1 = CFrame.new(0, 1, 0) | |
| 910 | rlegm.Part0 = torso | |
| 911 | rlegm.Part1 = rl | |
| 912 | rlegm.Name = "Right Hip" | |
| 913 | local llegm = Instance.new("Motor", torso)
| |
| 914 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
| 915 | llegm.C1 = CFrame.new(0, 1, 0) | |
| 916 | - | game:service'RunService'.RenderStepped:connect(function() |
| 916 | + | |
| 917 | llegm.Part1 = ll | |
| 918 | llegm.Name = "Left Hip" | |
| 919 | neck.C0 = CFrame.new(0, 1, 0) | |
| 920 | neck.C1 = CFrame.new(0, -0.5, 0) | |
| 921 | rj.C0 = CFrame.new(0, -1, 0) | |
| 922 | rj.C1 = CFrame.new(0, -1, 0) | |
| 923 | rsc0 = rm.C0 | |
| 924 | lsc0 = lm.C0 | |
| 925 | neckc0 = neck.C0 | |
| 926 | rootc0 = rj.C0 | |
| 927 | llc0 = llegm.C0 | |
| 928 | rlc0 = rlegm.C0 | |
| 929 | speed = 0.4 | |
| 930 | angle = 0 | |
| 931 | anglespeed = 0 | |
| 932 | mvmnt = 0 | |
| 933 | game:service'RunService'.Stepped:connect(function() | |
| 934 | angle = (angle % 100) + anglespeed/10 | |
| 935 | mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10)) | |
| 936 | local rscf = rsc0 | |
| 937 | local lscf = lsc0 | |
| 938 | local rlcf = rlc0 | |
| 939 | local llcf = llc0 | |
| 940 | local rjcf = rootc0 | |
| 941 | local ncf = neckc0 | |
| 942 | local rayz = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0)) | |
| 943 | local hitz, enz = workspace:findPartOnRay(rayz, char) | |
| 944 | --math.asin(mouse.UnitRay.Direction.y) | |
| 945 | ncf = neckc0 * CFrame.Angles(camera.CoordinateFrame.lookVector.y, 0, 0) | |
| 946 | rscf = rsc0 * CFrame.new(-.55, 0, .35) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2, 0, 0) | |
| 947 | lscf = lsc0 * CFrame.new(.85, 0, -.65) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2, 0, math.rad(45)) | |
| 948 | if firing then | |
| 949 | rscf = rsc0 * CFrame.new(-.55, .15, .65) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2, 0, 0) | |
| 950 | lscf = lsc0 * CFrame.new(.85, .15, -.35) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2, 0, math.rad(45)) | |
| 951 | end | |
| 952 | if not hitz then | |
| 953 | ncf = neckc0 * CFrame.Angles(math.pi/18, 0, 0) | |
| 954 | rscf = rsc0 * CFrame.new(-.45, 0, -.75) * CFrame.Angles(math.pi/5+math.pi/18, 0, math.rad(-70)) | |
| 955 | lscf = lsc0 * CFrame.new(.35, 0, 0) * CFrame.Angles(math.pi/3.5+math.pi/18, 0, 0) | |
| 956 | rjcf = rootc0 * CFrame.Angles(-math.pi/32, 0, 0) | |
| 957 | rlcf = rlc0 * CFrame.new(0, 0.7, -0.5) * CFrame.Angles(-math.pi/14, 0, 0) | |
| 958 | llcf = llc0 * CFrame.Angles(-math.pi/20, 0, 0) | |
| 959 | elseif humanoid.Sit then | |
| 960 | ncf = neckc0 * CFrame.Angles(0, 0, 0) | |
| 961 | rjcf = rootc0 * CFrame.new(0, -.2, 0) | |
| 962 | rlcf = rlc0 * CFrame.Angles(math.pi/2, 0, math.rad(7.5)) | |
| 963 | llcf = llc0 * CFrame.Angles(math.pi/2, 0, -math.rad(7.5)) | |
| 964 | if sprinting then | |
| 965 | debounceofsprint = false | |
| 966 | sprinting = false | |
| 967 | end | |
| 968 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then | |
| 969 | speed = 0.3 | |
| 970 | if ctrl then | |
| 971 | rjcf = rootc0 * CFrame.new(0, -1.25, 0) | |
| 972 | llcf = llc0 * CFrame.new(0, 0, -.45) * CFrame.Angles(-math.pi/2.2, 0, 0) | |
| 973 | rlcf = rlcf * CFrame.new(0, 1.25, -.85) | |
| 974 | else | |
| 975 | rjcf = rootc0 | |
| 976 | rlcf = rlc0 * CFrame.Angles(-math.rad(.5), 0, math.rad(1.5)) | |
| 977 | llcf = llc0 * CFrame.Angles(math.rad(1.5), 0, -math.rad(1.5)) | |
| 978 | end | |
| 979 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then | |
| 980 | if not humanoid.Sit then | |
| 981 | anglespeed = 2 | |
| 982 | if ctrl then | |
| 983 | anglespeed = 3 | |
| 984 | ncf = neckc0 * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/18, 0, 0) | |
| 985 | rjcf = rootc0 * CFrame.new(0, -.35, 0) * CFrame.Angles(-math.pi/18, 0, 0) | |
| 986 | rscf = rsc0 * CFrame.new(-.55, 0, .35) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2+math.pi/18, 0, 0) | |
| 987 | lscf = lsc0 * CFrame.new(.85, 0, -.65) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2+math.pi/18, 0, math.rad(45)) | |
| 988 | llcf = llc0 * CFrame.new(0, .45, -.35) * CFrame.Angles(math.pi/18 - math.sin(angle)*.45, 0, 0) | |
| 989 | rlcf = rlcf * CFrame.new(0, .45, -.35) * CFrame.Angles(math.pi/18 + math.sin(angle)*.45, 0, 0) | |
| 990 | else | |
| 991 | rjcf = rootc0 | |
| 992 | rlcf = rlc0 * CFrame.Angles(math.sin(-angle)*.65, 0, math.rad(.5)) | |
| 993 | llcf = llc0 * CFrame.Angles(math.sin(angle)*.65, 0, -math.rad(.5)) | |
| 994 | end | |
| 995 | if sprinting then | |
| 996 | debounceofsprint = false | |
| 997 | sprinting = false | |
| 998 | end | |
| 999 | end | |
| 1000 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then | |
| 1001 | if not humanoid.Sit then | |
| 1002 | anglespeed = 2.7 | |
| 1003 | ncf = neckc0 * CFrame.Angles(math.pi/18, 0, 0) | |
| 1004 | rscf = rsc0 * CFrame.new(-.45, 0, -.75) * CFrame.Angles(math.pi/5+math.pi/18, 0, math.rad(-70)) | |
| 1005 | lscf = lsc0 * CFrame.new(.35, 0, 0) * CFrame.Angles(math.pi/3.5+math.pi/18, 0, 0) | |
| 1006 | rjcf = rootc0 * CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/18, math.sin(angle)*.1, math.sin(angle)*.045) | |
| 1007 | rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.3, 0, math.rad(.5)) | |
| 1008 | llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.3, 0, -math.rad(.5)) | |
| 1009 | sprinting = true | |
| 1010 | debounceofsprint = true | |
| 1011 | end | |
| 1012 | end | |
| 1013 | rm.C0 = clerp(rm.C0,rscf,speed) | |
| 1014 | lm.C0 = clerp(lm.C0,lscf,speed) | |
| 1015 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
| 1016 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
| 1017 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
| 1018 | neck.C0 = clerp(neck.C0,ncf,speed) | |
| 1019 | end) |