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| 1 | local InfiniteJumpEnabled = true | |
| 2 | game:GetService("UserInputService").JumpRequest:connect(function()
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| 3 | if InfiniteJumpEnabled then | |
| 4 | game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
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| 5 | end | |
| 6 | - | end) |
| 6 | + | end |
| 7 | - | end, |
| 7 | + | end) |