View difference between Paste ID: 8qUdNjWN and 6xxCTnZb
SHOW: | | - or go back to the newest paste.
1
package
2
{
3
	import flash.display.Sprite;
4
	import flash.display.Bitmap;
5
	import flash.display.BitmapData;
6
	import flash.events.Event;
7
8
	public class GameObject extends Sprite
9
	{
10
		public var tileSize:int;
11
		public var screen:BitmapData;
12-
		private const screenBitmap:Bitmap;
12+
		private var screenBitmap:Bitmap;
13
14
		public function GameObject()
15
		{
16
			super();
17
			tileSize = 32;
18
			screen = new BitmapData(tileSize, tileSize, false, 0x000000);
19
			screenBitmap = new Bitmap(screen , "auto", true);
20
			addChild(screenBitmap );
21
			addEventListener(Event.ENTER_FRAME, Step);
22
		}
23
		private function step():void
24
		{
25
			screen.fillRect(screen.rect, 0x000000);
26
		}
27
	}
28
}