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//run launch_to_orbit
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lock steering to prograde.
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print "Enabling solar before fairings".
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panels on.
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print "Faring deploy".
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stage.
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wait 5.
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print "Booster separation".
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stage .
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wait 1.
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stage .
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        when geoposition:lng > 140 then  set warp to 1.
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        when geoposition:lng > 150 then set warp to 0.
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        set warp to 3.
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    }
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    when geoposition:lng > 161.5 then {
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        print "Deorbit burn".
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        lock throttle to 1.
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        when periapsis < 30_000 then {
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            lock throttle to 0.25.
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            when periapsis < 25_000 then {
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                lock throttle to 0.
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                print "Deorbit burn completed. Preparing for reentry.".
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                lock steering to lookDirUp(srfretrograde:forevector, sun:position).
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                brakes on.
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                wait 5.
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                print "Warping to atmosphere.".
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                set warp to 2.
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                when altitude  < (body:atm:height + 400) then {
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                    print "Warping to thicker parts of the atmosphere.".
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                    set warp to 0.
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                    set warpmode to "physics".
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                    set warp to 3.
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                    when altitude < 25000 then
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                    {
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                        print "Now in real time".
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                        set warp to 0.
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                    }
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                }
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                when geoposition:lng > -49.0  and geoposition:lng < -45 then {
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                    print "Near KSC".
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                    if airspeed > 380 {
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                        print "Still too fast, slowing down.".
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                        when airspeed < 385 then {
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                            lock throttle to 0.
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                        }
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                        lock throttle to 1.
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                    }
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                }
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                when geoposition:lng > -48.4 and geoposition:lng < -45 then {
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                    if geoposition:lng > -48.4 and geoposition:lng < -45 {
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                        print "Over KSC".
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                    } else {
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                        print "Lithobraking imminent... slowing down".
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                    }
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                    stage.
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                    when airspeed < 150 then {
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                        lock steering to lookDirUp( up:forevector, ship:facing:topvector).
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                        gear on.
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                    }
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                }
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            }
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        }
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    }
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} else {
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    print "Something is not right. I am not a booster.".
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}