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--original by SnyFort
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--https://github.com/Mokiros/roblox-FE-compatibility
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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,game,owner = owner,game
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local RealPlayer = Player
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do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end --original by SnyFort
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--remade by retrojooooono
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warn("original by snyfort remade by retrojooooono")
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lp = owner --ok this works but only on void sb
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char = lp.Character
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tool.Name = "Sny-Soda"
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bp = lp.Backpack
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head = char.Head
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tool = Instance.new("Tool",bp)
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tool.Name = "Piss"
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tool.CanBeDropped = false
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handle = Instance.new("Part",tool)
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mesh.MeshId = "http://www.roblox.com/asset/?id=10470609"
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handle.Size = Vector3.new(1,1,1)
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mesh = Instance.new("SpecialMesh",handle)
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mesh.MeshType = Enum.MeshType.FileMesh
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decal.Texture = "http://www.roblox.com/asset/?id=278162610"
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mesh.MeshId = "http://www.roblox.com/asset/?id=923474358"
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mesh.Scale = Vector3.new(1.2,1.2,1.2)
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decal = Instance.new("Decal",handle)
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decal.Face = Enum.NormalId.Right
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decal.Texture = "http://www.roblox.com/asset/?id=923474365"
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explosion = Instance.new("Sound",head)
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music.SoundId = "http://www.roblox.com/asset/?id=180115128"
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explosion.Volume = 5
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music = Instance.new("Sound",head)
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music.Volume = 5
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music.SoundId = "http://www.roblox.com/asset/?id=628897044"
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slurp = Instance.new("Sound",head)
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slurp.Volume = 5
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slurp.SoundId = "http://www.roblox.com/asset/?id=10722059"
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hit.SoundId = "http://www.roblox.com/asset/?id=250697400"
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th.SoundId = "http://www.roblox.com/asset/?id=251309043"
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th.Volume = 5
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hit = Instance.new("Sound",handle)
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hit.SoundId = "http://www.roblox.com/asset/?id=1090126885"
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hit.Volume = 5
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debounce = false
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tool.Activated:connect(function()
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if debounce == false then
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	debounce = true
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	hum.WalkSpeed = 0
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	slurp:Play()	
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	tool.GripForward = Vector3.new(0,-.759,-.651)
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	tool.GripPos = Vector3.new(1.5,-.5,.3)
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	tool.GripRight = Vector3.new(1,0,0)
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	tool.GripUp = Vector3.new(0,.651,-.759)
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	wait(slurp.TimeLength)
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	wait(1)
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	handle.Parent = workspace
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	handle.CanCollide = true
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	hit:Play()
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	wait(1)
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	gm = head:FindFirstChildOfClass("SpecialMesh")
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	th:Play()
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	for i=1, 10 do
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	wait(0.05)
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	gm.Scale = gm.Scale - Vector3.new(0.1,0.1,0.1)
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	end
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	wait(2)
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	hum.WalkSpeed = 25
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	spin = Instance.new("BodyAngularVelocity",head)
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	spin.AngularVelocity = Vector3.new(0,25,0)
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	spin.MaxTorque = Vector3.new(4000, 39999999311872, 4000)
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	spin.P = 1250
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	music:Play()
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	pr =  Instance.new("ParticleEmitter",head)
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	pr.Lifetime = NumberRange.new(5)
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	pr.Speed = NumberRange.new(10)
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	pr.Texture = "http://www.roblox.com/asset/?id=118129065"
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	pr.Color = ColorSequence.new(Color3.new(1,0,0))
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	pr.Acceleration = Vector3.new(0,-5,0)
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	pr.Rate = 20
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	pr.SpreadAngle = Vector2.new(10,10)
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		pg =  Instance.new("ParticleEmitter",head)
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	pg.Lifetime = NumberRange.new(5)
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	pg.Speed = NumberRange.new(10)
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	pg.Texture = "http://www.roblox.com/asset/?id=118129065"
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	pg.Color = ColorSequence.new(Color3.new(0,1,0))
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	pg.Acceleration = Vector3.new(0,-5,0)
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	pg.Rate = 20
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	pg.SpreadAngle = Vector2.new(10,10)
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		pb =  Instance.new("ParticleEmitter",head)
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	pb.Lifetime = NumberRange.new(5)
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	pb.Speed = NumberRange.new(10)
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	pb.Texture = "http://www.roblox.com/asset/?id=118129065"
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	pb.Color = ColorSequence.new(Color3.new(0,0,1))
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	pb.Acceleration = Vector3.new(0,-5,0)
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	pb.Rate = 20
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	pb.SpreadAngle = Vector2.new(10,10)
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	wait(18)
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	music:Stop()
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	explosion:Play()
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	Instance.new("Explosion",head).Position = head.Position
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end
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end)