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package me.comniemeer.funinator;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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public class CommandPingusmash implements CommandExecutor {
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	private Funinator plugin;
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	public CommandPingusmash (Funinator funinator) {
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		plugin = funinator;
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	}
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	@Override
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	public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
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	    if (cmd.getName().equalsIgnoreCase("pingusmash")) {
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	        if (args.length > 2) {
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	        	sender.sendMessage(ChatColor.GOLD + "[Pingusmash] " + ChatColor.RED + "Zu viele Argumente!");
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	            return false; 
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	        }
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	        if (args.length == 0) {
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	        	sender.sendMessage(ChatColor.GOLD + "[Pingusmash] " + ChatColor.RED + "Zu wenig Argumente!");
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	            return false; 
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	        }
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	        if (args.length == 1 && args[0].equalsIgnoreCase("join")) {
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	        	// Soll von Spielern verwendet werden können, um am Spiel teilzunehmen.
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	            if (!(sender instanceof Player)) {
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	                System.out.println("Dieser Befehl ist nur für Spieler!");
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	                return true;
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	            }
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	            Player player = (Player) sender;
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	            player.setHealth(20);
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	            player.getInventory().clear();
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	            player.getInventory().setHelmet(new ItemStack(310, 1));
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	            player.getInventory().getHelmet().addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 4);
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		    player.getInventory().getHelmet().addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 4);
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				player.getInventory().setChestplate(new ItemStack(311, 1));
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		    player.getInventory().setChestplate(new ItemStack(311, 1));
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				player.getInventory().getChestplate().addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 4);
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		    player.getInventory().getChestplate().addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 4);
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				player.getInventory().setLeggings(new ItemStack(312, 1));
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		    player.getInventory().setLeggings(new ItemStack(312, 1));
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				player.getInventory().getLeggings().addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 4);
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		    	player.getInventory().getLeggings().addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 4);
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				player.getInventory().setBoots(new ItemStack(313, 1));
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		    player.getInventory().setBoots(new ItemStack(313, 1));
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				player.getInventory().getBoots().addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 4);
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		    	player.getInventory().getBoots().addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 4);
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				player.getInventory().getBoots().addEnchantment(Enchantment.PROTECTION_FALL, 4);
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		    player.getInventory().getBoots().addEnchantment(Enchantment.PROTECTION_FALL, 4);
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				player.getInventory().setItemInHand(new ItemStack(268, 64));
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		    player.getInventory().setItemInHand(new ItemStack(268, 64));
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				player.getInventory().getItemInHand().addEnchantment(Enchantment.KNOCKBACK, 2);
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		    player.getInventory().getItemInHand().addEnchantment(Enchantment.KNOCKBACK, 2);
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				player.getInventory().addItem(new ItemStack(350, 64));
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		    player.getInventory().addItem(new ItemStack(350, 64));
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	        	double x = plugin.getConfig().getDouble("PingusmashArena.x");
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	        	double y = plugin.getConfig().getDouble("PingusmashArena.y");
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	        	double z = plugin.getConfig().getDouble("PingusmashArena.z");
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	        	World w = plugin.getServer().getWorld(plugin.getConfig().getString("PingusmashArena.welt"));
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	        	float yaw = (float) plugin.getConfig().get("PingusmashArena.yaw");
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	        	float pitch = (float) plugin.getConfig().get("PingusmashArena.pitch");
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	        	Location PingusmashArena = new Location(w, x, y, z, yaw, pitch);
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	        	player.teleport(PingusmashArena);
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				player.sendMessage(ChatColor.GOLD + "[Pingusmash] " + ChatColor.GREEN + "Du nimmst nun am Spiel teil!");
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	            return true;	 
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	            }
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	        if (args.length == 2 && args[0].equalsIgnoreCase("join")) {
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	        	// Soll das Spiel auch für z.B. Command-Blocks zugänglich machen.
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	            try {
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	                Player ziel = plugin.getServer().getPlayer(args[1]);
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	                ziel.setHealth(20);
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	                ziel.getInventory().clear();
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	                ziel.getInventory().setHelmet(new ItemStack(310, 1));
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	                ziel.getInventory().getHelmet().addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 4);;
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					ziel.getInventory().setChestplate(new ItemStack(311, 1));
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					ziel.getInventory().getChestplate().addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 4);
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					ziel.getInventory().setLeggings(new ItemStack(312, 1));
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					ziel.getInventory().getLeggings().addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 4);
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					ziel.getInventory().setBoots(new ItemStack(313, 1));
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					ziel.getInventory().getBoots().addEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 4);
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					ziel.getInventory().getBoots().addEnchantment(Enchantment.PROTECTION_FALL, 4);
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					ziel.getInventory().setItemInHand(new ItemStack(268, 64));
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					ziel.getInventory().getItemInHand().addEnchantment(Enchantment.KNOCKBACK, 2);
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					ziel.getInventory().addItem(new ItemStack(350, 64));
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					double x = plugin.getConfig().getDouble("PingusmashArena.x");
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		        	double y = plugin.getConfig().getDouble("PingusmashArena.y");
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		        	double z = plugin.getConfig().getDouble("PingusmashArena.z");
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		        	World w = plugin.getServer().getWorld(plugin.getConfig().getString("PingusmashArena.welt"));
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		        	float yaw = (float) plugin.getConfig().get("PingusmashArena.yaw");
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		        	float pitch = (float) plugin.getConfig().get("PingusmashArena.pitch");
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		        	Location PingusmashArena = new Location(w, x, y, z, yaw, pitch);
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		        	ziel.teleport(PingusmashArena);
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					ziel.sendMessage(ChatColor.GOLD + "[Pingusmash] " + ChatColor.GREEN + "Du nimmst nun an Pingusmash teil!");
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	                return true;
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	            }
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	            catch (Exception e) {
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	                sender.sendMessage(ChatColor.GOLD + "[Pingusmash] " + ChatColor.RED + "Spieler nicht gefunden!");
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	                return true;
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	            }
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	        }
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	        Player player = (Player) sender;
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	        if (args.length == 1 && args[0].equalsIgnoreCase("set")) {
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	        	// Soll die aktuellen Koordinaten in die Config speichern.
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	        	if (!(sender instanceof Player)) {
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	                System.out.println("Dieser Befehl ist nur für Spieler!");
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	                return true;
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	            }
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				plugin.getConfig().set("PingusmashArena.x", player.getLocation().getX());
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				plugin.getConfig().set("PingusmashArena.y", player.getLocation().getY());
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				plugin.getConfig().set("PingusmashArena.z", player.getLocation().getZ());
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				plugin.getConfig().set("PingusmashArena.welt", player.getLocation().getWorld().getName());
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				plugin.getConfig().set("PingusmashArena.yaw", player.getLocation().getYaw());
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				plugin.getConfig().set("PingusmashArena.pitch", player.getLocation().getPitch());
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	        }
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	    }
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	    return false;
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	}
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}