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| 1 | --//====================================================\\-- | |
| 2 | --|| CREATED BY SHACKLUSTER | |
| 3 | --\\====================================================//-- | |
| 4 | ||
| 5 | wait(0.2) | |
| 6 | ||
| 7 | Player = game:GetService("Players").LocalPlayer
| |
| 8 | PlayerGui = Player.PlayerGui | |
| 9 | Cam = workspace.CurrentCamera | |
| 10 | Backpack = Player.Backpack | |
| 11 | Character = Player.Character | |
| 12 | Humanoid = Character.Humanoid | |
| 13 | Mouse = Player:GetMouse() | |
| 14 | RootPart = Character["HumanoidRootPart"] | |
| 15 | Torso = Character["Torso"] | |
| 16 | Head = Character["Head"] | |
| 17 | RightArm = Character["Right Arm"] | |
| 18 | LeftArm = Character["Left Arm"] | |
| 19 | RightLeg = Character["Right Leg"] | |
| 20 | LeftLeg = Character["Left Leg"] | |
| 21 | RootJoint = RootPart["RootJoint"] | |
| 22 | Neck = Torso["Neck"] | |
| 23 | RightShoulder = Torso["Right Shoulder"] | |
| 24 | LeftShoulder = Torso["Left Shoulder"] | |
| 25 | RightHip = Torso["Right Hip"] | |
| 26 | LeftHip = Torso["Left Hip"] | |
| 27 | local sick = Instance.new("Sound",Character)
| |
| 28 | - | sick.SoundId = "rbxassetid://1494340971" |
| 28 | + | sick.SoundId = "rbxassetid://684280767" |
| 29 | sick.Looped = true | |
| 30 | sick.Pitch = 1 | |
| 31 | - | sick.Volume = 1 |
| 31 | + | sick.Volume = 2 |
| 32 | sick:Play() | |
| 33 | ||
| 34 | IT = Instance.new | |
| 35 | CF = CFrame.new | |
| 36 | VT = Vector3.new | |
| 37 | RAD = math.rad | |
| 38 | C3 = Color3.new | |
| 39 | UD2 = UDim2.new | |
| 40 | BRICKC = BrickColor.new | |
| 41 | ANGLES = CFrame.Angles | |
| 42 | EULER = CFrame.fromEulerAnglesXYZ | |
| 43 | COS = math.cos | |
| 44 | ACOS = math.acos | |
| 45 | SIN = math.sin | |
| 46 | ASIN = math.asin | |
| 47 | ABS = math.abs | |
| 48 | MRANDOM = math.random | |
| 49 | FLOOR = math.floor | |
| 50 | ||
| 51 | --//=================================\\ | |
| 52 | --|| USEFUL VALUES | |
| 53 | --\\=================================// | |
| 54 | ||
| 55 | Animation_Speed = 3 | |
| 56 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 57 | local Speed = 25 | |
| 58 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 59 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 60 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 61 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 62 | local DAMAGEMULTIPLIER = 1 | |
| 63 | local ANIM = "Idle" | |
| 64 | local ATTACK = false | |
| 65 | local EQUIPPED = false | |
| 66 | local HOLD = false | |
| 67 | local COMBO = 1 | |
| 68 | local Rooted = false | |
| 69 | local SINE = 0 | |
| 70 | local KEYHOLD = false | |
| 71 | local CHANGE = 2 / Animation_Speed | |
| 72 | local WALKINGANIM = false | |
| 73 | local VALUE1 = false | |
| 74 | local VALUE2 = false | |
| 75 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 76 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 77 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 78 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 79 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
| |
| 80 | WEAPONGUI.Name = "Weapon GUI" | |
| 81 | local Effects = IT("Folder", Character)
| |
| 82 | Effects.Name = "Effects" | |
| 83 | local ANIMATOR = Humanoid.Animator | |
| 84 | local ANIMATE = Character.Animate | |
| 85 | local UNANCHOR = true | |
| 86 | local PLAYMAINANIM = true | |
| 87 | local BOLTSOUNDS = {168586621,168586586,178452241}
| |
| 88 | ||
| 89 | --//=================================\\ | |
| 90 | --\\=================================// | |
| 91 | ||
| 92 | ||
| 93 | --//=================================\\ | |
| 94 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 95 | --\\=================================// | |
| 96 | ||
| 97 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 98 | ArtificialHB.Name = "ArtificialHB" | |
| 99 | ||
| 100 | script:WaitForChild("ArtificialHB")
| |
| 101 | ||
| 102 | frame = Frame_Speed | |
| 103 | tf = 0 | |
| 104 | allowframeloss = false | |
| 105 | tossremainder = false | |
| 106 | lastframe = tick() | |
| 107 | script.ArtificialHB:Fire() | |
| 108 | ||
| 109 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 110 | tf = tf + s | |
| 111 | if tf >= frame then | |
| 112 | if allowframeloss then | |
| 113 | script.ArtificialHB:Fire() | |
| 114 | lastframe = tick() | |
| 115 | else | |
| 116 | for i = 1, math.floor(tf / frame) do | |
| 117 | script.ArtificialHB:Fire() | |
| 118 | end | |
| 119 | lastframe = tick() | |
| 120 | end | |
| 121 | if tossremainder then | |
| 122 | tf = 0 | |
| 123 | else | |
| 124 | tf = tf - frame * math.floor(tf / frame) | |
| 125 | end | |
| 126 | end | |
| 127 | end) | |
| 128 | ||
| 129 | --//=================================\\ | |
| 130 | --\\=================================// | |
| 131 | ||
| 132 | --//=================================\\ | |
| 133 | --|| SOME FUNCTIONS | |
| 134 | --\\=================================// | |
| 135 | ||
| 136 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 137 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 138 | end | |
| 139 | ||
| 140 | function PositiveAngle(NUMBER) | |
| 141 | if NUMBER >= 0 then | |
| 142 | NUMBER = 0 | |
| 143 | end | |
| 144 | return NUMBER | |
| 145 | end | |
| 146 | ||
| 147 | function NegativeAngle(NUMBER) | |
| 148 | if NUMBER <= 0 then | |
| 149 | NUMBER = 0 | |
| 150 | end | |
| 151 | return NUMBER | |
| 152 | end | |
| 153 | ||
| 154 | function Swait(NUMBER) | |
| 155 | if NUMBER == 0 or NUMBER == nil then | |
| 156 | ArtificialHB.Event:wait() | |
| 157 | else | |
| 158 | for i = 1, NUMBER do | |
| 159 | ArtificialHB.Event:wait() | |
| 160 | end | |
| 161 | end | |
| 162 | end | |
| 163 | ||
| 164 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 165 | local NEWMESH = IT(MESH) | |
| 166 | if MESH == "SpecialMesh" then | |
| 167 | NEWMESH.MeshType = MESHTYPE | |
| 168 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 169 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 170 | end | |
| 171 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 172 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 173 | end | |
| 174 | end | |
| 175 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 176 | NEWMESH.Scale = SCALE | |
| 177 | NEWMESH.Parent = PARENT | |
| 178 | return NEWMESH | |
| 179 | end | |
| 180 | ||
| 181 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 182 | local NEWPART = IT("Part")
| |
| 183 | NEWPART.formFactor = FORMFACTOR | |
| 184 | NEWPART.Reflectance = REFLECTANCE | |
| 185 | NEWPART.Transparency = TRANSPARENCY | |
| 186 | NEWPART.CanCollide = false | |
| 187 | NEWPART.Locked = true | |
| 188 | NEWPART.Anchored = true | |
| 189 | if ANCHOR == false then | |
| 190 | NEWPART.Anchored = false | |
| 191 | end | |
| 192 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 193 | NEWPART.Name = NAME | |
| 194 | NEWPART.Size = SIZE | |
| 195 | NEWPART.Position = Torso.Position | |
| 196 | NEWPART.Material = MATERIAL | |
| 197 | NEWPART:BreakJoints() | |
| 198 | NEWPART.Parent = PARENT | |
| 199 | return NEWPART | |
| 200 | end | |
| 201 | ||
| 202 | local function weldBetween(a, b) | |
| 203 | local weldd = Instance.new("ManualWeld")
| |
| 204 | weldd.Part0 = a | |
| 205 | weldd.Part1 = b | |
| 206 | weldd.C0 = CFrame.new() | |
| 207 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 208 | weldd.Parent = a | |
| 209 | return weldd | |
| 210 | end | |
| 211 | ||
| 212 | ||
| 213 | function QuaternionFromCFrame(cf) | |
| 214 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 215 | local trace = m00 + m11 + m22 | |
| 216 | if trace > 0 then | |
| 217 | local s = math.sqrt(1 + trace) | |
| 218 | local recip = 0.5 / s | |
| 219 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 220 | else | |
| 221 | local i = 0 | |
| 222 | if m11 > m00 then | |
| 223 | i = 1 | |
| 224 | end | |
| 225 | if m22 > (i == 0 and m00 or m11) then | |
| 226 | i = 2 | |
| 227 | end | |
| 228 | if i == 0 then | |
| 229 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 230 | local recip = 0.5 / s | |
| 231 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 232 | elseif i == 1 then | |
| 233 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 234 | local recip = 0.5 / s | |
| 235 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 236 | elseif i == 2 then | |
| 237 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 238 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 239 | end | |
| 240 | end | |
| 241 | end | |
| 242 | ||
| 243 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 244 | local xs, ys, zs = x + x, y + y, z + z | |
| 245 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 246 | local xx = x * xs | |
| 247 | local xy = x * ys | |
| 248 | local xz = x * zs | |
| 249 | local yy = y * ys | |
| 250 | local yz = y * zs | |
| 251 | local zz = z * zs | |
| 252 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 253 | end | |
| 254 | ||
| 255 | function QuaternionSlerp(a, b, t) | |
| 256 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 257 | local startInterp, finishInterp; | |
| 258 | if cosTheta >= 0.0001 then | |
| 259 | if (1 - cosTheta) > 0.0001 then | |
| 260 | local theta = ACOS(cosTheta) | |
| 261 | local invSinTheta = 1 / SIN(theta) | |
| 262 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 263 | finishInterp = SIN(t * theta) * invSinTheta | |
| 264 | else | |
| 265 | startInterp = 1 - t | |
| 266 | finishInterp = t | |
| 267 | end | |
| 268 | else | |
| 269 | if (1 + cosTheta) > 0.0001 then | |
| 270 | local theta = ACOS(-cosTheta) | |
| 271 | local invSinTheta = 1 / SIN(theta) | |
| 272 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 273 | finishInterp = SIN(t * theta) * invSinTheta | |
| 274 | else | |
| 275 | startInterp = t - 1 | |
| 276 | finishInterp = t | |
| 277 | end | |
| 278 | end | |
| 279 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 280 | end | |
| 281 | ||
| 282 | function Clerp(a, b, t) | |
| 283 | local qa = {QuaternionFromCFrame(a)}
| |
| 284 | local qb = {QuaternionFromCFrame(b)}
| |
| 285 | local ax, ay, az = a.x, a.y, a.z | |
| 286 | local bx, by, bz = b.x, b.y, b.z | |
| 287 | local _t = 1 - t | |
| 288 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 289 | end | |
| 290 | ||
| 291 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 292 | local frame = IT("Frame")
| |
| 293 | frame.BackgroundTransparency = TRANSPARENCY | |
| 294 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 295 | frame.Position = POSITION | |
| 296 | frame.Size = SIZE | |
| 297 | frame.BackgroundColor3 = COLOR | |
| 298 | frame.BorderColor3 = BORDERCOLOR | |
| 299 | frame.Name = NAME | |
| 300 | frame.Parent = PARENT | |
| 301 | return frame | |
| 302 | end | |
| 303 | ||
| 304 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 305 | local label = IT("TextLabel")
| |
| 306 | label.BackgroundTransparency = 1 | |
| 307 | label.Size = UD2(1, 0, 1, 0) | |
| 308 | label.Position = UD2(0, 0, 0, 0) | |
| 309 | label.TextColor3 = TEXTCOLOR | |
| 310 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 311 | label.TextTransparency = TRANSPARENCY | |
| 312 | label.FontSize = TEXTFONTSIZE | |
| 313 | label.Font = TEXTFONT | |
| 314 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 315 | label.TextScaled = false | |
| 316 | label.Text = TEXT | |
| 317 | label.Name = NAME | |
| 318 | label.Parent = PARENT | |
| 319 | return label | |
| 320 | end | |
| 321 | ||
| 322 | function NoOutlines(PART) | |
| 323 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 324 | end | |
| 325 | ||
| 326 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 327 | local NEWWELD = IT(TYPE) | |
| 328 | NEWWELD.Part0 = PART0 | |
| 329 | NEWWELD.Part1 = PART1 | |
| 330 | NEWWELD.C0 = C0 | |
| 331 | NEWWELD.C1 = C1 | |
| 332 | NEWWELD.Parent = PARENT | |
| 333 | return NEWWELD | |
| 334 | end | |
| 335 | ||
| 336 | local S = IT("Sound")
| |
| 337 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 338 | local NEWSOUND = nil | |
| 339 | coroutine.resume(coroutine.create(function() | |
| 340 | NEWSOUND = S:Clone() | |
| 341 | NEWSOUND.Parent = PARENT | |
| 342 | NEWSOUND.Volume = VOLUME | |
| 343 | NEWSOUND.Pitch = PITCH | |
| 344 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 345 | NEWSOUND:play() | |
| 346 | if DOESLOOP == true then | |
| 347 | NEWSOUND.Looped = true | |
| 348 | else | |
| 349 | repeat wait(1) until NEWSOUND.Playing == false | |
| 350 | NEWSOUND:remove() | |
| 351 | end | |
| 352 | end)) | |
| 353 | return NEWSOUND | |
| 354 | end | |
| 355 | ||
| 356 | local EyeSizes={
| |
| 357 | NumberSequenceKeypoint.new(0,2,0), | |
| 358 | NumberSequenceKeypoint.new(1,0,0) | |
| 359 | } | |
| 360 | local EyeTrans={
| |
| 361 | NumberSequenceKeypoint.new(0,0.5,0), | |
| 362 | NumberSequenceKeypoint.new(1,1,0) | |
| 363 | } | |
| 364 | local PE=Instance.new("ParticleEmitter",nil)
| |
| 365 | PE.LightEmission=.8 | |
| 366 | - | PE.Color = ColorSequence.new(BRICKC("Alder").Color,BRICKC("Lavender").Color)
|
| 366 | + | PE.Color = ColorSequence.new(BRICKC("Daisy orange").Color,BRICKC("Rust").Color)
|
| 367 | PE.Size=NumberSequence.new(EyeSizes) | |
| 368 | PE.Transparency=NumberSequence.new(EyeTrans) | |
| 369 | PE.Lifetime=NumberRange.new(0.35,1) | |
| 370 | PE.Rotation=NumberRange.new(0,360) | |
| 371 | PE.Rate=100 | |
| 372 | PE.VelocitySpread = 10000 | |
| 373 | PE.Acceleration = Vector3.new(0,85,0) | |
| 374 | PE.Drag = 5 | |
| 375 | PE.Speed = NumberRange.new(0.1,5) | |
| 376 | PE.Texture="http://www.roblox.com/asset/?id=1460745664" | |
| 377 | PE.ZOffset = 0.5 | |
| 378 | PE.Name = "PE" | |
| 379 | PE.Enabled = false | |
| 380 | ||
| 381 | function Fire(art) | |
| 382 | local PARTICLES = PE:Clone() | |
| 383 | PARTICLES.Parent = art | |
| 384 | PARTICLES.Enabled = true | |
| 385 | return PARTICLES | |
| 386 | end | |
| 387 | ||
| 388 | function CFrameFromTopBack(at, top, back) | |
| 389 | local right = top:Cross(back) | |
| 390 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 391 | end | |
| 392 | ||
| 393 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 394 | function WACKYEFFECT(Table) | |
| 395 | local TYPE = (Table.EffectType or "Sphere") | |
| 396 | local SIZE = (Table.Size or VT(1,1,1)) | |
| 397 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
| 398 | local TRANSPARENCY = (Table.Transparency or 0) | |
| 399 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
| 400 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
| 401 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
| 402 | local ROTATION1 = (Table.RotationX or 0) | |
| 403 | local ROTATION2 = (Table.RotationY or 0) | |
| 404 | local ROTATION3 = (Table.RotationZ or 0) | |
| 405 | local MATERIAL = (Table.Material or "Neon") | |
| 406 | local COLOR = (Table.Color or C3(1,1,1)) | |
| 407 | local TIME = (Table.Time or 45) | |
| 408 | local SOUNDID = (Table.SoundID or nil) | |
| 409 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
| 410 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
| 411 | coroutine.resume(coroutine.create(function() | |
| 412 | local PLAYSSOUND = false | |
| 413 | local SOUND = nil | |
| 414 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
| |
| 415 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
| 416 | PLAYSSOUND = true | |
| 417 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
| 418 | end | |
| 419 | EFFECT.Color = COLOR | |
| 420 | local MSH = nil | |
| 421 | if TYPE == "Sphere" then | |
| 422 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
| |
| 423 | elseif TYPE == "Block" or TYPE == "Box" then | |
| 424 | MSH = IT("BlockMesh",EFFECT)
| |
| 425 | MSH.Scale = SIZE | |
| 426 | elseif TYPE == "Wave" then | |
| 427 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
| |
| 428 | elseif TYPE == "Ring" then | |
| 429 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
| |
| 430 | elseif TYPE == "Slash" then | |
| 431 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 432 | elseif TYPE == "Round Slash" then | |
| 433 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 434 | elseif TYPE == "Swirl" then | |
| 435 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
| |
| 436 | elseif TYPE == "Skull" then | |
| 437 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
| |
| 438 | elseif TYPE == "Crystal" then | |
| 439 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
| |
| 440 | end | |
| 441 | if MSH ~= nil then | |
| 442 | local MOVESPEED = nil | |
| 443 | if MOVEDIRECTION ~= nil then | |
| 444 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
| 445 | end | |
| 446 | local GROWTH = SIZE - ENDSIZE | |
| 447 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
| 448 | if TYPE == "Block" then | |
| 449 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 450 | else | |
| 451 | EFFECT.CFrame = CFRAME | |
| 452 | end | |
| 453 | for LOOP = 1, TIME+1 do | |
| 454 | Swait() | |
| 455 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
| 456 | if TYPE == "Wave" then | |
| 457 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
| 458 | end | |
| 459 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
| 460 | if TYPE == "Block" then | |
| 461 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 462 | else | |
| 463 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
| 464 | end | |
| 465 | if MOVEDIRECTION ~= nil then | |
| 466 | local ORI = EFFECT.Orientation | |
| 467 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
| 468 | EFFECT.Orientation = ORI | |
| 469 | end | |
| 470 | end | |
| 471 | if PLAYSSOUND == false then | |
| 472 | EFFECT:remove() | |
| 473 | else | |
| 474 | repeat wait(1) until SOUND.Playing == false | |
| 475 | EFFECT:remove() | |
| 476 | end | |
| 477 | else | |
| 478 | if PLAYSSOUND == false then | |
| 479 | EFFECT:remove() | |
| 480 | else | |
| 481 | repeat Swait() until SOUND.Playing == false | |
| 482 | EFFECT:remove() | |
| 483 | end | |
| 484 | end | |
| 485 | end)) | |
| 486 | end | |
| 487 | ||
| 488 | function MakeForm(PART,TYPE) | |
| 489 | if TYPE == "Cyl" then | |
| 490 | local MSH = IT("CylinderMesh",PART)
| |
| 491 | elseif TYPE == "Ball" then | |
| 492 | local MSH = IT("SpecialMesh",PART)
| |
| 493 | MSH.MeshType = "Sphere" | |
| 494 | elseif TYPE == "Wedge" then | |
| 495 | local MSH = IT("SpecialMesh",PART)
| |
| 496 | MSH.MeshType = "Wedge" | |
| 497 | end | |
| 498 | end | |
| 499 | ||
| 500 | Debris = game:GetService("Debris")
| |
| 501 | ||
| 502 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 503 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 504 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 505 | end | |
| 506 | ||
| 507 | local HATWELD = nil | |
| 508 | function Pose(WhichPose,Speed,Time,Magic,Gyro,Tors) | |
| 509 | PLAYMAINANIM = false | |
| 510 | if WhichPose == "Cast1" then | |
| 511 | for i=0, Time, 0.1 / Animation_Speed do | |
| 512 | Swait() | |
| 513 | if Magic == true then | |
| 514 | - | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 514 | + | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Daisy orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 515 | end | |
| 516 | if Gyro ~= nil and Gyro ~= false then | |
| 517 | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 518 | end | |
| 519 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(35)), Speed / Animation_Speed) | |
| 520 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-35)), Speed / Animation_Speed) | |
| 521 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(125), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 522 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 523 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 524 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 525 | end | |
| 526 | elseif WhichPose == "Cast2" then | |
| 527 | for i=0, Time, 0.1 / Animation_Speed do | |
| 528 | Swait() | |
| 529 | if Magic == true then | |
| 530 | - | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 530 | + | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Daisy orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 531 | - | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 531 | + | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Daisy orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 532 | end | |
| 533 | if Gyro ~= nil and Gyro ~= false then | |
| 534 | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 535 | end | |
| 536 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 537 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 538 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(15)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 539 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 540 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 541 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 542 | end | |
| 543 | elseif WhichPose == "RightArmUp" then | |
| 544 | for i=0, Time, 0.1 / Animation_Speed do | |
| 545 | Swait() | |
| 546 | if Magic == true then | |
| 547 | - | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 547 | + | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Daisy orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 548 | end | |
| 549 | if Gyro ~= nil and Gyro ~= false then | |
| 550 | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 551 | end | |
| 552 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(15)), Speed / Animation_Speed) | |
| 553 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 554 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(125), RAD(0), RAD(25)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 555 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 556 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 557 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 558 | end | |
| 559 | elseif WhichPose == "Taunt" then | |
| 560 | for i=0, Time, 0.1 / Animation_Speed do | |
| 561 | Swait() | |
| 562 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 563 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 564 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 565 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 566 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 567 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 568 | end | |
| 569 | HATWELD.Part0 = RightArm | |
| 570 | HATWELD.C0 = CF(0,-1.1,-0.4) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(-20), RAD(0), RAD(0)) | |
| 571 | - | CreateSound(221057812,Torso,10,1,false) |
| 571 | + | CreateSound(291088606,Torso,10,1,false) |
| 572 | for i=0, Time*2, 0.1 / Animation_Speed do | |
| 573 | Swait() | |
| 574 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 575 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 576 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(145), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 577 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(5), RAD(25), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 578 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 579 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 580 | end | |
| 581 | for i=0, Time, 0.1 / Animation_Speed do | |
| 582 | Swait() | |
| 583 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 584 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 585 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.65, -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 586 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 587 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 588 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 589 | HATWELD.C0 = Clerp(HATWELD.C0, CF(-0.5,-1.2,-0.3) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(35), RAD(0), RAD(35)), Speed / Animation_Speed) | |
| 590 | end | |
| 591 | HATWELD.Part0 = Head | |
| 592 | HATWELD.C0 = CF(0,0.35,0) | |
| 593 | elseif WhichPose == "Prepare key" then | |
| 594 | for i=0, Time, 0.1 / Animation_Speed do | |
| 595 | Swait() | |
| 596 | if Gyro ~= nil and Gyro ~= false then | |
| 597 | Gyro.cframe = CF(RootPart.Position,Tors.Position) | |
| 598 | end | |
| 599 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(65)), Speed / Animation_Speed) | |
| 600 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), Speed / Animation_Speed) | |
| 601 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 602 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 603 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 604 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 605 | end | |
| 606 | elseif WhichPose == "Turn key" then | |
| 607 | for i=0, Time, 0.1 / Animation_Speed do | |
| 608 | Swait() | |
| 609 | if Gyro ~= nil and Gyro ~= false then | |
| 610 | Gyro.cframe = CF(RootPart.Position,Tors.Position) | |
| 611 | end | |
| 612 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(75)), Speed / Animation_Speed) | |
| 613 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-75)), Speed / Animation_Speed) | |
| 614 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(75)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 615 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 616 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 617 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 618 | end | |
| 619 | end | |
| 620 | PLAYMAINANIM = true | |
| 621 | end | |
| 622 | ||
| 623 | --Lightning({Color = C3(1,1,1), Start = Torso.Position, End = Mouse.Hit.p, SegmentL = 2, Thickness = 0.1, DoesFade = false, Ignore = Character, MaxDist = 400, Branches = false})
| |
| 624 | function Lightning(Table) | |
| 625 | local Color = Table.Color or C3(1,1,1) | |
| 626 | local StartPos = Table.Start or Torso.Position | |
| 627 | local EndPos = Table.End or Mouse.Hit.p | |
| 628 | local SegmentLength = Table.SegmentL or 2 | |
| 629 | local Thickness = Table.Thickness or 0.1 | |
| 630 | local Dissapear = Table.DoesFade or false | |
| 631 | local Parent = Table.Ignore or Character | |
| 632 | local MaxDist = Table.MaxDist or 400 | |
| 633 | local Branches = Table.Branches or false | |
| 634 | local HIT,HITPOS = CastProperRay(StartPos, EndPos, MaxDist, Parent) | |
| 635 | local DISTANCE = math.ceil((StartPos - HITPOS).Magnitude/SegmentLength) | |
| 636 | local LIGHTNINGMODEL = IT("Model",Effects)
| |
| 637 | LIGHTNINGMODEL.Name = "Lightning" | |
| 638 | local LastBolt = nil | |
| 639 | for E = 1, DISTANCE do | |
| 640 | local ExtraSize = (DISTANCE-E)/15 | |
| 641 | local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Pearl"), "LightningPart"..E, VT(Thickness+ExtraSize,SegmentLength,Thickness+ExtraSize))
| |
| 642 | PART.Color = Color | |
| 643 | MakeForm(PART,"Cyl") | |
| 644 | if LastBolt == nil then | |
| 645 | PART.CFrame = CF(StartPos,HITPOS)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
| 646 | else | |
| 647 | PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,CF(HITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,SegmentLength/3+(DISTANCE-E)).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
| 648 | end | |
| 649 | LastBolt = PART | |
| 650 | if Branches == true then | |
| 651 | local CHOICE = MRANDOM(1,7+((DISTANCE-E)*2)) | |
| 652 | if CHOICE == 1 then | |
| 653 | local LASTBRANCH = nil | |
| 654 | for i = 1, MRANDOM(2,5) do | |
| 655 | local ExtraSize2 = ((DISTANCE-E)/25)/i | |
| 656 | local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Pearl"), "Branch"..E.."-"..i, VT(Thickness+ExtraSize2,SegmentLength,Thickness+ExtraSize2))
| |
| 657 | PART.Color = Color | |
| 658 | MakeForm(PART,"Cyl") | |
| 659 | if LASTBRANCH == nil then | |
| 660 | PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*7,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
| 661 | else | |
| 662 | PART.CFrame = CF(LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0).p,LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*3,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
| 663 | end | |
| 664 | LASTBRANCH = PART | |
| 665 | end | |
| 666 | end | |
| 667 | end | |
| 668 | end | |
| 669 | if Dissapear == true then | |
| 670 | coroutine.resume(coroutine.create(function() | |
| 671 | for i = 1, 10 do | |
| 672 | Swait() | |
| 673 | for _, c in pairs(LIGHTNINGMODEL:GetChildren()) do | |
| 674 | if c.ClassName == "Part" then | |
| 675 | c.Transparency = i/10 | |
| 676 | end | |
| 677 | end | |
| 678 | end | |
| 679 | LIGHTNINGMODEL:remove() | |
| 680 | end)) | |
| 681 | elseif Dissapear == false then | |
| 682 | Debris:AddItem(LIGHTNINGMODEL,0.1) | |
| 683 | end | |
| 684 | return {End = LastBolt.CFrame*CF(0,0,-LastBolt.Size.Z/2).p,LastBolt = LastBolt,Model = LIGHTNINGMODEL}
| |
| 685 | end | |
| 686 | ||
| 687 | --//=================================\\ | |
| 688 | --|| WEAPON CREATION | |
| 689 | --\\=================================// | |
| 690 | ||
| 691 | for i = 1, 15 do | |
| 692 | local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/15.2, "Dark stone grey", "FaceGradient", VT(1.01,0.58,1.01),false) | |
| 693 | FACE.Color = C3(0,0,0) | |
| 694 | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
| |
| 695 | CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/35,0), CF(0, 0, 0))
| |
| 696 | end | |
| 697 | - | local HAT1 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2,0.2,2),false) |
| 697 | + | local HAT1 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Crimson", "Hat", VT(2,0.2,2),false) |
| 698 | MakeForm(HAT1,"Cyl") | |
| 699 | HATWELD = CreateWeldOrSnapOrMotor("Weld", Head, Head, HAT1, CF(0,0.35,0), CF(0, 0, 0))
| |
| 700 | - | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2.01,0.15,2.01),false) |
| 700 | + | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Crimson", "Hat", VT(2.01,0.15,2.01),false) |
| 701 | BELT.Color = C3(15/255,15/255,15/255) | |
| 702 | MakeForm(BELT,"Cyl") | |
| 703 | CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, BELT, CF(0,0,0), CF(0, 0, 0))
| |
| 704 | - | local HAT2 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,2.2,1.3),false) |
| 704 | + | local HAT2 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Crimson", "Hat", VT(1.3,2.2,1.3),false) |
| 705 | MakeForm(HAT2,"Cyl") | |
| 706 | CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, HAT2, CF(0,1.1,0), CF(0, 0, 0))
| |
| 707 | - | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.2,1.31),false) |
| 707 | + | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Crimson", "Hat", VT(1.31,0.2,1.31),false) |
| 708 | BELT.Color = C3(15/255,15/255,15/255) | |
| 709 | MakeForm(BELT,"Cyl") | |
| 710 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0,0), CF(0, 0, 0))
| |
| 711 | - | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Lavender", "Gem", VT(0.25,0.25,0.1),false) |
| 711 | + | local GEM = CreatePart(3, Character, "Neon", 0, 0, "White", "Gem", VT(0.25,0.25,0.1),false) |
| 712 | MakeForm(GEM,"Ball") | |
| 713 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,-BELT.Size.X/2), CF(0, 0, 0))
| |
| 714 | - | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Lavender", "Gem", VT(0.25,0.25,0.1),false) |
| 714 | + | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Quill grey", "Gem", VT(0.25,0.25,0.1),false) |
| 715 | MakeForm(GEM,"Ball") | |
| 716 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,BELT.Size.X/2), CF(0, 0, 0))
| |
| 717 | - | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Lavender", "Gem", VT(0.1,0.25,0.25),false) |
| 717 | + | local GEM = CreatePart(3, Character, "Neon", 0, 0, "White", "Gem", VT(0.1,0.25,0.25),false) |
| 718 | MakeForm(GEM,"Ball") | |
| 719 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(-BELT.Size.X/2,0,0), CF(0, 0, 0))
| |
| 720 | - | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Lavender", "Gem", VT(0.1,0.25,0.25),false) |
| 720 | + | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Quill grey", "Gem", VT(0.1,0.25,0.25),false) |
| 721 | MakeForm(GEM,"Ball") | |
| 722 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(BELT.Size.X/2,0,0), CF(0, 0, 0))
| |
| 723 | - | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) |
| 723 | + | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Crimson", "Hat", VT(1.31,0.1,1.31),false) |
| 724 | BELT.Color = C3(15/255,15/255,15/255) | |
| 725 | MakeForm(BELT,"Cyl") | |
| 726 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.7,0), CF(0, 0, 0))
| |
| 727 | - | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) |
| 727 | + | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Crimson", "Hat", VT(1.31,0.1,1.31),false) |
| 728 | BELT.Color = C3(15/255,15/255,15/255) | |
| 729 | MakeForm(BELT,"Cyl") | |
| 730 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.7,0), CF(0, 0, 0))
| |
| 731 | - | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) |
| 731 | + | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Crimson", "Hat", VT(1.31,0.1,1.31),false) |
| 732 | BELT.Color = C3(15/255,15/255,15/255) | |
| 733 | MakeForm(BELT,"Cyl") | |
| 734 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.35,0), CF(0, 0, 0))
| |
| 735 | - | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) |
| 735 | + | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Crimson", "Hat", VT(1.31,0.1,1.31),false) |
| 736 | BELT.Color = C3(15/255,15/255,15/255) | |
| 737 | MakeForm(BELT,"Cyl") | |
| 738 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.35,0), CF(0, 0, 0))
| |
| 739 | - | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,0.5,1.3),false) |
| 739 | + | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Crimson", "Hat", VT(1.3,0.5,1.3),false) |
| 740 | MakeForm(BELT,"Ball") | |
| 741 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,HAT2.Size.Y/2,0), CF(0, 0, 0))
| |
| 742 | Humanoid.DisplayDistanceType = "None" | |
| 743 | local naeeym2 = IT("BillboardGui",Character)
| |
| 744 | naeeym2.AlwaysOnTop = true | |
| 745 | naeeym2.Size = UDim2.new(5,35,2,15) | |
| 746 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 747 | naeeym2.MaxDistance = 75 | |
| 748 | naeeym2.Adornee = Character.Head | |
| 749 | naeeym2.Name = "Name" | |
| 750 | naeeym2.PlayerToHideFrom = Player | |
| 751 | local tecks2 = IT("TextLabel",naeeym2)
| |
| 752 | tecks2.BackgroundTransparency = 1 | |
| 753 | tecks2.TextScaled = true | |
| 754 | tecks2.BorderSizePixel = 0 | |
| 755 | - | tecks2.Text = "The Warden" |
| 755 | + | tecks2.Text = "The Suspicious Warden." |
| 756 | - | tecks2.Font = "Bodoni" |
| 756 | + | tecks2.Font = "Fantasy" |
| 757 | tecks2.TextSize = 30 | |
| 758 | tecks2.TextStrokeTransparency = 0.5 | |
| 759 | tecks2.TextColor3 = C3(0,0,0) | |
| 760 | - | tecks2.TextStrokeColor3 = BRICKC"Lavender".Color |
| 760 | + | tecks2.TextStrokeColor3 = BRICKC"Daisy orange".Color |
| 761 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 762 | tecks2.Parent = naeeym2 | |
| 763 | - | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Lilac", "FaceGradient", VT(0.15,0.15,0.15),false) |
| 763 | + | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Cocoa", "FaceGradient", VT(0.15,0.15,0.15),false) |
| 764 | MakeForm(EYE,"Ball") | |
| 765 | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0.15,0.22,-0.55), CF(0, 0, 0))
| |
| 766 | - | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Lilac", "FaceGradient", VT(0.05,0.14,0.05),false) |
| 766 | + | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Cocoa", "FaceGradient", VT(0.05,0.14,0.05),false) |
| 767 | EYE.Color = C3(0,0,0) | |
| 768 | MakeForm(EYE,"Ball") | |
| 769 | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0.15,0.22,-0.6), CF(0, 0, 0))
| |
| 770 | local top = Instance.new("Shirt")
| |
| 771 | - | top.ShirtTemplate = "rbxassetid://676428254" |
| 771 | + | top.ShirtTemplate = "rbxassetid://802513354" |
| 772 | top.Parent = Character | |
| 773 | top.Name = "Cloth" | |
| 774 | local bottom = Instance.new("Pants")
| |
| 775 | - | bottom.PantsTemplate = "rbxassetid://676428351" |
| 775 | + | bottom.PantsTemplate = "rbxassetid://250612495" |
| 776 | bottom.Parent = Character | |
| 777 | bottom.Name = "Cloth" | |
| 778 | for _, c in pairs(Character:GetChildren()) do | |
| 779 | if c.ClassName == "Part" and c.Name ~= "FaceGradient" and c.Name ~= "Hat" and c.Name ~= "Gem" then | |
| 780 | c.Material = "Neon" | |
| 781 | if c:FindFirstChildOfClass("ParticleEmitter") then
| |
| 782 | c:FindFirstChildOfClass("ParticleEmitter"):remove()
| |
| 783 | end | |
| 784 | c.Color = C3(1,1,1) | |
| 785 | if c == Head then | |
| 786 | if c:FindFirstChild("face") then
| |
| 787 | c.face:remove() | |
| 788 | end | |
| 789 | end | |
| 790 | elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.ClassName == "Hat" or c.Name == "Body Colors" then | |
| 791 | c:remove() | |
| 792 | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then | |
| 793 | c:remove() | |
| 794 | end | |
| 795 | end | |
| 796 | local BODY = {}
| |
| 797 | for _, c in pairs(Character:GetDescendants()) do | |
| 798 | if c:IsA("BasePart") and c.Name ~= "Handle" then
| |
| 799 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
| 800 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 801 | end | |
| 802 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
| |
| 803 | elseif c:IsA("JointInstance") then
| |
| 804 | table.insert(BODY,{c,c.Parent,nil,nil,nil})
| |
| 805 | end | |
| 806 | end | |
| 807 | for e = 1, #BODY do | |
| 808 | if BODY[e] ~= nil then | |
| 809 | local STUFF = BODY[e] | |
| 810 | local PART = STUFF[1] | |
| 811 | local PARENT = STUFF[2] | |
| 812 | local MATERIAL = STUFF[3] | |
| 813 | local COLOR = STUFF[4] | |
| 814 | local TRANSPARENCY = STUFF[5] | |
| 815 | if PART.ClassName == "Part" and PART ~= RootPart then | |
| 816 | PART.Material = MATERIAL | |
| 817 | PART.Color = COLOR | |
| 818 | PART.Transparency = TRANSPARENCY | |
| 819 | end | |
| 820 | PART.AncestryChanged:Connect(function() | |
| 821 | PART.Parent = PARENT | |
| 822 | end) | |
| 823 | end | |
| 824 | end | |
| 825 | function refit() | |
| 826 | Character.Parent = workspace | |
| 827 | for e = 1, #BODY do | |
| 828 | if BODY[e] ~= nil then | |
| 829 | local STUFF = BODY[e] | |
| 830 | local PART = STUFF[1] | |
| 831 | local PARENT = STUFF[2] | |
| 832 | local MATERIAL = STUFF[3] | |
| 833 | local COLOR = STUFF[4] | |
| 834 | local TRANSPARENCY = STUFF[5] | |
| 835 | if PART.ClassName == "Part" and PART ~= RootPart then | |
| 836 | PART.Material = MATERIAL | |
| 837 | PART.Color = COLOR | |
| 838 | PART.Transparency = TRANSPARENCY | |
| 839 | end | |
| 840 | if PART.Parent ~= PARENT then | |
| 841 | Humanoid:remove() | |
| 842 | PART.Parent = PARENT | |
| 843 | Humanoid = IT("Humanoid",Character)
| |
| 844 | end | |
| 845 | end | |
| 846 | end | |
| 847 | end | |
| 848 | - | local SKILLTEXTCOLOR = BRICKC"Lavender".Color |
| 848 | + | local SKILLTEXTCOLOR = BRICKC"Daisy orange".Color |
| 849 | local SKILLFONT = "Bodoni" | |
| 850 | local SKILLTEXTSIZE = 7 | |
| 851 | ||
| 852 | Humanoid.Died:connect(function() | |
| 853 | refit() | |
| 854 | end) | |
| 855 | ||
| 856 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame") | |
| 857 | local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame") | |
| 858 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame") | |
| 859 | local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame") | |
| 860 | local SKILL5FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.365, 0, 0.70, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 5 Frame") | |
| 861 | ||
| 862 | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Warden Zap", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 1") | |
| 863 | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Warden Thunder", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 2") | |
| 864 | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Inferno Ring", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 3") | |
| 865 | local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Warden Wall", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 4") | |
| 866 | local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[X] Prison Key", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 5") | |
| 867 | ||
| 868 | --//=================================\\ | |
| 869 | --|| DAMAGING | |
| 870 | --\\=================================// | |
| 871 | ||
| 872 | function ApplyAoE(POSITION,RANGE,FLING,BURN) | |
| 873 | local CHILDREN = workspace:GetDescendants() | |
| 874 | for index, CHILD in pairs(CHILDREN) do | |
| 875 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 876 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 877 | if HUM then | |
| 878 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 879 | if TORSO then | |
| 880 | if HUM.Health > 0 and (TORSO.Position - POSITION).Magnitude <= RANGE then | |
| 881 | CHILD:BreakJoints() | |
| 882 | if FLING ~= 0 then | |
| 883 | for _, c in pairs(CHILD:GetChildren()) do | |
| 884 | if c:IsA("BasePart") and c.Transparency == 0 then
| |
| 885 | if BURN == true then | |
| 886 | Fire(c) | |
| 887 | end | |
| 888 | local bv = Instance.new("BodyVelocity")
| |
| 889 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 890 | bv.velocity = CF(POSITION,TORSO.Position).lookVector*FLING | |
| 891 | bv.Parent = c | |
| 892 | Debris:AddItem(bv,0.05) | |
| 893 | end | |
| 894 | end | |
| 895 | end | |
| 896 | end | |
| 897 | end | |
| 898 | end | |
| 899 | end | |
| 900 | end | |
| 901 | end | |
| 902 | ||
| 903 | --//=================================\\ | |
| 904 | --|| ATTACK FUNCTIONS AND STUFF | |
| 905 | --\\=================================// | |
| 906 | ||
| 907 | function Warden_Zap() | |
| 908 | ATTACK = true | |
| 909 | Rooted = false | |
| 910 | local GYRO = IT("BodyGyro",RootPart)
| |
| 911 | GYRO.D = 750 | |
| 912 | GYRO.P = 20000 | |
| 913 | GYRO.MaxTorque = VT(0,40000000,0) | |
| 914 | CreateSound(348663022,RightArm,1.5,2,false) | |
| 915 | Pose("Cast1",0.8,1,true,GYRO)
| |
| 916 | local LightningTable = Lightning({Color = SKILLTEXTCOLOR, Start = RightArm.CFrame*CF(0,-1,0).p, End = Mouse.Hit.p, SegmentL = 2, Thickness = 0.2, DoesFade = true, Ignore = Character, MaxDist = 100, Branches = false})
| |
| 917 | local Hitpos = LightningTable.End | |
| 918 | ApplyAoE(Hitpos,10,35) | |
| 919 | - | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(1,1,1)*15, Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lavender".Color, SoundID = BOLTSOUNDS[MRANDOM(1,#BOLTSOUNDS)], SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
|
| 919 | + | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(1,1,1)*15, Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Daisy orange".Color, SoundID = BOLTSOUNDS[MRANDOM(1,#BOLTSOUNDS)], SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
|
| 920 | for i = 1, 4 do | |
| 921 | - | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,45,0), Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 921 | + | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,45,0), Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Daisy orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 922 | end | |
| 923 | Pose("Cast1",0.8,1,true)
| |
| 924 | GYRO:remove() | |
| 925 | ATTACK = false | |
| 926 | Rooted = false | |
| 927 | end | |
| 928 | ||
| 929 | function Warden_Thunder() | |
| 930 | ATTACK = true | |
| 931 | Rooted = false | |
| 932 | local GYRO = IT("BodyGyro",RootPart)
| |
| 933 | GYRO.D = 750 | |
| 934 | GYRO.P = 20000 | |
| 935 | GYRO.MaxTorque = VT(0,40000000,0) | |
| 936 | CreateSound(469345336,Torso,3,2,false) | |
| 937 | Pose("Cast2",1.5,2,true,GYRO)
| |
| 938 | coroutine.resume(coroutine.create(function() | |
| 939 | local FRAME = RootPart.CFrame | |
| 940 | for i = 1, 25 do | |
| 941 | local POS = FRAME*CF(MRANDOM(-17,17),0,-i*15) | |
| 942 | local LightningTable = Lightning({Color = SKILLTEXTCOLOR, Start = POS*CF(0,85,0).p, End = POS*CF(0,-15,0).p, SegmentL = 3, Thickness = 0.4, DoesFade = true, Ignore = Character, MaxDist = 400, Branches = true})
| |
| 943 | local Hitpos = LightningTable.End | |
| 944 | ApplyAoE(Hitpos,20,15) | |
| 945 | - | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(1,1,1)*15, Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lavender".Color, SoundID = BOLTSOUNDS[MRANDOM(1,#BOLTSOUNDS)], SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
|
| 945 | + | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(1,1,1)*15, Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Daisy orange".Color, SoundID = BOLTSOUNDS[MRANDOM(1,#BOLTSOUNDS)], SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
|
| 946 | for i = 1, 4 do | |
| 947 | - | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,75,0), Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 947 | + | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,75,0), Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Daisy orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 948 | end | |
| 949 | wait(0.05) | |
| 950 | end | |
| 951 | end)) | |
| 952 | Pose("Cast2",1.5,0.7,true)
| |
| 953 | GYRO:remove() | |
| 954 | ATTACK = false | |
| 955 | Rooted = false | |
| 956 | end | |
| 957 | ||
| 958 | function Inferno_Ring() | |
| 959 | ATTACK = true | |
| 960 | Rooted = false | |
| 961 | local GYRO = IT("BodyGyro",RootPart)
| |
| 962 | GYRO.D = 750 | |
| 963 | GYRO.P = 20000 | |
| 964 | GYRO.MaxTorque = VT(0,40000000,0) | |
| 965 | local FIRE = IT("Model",Effects)
| |
| 966 | FIRE.Name = "Fire" | |
| 967 | - | local MAIN = CreatePart(3, FIRE, "Neon", 0, 1, "Lavender", "Center", VT(0,0,0)) |
| 967 | + | local MAIN = CreatePart(3, FIRE, "Neon", 0, 1, "Daisy orange", "Center", VT(0,0,0)) |
| 968 | FIRE.PrimaryPart = MAIN | |
| 969 | local FIRES = {}
| |
| 970 | for i = 1, 45 do | |
| 971 | - | local PRT = CreatePart(3, FIRE, "Neon", 0, 1, "Lavender", "RingPart", VT(3,3,3)) |
| 971 | + | local PRT = CreatePart(3, FIRE, "Neon", 0, 1, "Daisy orange", "RingPart", VT(3,3,3)) |
| 972 | PRT.CFrame = MAIN.CFrame*ANGLES(RAD(0),RAD((360/45)*i),RAD(0))*CF(0,0,20) | |
| 973 | local F = Fire(PRT) | |
| 974 | table.insert(FIRES,F) | |
| 975 | end | |
| 976 | repeat | |
| 977 | FIRE:SetPrimaryPartCFrame(CF(Mouse.Hit.p)) | |
| 978 | Pose("Cast1",1.5,0.01,false,GYRO)
| |
| 979 | until HOLD == true | |
| 980 | coroutine.resume(coroutine.create(function() | |
| 981 | for i = 1, 4 do | |
| 982 | ApplyAoE(MAIN.Position,21,-15,true) | |
| 983 | CreateSound(463598785,MAIN,3,1,false) | |
| 984 | for E = 1, #FIRES do | |
| 985 | if FIRES[E] ~= nil then | |
| 986 | FIRES[E].Acceleration = VT(0,300,0) | |
| 987 | FIRES[E].Lifetime=NumberRange.new(0.35,1.5) | |
| 988 | end | |
| 989 | end | |
| 990 | wait(0.3) | |
| 991 | end | |
| 992 | for E = 1, #FIRES do | |
| 993 | if FIRES[E] ~= nil then | |
| 994 | FIRES[E].Enabled = false | |
| 995 | end | |
| 996 | end | |
| 997 | Debris:AddItem(FIRE,5) | |
| 998 | end)) | |
| 999 | CreateSound(215395388,RightArm,3,2,false) | |
| 1000 | Pose("RightArmUp",1.5,0.5,true)
| |
| 1001 | GYRO:remove() | |
| 1002 | ATTACK = false | |
| 1003 | Rooted = false | |
| 1004 | end | |
| 1005 | ||
| 1006 | function Warden_Wall() | |
| 1007 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 8, Character) | |
| 1008 | if HITFLOOR ~= nil then | |
| 1009 | if HITFLOOR.Anchored == true then | |
| 1010 | local WALL = HITFLOOR:Clone() | |
| 1011 | WALL.Size = VT(45,45,5) | |
| 1012 | WALL.Parent = Effects | |
| 1013 | WALL.Name = "Wall" | |
| 1014 | WALL.CFrame = RootPart.CFrame*CF(0,-65/2.1,-5)*ANGLES(RAD(-15),RAD(0),RAD(0)) | |
| 1015 | CreateSound(130972023,WALL,5,0.8,false) | |
| 1016 | ATTACK = true | |
| 1017 | Rooted = true | |
| 1018 | local HIT = WALL.Touched:Connect(function(hit) | |
| 1019 | if hit.Parent ~= Character then | |
| 1020 | hit:BreakJoints() | |
| 1021 | end | |
| 1022 | end) | |
| 1023 | coroutine.resume(coroutine.create(function() | |
| 1024 | - | WACKYEFFECT({Time = 35, EffectType = "Box", Size = WALL.Size, Size2 = WALL.Size*2, Transparency = 0, Transparency2 = 1, CFrame = WALL.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 1024 | + | WACKYEFFECT({Time = 35, EffectType = "Box", Size = WALL.Size, Size2 = WALL.Size*2, Transparency = 0, Transparency2 = 1, CFrame = WALL.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Daisy orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 1025 | for i = 1, 90 do | |
| 1026 | Swait() | |
| 1027 | WALL.CFrame = WALL.CFrame*CF(0,0.5,0) | |
| 1028 | end | |
| 1029 | HIT:disconnect() | |
| 1030 | wait(5) | |
| 1031 | for i = 1, 46 do | |
| 1032 | Swait() | |
| 1033 | WALL.CFrame = WALL.CFrame*CF(0,-1,0) | |
| 1034 | end | |
| 1035 | WALL:remove() | |
| 1036 | end)) | |
| 1037 | Pose("RightArmUp",1.5,1.2,true)
| |
| 1038 | ATTACK = false | |
| 1039 | Rooted = false | |
| 1040 | end | |
| 1041 | end | |
| 1042 | end | |
| 1043 | ||
| 1044 | function Prison_Key() | |
| 1045 | if Mouse.Target ~= nil then | |
| 1046 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 1047 | local HUM = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1048 | local TORSO = HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso")
| |
| 1049 | local GYRO = IT("BodyGyro",RootPart)
| |
| 1050 | GYRO.D = 750 | |
| 1051 | GYRO.P = 20000 | |
| 1052 | GYRO.MaxTorque = VT(0,40000000,0) | |
| 1053 | local grav = Instance.new("BodyPosition",TORSO)
| |
| 1054 | grav.D = 15 | |
| 1055 | grav.P = 20000 | |
| 1056 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1057 | grav.position = TORSO.Position | |
| 1058 | local GYRO2 = IT("BodyGyro",TORSO)
| |
| 1059 | GYRO2.D = 750 | |
| 1060 | GYRO2.P = 20000 | |
| 1061 | GYRO2.MaxTorque = VT(0,40000000,0) | |
| 1062 | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) | |
| 1063 | grav.Name = "Jail" | |
| 1064 | local LOCKPARTS = {}
| |
| 1065 | ATTACK = true | |
| 1066 | Rooted = false | |
| 1067 | local LOCK = IT("Model",Effects)
| |
| 1068 | LOCK.Name = "Lock" | |
| 1069 | local LOCK2 = IT("Model",LOCK)
| |
| 1070 | LOCK2.Name = "Metal" | |
| 1071 | --CREATE LOCK-- | |
| 1072 | - | local BASE = CreatePart(3, LOCK, "Glass", 0, 0, "Gold", "Keylock", VT(3, 2.5, 1)) |
| 1072 | + | local BASE = CreatePart(3, LOCK, "Glass", 0, 0, "Sand blue", "Keylock", VT(3, 2.5, 1)) |
| 1073 | LOCK.PrimaryPart = BASE | |
| 1074 | BASE.CFrame = CF(TORSO.Position,RootPart.Position)*CF(0,0,-4) | |
| 1075 | - | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "Gold", "Keylock", VT(3, 1, 3)) |
| 1075 | + | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "Sand blue", "Keylock", VT(3, 1, 3)) |
| 1076 | PRT.CFrame = BASE.CFrame*CF(0,-1.25,0)*ANGLES(RAD(90),RAD(0),RAD(0)) | |
| 1077 | MakeForm(PRT,"Cyl") | |
| 1078 | - | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "White", "Hole", VT(1, 1, 1)) |
| 1078 | + | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "Crimson", "Hole", VT(1, 1, 1)) |
| 1079 | PRT.Color = C3(0,0,0) | |
| 1080 | PRT.CFrame = BASE.CFrame*CF(0,0.3,-0.01)*ANGLES(RAD(90),RAD(0),RAD(0)) | |
| 1081 | MakeForm(PRT,"Cyl") | |
| 1082 | - | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "White", "Hole", VT(0.5, 1, 1)) |
| 1082 | + | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "Crimson", "Hole", VT(0.5, 1, 1)) |
| 1083 | PRT.Color = C3(0,0,0) | |
| 1084 | PRT.CFrame = BASE.CFrame*CF(0,-0.2,-0.01) | |
| 1085 | for i = 1, 45 do | |
| 1086 | local PRT = CreatePart(3, LOCK2, "Glass", 0, 0, "Grey", "Keylock", VT(0.5, 0.5, 0.5)) | |
| 1087 | PRT.CFrame = BASE.CFrame*CF(0,2,0)*ANGLES(RAD(0),RAD(0),RAD(-90+(360/90*i)))*CF(0,1,0) | |
| 1088 | end | |
| 1089 | local PRT = CreatePart(3, LOCK2, "Glass", 0, 0, "Grey", "Keylock", VT(0.5, 0.5, 0.5)) | |
| 1090 | PRT.CFrame = BASE.CFrame*CF(0,1.5,0)*ANGLES(RAD(0),RAD(0),RAD(90))*CF(0,1,0) | |
| 1091 | LOCK2.PrimaryPart = PRT | |
| 1092 | --------------- | |
| 1093 | local CHILDREN = LOCK:GetDescendants() | |
| 1094 | for index, CHILD in pairs(CHILDREN) do | |
| 1095 | if CHILD:IsA("BasePart") then
| |
| 1096 | CHILD.Transparency = 1 | |
| 1097 | end | |
| 1098 | end | |
| 1099 | for i = 1, 75 do | |
| 1100 | LOCK:SetPrimaryPartCFrame(CF(TORSO.Position,RootPart.Position)*CF(0,0,-4)) | |
| 1101 | Swait() | |
| 1102 | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) | |
| 1103 | GYRO.cframe = CF(RootPart.Position,TORSO.Position) | |
| 1104 | local CHILDREN = LOCK:GetDescendants() | |
| 1105 | for index, CHILD in pairs(CHILDREN) do | |
| 1106 | if CHILD:IsA("BasePart") then
| |
| 1107 | CHILD.Transparency = CHILD.Transparency - 1/75 | |
| 1108 | end | |
| 1109 | end | |
| 1110 | end | |
| 1111 | HUM.DisplayDistanceType = "None" | |
| 1112 | local KEY = IT("Model",Effects)
| |
| 1113 | KEY.Name = "Key" | |
| 1114 | --CREATE KEY-- | |
| 1115 | - | local KBASE = CreatePart(3, KEY, "Neon", 0, 0, "Lavender", "KeyBase", VT(0.1, 1, 0.1),false) |
| 1115 | + | local KBASE = CreatePart(3, KEY, "Neon", 0, 0, "Daisy orange", "KeyBase", VT(0.1, 1, 0.1),false) |
| 1116 | KEY.PrimaryPart = KBASE | |
| 1117 | KBASE.CFrame = RightArm.CFrame*CF(0,-2.1,0)*ANGLES(RAD(0),RAD(90),RAD(0)) | |
| 1118 | local WLD = weldBetween(RightArm,KBASE) | |
| 1119 | for i = 1, 45 do | |
| 1120 | - | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Lavender", "Key", VT(0.1, 0.1, 0.1),false) |
| 1120 | + | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Daisy orange", "Key", VT(0.1, 0.1, 0.1),false) |
| 1121 | PRT.CFrame = KBASE.CFrame*CF(0,0.8,0)*ANGLES(RAD(0),RAD(0),RAD((360/45*i)))*CF(0,0.25,0) | |
| 1122 | weldBetween(KBASE,PRT) | |
| 1123 | end | |
| 1124 | - | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Lavender", "Key", VT(0.3, 0.1, 0.1),false) |
| 1124 | + | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Daisy orange", "Key", VT(0.3, 0.1, 0.1),false) |
| 1125 | PRT.CFrame = KBASE.CFrame*CF(-0.15,-0.45,0) | |
| 1126 | weldBetween(KBASE,PRT) | |
| 1127 | - | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Lavender", "Key", VT(0.3, 0.1, 0.1),false) |
| 1127 | + | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Daisy orange", "Key", VT(0.3, 0.1, 0.1),false) |
| 1128 | PRT.CFrame = KBASE.CFrame*CF(-0.15,-0.25,0) | |
| 1129 | weldBetween(KBASE,PRT) | |
| 1130 | -------------- | |
| 1131 | Rooted = true | |
| 1132 | Pose("Prepare key",1.5,1.2,false,GYRO,TORSO)
| |
| 1133 | coroutine.resume(coroutine.create(function() | |
| 1134 | for i = 1, 10 do | |
| 1135 | Swait() | |
| 1136 | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) | |
| 1137 | GYRO.cframe = CF(RootPart.Position,TORSO.Position) | |
| 1138 | end | |
| 1139 | CreateSound(1149318312,BASE,5,1,false) | |
| 1140 | CreateSound(160772554,BASE,3,1,false) | |
| 1141 | LOCK2:SetPrimaryPartCFrame(BASE.CFrame*CF(0,0.8,0)*ANGLES(RAD(0),RAD(0),RAD(90))*CF(0,1,0)) | |
| 1142 | for i = 1, 4 do | |
| 1143 | - | WACKYEFFECT({Time = 35, EffectType = "Crystal", Size = VT(1,1,1), Size2 = VT(0,15,0), Transparency = 0, Transparency2 = 1, CFrame = BASE.CFrame*CF(1,1.45,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 1143 | + | WACKYEFFECT({Time = 35, EffectType = "Crystal", Size = VT(1,1,1), Size2 = VT(0,15,0), Transparency = 0, Transparency2 = 1, CFrame = BASE.CFrame*CF(1,1.45,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Daisy orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 1144 | end | |
| 1145 | - | WACKYEFFECT({Time = 35, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(1,1,1)*25, Transparency = 0, Transparency2 = 1, CFrame = TORSO.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lavender".Color, SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
|
| 1145 | + | WACKYEFFECT({Time = 35, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(1,1,1)*25, Transparency = 0, Transparency2 = 1, CFrame = TORSO.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Daisy orange".Color, SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
|
| 1146 | wait(1) | |
| 1147 | TORSO.Parent.Parent = LOCK | |
| 1148 | for i = 1, 75 do | |
| 1149 | Swait() | |
| 1150 | local CHILDREN = KEY:GetDescendants() | |
| 1151 | for index, CHILD in pairs(CHILDREN) do | |
| 1152 | if CHILD:IsA("BasePart") then
| |
| 1153 | CHILD.Transparency = i/25 | |
| 1154 | end | |
| 1155 | end | |
| 1156 | local CHILDREN = LOCK:GetDescendants() | |
| 1157 | for index, CHILD in pairs(CHILDREN) do | |
| 1158 | if CHILD:IsA("BasePart") and CHILD.Name ~= "HumanoidRootPart" then
| |
| 1159 | CHILD.Transparency = CHILD.Transparency + 1/75 | |
| 1160 | elseif CHILD.ClassName == "Decal" then | |
| 1161 | CHILD.Transparency = CHILD.Transparency + 1/75 | |
| 1162 | end | |
| 1163 | end | |
| 1164 | end | |
| 1165 | TORSO.Parent:ClearAllChildren() | |
| 1166 | KEY:remove() | |
| 1167 | LOCK:remove() | |
| 1168 | end)) | |
| 1169 | Pose("Turn key",0.8,1.2,false,GYRO,TORSO)
| |
| 1170 | GYRO:remove() | |
| 1171 | ATTACK = false | |
| 1172 | Rooted = false | |
| 1173 | end | |
| 1174 | end | |
| 1175 | end | |
| 1176 | ||
| 1177 | function Hat() | |
| 1178 | ATTACK = true | |
| 1179 | Rooted = false | |
| 1180 | Pose("Taunt",0.4,1.2,false)
| |
| 1181 | ATTACK = false | |
| 1182 | Rooted = false | |
| 1183 | end | |
| 1184 | ||
| 1185 | --//=================================\\ | |
| 1186 | --|| ASSIGN THINGS TO KEYS | |
| 1187 | --\\=================================// | |
| 1188 | ||
| 1189 | function MouseDown(Mouse) | |
| 1190 | HOLD = true | |
| 1191 | if ATTACK == false then | |
| 1192 | end | |
| 1193 | end | |
| 1194 | ||
| 1195 | function MouseUp(Mouse) | |
| 1196 | HOLD = false | |
| 1197 | end | |
| 1198 | ||
| 1199 | function KeyDown(Key) | |
| 1200 | KEYHOLD = true | |
| 1201 | if Key == "z" and ATTACK == false then | |
| 1202 | Warden_Zap() | |
| 1203 | end | |
| 1204 | ||
| 1205 | if Key == "b" and ATTACK == false then | |
| 1206 | Warden_Thunder() | |
| 1207 | end | |
| 1208 | ||
| 1209 | if Key == "c" and ATTACK == false then | |
| 1210 | Inferno_Ring() | |
| 1211 | end | |
| 1212 | ||
| 1213 | if Key == "v" and ATTACK == false then | |
| 1214 | Warden_Wall() | |
| 1215 | end | |
| 1216 | ||
| 1217 | if Key == "x" and ATTACK == false then | |
| 1218 | Prison_Key() | |
| 1219 | end | |
| 1220 | ||
| 1221 | if Key == "t" and ATTACK == false then | |
| 1222 | Hat() | |
| 1223 | end | |
| 1224 | end | |
| 1225 | ||
| 1226 | function KeyUp(Key) | |
| 1227 | KEYHOLD = false | |
| 1228 | end | |
| 1229 | ||
| 1230 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 1231 | MouseDown(NEWKEY) | |
| 1232 | end) | |
| 1233 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 1234 | MouseUp(NEWKEY) | |
| 1235 | end) | |
| 1236 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 1237 | KeyDown(NEWKEY) | |
| 1238 | end) | |
| 1239 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 1240 | KeyUp(NEWKEY) | |
| 1241 | end) | |
| 1242 | ||
| 1243 | --//=================================\\ | |
| 1244 | --\\=================================// | |
| 1245 | ||
| 1246 | ||
| 1247 | function unanchor() | |
| 1248 | if UNANCHOR == true then | |
| 1249 | g = Character:GetChildren() | |
| 1250 | for i = 1, #g do | |
| 1251 | if g[i].ClassName == "Part" then | |
| 1252 | g[i].Anchored = false | |
| 1253 | end | |
| 1254 | end | |
| 1255 | end | |
| 1256 | end | |
| 1257 | ||
| 1258 | ||
| 1259 | --//=================================\\ | |
| 1260 | --|| WRAP THE WHOLE SCRIPT UP | |
| 1261 | --\\=================================// | |
| 1262 | ||
| 1263 | Humanoid.Changed:connect(function(Jump) | |
| 1264 | if Jump == "Jump" and (Disable_Jump == true) then | |
| 1265 | Humanoid.Jump = false | |
| 1266 | end | |
| 1267 | end) | |
| 1268 | ||
| 1269 | while true do | |
| 1270 | Swait() | |
| 1271 | script.Parent = WEAPONGUI | |
| 1272 | Humanoid.Parent = Character | |
| 1273 | if Humanoid then | |
| 1274 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
| 1275 | IDLEANIMATION:Play() | |
| 1276 | end | |
| 1277 | if ANIMATE.Parent == Character then | |
| 1278 | ANIMATE:Destroy() | |
| 1279 | end | |
| 1280 | SINE = SINE + CHANGE | |
| 1281 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 1282 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 1283 | Humanoid.HipHeight = 1 | |
| 1284 | Humanoid.Name = "Warden" | |
| 1285 | Humanoid.PlatformStand = false | |
| 1286 | if PLAYMAINANIM == true then | |
| 1287 | if TORSOVELOCITY < 1 then | |
| 1288 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1289 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1290 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1291 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1292 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), 0.15 / Animation_Speed) | |
| 1293 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1294 | elseif TORSOVELOCITY > 1 then | |
| 1295 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1296 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1297 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-35), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1298 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-35), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1299 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-20)), 0.15 / Animation_Speed) | |
| 1300 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(10)), 0.15 / Animation_Speed) | |
| 1301 | end | |
| 1302 | end | |
| 1303 | unanchor() | |
| 1304 | Humanoid.MaxHealth = "inf" | |
| 1305 | Humanoid.Health = "inf" | |
| 1306 | if Rooted == false then | |
| 1307 | Disable_Jump = false | |
| 1308 | Humanoid.WalkSpeed = Speed | |
| 1309 | elseif Rooted == true then | |
| 1310 | Disable_Jump = true | |
| 1311 | Humanoid.WalkSpeed = 0 | |
| 1312 | end | |
| 1313 | for _, c in pairs(Character:GetChildren()) do | |
| 1314 | if c.ClassName == "Part" and c.Name ~= "Eye" then | |
| 1315 | c.Material = "Neon" | |
| 1316 | if c:FindFirstChildOfClass("ParticleEmitter") then
| |
| 1317 | c:FindFirstChildOfClass("ParticleEmitter"):remove()
| |
| 1318 | end | |
| 1319 | c.Color = C3(1,1,1) | |
| 1320 | if c == Head then | |
| 1321 | if c:FindFirstChild("face") then
| |
| 1322 | c.face:remove() | |
| 1323 | end | |
| 1324 | end | |
| 1325 | elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.ClassName == "Hat" or c.Name == "Body Colors" then | |
| 1326 | c:remove() | |
| 1327 | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then | |
| 1328 | c:remove() | |
| 1329 | end | |
| 1330 | end | |
| 1331 | - | sick.SoundId = "rbxassetid://1494340971" |
| 1331 | + | sick.SoundId = "rbxassetid://684280767" |
| 1332 | sick.Looped = true | |
| 1333 | sick.Pitch = 1 | |
| 1334 | - | sick.Volume = 3 |
| 1334 | + | sick.Volume = 4 |
| 1335 | sick:Resume() | |
| 1336 | sick.Parent = Torso | |
| 1337 | refit() | |
| 1338 | if Head:FindFirstChildOfClass("Sound") then
| |
| 1339 | Head:FindFirstChildOfClass("Sound"):remove()
| |
| 1340 | end | |
| 1341 | end | |
| 1342 | ||
| 1343 | --//=================================\\ | |
| 1344 | --\\=================================// | |
| 1345 | ||
| 1346 | ||
| 1347 | ||
| 1348 | ||
| 1349 | ||
| 1350 | --//====================================================\\-- | |
| 1351 | --|| END OF SCRIPT | |
| 1352 | --\\====================================================//-- |