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| 1 | local NPC_ID = 112112 | |
| 2 | ||
| 3 | local function On_GossipMenu(event, player, unit) | |
| 4 | - | function On_GossipMenu(event, plr, unit) |
| 4 | + | player:GossipMenuAddItem(1, "Morph", 0, 1) |
| 5 | - | plr:GossipMenuAddItem(1, "Morph", 0, 1, 0) |
| 5 | + | player:GossipMenuAddItem(2, "Full Heal", 0, 2) |
| 6 | - | plr:GossipMenuAddItem(2, "Full Heal", 0, 2, 0) |
| 6 | + | player:GossipMenuAddItem(2, "Remove Resurrection Sickness", 0, 3) |
| 7 | - | plr:GossipMenuAddItem(2, "Remove Resurrection Sickness", 0, 3, 0) |
| 7 | + | player:GossipMenuAddItem(3, "Learn weapon skills", 0, 4) |
| 8 | - | plr:GossipMenuAddItem(3, "Learn weapon skills", 0, 4, 0) |
| 8 | + | player:GossipMenuAddItem(3, "Advance weapon skills", 0, 5) |
| 9 | - | plr:GossipMenuAddItem(3, "Advance weapon skills", 0, 5, 0) |
| 9 | + | player:GossipMenuAddItem(3, "Artisan Riding", 0, 6) |
| 10 | - | plr:GossipMenuAddItem(3, "Artisan Riding", 0, 6, 0) |
| 10 | + | player:GossipSendMenu(1, unit) |
| 11 | - | plr:GossipSendMenu(1, unit) |
| 11 | + | |
| 12 | ||
| 13 | local function On_GossipSelect(event, player, unit, sender, intid, code) | |
| 14 | - | function On_GossipSelect(plr, event, id, intid, code) |
| 14 | + | if (intid == 1) then |
| 15 | - | if (intid == 1) then |
| 15 | + | player:GossipMenuAddItem(1, "Taunka", 0, 10) |
| 16 | - | plr:GossipMenuAddItem(1, "Taunka", 0, 10, 0) |
| 16 | + | player:GossipMenuAddItem(1, "TEST", 0, 10) |
| 17 | - | end |
| 17 | + | player:GossipSendMenu(1, unit) |
| 18 | end | |
| 19 | end | |
| 20 | - | RegisterCreatureGossipEvent(112112, 1, On_GossipMenu) |
| 20 | + | |
| 21 | - | RegisterCreatureGossipEvent(112112, 2, On_GossipSelect) |
| 21 | + | RegisterCreatureGossipEvent(NPC_ID, 1, On_GossipMenu) |
| 22 | RegisterCreatureGossipEvent(NPC_ID, 2, On_GossipSelect) |