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| 1 | --roadBuilder | |
| 2 | ||
| 3 | currentFacing = 0 | |
| 4 | currentlySelectedSlot = 1 | |
| 5 | fuelLevelToRefuelAt = 5 | |
| 6 | initBlocksCount = 0 | |
| 7 | minSlot = 1 | |
| 8 | maxSlot = 16 | |
| 9 | ||
| 10 | ||
| 11 | currentY = 0 | |
| 12 | ||
| 13 | args = { ... }
| |
| 14 | ||
| 15 | minimumDown = 2 | |
| 16 | ||
| 17 | BLOCK_PILLAR = 1 | |
| 18 | BLOCK_GLASS = 3 | |
| 19 | BLOCK_WALL = 1 | |
| 20 | BLOCK_WALLSTAIRS = 2 | |
| 21 | BLOCK_LAMP = 4 | |
| 22 | ||
| 23 | - | BLOCK_FENCE = 3 |
| 23 | + | |
| 24 | - | BLOCK_TORCH = 4 |
| 24 | + | if #args > 0 then |
| 25 | local length = tonumber(args[1]) | |
| 26 | initBlocks() | |
| 27 | - | if #args > 1 then |
| 27 | + | for i=1,length,1 do |
| 28 | makePart() | |
| 29 | - | local roadType = args[2] |
| 29 | + | end |
| 30 | else | |
| 31 | - | for i=1,length,1 do |
| 31 | + | print("Usage: road <length>")
|
| 32 | - | currentY = 0 |
| 32 | + | |
| 33 | - | print("Building part: "..i.." of "..length);
|
| 33 | + | |
| 34 | - | if roadType=="tun" then |
| 34 | + | |
| 35 | - | tun_makePart() |
| 35 | + | function makePart() |
| 36 | - | elseif roadType=="optun" then |
| 36 | + | |
| 37 | - | optun_makePart() |
| 37 | + | case(false) |
| 38 | - | elseif roadType=="village" then |
| 38 | + | |
| 39 | - | village_makePart() |
| 39 | + | |
| 40 | - | elseif roadType=="susp" then |
| 40 | + | |
| 41 | - | susp_makePart() |
| 41 | + | pillar() |
| 42 | - | else |
| 42 | + | |
| 43 | - | print("Avail types: tun,optun,susp,village")
|
| 43 | + | |
| 44 | turnLeft() | |
| 45 | go("forward",true)
| |
| 46 | turnLeft() | |
| 47 | turnLeft() | |
| 48 | - | print("Usage: road <length> [type=tun|optun|susp|village]")
|
| 48 | + | case(false) |
| 49 | case(true) | |
| 50 | case(false) | |
| 51 | for i=1,3,1 do | |
| 52 | - | function susp_makePart() |
| 52 | + | case(false) |
| 53 | - | currentY = 0 |
| 53 | + | |
| 54 | end | |
| 55 | ||
| 56 | function case(lamp) | |
| 57 | - | for i=1,6 do |
| 57 | + | |
| 58 | replaceBlock(BLOCK_LAMP,"down") | |
| 59 | - | go("forward",true)
|
| 59 | + | |
| 60 | replaceBlock(BLOCK_WALL,"down") | |
| 61 | end | |
| 62 | turnRight() | |
| 63 | go("forward",true)
| |
| 64 | replaceBlock(BLOCK_WALL,"down") | |
| 65 | - | for i=1,6 do |
| 65 | + | |
| 66 | - | replaceBlock(BLOCK_FENCE,"down") |
| 66 | + | |
| 67 | - | go("forward",true)
|
| 67 | + | |
| 68 | replaceBlock(BLOCK_WALL,"down") | |
| 69 | - | replaceBlock(BLOCK_FENCE,"down") |
| 69 | + | |
| 70 | go("down",true)
| |
| 71 | go("down",true)
| |
| 72 | turnRight() | |
| 73 | - | for i=1,6 do |
| 73 | + | |
| 74 | go("down",true)
| |
| 75 | - | go("forward",true)
|
| 75 | + | |
| 76 | replaceBlock(BLOCK_WALLSTAIRS,"up") | |
| 77 | turnRight() | |
| 78 | turnRight() | |
| 79 | go("forward",true)
| |
| 80 | turnRight() | |
| 81 | turnRight() | |
| 82 | - | for i=1,6 do |
| 82 | + | |
| 83 | - | if i==2 or i==6 then |
| 83 | + | |
| 84 | - | replaceBlock(BLOCK_TORCH,"down") |
| 84 | + | |
| 85 | go("forward",true)
| |
| 86 | - | if i==4 then |
| 86 | + | |
| 87 | - | replaceBlock(BLOCK_FENCE,"down") |
| 87 | + | |
| 88 | - | end |
| 88 | + | |
| 89 | - | go("forward",true)
|
| 89 | + | |
| 90 | go("up",true)
| |
| 91 | replaceBlock(BLOCK_WALLSTAIRS,"down") | |
| 92 | go("forward",true)
| |
| 93 | replaceBlock(BLOCK_WALL,"down") | |
| 94 | - | goX(3,"forward",true) |
| 94 | + | |
| 95 | - | replaceBlock(BLOCK_FENCE,"down") |
| 95 | + | |
| 96 | go("forward",true)
| |
| 97 | - | replaceBlock(BLOCK_FENCE,"down") |
| 97 | + | |
| 98 | go("forward",true)
| |
| 99 | go("forward",true)
| |
| 100 | turnRight() | |
| 101 | turnRight() | |
| 102 | go("down",true)
| |
| 103 | replaceBlock(BLOCK_WALLSTAIRS,"forward") | |
| 104 | go("down",true)
| |
| 105 | replaceBlock(BLOCK_WALL,"forward") | |
| 106 | go("down",true)
| |
| 107 | replaceBlock(BLOCK_GLASS,"forward") | |
| 108 | go("down",true)
| |
| 109 | - | goX(3,"down",true) |
| 109 | + | |
| 110 | go("down",true)
| |
| 111 | go("forward",true)
| |
| 112 | replaceBlock(BLOCK_WALL,"forward") | |
| 113 | turnRight() | |
| 114 | turnRight() | |
| 115 | go("forward",true)
| |
| 116 | turnRight() | |
| 117 | turnRight() | |
| 118 | - | while currentY < (0 + 2) do |
| 118 | + | |
| 119 | go("forward",true)
| |
| 120 | - | replaceBlock(BLOCK_PILLAR,"down") |
| 120 | + | |
| 121 | - | currentY = currentY + 1 |
| 121 | + | |
| 122 | turnLeft() | |
| 123 | go("forward",true)
| |
| 124 | go("up",true)
| |
| 125 | turnRight() | |
| 126 | go("forward",true)
| |
| 127 | go("up",true)
| |
| 128 | turnRight() | |
| 129 | go("forward",true)
| |
| 130 | go("forward",true)
| |
| 131 | go("forward",true)
| |
| 132 | turnLeft() | |
| 133 | end | |
| 134 | ||
| 135 | function pillar() | |
| 136 | - | goX(4,"forward",true) |
| 136 | + | |
| 137 | currentY = currentY - 1 | |
| 138 | go("down",true)
| |
| 139 | - | goX(2,"forward",true) |
| 139 | + | |
| 140 | repeat | |
| 141 | - | --next |
| 141 | + | |
| 142 | go("down",true)
| |
| 143 | until not isEmpty("down")
| |
| 144 | - | function village_makePart() |
| 144 | + | |
| 145 | go("up",true)
| |
| 146 | replaceBlock(BLOCK_PILLAR,"down") | |
| 147 | turnLeft() | |
| 148 | - | village_pillar() |
| 148 | + | |
| 149 | replaceBlock(BLOCK_PILLAR,"down") | |
| 150 | turnLeft() | |
| 151 | turnLeft() | |
| 152 | go("forward",true)
| |
| 153 | go("forward",true)
| |
| 154 | replaceBlock(BLOCK_PILLAR,"down") | |
| 155 | - | for j=1,2 do |
| 155 | + | |
| 156 | - | for i=1,5,1 do |
| 156 | + | |
| 157 | - | replaceBlock(BLOCK_FENCE,"down") |
| 157 | + | |
| 158 | - | if i==3 then |
| 158 | + | |
| 159 | - | go("up",true)
|
| 159 | + | |
| 160 | - | replaceBlock(BLOCK_TORCH,"down") |
| 160 | + | |
| 161 | - | go("forward",true)
|
| 161 | + | |
| 162 | - | go("down",true)
|
| 162 | + | |
| 163 | - | else |
| 163 | + | |
| 164 | - | go("forward",true)
|
| 164 | + | |
| 165 | - | end |
| 165 | + | |
| 166 | - | end |
| 166 | + | |
| 167 | - | turnLeft() |
| 167 | + | |
| 168 | replaceBlock(BLOCK_PILLAR,"down") | |
| 169 | - | if j==1 then |
| 169 | + | |
| 170 | - | go("forward",true)
|
| 170 | + | |
| 171 | - | turnLeft() |
| 171 | + | |
| 172 | - | go("forward",true)
|
| 172 | + | |
| 173 | - | else |
| 173 | + | |
| 174 | turnLeft() | |
| 175 | replaceBlock(BLOCK_PILLAR,"down") | |
| 176 | go("forward",true)
| |
| 177 | replaceBlock(BLOCK_PILLAR,"down") | |
| 178 | go("forward",true)
| |
| 179 | - | function optun_makePart() |
| 179 | + | |
| 180 | turnLeft() | |
| 181 | - | optun_case(false) |
| 181 | + | |
| 182 | go("forward",true)
| |
| 183 | turnRight() | |
| 184 | go("forward",true)
| |
| 185 | - | tun_pillar() |
| 185 | + | |
| 186 | ||
| 187 | ||
| 188 | ||
| 189 | function replaceBlock(id, direction) | |
| 190 | if not isEmpty(direction) then | |
| 191 | dig(direction) | |
| 192 | - | optun_case(false) |
| 192 | + | |
| 193 | - | optun_case(true) |
| 193 | + | |
| 194 | - | optun_case(false) |
| 194 | + | |
| 195 | ||
| 196 | - | optun_case(false) |
| 196 | + | |
| 197 | local slotNum = GetBlock(id) | |
| 198 | local result = false | |
| 199 | while slotNum == 0 do | |
| 200 | - | function tun_makePart() |
| 200 | + | |
| 201 | awaitFix("I have no blocks as in selected slot")
| |
| 202 | - | tun_case(false) |
| 202 | + | |
| 203 | end | |
| 204 | ensureFuel() | |
| 205 | selectSlot(slotNum) | |
| 206 | - | tun_pillar() |
| 206 | + | |
| 207 | result = turtle.placeUp() | |
| 208 | elseif direction=="down" then | |
| 209 | result = turtle.placeDown() | |
| 210 | else | |
| 211 | result = turtle.place() | |
| 212 | end | |
| 213 | - | tun_case(false) |
| 213 | + | |
| 214 | - | tun_case(true) |
| 214 | + | |
| 215 | - | tun_case(false) |
| 215 | + | |
| 216 | function GetBlock(id) | |
| 217 | - | tun_case(false) |
| 217 | + | |
| 218 | return id | |
| 219 | else | |
| 220 | selectSlot(id) | |
| 221 | - | function optun_case(lamp) |
| 221 | + | |
| 222 | if turtle.getItemCount(i) > 0 then | |
| 223 | if turtle.compareTo(i) then | |
| 224 | return i | |
| 225 | end | |
| 226 | end | |
| 227 | end | |
| 228 | end | |
| 229 | return 0 | |
| 230 | end | |
| 231 | ||
| 232 | ||
| 233 | function ___initBlocks() | |
| 234 | if initBlocksCount==0 then | |
| 235 | selectSlot(1) | |
| 236 | while turtle.getItemCount(currentlySelectedSlot)~=0 do | |
| 237 | initBlocksCount = initBlocksCount + 1 | |
| 238 | selectSlot(currentlySelectedSlot + 1) | |
| 239 | end | |
| 240 | end | |
| 241 | if initBlocksCount==0 then | |
| 242 | return false | |
| 243 | end | |
| 244 | minSlot = initBlocksCount + 1 | |
| 245 | maxSlot = 15 | |
| 246 | end | |
| 247 | ||
| 248 | ||
| 249 | function initBlocks() | |
| 250 | initBlocksCount = 4 | |
| 251 | minSlot = initBlocksCount | |
| 252 | maxSlot = 15 | |
| 253 | end | |
| 254 | ||
| 255 | function isEmpty(side) | |
| 256 | local result = false | |
| 257 | if side=="up" then | |
| 258 | result = not turtle.detectUp() | |
| 259 | elseif side=="down" then | |
| 260 | result = not turtle.detectDown() | |
| 261 | else | |
| 262 | result = not turtle.detect() | |
| 263 | end | |
| 264 | return result | |
| 265 | end | |
| 266 | ||
| 267 | --select slot | |
| 268 | function selectSlot(x) | |
| 269 | if x<1 then | |
| 270 | x = 1 | |
| 271 | elseif x > 16 then | |
| 272 | x = 16 | |
| 273 | end | |
| 274 | turtle.select(x) | |
| 275 | currentlySelectedSlot = x | |
| 276 | end | |
| 277 | ||
| 278 | ||
| 279 | --Check fuel, refueling from inventory special slot or not | |
| 280 | function ensureFuel() | |
| 281 | -- Determine whether a refuel is required | |
| 282 | - | function tun_case(lamp) |
| 282 | + | |
| 283 | if (fuelLevel ~= "unlimited") then | |
| 284 | if (fuelLevel < fuelLevelToRefuelAt) then | |
| 285 | -- Need to refuel | |
| 286 | selectSlot(16) | |
| 287 | local fuelItems = turtle.getItemCount(16) | |
| 288 | -- Do we need to impact the emergency fuel to continue? (always | |
| 289 | -- keep one fuel item in slot 16) | |
| 290 | if (fuelItems == 0) then | |
| 291 | awaitFix("I want more fuel!")
| |
| 292 | elseif (fuelItems == 1) then | |
| 293 | --load fuel from another slot | |
| 294 | local fueled = false | |
| 295 | local fromSlot = initBlocksCount + 1 | |
| 296 | for i=fromSlot,15,1 do | |
| 297 | selectSlot(i) | |
| 298 | if (turtle.compareTo(16)) then | |
| 299 | print("Refueling from not fuel slot: "+i)
| |
| 300 | turtle.refuel(1) | |
| 301 | turtle.transferTo(16) | |
| 302 | fueled = true | |
| 303 | end | |
| 304 | end | |
| 305 | if not fueled then | |
| 306 | print("completely out of fuel!")
| |
| 307 | end | |
| 308 | else --fuelItems > 1 | |
| 309 | print("Time to refueling!")
| |
| 310 | turtle.refuel(1) | |
| 311 | end | |
| 312 | end | |
| 313 | end | |
| 314 | end | |
| 315 | ||
| 316 | ||
| 317 | --turns | |
| 318 | function turnFacing(facing) | |
| 319 | while facing ~= currentFacing do | |
| 320 | turnRight() | |
| 321 | end | |
| 322 | end | |
| 323 | ||
| 324 | --turns | |
| 325 | function turnLeft() | |
| 326 | ensureFuel() | |
| 327 | turtle.turnLeft() | |
| 328 | currentFacing = currentFacing - 1 | |
| 329 | if currentFacing < 0 then | |
| 330 | currentFacing = 3 | |
| 331 | end | |
| 332 | end | |
| 333 | ||
| 334 | --turns | |
| 335 | function turnRight() | |
| 336 | ensureFuel() | |
| 337 | turtle.turnRight() | |
| 338 | currentFacing = currentFacing + 1 | |
| 339 | if currentFacing >= 4 then | |
| 340 | currentFacing = 0 | |
| 341 | end | |
| 342 | end | |
| 343 | ||
| 344 | -- BOOL dig direction with retries | |
| 345 | function dig(direction) | |
| 346 | local result = false | |
| 347 | local tries = 0 | |
| 348 | selectSlot(1) | |
| 349 | while (not result) and (tries < 10) do | |
| 350 | ensureFuel() | |
| 351 | if direction=="up" then | |
| 352 | result = turtle.digUp() | |
| 353 | elseif direction=="down" then | |
| 354 | result = turtle.digDown() | |
| 355 | else | |
| 356 | result = turtle.dig() | |
| 357 | end | |
| 358 | tries = tries + 1 | |
| 359 | end | |
| 360 | if not result then | |
| 361 | print ("can't dig in "..direction)
| |
| 362 | - | function tun_pillar() |
| 362 | + | |
| 363 | return result | |
| 364 | end | |
| 365 | ||
| 366 | --go direction with breaking blocks and refueling | |
| 367 | function go(direction, allowDig) | |
| 368 | if direction=="right" then | |
| 369 | turnRight() | |
| 370 | direction="forward" | |
| 371 | end | |
| 372 | if direction=="left" then | |
| 373 | turnLeft() | |
| 374 | direction="forward" | |
| 375 | end | |
| 376 | if direction=="forward" then | |
| 377 | while turtle.detect() do | |
| 378 | if allowDig then | |
| 379 | ensureFuel() | |
| 380 | turtle.dig() | |
| 381 | else | |
| 382 | awaitFix("can't forward")
| |
| 383 | end | |
| 384 | end | |
| 385 | ||
| 386 | while not turtle.forward() do | |
| 387 | ensureFuel() | |
| 388 | turtle.dig() | |
| 389 | end | |
| 390 | end | |
| 391 | if direction=="up" then | |
| 392 | while turtle.detectUp() do | |
| 393 | if allowDig then | |
| 394 | ensureFuel() | |
| 395 | turtle.digUp() | |
| 396 | else | |
| 397 | awaitFix("can't up")
| |
| 398 | end | |
| 399 | end | |
| 400 | while not turtle.up() do | |
| 401 | ensureFuel() | |
| 402 | turtle.digUp() | |
| 403 | end | |
| 404 | end | |
| 405 | if direction=="down" then | |
| 406 | while turtle.detectDown() do | |
| 407 | if allowDig then | |
| 408 | ensureFuel() | |
| 409 | turtle.digDown() | |
| 410 | else | |
| 411 | awaitFix("can't down")
| |
| 412 | end | |
| 413 | end | |
| 414 | while not turtle.down() do | |
| 415 | - | function village_pillar() |
| 415 | + | |
| 416 | turtle.digDown() | |
| 417 | end | |
| 418 | end | |
| 419 | end | |
| 420 | ||
| 421 | --wait for user action | |
| 422 | function awaitFix(message) | |
| 423 | print("I have problem: " .. message)
| |
| 424 | print("Please fix it and press Enter to continue")
| |
| 425 | io.read() | |
| 426 | - | replaceBlock(BLOCK_PILLAR,"down") |
| 426 | + | |
| 427 | - | currentY = currentY + 1 |
| 427 | + | |
| 428 | ||
| 429 | ||
| 430 | main() --execute ALL |